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Multiplayer
This system should ultimately use the same state bindings as the players code, so that HP is a property that is replicated on the network. Methods for hits can and should be exposed to metaversefile/totum apps.
The text was updated successfully, but these errors were encountered:
@ultrabot2022 assigning this to you, since it is related to player death. We will want a "pvp" mode on/off (I think this is default false but scenes can have a pvp mode to true) webaverse#2149
Multiplayer
This system should ultimately use the same state bindings as the players code, so that HP is a property that is replicated on the network. Methods for hits can and should be exposed to metaversefile/totum apps.
The text was updated successfully, but these errors were encountered: