Set correct alpha values for Renderer exported frames #857
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When exporting an image captured from the Renderer, the alpha channel depends on the exported AOV and do not allow proper displaying of the picture due to alpha blending problems when some transparent objects were drawn.
This PR fix this by
These two modifications allow to export png images with no background but solid color, even for transparent objects
Exported frame has an alpha channel that depends on drawn objects
Exported frame has alpha value of 0 in the background but 1 for all drawn pixels.
no