Profession filter dropdowns can trigger a C stack overflow #682
Labels
Bug
Something isn't working
Classic
Default UI
Issue affects the default interface and is not necessarily an API bug
Opening profession windows in Classic can trigger C stack overflow errors when setting up the item subclass filter dropdown.
Details
This could probably be resolved by just reordering the
currentTradeSkillName = name;
assignment in TradeSkillFrame_Update to occur before the call into TradeSkillFrame_SetupSubClassDropdown.Test case
You'll need a character with two professions learned - I've been able to reproduce this with Mining and Blacksmithing learned, and another player has also reproduced this with Mining and Jewelcrafting.
At step four you should run into a bunch of C stack overflow errors. An example is provided below:
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