From 102abf782439a695436508f8d2e24e2b326d56c4 Mon Sep 17 00:00:00 2001 From: Patrick Clark Date: Sun, 13 Sep 2020 20:02:21 -0500 Subject: [PATCH] Fix Metal being forced after courses Should patch issue #6. --- Scripts/Branches.lua | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Scripts/Branches.lua b/Scripts/Branches.lua index 5120c02d..2968bf88 100644 --- a/Scripts/Branches.lua +++ b/Scripts/Branches.lua @@ -22,10 +22,6 @@ end function EvaluationNextScreen() - if GAMESTATE:IsCourseMode() then - GAMESTATE:ApplyGameCommand('mod,metal'); - end - if GetPref('EventMode') then return SongSelectionScreen() end if IsTimedSet() then if Clock( TimedSet.End ) < 0 then