diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm index 976003bf4..ba36d7295 100644 --- a/engine/battle/battle_transition.asm +++ b/engine/battle/battle_transition.asm @@ -71,7 +71,11 @@ DoBattleTransition: cp LINK_MOBILE jr z, .mobile farcall ReanchorBGMap_NoOAMUpdate + ld a, [wCurWeather] + and a + jr nz, .skip_update_sprites ; lets the rain still be on screen for a bit call UpdateSprites +.skip_update_sprites call DelayFrame call .NonMobile_LoadPokeballTiles call BattleStart_CopyTilemapAtOnce