Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature Requests] Loot Bags + Other Requests #73

Open
0mnidroid opened this issue Feb 22, 2021 · 0 comments
Open

[Feature Requests] Loot Bags + Other Requests #73

0mnidroid opened this issue Feb 22, 2021 · 0 comments
Assignees
Labels
enhancement New feature or request

Comments

@0mnidroid
Copy link

0mnidroid commented Feb 22, 2021

Loot Bags

Find a way to compress all the loot that champions drop into a chest or loot bag, too many items dropping at once can cause some lag.

Spawn Indicators

Add a beacon light that extends towards the sky whenever a champion spawns, and/or a cool sound effect that indicates one has spawned nearby.

Configurations

  • Configurations for the "Shielding" affix, how long it lasts and how long for the effect to activate again.

  • Configurations if the "Reflective" affix deals knockback. And in general make it so knockback will never send you towards where you are aiming/the champion, too often I have hit a reflective champion to get knocked back into the champion and then get comboed for huge amounts of damage.

  • This could be tedious and is more of a "nice to have" thing, but a way to configure the champion affixes/scaling for specific mobs. Zombies can be configured to have different values on certain affixes compared to skeletons, spiders, etc.

Teleporting Affix

Name can be anything, but a modifier that allows champions to teleport around whenever a certain amount of damage has been dealt, like every 10% of their health. Too often people in my server will just box champions in cobblestone and just whittle away at their health for free loot, since no affix currently available prevents this strategy. Also if this is added, make sure that the mob will never teleport directly next to the player, since Champion endermen sometimes have warped on top of me and killed me before I could react.

Miscellaneous

Make the poison potion effect weaken or maybe even disable the effect of the "Lively" affix. Branching this idea to other possibilities, it would be nice for splash potion effects or tipped arrow effects to be used more (since noone really bothers to use them) through the Champions mod. So maybe Arrows of Slowness would have a bigger effect on Hasty champions, since not only would they slow them down but negate their Hasty bonus.

@TheIllusiveC4 TheIllusiveC4 self-assigned this Feb 24, 2021
@TheIllusiveC4 TheIllusiveC4 added the enhancement New feature or request label Feb 24, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants