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Currently, you always want to train 4 of the same model at once, so you can use it in up to 4 simulators. But if you want to expand, you have to kill lots of mobs again.
Suggestion: Make it viable to train multiple different models at once by adding a "model trainer" block. This takes a "target" model of a higher tier and another model and takes energy + items (e.g., rotten flesh for a zombie model) and upgrades the second model, capped at the level of the "target".
This could extend the "neural networks" metaphor by being called adverserial training
The text was updated successfully, but these errors were encountered:
Currently, you always want to train 4 of the same model at once, so you can use it in up to 4 simulators. But if you want to expand, you have to kill lots of mobs again.
Suggestion: Make it viable to train multiple different models at once by adding a "model trainer" block. This takes a "target" model of a higher tier and another model and takes energy + items (e.g., rotten flesh for a zombie model) and upgrades the second model, capped at the level of the "target".
This could extend the "neural networks" metaphor by being called adverserial training
The text was updated successfully, but these errors were encountered: