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This repository has been archived by the owner on Jan 18, 2022. It is now read-only.
I seem to have a problem with players that have ownership of multiple actors (including but not exclusively familiar/minions etc). When both actors are on a scene if something changes on the scene (eg adding a new light) the player loses all vision. This only appears to happen when the scene is set to token vision. If you re-add the permission for the second actor for the player the problem disappears. Until they log in next time. There's nothing in the logs. I've tried it in a fresh world and it still happens with fresh actors (the actors don't have to be linked through minions just have the same player with ownership). I can't make it happen in 5e. If you are trying to replicate and everything appears to work, logout as the player & log back in then add an ambient light to the scene.
I have included a zip file with both the actors from the new world, not sure what else you would require
Thanks for opening an issue, traveller!
If your issue is related to an actor or an item, sending thing that is broken will help a lot and speed up debugging.
How to send an item? > - If item is owned by a character, drag and drop it to world item list. > - Right click on item in browser item list and click export. > - Attach downloaded item to this ticket. How to send an actor? > - Right click on actor in browser actor list and click export. > - Attach downloaded actor to this ticket.
That sounds very much the same like my issue, except that I do get an exception in the console.
It says "This is not a registered game setting" and is caused in foundry.js::get(namespace, key), with namespace="D35E" and key="sharedVisionMode".
Callstack says it is called from token.js::_isVisionSource()
I have searched all files in D35E folder for "sharedVisionMode", but it only appears once in token.js, does not seem to be set anywhere.
I am using v0.99.1
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I seem to have a problem with players that have ownership of multiple actors (including but not exclusively familiar/minions etc). When both actors are on a scene if something changes on the scene (eg adding a new light) the player loses all vision. This only appears to happen when the scene is set to token vision. If you re-add the permission for the second actor for the player the problem disappears. Until they log in next time. There's nothing in the logs. I've tried it in a fresh world and it still happens with fresh actors (the actors don't have to be linked through minions just have the same player with ownership). I can't make it happen in 5e. If you are trying to replicate and everything appears to work, logout as the player & log back in then add an ambient light to the scene.
I have included a zip file with both the actors from the new world, not sure what else you would require
actors.zip
.
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