Releases: RenderHeads/UnityPlugin-AVProDeckLink
Releases · RenderHeads/UnityPlugin-AVProDeckLink
AVPro DeckLink v1.9.7 - 21 December 2023
Changes
Requires the latest Blackmagic Desktop Video (version 12.5.1 or newer)
Fixes
- Fixed freeze/crash issues (especially with multiple inputs) - #68, #69
- Fixed glitching audio (especially with multiple inputs) - #44, #47, #55
- Fixed audio lag behind video issue (especially multiple inputs) - #55
- Input health status now reported
Improvements
- Input device reports a few more stats
- Removed some warnings
- Minor performance improvements
AVPro DeckLink v1.9.6 - 31 July 2023
Changes
Requires the latest Blackmagic Desktop Video (version 12.5.1 or newer)
Fixes
- Removed some Unity GUID clashes with AVPro Video components
NOTE: Any Unity projects that use the following AVPro DeckLink components may need to reconnect them:
‘ApplyToMesh.cs’
‘UpdateMultiPassStereo.cs’
‘AVProDeckLink-VR-InsideSphere.shader’ - Fixed 10-bit RGB not outputting bug - #66
- Fixed broken '09_InsideSphereDemo' scene
Changes
- Updated DeckLink SDK to 12.5.1
AVPro DeckLink v1.9.5 - 31 January 2023
Changes
Requires the latest Blackmagic's Desktop Video (version 12.2.0 or newer)
Fixes
AVPro DeckLink v1.9.4 - 8 November 2022
Changes
Requires the latest Blackmagic's Desktop Video (version 12.2.0 or newer)
Improvements
- Further improved threaded output performance (less locking)
Changes
- Added ‘09_InsideSphereDemo.unity’ (see manual)
Fixes
- Fixed threaded input/output glitching with D3D11 (particularly interlaced)
- Fixed duplex issues preventing stereo mode working
- Fixed duplex issue with ‘Input Explorer’ demo preventing input display if output already in use
AVPro DeckLink v1.9.3 - 28 July 2022
Changes
Requires the latest Blackmagic's Desktop Video (version 12.2.0 or newer)
Improvements
- Threaded input for improved performance
- D3D12 support added (requires 2019.3 or above for full support)
- Added support for Unity 2022
AVPro DeckLink v1.9.2 - 23 March 2022
Changes
Requires the latest Blackmagic's Desktop Video (version 12.2.0 or newer)
Improvements
- Better performance getting the time code value by better multi-threading mutex usage, especially for higher resolutions
Changes
- New low-level rendering system
AVPro DeckLink v1.9.1 - 4 November 2021
Changes
Requires the latest Blackmagic's Desktop Video (version 12.2.0 or newer)
Improvements
- Added support for colour space and HDR metadata on output (rec 709, 2020 and 2100 - HLG)
Changes
- Updated to compile against DeckLink 12.2 SDK
Fixes
- Fixed issue with input/outputs failing to start on full duplex devices
- Fixed a warning if trying to reattach an eye input texture to a camera target texture
- Fixed Windows 7 support (compatibility issue with D3D11.1)
AVPro DeckLink v1.9.0 - 28 May 2021
Changes
Requires the latest Blackmagic's Desktop Video (version 12.0.0 or newer)
Improvements
- Added support for adjusting Unity frame-rate based on output health status, and added proactive rather than reactive late/dropped frame correction resulting in more robust frame drop prevention
- Added support to
DeckLinkOutput
to generate timecode output, and if synced to input stream it will pass that timecode through - Automated multi-output support
- Performance improvement by removing lock (within lock) from frame expected display time tracking
- Split frame reading and writing from GPU and placed writing on DeckLink consumer thread via custom render context for more optimal throughput
- Added better detection of already in-use devices
- Added new UI element to show output buffer health
Changes
- Updated DeckLink SDK to 12.0
- Internal rendering system heavily refactored
- Removed multi-output frame blending
- Removed multiple initialisation calls at startup
Fixes
- Fixed startup bug with first frame not being output
- Fixed bug with DeckLink output frame completed callback being out of expected order
- Fixed bug in device selection by index script
AVPro DeckLink v1.8.6 - 30 September 2020
Changes
Improvements
- Added 10-bit RGB option as a forcible input mode
Fixes
- Fixed issue where field mode would be returned incorrectly causing deinterlacer to run when it shouldn’t, which resulted in reduced quality
- Fixed 8-bit ARGB shader applying gamma transform to wrong channel
- Fixed Save PNG option to resolve to sRGB first
- Fixed HDR option not being applied to automatic mode detection
- Fixed explorer demo so that visual zoom of preview now works
AVPro DeckLink v1.8.5 - 4 September 2020
Changelog
Fixes
- Fixed crash in 32-bit builds with IL2CPP due to C++ calling convention mismatches