Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bug: Dedicated server fails to bind to port #1807

Open
Back-Slash-N opened this issue Jan 17, 2025 · 0 comments
Open

Bug: Dedicated server fails to bind to port #1807

Back-Slash-N opened this issue Jan 17, 2025 · 0 comments
Labels
Type: Bug Something isn't working

Comments

@Back-Slash-N
Copy link

Describe the bug

When launching the dedicated server, it fails to bind to any port. As a consequence, you cannot join the server either.

Game log:

[launcher ][INFO]
[launcher ][INFO] Console initialized.
[workshop ][INFO] Couldn't load interface DevUISystem001!
[engine ][INFO] FileSystem_Init::MountGames: Successfully mounted game AppID 620 with 8 subfolders and/or VPKs.
[filesyste][INFO] File hash information not found: Hashing all VPK files for pure server operation.
[filesyste][INFO] Loading VPK file hashes for pure server operation.
[filesyste][INFO] File hash information not found: Hashing all VPK files for pure server operation.
[filesyste][INFO] Loading VPK file hashes for pure server operation.
[filesyste][INFO] File hash information not found: Hashing all VPK files for pure server operation.
[filesyste][INFO] Loading VPK file hashes for pure server operation.
[filesyste][INFO] File hash information not found: Hashing all VPK files for pure server operation.
[filesyste][INFO] Loading VPK file hashes for pure server operation.
[filesyste][INFO] File hash information not found: Hashing all VPK files for pure server operation.
[filesyste][INFO] Loading VPK file hashes for pure server operation.
[scriptsys][INFO] ScriptSystem initialising
[scriptsys][INFO] ScriptSystem initialised. AS Version 2.37.0 WIP
Timed out waiting for game mapping!
[inputsyst][INFO] Successfully Initialized Steam Controller Configuration.
[engine ][INFO] Server loaded for "Portal 2: Community Edition"
[engine ][WARN] CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
[engine ][WARN] CGameEventManager::AddListener: event 'game_newmap' unknown.
[engine ][WARN] CGameEventManager::AddListener: event 'finale_start' unknown.
[engine ][WARN] CGameEventManager::AddListener: event 'round_start' unknown.
[engine ][WARN] CGameEventManager::AddListener: event 'round_end' unknown.
[engine ][WARN] CGameEventManager::AddListener: event 'difficulty_changed' unknown.
[engine ][WARN] Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
[engine ][INFO] Server is hibernating
[server_p2][WARN] ConVarRef cm_is_current_community_map_coop doesn't point to an existing ConVar
[engine ][INFO] For FCVAR_REPLICATED, ConVar must be defined in client and server .dlls (sv_optimizedmovement)
[server_p2][INFO] No web api auth key specified - workshop downloads will be disabled.
[engine ][INFO] Game supporting (2) split screen players
[workshop ][INFO] Found Steam addon with ID 3386570477
[workshop ][INFO] Found Steam addon with ID 3399942544
[workshop ][INFO] Found Steam addon with ID 3200804929
[workshop ][INFO] Workshop addon list update completed in 0.00 seconds
[engine ][INFO] Starting map list refresh...
[engine ][INFO] --------------------------------------------------------
[engine ][INFO] sv_pure set to 0.
[engine ][INFO] --------------------------------------------------------
[engine ][INFO] Map search completed.
[engine ][INFO] NET_CloseAllSockets
[engine ][INFO] Host_NewGame on map mp_coop_community_hub
[server_p2][INFO] Executing dedicated server config file
[engine ][INFO] exec: couldn't exec server.cfg
[server_p2][WARN] PrecacheScriptSound 'Player.PunchDamage' failed, no such sound script entry
[server_p2][WARN] PrecacheScriptSound 'Player.PunchDisarm' failed, no such sound script entry
[server_p2][WARN] PrecacheScriptSound 'Player.HitByThrownWeapon' failed, no such sound script entry
[server_p2][WARN] PrecacheScriptSound 'HealthVial.Touch' failed, no such sound script entry
[server_p2][WARN] PrecacheScriptSound 'HealthKit.Touch' failed, no such sound script entry
[server_p2][WARN] PrecacheScriptSound 'ItemBattery.Touch' failed, no such sound script entry
[server_p2][INFO] VSCRIPT: Started server VScript virtual machine using script language 'Squirrel'
[vscript ][INFO] ==== calling mapspawn.nut
[server_p2][WARN] ConVarRef sv_portalplayers doesn't point to an existing ConVar
[server_p2][WARN] PrecacheScriptSound 'Weapon_FlareGun.Burn' failed, no such sound script entry
[engine ][INFO] Initializing Steam libraries for INSECURE Internet server. VAC not requested.
CreateBoundSocket: ::bind couldn't find an open port between 27016 and 27016
[engine ][WARN] ************************************************
[engine ][WARN] * Unable to load Steam support library. *
[engine ][WARN] * This server will operate in LAN mode only. *
[engine ][WARN] ************************************************
[engine ][WARN] InitGameServer failed

Issue Map

any

To Reproduce

  1. Add -dedicated to your launch options
  2. Load any map

Operating System

Windows x64 22H2 19045.3086

@Back-Slash-N Back-Slash-N added the Type: Bug Something isn't working label Jan 17, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Type: Bug Something isn't working
Projects
None yet
Development

No branches or pull requests

1 participant