diff --git a/data/moves/animations.asm b/data/moves/animations.asm index 0b9fc4195..dddbf1c64 100644 --- a/data/moves/animations.asm +++ b/data/moves/animations.asm @@ -2556,20 +2556,33 @@ BattleAnim_Peck: BattleAnim_DrillPeck: anim_1gfx BATTLE_ANIM_GFX_HIT + anim_bgeffect BATTLE_BG_EFFECT_SHAKE_SCREEN_X, $64, $1, $0 .loop anim_sound 0, 1, SFX_PECK - anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 124, 56, $0 - anim_wait 4 + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 128, 40, $0 + anim_wait 2 anim_sound 0, 1, SFX_PECK - anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 132, 48, $0 - anim_wait 4 + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 139, 45, $0 + anim_wait 2 anim_sound 0, 1, SFX_PECK - anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 140, 56, $0 - anim_wait 4 + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 144, 56, $0 + anim_wait 2 anim_sound 0, 1, SFX_PECK - anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 132, 64, $0 - anim_wait 4 - anim_loop 5, .loop + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 139, 67, $0 + anim_wait 2 + anim_sound 0, 1, SFX_PECK + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 128, 72, $0 + anim_wait 2 + anim_sound 0, 1, SFX_PECK + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 117, 67, $0 + anim_wait 2 + anim_sound 0, 1, SFX_PECK + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 112, 56, $0 + anim_wait 2 + anim_sound 0, 1, SFX_PECK + anim_obj BATTLE_ANIM_OBJ_HIT_SMALL_YFIX, 117, 45, $0 + anim_wait 2 + anim_loop 3, .loop anim_wait 16 anim_ret