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Nether structures to add #231
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Would probably fit your improved mineshaft mod better, but wouldn't your improved mineshafts be really nice in the nether? |
There is actually a Nether Mineshaft in this mod. They spawn below lava level by default but you can raise them upward by config. You can check out the image tab on my mod's curseforge page for pictures of nearly all structures that this mod has :) Though I will admit, I should probably add a Crimson and Warped variant of the nether mineshaft. Probably not soul sand as it wouldn't have enough blocks to make them look nice. And Basalt Delta biomes already clogs up the mineshafts with basalt so it barely has any air space so probably no basalt mineshafts. |
Thank you for letting me know they exist and crimson and warped variants would be cool to see especially if they had those glowshroom blocks (can't remember proper name) to light up the mineshaft. |
Suggestion. |
Thank you for the suggestion but I will not be doing hybrid structures. A End Nether City doesn’t fit in any biome or dimension and blazes/shulkers should not be found outside their respective dimensions. I rather keep doing biome/dimension specific themes and no hybrids. I would’ve gone for an Ocean City but the cities are too big to fit in the deepest ocean. |
I only suggested this because Warped Forest seems to be place where End bleeds into the Nether. |
Hmm. I viewed the warped forest as more of its own thing than associated with the end. The End is so barren right now in vanilla that I feel it’s theme is more yellow/purple with sparse plants. It is an interesting thought but I don’t think Mojang was going for an end tie in with their dense blue forest |
@TelepathicGrunt |
Whoa, this is cool, never saw this article, now I feel like I was missing something for a long time. |
hello so this is a very long time here also new and idea, Magma Berg? using like Magma block nether block lava? and idk |
Icebergs are not structures and thus, is outside the scope of my mod. It would be better for a biome mod to make a new biome dedicated to magma bergs. It would also look much better in a dedicated biome than trying to stuff them in existing biomes |
Hi! Huge fan of what this mod has to offer - the nether structures in particular. I have a few suggestions for things that could be added: Mineshafts
Other
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Here's a very basic proof of concept. To get this, I made the following replacements, and then added a few adjustments:
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@badooga I won’t be adding quartz based structures. Quartz doesn’t generate naturally and doesn’t really mesh well with the nether’s look. So the quartz well/ruins is out witch hits does not really make logical sense in the nether as witches are not nether mobs and piglins already have several other structures that fits them much better. The basalt well and igloo I won’t be doing because the Basalt Delta biome is incredibly busy and aggressive with its basalt features. The well and igloo will never be found in it. (And the igloo won’t look good spawning by itself in lava oceans imo) I don’t even think most people even can find the Basalt Temple I spawn in it lol. the basalt and soul sand variant for mineshaft and outpost, maybe I’ll do those but I rather wait till 1.19.3/1.20 before looking into new structures to add. It takes a lot of work to add new structures. Red nether brick mineshaft doesn’t bring anything new to the table so that will be skipped too. And the dungeon/monument idea will be skipped as I prefer one variant just for those dimension wide tbh. Though all mineshafts will continue to use blaze Spawners as the equivalent of regular mineshaft’s cave spider spawner. You can change this by datapack for your own world though by datapack replacing the rs_spawners folder’s files. See the config datapack linked on my mod page for an easy to edit datapack to make the changes you want. If you become very good with datapacking, you can make a new datapack that actually adds brand new structures through repurposed structures into the world and make your ideas real regardless of what I do lol |
Heeding this advice, I made a variant |
Nether Trail Ruins |
Soul skeleton outpost |
Current List:
Pillager outpost (Gotta see if possible to place on land with jigsaws)addedPiglin Village ( Same issue. Jigsaws hate matching terrain under nether roof)addedShipwrecksaddedRuins (someone gave me files for these. need to check them out)added in v1.8.0Nether City (end city)added in v1.8.0Crimson/Warped mineshaftsadded in v1.8.0Nether Ruinsadded in v1.8.0 Special thanks to miguelforge for design!Nether Brick Outpostadded in 1.1.0 (using cannon_foddr's design he allowed me to use)Warped Outpost and Crimson Outpostadded in 1.2.0warped village and crimson villagesadded in 1.3.0shipwrecksadded and are piloted by wither skeletons in v1.6.0!Nether Monumentadded in 4.1.0Ancient Nether Cityadded in v6.2.0!Mansion (brute based but balancing it and the loot will be very difficult)
Soul Outpost (suggested by badooga) (will have to be zombie piglins since regular piglins are scared of soul fire)
Basalt Outpost (suggested by badooga) (needs to turn off basalt feature around as best as I can)
Basalt Mineshaft (suggested by badooga)
Soul Mineshaft (suggested by badooga)
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