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TIC_TAC_TOE_GAME.cpp
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TIC_TAC_TOE_GAME.cpp
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//TIC TAC TOE GAME
#include<iostream>
using namespace std;
char board[3][3]={{'1','2','3'},{'4','5','6'},{'7','8','9'}};
char turn='X';
int row,column;
bool draw=false;
void display_board()
{
system("cls");
cout<<"\n\n";
cout<<" TIC TAC TOE GAME "<<endl;
cout<<"\n\n";
cout<<"\tPlayer1 [X]\n\tPlayer2 [O]\n\n";
cout<<"\t\t | | \n";
cout<<"\t\t "<<board[0][0]<<" | "<<board[0][1]<<" | "<<board[0][2]<<" \n";
cout<<"\t\t_____|_____|_____\n";
cout<<"\t\t | | \n";
cout<<"\t\t "<<board[1][0]<<" | "<<board[1][1]<<" | "<<board[1][2]<<" \n";
cout<<"\t\t_____|_____|_____\n";
cout<<"\t\t | | \n";
cout<<"\t\t "<<board[2][0]<<" | "<<board[2][1]<<" | "<<board[2][2]<<" \n";
cout<<"\t\t | | \n";
}
void player_turn()
{
int choice;
if(turn=='X')
cout<<"\n\tPlayer1 [X] turn: ";
if(turn=='O')
cout<<"\n\tPlayer2 [O] turn: ";
cin>>choice;
switch(choice)
{
case 1:row=0;column=0;
break;
case 2:row=0;column=1;
break;
case 3:row=0;column=2;
break;
case 4:row=1;column=0;
break;
case 5:row=1;column=1;
break;
case 6:row=1;column=2;
break;
case 7:row=2;column=0;
break;
case 8:row=2;column=1;
break;
case 9:row=2;column=2;
break;
default:cout<<"\t\tInvalid Choice"<<endl;
break;
}
if(turn=='X' && board[row][column]!='X' && board[row][column]!='O')
{
board[row][column]='X';
turn='O';
}
else if(turn=='O' && board[row][column]!='X' && board[row][column]!='O')
{
board[row][column]='O';
turn='X';
}
else
{
cout<<"\t\tBox already filled!\n\t\tPlease try again!!!\n\n";
player_turn();
}
display_board();
}
bool gameover()
{
//check win
for(int i=0;i<3;i++)
{
if(board[i][0]==board[i][1] && board[i][0]==board[i][2] || board[0][i]==board[1][i] && board[0][i]==board[2][i])
return false;
}
if(board[0][0]==board[1][1] && board[0][0]==board[2][2] || board[0][2]==board[1][1] && board[0][0]==board[2][0] )
return false;
//check if any box is not filled
for(int i=0;i<3;i++)
{
for(int j=0;j<3;j++)
{
if(board[i][j]!='X' && board[i][j]!='O')
return true;
}
}
//game draw
draw=true;
return false;
}
int main()
{
while(gameover())
{
display_board();
player_turn();
gameover();
}
if(turn=='X' && draw==false)
{
cout<<"\n\n";
cout<<"\t\tPlayer2 [O] Wins!!!\n\t\tCongratulations :)\n";
}
else if(turn=='O' && draw==false)
{
cout<<"\n\n";
cout<<"\t\tPlayer1 [X] Wins!!!\n\t\tCongratulations :)\n";
}
else
{
cout<<"\n\n";
cout<<"\t\tGame Draw!!!\n";
return 0;
}
}