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Redo this tutorial as an Unreal Plugin rather than a C/C++ code project #9

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ScottKirvan opened this issue Mar 19, 2023 · 0 comments
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enhancement New feature or request

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@ScottKirvan
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Making these a plugin would allow the tools to be dropped into various projects rather than having each new project have to have this bespoke code, and the tools could then be installed in-engine too, making them available to all projects.

@ScottKirvan ScottKirvan added the enhancement New feature or request label Mar 19, 2023
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