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Getting webcam stream as input in unreal #3
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Hmm, you should be able to use my plugin for the live streaming, and there
are many options for using hand movement as input.
I would recommend having a look at the kinect or LEAP motion APIs.
/Temaran
2018-03-05 6:09 GMT+01:00 mahamohyeldin <[email protected]>:
… First of all, I would like to thank you for such a great plugin.
I wanna play live streaming in my unreal project, and take the hand
movement as input in unreal to control the object movement in the game.
Can you help me?
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Thanks for response, i did download the Leap motion SDK, but the sdk couldn't detect the webcam. Another question how to write the webcam in the script, does it have a known format? Web Cam or Webcam, etc...? |
You need the leap camera unit for that API, a webcam wont work.
I would recommend checking out the UE4 docs for input:
https://docs.unrealengine.com/latest/INT/Gameplay/Input/
For web cameras and their specs, you need to check the manufacturers info
I'm afraid.
/Temaran
2018-03-06 7:36 GMT+01:00 mahamohyeldin <[email protected]>:
… Thanks for response, i did download the Leap motion SDK, but the sdk
couldn't detect the webcam.
Do you have any idea about input configuration files in unreal. If i wrote
in the script and imported it, is it sufficient and i don't have to edit
the axis mapping?
Another question how to write the webcam in the script, does it have a
known format? Web Cam or Webcam, etc...?
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First of all, I would like to thank you for such a great plugin.
I wanna play live streaming in my unreal project, and take the hand movement as input in unreal to control the object movement in the game.
Can you help me?
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