-
Notifications
You must be signed in to change notification settings - Fork 11
/
gulpfile.js
135 lines (122 loc) · 3.71 KB
/
gulpfile.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
var gulp = require('gulp'),
webserver = require('gulp-webserver'),
opn = require('opn'),
concat = require('gulp-concat'),
minifyCSS = require('gulp-minify-css'),
rename = require('gulp-rename'),
uglify = require('gulp-terser'),
jshint = require('gulp-jshint'),
minifyHTML = require('gulp-minify-html'),
replaceHTML = require('gulp-html-replace'),
rimraf = require('gulp-rimraf'),
ignore = require('gulp-ignore'),
zip = require('gulp-zip'),
checkFileSize = require('gulp-check-filesize'),
watch = require('gulp-watch'),
serveDir = './build',
server = {
host: 'localhost',
port: '5000'
},i
distPaths = {
build: '_build',
js_build_file: 'game.min.js',
css_build_file: 'game.min.css'
},
sourcePaths = {
css: [
'src/css/*.css',
],
js: [
'src/js/stats.js',
'src/js/first.js',
'src/js/Engine.js',
'src/js/musicplayer.js',
'src/js/assets/song.js',
'src/js/assets/sndGun.js',
'src/js/assets/sndSplode1.js',
'src/js/assets/titleSong.js',
'src/js/assets/batteryPickup.js',
'src/js/assets/cellComplete.js',
'src/js/assets/powerLevel.js',
'src/js/assets/gameSong.js',
'src/js/player.js',
'src/js/enemy.js',
'src/js/bullet.js',
'src/js/main.js',
'src/js/states/menuState.js',
'src/js/states/gameState.js',
'src/js/states/gameoverState.js',
'src/js/last.js'
],
mainHtml: [
'src/index.html'
]
};
gulp.task('serve', function () {
gulp.src(serveDir)
.pipe(webserver({
host: server.host,
port: server.port,
fallback: 'index.html',
livereload: false,
directoryListing: false,
open: true
}));
});
gulp.task('openbrowser', function () {
opn( 'http://' + server.host + ':' + server.port );
});
gulp.task('buildCSS', function () {
return gulp.src(sourcePaths.css)
.pipe(concat(distPaths.css_build_file))
.pipe(minifyCSS())
.pipe(gulp.dest(distPaths.build));
});
gulp.task('buildJS', function () {
return gulp.src(sourcePaths.js)
.pipe(concat(distPaths.js_build_file))
.pipe(uglify({
mangle:{
toplevel:true
},
compress:{
ecma:6,
arguments:true,
toplevel:true,
unsafe_comps: true,
passes: 4
}
}))
.pipe(gulp.dest(distPaths.build));
});
gulp.task('buildIndex', function () {
return gulp.src(sourcePaths.mainHtml)
.pipe(replaceHTML({
'css': distPaths.css_build_file,
'js': distPaths.js_build_file
}))
.pipe(minifyHTML())
.pipe(rename('index.html'))
.pipe(gulp.dest(distPaths.build));
});
gulp.task('cleanBuild', function () {
return gulp.src('./_build/*', { read: false })
.pipe(ignore('.gitignore'))
.pipe(rimraf());
});
gulp.task('zipBuild', function () {
return gulp.src('./_build/*')
.pipe(zip('game.zip'))
.pipe(gulp.dest('./_dist'))
.pipe(checkFileSize({
fileSizeLimit: 16384
}));
});
gulp.task('watch', function () {
gulp.watch(sourcePaths.css, ['buildCSS', 'zipBuild']);
gulp.watch(sourcePaths.js, ['buildJS', 'zipBuild']);
gulp.watch(sourcePaths.mainHtml, ['buildIndex', 'zipBuild']);
});
gulp.task('build', ['buildJS', 'buildCSS', 'buildIndex', 'zipBuild']);
gulp.task('default', ['build', 'serve', 'watch']);