From 0d4c1fd7f8fe49c56f00c7874e27c6dddb620575 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sun, 10 Dec 2023 23:14:10 +0200 Subject: [PATCH] 4.9.7 --- .../jsons/translations/Afrikaans.properties | 12 ++-- .../jsons/translations/Belarusian.properties | 12 ++-- .../jsons/translations/Bosnian.properties | 12 ++-- .../Brazilian_Portuguese.properties | 8 +-- .../jsons/translations/Bulgarian.properties | 12 ++-- .../jsons/translations/Catalan.properties | 8 +-- .../jsons/translations/Czech.properties | 8 +-- .../jsons/translations/Dutch.properties | 8 +-- .../jsons/translations/English.properties | 12 ++-- .../jsons/translations/Filipino.properties | 8 +-- .../jsons/translations/Finnish.properties | 12 ++-- .../jsons/translations/French.properties | 28 ++------- .../jsons/translations/German.properties | 8 +-- .../jsons/translations/Greek.properties | 12 ++-- .../jsons/translations/Hungarian.properties | 8 +-- .../jsons/translations/Indonesian.properties | 8 +-- .../jsons/translations/Italian.properties | 10 ++-- .../jsons/translations/Japanese.properties | 8 +-- .../jsons/translations/Korean.properties | 8 +-- .../jsons/translations/Latin.properties | 21 ++----- .../jsons/translations/Lithuanian.properties | 8 +-- .../jsons/translations/Malay.properties | 12 ++-- .../Persian_(Pinglish-DIN).properties | 12 ++-- .../Persian_(Pinglish-UN).properties | 12 ++-- .../jsons/translations/Polish.properties | 27 ++------- .../jsons/translations/Portuguese.properties | 10 ++-- .../jsons/translations/Romanian.properties | 10 ++-- .../jsons/translations/Russian.properties | 59 ++----------------- .../jsons/translations/Rusyn.properties | 12 ++-- .../Simplified_Chinese.properties | 8 +-- .../jsons/translations/Spanish.properties | 28 ++------- .../jsons/translations/Swedish.properties | 8 +-- .../Traditional_Chinese.properties | 8 +-- .../jsons/translations/Turkish.properties | 8 +-- .../jsons/translations/Ukrainian.properties | 8 +-- .../jsons/translations/Vietnamese.properties | 8 +-- .../completionPercentages.properties | 6 +- changelog.md | 48 +++------------ .../metadata/android/en-US/changelogs/942.txt | 50 +++------------- .../metadata/android/tr/full_description.txt | 17 ++++++ 40 files changed, 205 insertions(+), 377 deletions(-) create mode 100644 fastlane/metadata/android/tr/full_description.txt diff --git a/android/assets/jsons/translations/Afrikaans.properties b/android/assets/jsons/translations/Afrikaans.properties index c40e07629fc0e..5e1cdf461452f 100644 --- a/android/assets/jsons/translations/Afrikaans.properties +++ b/android/assets/jsons/translations/Afrikaans.properties @@ -3478,6 +3478,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3486,10 +3490,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3844,9 +3844,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = # Requires translation! in this city = # Requires translation! diff --git a/android/assets/jsons/translations/Belarusian.properties b/android/assets/jsons/translations/Belarusian.properties index 91063773492f7..e0b52adceefaa 100644 --- a/android/assets/jsons/translations/Belarusian.properties +++ b/android/assets/jsons/translations/Belarusian.properties @@ -3704,6 +3704,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3712,10 +3716,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -4070,9 +4070,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = # Requires translation! in this city = # Requires translation! diff --git a/android/assets/jsons/translations/Bosnian.properties b/android/assets/jsons/translations/Bosnian.properties index dc19709f782a5..5ac586acbabe8 100644 --- a/android/assets/jsons/translations/Bosnian.properties +++ b/android/assets/jsons/translations/Bosnian.properties @@ -3631,6 +3631,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3639,10 +3643,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3997,9 +3997,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = # Requires translation! in this city = # Requires translation! diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 5298680811ef2..cbe0910865053 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -2060,12 +2060,12 @@ Automatically built in all cities where it is buildable = Construído automatica Creates a [improvementName] improvement on a specific tile = Cria uma melhoria [improvementName] em um painel específico Founds a new city = Estabelecer uma nova cidade Can instantly construct a [improvementFilter] improvement = Pode construir instantaneamente uma melhoria [improvementFilter] +May create improvements on water resources = Pode criar melhorias em recursos aquáticos +Can build [improvementFilter/terrainFilter] improvements on tiles = Pode construir melhorias [improvementFilter/terrainFilter] em painéis Can Spread Religion = Pode espalhar a religião Can remove other religions from cities = Pode remover outras religiões das cidades May found a religion = Pode fundar uma religião May enhance a religion = Pode melhorar uma religião -Can build [improvementFilter/terrainFilter] improvements on tiles = Pode construir melhorias [improvementFilter/terrainFilter] em painéis -May create improvements on water resources = Pode criar melhorias em recursos aquáticos Can be added to [comment] in the Capital = Pode ser adicionado a [comment] na Capital Prevents spreading of religion to the city it is next to = Impede a propagação da religião para a cidade que fica ao lado Removes other religions when spreading religion = Remove outras religiões ao espalhar religião @@ -2243,8 +2243,8 @@ with [resource] = com [resource] without [resource] = sem [resource] when above [amount] [stat/resource] = quando acima de [amount] de [stat/resource] when below [amount] [stat/resource] = quando abaixo de [amount] de [stat/resource] -when above [amount] [stat] (modified by game speed) = quando acima de [amount] [stat] (modificado pela velocidade do jogo) -when below [amount] [stat] (modified by game speed) = quando abaixo de [amount] [stat] (modificado pela velocidade do jogo) +when above [amount] [stat/resource] (modified by game speed) = quando acima de [amount] [stat/resource] (modificado pela velocidade do jogo) +when below [amount] [stat/resource] (modified by game speed) = quando abaixo de [amount] [stat/resource] (modificado pela velocidade do jogo) in this city = nesta cidade in cities with a [buildingFilter] = em cidades com um [buildingFilter] in cities without a [buildingFilter] = em cidades sem um [buildingFilter] diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 9ae4c3b793dfd..ce662dee09875 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -2720,6 +2720,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -2728,10 +2732,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3083,9 +3083,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = в този град # Requires translation! in cities with a [buildingFilter] = diff --git a/android/assets/jsons/translations/Catalan.properties b/android/assets/jsons/translations/Catalan.properties index ba45d60199d2a..1545a2436c37c 100644 --- a/android/assets/jsons/translations/Catalan.properties +++ b/android/assets/jsons/translations/Catalan.properties @@ -2060,12 +2060,12 @@ Automatically built in all cities where it is buildable = Es construeix automàt Creates a [improvementName] improvement on a specific tile = Crea una millora [improvementName] en una casella específica. Founds a new city = Funda una ciutat nova Can instantly construct a [improvementFilter] improvement = Pot construir una millora de [improvementFilter] immediatament +May create improvements on water resources = Crea millores en recursos aquàtics +Can build [improvementFilter/terrainFilter] improvements on tiles = Pot construir millores de casella com ara [improvementFilter/terrainFilter]. Can Spread Religion = Pot difondre una religió. Can remove other religions from cities = Pot eliminar altres religions a les ciutats May found a religion = Pot fundar una religió. May enhance a religion = Pot magnificar una religió. -Can build [improvementFilter/terrainFilter] improvements on tiles = Pot construir millores de casella com ara [improvementFilter/terrainFilter]. -May create improvements on water resources = Crea millores en recursos aquàtics Can be added to [comment] in the Capital = Es pot col·locar a [comment] a la capital Prevents spreading of religion to the city it is next to = Evita la difusió de la religió a les ciutats que tingui adjacents Removes other religions when spreading religion = Treu les altres religions quan difon la seva @@ -2243,8 +2243,8 @@ with [resource] = amb [resource] without [resource] = sense [resource] when above [amount] [stat/resource] = quan s’estigui per damunt de [amount] [stat/resource] when below [amount] [stat/resource] = quan s’estigui per sota de [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = quan s’estigui per damunt de [amount] [stat] (modificat per la velocitat de la partida) -when below [amount] [stat] (modified by game speed) = quan s’estigui per sota de [amount] [stat] (modificat per la velocitat de la partida) +when above [amount] [stat/resource] (modified by game speed) = quan s’estigui per damunt de [amount] [stat/resource] (modificat per la velocitat de la partida) +when below [amount] [stat/resource] (modified by game speed) = quan s’estigui per sota de [amount] [stat/resource] (modificat per la velocitat de la partida) in this city = en aquesta ciutat in cities with a [buildingFilter] = en ciutats amb un [buildingFilter] in cities without a [buildingFilter] = en ciutats sense [buildingFilter] diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index 5ffeae4e1ffe8..db95fe76881b6 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -2354,14 +2354,14 @@ Creates a [improvementName] improvement on a specific tile = Founds a new city = Zakládá nové město # Requires translation! Can instantly construct a [improvementFilter] improvement = +May create improvements on water resources = Může vybudovat vylepšení na vodních políčkách se surovinami +Can build [improvementFilter/terrainFilter] improvements on tiles = Může budovat [improvementFilter/terrainFilter] vylepšení políček # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = Může založit náboženství May enhance a religion = Může vylepšit náboženství -Can build [improvementFilter/terrainFilter] improvements on tiles = Může budovat [improvementFilter/terrainFilter] vylepšení políček -May create improvements on water resources = Může vybudovat vylepšení na vodních políčkách se surovinami Can be added to [comment] in the Capital = Může být přidáno do [comment] v hlavním městě Prevents spreading of religion to the city it is next to = Brání šíření náboženství do města, u kterého stojí Removes other religions when spreading religion = Při rozšiřování náboženství odstraní jiná @@ -2596,9 +2596,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = v tomto městě # Requires translation! in cities with a [buildingFilter] = diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 636e613a3c722..495db0697bbb0 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -2069,12 +2069,12 @@ Automatically built in all cities where it is buildable = Wordt automatisch gebo Creates a [improvementName] improvement on a specific tile = Plaatst een [improvementName] verbetering op een specifieke tegel Founds a new city = Sticht een nieuwe stad Can instantly construct a [improvementFilter] improvement = Kan onmiddelijk een [improvementFilter] verbetering bouwen +May create improvements on water resources = Kan verbeteringen op watergrondstoffen maken +Can build [improvementFilter/terrainFilter] improvements on tiles = Kan [improvementFilter/terrainFilter] verbeteringen bouwen op tegels Can Spread Religion = Kan Religie Verspreiden Can remove other religions from cities = Kan andere religies uit steden verwijderen May found a religion = Kan een religie stichten May enhance a religion = Kan een religie uitbreiden -Can build [improvementFilter/terrainFilter] improvements on tiles = Kan [improvementFilter/terrainFilter] verbeteringen bouwen op tegels -May create improvements on water resources = Kan verbeteringen op watergrondstoffen maken Can be added to [comment] in the Capital = Kan worden toegevoegd aan [comment] in de Hoofdstad Prevents spreading of religion to the city it is next to = Verhinderd de verspreiding van religie naar de stad waar het naast staat Removes other religions when spreading religion = Verwijderd andere religies bij het verspreiden van een religie @@ -2253,8 +2253,8 @@ with [resource] = met [resource] without [resource] = zonder [resource] when above [amount] [stat/resource] = boven [amount] [stat/resource] when below [amount] [stat/resource] = onder [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = boven [amount] [stat] (gewijzigd door de spelsnelheid) -when below [amount] [stat] (modified by game speed) = beneden [amount] [stat] (gewijzigd door de spelsnelheid) +when above [amount] [stat/resource] (modified by game speed) = boven [amount] [stat/resource] (gewijzigd door de spelsnelheid) +when below [amount] [stat/resource] (modified by game speed) = beneden [amount] [stat/resource] (gewijzigd door de spelsnelheid) in this city = in deze stad in cities with a [buildingFilter] = in steden met een [buildingFilter] in cities without a [buildingFilter] = in steden zonder een [buildingFilter] diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 6dd04e72f1eb0..c23461ba968b8 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -3827,6 +3827,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3835,10 +3839,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -4193,9 +4193,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = # Requires translation! in this city = # Requires translation! diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index b68862cc5157a..b81434ed074e8 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -2211,14 +2211,14 @@ Automatically built in all cities where it is buildable = Creates a [improvementName] improvement on a specific tile = Gumagawa ng [improvementName] na pagbubuti sa isang tiyak na tile Founds a new city = Nagtatatag ng bagong lungsod Can instantly construct a [improvementFilter] improvement = Kayang gumawa kaagad ng isang pagbubuti na [improvementFilter] +May create improvements on water resources = Maaaring lumikha ng mga pagbubuti sa mga pagkukunan na nasa tubig +Can build [improvementFilter/terrainFilter] improvements on tiles = Maaaring magtayo ng [improvementFilter/terrainFilter] na pagbubuti sa mga tiles # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = Maaaring magtatag ng isang relihiyon May enhance a religion = Maaaring magpabuti ng isang relihiyon -Can build [improvementFilter/terrainFilter] improvements on tiles = Maaaring magtayo ng [improvementFilter/terrainFilter] na pagbubuti sa mga tiles -May create improvements on water resources = Maaaring lumikha ng mga pagbubuti sa mga pagkukunan na nasa tubig Can be added to [comment] in the Capital = Kayang idagdag sa [comment] na nasa loob ng Kabisera Prevents spreading of religion to the city it is next to = Pinipigilan ang pagkalat ng relihiyn sa lungsod na katabi nito Removes other religions when spreading religion = Nagtatanggal ng ibang relihiyon tuwing nagpapalaganap ng relihiyon @@ -2406,9 +2406,9 @@ without [resource] = kapag wala ang [resource] when above [amount] [stat/resource] = kapag nasa itaas ng [amount] [stat/resource] when below [amount] [stat/resource] = kapag nasa ibaba ng [amount] [stat/resource] # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = sa lungsod in cities with a [buildingFilter] = sa mga lungsod na may isang [buildingFilter] in cities without a [buildingFilter] = sa mga lungsod na walang [buildingFilter] diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 74846bb39c811..bc1351f986157 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -2999,6 +2999,10 @@ Founds a new city = Perustaa uuden kaupungin # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3007,10 +3011,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3359,9 +3359,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = tässä kaupungissa # Requires translation! in cities with a [buildingFilter] = diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index ac6ad35cdf60e..54b08f5fc2db2 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -2060,12 +2060,12 @@ Automatically built in all cities where it is buildable = Construit(e) automatiq Creates a [improvementName] improvement on a specific tile = Crée un aménagement [improvementName] sur une case spécifique Founds a new city = Fonde une nouvelle ville Can instantly construct a [improvementFilter] improvement = Peut construire instantanément un(e) [improvementFilter] +May create improvements on water resources = Peut créer des aménagements de ressources aquatiques +Can build [improvementFilter/terrainFilter] improvements on tiles = Peut bâtir des aménagements [improvementFilter/terrainFilter] sur les cases Can Spread Religion = Peut diffuser la religion Can remove other religions from cities = Peut supprimer les autres religions dans les villes May found a religion = Peut fonder une religion May enhance a religion = Peut renforcer une religion -Can build [improvementFilter/terrainFilter] improvements on tiles = Peut bâtir des aménagements [improvementFilter/terrainFilter] sur les cases -May create improvements on water resources = Peut créer des aménagements de ressources aquatiques Can be added to [comment] in the Capital = Peut être ajouté à [comment] dans la Capitale Prevents spreading of religion to the city it is next to = Empêche la diffusion d'une religion dans la ville où il se trouve Removes other religions when spreading religion = Supprime les autres religions en diffusant la sienne @@ -2243,8 +2243,8 @@ with [resource] = avec [resource] without [resource] = sans [resource] when above [amount] [stat/resource] = quand à plus de [amount] [stat/resource] when below [amount] [stat/resource] = quand à moins de [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = quand à plus de [amount] [stat] (modifié par vitesse de jeu) -when below [amount] [stat] (modified by game speed) = quand à moins de [amount] [stat] (modifié par vitesse de jeu) +when above [amount] [stat/resource] (modified by game speed) = quand à plus de [amount] [stat/resource] (modifié par vitesse de jeu) +when below [amount] [stat/resource] (modified by game speed) = quand à moins de [amount] [stat/resource] (modifié par vitesse de jeu) in this city = dans cette ville in cities with a [buildingFilter] = dans les villes avec [buildingFilter] in cities without a [buildingFilter] = dans les villes sans [buildingFilter] @@ -2564,7 +2564,6 @@ Pan Up Alternate = Haut (alt.) Pan Left Alternate = Gauche (alt.) Pan Down Alternate = Bas (alt.) Pan Right Alternate = Droite (alt.) - # Requires translation! Connect road = Connecter la route Transform = Transformer Repair = Réparer @@ -5942,7 +5941,6 @@ Sabratha = Sabratha Rusadir = Russadir Baecula = Baecula Saldae = Saldae - # Requires translation! Comment [comment] tiles take [] damage] = Comment [comment] tiles take [] damage] Theodora = Théodora @@ -6618,40 +6616,22 @@ If you opened the Civilopedia from the main menu, the "Ruleset" will be that of Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = La première lettre d'une catégorie (en anglais) permet d'afficher celle-ci directement. Si des catégories partagent la même initiale, vous pouvez appuyer sur cette touche plusieurs fois pour naviguer successivement entre les catégories concernées. The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Les touches fléchées permettent également de naviguer au sein de la Civilopédia - gauche/droite pour les catégories, haut/bas pour les entrées. - # Requires translation! UI Tips = Astuces d'interface - # Requires translation! Toggle notification list display = Afficher/Cacher la liste des notifications - # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Sur l'écran Carte, balayez la liste des notifications vers la droite pour la cacher temporairement. Cliquez sur l'icône "Cloche" pour l'afficher de nouveau. - # Requires translation! The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = L'état par défaut de la liste des notifications peut être défini dans Options > Affichage > Interface - Affichage des notifications sur la carte. - # Requires translation! Additional controls for the construction queue = Contrôles additionnels pour la file de construction - # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Effectuez un clic droit ou maintenez un objet de construction pour afficher des contrôles additionnels permettant de gérer la production d'un même objet dans toutes les villes, et ce, en émettant l'ordre depuis le même Écran de ville. - # Requires translation! The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = L'option "Désactiver" déplace un objet dans l'onglet "Désactivé", empêchant ainsi sa mise automatique en file de construction par l'option "Production automatique des villes". Pour remettre un objet à sa place initiale, affichez de nouveau les contrôles additionnels, et cliquez sur "Autoriser". - # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Les objets désactivés sont définis de manière globale et persistante : ils ne sont pas réinitialisés lors d'une nouvelle partie, ni en redémarrant Unciv. - # Requires translation! Queue multiple technologies in different branches = Rechercher plusieurs technologies dans des branches différentes - # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Sur l'écran Technologies, effectuez un clic droit ou maintenez une technologie pour l'ajouter automatiquement à la file de recherche, même si cette technologie se trouve dans une branche autre que celle de la technologie actuellement recherchée. Les technologies prérequises seront elles aussi ajoutées automatiquement à la file. - # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Effectuez un clic droit ou maintenez plusieurs technologies à la suite pour les ajouter successivement à la file de recherche, quelle que soit leur branche. - # Requires translation! Upgrade multiple units of the same type = Améliorer simultanément plusieurs unités du même type - # Requires translation! On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Sur l'écran Carte, sélectionnez une unité pouvant être améliorée, puis effectuez un clic droit ou maintenez le bouton "Améliorer" pour ouvrir une fenêtre permettant d'améliorer toutes les unités du même type en une fois. - # Requires translation! In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Dans la Vue d'ensemble des Unités, le même menu d'amélioration est disponible en cliquant sur l'icône d'unité se trouvant dans la colonne "Améliorer". Lorsqu'une unité peut être améliorée, l'icône est allumée si les conditions sont remplies (suffisamment d'or et/ou de ressources), ou dans le cas contraire, éteinte. - # Requires translation! Reveal known resources on world screen = Révéler les ressources connues sur l'écran Carte - # Requires translation! In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = Dans la Vue d'ensemble des Ressources, cliquez sur une icône de ressource pour centrer la carte sur les cases déjà découvertes et fournissant cette ressource. - # Requires translation! Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Il est également possible de cliquer sur la valeur "Non-Aménagées" pour centrer la carte uniquement sur les cases de votre empire où la ressource n'est pas aménagée. - # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Si plus d'une case est disponible, cliquez plusieurs fois sur la notification afin de les parcourir en boucle. diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 16f947876e506..1bfbd239fb911 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -2080,12 +2080,12 @@ Automatically built in all cities where it is buildable = Automatisch gebaut in Creates a [improvementName] improvement on a specific tile = Erschafft eine [improvementName] Verbesserung auf einem bestimmten Feld Founds a new city = Gründet eine neue Stadt Can instantly construct a [improvementFilter] improvement = Kann sofort eine [improvementFilter] Verbesserung bauen +May create improvements on water resources = Kann Verbesserungen auf Ressourcen im Wasser bauen +Can build [improvementFilter/terrainFilter] improvements on tiles = Kann [improvementFilter/terrainFilter] Verbesserungen auf Feldern bauen Can Spread Religion = Kann Religion verbreiten Can remove other religions from cities = Kann andere Religionen von Städten entfernen May found a religion = Darf eine Religion gründen May enhance a religion = Kann eine Religion verbessern -Can build [improvementFilter/terrainFilter] improvements on tiles = Kann [improvementFilter/terrainFilter] Verbesserungen auf Feldern bauen -May create improvements on water resources = Kann Verbesserungen auf Ressourcen im Wasser bauen Can be added to [comment] in the Capital = Kann zu [comment] in der Hauptstadt hinzugefügt werden Prevents spreading of religion to the city it is next to = Verhindert die Verbreitung der Religion in der benachbarten Stadt Removes other religions when spreading religion = Durch 'Religion verbreiten' werden anderen Religionen entfernt @@ -2265,8 +2265,8 @@ with [resource] = mit [resource] without [resource] = ohne [resource] when above [amount] [stat/resource] = bei mehr als [amount] [stat/resource] when below [amount] [stat/resource] = bei weniger als [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = bei mehr als [amount] [stat] (Verändert durch Spielgeschwindigkeit) -when below [amount] [stat] (modified by game speed) = bei weniger als [amount] [stat] (Verändert durch Spielgeschwindigkeit) +when above [amount] [stat/resource] (modified by game speed) = bei mehr als [amount] [stat/resource] (Verändert durch Spielgeschwindigkeit) +when below [amount] [stat/resource] (modified by game speed) = bei weniger als [amount] [stat/resource] (Verändert durch Spielgeschwindigkeit) in this city = in dieser Stadt in cities with a [buildingFilter] = in Städten mit [buildingFilter] in cities without a [buildingFilter] = in Städten ohne [buildingFilter] diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index ac0118938a7a7..6559297e39d84 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -3443,6 +3443,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3451,10 +3455,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3807,9 +3807,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = Σε αυτήν την πόλη # Requires translation! in cities with a [buildingFilter] = diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 072c04100902e..b87b8711fb93a 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -2128,14 +2128,14 @@ Automatically built in all cities where it is buildable = Magától megépül az Creates a [improvementName] improvement on a specific tile = [improvementName] területfejlesztést létesít egy meghatározott mezőn Founds a new city = Új várost alapít Can instantly construct a [improvementFilter] improvement = Képes azonnal létrehozni [improvementFilter] területfejlesztést +May create improvements on water resources = Vízi erőforrásmezők fejlesztésére használható +Can build [improvementFilter/terrainFilter] improvements on tiles = Képes [improvementFilter/terrainFilter] területfejlesztést építeni a mezőkön # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = Képes a vallás megalapítására May enhance a religion = Képes a vallás kibővítésére -Can build [improvementFilter/terrainFilter] improvements on tiles = Képes [improvementFilter/terrainFilter] területfejlesztést építeni a mezőkön -May create improvements on water resources = Vízi erőforrásmezők fejlesztésére használható Can be added to [comment] in the Capital = A fővárosban hozzáadható [comment] részeként Prevents spreading of religion to the city it is next to = Megakadályozza más vallások terjedését abba városba, amely mellett tartózkodik Removes other religions when spreading religion = Hittérítéskor eltávolít más vallásokat @@ -2317,9 +2317,9 @@ without [resource] = [resource] nélkül when above [amount] [stat/resource] = [amount] egységnél több [stat/resource] esetén when below [amount] [stat/resource] = [amount] egységnél kevesebb [stat/resource] esetén # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = az adott városban in cities with a [buildingFilter] = [buildingFilter] épülettel rendelkező városokban in cities without a [buildingFilter] = [buildingFilter] nélküli városokban diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 4523cf16e98e6..305b00ba4e7e3 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -2080,12 +2080,12 @@ Automatically built in all cities where it is buildable = Otomatis dibangun di s Creates a [improvementName] improvement on a specific tile = Membuat peningkatan [improvementName] di daerah yang spesifik Founds a new city = Mendirikan kota baru Can instantly construct a [improvementFilter] improvement = Bisa langsung membangun peningkatan [improvementFilter] +May create improvements on water resources = Dapat membuat peningkatan di sumber daya dalam air +Can build [improvementFilter/terrainFilter] improvements on tiles = Dapat membangun peningkatan [improvementFilter/terrainFilter] di daerah Can Spread Religion = Bisa Menyebarkan Agama Can remove other religions from cities = Bisa menyingkirkan agama lain dari kota May found a religion = Dapat mendirikan suatu agama May enhance a religion = Dapat memperkuat suatu agama -Can build [improvementFilter/terrainFilter] improvements on tiles = Dapat membangun peningkatan [improvementFilter/terrainFilter] di daerah -May create improvements on water resources = Dapat membuat peningkatan di sumber daya dalam air Can be added to [comment] in the Capital = Dapat ditambahkan ke [comment] di ibu kota Prevents spreading of religion to the city it is next to = Mencegah penyebaran agama ke kota di sebelahnya Removes other religions when spreading religion = Menghilangkan agama lain ketika menyebarkan agama @@ -2265,8 +2265,8 @@ with [resource] = dengan [resource] without [resource] = tanpa [resource] when above [amount] [stat/resource] = saat di atas [amount] [stat/resource] when below [amount] [stat/resource] = saat di bawah [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = saat di atas [amount] [stat] (diatur oleh kecepatan gim) -when below [amount] [stat] (modified by game speed) = saat di bawah [amount] [stat] (diatur oleh kecepatan gim) +when above [amount] [stat/resource] (modified by game speed) = saat di atas [amount] [stat/resource] (diatur oleh kecepatan gim) +when below [amount] [stat/resource] (modified by game speed) = saat di bawah [amount] [stat/resource] (diatur oleh kecepatan gim) in this city = di kota ini in cities with a [buildingFilter] = untuk kota-kota dengan [buildingFilter] in cities without a [buildingFilter] = untuk kota-kota tanpa [buildingFilter] diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 151d27d0cb0f4..3d9cdcadd1da2 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -2060,12 +2060,12 @@ Automatically built in all cities where it is buildable = Costruito automaticame Creates a [improvementName] improvement on a specific tile = Crea un miglioramento [improvementName] su una casella specifica Founds a new city = Può fondare una nuova città Can instantly construct a [improvementFilter] improvement = Può costruire instantaneamente un miglioramento [improvementFilter] +May create improvements on water resources = Può costruire miglioramenti sulle risorse acquatiche +Can build [improvementFilter/terrainFilter] improvements on tiles = Può costruire miglioramenti [improvementFilter/terrainFilter] Can Spread Religion = Può diffondere una Religione Can remove other religions from cities = Può rimuovere religioni straniere dalle città May found a religion = Può fondare una religione May enhance a religion = Può migliorare una religione -Can build [improvementFilter/terrainFilter] improvements on tiles = Può costruire miglioramenti [improvementFilter/terrainFilter] -May create improvements on water resources = Può costruire miglioramenti sulle risorse acquatiche Can be added to [comment] in the Capital = Aggiungibile a [comment] nella Capitale Prevents spreading of religion to the city it is next to = Previene la diffusione della religione alla città nelle sue vicinanze Removes other religions when spreading religion = Rimuove le altre religioni quando diffonde la propria @@ -2243,8 +2243,8 @@ with [resource] = con [resource] without [resource] = senza [resource] when above [amount] [stat/resource] = oltre [amount] [stat/resource] when below [amount] [stat/resource] = a meno di [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = quando [stat] è superiore a [amount] (a seconda della velocità di gioco) -when below [amount] [stat] (modified by game speed) = quando [stat] è inferiore a [amount] (a seconda della velocità di gioco) +when above [amount] [stat/resource] (modified by game speed) = quando [stat/resource] è superiore a [amount] (a seconda della velocità di gioco) +when below [amount] [stat/resource] (modified by game speed) = quando [stat/resource] è inferiore a [amount] (a seconda della velocità di gioco) in this city = in questa città in cities with a [buildingFilter] = nelle città che possiedono edifici [buildingFilter] in cities without a [buildingFilter] = nelle città senza edifici [buildingFilter] @@ -6630,8 +6630,8 @@ Queue multiple technologies in different branches = Coda di tecnologie su rami d On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Nell'albero tecnologico, clicca col tasto destro del mouse o tieni premuto su una tecnologia per metterla in coda, a prescindere che si trovi da un ramo diverso dalla ricerca attuale. La coda includerà anche le tecnologie di requisito. Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Clicca col tasto destro o tieni premuto su tecnologie multiple per aggiungerle alla coda ricerca, a prescindere dal ramo. Upgrade multiple units of the same type = Aggiorna unità multiple allo stesso tempo + # Requires translation! On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = -Sulla schermata mondiale, scegli un'unità aggiornabile, poi clicca col destro del mouse o tieni premuto su "Aggiorna" per aprire un menu a comparsa che permette di aggiornare in un colpo solo tutte le unità di questo tipo. In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = Nella panoramica Unità, lo stesso menu aggiornamenot è disponibile cliccando sull'icona unità nella colonna "Aggiorna". L'icona dell'unità migliorata appare una volta ricercata la tecnologia requisito, ed è illuminata se possiedi abbastanza Oro e/o risorse, altrimenti resta spenta. Reveal known resources on world screen = Rivela risorse note sulla schermata mondiale In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = Nella panoramica Risorse, clicca su un'icona per centrare la schermata mondiale su caselle già scoperte in possesso di tale risorsa. diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index addf8469789b8..11a0c82a1f990 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -2136,14 +2136,14 @@ Automatically built in all cities where it is buildable = 建設可能なすべ Creates a [improvementName] improvement on a specific tile = 特定のタイル上に改良[improvementName]を造り出す Founds a new city = 新しい都市を建設できる Can instantly construct a [improvementFilter] improvement = タイルに[improvementFilter]を即時整備できる +May create improvements on water resources = 水上の資源上でタイル整備することができる +Can build [improvementFilter/terrainFilter] improvements on tiles = [improvementFilter/terrainFilter]を整備できる # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = 宗教を創始できる May enhance a religion = 宗教を教化できる -Can build [improvementFilter/terrainFilter] improvements on tiles = [improvementFilter/terrainFilter]を整備できる -May create improvements on water resources = 水上の資源上でタイル整備することができる Can be added to [comment] in the Capital = [comment]に追加することができる Prevents spreading of religion to the city it is next to = 隣の都市への宗教の拡散を防ぐ Removes other religions when spreading religion = 布教時に他の宗教を排除する @@ -2344,9 +2344,9 @@ without [resource] = [resource]無しで when above [amount] [stat/resource] = [stat/resource][amount]より多く when below [amount] [stat/resource] = [stat/resource][amount]未満で # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = この都市で in cities with a [buildingFilter] = [buildingFilter]を持つ都市で in cities without a [buildingFilter] = [buildingFilter]が無い都市で diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 26c37867a99a8..d82ae554dfb54 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -2132,14 +2132,14 @@ Automatically built in all cities where it is buildable = 생산 가능한 모 Creates a [improvementName] improvement on a specific tile = [improvementName] 시설을 적절한 타일에 건설 Founds a new city = 새로운 도시를 건설함 Can instantly construct a [improvementFilter] improvement = [improvementFilter] 즉시 건설 가능 +May create improvements on water resources = 해양 자원에 시설 건설 가능 +Can build [improvementFilter/terrainFilter] improvements on tiles = [improvementFilter/terrainFilter] 건설 가능 # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = 종교 창시 가능 May enhance a religion = 종교 강화 가능 -Can build [improvementFilter/terrainFilter] improvements on tiles = [improvementFilter/terrainFilter] 건설 가능 -May create improvements on water resources = 해양 자원에 시설 건설 가능 Can be added to [comment] in the Capital = 수도에서 [comment] 조립 가능 Prevents spreading of religion to the city it is next to = 인접한 도시에 타 종교 전파를 막음 Removes other religions when spreading religion = 종교 전파시 타 종교 제거 @@ -2330,9 +2330,9 @@ without [resource] = [resource]이(가) 없는 when above [amount] [stat/resource] = [stat/resource] 자원이 [amount]개 이상일 때 when below [amount] [stat/resource] = [stat/resource] 자원이 [amount]개 이하일 때 # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = 이 도시 in cities with a [buildingFilter] = [buildingFilter]이(가) 건설된 도시 in cities without a [buildingFilter] = [buildingFilter]이(가) 건설되지 않은 도시 diff --git a/android/assets/jsons/translations/Latin.properties b/android/assets/jsons/translations/Latin.properties index 2e4a2b6970c54..ffa7753576133 100644 --- a/android/assets/jsons/translations/Latin.properties +++ b/android/assets/jsons/translations/Latin.properties @@ -3587,6 +3587,9 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = +Can build [improvementFilter/terrainFilter] improvements on tiles = Construit [improvementFilter/terrainFilter] meliorationes in tegulæ + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3594,9 +3597,6 @@ Can remove other religions from cities = May found a religion = # Requires translation! May enhance a religion = -Can build [improvementFilter/terrainFilter] improvements on tiles = Construit [improvementFilter/terrainFilter] meliorationes in tegulæ - # Requires translation! -May create improvements on water resources = # Requires translation! Can be added to [comment] in the Capital = # Requires translation! @@ -3951,9 +3951,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = # Requires translation! in this city = # Requires translation! @@ -8007,48 +8007,37 @@ Metal Casting = Conflatorium # Requires translation! 'I find the great thing in this world is not so much where we stand, as in what direction we are moving.' - Oliver Wendell Holmes = - # Requires translation! Compass = Acus nautica # Requires translation! 'Education is the best provision for old age.' - Aristotle = - # Requires translation! Education = Disciplina # Requires translation! 'Whoso pulleth out this sword of this stone and anvil, is rightwise king born of all England.' - Malory = - # Requires translation! Chivalry = Equites # Requires translation! 'The press is the best instrument for enlightening the mind of man, and improving him as a rational, moral and social being.' - Thomas Jefferson = - # Requires translation! Machinery = Machinae # Requires translation! 'Measure what is measurable, and make measurable what is not so.' - Galileo Galilei = - # Requires translation! Physics = Physica # Requires translation! 'John Henry said to his Captain, / 'A man ain't nothin' but a man, / And before I'll let your steam drill beat me down, / I'll die with the hammer in my hand.'' - Anonymous: The Ballad of John Henry, the Steel-Drivin' Man = - # Requires translation! Steel = Chalybs # Requires translation! 'Joyfully to the breeze royal Odysseus spread his sail, and with his rudder skillfully he steered.' - Homer = - # Requires translation! Astronomy = Astronomia # Requires translation! 'Their rising all at once was as the sound of thunder heard remote' - Milton = - # Requires translation! Acoustics = Acustica # Requires translation! 'Happiness: a good bank account, a good cook and a good digestion' - Jean Jacques Rousseau = - # Requires translation! Banking = Argentariae # Requires translation! 'It is a newspaper's duty to print the news and raise hell.' - The Chicago Times = - # Requires translation! Printing Press = Prelum typographicum # Requires translation! 'The day when two army corps can annihilate each other in one second, all civilized nations, it is to be hoped, will recoil from war and discharge their troops.' - Alfred Nobel = - # Requires translation! Gunpowder = Pulvis bombardicus # Requires translation! diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 57e6aa86cfeae..5706f28872aac 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -2322,14 +2322,14 @@ Creates a [improvementName] improvement on a specific tile = Stato: [improvement Founds a new city = Gali įkurti miestą # Requires translation! Can instantly construct a [improvementFilter] improvement = +May create improvements on water resources = Gali kurti patobulinimus jūroje +Can build [improvementFilter/terrainFilter] improvements on tiles = Gali statyti laukelių pagerinimus: [improvementFilter/terrainFilter] # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = Gali įkurti religiją May enhance a religion = Gali sustiprinti religiją -Can build [improvementFilter/terrainFilter] improvements on tiles = Gali statyti laukelių pagerinimus: [improvementFilter/terrainFilter] -May create improvements on water resources = Gali kurti patobulinimus jūroje Can be added to [comment] in the Capital = Galima pridėti prie: [comment] sostinėje Prevents spreading of religion to the city it is next to = Trukdo platinti religiją mieste šalia kurio stovi Removes other religions when spreading religion = Pašalinas kitas religijas kai platina savają @@ -2537,9 +2537,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = šiame mieste in cities with a [buildingFilter] = miestuose turinčiuose: [buildingFilter] in cities without a [buildingFilter] = miestuose be: [buildingFilter] diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 27755be4c36f7..bf91741626d3c 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -2874,6 +2874,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -2882,10 +2886,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3236,9 +3236,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = di bandar ini # Requires translation! in cities with a [buildingFilter] = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 2412d664f66f5..b5c6b88a4ab61 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -3221,6 +3221,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -3229,10 +3233,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3586,9 +3586,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = # Requires translation! in this city = # Requires translation! diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index fd0ba1898d7a1..fc7c1bbf767b8 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -2792,6 +2792,10 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = @@ -2800,10 +2804,6 @@ May found a religion = # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3157,9 +3157,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = # Requires translation! in this city = # Requires translation! diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index da75643010dea..b866546387de5 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -2061,12 +2061,12 @@ Automatically built in all cities where it is buildable = Automatycznie budowane Creates a [improvementName] improvement on a specific tile = Tworzy ulepszenia [improvementName] na określonych polach Founds a new city = Może zakładać nowe miasta Can instantly construct a [improvementFilter] improvement = Może natychmiastowo wybudować [improvementFilter] +May create improvements on water resources = Może budować ulepszenia na wodzie +Can build [improvementFilter/terrainFilter] improvements on tiles = Może budować ulepszenia [improvementFilter/terrainFilter] Can Spread Religion = Może rozszerzać religię Can remove other religions from cities = Może wytępiać obce religie z miast May found a religion = Może założyć religię May enhance a religion = Może wzmacniać religię w dowolnym mieście -Can build [improvementFilter/terrainFilter] improvements on tiles = Może budować ulepszenia [improvementFilter/terrainFilter] -May create improvements on water resources = Może budować ulepszenia na wodzie Can be added to [comment] in the Capital = Należy dostarczyć do Stolicy aby wybudować [comment] Prevents spreading of religion to the city it is next to = Powstrzymuje przed szerzeniem religii na sąsiednie miasta. Removes other religions when spreading religion = Usuwa inne religie podczas szerzenia własnej. @@ -2244,8 +2244,8 @@ with [resource] = z [resource] without [resource] = bez [resource] when above [amount] [stat/resource] = gdy posiadasz ponad [amount] [stat/resource] when below [amount] [stat/resource] = gdy posiadasz mniej niż [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = gdy posiadasz więcej niż [amount] [stat] (modyfikowane przez szybkość gry) -when below [amount] [stat] (modified by game speed) = gdy posiadasz mniej niż [amount] [stat] (modyfikowane przez szybkość gry) +when above [amount] [stat/resource] (modified by game speed) = gdy posiadasz więcej niż [amount] [stat/resource] (modyfikowane przez szybkość gry) +when below [amount] [stat/resource] (modified by game speed) = gdy posiadasz mniej niż [amount] [stat/resource] (modyfikowane przez szybkość gry) in this city = w tym mieście in cities with a [buildingFilter] = w miastach z [buildingFilter] in cities without a [buildingFilter] = w miastach bez → [buildingFilter] @@ -2565,7 +2565,6 @@ Pan Up Alternate = Wybierz w górę (klawisz alternatywny) Pan Left Alternate = Wybierz w lewo (klawisz alternatywny) Pan Down Alternate = Wybierz w dół (klawisz alternatywny) Pan Right Alternate = Wybierz w prawo (klawisz alternatywny) - # Requires translation! Connect road = Połącz drogi Transform = Przekształć Repair = Napraw @@ -6619,40 +6618,22 @@ If you opened the Civilopedia from the main menu, the "Ruleset" will be that of Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = Litery mogą wybierać kategorie. Gdy jest wiele kategorii z przypisaną do siebie tą samą literą, możesz naciskać ją wielokrotnie żeby przechodzić pomiędzy tymi kategoriami. The arrow keys allow navigation as well - left/right for categories, up/down for entries. = Przy pomocy strzałek możesz także nawigować przez Civilopedię. Lewo/Prawo służy do przechodzenia pomiędzy kategoriami, a Góra/Dół pomiędzy wyjaśnieniami. - # Requires translation! UI Tips = Interfejs Użytkownika - Pomoc - # Requires translation! Toggle notification list display = Przełączanie wyświetlania powiadomień - # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = Na Ekranie Świata przesuń powiadomienia na prawo, żeby je tymczasowo ukryć. Następnie kliknij ikonkę Dzwonka żeby znowu stały się widoczne. - # Requires translation! The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Domyślne wyświetlanie powiadomień może być ustawione w Opcje > Ekran > Interfejs - Powiadomienia na Ekranie Świata. - # Requires translation! Additional controls for the construction queue = Dodatkowe opcje zarządzania kolejką budowy - # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Naciśnij prawy przycisk myszy lub przytrzymaj lewy na budowli żeby otworzyć okno dialogowe z dodatkowymi opacjami zarządzania kolejką budowy, które pozwalają na produkcję tej samej jednostki lub budynku we wszystkich miastach bez potrzeby przechodzenia pomiędzy Ekranami Miast. - # Requires translation! The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = Opcja "Wyklucz z budowy" przemieszcza dany obiekt do odrębnej zakładki "Wyłączone" i tym samym blokuje jego automatyczne dodawanie do kolejki gdy włączyło się opcję "Automatycznie zarządzaj produkcją w miastach". Aby z powrotem przemieścić wykluczony obiekt z budowy należy ponownie otworzyć okno dialogowe i wybrać "Anuluj wykluczenie z budowy". - # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Obiekty są wykluczone z budowy we wszystkich miastach i takie pozostają nawet gdy rozpocznie się nową rozgrywkę albo zrestartuje Unciv. - # Requires translation! Queue multiple technologies in different branches = Planowanie badania odrębnych gałęzi drzewka technologicznego - # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = Na ekranie Drzewka Technologicznego, na kafelku technologii, kliknij prawy przycisk myszy lub przytrzymaj lewy żeby automatycznie dodać go do kolejki, nawet jeśli jest on w odrębnej gałęzi niż obecnie badana technologia. Wcześniejsze Technologie wymagane do przebadania także zostaną automatycznie dodane. - # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Naciśnij prawy przycisk myszy lub przytrzymaj lewy na wielu kafelkach technologii aby dołączyć je do kolejki badania, niezależnie od gałęzi w jakiej są. - # Requires translation! Upgrade multiple units of the same type = Ulepszanie wielu jednostek tego samego typu - # Requires translation! On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = Na Ekranie Świata wybierz jednostkę która może być ulepszona, a następnie naciśnij prawy przycisk myszy lub przytrzymaj lewy na przycisku "Ulepsz", a otworzy się okno dialogowe pozwalające na ulepszenie wszystkich jednostek tego typu za jednym kliknięciem. - # Requires translation! In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = W Przeglądzie Jednostek można wyświetlić to samo okno klikając na ikonkę jednostki w kolumnie "Ulepszenia". Gdy jednostka może być ulepszona (posiadana jest odpowiednia ilość złota i/lub surowców) podświetla się ona na jasnozielono, zaś gdy jednostka nie może być ulepszona (za mało złota i/lub surowców) ma kolor ciemnozielony. - # Requires translation! Reveal known resources on world screen = Pokaż znane złoża surowców na Ekranie Świata - # Requires translation! In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = W Przeglądzie Surowców, kliknij na ikonkę surowca żeby wyśrodkować Ekran Świata na już znane pola ze złożami tego surowca. - # Requires translation! Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = Alternatywnie, kliknij na liczbę w rzędzie "Nieulepszone" aby wyśrodkować Ekran Świata tylko na posiadane i nieulepszone pola ze złożami tego surowca. - # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Jeżeli więcej niż jedno pole jest dostępne, wielokrotnie klikaj powiadomienie żeby przechodzić pomiędzy tymi złożami. diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 348d76d46e3fd..1a2cb5b2eb3cb 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -2336,6 +2336,9 @@ Creates a [improvementName] improvement on a specific tile = Founds a new city = Estabelecer uma nova cidade # Requires translation! Can instantly construct a [improvementFilter] improvement = +May create improvements on water resources = Pode criar melhorias em recursos aquáticos + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = # Requires translation! Can Spread Religion = # Requires translation! @@ -2344,9 +2347,6 @@ May found a religion = Podes fundar uma religião # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = -May create improvements on water resources = Pode criar melhorias em recursos aquáticos - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -2647,9 +2647,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = nesta cidade # Requires translation! in cities with a [buildingFilter] = diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 5d8f19e1088ef..f1148cb350664 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -2299,6 +2299,9 @@ Creates a [improvementName] improvement on a specific tile = Founds a new city = Fondează un nou oraș # Requires translation! Can instantly construct a [improvementFilter] improvement = +May create improvements on water resources = Poate crea îmbunătățiri pe resurse acvatice + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = # Requires translation! Can Spread Religion = # Requires translation! @@ -2307,9 +2310,6 @@ May found a religion = Poate fonda o religie # Requires translation! May enhance a religion = # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = -May create improvements on water resources = Poate crea îmbunătățiri pe resurse acvatice - # Requires translation! Can be added to [comment] in the Capital = Prevents spreading of religion to the city it is next to = Previne răspândirea religiei în orașul lângă care se află. # Requires translation! @@ -2575,9 +2575,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = în acest oraș in cities with a [buildingFilter] = în orașe cu [buildingFilter] in cities without a [buildingFilter] = în orașe fără [buildingFilter] diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index e615658743750..c47f3a2e009d5 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -503,7 +503,6 @@ Except improvements = Исключая улучшения Base and terrain features = Базовая местность и её особенности Base terrain only = Только базовая местность Land or water only = Только суша или вода - # Requires translation! Import a Wesnoth map = Импортировать карту Веснот ## Labels/messages @@ -536,11 +535,8 @@ Overlay opacity: = Непрозрачность наложения: Invalid overlay image = Неверное накладываемое изображение World wrap is incompatible with an overlay and was deactivated. = Круглый мир несовместим с наложением и поэтому был отключен. An overlay image is incompatible with world wrap and was deactivated. = Накладываемое изображение несовместимо с круглым миром и поэтому было отключено. - # Requires translation! Choose a Wesnoth map file = Выбрать файл карты Веснот - # Requires translation! That map is invalid! = Эта карта неверная! - # Requires translation! ("[code]" does not conform to TerrainCodesWML) = ("[code]" не соответствует TerrainCodesWML) ## Map/Tool names @@ -801,7 +797,6 @@ Sound = Звук Sound effects volume = Громкость звуковых эффектов Music volume = Громкость музыки City ambient sound volume = Громкость городских звуков окружения - # Requires translation! Leader voices volume = Громкость голосов лидеров Pause between tracks = Пауза между треками Pause = Приостановить @@ -823,9 +818,7 @@ Screen orientation = Ориентация экрана Landscape (fixed) = Альбомная Portrait (fixed) = Портретная Auto (sensor adjusted) = Автоматически (по повороту) - # Requires translation! Enable using display cutout areas = Включить поддержку выреза на экране - # Requires translation! Hide system status and navigation bars = Скрыть шторку уведомлений и кнопки навигации Font family = Семейство шрифтов Font size multiplier = Множитель размера шрифта @@ -865,18 +858,13 @@ HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = В РАЗРАБОТКЕ - ВЫ П You need to restart the game for this change to take effect. = Вам нужно перезапустить игру, чтобы это изменение вступило в силу. # AutoPlay - # Requires translation! AutoPlay = Авто-игра - # Requires translation! Show AutoPlay button = Показывать кнопку авто-игры - # Requires translation! Multi-turn AutoPlay amount = Количество ходов авто-игры - # Requires translation! Start AutoPlay = Начать авто-игру - # Requires translation! -AutoPlay End Turn = +AutoPlay End Turn = # Requires translation! AutoPlay Military Once = # Requires translation! @@ -1580,7 +1568,6 @@ Resource [resource] does not exist in ruleset! = Ресурс [resource] не с Improvement [improvement] does not exist in ruleset! = Улучшение [improvement] не существует в наборе правил! Nation [nation] does not exist in ruleset! = Нация [nation] не существует в наборе правил! Natural Wonder [naturalWonder] does not exist in ruleset! = Чудо природы [naturalWonder] не существует в наборе правил! - # Requires translation! non-[filter] = не-[filter] # Civilopedia difficulty levels @@ -1920,7 +1907,6 @@ ConditionalsPlacement = after [stats] from every specialist [cityFilter] = [stats] от каждого специалиста [cityFilter] [stats] per [amount] population [cityFilter] = [stats] за каждые [amount] населения [cityFilter] [stats] per [amount] social policies adopted = [stats] за [amount] принятых общественных институтов - # Requires translation! [stats] per every [amount] [civWideStat] = [stats] за каждые [amount] [civWideStat] [stats] in cities on [terrainFilter] tiles = [stats] в городах на клетках [terrainFilter] [stats] from all [buildingFilter] buildings = [stats] со всех построек [buildingFilter] @@ -1983,12 +1969,9 @@ Improves movement speed on roads = Улучшает скорость перед Roads connect tiles across rivers = Мосты позволяют прокладывать дороги через реку [relativeAmount]% maintenance on road & railroads = [relativeAmount]% к стоимости обслуживания дорог и железных дорог No Maintenance costs for improvements in [tileFilter] tiles = Улучшения на клетках [tileFilter] содержатся бесплатно - # Requires translation! [relativeAmount]% construction time for [improvementFilter] improvements = [relativeAmount]% времени постройки для улучшения [improvementFilter] [relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% к стоимости содержания зданий [cityFilter] - # Requires translation! Remove [buildingFilter] [cityFilter] = Убрать [buildingFilter] [cityFilter] - # Requires translation! Sell [buildingFilter] buildings [cityFilter] = Продать здания [buildingFilter] в [cityFilter] [relativeAmount]% Culture cost of natural border growth [cityFilter] = [relativeAmount]% к затратам культуры на естественное расширение границ [cityFilter] [relativeAmount]% Gold cost of acquiring tiles [cityFilter] = [relativeAmount]% к затратам золота на приобретение клеток [cityFilter] @@ -2081,12 +2064,12 @@ Automatically built in all cities where it is buildable = Автоматичес Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке Founds a new city = Может основать город Can instantly construct a [improvementFilter] improvement = Может мгновенно создать [improvementFilter] +May create improvements on water resources = Может создавать улучшения на морских ресурсах +Can build [improvementFilter/terrainFilter] improvements on tiles = Может создавать на клетках улучшения: [improvementFilter/terrainFilter] Can Spread Religion = Может распространять религию Can remove other religions from cities = Может удалять другие религии из городов May found a religion = Может основать религию May enhance a religion = Может укрепить религию -Can build [improvementFilter/terrainFilter] improvements on tiles = Может создавать на клетках улучшения: [improvementFilter/terrainFilter] -May create improvements on water resources = Может создавать улучшения на морских ресурсах Can be added to [comment] in the Capital = Может быть вставлен в [comment] в столице Prevents spreading of religion to the city it is next to = Предотвращает распространение религии в рядом стоящем городе Removes other religions when spreading religion = Очищает от остальных религий при распространении своей @@ -2108,7 +2091,6 @@ Can transform to [unit] = Можно трансформировать в [unit] [amount] Movement = [amount] к передвижению [amount] Sight = [amount] к радиусу обзора [amount] Range = [amount] дальности - # Requires translation! [relativeAmount] Air Interception Range = [relativeAmount] радиус перехвата авиации [amount] HP when healing = [amount] ОЗ когда лечится [relativeAmount]% Spread Religion Strength = [relativeAmount]% к религиозной мощи @@ -2130,7 +2112,6 @@ Damage is ignored when determining unit Strength = Урон не учитыва Uncapturable = Нельзя захватить May withdraw before melee ([amount]%) = Может избежать схватки ([amount]%) Unable to capture cities = Не может захватывать города - # Requires translation! Unable to pillage tiles = Не может мародерить клетки No movement cost to pillage = Не тратит ОП на грабеж Can move after attacking = Может двигаться после атаки @@ -2252,7 +2233,6 @@ if starting in the [era] = если начинать в [era] if no other Civilization has researched this = если никакая другая цивилизация не исследовала after discovering [tech] = после исследования: [tech] before discovering [tech] = до исследования: [tech] - # Requires translation! if no other Civilization has adopted this = если это еще не приняли другие цивилизации after adopting [policy/belief] = после принятия: [policy/belief] before adopting [policy/belief] = до принятия: [policy/belief] @@ -2267,10 +2247,8 @@ with [resource] = с: [resource] without [resource] = без: [resource] when above [amount] [stat/resource] = когда больше [amount] [stat/resource] when below [amount] [stat/resource] = когда меньше [amount] [stat/resource] - # Requires translation! -when above [amount] [stat] (modified by game speed) = когда больше [amount] [stat] (modified by game speed) - # Requires translation! -when below [amount] [stat] (modified by game speed) = когда меньше [amount] [stat] (modified by game speed) +when above [amount] [stat/resource] (modified by game speed) = когда больше [amount] [stat/resource] (modified by game speed) +when below [amount] [stat/resource] (modified by game speed) = когда меньше [amount] [stat/resource] (modified by game speed) in this city = в этом городе in cities with a [buildingFilter] = в городах, имеющих [buildingFilter] in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter] @@ -2321,7 +2299,6 @@ Triggers voting for the Diplomatic Victory = Начинает голосован Instantly consumes [positiveAmount] [stockpiledResource] = Мгновенно потребляет [positiveAmount] [stockpiledResource] Instantly provides [positiveAmount] [stockpiledResource] = Мгновенно предоставляет [positiveAmount] [stockpiledResource] Gain [amount] [stat] = Даёт [amount] [stat] - # Requires translation! Gain [amount] [stat] (modified by game speed) = Даёт [amount] [stat] (зависит от скорости игры) Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat] Gain enough Faith for a Pantheon = Даёт очки веры, достаточных для пантеона @@ -2347,7 +2324,6 @@ upon declaring a defensive pact = при заключении обороните upon entering a Golden Age = при вступлении в золотой век upon conquering a city = при захвате города upon founding a city = при основании города - # Requires translation! upon building a [improvementFilter] improvement = при постройке улучшения [improvementFilter] upon discovering a Natural Wonder = при нахождении чуда природы upon constructing [buildingFilter] = при строительстве [buildingFilter] @@ -2361,10 +2337,8 @@ upon being defeated = при поражении upon being promoted = при повышении upon losing at least [amount] HP in a single attack = при потере как минимум [amount] ОЗ за одну атаку upon ending a turn in a [tileFilter] tile = при окончании хода на [tileFilter] - # Requires translation! upon discovering a [tileFilter] tile = при нахождении клетки [tileFilter] Hidden after generating a Great Prophet = Скрыто после появления Великого пророка - # Requires translation! hidden from users = спрятано от пользователей Comment [comment] = [comment] Mod is incompatible with [modFilter] = Мод несовместим с [modFilter] @@ -2387,15 +2361,10 @@ All = Все Melee = Юнит ближнего боя Ranged = Юнит дальнего боя Civilian = Мирный - # Requires translation! Military = Военный - # Requires translation! non-air = не воздушный - # Requires translation! Nuclear Weapon = Ядерное оружие - # Requires translation! Great Person = Великий человек - # Requires translation! relevant = релевантный ######### Unit Type Filters ########### @@ -2599,7 +2568,6 @@ Pan Up Alternate = Сместить вверх (альтернативно) Pan Left Alternate = Сместить влево (альтернативно) Pan Down Alternate = Сместить вниз (альтернативно) Pan Right Alternate = Сместить вправо (альтернативно) - # Requires translation! Connect road = Соединить дорогой Transform = Трансформировать Repair = Починить @@ -2713,7 +2681,6 @@ Mint = Монетный двор Aqueduct = Акведук Heroic Epic = Героический эпос - # Requires translation! All newly-trained [baseUnitFilter]] units [cityFilter] receive the [promotion] promotion = Все новообученные юниты [baseUnitFilter]] в [cityFilter] получают повышение [promotion] Colossus = Колосс @@ -3479,7 +3446,6 @@ Yamaguchi = Ямагути Ota = Ота Tottori = Тоттори Japan = Япония - # Requires translation! for [mapUnitFilter]] units = для [mapUnitFilter] юнитов Gandhi = Ганди @@ -4631,7 +4597,6 @@ Tundra = Тундра Desert = Пустыня Lakes = Озёра - # Requires translation! Lakes provide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Oases). = Озёра обеспечивают соседние клетки пресной водой, позволяя заниматься фермерством там, где иначе это было бы невозможно (как в случае с реками и оазисами). Oasis = Оазис Farm = Ферма @@ -4652,7 +4617,6 @@ Only Polders can be built here = Здесь можно строить тольк Fallout = Пустошь - # Requires translation! Oases provide fresh water to adjacent tiles, allowing farming where it would otherwise not be possible (similar to Rivers and Lakes). = Оазисы обеспечивают соседние клетки пресной водой, позволяя заниматься фермерством там, где иначе это было бы невозможно (как в случае с реками и озёрами). Flood plains = Пойма @@ -4661,15 +4625,10 @@ Ice = Лед Atoll = Атолл - # Requires translation! Rivers exist on tile edges, not as terrain feature per se. = Реки существуют на краях клетки, а не как элемент местности как таковой. - # Requires translation! Tiles on both sides gain its benefits. These benefits do not stack. = Клетки на обеих сторонах получают бонусы, которые не суммируются. - # Requires translation! The tile has access to fresh water, allowing farming where it would otherwise not be possible (similar to Oases and Lakes). = Клетка имеет доступ к пресной воде, позволяя строить фермы там где иначе это не было бы возможно (как и в случае с оазисами и озёрами). - # Requires translation! Movement across rivers takes all remaining movement points of a unit unless there is a bridge. = Движение через реку требует всех оставшихся очков движения, если нет моста. - # Requires translation! When attacking across a river, the attacker gets a -20% strength malus. = При атаке через реку, нападающий получает штраф в -20% к силе. Road = Дорога Amphibious = Морской десант @@ -4726,7 +4685,6 @@ Requires Engineering to bridge rivers = Требуется Инженерное Railroad = Железная дорога Reduces movement cost to ⅒ if the other tile also has a Railroad = Снижает стоимость передвижения в 10 раз, если на другой клетке также есть Железная дорога - # Requires translation! Provides a +25% [Production] bonus to cities connected to the capital by Railroads = Даёт бонус +25% [Production] городам, соединенным со столицей железной дорогой. Remove Forest = Вырубить лес @@ -6552,19 +6510,12 @@ This is where you spend most of your time playing Unciv. See the world, control ⓩ: And this is the red targeting circle that led to the attack pane back under ⑬. = ⓩ: А этот красный круг показывает возможные цели для атаки, нажатие на него открывает панель атаки из ⑬. What you don't see: The phone/tablet's back button will pop the question whether you wish to leave Unciv and go back to Real Life. On desktop versions, you can use the ESC key. = Из того, что вы не видите на скриншоте: при нажатии кнопки "назад" смартфона/планшета появится окно с вопросом хотите ли вы выйти из Unciv и вернуться в Реальную Жизнь. На ПК вы можете использовать ESC. - # Requires translation! When at later stages of the game, you might have a lot of units but only a little to do. To help you we have implemented an AutoPlay feature that lets you use the AI to play part or all of your turn. = На более поздних этапах игры у вас может быть много юнитов, но заняться почти нечем. Поэтому мы реализовали возможность Авто-игры, который позволяет вам использовать ИИ, который будет играть часть или весь ход за вас. - # Requires translation! To enable AutoPlay, go to options and open the AutoPlay tab and press "Show AutoPlay button". = Чтобы включить Авто-игру, зайдите в настройки, откройте вкладку Авто-игра и нажмите "Показывать кнопку Авто-игра" - # Requires translation! Clicking on the AutoPlay button opens a popup menue for choosing to AutoPlay parts or all of your turn. = Нажатие на кнопку Авто-игры открывает всплывающее меню для выбора компонентов Авто-игры для вашего хода. - # Requires translation! Clicking Start AutoPlay in the pop-up menue or long pressing the AutoPlay button begins the multi-turn AutoPlay. This will play your next turns as if you were an AI. = Нажатие кнопки Авто-игра во всплывающем меню или длительное нажатие кнопки Авто-игра запускает авто-игру на несколько ходов. Ваши следующие ходы будут воспроизводиться так, как если бы вы были ИИ. - # Requires translation! To cancel multi-turn AutoPlay you can press the AutoPlay button, next turn button or open the options menue. = Чтобы отменить авто-игру на неск. ходов, вы можете нажать кнопку авто-игры, кнопку следующего хода или открыть меню параметров. - # Requires translation! Multi-turn AutoPlay is not advised on harder difficulty levels as your AI will not play better against an AI with modifiers. = Авто-игра на неск. ходов не советуется на высоких сложностях, так как ваш ИИ не будет играть лучше против ИИ с модификаторами. - # Requires translation! Multi-turn AutoPlay for multiplayer is not yet supported. = Авто-игра на неск. ходов пока не поддерживается в сетевой игре. After building a shrine, your civilization will start generating ☮Faith. = После постройки святилища, ваша цивилизация начнет генерировать очки ☮Веры. diff --git a/android/assets/jsons/translations/Rusyn.properties b/android/assets/jsons/translations/Rusyn.properties index 7a70363dbf324..97590362dfd27 100644 --- a/android/assets/jsons/translations/Rusyn.properties +++ b/android/assets/jsons/translations/Rusyn.properties @@ -3194,16 +3194,16 @@ Founds a new city = # Requires translation! Can instantly construct a [improvementFilter] improvement = # Requires translation! +May create improvements on water resources = + # Requires translation! +Can build [improvementFilter/terrainFilter] improvements on tiles = + # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = Може закласти реліґію May enhance a religion = Може пудперти реліґію # Requires translation! -Can build [improvementFilter/terrainFilter] improvements on tiles = - # Requires translation! -May create improvements on water resources = - # Requires translation! Can be added to [comment] in the Capital = # Requires translation! Prevents spreading of religion to the city it is next to = @@ -3523,9 +3523,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = у сьому варошови in cities with a [buildingFilter] = у варошах из [buildingFilter] in cities without a [buildingFilter] = у варошах без [buildingFilter] diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 9cf72ae34b907..85dee82d72abd 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -2060,12 +2060,12 @@ Automatically built in all cities where it is buildable = 在所有可建造的 Creates a [improvementName] improvement on a specific tile = 可以在一个特定的地块上建造[improvementName] Founds a new city = 建立新城市 Can instantly construct a [improvementFilter] improvement = 可立即建造 [improvementFilter] 地块设施 +May create improvements on water resources = 可在水上资源建造设施(工船将被消耗掉) +Can build [improvementFilter/terrainFilter] improvements on tiles = 可以建造地块设施:[improvementFilter/terrainFilter] Can Spread Religion = 可以传播宗教 Can remove other religions from cities = 可以驱除城市异教 May found a religion = 可创建一个宗教 May enhance a religion = 可增强一个宗教 -Can build [improvementFilter/terrainFilter] improvements on tiles = 可以建造地块设施:[improvementFilter/terrainFilter] -May create improvements on water resources = 可在水上资源建造设施(工船将被消耗掉) Can be added to [comment] in the Capital = 可以被加入在首都的[comment] Prevents spreading of religion to the city it is next to = 阻止紧邻城市的宗教传播 Removes other religions when spreading religion = 传播宗教时消除异端 @@ -2243,8 +2243,8 @@ with [resource] = 拥有[resource]的 without [resource] = 未拥有[resource]的 when above [amount] [stat/resource] = 当[stat/resource]超过[amount]时 when below [amount] [stat/resource] = 当[stat/resource]低于[amount]时 -when above [amount] [stat] (modified by game speed) = 当[stat]超过[amount]时(受游戏速度控制) -when below [amount] [stat] (modified by game speed) = 当[stat]低于[amount]时(受游戏速度控制) +when above [amount] [stat/resource] (modified by game speed) = 当[stat/resource]超过[amount]时(受游戏速度控制) +when below [amount] [stat/resource] (modified by game speed) = 当[stat/resource]低于[amount]时(受游戏速度控制) in this city = 在这个城市中 in cities with a [buildingFilter] = 在建有[buildingFilter]的城市中 in cities without a [buildingFilter] = 在未建造[buildingFilter]的城市中 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 4f7e18fea009d..7250e4d2d861a 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -2060,12 +2060,12 @@ Automatically built in all cities where it is buildable = Construído automátic Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica Founds a new city = Funda una nueva ciudad Can instantly construct a [improvementFilter] improvement = Puede construír una mejora de [improvementFilter] de inmediato +May create improvements on water resources = Puede crear mejoras en recursos acuáticos +Can build [improvementFilter/terrainFilter] improvements on tiles = Puede eregir: [improvementFilter/terrainFilter] Can Spread Religion = Puede difundir una Religión Can remove other religions from cities = Puede remover otras religiones de las ciudades May found a religion = Puede fundar una religión May enhance a religion = Puede realzar una religión -Can build [improvementFilter/terrainFilter] improvements on tiles = Puede eregir: [improvementFilter/terrainFilter] -May create improvements on water resources = Puede crear mejoras en recursos acuáticos Can be added to [comment] in the Capital = Puede ser añadido a [comment] en la Capitál Prevents spreading of religion to the city it is next to = Previene la difusión a ciudades adyacentes de religiones Removes other religions when spreading religion = Remueve otras religiones al difundir religión @@ -2243,8 +2243,8 @@ with [resource] = con [resource] without [resource] = sin [resource] when above [amount] [stat/resource] = al tener más de [amount] [stat/resource] when below [amount] [stat/resource] = al tener menos de [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = al tener más de [amount] [stat] (alterado por la velocidad del juego) -when below [amount] [stat] (modified by game speed) = al tener menos de [amount] [stat] (alterado por la velocidad del juego) +when above [amount] [stat/resource] (modified by game speed) = al tener más de [amount] [stat/resource] (alterado por la velocidad del juego) +when below [amount] [stat/resource] (modified by game speed) = al tener menos de [amount] [stat/resource] (alterado por la velocidad del juego) in this city = en esta ciudad in cities with a [buildingFilter] = en ciudades con un/a [buildingFilter] in cities without a [buildingFilter] = en ciudades sin un/a [buildingFilter] @@ -2564,7 +2564,6 @@ Pan Up Alternate = Desplazar Arriba - Alterno Pan Left Alternate = Desplazar Izquierda - Alterno Pan Down Alternate = Desplazar Abajo - Alterno Pan Right Alternate = Desplazar Derecha - Alterno - # Requires translation! Connect road = Conectar Camino Transform = Transformar Unidad Repair = Reparar @@ -5942,7 +5941,6 @@ Sabratha = Sabratha Rusadir = Rusadir Baecula = Baecula Saldae = Saldae - # Requires translation! Comment [comment] tiles take [] damage] = Comentario: casillas [comment] toman [] daño] Theodora = Teodora @@ -6618,40 +6616,22 @@ If you opened the Civilopedia from the main menu, the "Ruleset" will be that of Letters can select categories, and when there are multiple categories matching the same letter, you can press that repeatedly to cycle between these. = Algunas letras pueden abrir categorías, y cuando hay varias categorías con la misma letra, puedes presionar repetidamente la tecla para saltar entre estas. The arrow keys allow navigation as well - left/right for categories, up/down for entries. = También se puede usar las teclas de flechas para navegar - izquierda/derecha para categorías, arriba/abajo para entradas. - # Requires translation! UI Tips = Consejos de la IU - # Requires translation! Toggle notification list display = Mostrar la Lista de Notificaciones - # Requires translation! On the World screen, swipe the notification list to the right to temporarily hide it. Click the "Bell" button to display them again. = En la pantalla del Mundo, desliza la lista de notificaciones a la derecha para ocultarla temporalmente. Toca el botón de la "Campana" para mostrarla de nuevo. - # Requires translation! The default state for the notification list can be set in Options > Display > UI - Notifications on world screen. = Se puede dictar la visibilidad de la lista en Opciones > IU - Notificaciones en la pantalla del Mundo - # Requires translation! Additional controls for the construction queue = Ajustes adicionales para la lista de construcciones - # Requires translation! Right-click or long press a construction item to open a popup menu with additional controls, allowing to manage production of the same item in all cities, by issuing the commands from the same City screen. = Al mantener presionado o dar click-derecho en una construcción se abrirá un menú con controles adicionales, permitiendo controlar la producción de esa construcción en todas las ciudades desde la misma pantalla de la Ciudad. - # Requires translation! The "Disable" option moves an item to a separated "Disabled" tab, preventing its automatic queueing by the "Auto-assign city production" option. To move a disabled item back to its initial place, enter again the popup menu, and choose "Enable". = La opción de "Bloquear" mueve la construcción a una categoría separada de "Desactivadas", previniendo que sea iniciada por la opción de "Construcción automática en ciudades". Para desbloquear una artículo, repite la misma acción. - # Requires translation! Disabled items are set globally and persistent: they are not reset in a new game, or by restarting Unciv. = Las construcciones bloqueadas se desactivan de manera global y continua - o sea que no se desbloquean en una nueva partida, o reiniciando el juego. - # Requires translation! Queue multiple technologies in different branches = Enfilar multiples tecnologías de diferentes ramas - # Requires translation! On the Tech screen, right-click or long press a technology to automatically queue it, even if this tech is in another branch than the item currently researched. Prerequisite techs to research will also be automatically queued. = En la pantalla de tecnologías, mantén presionado o da click-derecho en una tecnología para automáticamente añadirla a la cola, incluso si esta tecnología está en otra rama. Las tecnologías que sean necesarias también se pondrán en la lista. - # Requires translation! Right-click or long press multiple techs to append them to the research queue, whatever their branch is. = Mantén presionado o da click-derecho en multiples tecnologías para establecer el orden de investigación, sin importar donde esté. - # Requires translation! Upgrade multiple units of the same type = Mejorar multiples unidades del mismo tipo - # Requires translation! On the World screen, select an unit that can be upgraded, then right-click or long press the "Upgrade" button to open a popup menu allowing to upgrade all units of this type at once. = En la pantalla del Mundo, selecciona una unidad que pueda ser mejorada, luego mantén presionado o has click-derecho el botón de "Mejorar" para abrir un menú que permite mejorar todas las unidades del mismo tipo a la vez. - # Requires translation! In the Units overview, the same upgrade menu is available by clicking the unit icon in the "Upgrade" column. When an unit is upgradeable, the icon is lit if conditions are met (enough gold and/or resources), otherwise it is dimmed. = En la Vista General de las Unidades, está disponible el mismo menú para mejorar las unidades al tocar el icono verde en la columna de "Mejorar". Cuando una unidad se pueda mejorar, pero los requisitos no son cumplidos (sin suficiente Oro/Recursos) se opacará. - # Requires translation! Reveal known resources on world screen = Revelar recursos conocidos en el mapa - # Requires translation! In the Resources overview, click on a resource icon to center the world screen on tiles already discovered and providing this resource. = En la Vista General de los Recursos, se puede tocar en el ícono del recurso para indicar en el mapa descubierto las casillas que dan este recurso. - # Requires translation! Alternatively, click on the "Unimproved" number to center the world screen only on owned tiles where the resource is not improved. = También se puede indicar los recursos que no están explotados dentro de tus fronteras dandole en el número bajo "Sin Mejorar". - # Requires translation! If more than one tile is available, click repeatedly on the notification to cycle through all of them. = Si existe más de una casilla, se puede tocar varias veces la notificación para recorrer todas las ubicaciones. diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index 192f1b1f30d88..d0c5ddf2b90be 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -2328,14 +2328,14 @@ Creates a [improvementName] improvement on a specific tile = Skapar en [improvem Founds a new city = Grundar en ny stad # Requires translation! Can instantly construct a [improvementFilter] improvement = +May create improvements on water resources = Kan skapa förbättringar på vattenresurser +Can build [improvementFilter/terrainFilter] improvements on tiles = Kan bygga [improvementFilter/terrainFilter]-förbättringar på rutor # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = Kan stifta en religion May enhance a religion = Kan förbättra en religion -Can build [improvementFilter/terrainFilter] improvements on tiles = Kan bygga [improvementFilter/terrainFilter]-förbättringar på rutor -May create improvements on water resources = Kan skapa förbättringar på vattenresurser Can be added to [comment] in the Capital = Kan läggas till [comment] i Huvudstaden Prevents spreading of religion to the city it is next to = Förhindrar spridandet av religion till angränsande stad Removes other religions when spreading religion = Tar bort andra religioner vid spridning av religion @@ -2550,9 +2550,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = i denna stad in cities with a [buildingFilter] = i städer med en [buildingFilter] in cities without a [buildingFilter] = i städer utan [buildingFilter] diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 6299dc7382b06..67cd58f68c28a 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -2149,14 +2149,14 @@ Automatically built in all cities where it is buildable = Creates a [improvementName] improvement on a specific tile = 在一個特定的地塊上建造[improvementName] Founds a new city = 建立新城市 Can instantly construct a [improvementFilter] improvement = 可立即建造 [improvementFilter] 地塊設施 +May create improvements on water resources = 可在水上資源建造設施(工船將被消耗掉) +Can build [improvementFilter/terrainFilter] improvements on tiles = 可在地塊上建造[improvementFilter/terrainFilter] # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = 可以建立宗教 May enhance a religion = 可以強化宗教 -Can build [improvementFilter/terrainFilter] improvements on tiles = 可在地塊上建造[improvementFilter/terrainFilter] -May create improvements on water resources = 可在水上資源建造設施(工船將被消耗掉) Can be added to [comment] in the Capital = 可以加進位在首都的[comment] Prevents spreading of religion to the city it is next to = 防止宗教傳播到鄰近的城市 Removes other religions when spreading religion = 傳播宗教時會清除其他宗教 @@ -2341,9 +2341,9 @@ without [resource] = 未擁有[resource] when above [amount] [stat/resource] = 當[stat/resource]高於[amount]時 when below [amount] [stat/resource] = 當[stat/resource]低於[amount]時 # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = 在所在城市 in cities with a [buildingFilter] = 在具有[buildingFilter]的城市中 in cities without a [buildingFilter] = 在沒有[buildingFilter]的城市中 diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index a8086a89b9756..549762ad4987f 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -2197,6 +2197,8 @@ Creates a [improvementName] improvement on a specific tile = Founds a new city = Yeni bir şehir kurar # Requires translation! Can instantly construct a [improvementFilter] improvement = +May create improvements on water resources = Su kaynakları üzerinde geliştirmeler yapabilir +Can build [improvementFilter/terrainFilter] improvements on tiles = karolara [improvementFilter/terrainFilter] geliştirmeleri inşa edebilir # Requires translation! Can Spread Religion = # Requires translation! @@ -2205,8 +2207,6 @@ Can remove other religions from cities = May found a religion = # Requires translation! May enhance a religion = -Can build [improvementFilter/terrainFilter] improvements on tiles = karolara [improvementFilter/terrainFilter] geliştirmeleri inşa edebilir -May create improvements on water resources = Su kaynakları üzerinde geliştirmeler yapabilir # Requires translation! Can be added to [comment] in the Capital = # Requires translation! @@ -2480,9 +2480,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = bu şehirde # Requires translation! in cities with a [buildingFilter] = diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index aa0dc7cedac3e..17c8a49cbef44 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -2080,12 +2080,12 @@ Automatically built in all cities where it is buildable = Автоматично Creates a [improvementName] improvement on a specific tile = Створює покращення [improvementName] на певній клітинці Founds a new city = Може заснувати нове місто Can instantly construct a [improvementFilter] improvement = Може миттєво створити покращення: [improvementFilter] +May create improvements on water resources = Може створювати покращення на водних ресурсах +Can build [improvementFilter/terrainFilter] improvements on tiles = Може будувати на клітинках покращення: [improvementFilter/terrainFilter] Can Spread Religion = Може поширити релігію Can remove other religions from cities = Може прибирати інші релігії з міст May found a religion = Може заснувати релігію May enhance a religion = Може покращити релігію -Can build [improvementFilter/terrainFilter] improvements on tiles = Може будувати на клітинках покращення: [improvementFilter/terrainFilter] -May create improvements on water resources = Може створювати покращення на водних ресурсах Can be added to [comment] in the Capital = Може бути додано до [comment] у столиці Prevents spreading of religion to the city it is next to = Запобігає поширенню інших релігій у місті, поряд із яким знаходиться. Removes other religions when spreading religion = Прибирає інші релігії під час поширення власної @@ -2265,8 +2265,8 @@ with [resource] = з [resource] without [resource] = без [resource] when above [amount] [stat/resource] = коли більше [amount] [stat/resource] when below [amount] [stat/resource] = коли менше [amount] [stat/resource] -when above [amount] [stat] (modified by game speed) = коли більше [amount] [stat] (під впливом швидкості гри) -when below [amount] [stat] (modified by game speed) = коли менше [amount] [stat] (під впливом швидкості гри) +when above [amount] [stat/resource] (modified by game speed) = коли більше [amount] [stat/resource] (під впливом швидкості гри) +when below [amount] [stat/resource] (modified by game speed) = коли менше [amount] [stat/resource] (під впливом швидкості гри) in this city = у цьому місті in cities with a [buildingFilter] = у містах з [buildingFilter] in cities without a [buildingFilter] = у містах без [buildingFilter] diff --git a/android/assets/jsons/translations/Vietnamese.properties b/android/assets/jsons/translations/Vietnamese.properties index eb87d1d3bbe46..c110edd76185d 100644 --- a/android/assets/jsons/translations/Vietnamese.properties +++ b/android/assets/jsons/translations/Vietnamese.properties @@ -2321,14 +2321,14 @@ Creates a [improvementName] improvement on a specific tile = Tạo một cải t Founds a new city = Lập thành phố mới # Requires translation! Can instantly construct a [improvementFilter] improvement = +May create improvements on water resources = Có thể cải thiện nguồn nước +Can build [improvementFilter/terrainFilter] improvements on tiles = Có thể xây dựng các cải tiến [improvementFilter/terrainFilter] trên các ô xếp # Requires translation! Can Spread Religion = # Requires translation! Can remove other religions from cities = May found a religion = Có thể tìm thấy một tôn giáo May enhance a religion = Có thể nâng cao một tôn giáo -Can build [improvementFilter/terrainFilter] improvements on tiles = Có thể xây dựng các cải tiến [improvementFilter/terrainFilter] trên các ô xếp -May create improvements on water resources = Có thể cải thiện nguồn nước Can be added to [comment] in the Capital = Có thể được thêm vào [comment] ở Capital Prevents spreading of religion to the city it is next to = Ngăn cản sự lan truyền của tôn giáo đến thành phố bên cạnh Removes other religions when spreading religion = Loại bỏ các tôn giáo khác khi truyền bá tôn giáo @@ -2532,9 +2532,9 @@ when above [amount] [stat/resource] = # Requires translation! when below [amount] [stat/resource] = # Requires translation! -when above [amount] [stat] (modified by game speed) = +when above [amount] [stat/resource] (modified by game speed) = # Requires translation! -when below [amount] [stat] (modified by game speed) = +when below [amount] [stat/resource] (modified by game speed) = in this city = tại thành phố này in cities with a [buildingFilter] = ở các thành phố có [buildingFilter] in cities without a [buildingFilter] = ở các thành phố không có [buildingFilter] diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 9c7e661d29885..1617c8b0956df 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -9,7 +9,7 @@ Dutch = 99 English = 0 Filipino = 91 Finnish = 36 -French = 99 +French = 100 German = 98 Greek = 14 Hungarian = 77 @@ -25,10 +25,10 @@ Persian_(Pinglish-UN) = 27 Polish = 99 Portuguese = 61 Romanian = 78 -Russian = 98 +Russian = 99 Rusyn = 66 Simplified_Chinese = 99 -Spanish = 99 +Spanish = 100 Swedish = 84 Traditional_Chinese = 96 Turkish = 81 diff --git a/changelog.md b/changelog.md index 78fd1d12e3450..7e06d3a9a1367 100644 --- a/changelog.md +++ b/changelog.md @@ -1,54 +1,20 @@ ## 4.9.7 -Added 'relevant city' to conditionals, taking the city from the relevant tile where no city provided directly +Allow city conditionals on units to upgrade to -Resolved - Captured military units trigger a notification for the captured unit's civ +Captured military units trigger a notification for the target civ -Resolved - Citezenship policy grants worker even without having cities - -Resolved - default white color for city-state types - -Resolved - Fixed city-state type coloring - -Added initial pathfinding tests - -Fixed pillage tests - -Console: Added 'unit setmovement' command - -Fixed compilation error - -standardized exploration actions - -standardized pillage, sleep actions - -standardized automate action - -invokeUnitAction will take the first *actionable* action, instead of the first one that exists, which may not be actionable +Fixed city-state type coloring "Can instantly construct a [improvementFilter] improvement" works with improvementFilter -Fixed work boat automation - -chore: city settle action readability - -Standardized 'add in capital' action - -Standardized 'spread religion' / 'remove heresy' actions +Allow conditionals for trigger-type unit actions - By SeventhM -Standardized 'spread religion' / 'remove heresy' actions - -Standardized 'create improvement' uniques - need to remember to deprecate the water improvements! - -Allow conditionals for unit actions - By SeventhM - -By willjallen: -- Fix connect road button for when auto unit cycle is turned on -- Add null check for connect road cross-version saves +Fix connect road button when auto unit cycle turned on - By willjallen -Add resource support to stat gamespeed conditional - By PLynx01 +Add resource support to stat gamespeed conditional - By PLynx01 -Better Frigate and Ship of the Line sound - By tuvus +Better Frigate and Ship of the Line sound - By tuvus ## 4.9.6 diff --git a/fastlane/metadata/android/en-US/changelogs/942.txt b/fastlane/metadata/android/en-US/changelogs/942.txt index c5d87522e9cf9..acdae121d089e 100644 --- a/fastlane/metadata/android/en-US/changelogs/942.txt +++ b/fastlane/metadata/android/en-US/changelogs/942.txt @@ -1,51 +1,15 @@ +Allow city conditionals on units to upgrade to +Captured military units trigger a notification for the target civ -Added 'relevant city' to conditionals, taking the city from the relevant tile where no city provided directly - -Resolved - Captured military units trigger a notification for the captured unit's civ - -Resolved - Citezenship policy grants worker even without having cities - -Resolved - default white color for city-state types - -Resolved - Fixed city-state type coloring - -Added initial pathfinding tests - -Fixed pillage tests - -Console: Added 'unit setmovement' command - -Fixed compilation error - -standardized exploration actions - -standardized pillage, sleep actions - -standardized automate action - -invokeUnitAction will take the first *actionable* action, instead of the first one that exists, which may not be actionable +Fixed city-state type coloring "Can instantly construct a [improvementFilter] improvement" works with improvementFilter -Fixed work boat automation - -chore: city settle action readability - -Standardized 'add in capital' action - -Standardized 'spread religion' / 'remove heresy' actions - -Standardized 'spread religion' / 'remove heresy' actions - -Standardized 'create improvement' uniques - need to remember to deprecate the water improvements! - -Allow conditionals for unit actions - By SeventhM +Allow conditionals for trigger-type unit actions - By SeventhM -By willjallen: -- Fix connect road button for when auto unit cycle is turned on -- Add null check for connect road cross-version saves +Fix connect road button when auto unit cycle turned on - By willjallen -Add resource support to stat gamespeed conditional - By PLynx01 +Add resource support to stat gamespeed conditional - By PLynx01 -Better Frigate and Ship of the Line sound - By tuvus \ No newline at end of file +Better Frigate and Ship of the Line sound - By tuvus \ No newline at end of file diff --git a/fastlane/metadata/android/tr/full_description.txt b/fastlane/metadata/android/tr/full_description.txt new file mode 100644 index 0000000000000..b335edc14c129 --- /dev/null +++ b/fastlane/metadata/android/tr/full_description.txt @@ -0,0 +1,17 @@ +En çok tanınan uygarlık inşa etme oyununun açık kaynak kodlu sürümü. Hızlı, küçük, reklamsız, sonsuza kadar bedava! + +Uygarlığını inşa et, teknolojileri araştır, şehirlerini genişlet ve düşmanlarını yen! + +İstekler? Hatalar? Geliştirmeye yardım? Uygulama için yapılacaklar listesi burada: GitHub Issues NOT! Dil ingilizce + +Sorular? Yorumlar? Neden gelip discord sunucumuza katılmıyorsun? Discord ;) + +Oyunun kendi diline çevirilmesine yardım etmek mi istiyorsun? Dokümantasyonu okuyabilirsin: Wiki. NOT! Dokümantasyon ingilizce + +Kotlin veya java mı kullanıyorsun? Oyunun gelişmesine buradan katkıda bulunabilirsin: GitHub Repository. + +Dünya seni bekliyor! Uygarlığını zamana meydan okuyan bir imparatorluğa dönüştürebilecek misin? + +Uygulama "Tam internet erişimi" iznini kullanıcı tarafından başlatılan indirmeler ve çok oyunculu oynamak için kullanır. Listelenen diğer izinler API tarafından çok oyunculu modda tur bildirimleri için otomatik olarak dahil edilir. + +Ağ izinleri modları listelemek,indirmek; müzik indirmek ve çok oyunculu oyunları yüklemek/indirmek için kullanılır. Unciv tarafından bu sebeplerden başka biçimde ağ kullanılmaz.