Releases: Tayx94/graphy
Releases · Tayx94/graphy
Graphy 2.0.1
- Updated package.json to 2.0.1.
Graphy 2.0.0 - Unity 2019.3 - UPM
- Now supports UPM (Unity Package Manager).
- Minimum official supported version is now Unity 2019.3.0.
- Lots of minor tweaks, optimizations and bugfixes.
Graphy 1.6.0 - Unity 5.4+
This is the last release that will officially support Unity 5.4+. Next releases will be targeted towards 2019.3+.
- Minor tweaks, optimizations and bugfixes.
- Added support for VR single pass instanced rendering.
Graphy 1.5.2
- Removed asmdefs to avoid missing reference issues in new Unity alpha versions.
- Improvements avgFps calculation, changed list to array (thanks @Kaladrius2trip).
Graphy 1.5.1
- Hide Graphy in Game view when it's be disabled on startup.
- Fixed error if no camera is present in the scene.
- Added SceneManager namespace so to avoid possible conflicts.
- Added support for asmdefs (thanks @QSFW).
Graphy 1.5
v1.5
- Fixed a number alignment in the audio module (thanks @SuperPenguin).
- Refactored some code to avoid warnings with the new NET framework 4.0.
- Shader sorting fix for Screen Space - Camera.
- Fixed a possible Null Reference Error in the debugger (thanks @strawlink).
- Fixed import settings in 2 textures (thanks @strawlink).
- Renamed all Action into System.Action to avoid possible namespace conflicts.
- Fixed the int rounding to prevent 59.99999FPS from turning into 59FPS (thanks @Rockylars).
Graphy 1.4.3
v1.4.3
- Renamed all the classes with the "G_" prefix to avoid namespace issues with external code (thanks @Rockylars).
- Refactored some code and added explanations and regions in the G_ShaderGraph class.
- Assigned all the variables in their declaration to avoid a new NET framework warning.
v1.4.2
- Added the option to disable hotkeys.
- Disabled hotkey check when Editor is not focused (thanks @Rockylars).
- Refatored and cleaned up code (thanks @Rockylars).
- Fixed a bug where if the app was defocused and focused back, it would reset Graphy's module active values (thanks @Rockylars).
Graphy 1.4.1
- Introduced plenty of safety checks to avoid some null reference errors.
- Possibly fixed the graphs bug when the Editor is defocused and focused back.
- Code cleanup and refactoring.
Graphy 1.4
- Updated the header comments in all scripts.
- Added option to toggle active on start up (thanks @DarkMio).
- Removed a leftover raycast script in the Graphy UI.Canvas (thanks @DarkMio).
- Updated the shaders to use UnityObjectToClipPos() (thanks @DarkMio).
- Bug-Fix: NullRef for EditorStyles.boldlabel (thanks @Flavelius)
Graphy 1.3
- Added a second graph to the Audio module that shows the highest spectrum value.
- Added option to Toggle Active and Mode, as well as setting a specific Preset from the API.
- Fixed a bug that occured when Time.timeScale = 0 (thanks @xDavidLeon!).