Custom Asteroids 1.6 Release
This release of Custom Asteroids adds localization support and fixes several bugs. It works with KSP 1.4 and later.
New Features
- Custom Asteroids is fully localizable.
- Asteroid group titles can now use the string "<<1>>" to say where the asteroid ID should go. Names without this string will continue to use the old behavior (where the title is a prefix for the asteroid ID).
Bug Fixes
- Intercept orbits that enter the target planet's SOI at very low speeds are now handled correctly.
- Identical asteroids are much less likely to appear in the same game.
- Asteroids renamed through the right-click menu will no longer be deleted.