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Add way to manually deactivate buildings #52

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Resaki1 opened this issue Aug 3, 2023 · 0 comments
Open

Add way to manually deactivate buildings #52

Resaki1 opened this issue Aug 3, 2023 · 0 comments
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@Resaki1
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Resaki1 commented Aug 3, 2023

deactivating a building deactivates all of its outputs
there should be a visual indicator that a building is deactivated (darkened and/or a visual indicator above it)

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