diff --git a/en/aos-started.md b/en/aos-started.md
index 098b3452..e472e99b 100644
--- a/en/aos-started.md
+++ b/en/aos-started.md
@@ -303,9 +303,9 @@ android {
* 'Assets/Plugins/Android/MyAndroidProject.androidlib/res/values/google-services.xml'
* For a Unreal build
- * The Gamebase Unreal SDK includes an empty google-service-json.xml file, so follow the instructions in 'For a Unity build' to change to an xml file from the json file.
- * If there is Content automatically creating xml in a similar form like EasyFirebase, there may be a build error due to resource duplication. At this time, remove the google-service-json.xml file.
-
+ * In [Gamebase Android Settings](./unreal-started/#android-settings) of an Unreal's project, set the value of `GoogleServicesFilePath` to the path to `google-services.json` downloaded from the Firebase console.
+ * When using other plugins related to Firebase, if there is a process to make the data in google-services.json into an Android resource, it may overlap with Gamebase's handling of resources, causing errors during build. In this case, you can leave the value of `GoogleServicesFilePath` empty in the Gamebase Android settings and the JSON will not be converted to an Android resource in Gamebase.
+
### AndroidManifest.xml
#### Contact
diff --git a/en/ios-started.md b/en/ios-started.md
index 26459d93..e1d430bc 100644
--- a/en/ios-started.md
+++ b/en/ios-started.md
@@ -38,16 +38,16 @@ Then, include corresponding SDK files to a target of your project.
| Gamebase SDK | Gamebase Auth Adapter | External SDK & Compatible Version | Usage | Support iOS Version |
| --- | --- | --- | --- | --- |
| Gamebase | Gamebase.xcframework
Gamebase.bundle | NHNCloudSDK 1.8.1 | Includes the interface and key logic of Gamebase | iOS 12 or later |
-| Gamebase Auth Adapters | GamebaseAuthFacebookAdapter.xcframework | FacebookSDK 14.1.0 | Supports Facebook login | iOS 12 or later |
+| Gamebase Auth Adapters | GamebaseAuthFacebookAdapter.xcframework | FacebookSDK 17.0.0 | Supports Facebook login | iOS 12 or later |
| | GamebaseAuthPaycoAdapter.xcframework | PaycoID Login 3rd SDK v1.5.10 | Supports PAYCO login | iOS 12 or later |
| | GamebaseAuthNaverAdapter.xcframework | naveridlogin-sdk-ios-4.2.1 | Supports NAVER login | iOS 12 or later |
| | GamebaseAuthGamecenterAdapter.xcframework | GameKit.framework | Supports Game Center login | iOS 12 or later |
-| | GamebaseAuthGoogleAdapter.xcframework | GoogleSignIn 7.0.0 | Supports Google login | iOS 12 or later |
+| | GamebaseAuthGoogleAdapter.xcframework | GoogleSignIn 7.1.0 | Supports Google login | iOS 12 or later |
| | GamebaseAuthTwitterAdapter.xcframework | | Supports Twitter login | iOS 12 or later |
| | GamebaseAuthLineAdapter.xcframework | LineSDK 5.11.0 | Supports LINE login | iOS 13 or later |
| | GamebaseAuthAppleidAdapter.xcframework | | Sign In with Apple | iOS 12 or later |
-| | GamebaseAuthHangameAdapter.xcframework | HangameID SDK 1.8.6 | Supports Hangame login | iOS 12 or later |
-| | GamebaseAuthWeiboAdapter.xcframework | weibo_ios_sdk-3.3.4 | Supports Weibo login | iOS 12 or later |
+| | GamebaseAuthHangameAdapter.xcframework | HangameID SDK 1.12.0 | Supports Hangame login | iOS 12 or later |
+| | GamebaseAuthWeiboAdapter.xcframework | weibo_ios_sdk-3.3.8 | Supports Weibo login | iOS 12 or later |
| | GamebaseAuthKakaogameAdapter.xcframework | KakaoGame 3.17.5 | Supports Kakao login | iOS 12 or later |
| Gamebase IAP Adapters | GamebasePurchaseIAPAdapter.xcframework | StoreKit
NHNCloudIAP 1.8.1 | Supports in-game purchase | iOS 12 or later |
| Gamebase Push Adapters | GamebasePushAdapter.xcframework | NHNCloudPush 1.8.1 | Supports Push | iOS 12 or later |
diff --git a/en/release-notes-android.md b/en/release-notes-android.md
index 101231e0..4f816ef4 100644
--- a/en/release-notes-android.md
+++ b/en/release-notes-android.md
@@ -30,7 +30,8 @@
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.62.0/GamebaseSDK-Android.zip)
#### Feature Updates
-* Added a testDevice field to the LaunchingInfo VO returned after Gamebase initialization to indicate that it is a test device.
+* Added a field to the LaunchingInfo VO returned after Gamebase initialization to indicate that it is a test device.
+ * **launchingInfo.user.testDevice**
#### Feature Updates
* External SDK update: Hangame Android SDK(1.9.0)
diff --git a/en/release-notes-ios.md b/en/release-notes-ios.md
index 42a1ff2c..de96811b 100644
--- a/en/release-notes-ios.md
+++ b/en/release-notes-ios.md
@@ -31,19 +31,20 @@
### 2.63.0 (2024. 04. 23.)
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.63.0/GamebaseSDK-iOS.zip)
-#### 기능 개선/변경
-* 외부 SDK 업데이트
+#### Feature Updates
+* External SDK update
* Google iOS SDK (7.1.0)
* Facebook iOS SDK (17.0.0)
* Weibo iOS SDK (3.3.8)
-* 내부 로직 개선
+* Improved internal logic
### 2.62.0 (2024. 03. 26.)
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.62.0/GamebaseSDK-iOS.zip)
#### Added Features
* Applied Privacy manifest and signature to Gamebase and Gamebase Adapter SDK.
-* Added the testDevice field to indicate a test device in LaunchingInfo VO that returns after Gamebase is initialized.
+* Added a field to the LaunchingInfo VO returned after Gamebase initialization to indicate that it is a test device.
+ * **launchingInfo.user.testDevice**
#### Feature Updates
* Raised the minimum supported version of Xcode to 15.0.
diff --git a/en/release-notes-unity.md b/en/release-notes-unity.md
index daa2d0d7..3f701bb4 100644
--- a/en/release-notes-unity.md
+++ b/en/release-notes-unity.md
@@ -14,11 +14,11 @@
### 2.63.0 (2024. 04. 23.)
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.63.0/GamebaseSDK-Unity.zip)
-#### 기능 추가
+#### Added Features
-* (MacOS) WebView 신규 지원
+* (MacOS) Added support for WebView
-#### 플랫폼별 변경 사항
+#### Platform-specific Changes
* [Gamebase Android SDK 2.63.0](./release-notes-android/#2620-2024-04-23)
* [Gamebase iOS SDK 2.63.0](./release-notes-ios/#2620-2024-04-23)
@@ -28,7 +28,8 @@
#### Added Features
* Responded to iOS privacy policy.
* Applied Privacy manifest and signature to Gamebase SDK.
-* Added the testDevice field to indicate a test device in LaunchingInfo VO that returns after Gamebase is initialized.
+* Added a field to the LaunchingInfo VO returned after Gamebase initialization to indicate that it is a test device.
+ * **launchingInfo.user.testDevice**
* (MacOS, Windows) Added the feature to open FAQs/announcements directly for TOAST-type customer support.
#### Platform-specific Changes
diff --git a/en/release-notes-unreal.md b/en/release-notes-unreal.md
index 010f7a73..42dc5073 100644
--- a/en/release-notes-unreal.md
+++ b/en/release-notes-unreal.md
@@ -3,14 +3,14 @@
### 2.63.0 (2024. 04. 23.)
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.63.0/GamebaseSDK-Unreal.zip)
-#### 기능 추가
-* (Android) Firebase Notification 설정 방식이 변경되어 플러그인 내부에 google-services-json.xml 파일 수정이 아닌 [Android 설정 툴](./unreal-started/#android-settings)에서 google-services.json 파일 경로를 지정하도록 변경되었습니다.
-* (iOS) Gamebase Unreal SDK에 Privacy manifest와 서명을 적용했습니다.
+#### Added Feature
+* (Android) Changed the way Firebase Notification is set up to specify the path to the google-services.json file in the [Android Settings Tool](./unreal-started/#android-settings) rather than modifying the google-services-json.xml file inside the plugin.
+* (iOS) Applied Privacy manifest and signature to Gamebase Unreal SDK.
-#### 기능 개선
-* (iOS) 빌드 시 오류가 발생하지 않도록 수정되었습니다.
+#### Feature Updates
+* (iOS) Fixed an issue where an error occurred during build.
-#### 플랫폼별 변경 사항
+#### Platform-specific Changes
* [Gamebase Android SDK 2.63.0](./release-notes-android/#2630-2024-04-23)
* [Gamebase iOS SDK 2.63.0](./release-notes-ios/#2630-2024-04-23)
@@ -18,7 +18,7 @@
[SDK Download](https://static.toastoven.net/toastcloud/sdk_download/gamebase/v2.62.0/GamebaseSDK-Unreal.zip)
#### Added Feature
-* (iOS) Applied privacy manifest and signature to Gamebase SDK.
+* (iOS) Applied privacy manifest and signature to the iOS framework in Gamebase SDK.
#### Feature Updates
* Improved internal logic.
diff --git a/en/unity-started.md b/en/unity-started.md
index c4a6b21d..d1db3009 100644
--- a/en/unity-started.md
+++ b/en/unity-started.md
@@ -9,7 +9,7 @@ This guide describes the environments and initial setting of Gamebase Unity SDK.
>
> Supported Unity versions
>
-> * 2018.4.0 ~ 6000.0.3
+> * 2018.4.0 ~ 2023.2.19
#### Android
> [Caution]
diff --git a/en/unreal-push.md b/en/unreal-push.md
index 2bef1c7a..6019a08f 100644
--- a/en/unreal-push.md
+++ b/en/unreal-push.md
@@ -9,8 +9,6 @@ For how to set up push on Android or iOS, refer to the following documents.
* Android
* [Android Push Settings](aos-push/#settings)
* [Firebase Notification Settings](aos-started/#firebase-notification)
- * When building for Android, the res/values/google-services-json.xml file must be included, so prepare the file by referring to the guide.
- * The file is in the path Plugins/Gamebase/Source/Gamebase/ThirdParty/Android/res/values/google-services-json.xml.
* iOS
* [iOS Push Settings](ios-push#settings)
diff --git a/en/unreal-started.md b/en/unreal-started.md
index 4279c078..b0aff275 100644
--- a/en/unreal-started.md
+++ b/en/unreal-started.md
@@ -64,17 +64,22 @@ Supported Platforms
1. Select **Edit > Project Settings** from the editor menu.
2. In the Project Settings window, under Plugin category, select **Gamebase - Android**.
-![Unreal Project Settings - Android](https://static.toastoven.net/prod_gamebase/UnrealDevelopersGuide/unreal-developers-guide-started-android-setttings-2.58.0.png)
+![Unreal Project Settings - Android](https://static.toastoven.net/prod_gamebase/UnrealDevelopersGuide/unreal-developers-guide-started-android-settings-2.63.0.png)
* Authentication
- * Activate the IdP to use.
+ * Enable the IdP to use.
* To use Hangame IdP, please contact our Customer Center.
+* Push
+ * Enable the push service to use.
+* FCM
+ * Enable the feature.
+ * Specify the path to the google-services.json file downloaded during GoogleServicesFilePath - [Firebase Notification Settings](./aos-started/#firebase-notification).
* Purchase
* Select the store to use.
* ONE Store
+ * Enable the feature.
* Select View Option - Full payment screen (Full) or Payment popup window (Popup).
-* Push
- * Enable the push service to use.
+
#### An issue where Google Play authentication and payment does not complete
diff --git a/en/upgrade-guide.md b/en/upgrade-guide.md
index a2476cbb..19b412ed 100644
--- a/en/upgrade-guide.md
+++ b/en/upgrade-guide.md
@@ -1,5 +1,13 @@
## Game > Gamebase > Upgrade Guide
+## 2.63.0
+
+### Unreal
+
+* Changed the way Firebase Notification is set up in Android to use the settings tool rather than modifying the google-services-json.xml file inside the plugin.
+ * Removed the previously provided Gamebase/Source/Gamebase/ThirdParty/Android/res/values/google-services-json.xml file.
+ * You can now set the `GoogleServicesFilePath` value under FCM in the Push item in the [Android Settings Tool](./unreal-started/#android-settings) to the google-services.json file downloaded from the Firebase console instead of the google-services-json.xml.
+
## 2.62.0
### Android