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Udemy_EscapeTheRoom1.sln
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Udemy_EscapeTheRoom1.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.25807.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{BA7F72C0-238B-4140-947D-78A54CF61D29}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{BCD7DAF4-60C1-4DC9-9546-CDC3FDFCBFB3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{E92D1D55-A230-4031-AE77-DB9956ED754D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Udemy_EscapeTheRoom1", "Intermediate\ProjectFiles\Udemy_EscapeTheRoom1.vcxproj", "{2A76C696-0501-40B2-8031-732C2169C577}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|IOS = DebugGame Editor|IOS
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|IOS = DebugGame|IOS
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|IOS = Development Editor|IOS
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|IOS = Development|IOS
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|IOS = Shipping|IOS
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame Editor|IOS.ActiveCfg = IOS_DebugGame_Editor|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|IOS.ActiveCfg = IOS_DebugGame_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|IOS.Build.0 = IOS_DebugGame_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{2A76C696-0501-40B2-8031-732C2169C577}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{2A76C696-0501-40B2-8031-732C2169C577}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development Editor|IOS.ActiveCfg = IOS_Development_Editor|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{2A76C696-0501-40B2-8031-732C2169C577}.Development Editor|Win64.Build.0 = Development_Editor|x64
{2A76C696-0501-40B2-8031-732C2169C577}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development|IOS.ActiveCfg = IOS_Development_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development|IOS.Build.0 = IOS_Development_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development|Win32.ActiveCfg = Development_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development|Win32.Build.0 = Development_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Development|Win64.ActiveCfg = Development_Game|x64
{2A76C696-0501-40B2-8031-732C2169C577}.Development|Win64.Build.0 = Development_Game|x64
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|IOS.ActiveCfg = IOS_Shipping_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|IOS.Build.0 = IOS_Shipping_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{2A76C696-0501-40B2-8031-732C2169C577}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{E92D1D55-A230-4031-AE77-DB9956ED754D} = {BA7F72C0-238B-4140-947D-78A54CF61D29}
{2A76C696-0501-40B2-8031-732C2169C577} = {BCD7DAF4-60C1-4DC9-9546-CDC3FDFCBFB3}
EndGlobalSection
EndGlobal