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Unity_v2.0.0-pre.4,ApiLevel:31

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中文版本请查看 changelog-hans.md

[2.0.0-pre.4] - 2023-05-29

  1. Fix: the Error message threw from JS to CS would have unexpected character.
  2. Fix: doc generating fix #1322 #1329
  3. Fix: if an error is thrown in constructor, some valuetype would become null unexpectly.
  4. optimize: performance in WebGL is optimized.
  5. Fix: dts with Enumerable would throw compile error #1322
  6. To distinguish the meaning between Unity Il2cpp backend, we named the new il2cpp binding mode(v2 mode) to xIl2cpp mode.
  7. Fix: in xIl2cpp mode, create Puerts.ArrayBuffer in csharp would make its memory unstable. #1340
  8. Fix: in xIl2cpp mode, it would crash when returning a valuetype in a method with returntype System.Object.
  9. Fix: in xIl2cpp mode, it would crash when transfering nullable valuetype. #1320
  10. Fix: in xIl2cpp mode, it would crash when setting a valuetype to ref/out arguments. #1343
  11. Register logic refactor: #1317. Now we have a new access control ability.

difference between Node.js/Quickjs/V8: wiki

Contributors:
@sesky4