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As we all know, the dpad on the OEM GameCube controller is... not great, and USB HID controllers like the dualshock 4 are only supported for 1 player.
Now normally the ideal solution would be to use a classic controller, but availability of those is lacking nowadays, especially if you're trying to set up a multiplayer gaming session (immense demand for the Super NES classic probably didn't help), and the few games that are d-pad heavy such as Nintendo Puzzle Collection (which itself is also a Japan-only game, so it's all the more likely to be ran via something like Nintendont - especially when using an fan-made English translation) could easily work with nothing more than a sideways Wii remote.
Also for reference, Puyo Pop Fever as well as Bust-A-Move 3000 (the PAL version was called "Super Bust-A-Move All-Stars") are two other games in addition to Nintendo Puzzle Collection that are very dpad-heavy yet have minimal button requirements quanity-wise, making them additional good examples of where using only a sideways Wii remote makes sense.
My personal ideal button configuration would be the following (Wii on left, GC on right):
A = R
B = L
1 = B
2 = A
plus = Start
minus = Y
Dpad with remote held sideways = Dpad with controller held normally
The text was updated successfully, but these errors were encountered:
Hi @NintendoManiac64 , I din't go deep about , but I saw the User "Pedro" from Nintendont/ FIX94 should already reply to you on your situation. If you have, any other question don't hesitate to ask ....
As we all know, the dpad on the OEM GameCube controller is... not great, and USB HID controllers like the dualshock 4 are only supported for 1 player.
Now normally the ideal solution would be to use a classic controller, but availability of those is lacking nowadays, especially if you're trying to set up a multiplayer gaming session (immense demand for the Super NES classic probably didn't help), and the few games that are d-pad heavy such as Nintendo Puzzle Collection (which itself is also a Japan-only game, so it's all the more likely to be ran via something like Nintendont - especially when using an fan-made English translation) could easily work with nothing more than a sideways Wii remote.
Also for reference, Puyo Pop Fever as well as Bust-A-Move 3000 (the PAL version was called "Super Bust-A-Move All-Stars") are two other games in addition to Nintendo Puzzle Collection that are very dpad-heavy yet have minimal button requirements quanity-wise, making them additional good examples of where using only a sideways Wii remote makes sense.
My personal ideal button configuration would be the following (Wii on left, GC on right):
A = R
B = L
1 = B
2 = A
plus = Start
minus = Y
Dpad with remote held sideways = Dpad with controller held normally
The text was updated successfully, but these errors were encountered: