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Add input sources for cruise control for the dashboard system #3113
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Hi, you're right, those are missing. I'll go for Also it looks like the dash system still lives in the past regarding to lights. So I'll also add |
Awesome 👍 I believe the input sources/links you mentioned are already present, but named as Unless I am misunderstanding something |
Right, memory failed me again. Docs need to update. Also consider difflock and xWD https://discord.com/channels/136544456244461568/189904947649708032/1205431235392970832 Also to be considered: glowplugs https://discord.com/channels/136544456244461568/189904947649708032/1205514849166172160 |
New: `sidelights/headlights/highbeams/foglights` and `cruisecontrol_active`. These were introduced in RigsOfRods#2937, `cruisecontrol_active` will be introduced in the future RigsOfRods#3113 and when more (difflock, 4wd, etc) get added, we may have to think about a new dash/gui/hud or a dedicated panel for these lights The reason the new lights are smaller than the old ones is so RoR doesn't have to resize them - they have been exported at the exact resolution they will be displayed on the screen, no resizing = best quality.
New: `sidelights/headlights/highbeams/foglights` and `cruisecontrol_active`. These were introduced in #2937, `cruisecontrol_active` will be introduced in the future #3113 and when more (difflock, 4wd, etc) get added, we may have to think about a new dash/gui/hud or a dedicated panel for these lights The reason the new lights are smaller than the old ones is so RoR doesn't have to resize them - they have been exported at the exact resolution they will be displayed on the screen, no resizing = best quality.
RoR has a cruise control feature - toggled on/off with the spacebar. However, there is no way of knowing if you have successfully activated it (some vehicles won't let you activate it, unless you've reached a certain speed) or if you've accidentally disabled it by e.g. braking slightly.
Having a visual indicator (a dashboard light) would be very helpful, I think.
We could provide an input source for making this possible in the future:
cruisecontrol
orcruisecontrol_active
true if cruise control is onWhile we're here, we could also provide the value it has been set to:
cruisecontrol_kph
cruise control set speed value, in kilometers per hourcruisecontrol_mph
cruise control set speed value, in miles per hourThese two would be useful, because they'd show you the set value instantly while you're adjusting the set speed with CTRL+R/CTRL+F
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