Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[CLOSED] SnD & LoS #7

Open
kelno opened this issue Jan 2, 2019 · 2 comments
Open

[CLOSED] SnD & LoS #7

kelno opened this issue Jan 2, 2019 · 2 comments

Comments

@kelno
Copy link
Member

kelno commented Jan 2, 2019

Issue by ccshiro
Friday Oct 24, 2014 at 20:06 GMT
Originally opened as ccshiro/cc-buglist#7


Should Slice and Dice require LoS to the target?

@kelno kelno added this to the october22-test milestone Jan 2, 2019
@kelno
Copy link
Member Author

kelno commented Jan 2, 2019

Comment by sasfog
Monday Oct 27, 2014 at 12:07 GMT


https://www.youtube.com/watch?v=BDHZbBSwAzI#t=2m23s (2 min 23 sec)
In this video, the rogue uses Slice and Dice on the priest while he's out of sight.
https://www.youtube.com/watch?v=uFygBGEjGI4#t=8m14s (8 min 14 sec)
I'm not entirely sure whether the druid is already out of sight, but posting for possible reference.

@kelno
Copy link
Member Author

kelno commented Jan 2, 2019

Comment by ccshiro
Monday Oct 27, 2014 at 12:38 GMT


@sasfog nice find!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant