-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
FLIR Video USB Webcam crashes Editor due to buggy Logitech DLL #19
Comments
I can "fix" this problem by deleting lvcod64.dll out of Windows/System32. |
Hi, thanks for reporting the issue! That's a very interesting fix....deleting the Logitech file... Actually I remember seeing a similar issue before, and I wrote some code to prevent any such enumeration for one of our other plugins: We could perhaps look at adding this exclusion to the AVPro Live Camera plugin too... Do you know what the file version is of your file? I'm wondering whether I can just exclude old files as I don't seem to be having trouble with mine: Thanks, |
That's the same version that I deleted. This doesn't affect the "normal" Webcam that I'm using. The camera is a FLIR Boson Infrared camera that doesn't output RGB-format frames, which is probably exposing all sorta of weird code paths. |
If I check that box I get "No webcam/capture devices found" (and I've got the FLIR camera, a standard logitech camera, and a decklink capture device normally). I've got my workaround for now, as goofy as it it. Thanks for the help! |
Need to decide whether to apply this fix. I think we should and expose an option perhaps to allow this DLL to be enumerated. Though I think it's only being used for colour-conversion so not enumerating it may not prevent this crash |
Describe the bug
The Unity Editor crashes when using AVProLiveCamera to read a FLIR Video (USB) camera. The camera functions in AMCap, Windows Camera, etc.
WebcamTexture also crashes, with the very similar stack trace.
Your Setup (please complete the following information):
To Reproduce
Steps to reproduce the behavior:
Use the demo camera scene, open the camera.
Logs
Key portion of the stack trace:
The text was updated successfully, but these errors were encountered: