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[1.18.2] Crash on world load #148
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Did you do anything with the configuration files before this happened? |
No, it was an anomalous error. It crashed once seemingly at random upon loading, I've been unable to replicate it since. I was hoping the logs might be enough to help you figure out the issue since it's not consistent. Likely it's something to do with whether or not a certain mob spawns with a certain set of characteristics while the world is initially generating which makes replication difficult. |
So this basically only occurred when the world was first generating, right? |
Correct, and generating new worlds since has not reproduced the crash. I only have the logs to go on about details. The relevant part of the log. |
Encountered it again: https://pastebin.com/J6M1hFdh It's got like maybe a 5% or less chance of occuring from my experience. |
https://pastebin.com/JUy8139H Still seems to occur, this happened while recreating an existing seed. Guessing one of the mob modifiers is bad or something and causes a crash if that monster happens to spawn while the world is generating. Seems to happen if the champions toml is rejected for some reason and "corrected". Which I don't understand how it's happening as I've kept the default toml. |
Versions (Be specific, do not write "latest"):
Observed Behavior:
World crashed on load.
Expected Behavior:
Mod shouldn't be causing crash on load
Steps to Reproduce:
Inconsistent error, not sure what happened.
Crash Log: https://pastebin.com/H3CNQrGc
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