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Some games run without trainer #19

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stimulusprime opened this issue Feb 25, 2024 · 11 comments
Open

Some games run without trainer #19

stimulusprime opened this issue Feb 25, 2024 · 11 comments

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@stimulusprime
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Hey! Maybe this question was already solved, though I can’t find a solution. It seems like some games do not allow to run something parallel. Like Elden Ring or Hollow Knight. They just run without trainers. I’ve tried everything, can’t get, what’s the problem.

@Mte90
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Mte90 commented Mar 6, 2024

I have similar issue with Ghostrunner.
Maybe adding a notification when the trainer is executed so the user knows when is started can be something.

@Mte90
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Mte90 commented Mar 7, 2024

Reading the plugin code just set some variable inside steam doesn't execute the trainer itself like Steam Tinker Launch.
The variables PROTON_REMOTE_DEBUG_CMD and PRESSURE_VESSEL_FILESYSTEMS_RW so it isn't possible that this plugin shows an alert.

Reading on

SteamClient.Apps.SetAppLaunchOptions(appid, options.getOptionsString());
those parameters should be configured inside steam.

Trying to understanding how works I see that a similar plugin use the same method but check if the parameters are really saved https://github.com/Tormak9970/bash-shortcuts/blob/cf7ee7831bbd076272ec593703c34ca19a961ddb/src/lib/controllers/SteamController.ts#L235
Basically wait a bit and does a check https://github.com/Tormak9970/bash-shortcuts/blob/cf7ee7831bbd076272ec593703c34ca19a961ddb/src/lib/controllers/SteamController.ts#L91

So the only thing is to check if steam saves those parameters, I have to see in the game setting next time on my steam deck.

@SheffeyG
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SheffeyG commented Mar 7, 2024

Please make sure the the developer mode and cef debugger is enabled, and there is always some compatibility issues for some games,but in my case,the hollow knight trainer v2021.06.13 works fine

@Mte90
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Mte90 commented Mar 7, 2024

I will do that check but there isn't a way to do an alert about those if they are enabled?

@SheffeyG
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SheffeyG commented Mar 7, 2024

@Mte90 Yes, we can do the check when we click save buttom, but I don't think the reason trainer does not run with the game is the options are not saved.

@Mte90
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Mte90 commented Mar 7, 2024

@Mte90 Yes, we can do the check when we click save buttom, but I don't think the reason trainer does not run with the game is the options are not saved.

So the only way is to check the proton log for that game and see what says, there is a variable for that PROTON_LOG?

I don't know where to find a window executables that run everywhere and just open a messagebox that says "Yes I am working".

@Mte90
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Mte90 commented Mar 11, 2024

I tried and CEF is enabled on system and on Decky and dev options are enabled in decky and steam deck too.

@Adravil
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Adravil commented Apr 21, 2024

Bumping up the topic, because facing the same problem.

  • Tested the latest available Soulstone Survivors Fling trainer -- trainer doesn't launch.
  • The same trainer with Hollow Knight launches without problems.
  • Older versions of the trainer for the Soulstone Survivors don't launch with Soulstone Survivors too.
  • Trainer for other game I've recently used (Hot Wheels) doesn't launch with Soulstone Survivors too.

So the problem seem to be game-related 🤔

@Richm246
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I am trying it with Retro City Rampage DX and it won't launch Aurora, but Sleeping Dogs: Definite Edition is fine

@SheffeyG
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Whether a trainer could work are compatible depends greatly on the games and compatibility layer. You can leave games that can run normally or relevant troubleshooting methods in this post.
#23

@SheffeyG SheffeyG mentioned this issue May 1, 2024
@GrizzlyFoxCat
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Please make sure the the developer mode and cef debugger is enabled, and there is always some compatibility issues for some games,but in my case,the hollow knight trainer v2021.06.13 works fine

Where would I download this trainer? I downloaded the fling Hollow.Knight.v1.5.68-v1.5.80.Plus.11.Trainer-FLiNG and it doesn't load.

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6 participants