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Copy pathCOM_5ePack_AWM - All.user
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COM_5ePack_AWM - All.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="r5CDnkGbl" name="Dankwood Goblin" compset="Race">
<fieldval field="rDEX" value="2"/>
<fieldval field="rHeightMin" value="36"/>
<fieldval field="rWeightMin" value="40"/>
<fieldval field="rWIS" value="1"/>
<usesource source="p5eAWMRP"/>
<tag group="Alignment" tag="NeutralLC" name="Neutral" abbrev="N"/>
<tag group="RaceSize" tag="Small11" name="Small" abbrev="Small"/>
<tag group="Alignment" tag="Evil" name="Evil" abbrev="E"/>
<tag group="RaceType" tag="Normal" name="Normal (Player) Race" abbrev="Normal (Player) Race"/>
<bootstrap thing="wUnarmed">
<autotag group="AttackTarg" tag="1Target"/>
</bootstrap>
<bootstrap thing="lGoblin"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="raGobNiEsc"></bootstrap>
<bootstrap thing="ra5CSpSmBe"></bootstrap>
</thing>
<thing id="r5CBrdSqrl" name="Birdsquirrel" compset="Race">
<fieldval field="rCR" value=".25"/>
<fieldval field="rHitDice" value="3"/>
<fieldval field="rHPStart" value="10"/>
<fieldval field="rSTR" value="-4"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="3"/>
<fieldval field="rINT" value="-6"/>
<fieldval field="rWIS" value="2"/>
<fieldval field="rCHA" value="-4"/>
<fieldval field="rSpeed" value="20"/>
<fieldval field="rAC" value="1"/>
<fieldval field="rMultiatt" value="The birdsquirrel attacks once with its bite and once with its claws."/>
<usesource source="p5eAWMRP"/>
<tag group="Alignment" tag="Unaligned"/>
<tag group="RaceType" tag="NPC"/>
<tag group="RaceSize" tag="Tiny12"/>
<bootstrap thing="xFly">
<autotag group="Value" tag="30"/>
</bootstrap>
<bootstrap thing="tpBeast"></bootstrap>
<bootstrap thing="ra5CPackTa">
<assignval field="abText" value="birdsquirrel"/>
</bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="xClimb">
<autotag group="Value" tag="20"/>
</bootstrap>
<bootstrap thing="wBite">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="wProperty" tag="Finesse"/>
<assignval field="wDieSize" value="6"/>
<assignval field="wDieCount" value="1"/>
</bootstrap>
<bootstrap thing="wClaw">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="wProperty" tag="Finesse"/>
<assignval field="sbName" value="Claws"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
<assignval field="livename" value="Claws"/>
</bootstrap>
</thing>
<thing id="r5CBntMnk" name="Boontu Monkey" compset="Race">
<fieldval field="rHitDice" value="1"/>
<fieldval field="rHPStart" value="3"/>
<fieldval field="rSpeed" value="20"/>
<fieldval field="rSTR" value="-2"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="1"/>
<fieldval field="rINT" value="-5"/>
<fieldval field="rWIS" value="2"/>
<fieldval field="rCHA" value="-4"/>
<fieldval field="rHDSides" value="6"/>
<usesource source="p5eAWMRP"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<tag group="Alignment" tag="Unaligned" name="Unaligned" abbrev="UN"/>
<tag group="RaceSize" tag="Tiny12"/>
<bootstrap thing="xClimb">
<autotag group="Value" tag="20"/>
</bootstrap>
<bootstrap thing="tpBeast"></bootstrap>
<bootstrap thing="wBite">
<autotag group="AttackTarg" tag="1Target"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="4"/>
</bootstrap>
<bootstrap thing="ra5CPackTa">
<assignval field="abText" value="monkey"/>
</bootstrap>
</thing>
<thing id="r5CCryCvMr" name="Crystal Cave Merfolk" compset="Race">
<fieldval field="rHitDice" value="2"/>
<fieldval field="rHPStart" value="11"/>
<fieldval field="rCR" value="0.125"/>
<fieldval field="rSpeed" value="10"/>
<fieldval field="rDEX" value="3"/>
<fieldval field="rCON" value="2"/>
<fieldval field="rINT" value="1"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="2"/>
<usesource source="p5eAWMRP"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<tag group="WepProf" tag="wSpear" name="Spear" abbrev="Spear"/>
<tag group="Alignment" tag="NeutralGE" name="Neutral" abbrev="N"/>
<tag group="Alignment" tag="NeutralLC" name="Neutral" abbrev="N"/>
<tag group="ProfSkill" tag="skPercep" name="Perception" abbrev="Perception"/>
<tag group="RaceSize" tag="Medium0" name="Medium" abbrev="Medium"/>
<bootstrap thing="raMerAmphi"></bootstrap>
<bootstrap thing="lAquan"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttMerfolk"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="xSwim">
<autotag group="Value" tag="40"/>
</bootstrap>
<bootstrap thing="ra5CSrnSng"></bootstrap>
</thing>
<thing id="ra5CSrnSng" name="Siren Song" description="Every humanoid or giant within 300 feet of the merfolk must make a DC 11 Wisdom saving throw. On a failure, they are charmed until the merfolk's song ends." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="abSave" tag="aWIS"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="r5CDumGob" name="Dum-Dum Goblin" compset="Race">
<fieldval field="rHitDice" value="2"/>
<fieldval field="rHPStart" value="7"/>
<fieldval field="rCR" value="0.25"/>
<fieldval field="rSTR" value="-2"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rWIS" value="-2"/>
<fieldval field="rCHA" value="-2"/>
<usesource source="p5eAWMRP"/>
<tag group="WepProf" tag="wShortbow" name="Shortbow" abbrev="Shortbow"/>
<tag group="Alignment" tag="Evil" name="Evil" abbrev="E"/>
<tag group="Alignment" tag="NeutralLC" name="Neutral" abbrev="N"/>
<tag group="ArmProfGrp" tag="ArmorLight" name="Light armor" abbrev="Light armor"/>
<tag group="ArmProfGrp" tag="Shields" name="Shields" abbrev="Shields"/>
<tag group="ProfDouble" tag="skStealth" name="Stealth" abbrev="Stealth"/>
<tag group="RaceSize" tag="Small11" name="Small" abbrev="Small"/>
<tag group="RaceType" tag="NPC" name="NPC Race" abbrev="NPC Race"/>
<tag group="WepProf" tag="wScimitar" name="Scimitar" abbrev="Scimitar"/>
<bootstrap thing="ttGoblinoi"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lGoblin"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="raGobNiEsc"></bootstrap>
<bootstrap thing="ra5CCtchMe"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
</thing>
<thing id="ra5CCtchMe" name="Catch Me If You Can!" description="Any creature attacking the dum-dum goblin must first succeed on a DC 15 Dexterity check." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="abSave" tag="aDEX"/>
<tag group="abAction" tag="None"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
</document>