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spells.lua
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spells = {
laser={"down", "down", "right"},
laser2={"down", "down", "left"},
superjump={"down", "down", "down", "up"},
cubespawn={"up", "right", "down", "left"},
teleport={"right", "right", "right", "up"},
teleport2={"left", "left", "left", "up"},
shockwave={"up", "up", "up", "down"},
timefreeze={"left", "down", "up", "right", "right"},
invisibility={"right", "right", "down", "down", "up"},
ceilingwalk={"up", "down", "up", "down", "up", "down"},
floorwalk={"down", "up", "down", "up", "down", "up"},
leftwalk={"left", "right", "left", "right", "left", "right"},
rightwalk={"right", "left", "right", "left", "right", "left"},
gamewin={"down", "down", "down", "down", "up", "left", "right", "up"},
ascend={"up", "up", "down", "down", "left", "right", "left", "right"},
}
spellnames = {
{name="shoot laser", id="laser"},
{name=false, id="laser2"},
{name="super jump", id="superjump"},
{name="create cube", id="cubespawn"},
{name="teleport", id="teleport"},
{name=false, id="teleport2"},
{name="shockwave", id="shockwave"},
{name="freeze time", id="timefreeze"},
{name="invisibility", id="invisibility"},
{name="ceilingwalk", id="ceilingwalk"},
{name="floorwalk", id="floorwalk"},
{name="wallwalk l", id="leftwalk"},
{name="wallwalk r", id="rightwalk"},
{name="???", id="gamewin"},
{name="ascend", id="ascend"},
}