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Action CANCEL_EVENT

fromgate edited this page Jun 4, 2017 · 3 revisions

Cancel bukkit event, that initiates current activator (not all activators could be canceled)

CANCEL_EVENT <cancel>

Parameter Parameter value Desription
<cancel> <true / false> · true — Use true to cancel event. For example in bound with COMMAND activator you can disable command for player according to rules implement by ReActions.
· false — In the abstract you can re-enable canceled events. For example if player pressing button in private area you can still allow him to press this button.
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