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pad.c
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/*
Copyright 2009, Ifcaro, Volca
Licenced under Academic Free License version 3.0
Review OpenUsbLd README & LICENSE files for further details.
*/
#include "include/opl.h"
#include "include/pad.h"
#include "include/ioman.h"
#include <libpad.h>
#include <timer.h>
#include <time.h>
#ifdef PADEMU
#include <libds34bt.h>
#include <libds34usb.h>
#endif
#define MAX_PADS 4
// Cpu ticks per one milisecond
#define CLOCKS_PER_MILISEC 147456
// 200 ms per repeat
#define DEFAULT_PAD_DELAY 200
struct pad_data_t
{
int port, slot;
int state;
u32 paddata;
u32 oldpaddata;
struct padButtonStatus buttons;
// pad_dma_buf is provided by the user, one buf for each pad
// contains the pad's current state
char padBuf[256] __attribute__((aligned(64)));
char actAlign[6];
int actuators;
};
/// current time in miliseconds (last update time)
static u32 curtime = 0;
static u32 time_since_last = 0;
static unsigned short pad_count;
static struct pad_data_t pad_data[MAX_PADS];
// gathered pad data
static u32 paddata;
static u32 oldpaddata;
static int delaycnt[16];
static int paddelay[16];
// KEY_ to PAD_ conversion table
static const int keyToPad[17] = {
-1,
PAD_LEFT,
PAD_DOWN,
PAD_RIGHT,
PAD_UP,
PAD_START,
PAD_R3,
PAD_L3,
PAD_SELECT,
PAD_SQUARE,
PAD_CROSS,
PAD_CIRCLE,
PAD_TRIANGLE,
PAD_R1,
PAD_L1,
PAD_R2,
PAD_L2};
/*
* waitPadReady()
*/
static int waitPadReady(struct pad_data_t *pad)
{
int state;
// busy wait for the pad to get ready
do {
state = padGetState(pad->port, pad->slot);
} while ((state != PAD_STATE_STABLE) && (state != PAD_STATE_FINDCTP1) && (state != PAD_STATE_DISCONN));
return state;
};
static int initializePad(struct pad_data_t *pad)
{
int tmp;
int modes;
int i;
LOG("PAD initializing pad %d,%d\n", pad->port, pad->slot);
// is there any device connected to that port?
if (waitPadReady(pad) == PAD_STATE_DISCONN) {
LOG("PAD pad %d,%d not connected.\n", pad->port, pad->slot);
return 1; // nope, don't waste your time here!
}
// How many different modes can this device operate in?
// i.e. get # entrys in the modetable
modes = padInfoMode(pad->port, pad->slot, PAD_MODETABLE, -1);
LOG("PAD The device has %d modes: ", modes);
if (modes > 0) {
LOG("( ");
for (i = 0; i < modes; i++) {
tmp = padInfoMode(pad->port, pad->slot, PAD_MODETABLE, i);
LOG("%d ", tmp);
}
LOG(")\n");
}
tmp = padInfoMode(pad->port, pad->slot, PAD_MODECURID, 0);
LOG("PAD It is currently using mode %d\n", tmp);
// If modes == 0, this is not a Dual shock controller
// (it has no actuator engines)
if (modes == 0) {
LOG("PAD This is a digital controller?\n");
return 1;
}
// Verify that the controller has a DUAL SHOCK mode
i = 0;
do {
if (padInfoMode(pad->port, pad->slot, PAD_MODETABLE, i) == PAD_TYPE_DUALSHOCK)
break;
i++;
} while (i < modes);
if (i >= modes) {
LOG("PAD This is no Dual Shock controller\n");
return 1;
}
// If ExId != 0x0 => This controller has actuator engines
// This check should always pass if the Dual Shock test above passed
tmp = padInfoMode(pad->port, pad->slot, PAD_MODECUREXID, 0);
if (tmp == 0) {
LOG("PAD This is no Dual Shock controller??\n");
return 1;
}
LOG("PAD Enabling dual shock functions\n");
// When using MMODE_LOCK, user cant change mode with Select button
padSetMainMode(pad->port, pad->slot, PAD_MMODE_DUALSHOCK, PAD_MMODE_LOCK);
waitPadReady(pad);
tmp = padInfoPressMode(pad->port, pad->slot);
LOG("PAD infoPressMode: %d\n", tmp);
waitPadReady(pad);
tmp = padEnterPressMode(pad->port, pad->slot);
LOG("PAD enterPressMode: %d\n", tmp);
waitPadReady(pad);
pad->actuators = padInfoAct(pad->port, pad->slot, -1, 0);
LOG("PAD # of actuators: %d\n", pad->actuators);
if (pad->actuators != 0) {
pad->actAlign[0] = 0; // Enable small engine
pad->actAlign[1] = 1; // Enable big engine
pad->actAlign[2] = 0xff;
pad->actAlign[3] = 0xff;
pad->actAlign[4] = 0xff;
pad->actAlign[5] = 0xff;
waitPadReady(pad);
tmp = padSetActAlign(pad->port, pad->slot, pad->actAlign);
LOG("PAD padSetActAlign: %d\n", tmp);
} else {
LOG("PAD Did not find any actuators.\n");
}
waitPadReady(pad);
return 1;
}
static void updatePadState(struct pad_data_t *pad, int state)
{ //To simplify processing, monitor only Disconnected, FindCTP1 & Stable states.
if ((state == PAD_STATE_DISCONN) || (state == PAD_STATE_STABLE) || (state == PAD_STATE_FINDCTP1))
pad->state = state;
}
static int readPad(struct pad_data_t *pad)
{
int rcode = 0, oldState, newState, ret, padsRead;
u32 newpdata = 0;
padsRead = 0;
oldState = pad->state;
newState = padGetState(pad->port, pad->slot);
updatePadState(pad, newState);
if ((oldState == PAD_STATE_DISCONN) && ((pad->state == PAD_STATE_STABLE) || (pad->state == PAD_STATE_FINDCTP1))) {
//Pad just connected.
LOG("PAD pad %d,%d connected\n", pad->port, pad->slot);
initializePad(pad);
}
//The pad may transit from any state to disconnected. So check only for the disconnected state.
else if ((oldState != PAD_STATE_DISCONN) && (pad->state == PAD_STATE_DISCONN)) {
LOG("PAD pad %d,%d disconnected\n", pad->port, pad->slot);
}
if ((pad->state == PAD_STATE_STABLE) || (pad->state == PAD_STATE_FINDCTP1)) {
//pad is connected. Read pad button information.
ret = padRead(pad->port, pad->slot, &pad->buttons); // port, slot, buttons
if (ret != 0) {
newpdata = 0xffff ^ pad->buttons.btns;
padsRead++;
}
}
#ifdef PADEMU
if (ds34bt_get_status(pad->port) & DS34BT_STATE_RUNNING) {
ret = ds34bt_get_data(pad->port, (u8 *)&pad->buttons.btns);
ds34bt_set_rumble(pad->port, 0, 0);
if (ret != 0) {
newpdata |= 0xffff ^ pad->buttons.btns;
padsRead++;
}
}
if (ds34usb_get_status(pad->port) & DS34USB_STATE_RUNNING) {
ret = ds34usb_get_data(pad->port, (u8 *)&pad->buttons.btns);
ds34usb_set_rumble(pad->port, 0, 0);
if (ret != 0) {
newpdata |= 0xffff ^ pad->buttons.btns;
padsRead++;
}
}
#endif
if (padsRead > 0) {
if (newpdata != 0x0) // something
rcode = 1;
else
rcode = 0;
pad->oldpaddata = pad->paddata;
pad->paddata = newpdata;
// merge into the global vars
paddata |= pad->paddata;
}
return rcode;
}
/** Returns delay (in miliseconds) specified for the given key.
* @param id The button id
* @param repeat Boolean value specifying if we want initial key delay (0) or the repeat key delay (1)
* @return the delay to the next key event
*/
static int getKeyDelay(int id, int repeat)
{
int delay = paddelay[id - 1];
// if not in repeat, the delay is enlarged
if (!repeat)
delay *= 3;
return delay;
}
/** polling method. Call every frame. */
int readPads()
{
int i;
oldpaddata = paddata;
paddata = 0;
// in ms.
u32 newtime = cpu_ticks() / CLOCKS_PER_MILISEC;
time_since_last = newtime - curtime;
curtime = newtime;
int rslt = 0;
for (i = 0; i < pad_count; ++i) {
rslt |= readPad(&pad_data[i]);
}
for (i = 0; i < 16; ++i) {
if (getKeyPressed(i + 1))
delaycnt[i] -= time_since_last;
else
delaycnt[i] = getKeyDelay(i + 1, 0);
}
return rslt;
}
/** Key getter with key repeats.
* @param id The button ID
* @return nonzero if button is being pressed just now
*/
int getKey(int id)
{
if ((id <= 0) || (id >= 17))
return 0;
int kid = id - 1;
// either the button was not pressed this frame, then reset counter and return
// or it was, then handle the repetition
if (getKeyOn(id)) {
delaycnt[kid] = getKeyDelay(id, 0);
KeyPressedOnce = 1;
DisableCron = 1;
return 1;
}
if (!getKeyPressed(id))
return 0;
if (delaycnt[kid] <= 0) {
delaycnt[kid] = getKeyDelay(id, 1);
KeyPressedOnce = 1;
DisableCron = 1;
return 1;
}
return 0;
}
/** Detects key-on event. Returns true if the button was not pressed the last frame but is pressed this frame.
* @param id The button ID
* @return nonzero if button is being pressed just now
*/
int getKeyOn(int id)
{
if ((id <= 0) || (id >= 17))
return 0;
// old v.s. new pad data
int keyid = keyToPad[id];
return (paddata & keyid) && (!(oldpaddata & keyid));
}
/** Detects key-off event. Returns true if the button was pressed the last frame but is not pressed this frame.
* @param id The button ID
* @return nonzero if button is being released
*/
int getKeyOff(int id)
{
if ((id <= 0) || (id >= 17))
return 0;
// old v.s. new pad data
int keyid = keyToPad[id];
return (!(paddata & keyid)) && (oldpaddata & keyid);
}
/** Returns true (nonzero) if the button is currently pressed
* @param id The button ID
* @return nonzero if button is being held
*/
int getKeyPressed(int id)
{
// old v.s. new pad data
int keyid = keyToPad[id];
return (paddata & keyid);
}
/** Sets the delay to wait for button repetition event to occur.
* @param button The button ID
* @param btndelay The button delay (in query count)
*/
void setButtonDelay(int button, int btndelay)
{
if ((button <= 0) || (button >= 17))
return;
paddelay[button - 1] = btndelay;
}
int getButtonDelay(int button)
{
if ((button <= 0) || (button >= 17))
return 0;
return paddelay[button - 1];
}
/** Unloads a single pad.
* @see unloadPads */
static void unloadPad(struct pad_data_t *pad)
{
padPortClose(pad->port, pad->slot);
}
/** Unloads all pads. Use to terminate the usage of the pads. */
void unloadPads()
{
int i;
for (i = 0; i < pad_count; ++i)
unloadPad(&pad_data[i]);
padEnd();
}
/** Tries to start a single pad.
* @param pad The pad data holding structure
* @return 0 Error, != 0 Ok */
static int startPad(struct pad_data_t *pad)
{
int newState;
if (padPortOpen(pad->port, pad->slot, pad->padBuf) == 0) {
return 0;
}
if (!initializePad(pad)) {
return 0;
}
newState = waitPadReady(pad);
updatePadState(pad, newState);
return 1;
}
/** Starts all pads.
* @return Count of dual shock compatible pads. 0 if none present. */
int startPads()
{
// scan for pads that exist... at least one has to be present
pad_count = 0;
int maxports = padGetPortMax();
int port; // 0 -> Connector 1, 1 -> Connector 2
int slot; // Always zero if not using multitap
for (port = 0; port < maxports; ++port) {
int maxslots = padGetSlotMax(port);
for (slot = 0; slot < maxslots; ++slot) {
struct pad_data_t *cpad = &pad_data[pad_count];
cpad->port = port;
cpad->slot = slot;
cpad->state = PAD_STATE_DISCONN;
if (startPad(cpad))
++pad_count;
}
if (pad_count >= MAX_PADS)
break; // enough already!
}
int n;
for (n = 0; n < 16; ++n) {
delaycnt[n] = DEFAULT_PAD_DELAY;
paddelay[n] = DEFAULT_PAD_DELAY;
}
return pad_count;
}
void padStoreSettings(int *buffer)
{
int i;
for (i = 0; i < 16; i++)
buffer[i] = paddelay[i];
}
void padRestoreSettings(int *buffer)
{
int i;
for (i = 0; i < 16; i++)
paddelay[i] = buffer[i];
}