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Thank you for your open-source work. I have a small question: why did you use 12 epochs for the baseline method you proposed but 36 epochs for the subsequent modifications? Also, could you please share the training conditions you used? My replication of the baseline method on DOTA1.0 only achieved a maximum of 0.75.
The text was updated successfully, but these errors were encountered:
Thank you for your open-source work. I have a small question: why did you use 12 epochs for the baseline method you proposed but 36 epochs for the subsequent modifications? Also, could you please share the training conditions you used? My replication of the baseline method on DOTA1.0 only achieved a maximum of 0.75.
The text was updated successfully, but these errors were encountered: