diff --git a/Games/Brain_Burst_Game/README.md b/Games/Brain_Burst_Game/README.md
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+# **BRAIN BURST GAME**
+
+---
+
+
+
+## **Description 📃**
+- This project is built on a basic web tech stacks such as HTML, CSS and Javascript.
+- This is a single-player game.
+
+
+
+## **Functionalities 🎮**
+- Select the difficulty level according to your convenience.
+- Click on the boxes that are formed randomly.
+- If player is able to click before go away from the position, score will increases.
+- Otherwise, score remains same.
+
+
+
+## ** Additional Features **
+- Implementing a graphical user interface (GUI) for a more interactive experience.
+
+
+
+## **Screenshots 📸**
+
+
+
+![image](../../assets/images/Brain_Burst_Game.png)
+
+
+
+## **Working video 📹**
+https://github.com/kunjgit/GameZone/assets/114330097/115588cb-c53b-4663-8d68-2d1b5a3ed205
+
+
+
+## **Creator 👦**
+[Avdhesh Varshney](https://github.com/Avdhesh-Varshney)
+
+
diff --git a/Games/Brain_Burst_Game/favicon.ico b/Games/Brain_Burst_Game/favicon.ico
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diff --git a/Games/Brain_Burst_Game/index.html b/Games/Brain_Burst_Game/index.html
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+ Brain Burst Game
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+ Brain Burst Game
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+ EASY
+ MEDIUM
+ HARD
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diff --git a/Games/Brain_Burst_Game/main.js b/Games/Brain_Burst_Game/main.js
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+// Initialising variables
+const scoreText = document.querySelector('.game__wrapper--score');
+const gameWrapper = document.querySelector('.game__wrapper--pitch');
+
+// Declaring variables
+let gameScore = 0;
+let defaultMode = 700;
+let boxNumbers = 6;
+let boxName = "pitch__block";
+let lightClass = "light";
+scoreText.textContent = `Score: ${gameScore}`
+
+// Difficulty Levels
+const easyLevel = document.querySelector('.game__mode--easy')
+const mediumLevel = document.querySelector('.game__mode--medium')
+const hardLevel = document.querySelector('.game__mode--hard')
+
+// Easy level
+const easyChange = () => {
+ localStorage.setItem('level', 'easy')
+ window.location.reload();
+}
+
+// Medium level
+const mediumChange = () => {
+ localStorage.setItem('level', 'medium')
+ window.location.reload();
+}
+
+// Hard level
+const hardChange = () => {
+ localStorage.setItem('level', 'hard')
+ window.location.reload();
+}
+
+// Adding event listener on easy, medium and hard levels
+easyLevel.addEventListener('click', easyChange);
+mediumLevel.addEventListener('click', mediumChange);
+hardLevel.addEventListener('click', hardChange);
+
+// Different setting for different levels
+if (localStorage.getItem('level') == 'medium') {
+ defaultMode = 550;
+ boxNumbers = 12;
+ lightClass = "light__medium";
+ boxName = "pitch__block--medium";
+} else if (localStorage.getItem('level') == 'hard') {
+ defaultMode = 420;
+ boxNumbers = 30;
+ lightClass = "light__hard";
+ boxName = "pitch__block--hard";
+} else {
+ defaultMode = 700;
+}
+
+// Create Boxes
+for (i = 0; i < boxNumbers; i++) {
+ const oneBoxEasy = document.createElement('div');
+ oneBoxEasy.classList.add(boxName);
+ gameWrapper.appendChild(oneBoxEasy);
+}
+
+const gameBoxes = document.querySelectorAll(`.${boxName}`);
+
+//Random Box Generator
+const randomIndex = () => {
+ const randomNumber = Math.floor(Math.random() * gameBoxes.length);
+ gameBoxes[randomNumber].classList.add(lightClass);
+}
+
+//Hide Box after time
+const hideBox = () => {
+ gameBoxes.forEach(function (clearBox) {
+ clearBox.classList.remove(lightClass);
+ })
+};
+setInterval(hideBox, defaultMode);
+
+//Score and logic
+gameBoxes.forEach(function (gameBox) {
+ gameBox.addEventListener('click', function () {
+ if (gameBox.classList.contains(lightClass)) {
+ gameBox.classList.remove(lightClass);
+ gameScore += 1;
+ scoreText.textContent = `Score: ${gameScore}`
+ } else {
+ gameScore += 0;
+ }
+
+ })
+});
+
+setInterval(randomIndex, defaultMode);
diff --git a/Games/Brain_Burst_Game/style.css b/Games/Brain_Burst_Game/style.css
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+++ b/Games/Brain_Burst_Game/style.css
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+/* Default settings */
+* {
+ margin: 0;
+ padding: 0;
+ box-sizing: border-box;
+ font-family: Arial, Helvetica, sans-serif;
+ text-transform: uppercase;
+}
+
+/* Game Box */
+.game__wrapper {
+ position: absolute;
+ left: 50%;
+ top: 40px;
+ transform: translateX(-50%);
+ height: 640px;
+ width: 330px;
+}
+
+.game__wrapper--title {
+ letter-spacing: 3px;
+ word-spacing: 6px;
+ font-weight: 600;
+ color: rgb(138, 100, 20);
+ padding-bottom: 12px;
+ text-align: center;
+ font-size: 26px;
+}
+
+.game__wrapper--pitch {
+ height: 495px;
+ width: 330px;
+ background-color: rgba(61, 100, 350, 0.48);
+ display: flex;
+ flex-wrap: wrap;
+}
+
+/* Pitch Blocks styling */
+.pitch__block {
+ height: 165px;
+ width: 165px;
+ transition: .1s;
+}
+
+.pitch__block--medium {
+ height: 110px;
+ width: 110px;
+}
+
+.pitch__block--hard {
+ height: 68px;
+ width: 66px;
+}
+
+.light {
+ background-color: rgba(67, 168, 89, 0.808);
+}
+
+.light__medium {
+ background-color: rgb(226, 188, 82);
+}
+
+.light__hard {
+ background-color: rgb(211, 60, 55);
+}
+
+/* Game Score Styling */
+.game__wrapper--score {
+ text-align: center;
+ font-size: 18px;
+ line-height: 60px;
+}
+
+.game__wrapper--mode {
+ display: flex;
+ justify-content: space-around;
+ align-content: center;
+ width: 100%;
+}
+
+.game__wrapper--mode button {
+ cursor: pointer;
+ font-weight: 600;
+ font-size: 18px;
+ color: white;
+ outline: none;
+ border: none;
+ transition: .2s;
+ height: 40px;
+ width: 90px;
+}
+
+.game__mode--easy {
+ background-color: rgb(64, 194, 64);
+}
+
+.game__mode--medium {
+ background-color: rgb(240, 168, 34);
+}
+
+.game__mode--hard {
+ background-color: rgb(209, 53, 53);
+}
+
+/* Styling the footer section */
+.game__footer {
+ display: flex;
+ justify-content: space-around;
+ align-items: center;
+ position: absolute;
+ bottom: 0;
+ left: 0;
+ height: 60px;
+ width: 100%;
+ background-color: rgba(190, 190, 190, 0.274);
+}
+
+.game__footer--info {
+ color: rgb(92, 92, 92);
+}
+
+a {
+ text-decoration: none;
+ color: rgb(92, 92, 92);
+}
+
+a:hover {
+ text-decoration: underline;
+}
+
+/* Adding Responsiveness to the game */
+@media (min-width: 860px) {
+ .game__footer {
+ padding-left: 30%;
+ padding-right: 30%;
+ }
+}
+
+@media (min-width: 1660px) {
+ .game__footer {
+ padding-left: 38%;
+ padding-right: 38%;
+ }
+}
+
+@media (max-height: 745px) {
+ .game__footer {
+ bottom: -210px;
+ }
+}
+
+@media (max-height: 515px) {
+ .game__footer {
+ bottom: -510px;
+ }
+}
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diff --git a/README.md b/README.md
index 16177d947d..63addb5e81 100644
--- a/README.md
+++ b/README.md
@@ -416,6 +416,7 @@ Also join the discord server for GameZone and start collaborating with others
| 299 | [Reversi](https://github.com/kunjgit/GameZone/tree/main/Games/Reversi)|
| 300 | [reaction_teaser](https://github.com/kunjgit/GameZone/pull/2134/files)|
| 301 | [Scribble](https://github.com/kunjgit/GameZone/tree/main/Games/Scribble)|
+| 302 | [Brain Burst Game](https://github.com/kunjgit/GameZone/tree/main/Games/Brain_Burst_Game)|
@@ -506,4 +507,4 @@ Also join the discord server for GameZone and start collaborating with others
-Back to top
+Back to top
\ No newline at end of file
diff --git a/assets/images/Brain_Burst_Game.png b/assets/images/Brain_Burst_Game.png
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