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Releases: SteamDeckHomebrew/decky-loader

Prerelease v3.0.0-pre10

14 Aug 01:17
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Full Changelog: v3.0.0-pre9...v3.0.0-pre10

Prerelease v3.0.0-pre9

08 Aug 19:29
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Full Changelog: v3.0.0-pre8...v3.0.0-pre9

Prerelease v3.0.0-pre8

08 Aug 18:41
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What's Changed

  • Fix race condition causing crash loops by @AAGaming00

Full Changelog: v3.0.0-pre7...v3.0.0-pre8

Prerelease v3.0.0-pre7

07 Aug 20:27
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Full Changelog: v3.0.0-pre6...v3.0.0-pre7

Prerelease v3.0.0-pre6

07 Aug 03:44
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Full Changelog: v3.0.0-pre5...v3.0.0-pre6

Prerelease v3.0.0-pre5

17 Jul 23:44
a5ccc87
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Full Changelog: v3.0.0-pre4...v3.0.0-pre5

Prerelease v3.0.0-pre4

08 Jul 22:26
88dfd47
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What's Changed

  • Bump certifi from 2024.6.2 to 2024.7.4 in /backend by @dependabot in #651
  • Fix backend freeze when installing plugins
  • Fix memory leak reloading plugins

Full Changelog: v3.0.0-pre3...v3.0.0-pre4

Prerelease v3.0.0-pre3

04 Jul 05:54
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What's Changed

  • Fix plugin uninstalling
  • Various styling tweaks in plugin install/uninstall modal
  • Fixed spinner background
  • Added CSS to work around Quick Access Menu scrolling issues
  • Add a proper shutdown sequence instead of waiting for SIGKILL from systemd

Full Changelog: v3.0.0-pre2...v3.0.0-pre3

Prerelease v3.0.0-pre2

29 Jun 22:11
b378a25
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What's Changed

  • Fixed file picker issues
  • Updated Python and dependencies by @K900 in #642
  • Changed directory structure to allow for easier distro packaging by @K900 in #642
  • Updated CI actions

Full Changelog: v3.0.0-pre1...v3.0.0-pre2

Prerelease v3.0.0-pre1

27 Jun 06:09
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Decky v3.0.0-pre1

Along with fixing the newest break in the steam beta, we're proud to announce we're releasing the first prerelease of Decky Loader 3.0, the websocket rewrite! We'd love users to give any feedback about any new errors that might show up.

For users, it means a hopefully more stable experience with better error handling, as well as more in-depth progress indication in Decky and its plugins. It's also allowed us to fix a bug where Decky would sometimes not start without an internet connection.

For plugin developers, it means a significantly easier to use API (it is now also asynchronous) and an easy way to do backend -> frontend communication. You can read more about how to migrate here and about the new api here.

Original changelog:

What's Changed

New Contributors

  • @K900 made their first contribution in #531

Full Changelog: v2.10.8-pre1...v3.0.0-pre1