We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The more range the bullet passes, the less damage it deals. It should be also appropriate for each type of weapon.
The text was updated successfully, but these errors were encountered:
This would actually be the opposite for rifles, their penetration increases with range, to a certain point before falling off
Sorry, something went wrong.
No branches or pull requests
The more range the bullet passes, the less damage it deals. It should be also appropriate for each type of weapon.
The text was updated successfully, but these errors were encountered: