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legion_visualization.h
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legion_visualization.h
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/* Copyright 2017 Stanford University, NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef legion_visualization_h
#define legion_visualization_h
#include "legion.h"
namespace Legion {
namespace Visualization {
static const int image_region_dimensions = 3;//(width x height) x layerID
static const int max_pFields = 32; // max fields in the simulation region
struct ImageDescriptor {
int width;
int height;
int numImageLayers;
LogicalRegion simulationLogicalRegion;
LogicalPartition simulationLogicalPartition;
legion_field_id_t pFields[max_pFields];
int numPFields;
Domain simulationDomain;
Domain simulationColorSpace;
bool hasPartition;
int pixelsPerLayer() const{ return width * height; }
Point<image_region_dimensions> origin() const{ return Point<image_region_dimensions>::ZEROES(); }
Point<image_region_dimensions> upperBound() const{
Point<image_region_dimensions> result;
result[0] = width;
result[1] = height;
result[2] = numImageLayers;
return result;
}
// launch by depth plane, each depth point is one image
Point<image_region_dimensions> layerSize() const{
Point<image_region_dimensions> result;
result[0] = width;
result[1] = height;
result[2] = 1;
return result;
}
Point<image_region_dimensions> numLayers() const{
Point<image_region_dimensions> result;
result[0] = 1;
result[1] = 1;
result[2] = numImageLayers;
return result;
}
std::string toString() const {
char buffer[512];
sprintf(buffer, "(%dx%d) x %d layers",
width, height, numImageLayers);
return std::string(buffer);
}
};
}
}
#include "image_reduction.h"
#endif /* legion_visualization_h */