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Copy pathCOM_5ePack_AI - Monsters.user
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COM_5ePack_AI - Monsters.user
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<?xml version="1.0" encoding="UTF-8"?>
<document signature="Hero Lab Data">
<thing id="l5CDpCrow" name="Deep Crow" compset="Language" uniqueness="useronce">
<usesource source="p5eAIS"/>
<usesource source="p5eTOotWP"/>
<tag group="LangCat" tag="Monster" name="Monster Languages" abbrev="Monster"/>
<tag group="LangPreval" tag="NPC" name="NPC Race Languages" abbrev="NPC"/>
</thing>
<thing id="ra5CFireBrth" name="Fire Breath" description="[abText] breathes fire in a [abValue]-foot cone. Each creature in that area must make a DC [abValue2] Dexterity save, taking [abValue3] ([abValue4]d[abValue5]) fire damage on a failure or half that on a success." compset="RaceSpec">
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Recharge" tag="5"/>
<tag group="abRange" tag="Feet"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
<tag group="abSave" tag="aDEX"/>
<eval phase="Final" priority="50000"><![CDATA[field[CustDesc].text = field[abText].text & " breathes fire in a " & field[abValue].value & "-foot cone. Each creature in that area must make a DC " & field[abValue2].value & " Dexterity save, taking " & field[abValue3].value & " (" & field[abValue4].value & "d" & field[abValue5].value & ") fire damage on a failure or half that on a success."]]></eval>
</thing>
<thing id="ra5CGrnAcSpG" name="Acid Spray Gun" description="The hobgoblin sprays a 10-foot cone of acid. Any creatures within the area must make a DC10 Dexterity save, suffering 7 (2d6) acid damage on a failure or half as much on a success. The spray gun's tank holds to standard vials of acid plus a mixture of water, totaling five uses of the spray." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="Recharge" tag="5"/>
<tag group="DamageType" tag="dtacid"/>
</thing>
<thing id="ra5CDlOnyx" name="Dealing with Onyx" description="Onyx cannot be killed through combat. Attacks that hit against its AC of 12 do make contact, but Onyx suffers no lingering damage. If a successful attack, spell, or other effect deals what would normally be 10 or more damage to her, Onyx makes her attack rolls at disadvantage until the end of her next turn. Spells that impose conditions on her function normally, but wear off at the end of her next turn instead of when they normally would." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5COnxRelSiz" name="Relatively Enormous" description="Onyx makes ability checks and saving throws with advantage, and any damage it would otherwise take is reduced to 0." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5C2DCFelAgi" name="Feline Agility" description="Two can double their speed for a single round while in combat. Once Two uses this ability, they can't use it again until they move 0 feet for a turn." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CADCShdCw" name="Shadow Caw" description="The ancient deep crow caws painfully loudly. All creatures within 60 feet of it that can hear the caw must succeed on a DC 17 Constitution save or suffer 10 (3d6) psychic damage." compset="RaceSpec">
<fieldval field="abRange" value="60"/>
<fieldval field="wDieCount" value="3"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aCON"/>
<tag group="DamageType" tag="dtPsychic"/>
</thing>
<thing id="ra5CADCShdLg" name="Shadow Caw" description="The ancient deep crow uses the Shadow Caw ability." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CADCWngAtk" name="Wing Attack" description="The ancient deep crow beats its wings. Every creature within 10 feet of it must make a DC 19 Dexterity save, suffering 13 (2d6 + 6) bludgeoning damage and getting knocked prone on a failure. The crow can then fly up to half its flight speed." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Legendary"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aDEX"/>
<tag group="DamageType" tag="dtBludgeon"/>
<tag group="LegenAct" tag="2"/>
</thing>
<thing id="ra5CBraSngDom" name="Song of Domination" description="Brahma targets one creature visible to her. It must make a DC 13 Wisdom save, becoming charmed by her for 1 minute on a failure. If it secretly or openly wants to be charmed by her, it makes the any saves for this effect at disadvantage. It can repeat the save at the end of each of its turns, ending the charmed effect on a success. But for one hour after being charmed by her for any length of time, it has disadvantage on Intelligence, Wisdom, and Charisma checks if they are against Brahma." compset="RaceSpec">
<fieldval field="trkMax" value="3"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CBraTnt" name="Taunt (Bonus)" description="Brahma chooses one creature that is visible to and within 30 feet of her. If the target can hear her, it must make a DC 13 Charisma save. On a failure, it makes ability checks, attack rolls, and saving throws with disadvantage until Brahma's next turn begins." compset="RaceSpec">
<fieldval field="trkMax" value="2"/>
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aCHA"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CChsQCld" name="Chaos Cloud" description="The chaos quadropod fires a ball of ethereal light at a point visible to it and no more than 60 feet away. The ball explodes on impact, and any creature within a 20 foot sphere of the point must make a DC 14 Charisma save, being stunned until the end of its next turn on a failure." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="60"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aCHA"/>
<tag group="Usage" tag="ShortRest"/>
</thing>
<thing id="ra5CDnrAcdVom" name="Acid Vomit" description="Donaar vomits acid in line 30 feet long and 5 feet wide. Any creatures in the area must make a DC 12 Dexterity save, suffering 7 (2d6) acid damage on a failure or half as much on a success." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<fieldval field="wDieCount" value="2"/>
<fieldval field="wDieSize" value="6"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="DamageType" tag="dtacid"/>
</thing>
<thing id="ra5CDnrChmChl" name="Champion Challenge (Bonus)" description="Donaar can use a bonus action to force a creature visible to and within 30 feet of him to make a DC 13 Wisdom save. On a failure, the creature cannot purposefully move more than 30 feet away from Donaar. If Donaar is incapacitated, dies, or if the creature is unwillingly moved more than 30 feet from him, the effect ends for the creature." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="StandardDC" tag="aCHA"/>
<tag group="abSave" tag="aWIS"/>
<tag group="Usage" tag="ShortRest"/>
</thing>
<thing id="ra5CAffGlmByd" name="Glimpse of the Beyond" description="This creature provides a hint of its true, maddening nature. Every creature within 30 feet of it that can see and hear it must make a DC 13 Intelligence save, becoming blinded on a failure. Such a blinded creature can repeat the save at the end of each of its turns, ending its own blindness on a success." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CAffSmthOff" name="Something Feels Off" description="This creature can use its reaction to impose disadvantage on an attack roll against it, made by a visible creature within 5 feet." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CAffTchMad" name="Touch of Madness " description="This creature has advantage on saves against being charmed or frightened." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CCrtMpShrt" name="Map of Shortcuts" description="This creature shows a map of local shortcuts. Every creature it picks within 30 feet of it that can see the map can use a bonus action on its next turn to Dash or Disengage." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CDsnBtrOdd" name="Better Odds" description="As an action, this creature flips a coin to determine the best course of action, picking a number of creatures that can see and hear it. Each of the target creatures (plus this creature) rolls a d4 and adds the result to the next ability check, saving throw, or attack roll it makes." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CDcScrlSrv" name="Scroll Service" description="This creature can use an action to pull out a spell scroll from its satchel, which must be for a 3rd level or lower spell of its choice. Only this creature can use the scroll, which otherwise disappears after a minute." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CEmpCrpFcs" name="Corporate Focus" description="This creature has advantage on saves versus being charmed and when making contested Wisdom and Charisma checks." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CDrnFrzAss" name="Freeze Assets (Bonus)" description="When this creature makes its next successful hit, it can use a bonus action to force the attack's target to make a DC 13 Constitution save. On a failure, the target is paralyzed until the beginning of its next turn." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CDrnHstTkv" name="Hostile Takeover" description="When a visible creature within 15 feet of this creature attacks it, this creature can use its reaction to have the attacker make a DC 13 Wisdom save. On a failure, the attacker must reroll the attack against another target of its choice within its attack range, not including itself." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CHrdThngNd" name="That Thing You Need" description="This creature pulls an item of its choice, worth no more than 15 gp and from the Adventuring Gear table in Chapter 5 of the Player's Handbook, out of its bag." compset="RaceSpec">
<fieldval field="trkMax" value="3"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CLmgWhsEnc" name="Whispered Encyclopedia" description="This creature can use its reaction to impose disadvantage on an attack roll, a saving throw, or an ability check of a creature it can see within 20 feet." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CAgtNblStr" name="Noble Strike (Bonus)" description="This creature can use a bonus action to make its next successful attack frighten to target. An affected target can make a DC 13 Constitution save at the end of each of its subsequent turns, ending the frightened condition with a successful save." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CKnfRdy2F" name="Ready to Fight " description="This creature has advantage on attack rolls against any creature it has currently surprised." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
</thing>
<thing id="ra5CAgtRlySlp" name="Reality Slip" description="When hit by an attack, this creature can use its reaction to move up to its speed without provoking attacks of opportunity and then make a single melee weapon attack." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CObvRdOpps" name="Read the Opposition (Bonus)" description="This creature can use a bonus action to pick one creature it can see and indicate its weaknesses. All creatures that can hear this creature speaking have advantage on attack rolls and contested ability checks against the target creature until the end of the target creature's next turn." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5COccBdInKr" name="Bead of Instant Karma" description="This creature can use its reaction to impose its choice between advantage and disadvantage on an attack roll, a saving throw, or an ability check of a creature it can see." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CSecChrmIn" name="Charming Introduction" description="This creature uses an action to hand its business card to a creature within 5 feet of it. The target must make a DC 13 Charisma save, becoming charmed as if under the charm person spell by this creature on a failure." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CZltTchMsk" name="Touch of the Mask" description="This creature forcibly places a mask on another creature within 5 feet of it. The target must make a DC 13 Dexterity save, becoming stunned until the end of its next turn if it fails. Creatures without faces or whose faces are covered by a mask or helmet are immune to this." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CZltTrBlvr" name="True Believer" description="If this creature fails a save versus being charmed, it can use a reaction to reroll the save." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="abAction" tag="Reaction"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CZltsJstc" name="Zealot's Justice" description="This creature shouts platitudes. Every creature able to hear it and within 30 feet of it must make a DC 13 Wisdom save. On a failure, it's restrained. It can repeat the save at the end of each of its turns, ending the restraint on a success." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CJimBenTrn" name="Benign Transportation (Bonus, Recharges after casting a 1st level or higher Conjuration Spell)" description="Jim can use a bonus action to teleport up to 30 feet to a visible, unoccupied space. If such a space is instead occupied by a willing Small or Medium creature, he can use the bonus action to teleport and swap places with them." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
</thing>
<thing id="ra5CJimMinCnj" name="Minor Conjuration" description="Jim can conjure up an inanimate object that weighs 10 pounds or less and that could fit in a 3-foot cube, either in his hand or in an unoccupied space on the ground within 10 feet of him. The object is clearly magical, radiating dim light for 5 feet around it. The object disappears after an hour, if Jim conjures another such object, or if it takes any damage." compset="RaceSpec">
<fieldval field="abRange" value="10"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
</thing>
<thing id="ra5CKegBrShw" name="Beer Shower" description="Ridiculously strong beer spews out of the keg robot, either in a 15-foot cone or a line 30 feet long and 5 feet wide. Any creature in the affected area must make a DC 13 Constitution save, becoming poisoned on a failure. While a creature is so poisoned, its speed is halved. It can repeat the save at the end of each of its turns, with a success ending the effects. The beer also douses any open flames in the area." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aCON"/>
</thing>
<thing id="ra5CKegCstSto" name="Customizable Storage" description="The keg robot's barrel body can contain up to three different liquids, totaling 12 gallons. When full, the keg robot can make one liquid attack per gallon before needing to be refilled. Refilling it takes 2 rounds per gallon refilled. Different payloads can result in different attacks from those present in this statblock." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CKegHotOil" name="Hot Oil Spray" description="The keg robot blasts hot oil, either in a 15-foot cone or along a 30-foot by 5-foot line. Any creatures in the affected area must make a DC 13 Dexterity save, taking 7 (1d8 + 3) fire damage and getting knocked prone on a failure. On a success, they take half that damage and are not knocked prone. The oil takes 1 minute to dry. If a creature affected by the oil takes fire damage, the oil burns away but causes them to take an extra 3 (1d6) fire damage in the process. If the oil on the ground is lit before it dries, it burns for 1d4 rounds, and any creature that enters the area for the first time or that ends its turn in the area suffers 3 (1d6) fire damage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aSTR"/>
<tag group="abSave" tag="aDEX"/>
<tag group="Recharge" tag="5"/>
</thing>
<thing id="ra5CKthAwkMnd" name="Awakened Mind" description="If a creature can speak at least one language, is visible to K'thriss, and is within 30 feet of him, K'thriss can speak telepathically to it." compset="RaceSpec">
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5COakRetFvr" name="Return the Favor" description="When Oak is damaged by a melee weapon attack, he can attack with his hooked dagger." compset="RaceSpec">
<fieldval field="trkMax" value="3"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="Usage" tag="day"/>
</thing>
<thing id="ra5COmDivStr" name="Divine Strike" description="Once on each of his turns when he hits a creature with a weapon attack, Omin can cause deal an extra 4 (1d8) weapon's damage type with the attack." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="wDieCount" value="1"/>
<fieldval field="wDieSize" value="8"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="Usage" tag="UsPe5CTurn"/>
</thing>
<thing id="ra5COmnWrGdB" name="War God's Blessing" description="If a creature within 30 feet of him makes an attack roll, Omin can grant the creature a +10 bonus to the roll. He must do this before learning whether the attack is successful or not." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Reaction"/>
<tag group="Usage" tag="ShortRest"/>
</thing>
<thing id="ra5CPndEchSpl" name="Echo Spell" description="If Pendragon cast a spell on his last turn, he can use a bonus action to recast it this turn, even if its casting time is not normally a bonus action. This recast spell uses any spell slots it normally would." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CPhxDivDsp" name="Divine Display (Bonus)" description="Phoenix can use a bonus action to create divine light from his shield. Any creatures he chooses that are within 30 feet of him must make a DC 13 Wisdom save, becoming blinded for 1 minute on a failure. A creature so blinded can repeat the saving throw at the end of each of its turns, ending the blindness on a successful save." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="StandardDC" tag="aWIS"/>
<tag group="abSave" tag="aWIS"/>
<tag group="Usage" tag="Day"/>
</thing>
<thing id="ra5CPrtChgShp" name="Change Shape" description="Portentia uses magic to polymorph into a humanoid or beast with a CR of 3 or lower (based on her own), or back into her own true form. Whatever she is wearing and carrying either absorbs into the form or is held and carried by it, depending on her choice. Her AC, movement types and speeds, Strength, Dexterity, and special senses become those of the new form, and she gets any statistics and abilities (except class features, lair actions, and legendary actions) that the new form has that she did not. Her other statistics and ability to speak are unaffected. " compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Action"/>
</thing>
<thing id="ra5CRsDefMsl" name="Deflect Missiles" description="If Rosie is hit by a ranged weapon attack, she can deflect it. She reduces the damage by 1d10 + 9. If she reduces the damage to 0, has a free hand, and the missile is small enough to hold in that hand, she catches it." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
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<thing id="ra5CSplAbsAtk" name="Absorb Attack" description="When Splugoth is hit by a creature he can see with a melee weapon attack, the weapon snags on strange energy and the attack does not hit. The attacking creature can use an action to make a DC 12 Strength (Athletics) check to pull the weapon out of the energy pocket before it can be used again. Natural weapons can be halted and snagged, but are automatically unstuck at the end of the attacking creature's turn." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Reaction"/>
</thing>
<thing id="ra5CSplDefAdv" name="Defensive Advantage" description="If two or more of Splugoth's allies that aren't incapacitated are within 5 feet of him, attack rolls against him have disadvantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CSplTchMd" name="Touch of Madness" description="Splugoth makes saves against being charmed or frightened with advantage." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CSplWrdBnd" name="Word From Beyond" description="Splugoth utters words from another place, making every creature that he chooses that is visible to and within 30 feet of him to make a DC 12 Wisdom save. On a failure, a creature is stunned until the end of its next turn." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<fieldval field="abRange" value="30"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="abRange" tag="Feet"/>
<tag group="FeatureTyp" tag="Action"/>
<tag group="abAction" tag="Action"/>
<tag group="StandardDC" tag="aINT"/>
<tag group="abSave" tag="aWIS"/>
<tag group="Usage" tag="day"/>
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<thing id="ra5CVia2ndSto" name="Second-Story Work" description="Viari's running jumps cover an extra 5 feet, and climbing doesn't cost him additional movement." compset="RaceSpec">
<tag group="Helper" tag="ShowSpec"/>
<tag group="FeatureTyp" tag="Special"/>
</thing>
<thing id="ra5CWlntWSh" name="Wild Shape (Bonus)" description="Walnut can take on the form of a dire wolf using a bonus action. She can use a bonus action to revert to her normal form. She reverts automatically after three hours, or if she dies, goes unconscious, or is reduced to 0 hit points. She maintains her alignment, personality, Intelligence, Wisdom, and Charisma in dire wolf form, but otherwise takes on its statistics. As a dire wolf, her attacks are magical and she can spend a spell slot with a bonus action to heal herself, regaining 1d8 hit points for every level of the spell slot expended." compset="RaceSpec">
<fieldval field="trkMax" value="1"/>
<tag group="Helper" tag="ShowSpec"/>
<tag group="User" tag="Tracker"/>
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="Bonus"/>
<tag group="Usage" tag="ShortRest"/>
</thing>
<thing id="ra5CMrtlAdvN" name="Martial Advantage" description="If [abText] hits a creature that is within 5 feet of a non-incapacitated ally of [abText] with a weapon attack, [abText] can deal an additional [abValue] ([abValue2]d[abValue3]) damage. This can only happen once per turn." compset="RaceSpec">
<tag group="FeatureTyp" tag="Special"/>
<tag group="abAction" tag="None"/>
<tag group="Helper" tag="ShowSpec" name="Show Spec" abbrev="Show Spec"/>
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<thing id="r5CAnciDeep" name="Ancient Deep Crow" compset="Race">
<fieldval field="rHitDice" value="15"/>
<fieldval field="rHDSides" value="12"/>
<fieldval field="rHPStart" value="187"/>
<fieldval field="rSTR" value="13"/>
<fieldval field="rDEX" value="6"/>
<fieldval field="rCON" value="13"/>
<fieldval field="rWIS" value="5"/>
<fieldval field="rCHA" value="9"/>
<fieldval field="rSpeed" value="20"/>
<fieldval field="rAC" value="5"/>
<fieldval field="rCR" value="15"/>
<fieldval field="rMultiatt" value="The ancient deep crow makes one mandibles attack and two claws attacks."/>
<usesource source="p5eAIS"/>
<tag group="ProfSave" tag="svCON"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfDouble" tag="skStealth"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Unaligned"/>
<tag group="RaceSize" tag="Huge2"/>
<tag group="DamComRes" tag="dcAtkNonMa"/>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="60"/>
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<bootstrap thing="raDarkVis">
<autotag group="Value" tag="120"/>
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<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Mandibles"/>
<assignval field="sbName" value="Mandibles"/>
<assignval field="wReach" value="10"/>
<assignval field="wAttackEff" value="The target is grappled and restrained with an escape DC of 19. The deep crow can only use its mandibles to attack and grapple one target at a time."/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="10"/>
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<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claw"/>
<assignval field="sbName" value="Claw"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
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<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The deep crow"/>
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<bootstrap thing="ra5CShStea">
<assignval field="abText" value="deep crow"/>
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<bootstrap thing="tpMonstros"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="l5CDpCrow"></bootstrap>
<bootstrap thing="xFly">
<autotag group="Value" tag="80"/>
</bootstrap>
<bootstrap thing="ra5CADCShdCw"></bootstrap>
<bootstrap thing="ra5CADCShdLg"></bootstrap>
<bootstrap thing="ra5CADCWngAtk"></bootstrap>
<bootstrap thing="ra5CLegDetec">
<assignval field="abText" value="The deep crow"/>
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</thing>
<thing id="r5CAuspDran" name="Auspicia Dran" compset="Race">
<fieldval field="rHitDice" value="8"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="52"/>
<fieldval field="rSTR" value="6"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="4"/>
<fieldval field="rINT" value="5"/>
<fieldval field="rWIS" value="2"/>
<fieldval field="rCR" value="2"/>
<fieldval field="rMultiatt" value="Auspicia makes two attacks."/>
<usesource source="p5eAIS"/>
<tag group="ProfSkill" tag="skAthletic"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="Good"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ArmProfGrp" tag="WepMartial"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<tag group="ArmProfGrp" tag="ArmorMed"/>
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<bootstrap thing="ttHalfElf"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="spAugury">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spDeteThou">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
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<bootstrap thing="xInnatSpel">
<assignval field="CustDesc" value="Auspicia's innate spellcasting ability is Intelligence. She can innately cast these spells without components:"/>
<assignval field="livename" value="Innate Spellcasting (Psionics)"/>
<assignval field="sbName" value="Innate Spellcasting (Psionics)"/>
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<link linkage="castattr" thing="aINT"/>
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<thing id="r5CBrahLuti" name="Brahma Lutier" compset="Race">
<fieldval field="rHitDice" value="6"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="33"/>
<fieldval field="rSTR" value="2"/>
<fieldval field="rDEX" value="5"/>
<fieldval field="rCON" value="2"/>
<fieldval field="rINT" value="1"/>
<fieldval field="rWIS" value="3"/>
<fieldval field="rCHA" value="6"/>
<fieldval field="rCR" value="2"/>
<fieldval field="rSpCastLev" value="4"/>
<usesource source="p5eAIS"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skPerform"/>
<tag group="ProfSkill" tag="skPersuas"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="sClass" tag="cHelpBrd"/>
<bootstrap thing="wOtherMel">
<autotag group="MelAttOpt" tag="aDEX"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="1"/>
<assignval field="livename" value="War Lute"/>
<assignval field="sbName" value="War Lute"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="6"/>
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<bootstrap thing="ra5CFeyAncN">
<assignval field="abText" value="Brahma"/>
<assignval field="abText2" value="her"/>
</bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttElf"></bootstrap>
<bootstrap thing="xSpellcast">
<assignval field="CustDesc" value="Brahma is a 4th-level spellcaster. Brahma's spellcasting ability is Charisma, they have a +5 to hit on spell attacks, and a save DC of 13. They can cast these bard spells:"/>
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<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="ra5CBraSngDom"></bootstrap>
<bootstrap thing="ra5CBraTnt"></bootstrap>
<link linkage="castattr" thing="aCHA"/>
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<thing id="r5CChaoQuad" name="Chaos Quadrapod" compset="Race">
<fieldval field="rHitDice" value="7"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="52"/>
<fieldval field="rSTR" value="8"/>
<fieldval field="rDEX" value="3"/>
<fieldval field="rCON" value="5"/>
<fieldval field="rINT" value="-4"/>
<fieldval field="rCHA" value="-6"/>
<fieldval field="rSpeed" value="40"/>
<fieldval field="rAC" value="3"/>
<fieldval field="rCR" value="4"/>
<fieldval field="rMultiatt" value="The chaos quadrapod makes up to two tentacle attacks."/>
<usesource source="p5eAIS"/>
<tag group="ProfDouble" tag="skAcrobat"/>
<tag group="ProfDouble" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Evil"/>
<tag group="RaceSize" tag="Large1"/>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="120"/>
<autotag group="AbilModify" tag="BlindBeyo"/>
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<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Tentacle"/>
<assignval field="sbName" value="Tentacle"/>
<assignval field="wReach" value="15"/>
<assignval field="wAttackEff" value="A creature is grappled and restrained with an escape DC of 14. The chaos quadrapod can only have a maximum of two targets grappled at a time."/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
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<bootstrap thing="ra5CMagResN">
<assignval field="abText" value="The chaos quadrapod"/>
</bootstrap>
<bootstrap thing="tpAberr"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="xClimb">
<autotag group="Value" tag="40"/>
</bootstrap>
<bootstrap thing="ra5CChsQCld"></bootstrap>
</thing>
<thing id="r5CClocDrag" name="Clockwork Dragon" compset="Race">
<fieldval field="rHitDice" value="4"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="22"/>
<fieldval field="rSTR" value="4"/>
<fieldval field="rCON" value="2"/>
<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="3"/>
<fieldval field="rAC" value="6"/>
<fieldval field="rCR" value="1"/>
<usesource source="p5eAIS"/>
<tag group="ProfSkill" tag="skAcrobat"/>
<tag group="ProfDouble" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="NeutralLC"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="DamageImm" tag="dtPsychic"/>
<tag group="CondImm" tag="pcnBlind"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnDeaf"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPetri"/>
<tag group="CondImm" tag="pcnPoison"/>
<bootstrap thing="raBlindSi">
<autotag group="Value" tag="60"/>
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<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
</bootstrap>
<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Bite"/>
<assignval field="sbName" value="Bite"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="10"/>
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<bootstrap thing="ra5CFalApp">
<assignval field="abText" value="dragon"/>
<assignval field="abText2" value="a metal statue"/>
</bootstrap>
<bootstrap thing="ra5CFireBrth">
<assignval field="abText" value="The dragon"/>
<assignval field="abValue" value="15"/>
<assignval field="abValue2" value="11"/>
<assignval field="abValue3" value="14"/>
<assignval field="abValue4" value="4"/>
<assignval field="abValue5" value="6"/>
</bootstrap>
<bootstrap thing="tpConst"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lDraconic"></bootstrap>
<bootstrap thing="xFly">
<autotag group="Value" tag="60"/>
</bootstrap>
</thing>
<thing id="r5CDeepCrow" name="Deep Crow" compset="Race">
<fieldval field="rHitDice" value="14"/>
<fieldval field="rHDSides" value="10"/>
<fieldval field="rHPStart" value="133"/>
<fieldval field="rSTR" value="10"/>
<fieldval field="rDEX" value="6"/>
<fieldval field="rCON" value="8"/>
<fieldval field="rINT" value="-2"/>
<fieldval field="rWIS" value="5"/>
<fieldval field="rCHA" value="4"/>
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<fieldval field="rCR" value="9"/>
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<tag group="ProfDouble" tag="skStealth"/>
<tag group="ProfSkill" tag="skPercep"/>
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<tag group="Alignment" tag="Unaligned"/>
<tag group="RaceSize" tag="Large1"/>
<bootstrap thing="raBlindSi">
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<bootstrap thing="raDarkVis">
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<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtPiercing"/>
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<assignval field="sbName" value="Mandibles"/>
<assignval field="wReach" value="10"/>
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<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="10"/>
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<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Claw"/>
<assignval field="sbName" value="Claw"/>
<assignval field="wReach" value="5"/>
<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
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<bootstrap thing="ra5CMagResN">
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<bootstrap thing="ra5CShStea">
<assignval field="abText" value="deep crow"/>
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<bootstrap thing="ra5CSunSen">
<assignval field="abText" value="deep crow"/>
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<bootstrap thing="tpMonstros"></bootstrap>
<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="l5CDpCrow"></bootstrap>
<bootstrap thing="xFly">
<autotag group="Value" tag="80"/>
</bootstrap>
</thing>
<thing id="r5CDonaBlit" name="Donaar Blit'zen" compset="Race">
<fieldval field="rHitDice" value="7"/>
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<fieldval field="rMultiatt" value="Donaar makes two attacks using his greatsword or his whip."/>
<fieldval field="rSpCastLev" value="5"/>
<usesource source="p5eAIS"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svCHA"/>
<tag group="ProfSkill" tag="skHistory"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfSkill" tag="skIntim"/>
<tag group="ProfSkill" tag="skPersuas"/>
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<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="Good"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamageRes" tag="dtAcid"/>
<tag group="sClass" tag="cHelpPal"/>
<tag group="ArmProfGrp" tag="WepMartial"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<tag group="ArmProfGrp" tag="ArmorHeavy"/>
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<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtSlashing"/>
<assignval field="wDamBonus" value="0"/>
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<assignval field="sbName" value="Greatsword"/>
<assignval field="wReach" value="5"/>
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<assignval field="wDieCount" value="2"/>
<assignval field="wDieSize" value="6"/>
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<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttDragonbo"></bootstrap>
<bootstrap thing="xSpellcast">
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<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lDraconic"></bootstrap>
<bootstrap thing="lOrc"></bootstrap>
<bootstrap thing="ra5CDnrAcdVom"></bootstrap>
<bootstrap thing="ra5CDnrChmChl"></bootstrap>
<link linkage="castattr" thing="aCHA"/>
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<thing id="r5CFlabberg" name="Flabbergast" compset="Race">
<fieldval field="rHitDice" value="9"/>
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<fieldval field="rHPStart" value="40"/>
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<fieldval field="rSpCastLev" value="9"/>
<fieldval field="rAC" value="3"/>
<fieldval field="rArmText" value="12 without mage armor"/>
<usesource source="p5eAIS"/>
<tag group="ProfSkill" tag="skArcana"/>
<tag group="ProfSkill" tag="skHistory"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="ProfSkill" tag="skPersuas"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Lawful"/>
<tag group="Alignment" tag="NeutralGE"/>
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<tag group="ProfSave" tag="svINT"/>
<bootstrap thing="xSpellcast">
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<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lDraconic"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="lGnomish"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttHuman"></bootstrap>
<link linkage="castattr" thing="aINT"/>
</thing>
<thing id="r5CJimDark" name="Jim Darkmagic" compset="Race">
<fieldval field="rHitDice" value="9"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="40"/>
<fieldval field="rSTR" value="-2"/>
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<fieldval field="rSpCastLev" value="9"/>
<fieldval field="rAC" value="3"/>
<fieldval field="rArmText" value="12 without mage armor"/>
<usesource source="p5eAIS"/>
<tag group="ProfSkill" tag="skAcrobat"/>
<tag group="ProfSkill" tag="skArcana"/>
<tag group="ProfSkill" tag="skHistory"/>
<tag group="ProfSkill" tag="skAnimHand"/>
<tag group="ProfSkill" tag="skPerform"/>
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<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="sClass" tag="cHelpWiz"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<tag group="ProfSave" tag="svWIS"/>
<tag group="ProfSave" tag="svINT"/>
<bootstrap thing="xSpellcast">
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<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="ra5CJimBenTrn"></bootstrap>
<bootstrap thing="ra5CJimMinCnj"></bootstrap>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttHuman"></bootstrap>
<bootstrap thing="ra5CJimSpcEqp"></bootstrap>
<link linkage="castattr" thing="aINT"/>
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<thing id="r5CKegRobo" name="Keg Robot" compset="Race">
<fieldval field="rHitDice" value="6"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="39"/>
<fieldval field="rSTR" value="6"/>
<fieldval field="rDEX" value="6"/>
<fieldval field="rCON" value="5"/>
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<fieldval field="rWIS" value="-2"/>
<fieldval field="rCHA" value="-5"/>
<fieldval field="rAC" value="1"/>
<fieldval field="rCR" value="2"/>
<usesource source="p5eAIS"/>
<tag group="Helper" tag="CantSpeak" name="Cannot Speak" abbrev="Cannot Speak"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Unaligned"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="DamComRes" tag="dcAtkNonMa"/>
<tag group="DamageImm" tag="dtPoison"/>
<tag group="DamageImm" tag="dtPsychic"/>
<tag group="CondImm" tag="pcnCharmed"/>
<tag group="CondImm" tag="pcnExhaust"/>
<tag group="CondImm" tag="pcnFright"/>
<tag group="CondImm" tag="pcnParaly"/>
<tag group="CondImm" tag="pcnPetri"/>
<tag group="CondImm" tag="pcnPoison"/>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="60"/>
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<bootstrap thing="wOtherMel">
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtBludgeon"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Fist"/>
<assignval field="sbName" value="Fist"/>
<assignval field="wReach" value="5"/>
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<assignval field="wDieSize" value="8"/>
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<bootstrap thing="wOtherRng">
<autotag group="RanAttOpt" tag="aSTR"/>
<autotag group="AttackTarg" tag="1Target"/>
<autotag group="DamTypeOvr" tag="dtAcid"/>
<assignval field="wDamBonus" value="0"/>
<assignval field="livename" value="Acid Squirt"/>
<assignval field="sbName" value="Acid Squirt"/>
<assignval field="wRangeNorm" value="20"/>
<assignval field="wRangeLong" value="40"/>
<assignval field="wDieCount" value="1"/>
<assignval field="wDieSize" value="8"/>
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<bootstrap thing="tpConst"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="ra5CKegBrShw"></bootstrap>
<bootstrap thing="ra5CKegCstSto"></bootstrap>
<bootstrap thing="ra5CKegHotOil"></bootstrap>
</thing>
<thing id="r5CKthrDrwb" name="K'thriss Drow'b" compset="Race">
<fieldval field="rHitDice" value="8"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="44"/>
<fieldval field="rSTR" value="-2"/>
<fieldval field="rDEX" value="4"/>
<fieldval field="rCON" value="2"/>
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<fieldval field="rWIS" value="1"/>
<fieldval field="rCHA" value="8"/>
<fieldval field="rCR" value="3"/>
<fieldval field="rMultiatt" value="K'thriss makes two sickle attacks."/>
<fieldval field="rSpCastLev" value="5"/>
<usesource source="p5eAIS"/>
<tag group="ProfSkill" tag="skInvestig"/>
<tag group="ProfSkill" tag="skReligion"/>
<tag group="ProfSkill" tag="skInsight"/>
<tag group="ProfSkill" tag="skPercep"/>
<tag group="RaceType" tag="NPC"/>
<tag group="Alignment" tag="Chaotic"/>
<tag group="Alignment" tag="NeutralGE"/>
<tag group="RaceSize" tag="Medium0"/>
<tag group="ArmProfGrp" tag="WepSimple"/>
<tag group="ArmProfGrp" tag="ArmorLight"/>
<tag group="sClass" tag="cHelpWlk"/>
<tag group="ProfSkill" tag="skArcana"/>
<bootstrap thing="tpHumanoid"></bootstrap>
<bootstrap thing="ttElf"></bootstrap>
<bootstrap thing="xInnatSpel">
<assignval field="CustDesc" value="K'thriss's spellcasting ability is Charisma, they have a +6 to hit on spell attacks, and a save DC of 14. They can innately cast these spells without needing material components:"/>
</bootstrap>
<bootstrap thing="xSpellcast">
<assignval field="CustDesc" value="K'thriss is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save DC 14 and +6 to hit with spell attacks). He regains his expended spell slots when he completes a short or long rest, and knows these warlock spells:"/>
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<bootstrap thing="xMultiatt"></bootstrap>
<bootstrap thing="lCelestial"></bootstrap>
<bootstrap thing="lCommon"></bootstrap>
<bootstrap thing="lElvish"></bootstrap>
<bootstrap thing="lUndercomm"></bootstrap>
<bootstrap thing="ra5CKthAwkMnd"></bootstrap>
<bootstrap thing="spDarkness">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spFaerFire">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="Day"/>
<assignval field="trkMax" value="1"/>
</bootstrap>
<bootstrap thing="spDancLigh">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
</bootstrap>
<bootstrap thing="spDisgSelf">
<autotag group="Helper" tag="RaceSpell"/>
<autotag group="Usage" tag="AtWill"/>
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<bootstrap thing="ra5CKthSpcEqp"></bootstrap>
<bootstrap thing="raDarkVis">
<autotag group="Value" tag="120"/>
</bootstrap>
<bootstrap thing="ra5CFeyAncN">
<assignval field="abText" value="K'thriss"/>
<assignval field="abText2" value="him"/>
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<link linkage="castattr" thing="aCHA"/>
</thing>
<thing id="r5CMorgaen" name="Môrgæn" compset="Race">
<fieldval field="rHitDice" value="12"/>
<fieldval field="rHDSides" value="8"/>
<fieldval field="rHPStart" value="66"/>
<fieldval field="rSTR" value="2"/>
<fieldval field="rDEX" value="8"/>
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<fieldval field="rWIS" value="4"/>
<fieldval field="rCR" value="4"/>
<fieldval field="rMultiatt" value="Môrgæn makes three attacks scimitar or longbow attacks."/>
<fieldval field="rSpCastLev" value="9"/>
<usesource source="p5eAIS"/>