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config.yml
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config.yml
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# TNTRun_reloaded configuration file #
# #
# The TNTRun_reloaded plugin #
# Based on TNTRun by Shevchikden #
# #
# TNTRun_reloaded author steve4744 #
# #
special:
UseBossBar: true
BossBarColor: RANDOM
UseTitle: true
UseScoreboard: true
UseDoubleJumpPermissions: false
CheckForNewVersion: true
Metrics: true
UseRankInChat:
enabled: false
usegroup: true
useprefix: false
shop:
name: '&6&lTNTRun &f&lSHOP'
size: 27
doublejump:
maxdoublejumps: 10
logpurchases: false
onleave:
removepurchase: false
showmoneyitem: GOLD_INGOT
freedoublejumps:
enabled: false
amount: 10
commandsonwin:
- say {PLAYER} won TNTRun
- say Congratulations...
fireworksonwin:
enabled: true
duration: 4
broadcastwinlevel: 2
menu:
item: TNT
panecolor: LIGHT_BLUE
includedisabled: false
sounds:
arenastart:
enabled: true
sound: ENTITY_PLAYER_LEVELUP
volume: 10
pitch: 1.0
itemselect:
enabled: true
sound: UI_BUTTON_CLICK
volume: 1
pitch: 1.0
blockbreak:
enabled: true
sound: BLOCK_SAND_BREAK
volume: 5
pitch: 1.0
anticamping:
enabled: true
leaderboard:
maxentries: 10
items:
vote:
use: true
material: DIAMOND
name: '&2&lVote'
slot: 0
info:
use: true
material: EMERALD
name: '&2&lInfo'
slot: 1
shop:
use: true
material: NETHER_STAR
name: '&2&lShop'
slot: 2
stats:
use: true
material: REDSTONE
name: '&2&lStats'
slot: 3
leave:
material: GREEN_BED
name: '&2&lLeave'
slot: 8
heads:
use: true
material: GLOWSTONE_DUST
name: '&e&lHeadsPlus'
slot: 4
scoreboard:
header: '&6&lTNTRUN'
displaydoublejumps: false
waiting:
- '&fWelcome to TNTRun'
- '&a '
- '&fArena: &6&l{ARENA}'
- '&b '
- '&fPlayers: &a&l{PS}&7&l/&c&l{MPS}'
- '&c '
- '&fVotes needed: &6&l{VOTES}'
- '&d '
- '&fStarting in: &6&l{COUNT}'
playing:
- '&fPlaying TNTRun'
- '&fon arena: &6&l{ARENA}'
- '&b '
- '&fPlayers: &a&l{PS}&7&l/&c&l{MPS}'
- '&c '
- '&fLost Players: &a&l{LOST}'
- '&d '
- '&fEnd in: &c&l{LIMIT}'
database: file
MySQL:
host: host
port: 12345
name: tntrun
table: stats
user: root
pass: password
useSSL: false
signs:
prefix: '&6&lTNTRun'
join: '[Join]'
status:
disabled: '&cDisabled'
ingame: '&c&l{PS}&8/&c&l{MPS}'
regenerating: '&6&lRegen...'
waiting: '&a&l{PS}&8/&a&l{MPS}'
bungeecord:
enabled: false
hub: lobby
useMOTD: true
stopserver: false