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KeysetTest.cpp
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KeysetTest.cpp
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#include "KeysetTest.h"
#include "Platform.h"
#include "Random.h"
#include <map>
#include <set>
//-----------------------------------------------------------------------------
// This should hopefully be a thorough and uambiguous test of whether a hash
// is correctly implemented on a given platform
bool VerificationTest ( pfHash hash, const int hashbits, uint32_t expected, bool verbose )
{
const int hashbytes = hashbits / 8;
uint8_t * key = new uint8_t[256];
uint8_t * hashes = new uint8_t[hashbytes * 256];
uint8_t * final = new uint8_t[hashbytes];
memset(key,0,256);
memset(hashes,0,hashbytes*256);
memset(final,0,hashbytes);
// Hash keys of the form {0}, {0,1}, {0,1,2}... up to N=255,using 256-N as
// the seed
for(int i = 0; i < 256; i++)
{
key[i] = (uint8_t)i;
hash(key,i,256-i,&hashes[i*hashbytes]);
}
// Then hash the result array
hash(hashes,hashbytes*256,0,final);
// The first four bytes of that hash, interpreted as a little-endian integer, is our
// verification value
uint32_t verification = (final[0] << 0) | (final[1] << 8) | (final[2] << 16) | (final[3] << 24);
delete [] key;
delete [] hashes;
delete [] final;
//----------
if(expected != verification)
{
if(verbose) printf("Verification value 0x%08X : Failed! (Expected 0x%08x)\n",verification,expected);
return false;
}
else
{
if(verbose) printf("Verification value 0x%08X : Passed!\n",verification);
return true;
}
}
//----------------------------------------------------------------------------
// Basic sanity checks -
// A hash function should not be reading outside the bounds of the key.
// Flipping a bit of a key should, with overwhelmingly high probability,
// result in a different hash.
// Hashing the same key twice should always produce the same result.
// The memory alignment of the key should not affect the hash result.
bool SanityTest ( pfHash hash, const int hashbits )
{
printf("Running sanity check 1");
Rand r(883741);
bool result = true;
const int hashbytes = hashbits/8;
const int reps = 10;
const int keymax = 256;
const int pad = 16;
const int buflen = keymax + pad*3;
uint8_t * buffer1 = new uint8_t[buflen];
uint8_t * buffer2 = new uint8_t[buflen];
uint8_t * hash1 = new uint8_t[hashbytes];
uint8_t * hash2 = new uint8_t[hashbytes];
//----------
for(int irep = 0; irep < reps; irep++)
{
if(irep % (reps/10) == 0) printf(".");
for(int len = 4; len <= keymax; len++)
{
for(int offset = pad; offset < pad*2; offset++)
{
uint8_t * key1 = &buffer1[pad];
uint8_t * key2 = &buffer2[pad+offset];
r.rand_p(buffer1,buflen);
r.rand_p(buffer2,buflen);
memcpy(key2,key1,len);
hash(key1,len,0,hash1);
for(int bit = 0; bit < (len * 8); bit++)
{
// Flip a bit, hash the key -> we should get a different result.
flipbit(key2,len,bit);
hash(key2,len,0,hash2);
if(memcmp(hash1,hash2,hashbytes) == 0)
{
result = false;
}
// Flip it back, hash again -> we should get the original result.
flipbit(key2,len,bit);
hash(key2,len,0,hash2);
if(memcmp(hash1,hash2,hashbytes) != 0)
{
result = false;
}
}
}
}
}
if(result == false)
{
printf("*********FAIL*********\n");
}
else
{
printf("PASS\n");
}
delete [] buffer1;
delete [] buffer2;
delete [] hash1;
delete [] hash2;
return result;
}
//----------------------------------------------------------------------------
// Appending zero bytes to a key should always cause it to produce a different
// hash value
void AppendedZeroesTest ( pfHash hash, const int hashbits )
{
printf("Running sanity check 2");
Rand r(173994);
const int hashbytes = hashbits/8;
for(int rep = 0; rep < 100; rep++)
{
if(rep % 10 == 0) printf(".");
unsigned char key[256];
memset(key,0,sizeof(key));
r.rand_p(key,32);
uint32_t h1[16];
uint32_t h2[16];
memset(h1,0,hashbytes);
memset(h2,0,hashbytes);
for(int i = 0; i < 32; i++)
{
hash(key,32+i,0,h1);
if(memcmp(h1,h2,hashbytes) == 0)
{
printf("\n*********FAIL*********\n");
return;
}
memcpy(h2,h1,hashbytes);
}
}
printf("PASS\n");
}
//-----------------------------------------------------------------------------
// Generate all keys of up to N bytes containing two non-zero bytes
void TwoBytesKeygen ( int maxlen, KeyCallback & c )
{
//----------
// Compute # of keys
int keycount = 0;
for(int i = 2; i <= maxlen; i++) keycount += (int)chooseK(i,2);
keycount *= 255*255;
for(int i = 2; i <= maxlen; i++) keycount += i*255;
printf("Keyset 'TwoBytes' - up-to-%d-byte keys, %d total keys\n",maxlen, keycount);
c.reserve(keycount);
//----------
// Add all keys with one non-zero byte
uint8_t key[256];
memset(key,0,256);
for(int keylen = 2; keylen <= maxlen; keylen++)
for(int byteA = 0; byteA < keylen; byteA++)
{
for(int valA = 1; valA <= 255; valA++)
{
key[byteA] = (uint8_t)valA;
c(key,keylen);
}
key[byteA] = 0;
}
//----------
// Add all keys with two non-zero bytes
for(int keylen = 2; keylen <= maxlen; keylen++)
for(int byteA = 0; byteA < keylen-1; byteA++)
for(int byteB = byteA+1; byteB < keylen; byteB++)
{
for(int valA = 1; valA <= 255; valA++)
{
key[byteA] = (uint8_t)valA;
for(int valB = 1; valB <= 255; valB++)
{
key[byteB] = (uint8_t)valB;
c(key,keylen);
}
key[byteB] = 0;
}
key[byteA] = 0;
}
}
//-----------------------------------------------------------------------------
template< typename hashtype >
void DumpCollisionMap ( CollisionMap<hashtype,ByteVec> & cmap )
{
typedef CollisionMap<hashtype,ByteVec> cmap_t;
for(typename cmap_t::iterator it = cmap.begin(); it != cmap.end(); ++it)
{
const hashtype & hash = (*it).first;
printf("Hash - ");
printbytes(&hash,sizeof(hashtype));
printf("\n");
std::vector<ByteVec> & keys = (*it).second;
for(int i = 0; i < (int)keys.size(); i++)
{
ByteVec & key = keys[i];
printf("Key - ");
printbytes(&key[0],(int)key.size());
printf("\n");
}
printf("\n");
}
}
// test code
void ReportCollisions ( pfHash hash )
{
printf("Hashing keyset\n");
std::vector<uint128_t> hashes;
HashCallback<uint128_t> c(hash,hashes);
TwoBytesKeygen(20,c);
printf("%d hashes\n",(int)hashes.size());
printf("Finding collisions\n");
HashSet<uint128_t> collisions;
FindCollisions(hashes,collisions,1000);
printf("%d collisions\n",(int)collisions.size());
printf("Mapping collisions\n");
CollisionMap<uint128_t,ByteVec> cmap;
CollisionCallback<uint128_t> c2(hash,collisions,cmap);
TwoBytesKeygen(20,c2);
printf("Dumping collisions\n");
DumpCollisionMap(cmap);
}