From 564d96382c32a096c15fe419ff2e21daadc242f8 Mon Sep 17 00:00:00 2001 From: Suprcheese Date: Fri, 19 Jan 2018 17:25:07 -0800 Subject: [PATCH] Release v.1.2.0 -- add more squeaky entity types --- Readme.txt | 4 ++-- changelog.txt | 9 +++++++-- config.lua | 3 +++ info.json | 2 +- 4 files changed, 13 insertions(+), 5 deletions(-) diff --git a/Readme.txt b/Readme.txt index 4e98f33..76db5da 100644 --- a/Readme.txt +++ b/Readme.txt @@ -1,7 +1,7 @@ -Squeak Through 1.1.9 +Squeak Through 1.2.0 ==================== -Version 1.1.9 was released January 19, 2018, and was tested using Factorio v0.16.16. It primarily features code by Nommy, with contribution from Lupin, and is maintained by Supercheese. +Version 1.2.0 was released January 19, 2018, and was tested using Factorio v0.16.16. It primarily features code by Nommy, with contribution from Lupin, and is maintained by Supercheese. This small mod reduces the collision boxes for many structures, allowing you to "squeak through" them while walking around your base. Say goodbye to the frustration of having your path blocked by your steam engines or solar panels when walking around your base! diff --git a/changelog.txt b/changelog.txt index d2f4014..dd875d4 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,8 +1,13 @@ --------------------------------------------------------------------------------------------------- +Version: 1.2.0 +Date: 20. 1. 2018 + Changes: + - Add additional entity types to fix unsqueaky Nixie Tubes (reported by abordoli). +--------------------------------------------------------------------------------------------------- Version: 1.1.9 -Date: 19. 12. 2017 +Date: 19. 1. 2018 Changes: - - Add dependency for compatibility with Merging Chests (bug reported by abordoli). + - Add dependency for compatibility with Merging Chests (reported by abordoli). --------------------------------------------------------------------------------------------------- Version: 1.1.8 Date: 17. 12. 2017 diff --git a/config.lua b/config.lua index 9dbfe16..9231ff8 100644 --- a/config.lua +++ b/config.lua @@ -6,6 +6,8 @@ prototype_type_gap_requirements = { ["solar-panel"] = 0.25, + ["simple-entity-with-owner"]= 0.25, + ["simple-entity-with-force"]= 0.25, ["accumulator"] = 0.25, ["generator"] = 0.25, ["pipe"] = 0.42, @@ -28,6 +30,7 @@ prototype_type_gap_requirements = ["tree"] = 0.42, ["beacon"] = 0.25, ["furnace"] = 0.25, + ["lamp"] = 0.25, ["lab"] = 0.25 } -- All defined prototypes of the types listed above will be checked in adjust_collision_boxes() and have their collision boxes reduced to form the specified gap where needed. diff --git a/info.json b/info.json index f76324d..760657b 100644 --- a/info.json +++ b/info.json @@ -1,6 +1,6 @@ { "name": "Squeak-Through", - "version": "1.1.9", + "version": "1.2.0", "factorio_version": "0.16", "title": "Squeak Through", "author": "Nommy, Lupin, & Supercheese",