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fix(Overlay Mode): Overlay Mode Fixes
- Add input focus change for steam/opengameapdui - Add InputPlumber node to OverlayModeInputManager so it can process dbus signals - Reconnect to all composite devices when InputPlumber starts - Preload all state modules, fixes visibility of overlay... Somehow.
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,10 @@ | ||
[gd_scene load_steps=2 format=3 uid="uid://bxnb8t7i08vma"] | ||
[gd_scene load_steps=3 format=3 uid="uid://bxnb8t7i08vma"] | ||
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[ext_resource type="Script" path="res://core/systems/input/overlay_mode_input_manager.gd" id="1_fvwoc"] | ||
[ext_resource type="Script" path="res://core/systems/input/input_plumber.gd" id="2_vf8uv"] | ||
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[node name="InputManager" type="Node"] | ||
script = ExtResource("1_fvwoc") | ||
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[node name="InputPlumber" type="Node" parent="."] | ||
script = ExtResource("2_vf8uv") |
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