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fix clippy lints #167

Merged
merged 1 commit into from
Jun 14, 2024
Merged

fix clippy lints #167

merged 1 commit into from
Jun 14, 2024

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sanbox-irl
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This PR fixes various nits and whatnots that clippy yells at me about (as of MSRV).

The majority of these were replacing use std::f32::INFINITY with a simpler f32::INFINITY, apparently because std::f32::INFINITY will be deprecated at some point? It seems all a bit vague.

I don't feel strongly about any of these changes in particular, but I do like a project to have no clippy warnings, so if there's anything you'd like to revert here, just lmk and I'll swap to making clippy::allows instead

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I think this will cause some minor conflicts with #152, but they should be resolvable.

@LPGhatguy LPGhatguy merged commit add78a7 into SecondHalfGames:main Jun 14, 2024
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Uriopass pushed a commit to Uriopass/yakui that referenced this pull request Jun 30, 2024
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3 participants