- Model gravitation between two bodies
- Between stars and between stars and gas particles.
- Animate gravitational attraction- Model 2D movement and position- Use 4 values
- X Pos, Y Pos
- X Vel, Y Vel
- Animate 2D movement and position
- Figure out Angular Momentum
- Figure out friction + implement
- Model 1 particle
- Model N particles (in the range of thousands)
- Create User Control
- Code boxes for modifiable constants
- (Angular momentum and size of stars)
- Copy code from our model to end-user model.
- Model gravitation between two bodies
- Model 2D movement and position
Completed on a very basic level, does not account for changing velocity, but allows for it to happen.