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Program.cs
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Program.cs
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using System;
using System.Threading;
using System.Threading.Tasks;
namespace DelayedEventManager
{
class Program
{
readonly static TaskManager<object> manager = new TaskManager<object>();
static void RandomAdd(int id)
{
Random random = new Random();
while (!manager.Closed)
{
Thread.Sleep(random.Next(10, 1000));
long delay = random.Next(10, 1000);
manager.Add(delay, null);
}
}
static void Main(string[] args)
{
Console.WriteLine("Hello World!");
manager.Start();
Task t = Task.Run(() =>
{
// This is not best practice for stopping
while (!manager.Output.IsCompleted)
{
object delta = manager.Output.Take();
// do something
}
});
if (!manager.Closed)
{
for (int i = 0; i < 8; i++)
{
int ii = i;
Task.Run(() =>
{
RandomAdd(ii);
});
}
}
Thread.Sleep(100000);
manager.Close();
t.Wait();
}
}
}