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Releases: Tayx94/graphy

Graphy 2.0.1

27 Oct 11:59
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  • Updated package.json to 2.0.1.

Graphy 2.0.0 - Unity 2019.3 - UPM

26 Oct 22:06
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  • Now supports UPM (Unity Package Manager).
  • Minimum official supported version is now Unity 2019.3.0.
  • Lots of minor tweaks, optimizations and bugfixes.

Graphy 1.6.0 - Unity 5.4+

26 Oct 21:54
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This is the last release that will officially support Unity 5.4+. Next releases will be targeted towards 2019.3+.

  • Minor tweaks, optimizations and bugfixes.
  • Added support for VR single pass instanced rendering.

Graphy 1.5.2

18 Jun 08:47
91d72b8
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  • Removed asmdefs to avoid missing reference issues in new Unity alpha versions.
  • Improvements avgFps calculation, changed list to array (thanks @Kaladrius2trip).

Graphy 1.5.1

24 Apr 23:41
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  • Hide Graphy in Game view when it's be disabled on startup.
  • Fixed error if no camera is present in the scene.
  • Added SceneManager namespace so to avoid possible conflicts.
  • Added support for asmdefs (thanks @QSFW).

Graphy 1.5

03 Feb 11:50
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v1.5

  • Fixed a number alignment in the audio module (thanks @SuperPenguin).
  • Refactored some code to avoid warnings with the new NET framework 4.0.
  • Shader sorting fix for Screen Space - Camera.
  • Fixed a possible Null Reference Error in the debugger (thanks @strawlink).
  • Fixed import settings in 2 textures (thanks @strawlink).
  • Renamed all Action into System.Action to avoid possible namespace conflicts.
  • Fixed the int rounding to prevent 59.99999FPS from turning into 59FPS (thanks @Rockylars).

Graphy 1.4.3

09 Dec 15:50
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v1.4.3

  • Renamed all the classes with the "G_" prefix to avoid namespace issues with external code (thanks @Rockylars).
  • Refactored some code and added explanations and regions in the G_ShaderGraph class.
  • Assigned all the variables in their declaration to avoid a new NET framework warning.

v1.4.2

  • Added the option to disable hotkeys.
  • Disabled hotkey check when Editor is not focused (thanks @Rockylars).
  • Refatored and cleaned up code (thanks @Rockylars).
  • Fixed a bug where if the app was defocused and focused back, it would reset Graphy's module active values (thanks @Rockylars).

Graphy 1.4.1

25 Sep 23:15
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  • Introduced plenty of safety checks to avoid some null reference errors.
  • Possibly fixed the graphs bug when the Editor is defocused and focused back.
  • Code cleanup and refactoring.

Graphy 1.4

04 Aug 09:03
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  • Updated the header comments in all scripts.
  • Added option to toggle active on start up (thanks @DarkMio).
  • Removed a leftover raycast script in the Graphy UI.Canvas (thanks @DarkMio).
  • Updated the shaders to use UnityObjectToClipPos() (thanks @DarkMio).
  • Bug-Fix: NullRef for EditorStyles.boldlabel (thanks @Flavelius)

Graphy 1.3

16 Jul 23:13
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  • Added a second graph to the Audio module that shows the highest spectrum value.
  • Added option to Toggle Active and Mode, as well as setting a specific Preset from the API.
  • Fixed a bug that occured when Time.timeScale = 0 (thanks @xDavidLeon!).