diff --git a/4dm.h/.gitignore b/4dm.h/.gitignore index ced5c50..665321d 100644 --- a/4dm.h/.gitignore +++ b/4dm.h/.gitignore @@ -1,5 +1,7 @@ -.vs/ -x64/ +.vs +x64 +obj +.vscode 4dm.h.sln 4dm.h.vcxproj 4dm.h.vcxproj.filters diff --git a/4dm.h/4dm.h b/4dm.h/4dm.h index 03a9ded..ab5da88 100644 --- a/4dm.h/4dm.h +++ b/4dm.h/4dm.h @@ -1,12 +1,14 @@ #ifndef __4DM_H__ #define __4DM_H__ -#ifndef MOD_NAME -#define MOD_NAME "Unknown Mod" -#endif -#ifndef MOD_VER -#define MOD_VER "0.0" -#endif +#pragma warning(disable: 26495) +#pragma warning(disable: 4819) +#pragma warning(disable: 26444) +#pragma warning(disable: 6387) +#pragma warning(disable: 26800) +#pragma warning(disable: 26819) +#pragma warning(disable: 4267) +#pragma warning(disable: 4244) #include #include @@ -31,15 +33,15 @@ #include #include #include -#include // TODO add this for linuxMint +// #include // TODO add this for linuxMint -#include "soil/SOIL.h" +#include "soil/SOIL2.h" #define __STR_CAT___(str1, str2) str1##str2 -#define __STR_CAT__(str1, str2) __STR_CAT___(str1, str2) +#define CONCAT(str1, str2) __STR_CAT___(str1, str2) #ifndef PAD -#define PAD(size) char __STR_CAT__(__, __STR_CAT__(pad, __LINE__))[size] = {} +#define PAD(size) char CONCAT(__, CONCAT(pad, __LINE__))[size] = {} #endif #ifndef idaOffsetFix @@ -52,7 +54,7 @@ #include "hook.h" -void patchMemory(uintptr_t addressToWrite, byte* valueToWrite, int byteNum) +inline void patchMemory(uintptr_t addressToWrite, byte* valueToWrite, int byteNum) { unsigned long OldProtection; VirtualProtect((LPVOID)(addressToWrite), byteNum, PAGE_EXECUTE_READWRITE, &OldProtection); @@ -60,14 +62,1189 @@ void patchMemory(uintptr_t addressToWrite, byte* valueToWrite, int byteNum) VirtualProtect((LPVOID)(addressToWrite), byteNum, OldProtection, NULL); } +#include "msvc_string.h" + namespace fdm { inline uintptr_t base = reinterpret_cast(GetModuleHandle(0)); + + inline msvc_string modID = ""; + + namespace Func { + + enum class AudioManager : int { + loadSound = 0, + playSound4D = 1, + setListenerInfo4D = 2, + loadBGMfromJSON = 3, + updateBGM = 4, + getSound = 5, + getVoiceGroupInfo = 6, + }; + enum class Hitbox : int { + addVelWithMaxHorizSpeed = 7, + update = 8, + isIntersectingRay = 9, + takeStep = 10, + }; + enum class KleinBottle : int { + buffData = 11, + attrSize = 12, + KleinBottle = 13, + buffSize = 14, + destr_KleinBottle = 15, + }; + namespace Connection_Nested { + enum class InMessage : int { + InMessageDeleter = 16, + destr_InMessage = 17, + }; + } + namespace Connection_Nested { + enum class OutMessage : int { + createMessage = 18, + OutMessage = 19, + ReleaseHeapMessageData = 20, + }; + } + namespace Connection_Nested { + enum class Client : int { + update = 21, + resolveHost = 22, + cleanup = 23, + connectionStatusChangedCallback = 24, + }; + } + enum class WorldTitleScreen : int { + loadCube = 25, + loadChunk = 26, + updateChunkCache = 27, + generateMesh = 28, + loadChunks = 29, + }; + enum class FontRenderer : int { + FontRenderer = 30, + FontRendererA = 31, + setText = 32, + render = 33, + updateModel = 34, + move = 35, + }; + enum class TexRenderer : int { + destr_TexRenderer = 36, + operatorEq = 37, + init = 38, + setClip = 39, + setColor = 40, + setPos = 41, + }; + enum class Dodecaplex : int { + buffCount = 42, + buffData = 43, + buffSize = 44, + attrSize = 45, + generateMesh = 46, + generateCellColors = 47, + addFaces = 48, + addCells = 49, + destr_Dodecaplex = 50, + }; + enum class Skybox : int { + buffData = 51, + buffSize = 52, + attrSize = 53, + vertCount = 54, + }; + enum class PentachoronHollow : int { + buffData = 55, + PentachoronHollow = 56, + buffSize = 57, + vertCount = 58, + addTetSide = 59, + }; + namespace Hypersphere_Nested { + enum class VertInfo : int { + VertInfo = 60, + destr_VertInfo = 61, + add = 62, + addA = 63, + }; + } + enum class Hypersphere : int { + attrCount = 64, + attrType = 65, + buffCount = 66, + Hypersphere = 67, + HypersphereA = 68, + generateSpherePolygons = 69, + addWedgeSide = 70, + addCubeSide = 71, + }; + enum class MeshRenderer : int { + MeshRenderer = 72, + setMesh = 73, + updateMesh = 74, + destr_MeshRenderer = 75, + render = 76, + init = 77, + cleanup = 78, + initAttrs = 79, + }; + namespace PlayerSkin_Nested { + enum class SkinMesh : int { + vertCount = 80, + destr_SkinMesh = 81, + generate = 82, + buffSize = 83, + attrCount = 84, + attrType = 85, + attrSize = 86, + attrStride = 87, + addPixelToFace = 88, + }; + } + enum class PlayerSkin : int { + load = 89, + generateMesh = 90, + destr_PlayerSkin = 91, + }; + enum class Tex2D : int { + destr_Tex2D = 92, + loadRawImageData = 93, + initFromTexID = 94, + loadArrayTexture = 95, + }; + enum class StateCredits : int { + init = 96, + update = 97, + render = 98, + windowResize = 99, + keyInput = 100, + updateProjection = 101, + }; + enum class StateCreateWorld : int { + StateCreateWorld = 102, + init = 103, + close = 104, + update = 105, + render = 106, + resume = 107, + mouseInput = 108, + scrollInput = 109, + keyInput = 110, + windowResize = 111, + charInput = 112, + createNewWorld = 113, + viewportCallback = 114, + caveCheckboxCallback = 115, + handleCreateButton = 116, + }; + enum class StateTitleScreen : int { + quitGameButtonCallback = 117, + settingsButtonCallback = 118, + StateTitleScreen = 119, + updateProjection = 120, + singleplayerButtonCallback = 121, + multiplayerplayerButtonCallback = 122, + creditsButtonCallback = 123, + tutorialButtonCallback = 124, + init = 125, + close = 126, + update = 127, + render = 128, + pause = 129, + resume = 130, + keyInput = 131, + windowResize = 132, + mouseInput = 133, + mouseButtonInput = 134, + renderBackground = 135, + }; + enum class StateGame : int { + StateGame = 136, + resetMouse = 137, + updateProjection2D = 138, + viewportCallback = 139, + updateChatMessages = 140, + init = 141, + close = 142, + pause = 143, + resume = 144, + update = 145, + render = 146, + mouseInput = 147, + scrollInput = 148, + mouseButtonInput = 149, + keyInput = 150, + windowResize = 151, + charInput = 152, + updateProjection = 153, + setWorld = 154, + addChatMessage = 155, + }; + enum class StateWorldGen : int { + updateProjection = 156, + init = 157, + update = 158, + render = 159, + windowResize = 160, + }; + enum class StateMultiplayer : int { + destr_StateMultiplayer = 161, + StateMultiplayer = 162, + updateProjection = 163, + cancelButtonCallback = 164, + changeSkinButtonCallback = 165, + joinButtonCallback = 166, + viewportCallback = 167, + uuidCopyButtonCallback = 168, + init = 169, + close = 170, + update = 171, + render = 172, + mouseInput = 173, + scrollInput = 174, + mouseButtonInput = 175, + keyInput = 176, + windowResize = 177, + charInput = 178, + rejoin = 179, + connect = 180, + connectionErrorOkButtonCallback = 181, + }; + enum class StateSingleplayer : int { + mouseButtonInput = 182, + updateProjection = 183, + StateSingleplayer = 184, + updateWorldListContainer = 185, + createCallback = 186, + viewportCallback = 187, + worldButtonCallback = 188, + init = 189, + close = 190, + update = 191, + resume = 192, + windowResize = 193, + queueWorldLoad = 194, + }; + enum class StateDeathScreen : int { + updateProjection = 195, + retryButtonCallback = 196, + init = 197, + close = 198, + update = 199, + render = 200, + mouseInput = 201, + scrollInput = 202, + mouseButtonInput = 203, + keyInput = 204, + windowResize = 205, + }; + enum class StateErrorScreen : int { + okButtonCallback = 206, + init = 207, + close = 208, + update = 209, + render = 210, + mouseButtonInput = 211, + windowResize = 212, + }; + enum class StateIntro : int { + updateProjection = 213, + loadFiles = 214, + init = 215, + update = 216, + render = 217, + windowResize = 218, + }; + enum class StateTutorial : int { + destr_StateTutorial = 219, + StateTutorial = 220, + updateProjection = 221, + backButtonCallback = 222, + nextButtonCallback = 223, + generateMesh = 224, + getSmoothLighting = 225, + updatePlayerComponentVectors = 226, + updatePlayerPos = 227, + updateCurrentBlock = 228, + handleCollision = 229, + setForgSprite = 230, + init = 231, + close = 232, + update = 233, + render = 234, + resume = 235, + mouseInput = 236, + scrollInput = 237, + mouseButtonInput = 238, + keyInput = 239, + windowResize = 240, + charInput = 241, + updateViewport = 242, + }; + enum class StateTutorialSlideshow : int { + destr_StateTutorialSlideshow = 243, + StateTutorialSlideshow = 244, + updateProjection = 245, + updateSlideSize = 246, + viewportCallback = 247, + init = 248, + update = 249, + render = 250, + resume = 251, + windowResize = 252, + continueButtonCallback = 253, + backButtonCallback = 254, + setSlide = 255, + }; + enum class StateSkinChooser : int { + mouseInput = 256, + scrollInput = 257, + keyInput = 258, + StateSkinChooser = 259, + updateProjection = 260, + viewportCallback = 261, + chooseFileButtonCallback = 262, + init = 263, + close = 264, + update = 265, + render = 266, + windowResize = 267, + fileDrop = 268, + getSkinMessage = 269, + loadSkin = 270, + }; + enum class StateSettings : int { + updateProjection = 271, + destr_StateSettings = 272, + StateSettings = 273, + getSetting = 274, + renderDistanceSliderCallback = 275, + scrollSensitivitySliderCallback = 276, + lookSensitivitySliderCallback = 277, + xInvertCheckBoxCallback = 278, + yInvertCheckBoxCallback = 279, + fovSliderCallback = 280, + globalVolumeSliderCallback = 281, + musicVolumeSliderCallback = 282, + creatureVolumeSliderCallback = 283, + ambienceVolumeSliderCallback = 284, + controlsButtonCallback = 285, + controlsOkButtonCallback = 286, + fullscreenButtonCallback = 287, + difficultySliderCallback = 288, + smoothLightingCheckBoxCallback = 289, + shadowsCheckBoxCallback = 290, + lightsCheckBoxCallback = 291, + chatCheckBoxCallback = 292, + nametagsCheckBoxCallback = 293, + skinsCheckBoxCallback = 294, + secretButtonCallback = 295, + viewportCallback = 296, + updateStateGame = 297, + updateVolume = 298, + load = 299, + save = 300, + init = 301, + close = 302, + render = 303, + mouseInput = 304, + scrollInput = 305, + mouseButtonInput = 306, + keyInput = 307, + windowResize = 308, + updateRenderDistance = 309, + updateFOV = 310, + updateCreatureVolume = 311, + updateAmbienceVolume = 312, + updateDifficulty = 313, + setFullscreenMode = 314, + }; + enum class StatePause : int { + StatePause = 315, + updateProjection = 316, + update = 317, + render = 318, + pause = 319, + resume = 320, + windowResize = 321, + }; + enum class StateManager : int { + pushState = 322, + }; + namespace m4_Nested { + enum class Mat5 : int { + operatorInd = 323, + Mat5 = 324, + Mat5A = 325, + toJson = 326, + operatorMult = 327, + operatorMultEQ = 328, + multiply = 329, + operatorMult_A = 330, + translate = 331, + scale = 332, + }; + } + namespace m4_Nested { + enum class Rotor : int { + Rotor = 333, + RotorA = 334, + operatorMultEq = 335, + rotate = 336, + normalize = 337, + }; + } + namespace m4_Nested { + enum class BiVector4 : int { + BiVector4 = 338, + BiVector4A = 339, + toJson = 340, + normalize = 341, + }; + } + enum class m4 : int { + i64vec3ToJson = 342, + ivec4ToJson = 343, + vec4ToJson = 344, + vec4FromJson = 345, + cross = 346, + adjustToMaxHorizSpeed = 347, + createCamera = 833, + }; + enum class Item : int { + loadItemInfo = 348, + renderItem = 349, + renderItemDescription = 350, + createFromJson = 351, + giveMax = 352, + giveOne = 353, + instantiateItem = 354, + combineItemAttributes = 355, + save = 356, + destr_Item = 357, + takeMax = 358, + takeHalf = 359, + }; + enum class World : int { + World = 360, + getChunk = 361, + getChunkFromCoords = 362, + getEntityIntersection = 363, + castRay = 364, + addEntityToChunk = 365, + }; + namespace BlockInfo_Nested { + enum class ItemMesh : int { + destr_ItemMesh = 366, + }; + } + enum class BlockInfo : int { + renderItemMesh = 367, + }; + enum class ItemBlock : int { + render = 368, + renderEntity = 369, + isDeadly = 370, + isCompatible = 371, + saveAttributes = 372, + action = 373, + postAction = 374, + clone = 375, + }; + enum class ItemTool : int { + render = 376, + renderEntity = 377, + isDeadly = 378, + isCompatible = 379, + getStackLimit = 380, + action = 381, + breakBlock = 382, + entityAction = 383, + clone = 384, + }; + enum class ItemMaterial : int { + getStackLimit = 385, + getName = 386, + render = 387, + renderEntity = 388, + isDeadly = 389, + isCompatible = 390, + action = 391, + postAction = 392, + clone = 393, + }; + namespace Chunk_Nested { + enum class ChunkMesh : int { + destr_ChunkMesh = 394, + ChunkMesh = 395, + buffSize = 396, + attrCount = 397, + attrType = 398, + attrSize = 399, + attrStride = 400, + indexBuffData = 401, + move = 402, + addMeshSide = 403, + addMeshPlant = 404, + }; + } + enum class Chunk : int { + Chunk = 405, + setBlock = 406, + generateMesh = 407, + updateEntitiesClient = 408, + clearEntities = 409, + render = 410, + updateLightingHeightMap = 411, + updateMesh = 412, + load = 413, + save = 414, + loadFromMessage = 415, + updateCacheSection = 416, + updateHeightmapCacheSection = 417, + generateMeshSection = 418, + getSmoothLighting = 419, + getLighting = 420, + enableMesh = 421, + loadEntitiesFromJson = 422, + getFilenamePrefix = 423, + }; + namespace ChunkLoader_Nested { + enum class BiomeInfo : int { + destr_BiomeInfo = 424, + BiomeInfo = 425, + }; + } + enum class ChunkLoader : int { + init = 426, + loadChunk = 427, + loadBiomes = 428, + loadInfo = 429, + generateChunk = 430, + getBiome = 431, + generateTree = 432, + generateTreeBranch = 433, + generateTaigaTree = 434, + createFlatWorldChests = 435, + }; + namespace CloudChunk_Nested { + enum class CloudChunkMesh : int { + indexBuffSize = 436, + buffSize = 437, + attrSize = 438, + attrStride = 439, + move = 440, + destr_CloudChunkMesh = 441, + }; + } + enum class CloudChunk : int { + generateMesh = 442, + }; + enum class CloudManager : int { + destr_CloudManager = 443, + render = 444, + updateChunks = 445, + unloadAllChunks = 446, + loadChunks = 447, + updateChunk = 448, + }; + namespace CraftingMenu_Nested { + enum class CraftableRecipe : int { + destr_CraftableRecipe = 449, + CraftableRecipe = 450, + }; + } + enum class CraftingMenu : int { + loadRecipes = 451, + render = 452, + offsetX = 453, + offsetY = 454, + getPos = 455, + getSize = 456, + mouseButtonInput = 457, + updateAvailableRecipes = 458, + }; + enum class Entity : int { + loadEntityInfo = 459, + createFromJson = 460, + createWithAttributes = 461, + save = 462, + instantiateEntity = 463, + combineEntityAttributes = 464, + destr_Entity = 465, + }; + enum class InventoryPlayer : int { + addItem = 466, + begin = 467, + render = 468, + combineItem = 469, + placeItem = 470, + getSlotIndex = 471, + getSlotCount = 472, + getSlot = 473, + end = 474, + }; + enum class InventoryGrid : int { + destr_InventoryGrid = 475, + InventoryGrid = 476, + render = 477, + combineItem = 478, + placeItem = 479, + getSlotIndex = 480, + getSlotCount = 481, + getSlot = 482, + end = 483, + load = 484, + save = 485, + }; + enum class InventorySession : int { + destr_InventorySession = 486, + }; + enum class InventoryManager : int { + destr_InventoryManager = 487, + renderInit = 488, + mouseButtonInput = 489, + windowResize = 490, + applyAction = 491, + applyTransfer = 492, + findInventory = 493, + updateCraftingMenuBox = 494, + craftingMenuCallback = 495, + viewportCallback = 496, + updateProjection = 497, + }; + enum class MeshBuilder : int { + MeshBuilder = 498, + MeshBuilder_A = 499, + destr_MeshBuilder = 500, + buffCount = 501, + buffSize = 502, + attrCount = 503, + vertCount = 504, + indexBuffSize = 505, + addBuff = 506, + attrType = 507, + attrSize = 508, + attrStride = 509, + addAttr = 510, + clear = 511, + }; + enum class Player : int { + destr_Player = 512, + Player = 513, + updatePos = 514, + updateCurrentBlock = 515, + handleCollision = 516, + updateComponentVectors = 517, + updateAllComponentVectors = 518, + removeVelComp = 519, + updateTargetBlock = 520, + init = 521, + renderHud = 522, + renderTargetBlock = 523, + getMovementUpdate = 524, + setMovementBehavior = 525, + hitTargetBlock = 526, + breakBlock = 527, + throwItem = 528, + update = 529, + updateLocal = 530, + updateCameraPos = 531, + resetMouse = 532, + keyInput = 533, + mouseInput = 534, + mouseButtonInput = 535, + isHoldingGlasses = 536, + isHoldingCompass = 537, + isHoldingCollector = 538, + headIsInBlock = 539, + getHeadBlock = 540, + respawn = 541, + load = 542, + save = 543, + loadClientData = 544, + saveClientData = 545, + saveOrientation = 546, + }; + enum class QuadRenderer : int { + destr_QuadRenderer = 547, + init = 548, + setColor = 549, + setPos = 550, + }; + enum class ResourceManager : int { + loadArrayTexture = 551, + get = 552, + }; + enum class ShaderManager : int { + loadFromShaderList = 553, + get = 554, + }; + enum class Shader : int { + load = 555, + compileShader = 556, + }; + enum class WorldManager : int { + destr_WorldManager = 557, + updateRenderFrustum = 558, + setBlockUpdate = 559, + render = 560, + }; + enum class WorldClient : int { + destr_WorldClient = 561, + addEntityToChunk = 562, + localPlayerEvent = 563, + updateLocal = 564, + setRenderDistanceLocal = 565, + setSkinVisibility = 566, + localPlayerInit = 567, + localPlayerRespawn = 568, + sendChatMessage = 569, + updatePhysics = 570, + handleWorldMessage = 571, + handleLightingOptionsUpdate = 572, + updateChunks = 573, + updateChunk = 574, + generateChunkMeshes = 575, + updateChunkCacheAndMesh = 576, + updateChunkCache = 577, + regenerateAllChunkMeshes = 578, + joinAllChunkLoadingThreads = 579, + handleMessage = 580, + inventoryUpdateCallback = 581, + }; + enum class WorldSingleplayer : int { + WorldSingleplayer = 582, + destr_WorldSingleplayer = 583, + localPlayerEvent = 584, + updateLocal = 585, + cleanupLocal = 586, + setRenderDistanceLocal = 587, + setDifficultyLocal = 588, + localPlayerInit = 589, + localPlayerRespawn = 590, + handleLightingOptionsUpdate = 591, + updateChunks = 592, + updateChunk = 593, + loadChunks = 594, + loadChunk = 595, + updateChunkCacheAndMesh = 596, + updateChunkCache = 597, + regenerateAllChunkMeshes = 598, + }; + namespace gui_Nested { + enum class Button : int { + destr_Button = 599, + render = 600, + mouseButtonInput = 601, + keyInput = 602, + offsetX = 603, + enabled = 604, + select = 605, + getPos = 606, + getSize = 607, + touchingMouse = 608, + }; + } + namespace gui_Nested { + enum class CheckBox : int { + render = 609, + mouseButtonInput = 610, + keyInput = 611, + getPos = 612, + getSize = 613, + touchingMouse = 614, + }; + } + namespace gui_Nested { + enum class ContentBox : int { + destr_ContentBox = 615, + getQuadRenderer = 616, + getFont = 617, + getGLFWwindow = 618, + getCursorPos = 619, + getSize = 620, + changeViewport = 621, + getPos = 622, + getSizeA = 623, + touchingMouse = 624, + resetViewport = 625, + render = 626, + alignX = 627, + alignY = 628, + offsetX = 629, + offsetY = 630, + mouseInput = 631, + scrollInput = 632, + mouseButtonInput = 633, + keyInput = 634, + select = 635, + deselect = 636, + addElement = 637, + removeElement = 638, + selectElement = 639, + clear = 640, + empty = 641, + }; + } + namespace gui_Nested { + enum class Element : int { + enabled = 642, + getCursorType = 643, + }; + } + namespace gui_Nested { + enum class Image : int { + offsetX = 644, + offsetY = 645, + render = 646, + getPos = 647, + getSize = 648, + }; + } + namespace gui_Nested { + enum class Interface : int { + Interface = 649, + destr_Interface = 650, + render = 651, + mouseInput = 652, + scrollInput = 653, + mouseButtonInput = 654, + keyInput = 655, + getQuadRenderer = 656, + getFont = 657, + getGLFWwindow = 658, + getCursorPos = 659, + getSize = 660, + changeViewport = 661, + addElement = 662, + removeElement = 663, + selectElement = 664, + clear = 665, + empty = 666, + }; + } + namespace gui_Nested { + enum class Slider : int { + offsetX = 667, + offsetY = 668, + deselect = 669, + render = 670, + mouseButtonInput = 671, + mouseInput = 672, + keyInput = 673, + alignX = 674, + alignY = 675, + getPos = 676, + getSize = 677, + }; + } + namespace gui_Nested { + enum class Text : int { + render = 678, + offsetX = 679, + getPos = 680, + getSize = 681, + setText = 682, + renderText = 683, + }; + } + namespace gui_Nested { + enum class TextInput : int { + render = 684, + alignX = 685, + alignY = 686, + offsetX = 687, + offsetY = 688, + mouseButtonInput = 689, + mouseInput = 690, + keyInput = 691, + charInput = 692, + getCursorType = 693, + select = 694, + deselect = 695, + updatePasswordVisualText = 696, + updateScrollPos = 697, + getPos = 698, + getSize = 699, + removeInvalidChars = 700, + removeHighlightedText = 701, + }; + } + enum class EntityButterfly : int { + getName = 702, + update = 703, + render = 704, + getServerUpdateAttributes = 705, + applyServerUpdate = 706, + takeDamage = 707, + playHitSound = 708, + playDeathSound = 709, + collisionCallback = 710, + }; + namespace EntityAlidade_Nested { + enum class SPInfo : int { + SPInfo = 711, + destr_SPInfo = 712, + }; + } + enum class EntityAlidade : int { + getName = 713, + update = 714, + render = 715, + saveAttributes = 716, + getPos = 717, + setPos = 718, + takeDamage = 719, + action = 720, + postAction = 721, + generateSpherinder = 722, + generateSpherinderHollow = 723, + generateSemicircle = 724, + }; + enum class EntityItem : int { + createWithItem = 725, + getName = 726, + update = 727, + render = 728, + saveAttributes = 729, + applyServerUpdate = 730, + getPos = 731, + setPos = 732, + shouldSave = 733, + isIntersectingRay = 734, + give = 735, + combineWithNearby = 736, + collisionCallback = 737, + }; + enum class EntityPlayer : int { + createFromPlayer = 738, + EntityPlayer = 739, + getName = 740, + update = 741, + render = 742, + saveAttributes = 743, + applyServerUpdate = 744, + getPos = 745, + setPos = 746, + isIntersectingRay = 747, + takeDamage = 748, + deathTimer = 749, + applyMovementUpdate = 750, + collectItems = 751, + }; + namespace EntitySpider_Nested { + enum class SpiderType : int { + destr_SpiderType = 752, + }; + } + enum class EntitySpider : int { + isIntersectingRay = 753, + getPos = 754, + setPos = 755, + getName = 756, + update = 757, + render = 758, + saveAttributes = 759, + getServerUpdateAttributes = 760, + applyServerUpdate = 761, + takeDamage = 762, + playHitSound = 763, + playDeathSound = 764, + collisionCallback = 765, + findPlayer = 766, + persuePlayer = 767, + }; + enum class EntityChest : int { + isClickable = 768, + getName = 769, + update = 770, + render = 771, + saveAttributes = 772, + getServerUpdateAttributes = 773, + applyServerUpdate = 774, + getPos = 775, + setPos = 776, + action = 777, + }; + enum class EntityDying : int { + deathTimer = 778, + createWithEntity = 779, + getName = 780, + update = 781, + render = 782, + getServerUpdateAttributes = 783, + applyServerUpdate = 784, + getPos = 785, + setPos = 786, + isBlockEntity = 787, + isIntersectingRay = 788, + }; + enum class EntityManager : int { + extract = 789, + get = 790, + getBlockEntity = 791, + }; + enum class Coil : int { + Coil = 792, + buffSize = 793, + attrSize = 794, + }; + enum class CompassRenderer : int { + renderHand = 795, + renderItemDrop = 796, + }; + enum class DodecaplexWireframe : int { + generateMesh = 797, + addFaces = 798, + addCells = 799, + }; + enum class Framebuffer : int { + destr_Framebuffer = 800, + render = 801, + init = 802, + cleanup = 803, + }; + enum class HypercubeHollow : int { + attrSize = 804, + attrStride = 805, + HypercubeHollow = 806, + addCubeSide = 807, + }; + enum class PlayerSkinRenderer : int { + PlayerSkinRenderer = 808, + render = 809, + updateAnimation = 810, + resetTransformations = 811, + }; + enum class PlayerSkinViewer : int { + render = 812, + alignX = 813, + alignY = 814, + getPos = 815, + getSize = 816, + mouseInput = 817, + getCursorType = 818, + init = 819, + setupFrameBuffer = 820, + }; + enum class Sphere : int { + vertCount = 821, + buffSize = 822, + Sphere = 823, + generateCirclePolygons = 824, + }; + enum class main_cpp : int { + main = 825, + handleRawMouseInput = 826, + scrollCallback = 827, + mouseButtonCallback = 828, + keyCallback = 829, + framebufferSizeCallback = 830, + charCallback = 831, + fileDropCallback = 832, + }; + } + + inline void startConsole() + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "startConsole"))(); + } + + inline uint64_t getFuncAddr(int func) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getFuncAddr"))(func); + } + inline bool isModLoaded(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "isModLoaded"))(modId); + } + inline bool isDLLLoaded(const msvc_string& dllFileName) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "isDLLLoaded"))(dllFileName); + } + inline msvc_string getModDLL(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModDLL"))(modId); + } + inline msvc_string getModVersion(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModVersion"))(modId); + } + inline std::string getModName(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModName"))(modId); + } + inline msvc_string getModAuthor(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModAuthor"))(modId); + } + inline msvc_string getModDescription(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModDescription"))(modId); + } + inline HMODULE getModHandle(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModHandle"))(modId); + } + inline msvc_string getModloaderVersion() + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModloaderVersion"))(); + } + inline msvc_string getGameVersion() + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getGameVersion"))(); + } + inline std::string getModPath(const msvc_string& modId) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "getModPath"))(modId); + } + // useful for creating library mod headers + inline FARPROC getModFuncPointer(const msvc_string& modId, const msvc_string& funcName) + { + HMODULE modModule = getModHandle(modId); + if (modModule == nullptr) return nullptr; + return GetProcAddress(modModule, funcName.c_str()); + } + + /* + Compares two version strings with an operator string + operators are "==" | ">=" | "<=" | "<" | ">" | "!=" + it is used by modloader to check dependency versions + */ + inline bool versionCompare(const msvc_string& aVer, const msvc_string& op, const msvc_string& bVer) + { + return reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "versionCompare"))(aVer, op, bVer); + } + // splits string by a delimiter + inline std::vector splitStr(const msvc_string& str, char delim) { + std::vector tokens; + size_t pos = 0; + size_t len = str.length(); + tokens.reserve(len / 2); // allocate memory for expected number of tokens + + while (pos < len) + { + size_t end = std::string(str).find_first_of(delim, pos); + if (end == std::string::npos) + { + tokens.emplace_back(std::string(str).substr(pos)); + break; + } + tokens.emplace_back(std::string(str).substr(pos, end - pos)); + pos = end + 1; + } + + return tokens; + } } -#include "addresses.h" +#include "Console.h" -#include "msvc_string.h" +// used by modloader +extern "C" inline __declspec(dllexport) void setModID(const msvc_string& modID) { fdm::modID = modID; } // Connection namespace #include "Connection/MessageData.h" @@ -181,7 +1358,129 @@ namespace fdm #include "StateTutorialSlideshow.h" #include "StateWorldGen.h" -extern "C" inline __declspec(dllexport) const char* getModName() { return MOD_NAME; } -extern "C" inline __declspec(dllexport) const char* getModVer() { return MOD_VER; } +// allows to execute any code at any location +#define $exec \ + template \ + void CONCAT(fdmEFunc, __LINE__)(); \ + namespace \ + { \ + struct CONCAT(fdmEFuncU, __LINE__) {}; \ + } \ + static inline auto CONCAT(fdmEFuncC, __LINE__) = \ + (CONCAT(fdmEFunc, __LINE__) < CONCAT(fdmEFuncU, __LINE__) > (), \ + 0); \ + template \ + void CONCAT(fdmEFunc, __LINE__)() + +/* +creates a hook for a member function (__thiscall) +to call the original function, do `original(self, )` +`this` pointer is called `self` +*/ +#define $hook(returnType, cl, function, ...) \ + namespace fdmHooks::cl \ + { \ + using namespace fdm; \ + class CONCAT(function, H) \ + { \ + public: \ + inline static returnType(__thiscall* original)(fdm::cl* self, ##__VA_ARGS__) = nullptr; \ + static returnType __fastcall hook(fdm::cl* self, ##__VA_ARGS__); \ + }; \ + } \ + $exec \ + { \ + uint64_t hookAddr = getFuncAddr((int)(fdm::Func::cl::function)); \ + if(hookAddr <= 0) { printf("Failed To Hook " #cl "::" #function "\n"); return; } \ + Hook(hookAddr, &fdmHooks::cl::CONCAT(function, H)::hook, &fdmHooks::cl::CONCAT(function, H)::original); \ + EnableHook(); \ + } \ + inline returnType __fastcall fdmHooks::cl::CONCAT(function, H)::hook(fdm::cl* self, ##__VA_ARGS__) + +/* +creates a hook for a member function (__thiscall) using Func namespace. Useful for hooking functions of classes inside classes/namespaces (like gui classes). Because it turned out to not work properly with those (yea i havent tested it properly previously bruh) +to call the original function, do `original(self, )` +`this` pointer is called `self` +*/ +#define $hookByFunc(returnType, className, func, ...) \ + namespace CONCAT(fdmHooks, __LINE__) \ + { \ + class H \ + { \ + public: \ + inline static returnType(__thiscall* original)(fdm::className* self, __VA_ARGS__) = nullptr; \ + static returnType __fastcall hook(fdm::className* self, __VA_ARGS__); \ + }; \ + } \ + $exec \ + { \ + uint64_t hookAddr = getFuncAddr((int)(fdm::func)); \ + if(hookAddr <= 0) { printf("Failed To Hook " #func "\n"); return; } \ + Hook(hookAddr, &CONCAT(fdmHooks, __LINE__)::H::hook, &CONCAT(fdmHooks, __LINE__)::H::original); \ + EnableHook(); \ + } \ + inline returnType __fastcall CONCAT(fdmHooks, __LINE__)::H::hook(fdm::className* self, __VA_ARGS__) -#endif \ No newline at end of file +/* +creates a hook for a static function (__fastcall) +to call the original function, do `original()` +*/ +#define $hookStatic(returnType, cl, function, ...) \ + namespace fdmHooks::cl \ + { \ + class CONCAT(function, H) \ + { \ + public: \ + inline static returnType(__fastcall* original)(__VA_ARGS__) = nullptr;\ + static returnType __fastcall hook(__VA_ARGS__); \ + }; \ + } \ + $exec \ + { \ + uint64_t hookAddr = getFuncAddr((int)(fdm::Func::cl::function)); \ + if(hookAddr <= 0) { printf("Failed To Hook " #cl "::" #function "\n"); return; } \ + Hook(hookAddr, &fdmHooks::cl::CONCAT(function, H)::hook, &fdmHooks::cl::CONCAT(function, H)::original); \ + EnableHook(); \ + } \ + inline returnType __fastcall fdmHooks::cl::CONCAT(function, H)::hook(__VA_ARGS__) + +/* +creates a hook for a static function (__fastcall) using Func namespace. Useful for hooking functions of classes inside classes/namespaces (like gui classes). Because it turned out to not work properly with those (yea i havent tested it properly previously bruh) +to call the original function, do `original()` +*/ +#define $hookStaticByFunc(returnType, func, ...) \ + namespace CONCAT(fdmHooks, __LINE__) \ + { \ + class H \ + { \ + public: \ + inline static returnType(__fastcall* original)(__VA_ARGS__) = nullptr; \ + static returnType __fastcall hook(__VA_ARGS__); \ + }; \ + } \ + $exec \ + { \ + uint64_t hookAddr = getFuncAddr((int)(fdm::func)); \ + if(hookAddr <= 0) { printf("Failed To Hook " #func "\n"); return; } \ + Hook(hookAddr, &CONCAT(fdmHooks, __LINE__)::H::hook, &CONCAT(fdmHooks, __LINE__)::H::original); \ + EnableHook(); \ + } \ + inline returnType __fastcall CONCAT(fdmHooks, __LINE__)::H::hook(__VA_ARGS__) + +#ifdef DEBUG_CONSOLE +#define initDLL \ + BOOL APIENTRY DllMain(HMODULE hModule, DWORD _reason, LPVOID lpReserved) \ + { \ + if (_reason == DLL_PROCESS_ATTACH) \ + fdm::startConsole(); \ + return TRUE; \ + } +#else +#define initDLL \ + BOOL APIENTRY DllMain(HMODULE hModule, DWORD _reason, LPVOID lpReserved) \ + { \ + return TRUE; \ + } +#endif + +#endif diff --git a/4dm.h/4dm.h-main.zip b/4dm.h/4dm.h-main.zip deleted file mode 100644 index e72c948..0000000 Binary files a/4dm.h/4dm.h-main.zip and /dev/null differ diff --git a/4dm.h/AudioManager.h b/4dm.h/AudioManager.h index aa2eb10..37ff41a 100644 --- a/4dm.h/AudioManager.h +++ b/4dm.h/AudioManager.h @@ -11,44 +11,43 @@ namespace fdm { uint32_t handle; float volume; // 0x4 - }; //inline static SoLoud::Soloud *soloud = reinterpret_cast((base + 0x29BD00)); - inline static std::map* voiceGroups = reinterpret_cast*>((base + 0x29BCE0)); - //inline static std::map,std::allocator > > sounds = reinterpret_cast,std::allocator > >*>((base + 0x29BCF0)); - inline static std::vector* BGMList = reinterpret_cast*>((base + 0x2C3E38)); - inline static float* BGMVolume = reinterpret_cast((base + 0x2783B0)); - inline static int* BGMNextIndex = reinterpret_cast((base + 0x29B3C0)); - inline static uint32_t* currentBGM = reinterpret_cast((base + 0x29B3C4)); - inline static m4::Mat5* hyperplaneView = reinterpret_cast((base + 0x2787A0)); + inline static std::map* voiceGroups = reinterpret_cast*>((base + idaOffsetFix(0x2BCE0 + 0x270000))); + //inline static std::map,std::allocator > > sounds = reinterpret_cast,std::allocator > >*>((base + 0x29BCF0)); + inline static std::vector* BGMList = reinterpret_cast*>((base + idaOffsetFix(0x53E38 + 0x270000))); + inline static float* BGMVolume = reinterpret_cast((base + idaOffsetFix(0x83B0 + 0x270000))); + inline static int* BGMNextIndex = reinterpret_cast((base + idaOffsetFix(0x2B3C0 + 0x270000))); + inline static uint32_t* currentBGM = reinterpret_cast((base + idaOffsetFix(0x2B3C4 + 0x270000))); + inline static m4::Mat5* hyperplaneView = reinterpret_cast((base + idaOffsetFix(0x87A0 + 0x270000))); - inline static bool loadSound(const std::string& sound) + inline static bool loadSound(const msvc_string& sound) { - return reinterpret_cast(FUNC_AUDIOMANAGER_LOADSOUND)(sound); + return reinterpret_cast(getFuncAddr((int)Func::AudioManager::loadSound))(sound); } - inline static uint32_t playSound4D(std::string& sound, std::string& voiceGroup, const glm::vec4& pos, const glm::vec4& vel) + inline static uint32_t playSound4D(msvc_string& sound, msvc_string& voiceGroup, const glm::vec4& pos, const glm::vec4& vel) { - return reinterpret_cast(FUNC_AUDIOMANAGER_PLAYSOUND4D)(sound, voiceGroup, pos, vel); + return reinterpret_cast(getFuncAddr((int)Func::AudioManager::playSound4D))(sound, voiceGroup, pos, vel); } inline static void setListenerInfo4D(glm::vec4& pos, const m4::Mat5* orientation, const glm::vec4& vel) { - return reinterpret_cast(FUNC_AUDIOMANAGER_SETLISTENERINFO4D)(pos, orientation, vel); + return reinterpret_cast(getFuncAddr((int)Func::AudioManager::setListenerInfo4D))(pos, orientation, vel); } - inline static bool loadBGMfromJSON(const std::string& jsonListPath) + inline static bool loadBGMfromJSON(const msvc_string& jsonListPath) { - return reinterpret_cast(FUNC_AUDIOMANAGER_LOADBGMFROMJSON)(jsonListPath); + return reinterpret_cast(getFuncAddr((int)Func::AudioManager::loadBGMfromJSON))(jsonListPath); } inline static bool updateBGM() { - return reinterpret_cast(FUNC_AUDIOMANAGER_UPDATEBGM)(); + return reinterpret_cast(getFuncAddr((int)Func::AudioManager::updateBGM))(); } - /*inline static SoLoud::Wav getSound(std::string& sound) + /*inline static SoLoud::Wav getSound(msvc_string& sound) { - return reinterpret_cast(FUNC_AUDIOMANAGER_GETSOUND)(sound); + return reinterpret_cast(getFuncAddr((int)Func::AudioManager::getSound))(sound); }*/ - inline static AudioManager::voiceGroupInfo getVoiceGroupInfo(std::string& voiceGroup) + inline static AudioManager::voiceGroupInfo getVoiceGroupInfo(msvc_string& voiceGroup) { - return reinterpret_cast(FUNC_AUDIOMANAGER_GETVOICEGROUPINFO)(voiceGroup); + return reinterpret_cast(getFuncAddr((int)Func::AudioManager::getVoiceGroupInfo))(voiceGroup); } }; } diff --git a/4dm.h/BlockInfo.h b/4dm.h/BlockInfo.h index fb2ae18..dde8a67 100644 --- a/4dm.h/BlockInfo.h +++ b/4dm.h/BlockInfo.h @@ -3,17 +3,47 @@ #include "4dm.h" #include "MeshRenderer.h" +// creates a cube out of tetrahedrons. +// the offsets are ordered such that each vertex corresponds to one normal component, +// which allows an index buffer to be used without needing a normal for each vertex. +#define _cube_tet_indices(offset)\ +(offset)+0,(offset)+6,(offset)+5,(offset)+3,\ +(offset)+0,(offset)+1,(offset)+5,(offset)+3,\ +(offset)+0,(offset)+6,(offset)+2,(offset)+3,\ +(offset)+0,(offset)+6,(offset)+5,(offset)+4,\ +(offset)+7,(offset)+6,(offset)+5,(offset)+3 + +#define _cube_normal(x, y, z, w)\ +{ (x), (y), (z), (w) },\ +{ (w), (z), (y), (x) } + namespace fdm { class BlockInfo { public: + struct BlockData + { + glm::u8vec4* tuv_top; // 0x0 + glm::u8vec4* tuv_side; // 0x8 + glm::u8vec4* tuv_bottom; // 0x10 + glm::u8vec4* tuv_full_block; // 0x18 + glm::u8vec4* uv_top; // 0x20 + glm::u8vec4* uv_side; // 0x28 + glm::u8vec4* uv_bottom; // 0x30 + bool solid; // 0x38 + bool opaque; // 0x39 + bool plant; // 0x3A + glm::u8vec3 glowColor; // 0x3B + PAD(2); + }; + // size is BlockInfo::BLOCK_COUNT + inline static const BlockData* Blocks = reinterpret_cast(base + 0x23F690); struct VertLighting { - uint32_t ambient; - uint32_t shadow; // 0x1 + uint8_t ambient; + uint8_t shadow; // 0x1 glm::u8vec3 glow; // 0x2 - }; struct ItemMesh { @@ -21,7 +51,7 @@ namespace fdm ~ItemMesh() { - reinterpret_cast(FUNC_BLOCKINFO_ITEMMESH_DESTR_ITEMMESH)(this); + reinterpret_cast(getFuncAddr((int)Func::BlockInfo_Nested::ItemMesh::destr_ItemMesh))(this); } }; @@ -77,113 +107,231 @@ namespace fdm inline static const int CUBE_VERT_COUNT = 8; inline static const int HYPERCUBE_VERT_COUNT = 64; inline static const int PLANT_VERT_COUNT = 48; - inline static glm::u8vec4** tuv_grass_top = reinterpret_cast((base + 0x2AA740)); - inline static glm::u8vec4* *tuv_grass_side = reinterpret_cast((base + 0x2AC730)); - inline static glm::u8vec4* *tuv_grass_full = reinterpret_cast((base + 0x2A9E70)); - inline static glm::u8vec3* *uv_grass_top = reinterpret_cast((base + 0x2AA230)); - inline static glm::u8vec3* *uv_grass_side = reinterpret_cast((base + 0x2AB590)); - inline static glm::u8vec4* *tuv_dirt = reinterpret_cast((base + 0x2AB0A0)); - inline static glm::u8vec4* *tuv_dirt_full = reinterpret_cast((base + 0x2AC7B0)); - inline static glm::u8vec3* *uv_dirt = reinterpret_cast((base + 0x2AB980)); - inline static glm::u8vec4* *tuv_stone = reinterpret_cast((base + 0x2ABB70)); - inline static glm::u8vec4* *tuv_stone_full = reinterpret_cast((base + 0x2AB9B0)); - inline static glm::u8vec3* *uv_stone = reinterpret_cast((base + 0x2A9E00)); - inline static glm::u8vec4* *tuv_lava = reinterpret_cast((base + 0x2AC180)); - inline static glm::u8vec4* *tuv_lava_full = reinterpret_cast((base + 0x2AC610)); - inline static glm::u8vec3* *uv_lava = reinterpret_cast((base + 0x2AA780)); - inline static glm::u8vec4* *tuv_wood_top = reinterpret_cast((base + 0x2AB990)); - inline static glm::u8vec4* *tuv_wood_side = reinterpret_cast((base + 0x2A9E50)); - inline static glm::u8vec4* *tuv_wood_full = reinterpret_cast((base + 0x2AB370)); - inline static glm::u8vec4* *tuv_leaf = reinterpret_cast((base + 0x2AA720)); - inline static glm::u8vec4* *tuv_leaf_full = reinterpret_cast((base + 0x2AB880)); - inline static glm::u8vec4* *tuv_iron_ore = reinterpret_cast((base + 0x2AC160)); - inline static glm::u8vec4* *tuv_iron_ore_full = reinterpret_cast((base + 0x2ABFA0)); - inline static glm::u8vec4* *tuv_deadly_ore = reinterpret_cast((base + 0x2AB820)); - inline static glm::u8vec4* *tuv_deadly_ore_full = reinterpret_cast((base + 0x2AC3F0)); - inline static glm::u8vec4* *tuv_chest_top = reinterpret_cast((base + 0x2AAA10)); - inline static glm::u8vec4* *tuv_chest_side = reinterpret_cast((base + 0x2AA760)); - inline static glm::u8vec4* *tuv_chest_bottom = reinterpret_cast((base + 0x2A9DA0)); - inline static glm::u8vec4* *tuv_chest_full = reinterpret_cast((base + 0x2AC510)); - inline static glm::u8vec4* *tuv_midnight_grass_top = reinterpret_cast((base + 0x2AA0D0)); - inline static glm::u8vec4* *tuv_midnight_grass_side = reinterpret_cast((base + 0x2AB490)); - inline static glm::u8vec4* *tuv_midnight_grass_full = reinterpret_cast((base + 0x2AC2D0)); - inline static glm::u8vec4* *tuv_midnight_soil = reinterpret_cast((base + 0x2ABB90)); - inline static glm::u8vec4* *tuv_midnight_soil_full = reinterpret_cast((base + 0x2AC970)); - inline static glm::u8vec4* *tuv_midnight_stone = reinterpret_cast((base + 0x2AA090)); - inline static glm::u8vec4* *tuv_midnight_stone_full = reinterpret_cast((base + 0x2AA620)); - inline static glm::u8vec4* *tuv_midnight_wood_top = reinterpret_cast((base + 0x2AC2B0)); - inline static glm::u8vec4* *tuv_midnight_wood_side = reinterpret_cast((base + 0x2AB840)); - inline static glm::u8vec4* *tuv_midnight_wood_full = reinterpret_cast((base + 0x2AAEC0)); - inline static glm::u8vec4* *tuv_midnight_leaf = reinterpret_cast((base + 0x2AC4F0)); - inline static glm::u8vec4* *tuv_midnight_leaf_full = reinterpret_cast((base + 0x2AAA30)); - inline static glm::u8vec4* *tuv_bush = reinterpret_cast((base + 0x2AA1F0)); - inline static glm::u8vec4* *tuv_bush_full = reinterpret_cast((base + 0x2ABBB0)); - inline static glm::u8vec4* *tuv_midnight_bush = reinterpret_cast((base + 0x2A9E10)); - inline static glm::u8vec4* *tuv_midnight_bush_full = reinterpret_cast((base + 0x2AAFC0)); - inline static glm::u8vec4* *tuv_red_flower = reinterpret_cast((base + 0x2A9DE0)); - inline static glm::u8vec4* *tuv_red_flower_full = reinterpret_cast((base + 0x2ABC80)); - inline static glm::u8vec4* *tuv_white_flower = reinterpret_cast((base + 0x2AC710)); - inline static glm::u8vec4* *tuv_white_flower_full = reinterpret_cast((base + 0x2AB220)); - inline static glm::u8vec4* *tuv_blue_flower = reinterpret_cast((base + 0x2ABD40)); - inline static glm::u8vec4* *tuv_blue_flower_full = reinterpret_cast((base + 0x2AB4B0)); - inline static glm::u8vec4* *tuv_tall_grass = reinterpret_cast((base + 0x2AAC50)); - inline static glm::u8vec4* *tuv_tall_grass_full = reinterpret_cast((base + 0x2ABAB0)); - inline static glm::u8vec4* *tuv_sand = reinterpret_cast((base + 0x2AB860)); - inline static glm::u8vec4* *tuv_sand_full = reinterpret_cast((base + 0x2ACA70)); - inline static glm::u8vec4* *tuv_sandstone = reinterpret_cast((base + 0x2AC790)); - inline static glm::u8vec4* *tuv_sandstone_full = reinterpret_cast((base + 0x2ABDA0)); - inline static glm::u8vec4* *tuv_cactus = reinterpret_cast((base + 0x2AA240)); - inline static glm::u8vec4* *tuv_cactus_full = reinterpret_cast((base + 0x2AC0A0)); - inline static glm::u8vec4* *tuv_snow = reinterpret_cast((base + 0x2A9E30)); - inline static glm::u8vec4* *tuv_snow_full = reinterpret_cast((base + 0x2ACB70)); - inline static glm::u8vec4* *tuv_ice = reinterpret_cast((base + 0x2AB080)); - inline static glm::u8vec4* *tuv_ice_full = reinterpret_cast((base + 0x2A9F70)); - inline static glm::u8vec4* *tuv_snowy_bush = reinterpret_cast((base + 0x2AAC30)); - inline static glm::u8vec4* *tuv_snowy_bush_full = reinterpret_cast((base + 0x2AC1A0)); - inline static glm::u8vec4* *tuv_glass = reinterpret_cast((base + 0x2AC770)); - inline static glm::u8vec4* *tuv_glass_full = reinterpret_cast((base + 0x2AB0D0)); - inline static glm::u8vec4* *tuv_solenoid_ore = reinterpret_cast((base + 0x2AC3D0)); - inline static glm::u8vec4* *tuv_solenoid_ore_full = reinterpret_cast((base + 0x2ABEA0)); - inline static glm::u8vec4* *tuv_snowy_leaf_top = reinterpret_cast((base + 0x2AB470)); - inline static glm::u8vec4* *tuv_snowy_leaf_side = reinterpret_cast((base + 0x2AA0B0)); - inline static glm::u8vec4* *tuv_snowy_leaf_bottom = reinterpret_cast((base + 0x2A9DC0)); - inline static glm::u8vec4* *tuv_snowy_leaf_full = reinterpret_cast((base + 0x2AAB30)); - inline static glm::u8vec4* *tuv_pumpkin_top = reinterpret_cast((base + 0x2AA070)); - inline static glm::u8vec4* *tuv_pumpkin_side = reinterpret_cast((base + 0x2ABD60)); - inline static glm::u8vec4* *tuv_pumpkin_full = reinterpret_cast((base + 0x2AA0F0)); - inline static glm::u8vec4* *tuv_jack_o_lantern_side = reinterpret_cast((base + 0x2AC750)); - inline static glm::u8vec4* *tuv_jack_o_lantern_full = reinterpret_cast((base + 0x2AAD70)); + inline static const int BLOCK_COUNT = 34; - inline static const int VISIBLE_BLOCK_COUNT = 31; - /*struct + inline static const int VISIBLE_BLOCK_COUNT = 31; + + inline static glm::u8vec4* cube_verts_x = reinterpret_cast((base + 0x3B570 + 0x200000)); + inline static glm::u8vec4* cube_verts_y = reinterpret_cast((base + 0x3BD80 + 0x200000)); + inline static glm::u8vec4* cube_verts_z = reinterpret_cast((base + 0x3A210 + 0x200000)); + inline static glm::u8vec4* cube_verts_w = reinterpret_cast((base + 0x3AE98 + 0x200000)); + inline static const glm::u8vec4 hypercube_full_verts[HYPERCUBE_VERT_COUNT] = + { + // -x + { 0, 0, 0, 0 }, + { 0, 0, 1, 0 }, + { 0, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 0, 0, 0, 1 }, + { 0, 0, 1, 1 }, + { 0, 1, 0, 1 }, + { 0, 1, 1, 1 }, + // +x + { 1, 0, 0, 0 }, + { 1, 0, 1, 0 }, + { 1, 1, 0, 0 }, + { 1, 1, 1, 0 }, + { 1, 0, 0, 1 }, + { 1, 0, 1, 1 }, + { 1, 1, 0, 1 }, + { 1, 1, 1, 1 }, + // -y + { 0, 0, 0, 0 }, + { 1, 0, 0, 0 }, + { 0, 0, 1, 0 }, + { 1, 0, 1, 0 }, + { 0, 0, 0, 1 }, + { 1, 0, 0, 1 }, + { 0, 0, 1, 1 }, + { 1, 0, 1, 1 }, + // +y + { 0, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 1, 1, 0 }, + { 1, 1, 1, 0 }, + { 0, 1, 0, 1 }, + { 1, 1, 0, 1 }, + { 0, 1, 1, 1 }, + { 1, 1, 1, 1 }, + // -z + { 0, 0, 0, 0 }, + { 1, 0, 0, 0 }, + { 0, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 0, 1 }, + { 1, 0, 0, 1 }, + { 0, 1, 0, 1 }, + { 1, 1, 0, 1 }, + // +z + { 0, 0, 1, 0 }, + { 1, 0, 1, 0 }, + { 0, 1, 1, 0 }, + { 1, 1, 1, 0 }, + { 0, 0, 1, 1 }, + { 1, 0, 1, 1 }, + { 0, 1, 1, 1 }, + { 1, 1, 1, 1 }, + // -w + { 0, 0, 0, 0 }, + { 1, 0, 0, 0 }, + { 0, 1, 0, 0 }, + { 1, 1, 0, 0 }, + { 0, 0, 1, 0 }, + { 1, 0, 1, 0 }, + { 0, 1, 1, 0 }, + { 1, 1, 1, 0 }, + // +w + { 0, 0, 0, 1 }, + { 1, 0, 0, 1 }, + { 0, 1, 0, 1 }, + { 1, 1, 0, 1 }, + { 0, 0, 1, 1 }, + { 1, 0, 1, 1 }, + { 0, 1, 1, 1 }, + { 1, 1, 1, 1 }, + }; + + inline static const glm::u8vec3 hypercube_full_tuvs[HYPERCUBE_VERT_COUNT] = + { + // -x + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + // +x + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + // -y + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + // +y + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + // -z + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + // +z + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + // -w + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + // +w + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 }, + }; + + inline static const glm::vec4 hypercube_full_normals[HYPERCUBE_VERT_COUNT / 4] = { + // -x + _cube_normal(-1, 0, 0, 0), + // +x + _cube_normal(1, 0, 0, 0), + + // -y + _cube_normal(0, -1, 0, 0), + // +y + _cube_normal(0, 1, 0, 0), + + // -z + _cube_normal(0, 0, -1, 0), + // +z + _cube_normal(0, 0, 1, 0), - } Blocks;*/ - inline static glm::u8vec4* *cube_verts_x = reinterpret_cast((base + 0x2AB570)); - inline static glm::u8vec4* *cube_verts_y = reinterpret_cast((base + 0x2ABD80)); - inline static glm::u8vec4* *cube_verts_z = reinterpret_cast((base + 0x2AA210)); - inline static glm::u8vec4* *cube_verts_w = reinterpret_cast((base + 0x2AAE98)); - inline static glm::u8vec4* *hypercube_full_verts = reinterpret_cast((base + 0x2AAC70)); - inline static glm::u8vec3* *hypercube_full_tuvs = reinterpret_cast((base + 0x2AC8B0)); - inline static glm::vec4** hypercube_full_normals = reinterpret_cast((base + 0x2AA910)); - inline static uint32_t** hypercube_full_indices = reinterpret_cast((base + 0x2AB5A0)); - inline static glm::u8vec4** plant_full_verts = reinterpret_cast((base + 0x2AA790)); - inline static glm::vec4** plant_full_normals = reinterpret_cast((base + 0x2C3E50)); - inline static uint32_t** plant_full_indices = reinterpret_cast((base + 0x2AA260)); - inline static glm::u8vec3* *square_verts_x = reinterpret_cast((base + 0x2AAE88)); - inline static glm::u8vec3* *square_verts_y = reinterpret_cast((base + 0x2AB0C0)); - inline static glm::u8vec3* *square_verts_z = reinterpret_cast((base + 0x2ABC70)); - inline static glm::u8vec3* *cube_verts = reinterpret_cast((base + 0x2AAE70)); - inline static uint32_t** cube_indices = reinterpret_cast((base + 0x2AC260)); - inline static glm::u8vec3* *cube_verts_triangles = reinterpret_cast((base + 0x2AB2E0)); - inline static glm::u8vec3* *cube_verts_lines = reinterpret_cast((base + 0x2AB1D0)); - inline static std::unordered_map* blockIDs = reinterpret_cast*>((base + 0x2C3FD0)); - inline static std::unordered_map* blockNames = reinterpret_cast*>((base + 0x2C4010)); - inline static BlockInfo::ItemMesh** itemMeshes = reinterpret_cast((base + 0x2BDB30)); + // -w + _cube_normal(0, 0, 0, -1), + // +w + _cube_normal(0, 0, 0, 1), + }; + + // indices for the full hypercube mesh + inline static const GLuint hypercube_full_indices[HYPERCUBE_FULL_INDEX_COUNT] = + { + _cube_tet_indices(CUBE_VERT_COUNT * 0), + _cube_tet_indices(CUBE_VERT_COUNT * 1), + _cube_tet_indices(CUBE_VERT_COUNT * 2), + _cube_tet_indices(CUBE_VERT_COUNT * 3), + _cube_tet_indices(CUBE_VERT_COUNT * 4), + _cube_tet_indices(CUBE_VERT_COUNT * 5), + _cube_tet_indices(CUBE_VERT_COUNT * 6), + _cube_tet_indices(CUBE_VERT_COUNT * 7), + }; + inline static glm::u8vec4* plant_full_verts = reinterpret_cast((base + 0x3A790 + 0x200000)); + inline static glm::vec4* plant_full_normals = reinterpret_cast((base + 0x53E50 + 0x270000)); + inline static uint32_t* plant_full_indices = reinterpret_cast((base + 0x3A260 + 0x200000)); + inline static glm::u8vec3* square_verts_x = reinterpret_cast((base + 0x3AE88 + 0x200000)); + inline static glm::u8vec3* square_verts_y = reinterpret_cast((base + 0x3B0C0 + 0x200000)); + inline static glm::u8vec3* square_verts_z = reinterpret_cast((base + 0x3BC70 + 0x200000)); + inline static glm::u8vec3 cube_verts[CUBE_VERT_COUNT] = + { + { 0, 0, 0 }, + { 1, 0, 0 }, + { 0, 1, 0 }, + { 1, 1, 0 }, + { 0, 0, 1 }, + { 1, 0, 1 }, + { 0, 1, 1 }, + { 1, 1, 1 } + }; + inline static uint32_t cube_indices[CUBE_FULL_INDEX_COUNT] = + { + 1, 2, 4, 7, 0, 1, 2, 4, 2, 4, 6, 7, 1, 2, 3, 7, 1, 4, 5, 7 + }; + inline static glm::u8vec3* cube_verts_triangles = reinterpret_cast((base + 0x3B2E0 + 0x200000)); + inline static glm::u8vec3* cube_verts_lines = reinterpret_cast((base + 0x3B1D0 + 0x200000)); + inline static std::unordered_map* blockIDs = reinterpret_cast*>((base + 0x53FD0 + 0x270000)); + inline static std::unordered_map* blockNames = reinterpret_cast*>((base + 0x54010 + 0x270000)); + inline static BlockInfo::ItemMesh* itemMeshes = reinterpret_cast((base + 0x4DB30 + 0x270000)); inline static void renderItemMesh(uint8_t blockID) { - return reinterpret_cast(FUNC_BLOCKINFO_RENDERITEMMESH)(blockID); + return reinterpret_cast(getFuncAddr((int)Func::BlockInfo::renderItemMesh))(blockID); } }; } diff --git a/4dm.h/Chunk.h b/4dm.h/Chunk.h index f3669a1..f475ece 100644 --- a/4dm.h/Chunk.h +++ b/4dm.h/Chunk.h @@ -29,47 +29,47 @@ namespace fdm ~ChunkMesh() { - reinterpret_cast(FUNC_CHUNK_CHUNKMESH_DESTR_CHUNKMESH)(this); + reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::destr_ChunkMesh))(this); } ChunkMesh() { - reinterpret_cast(FUNC_CHUNK_CHUNKMESH_CHUNKMESH)(this); + reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::ChunkMesh))(this); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::buffSize))(this, buffIndex); } int attrCount(int buffIndex) const override { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_ATTRCOUNT)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::attrCount))(this, buffIndex); } unsigned int attrType(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_ATTRTYPE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::attrType))(this, buffIndex, attrIndex); } int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::attrSize))(this, buffIndex, attrIndex); } int attrStride(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_ATTRSTRIDE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::attrStride))(this, buffIndex, attrIndex); } const void* indexBuffData() const override { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_INDEXBUFFDATA)(this); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::indexBuffData))(this); } void move(Chunk::ChunkMesh* other) { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_MOVE)(this, other); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::move))(this, other); } - void addMeshSide(const glm::u8vec4& side, const glm::u8vec4& side_tuvs, const glm::u8vec4& pos, const BlockInfo::VertLighting* lighting) + void addMeshSide(const glm::u8vec4* side, const glm::u8vec4* side_tuvs, const glm::u8vec4& pos, const BlockInfo::VertLighting lighting[8]) { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_ADDMESHSIDE)(this, side, side_tuvs, pos, lighting); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::addMeshSide))(this, side, side_tuvs, pos, lighting); } - void addMeshPlant(const glm::u8vec4& plant, const glm::u8vec4& plant_tuvs, const glm::u8vec4& pos, const BlockInfo::VertLighting* lighting) + void addMeshPlant(const glm::u8vec4* plant, const glm::u8vec4* plant_tuvs, const glm::u8vec4& pos, const BlockInfo::VertLighting lighting[16]) { - return reinterpret_cast(FUNC_CHUNK_CHUNKMESH_ADDMESHPLANT)(this, plant, plant_tuvs, pos, lighting); + return reinterpret_cast(getFuncAddr((int)Func::Chunk_Nested::ChunkMesh::addMeshPlant))(this, plant, plant_tuvs, pos, lighting); } }; inline static const uint32_t SIZE = 8; @@ -100,80 +100,80 @@ namespace fdm Chunk(const glm::i64vec3& pos) { - reinterpret_cast(FUNC_CHUNK_CHUNK)(this, pos); + reinterpret_cast(getFuncAddr((int)Func::Chunk::Chunk))(this, pos); } void setBlock(const glm::ivec4& block, unsigned char value) { - return reinterpret_cast(FUNC_CHUNK_SETBLOCK)(this, block, value); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::setBlock))(this, block, value); } void generateMesh(bool smoothLighting, bool shadows, bool lights) { - return reinterpret_cast(FUNC_CHUNK_GENERATEMESH)(this, smoothLighting, shadows, lights); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::generateMesh))(this, smoothLighting, shadows, lights); } - void updateEntitiesClient(World* world, double dt, EntityManager* entityManager) + void updateEntitiesClient(World* world, double dt, EntityManager& entityManager) { - return reinterpret_cast(FUNC_CHUNK_UPDATEENTITIESCLIENT)(this, world, dt, entityManager); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::updateEntitiesClient))(this, world, dt, entityManager); } void clearEntities(EntityManager* entityManager) { - return reinterpret_cast(FUNC_CHUNK_CLEARENTITIES)(this, entityManager); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::clearEntities))(this, entityManager); } - void render(const World* world, const m4::Mat5& MV, const Frustum* frustum) + void render(const World* world, const m4::Mat5& MV, const Frustum& frustum) { - return reinterpret_cast(FUNC_CHUNK_RENDER)(this, world, MV, frustum); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::render))(this, world, MV, frustum); } void updateLightingHeightMap() { - return reinterpret_cast(FUNC_CHUNK_UPDATELIGHTINGHEIGHTMAP)(this); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::updateLightingHeightMap))(this); } void updateMesh(bool smoothLighting, bool shadows, bool lights) { - return reinterpret_cast(FUNC_CHUNK_UPDATEMESH)(this, smoothLighting, shadows, lights); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::updateMesh))(this, smoothLighting, shadows, lights); } bool load(const path& chunksFolderPath, World* world) { - return reinterpret_cast(FUNC_CHUNK_LOAD)(this, chunksFolderPath, world); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::load))(this, chunksFolderPath, world); } void save(const path& chunksFolderPath) { - return reinterpret_cast(FUNC_CHUNK_SAVE)(this, chunksFolderPath); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::save))(this, chunksFolderPath); } void loadFromMessage(const Connection::InMessage& message, World* world) { - return reinterpret_cast(FUNC_CHUNK_LOADFROMMESSAGE)(this, message, world); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::loadFromMessage))(this, message, world); } - void updateCacheSection(const Chunk& other, bool shadows) + void updateCacheSection(const Chunk* other, bool shadows) { - return reinterpret_cast(FUNC_CHUNK_UPDATECACHESECTION)(this, other, shadows); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::updateCacheSection))(this, other, shadows); } - void updateHeightmapCacheSection(glm::i64vec3* borderingChunkPos) + void updateHeightmapCacheSection(glm::i64vec3 borderingChunkPos) { - return reinterpret_cast(FUNC_CHUNK_UPDATEHEIGHTMAPCACHESECTION)(this, borderingChunkPos); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::updateHeightmapCacheSection))(this, borderingChunkPos); } - void generateMeshSection(Chunk::ChunkMesh* mesh, unsigned char startY, bool smoothLighting, bool shadows, bool lights) + void generateMeshSection(Chunk::ChunkMesh& mesh, unsigned char startY, bool smoothLighting, bool shadows, bool lights) { - return reinterpret_cast(FUNC_CHUNK_GENERATEMESHSECTION)(this, mesh, startY, smoothLighting, shadows, lights); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::generateMeshSection))(this, mesh, startY, smoothLighting, shadows, lights); } - void getSmoothLighting(const glm::ivec4& block, unsigned char face, BlockInfo::VertLighting* lighting, bool shadows, bool lights) + void getSmoothLighting(const glm::ivec4& block, unsigned char face, BlockInfo::VertLighting lighting[8], bool shadows, bool lights) { - return reinterpret_cast(FUNC_CHUNK_GETSMOOTHLIGHTING)(this, block, face, lighting, shadows, lights); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::getSmoothLighting))(this, block, face, lighting, shadows, lights); } - void getLighting(const glm::ivec4& block, unsigned char face, BlockInfo::VertLighting* lighting, bool shadows, bool lights) + void getLighting(const glm::ivec4& block, unsigned char face, BlockInfo::VertLighting lighting[8], bool shadows, bool lights) { - return reinterpret_cast(FUNC_CHUNK_GETLIGHTING)(this, block, face, lighting, shadows, lights); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::getLighting))(this, block, face, lighting, shadows, lights); } void enableMesh() { - return reinterpret_cast(FUNC_CHUNK_ENABLEMESH)(this); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::enableMesh))(this); } void loadEntitiesFromJson(nlohmann::json& j, World* world) { - return reinterpret_cast(FUNC_CHUNK_LOADENTITIESFROMJSON)(this, j, world); + return reinterpret_cast(getFuncAddr((int)Func::Chunk::loadEntitiesFromJson))(this, j, world); } - std::string getFilenamePrefix() + msvc_string getFilenamePrefix() { - std::string result; - return reinterpret_cast(FUNC_CHUNK_GETFILENAMEPREFIX)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::Chunk::getFilenamePrefix))(this, &result); return result; } }; diff --git a/4dm.h/ChunkLoader.h b/4dm.h/ChunkLoader.h index 6ecc8b0..5830d24 100644 --- a/4dm.h/ChunkLoader.h +++ b/4dm.h/ChunkLoader.h @@ -17,7 +17,7 @@ namespace fdm TREE_SNOWY = 0x3, }; - std::string name; + msvc_string name; float weight; // 0x20 float hMultiplier; // 0x24 float vMultiplier; // 0x28 @@ -34,11 +34,11 @@ namespace fdm ~BiomeInfo() { - reinterpret_cast(FUNC_CHUNKLOADER_BIOMEINFO_DESTR_BIOMEINFO)(this); + reinterpret_cast(getFuncAddr((int)Func::ChunkLoader_Nested::BiomeInfo::destr_BiomeInfo))(this); } BiomeInfo(const ChunkLoader::BiomeInfo& __that) noexcept { - reinterpret_cast(FUNC_CHUNKLOADER_BIOMEINFO_BIOMEINFO)(this, __that); + reinterpret_cast(getFuncAddr((int)Func::ChunkLoader_Nested::BiomeInfo::BiomeInfo))(this, __that); } }; struct BiomeMapPixel @@ -69,43 +69,43 @@ namespace fdm bool init(const path& worldPath, const path& biomeInfoPath) { - return reinterpret_cast(FUNC_CHUNKLOADER_INIT)(this, worldPath, biomeInfoPath); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::init))(this, worldPath, biomeInfoPath); } void loadChunk(Chunk* c, World* world) { - return reinterpret_cast(FUNC_CHUNKLOADER_LOADCHUNK)(this, c, world); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::loadChunk))(this, c, world); } bool loadBiomes(const path& biomeInfoPath) { - return reinterpret_cast(FUNC_CHUNKLOADER_LOADBIOMES)(this, biomeInfoPath); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::loadBiomes))(this, biomeInfoPath); } bool loadInfo(const path& worldInfoPath) { - return reinterpret_cast(FUNC_CHUNKLOADER_LOADINFO)(this, worldInfoPath); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::loadInfo))(this, worldInfoPath); } void generateChunk(Chunk* chunk) { - return reinterpret_cast(FUNC_CHUNKLOADER_GENERATECHUNK)(this, chunk); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::generateChunk))(this, chunk); } ChunkLoader::BiomeMapPixel getBiome(int x, int z, int w) { - return reinterpret_cast(FUNC_CHUNKLOADER_GETBIOME)(this, x, z, w); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::getBiome))(this, x, z, w); } void generateTree(unsigned char* blocks, const glm::i64vec3& chunkPos, bool dark) { - return reinterpret_cast(FUNC_CHUNKLOADER_GENERATETREE)(this, blocks, chunkPos, dark); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::generateTree))(this, blocks, chunkPos, dark); } void generateTreeBranch(unsigned char* blocks, const glm::i64vec3& chunkPos, glm::ivec4& startPos, int limit, bool dark) { - return reinterpret_cast(FUNC_CHUNKLOADER_GENERATETREEBRANCH)(this, blocks, chunkPos, startPos, limit, dark); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::generateTreeBranch))(this, blocks, chunkPos, startPos, limit, dark); } void generateTaigaTree(unsigned char* blocks, const glm::i64vec3& chunkPos) { - return reinterpret_cast(FUNC_CHUNKLOADER_GENERATETAIGATREE)(this, blocks, chunkPos); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::generateTaigaTree))(this, blocks, chunkPos); } void createFlatWorldChests(Chunk* chunk, World* world) { - return reinterpret_cast(FUNC_CHUNKLOADER_CREATEFLATWORLDCHESTS)(this, chunk, world); + return reinterpret_cast(getFuncAddr((int)Func::ChunkLoader::createFlatWorldChests))(this, chunk, world); } }; } diff --git a/4dm.h/CloudChunk.h b/4dm.h/CloudChunk.h index f0e9520..acc1bf4 100644 --- a/4dm.h/CloudChunk.h +++ b/4dm.h/CloudChunk.h @@ -11,35 +11,35 @@ namespace fdm { public: inline static const int TRUNCATED_OCTAHEDRON_VERT_COUNT = 25; - inline static glm::vec4** truncated_octahedron_verts = reinterpret_cast((base + 0x2ACCE0)); + inline static glm::vec4* truncated_octahedron_verts = reinterpret_cast((base + 0x3CCE0 + 0x200000)); inline static const int TRUNCATED_OCTAHEDRON_INDEX_COUNT = 176; - inline static uint32_t** truncated_octahedron_indices = reinterpret_cast((base + 0x2ACE70)); + inline static uint32_t* truncated_octahedron_indices = reinterpret_cast((base + 0x3CE70 + 0x200000)); std::vector verts; // 0x8 std::vector indices; // 0x20 int indexBuffSize() const override { - return reinterpret_cast(FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_INDEXBUFFSIZE)(this); + return reinterpret_cast(getFuncAddr((int)Func::CloudChunk_Nested::CloudChunkMesh::indexBuffSize))(this); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::CloudChunk_Nested::CloudChunkMesh::buffSize))(this, buffIndex); } int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::CloudChunk_Nested::CloudChunkMesh::attrSize))(this, buffIndex, attrIndex); } int attrStride(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_ATTRSTRIDE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::CloudChunk_Nested::CloudChunkMesh::attrStride))(this, buffIndex, attrIndex); } void move(CloudChunk::CloudChunkMesh* other) { - return reinterpret_cast(FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_MOVE)(this, other); + return reinterpret_cast(getFuncAddr((int)Func::CloudChunk_Nested::CloudChunkMesh::move))(this, other); } ~CloudChunkMesh() { - reinterpret_cast(FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_DESTR_CLOUDCHUNKMESH)(this); + reinterpret_cast(getFuncAddr((int)Func::CloudChunk_Nested::CloudChunkMesh::destr_CloudChunkMesh))(this); } }; inline static const uint32_t SIZE = 6; @@ -56,7 +56,7 @@ namespace fdm void generateMesh() { - return reinterpret_cast(FUNC_CLOUDCHUNK_GENERATEMESH)(this); + return reinterpret_cast(getFuncAddr((int)Func::CloudChunk::generateMesh))(this); } }; } diff --git a/4dm.h/CloudManager.h b/4dm.h/CloudManager.h index b7d4747..503b53b 100644 --- a/4dm.h/CloudManager.h +++ b/4dm.h/CloudManager.h @@ -14,8 +14,7 @@ namespace fdm glm::vec3 velocity; // 0x14 uint32_t seed; // 0x20 PAD(0x4); - // std::unordered_map> chunks; // 0x28 - std::map, CloudChunk*> chunks; // 0x28 + std::unordered_map> chunks; // 0x28 std::atomic_bool chunksReady; // 0x68 PAD(0x3); std::atomic_int loadedChunks; // 0x6C @@ -26,27 +25,27 @@ namespace fdm ~CloudManager() { - reinterpret_cast(FUNC_CLOUDMANAGER_DESTR_CLOUDMANAGER)(this); + reinterpret_cast(getFuncAddr((int)Func::CloudManager::destr_CloudManager))(this); } void render(const m4::Mat5& MV, const glm::mat4& P, int matUniformID) { - return reinterpret_cast(FUNC_CLOUDMANAGER_RENDER)(this, MV, P, matUniformID); + return reinterpret_cast(getFuncAddr((int)Func::CloudManager::render))(this, MV, P, matUniformID); } void updateChunks(const glm::vec4& pos, const glm::vec4& over, unsigned char renderDistance) { - return reinterpret_cast(FUNC_CLOUDMANAGER_UPDATECHUNKS)(this, pos, over, renderDistance); + return reinterpret_cast(getFuncAddr((int)Func::CloudManager::updateChunks))(this, pos, over, renderDistance); } void unloadAllChunks() { - return reinterpret_cast(FUNC_CLOUDMANAGER_UNLOADALLCHUNKS)(this); + return reinterpret_cast(getFuncAddr((int)Func::CloudManager::unloadAllChunks))(this); } void loadChunks() { - return reinterpret_cast(FUNC_CLOUDMANAGER_LOADCHUNKS)(this); + return reinterpret_cast(getFuncAddr((int)Func::CloudManager::loadChunks))(this); } void updateChunk(const glm::i64vec3& coords) { - return reinterpret_cast(FUNC_CLOUDMANAGER_UPDATECHUNK)(this, coords); + return reinterpret_cast(getFuncAddr((int)Func::CloudManager::updateChunk))(this, coords); } }; } diff --git a/4dm.h/Coil.h b/4dm.h/Coil.h index bf53a4c..6f28c06 100644 --- a/4dm.h/Coil.h +++ b/4dm.h/Coil.h @@ -12,15 +12,15 @@ namespace fdm Coil(int n, int s, float r, float w, float h) { - reinterpret_cast(FUNC_COIL_COIL)(this, n, s, r, w, h); + reinterpret_cast(getFuncAddr((int)Func::Coil::Coil))(this, n, s, r, w, h); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_COIL_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Coil::buffSize))(this, buffIndex); } int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_COIL_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::Coil::attrSize))(this, buffIndex, attrIndex); } }; } diff --git a/4dm.h/CompassRenderer.h b/4dm.h/CompassRenderer.h index ea75c62..72dff5e 100644 --- a/4dm.h/CompassRenderer.h +++ b/4dm.h/CompassRenderer.h @@ -23,7 +23,7 @@ namespace fdm inline static MeshRenderer* cubeTriangleRenderer = reinterpret_cast((base + 0x278908)); inline static MeshBuilder* cubeWireframeMesh = reinterpret_cast((base + 0x278A10)); inline static MeshRenderer* cubeWireframeRenderer = reinterpret_cast((base + 0x278998)); - inline static glm::vec3** line = reinterpret_cast((base + 0x278440)); + inline static glm::vec3* line = reinterpret_cast((base + 0x278440)); inline static MeshBuilder* lineMesh = reinterpret_cast((base + 0x278928)); inline static MeshRenderer* lineRenderer = reinterpret_cast((base + 0x2789B8)); inline static FontRenderer* fr = reinterpret_cast((base + 0x278AA0)); @@ -37,11 +37,11 @@ namespace fdm inline static void renderHand(const glm::mat4& mat) { - return reinterpret_cast(FUNC_COMPASSRENDERER_RENDERHAND)(mat); + return reinterpret_cast(getFuncAddr((int)Func::CompassRenderer::renderHand))(mat); } inline static void renderItemDrop(const m4::Mat5& mat, const glm::vec4& lightDir) { - return reinterpret_cast(FUNC_COMPASSRENDERER_RENDERITEMDROP)(mat, lightDir); + return reinterpret_cast(getFuncAddr((int)Func::CompassRenderer::renderItemDrop))(mat, lightDir); } }; } diff --git a/4dm.h/Connection/Client.h b/4dm.h/Connection/Client.h index 14b7f34..16d9b83 100644 --- a/4dm.h/Connection/Client.h +++ b/4dm.h/Connection/Client.h @@ -23,7 +23,7 @@ namespace fdm::Connection Status status; std::atomic resolvingHost; PAD(3); - std::string address; + msvc_string address; std::thread resolveHostThread; unsigned int connectionHandle; PAD(4); @@ -31,19 +31,19 @@ namespace fdm::Connection void update() { - return reinterpret_cast(FUNC_CONNECTION_CLIENT_UPDATE)(this); + return reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::Client::update))(this); } - void resolveHost(std::string& host) + void resolveHost(msvc_string& host) { - return reinterpret_cast(FUNC_CONNECTION_CLIENT_RESOLVEHOST)(this, host); + return reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::Client::resolveHost))(this, host); } void cleanup() { - return reinterpret_cast(FUNC_CONNECTION_CLIENT_CLEANUP)(this); + return reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::Client::cleanup))(this); } inline static void connectionStatusChangedCallback(SteamNetConnectionStatusChangedCallback_t* info) { - return reinterpret_cast(FUNC_CONNECTION_CLIENT_CONNECTIONSTATUSCHANGEDCALLBACK)(info); + return reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::Client::connectionStatusChangedCallback))(info); } }; -} \ No newline at end of file +} diff --git a/4dm.h/Connection/InMessage.h b/4dm.h/Connection/InMessage.h index 17b8c1a..b934f14 100644 --- a/4dm.h/Connection/InMessage.h +++ b/4dm.h/Connection/InMessage.h @@ -10,16 +10,16 @@ namespace fdm::Connection public: inline static void InMessageDeleter(SteamNetworkingMessage_t* message) { - reinterpret_cast(FUNC_CONNECTION_INMESSAGE_INMESSAGEDELETER)(message); + reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::InMessage::InMessageDeleter))(message); } std::unique_ptr messagePtr{ nullptr, InMessageDeleter }; ~InMessage() { - reinterpret_cast(FUNC_CONNECTION_INMESSAGE_DESTR_INMESSAGE)(this); + reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::InMessage::destr_InMessage))(this); } InMessage() : messagePtr(nullptr, InMessageDeleter) {} InMessage(SteamNetworkingMessage_t* msg) : messagePtr(msg, InMessageDeleter) {} }; -} \ No newline at end of file +} diff --git a/4dm.h/Connection/OutMessage.h b/4dm.h/Connection/OutMessage.h index b789ed3..0d0398f 100644 --- a/4dm.h/Connection/OutMessage.h +++ b/4dm.h/Connection/OutMessage.h @@ -16,17 +16,17 @@ namespace fdm::Connection SteamNetworkingMessage_t* createMessage(unsigned int recipient, int sendFlags) { - return reinterpret_cast(FUNC_CONNECTION_OUTMESSAGE_CREATEMESSAGE)(this, recipient, sendFlags); + return reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::OutMessage::createMessage))(this, recipient, sendFlags); } - OutMessage(unsigned short type, const std::string& content) : data(nullptr, ReleaseHeapMessageData) + OutMessage(unsigned short type, const msvc_string& content) : data(nullptr, ReleaseHeapMessageData) { - reinterpret_cast(FUNC_CONNECTION_OUTMESSAGE_OUTMESSAGE)(this, type, content); + reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::OutMessage::OutMessage))(this, type, content); } OutMessage() : data(nullptr, ReleaseHeapMessageData){} OutMessage(Connection::MessageData* msgData) : data(msgData, ReleaseHeapMessageData){} inline static void ReleaseHeapMessageData(Connection::MessageData* data) { - reinterpret_cast(FUNC_CONNECTION_OUTMESSAGE_RELEASEHEAPMESSAGEDATA)(data); + reinterpret_cast(getFuncAddr((int)Func::Connection_Nested::OutMessage::ReleaseHeapMessageData))(data); } }; -} \ No newline at end of file +} diff --git a/4dm.h/Console.h b/4dm.h/Console.h new file mode 100644 index 0000000..17791d1 --- /dev/null +++ b/4dm.h/Console.h @@ -0,0 +1,83 @@ +#pragma once + +#include "4dm.h" + +namespace fdm +{ + enum Color + { + BLACK = 30, + RED, + GREEN, + YELLOW, + BLUE, + MAGENTA, + CYAN, + WHITE + }; + enum Variant + { + NORMAL = 0, + BRIGHT, + DIM, + ITALIC, + UNDERLINE, + BLINKING, + INVERSE = 7, + HIDDEN, + STRIKETHROUGH + }; + struct Mode + { + Color color; + Variant variant; + + Mode(Color color = WHITE, Variant variant = NORMAL) : color(color), variant(variant) {} + }; +} + +// some std extensions +namespace std +{ + inline string to_string(const fdm::Mode& mode) noexcept + { + stringstream ss; + ss << "\x1B["; + ss << mode.variant << ';' << mode.color << 'm'; + return ss.str(); + } + inline ostream& operator<<(ostream& os, const fdm::Mode& mode) + { + os << to_string(mode); + return os; + } +} + +namespace fdm +{ + class Console + { + public: + inline static std::mutex* inputMutex = reinterpret_cast((fdm::base + 0x2BDF40)); + inline static std::vector* inStrings = reinterpret_cast*>((fdm::base + 0x2C4050)); + + // example usage: `Console::print(Mode(GREEN, BRIGHT), "Player ", Mode(WHITE, BRIGHT), playerName, Mode(GREEN, BRIGHT), " joined the game!\n")`. if you dont want to put a new line symbol at the end of the string, use Console::printLine instead, which does it for you + template + inline static void print(Args const&... args) + { + std::cout << Mode(); + (std::cout << ... << args); + std::cout << Mode(); + } + + // example usage: `Console::print(Mode(GREEN, BRIGHT), "Player ", Mode(WHITE, BRIGHT), playerName, Mode(GREEN, BRIGHT), " joined the game!\n")`. if you dont want a new line symbol at the end of the string, use Console::print instead. + template + inline static void printLine(Args const&... args) + { + std::cout << Mode(); + (std::cout << ... << args); + std::cout << '\n'; + std::cout << Mode(); + } + }; +} \ No newline at end of file diff --git a/4dm.h/CraftingMenu.h b/4dm.h/CraftingMenu.h index fce6648..4b97c48 100644 --- a/4dm.h/CraftingMenu.h +++ b/4dm.h/CraftingMenu.h @@ -11,6 +11,8 @@ namespace fdm class InventoryManager; class InventoryCursor; + class gui::Window; + class gui::Element; class Item; class CraftingMenu : public gui::Element @@ -26,14 +28,14 @@ namespace fdm ~CraftableRecipe() { - reinterpret_cast(FUNC_CRAFTINGMENU_CRAFTABLERECIPE_DESTR_CRAFTABLERECIPE)(this); + reinterpret_cast(getFuncAddr((int)Func::CraftingMenu_Nested::CraftableRecipe::destr_CraftableRecipe))(this); } CraftableRecipe(int recipeIndex, nlohmann::json& j, int availableCount) { - reinterpret_cast(FUNC_CRAFTINGMENU_CRAFTABLERECIPE_CRAFTABLERECIPE)(this, recipeIndex, j, availableCount); + reinterpret_cast(getFuncAddr((int)Func::CraftingMenu_Nested::CraftableRecipe::CraftableRecipe))(this, recipeIndex, j, availableCount); } }; - inline static nlohmann::json* recipes = reinterpret_cast((base + 0x2BDF90)); + inline static nlohmann::json* recipes = reinterpret_cast((base + 0x4DF90 + 0x270000)); InventoryManager* Interface; // 0x8 InventoryCursor* cursor; // 0x10 std::vector craftableRecipes; // 0x18 @@ -41,41 +43,41 @@ namespace fdm int yOffset; // 0x34 gui::AlignmentX xAlign; // 0x38 gui::AlignmentY yAlign; // 0x3C - inline static TexRenderer* tr = reinterpret_cast((base + 0x2BDFA0)); + inline static TexRenderer* tr = reinterpret_cast((base + 0x4DFA0 + 0x270000)); CraftingMenuCallback callback = NULL; // 0x40 void* user; // 0x48 inline static bool loadRecipes() { - return reinterpret_cast(FUNC_CRAFTINGMENU_LOADRECIPES)(); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::loadRecipes))(); } void render(gui::Window* w) override { - return reinterpret_cast(FUNC_CRAFTINGMENU_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::render))(this, w); } void offsetX(int offset) override { - return reinterpret_cast(FUNC_CRAFTINGMENU_OFFSETX)(this, offset); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::offsetX))(this, offset); } void offsetY(int offset) override { - return reinterpret_cast(FUNC_CRAFTINGMENU_OFFSETY)(this, offset); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::offsetY))(this, offset); } - void getPos(gui::Window* w, int* x, int* y) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_CRAFTINGMENU_GETPOS)(this, w, x, y); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::getPos))(this, w, x, y); } - void getSize(gui::Window* w, int* width, int* height) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_CRAFTINGMENU_GETSIZE)(this, w, width, height); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::getSize))(this, w, width, height); } - bool mouseButtonInput(gui::Window* w, int button, int action, int mods) override + bool mouseButtonInput(const gui::Window* w, int button, int action, int mods) override { - return reinterpret_cast(FUNC_CRAFTINGMENU_MOUSEBUTTONINPUT)(this, w, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::mouseButtonInput))(this, w, button, action, mods); } void updateAvailableRecipes() { - return reinterpret_cast(FUNC_CRAFTINGMENU_UPDATEAVAILABLERECIPES)(this); + return reinterpret_cast(getFuncAddr((int)Func::CraftingMenu::updateAvailableRecipes))(this); } }; } diff --git a/4dm.h/Dodecaplex.h b/4dm.h/Dodecaplex.h index 0320aee..f1583b2 100644 --- a/4dm.h/Dodecaplex.h +++ b/4dm.h/Dodecaplex.h @@ -39,39 +39,39 @@ namespace fdm int buffCount() const override { - return reinterpret_cast(FUNC_DODECAPLEX_BUFFCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::Dodecaplex::buffCount))(this); } const void* buffData(int buffIndex) const override { - return reinterpret_cast(FUNC_DODECAPLEX_BUFFDATA)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Dodecaplex::buffData))(this, buffIndex); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_DODECAPLEX_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Dodecaplex::buffSize))(this, buffIndex); } int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_DODECAPLEX_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::Dodecaplex::attrSize))(this, buffIndex, attrIndex); } void generateMesh(bool hollow, float distance, bool generateInner, const glm::vec3& colors, bool spider) { - return reinterpret_cast(FUNC_DODECAPLEX_GENERATEMESH)(this, hollow, distance, generateInner, colors, spider); + return reinterpret_cast(getFuncAddr((int)Func::Dodecaplex::generateMesh))(this, hollow, distance, generateInner, colors, spider); } void generateCellColors(std::vector& colors) { - return reinterpret_cast& colors)>(FUNC_DODECAPLEX_GENERATECELLCOLORS)(this, colors); + return reinterpret_cast& colors)>(getFuncAddr((int)Func::Dodecaplex::generateCellColors))(this, colors); } void addFaces(Dodecaplex::Face* face, std::vector* list, int recurse_limit) { - return reinterpret_cast* list, int recurse_limit)>(FUNC_DODECAPLEX_ADDFACES)(this, face, list, recurse_limit); + return reinterpret_cast* list, int recurse_limit)>(getFuncAddr((int)Func::Dodecaplex::addFaces))(this, face, list, recurse_limit); } void addCells(Dodecaplex::Cell* cell, std::vector* list, int recurse_limit) { - return reinterpret_cast* list, int recurse_limit)>(FUNC_DODECAPLEX_ADDCELLS)(this, cell, list, recurse_limit); + return reinterpret_cast* list, int recurse_limit)>(getFuncAddr((int)Func::Dodecaplex::addCells))(this, cell, list, recurse_limit); } ~Dodecaplex() { - reinterpret_cast(FUNC_DODECAPLEX_DESTR_DODECAPLEX)(this); + reinterpret_cast(getFuncAddr((int)Func::Dodecaplex::destr_Dodecaplex))(this); } int attrCount(int buffIndex) const { return 0; } diff --git a/4dm.h/DodecaplexWireframe.h b/4dm.h/DodecaplexWireframe.h index 3355f70..20fc148 100644 --- a/4dm.h/DodecaplexWireframe.h +++ b/4dm.h/DodecaplexWireframe.h @@ -34,15 +34,15 @@ namespace fdm void generateMesh() { - return reinterpret_cast(FUNC_DODECAPLEXWIREFRAME_GENERATEMESH)(this); + return reinterpret_cast(getFuncAddr((int)Func::DodecaplexWireframe::generateMesh))(this); } void addFaces(DodecaplexWireframe::Face* face, std::vector* list, int recurse_limit) { - return reinterpret_cast* list, int recurse_limit)>(FUNC_DODECAPLEXWIREFRAME_ADDFACES)(this, face, list, recurse_limit); + return reinterpret_cast* list, int recurse_limit)>(getFuncAddr((int)Func::DodecaplexWireframe::addFaces))(this, face, list, recurse_limit); } void addCells(DodecaplexWireframe::Cell* cell, std::vector* list, int recurse_limit) { - return reinterpret_cast* list, int recurse_limit)>(FUNC_DODECAPLEXWIREFRAME_ADDCELLS)(this, cell, list, recurse_limit); + return reinterpret_cast* list, int recurse_limit)>(getFuncAddr((int)Func::DodecaplexWireframe::addCells))(this, cell, list, recurse_limit); } }; } diff --git a/4dm.h/Entity.h b/4dm.h/Entity.h index 46a28ca..89d0c5a 100644 --- a/4dm.h/Entity.h +++ b/4dm.h/Entity.h @@ -28,7 +28,7 @@ namespace fdm //PAD(0x1); // --> inline static boost::uuids::string_generator *uuidParser = reinterpret_cast((base + 0x29B3E0)) inline static TexRenderer* ftr = NULL; inline static FontRenderer* fr = NULL; - inline static nlohmann::json* blueprints = reinterpret_cast((base + 0x2BE5A8)); + inline static nlohmann::json* blueprints = reinterpret_cast((base + 0x4E5A8 + 0x270000)); uuid id; // 0x8 bool dead; // 0x18 @@ -36,38 +36,38 @@ namespace fdm inline static bool loadEntityInfo() { - return reinterpret_cast(FUNC_ENTITY_LOADENTITYINFO)(); + return reinterpret_cast(getFuncAddr((int)Func::Entity::loadEntityInfo))(); } inline static std::unique_ptr createFromJson(nlohmann::json& j) { - return reinterpret_cast (__fastcall*)( nlohmann::json& j)>(FUNC_ENTITY_CREATEFROMJSON)(j); + return reinterpret_cast (__fastcall*)( nlohmann::json& j)>(getFuncAddr((int)Func::Entity::createFromJson))(j); } - inline static std::unique_ptr createWithAttributes(std::string& entityName, std::string& pos, nlohmann::json& attributes) + inline static std::unique_ptr createWithAttributes(msvc_string& entityName, msvc_string& pos, nlohmann::json& attributes) { - return reinterpret_cast (__fastcall*)(std::string& entityName, std::string& pos, nlohmann::json& attributes)>(FUNC_ENTITY_CREATEWITHATTRIBUTES)(entityName, pos, attributes); + return reinterpret_cast (__fastcall*)(msvc_string& entityName, msvc_string& pos, nlohmann::json& attributes)>(getFuncAddr((int)Func::Entity::createWithAttributes))(entityName, pos, attributes); } nlohmann::json save() { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITY_SAVE)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::Entity::save))(this, &result); return result; } - inline static std::unique_ptr instantiateEntity(const std::string& itemName, const uuid& id, glm::vec4& pos, const std::string& type, nlohmann::json& attributes) + inline static std::unique_ptr instantiateEntity(const msvc_string& itemName, const uuid& id, glm::vec4& pos, const msvc_string& type, nlohmann::json& attributes) { - return reinterpret_cast (__fastcall*)(const std::string& itemName, const uuid& id, glm::vec4& pos, const std::string& type, nlohmann::json& attributes)>(FUNC_ENTITY_INSTANTIATEENTITY)(itemName, id, pos, type, attributes); + return reinterpret_cast (__fastcall*)(const msvc_string& itemName, const uuid& id, glm::vec4& pos, const msvc_string& type, nlohmann::json& attributes)>(getFuncAddr((int)Func::Entity::instantiateEntity))(itemName, id, pos, type, attributes); } inline static nlohmann::json combineEntityAttributes(nlohmann::json& baseAttributes, nlohmann::json& additions) { - return reinterpret_cast(FUNC_ENTITY_COMBINEENTITYATTRIBUTES)(baseAttributes, additions); + return reinterpret_cast(getFuncAddr((int)Func::Entity::combineEntityAttributes))(baseAttributes, additions); } virtual ~Entity() { - reinterpret_cast(FUNC_ENTITY_DESTR_ENTITY)(this); + reinterpret_cast(getFuncAddr((int)Func::Entity::destr_Entity))(this); } // VIRTUAL FUNCS - virtual std::string getName() { return ""; } + virtual msvc_string getName() { return ""; } virtual void update(World* world, double dt) {} virtual void render(const World* world, const m4::Mat5& MV, bool glasses) {} virtual nlohmann::json saveAttributes() { return NULL; } diff --git a/4dm.h/EntityAlidade.h b/4dm.h/EntityAlidade.h index d8ccd3f..204c654 100644 --- a/4dm.h/EntityAlidade.h +++ b/4dm.h/EntityAlidade.h @@ -22,11 +22,11 @@ namespace fdm SPInfo() { - reinterpret_cast(FUNC_ENTITYALIDADE_SPINFO_SPINFO)(this); + reinterpret_cast(getFuncAddr((int)Func::EntityAlidade_Nested::SPInfo::SPInfo))(this); } ~SPInfo() { - reinterpret_cast(FUNC_ENTITYALIDADE_SPINFO_DESTR_SPINFO)(this); + reinterpret_cast(getFuncAddr((int)Func::EntityAlidade_Nested::SPInfo::destr_SPInfo))(this); } }; inline static MeshRenderer *telescopeRenderer = reinterpret_cast((base + 0x278828)); @@ -41,59 +41,59 @@ namespace fdm glm::ivec4 currentBlock; // 0x84 m4::Mat5 orientation; // 0x94 - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ENTITYALIDADE_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::getName))(this, &result); return result; } void update(World* world, double dt) override { - return reinterpret_cast(FUNC_ENTITYALIDADE_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::update))(this, world, dt); } void render(const World* world, const m4::Mat5& MV, bool glasses) override { - return reinterpret_cast(FUNC_ENTITYALIDADE_RENDER)(this, world, MV, glasses); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::render))(this, world, MV, glasses); } nlohmann::json saveAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYALIDADE_SAVEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::saveAttributes))(this, &result); return result; } glm::vec4 getPos() override { glm::vec4 result; - return reinterpret_cast(FUNC_ENTITYALIDADE_GETPOS)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::getPos))(this, &result); return result; } void setPos(const glm::vec4& pos) override { - return reinterpret_cast(FUNC_ENTITYALIDADE_SETPOS)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::setPos))(this, pos); } void takeDamage(float damage, World* world) override { - return reinterpret_cast(FUNC_ENTITYALIDADE_TAKEDAMAGE)(this, damage, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::takeDamage))(this, damage, world); } bool action(World* world, Entity* actor, int action, const nlohmann::json& details) override { - return reinterpret_cast(FUNC_ENTITYALIDADE_ACTION)(this, world, actor, action, details); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::action))(this, world, actor, action, details); } void postAction(World* world, Entity* actor, int action) override { - return reinterpret_cast(FUNC_ENTITYALIDADE_POSTACTION)(this, world, actor, action); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::postAction))(this, world, actor, action); } inline static void generateSpherinder(MeshRenderer* r, int edges, float height, double diameter) { - return reinterpret_cast(FUNC_ENTITYALIDADE_GENERATESPHERINDER)(r, edges, height, diameter); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::generateSpherinder))(r, edges, height, diameter); } inline static void generateSpherinderHollow(MeshRenderer* r, int edges, float height, double diameter, float holeDiameter) { - return reinterpret_cast(FUNC_ENTITYALIDADE_GENERATESPHERINDERHOLLOW)(r, edges, height, diameter, holeDiameter); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::generateSpherinderHollow))(r, edges, height, diameter, holeDiameter); } inline static void generateSemicircle(MeshRenderer* r, int edges, float diameter, float innerThickness, float sideThickness) { - return reinterpret_cast(FUNC_ENTITYALIDADE_GENERATESEMICIRCLE)(r, edges, diameter, innerThickness, sideThickness); + return reinterpret_cast(getFuncAddr((int)Func::EntityAlidade::generateSemicircle))(r, edges, diameter, innerThickness, sideThickness); } }; } diff --git a/4dm.h/EntityButterfly.h b/4dm.h/EntityButterfly.h index e6296a9..0d32899 100644 --- a/4dm.h/EntityButterfly.h +++ b/4dm.h/EntityButterfly.h @@ -13,7 +13,7 @@ namespace fdm const glm::vec4 colorB; // 0x10 }; - inline static glm::u8vec3** wing_tuv = reinterpret_cast((base + 0x2ACC90)); + inline static glm::u8vec3* wing_tuv = reinterpret_cast((base + 0x2ACC90)); inline static const float hitboxRadius = 1.4f; inline static const float maxSpeed = 1.8f; Hitbox hitbox; // 0x20 @@ -23,7 +23,7 @@ namespace fdm double hitTime; // 0x88 inline static const float hitDelay = 0.7f; inline static const int NUM_TYPES = 4; - inline static EntityButterfly::ButterflyType** ButterflyTypes = reinterpret_cast((base + 0x2783C0)); + inline static EntityButterfly::ButterflyType* ButterflyTypes = reinterpret_cast((base + 0x2783C0)); int type; // 0x90 inline static MeshRenderer* wingRenderer = reinterpret_cast((base + 0x2788C8)); inline static MeshRenderer* wireframeRenderer = reinterpret_cast((base + 0x2788A8)); @@ -37,45 +37,45 @@ namespace fdm m4::BiVector4 rotationPlane; // 0xA8 float angleToRotate; // 0xC0 - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::getName))(this, &result); return result; } void update(World* world, double dt) override { - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::update))(this, world, dt); } void render(const World* world, const m4::Mat5& MV, bool glasses) override { - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_RENDER)(this, world, MV, glasses); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::render))(this, world, MV, glasses); } nlohmann::json getServerUpdateAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_GETSERVERUPDATEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::getServerUpdateAttributes))(this, &result); return result; } void applyServerUpdate(const nlohmann::json& j, World* world) override { - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_APPLYSERVERUPDATE)(this, j, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::applyServerUpdate))(this, j, world); } void takeDamage(float damage, World* world) override { - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_TAKEDAMAGE)(this, damage, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::takeDamage))(this, damage, world); } void playHitSound() { - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_PLAYHITSOUND)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::playHitSound))(this); } void playDeathSound() { - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_PLAYDEATHSOUND)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::playDeathSound))(this); } inline static void collisionCallback(void* user, Hitbox* hitbox, World* world, const glm::ivec4& collisionBlock, int collisionComp, const glm::vec4& prevVel) { - return reinterpret_cast(FUNC_ENTITYBUTTERFLY_COLLISIONCALLBACK)(user, hitbox, world, collisionBlock, collisionComp, prevVel); + return reinterpret_cast(getFuncAddr((int)Func::EntityButterfly::collisionCallback))(user, hitbox, world, collisionBlock, collisionComp, prevVel); } }; } diff --git a/4dm.h/EntityChest.h b/4dm.h/EntityChest.h index a0cafa3..30988e1 100644 --- a/4dm.h/EntityChest.h +++ b/4dm.h/EntityChest.h @@ -19,51 +19,51 @@ namespace fdm bool isClickable() override { - return reinterpret_cast(FUNC_ENTITYCHEST_ISCLICKABLE)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::isClickable))(this); } - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ENTITYCHEST_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::getName))(this, &result); return result; } void update(World* world, double dt) override { - return reinterpret_cast(FUNC_ENTITYCHEST_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::update))(this, world, dt); } void render(const World* world, const m4::Mat5& MV, bool glasses) override { - return reinterpret_cast(FUNC_ENTITYCHEST_RENDER)(this, world, MV, glasses); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::render))(this, world, MV, glasses); } nlohmann::json saveAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYCHEST_SAVEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::saveAttributes))(this, &result); return result; } nlohmann::json getServerUpdateAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYCHEST_GETSERVERUPDATEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::getServerUpdateAttributes))(this, &result); return result; } void applyServerUpdate(const nlohmann::json& j, World* world) override { - return reinterpret_cast(FUNC_ENTITYCHEST_APPLYSERVERUPDATE)(this, j, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::applyServerUpdate))(this, j, world); } glm::vec4 getPos() override { glm::vec4 result; - return reinterpret_cast(FUNC_ENTITYCHEST_GETPOS)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::getPos))(this, &result); return result; } void setPos(const glm::vec4& pos) override { - return reinterpret_cast(FUNC_ENTITYCHEST_SETPOS)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::setPos))(this, pos); } bool action(World* world, Entity* actor, int action, const nlohmann::json& details) override { - return reinterpret_cast(FUNC_ENTITYCHEST_ACTION)(this, world, actor, action, details); + return reinterpret_cast(getFuncAddr((int)Func::EntityChest::action))(this, world, actor, action, details); } }; } diff --git a/4dm.h/EntityDying.h b/4dm.h/EntityDying.h index 55b300d..b63a2c4 100644 --- a/4dm.h/EntityDying.h +++ b/4dm.h/EntityDying.h @@ -8,57 +8,57 @@ namespace fdm { public: std::unique_ptr entity; // 0x20 - float deathTime; // 0x28 + double deathTime; // 0x28 float deathTimer() override { - return reinterpret_cast(FUNC_ENTITYDYING_DEATHTIMER)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::deathTimer))(this); } inline static std::unique_ptr createWithEntity(const std::unique_ptr& entity, uuid* id) { - return reinterpret_cast (__fastcall*)(const std::unique_ptr&entity, uuid* id)>(FUNC_ENTITYDYING_CREATEWITHENTITY)(entity, id); + return reinterpret_cast (__fastcall*)(const std::unique_ptr&entity, uuid* id)>(getFuncAddr((int)Func::EntityDying::createWithEntity))(entity, id); } - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ENTITYDYING_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::getName))(this, &result); return result; } void update(World* world, double dt) override { - return reinterpret_cast(FUNC_ENTITYDYING_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::update))(this, world, dt); } void render(const World* world, const m4::Mat5& MV, bool glasses) override { - return reinterpret_cast(FUNC_ENTITYDYING_RENDER)(this, world, MV, glasses); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::render))(this, world, MV, glasses); } nlohmann::json getServerUpdateAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYDYING_GETSERVERUPDATEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::getServerUpdateAttributes))(this, &result); return result; } void applyServerUpdate(const nlohmann::json& j, World* world) override { - return reinterpret_cast(FUNC_ENTITYDYING_APPLYSERVERUPDATE)(this, j, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::applyServerUpdate))(this, j, world); } glm::vec4 getPos() override { glm::vec4 result; - return reinterpret_cast(FUNC_ENTITYDYING_GETPOS)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::getPos))(this, &result); return result; } void setPos(const glm::vec4& pos) override { - return reinterpret_cast(FUNC_ENTITYDYING_SETPOS)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::setPos))(this, pos); } bool isBlockEntity() override { - return reinterpret_cast(FUNC_ENTITYDYING_ISBLOCKENTITY)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::isBlockEntity))(this); } bool isIntersectingRay(const Entity::Ray& ray) override { - return reinterpret_cast(FUNC_ENTITYDYING_ISINTERSECTINGRAY)(this, ray); + return reinterpret_cast(getFuncAddr((int)Func::EntityDying::isIntersectingRay))(this, ray); } }; } diff --git a/4dm.h/EntityItem.h b/4dm.h/EntityItem.h index 0b3971c..df09917 100644 --- a/4dm.h/EntityItem.h +++ b/4dm.h/EntityItem.h @@ -20,61 +20,61 @@ namespace fdm inline static std::unique_ptr createWithItem(const std::unique_ptr& item, const glm::vec4& pos, const glm::vec4& vel) { - return reinterpret_cast (__fastcall*)(const std::unique_ptr& item, const glm::vec4& pos, const glm::vec4& vel)>(FUNC_ENTITYITEM_CREATEWITHITEM)(item, pos, vel); + return reinterpret_cast (__fastcall*)(const std::unique_ptr& item, const glm::vec4& pos, const glm::vec4& vel)>(getFuncAddr((int)Func::EntityItem::createWithItem))(item, pos, vel); } - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ENTITYITEM_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::getName))(this, &result); return result; } void update(World* world, double dt) override { - return reinterpret_cast(FUNC_ENTITYITEM_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::update))(this, world, dt); } void render(const World* world, const m4::Mat5& MV, bool glasses) override { - return reinterpret_cast(FUNC_ENTITYITEM_RENDER)(this, world, MV, glasses); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::render))(this, world, MV, glasses); } nlohmann::json saveAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYITEM_SAVEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::saveAttributes))(this, &result); return result; } void applyServerUpdate(const nlohmann::json& j, World* world) override { - return reinterpret_cast(FUNC_ENTITYITEM_APPLYSERVERUPDATE)(this, j, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::applyServerUpdate))(this, j, world); } glm::vec4 getPos() override { glm::vec4 result; - return reinterpret_cast(FUNC_ENTITYITEM_GETPOS)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::getPos))(this, &result); return result; } void setPos(const glm::vec4& pos) override { - return reinterpret_cast(FUNC_ENTITYITEM_SETPOS)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::setPos))(this, pos); } bool shouldSave() override { - return reinterpret_cast(FUNC_ENTITYITEM_SHOULDSAVE)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::shouldSave))(this); } bool isIntersectingRay(const Entity::Ray& ray) override { - return reinterpret_cast(FUNC_ENTITYITEM_ISINTERSECTINGRAY)(this, ray); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::isIntersectingRay))(this, ray); } uint32_t give(Inventory* inventory, int maxCount) { - return reinterpret_cast(FUNC_ENTITYITEM_GIVE)(this, inventory, maxCount); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::give))(this, inventory, maxCount); } void combineWithNearby(World* world) { - return reinterpret_cast(FUNC_ENTITYITEM_COMBINEWITHNEARBY)(this, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::combineWithNearby))(this, world); } inline static void collisionCallback(void* user, Hitbox* hitbox, World* world, const glm::ivec4& collisionBlock, int collisionComp, const glm::vec4& prevVel) { - return reinterpret_cast(FUNC_ENTITYITEM_COLLISIONCALLBACK)(user, hitbox, world, collisionBlock, collisionComp, prevVel); + return reinterpret_cast(getFuncAddr((int)Func::EntityItem::collisionCallback))(user, hitbox, world, collisionBlock, collisionComp, prevVel); } }; } diff --git a/4dm.h/EntityManager.h b/4dm.h/EntityManager.h index 2d372ee..ad91df8 100644 --- a/4dm.h/EntityManager.h +++ b/4dm.h/EntityManager.h @@ -15,15 +15,15 @@ namespace fdm std::unique_ptr* extract(const uuid& id) { - return reinterpret_cast* (__thiscall*)(EntityManager* self, const uuid& id)>(FUNC_ENTITYMANAGER_EXTRACT)(this, id); + return reinterpret_cast* (__thiscall*)(EntityManager* self, const uuid& id)>(getFuncAddr((int)Func::EntityManager::extract))(this, id); } Entity* get(const uuid& id) { - return reinterpret_cast(FUNC_ENTITYMANAGER_GET)(this, id); + return reinterpret_cast(getFuncAddr((int)Func::EntityManager::get))(this, id); } Entity* getBlockEntity(const glm::ivec4& pos) { - return reinterpret_cast(FUNC_ENTITYMANAGER_GETBLOCKENTITY)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::EntityManager::getBlockEntity))(this, pos); } }; } diff --git a/4dm.h/EntityPlayer.h b/4dm.h/EntityPlayer.h index a5c4cc1..e8e4550 100644 --- a/4dm.h/EntityPlayer.h +++ b/4dm.h/EntityPlayer.h @@ -34,7 +34,7 @@ namespace fdm inline static int* wWidth = reinterpret_cast((base + 0x29B3F4)); inline static int* wHeight = reinterpret_cast((base + 0x29B3F0)); inline static FontRenderer* fr = reinterpret_cast((base + 0x279700)); - std::string displayName; // 0x710 + msvc_string displayName; // 0x710 double lastMovementUpdateTime; // 0x730 bool justDamaged; // 0x738 PAD(0x3); @@ -43,65 +43,65 @@ namespace fdm inline static std::unique_ptr createFromPlayer(Player* p) { - return reinterpret_cast (__fastcall*)(Player* p)>(FUNC_ENTITYPLAYER_CREATEFROMPLAYER)(p); + return reinterpret_cast (__fastcall*)(Player* p)>(getFuncAddr((int)Func::EntityPlayer::createFromPlayer))(p); } EntityPlayer(nlohmann::json& j) { - reinterpret_cast(FUNC_ENTITYPLAYER_ENTITYPLAYER)(this, j); + reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::EntityPlayer))(this, j); } - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ENTITYPLAYER_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::getName))(this, &result); return result; } void update(World* world, double dt) override { - return reinterpret_cast(FUNC_ENTITYPLAYER_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::update))(this, world, dt); } void render(const World* world, const m4::Mat5& MV, bool glasses) override { - return reinterpret_cast(FUNC_ENTITYPLAYER_RENDER)(this, world, MV, glasses); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::render))(this, world, MV, glasses); } nlohmann::json saveAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYPLAYER_SAVEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::saveAttributes))(this, &result); return result; } void applyServerUpdate(const nlohmann::json& j, World* world) override { - return reinterpret_cast(FUNC_ENTITYPLAYER_APPLYSERVERUPDATE)(this, j, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::applyServerUpdate))(this, j, world); } glm::vec4 getPos() override { glm::vec4 result; - return reinterpret_cast(FUNC_ENTITYPLAYER_GETPOS)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::getPos))(this, &result); return result; } void setPos(const glm::vec4& pos) override { - return reinterpret_cast(FUNC_ENTITYPLAYER_SETPOS)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::setPos))(this, pos); } bool isIntersectingRay(const Entity::Ray& ray) override { - return reinterpret_cast(FUNC_ENTITYPLAYER_ISINTERSECTINGRAY)(this, ray); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::isIntersectingRay))(this, ray); } void takeDamage(float damage, World* world) override { - return reinterpret_cast(FUNC_ENTITYPLAYER_TAKEDAMAGE)(this, damage, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::takeDamage))(this, damage, world); } float deathTimer() override { - return reinterpret_cast(FUNC_ENTITYPLAYER_DEATHTIMER)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::deathTimer))(this); } void applyMovementUpdate(nlohmann::json& j) { - return reinterpret_cast(FUNC_ENTITYPLAYER_APPLYMOVEMENTUPDATE)(this, j); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::applyMovementUpdate))(this, j); } void collectItems(World* world) { - return reinterpret_cast(FUNC_ENTITYPLAYER_COLLECTITEMS)(this, world); + return reinterpret_cast(getFuncAddr((int)Func::EntityPlayer::collectItems))(this, world); } }; } diff --git a/4dm.h/EntitySpider.h b/4dm.h/EntitySpider.h index 4b61b65..bc81621 100644 --- a/4dm.h/EntitySpider.h +++ b/4dm.h/EntitySpider.h @@ -16,17 +16,17 @@ namespace fdm ~SpiderType() { - reinterpret_cast(FUNC_ENTITYSPIDER_SPIDERTYPE_DESTR_SPIDERTYPE)(this); + reinterpret_cast(getFuncAddr((int)Func::EntitySpider_Nested::SpiderType::destr_SpiderType))(this); } }; inline static const float hitboxRadius = 0.6f; inline static const float maxSpeed = 3.f; Hitbox hitbox; // 0x20 inline static const int NUM_TYPES = 5; - inline static EntitySpider::SpiderType** spiderTypes = reinterpret_cast((base + 0x279A30)); + inline static EntitySpider::SpiderType* spiderTypes = reinterpret_cast((base + 0x279A30)); int type; // 0x70 inline static const int NUM_LEGS = 32; - inline static glm::vec4** legPositions = reinterpret_cast((base + 0x29B400)); + inline static glm::vec4* legPositions = reinterpret_cast((base + 0x29B400)); inline static MeshRenderer* legRenderer = reinterpret_cast((base + 0x279D28)); glm::vec4 direction; // 0x74 float rotation; // 0x84 @@ -47,71 +47,71 @@ namespace fdm bool isIntersectingRay(const Entity::Ray& ray) override { - return reinterpret_cast(FUNC_ENTITYSPIDER_ISINTERSECTINGRAY)(this, ray); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::isIntersectingRay))(this, ray); } glm::vec4 getPos() override { glm::vec4 result; - return reinterpret_cast(FUNC_ENTITYSPIDER_GETPOS)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::getPos))(this, &result); return result; } void setPos(const glm::vec4& pos) override { - return reinterpret_cast(FUNC_ENTITYSPIDER_SETPOS)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::setPos))(this, pos); } - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ENTITYSPIDER_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::getName))(this, &result); return result; } void update(World* world, double dt) override { - return reinterpret_cast(FUNC_ENTITYSPIDER_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::update))(this, world, dt); } void render(const World* world, const m4::Mat5& MV, bool glasses) override { - return reinterpret_cast(FUNC_ENTITYSPIDER_RENDER)(this, world, MV, glasses); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::render))(this, world, MV, glasses); } nlohmann::json saveAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYSPIDER_SAVEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::saveAttributes))(this, &result); return result; } nlohmann::json getServerUpdateAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ENTITYSPIDER_GETSERVERUPDATEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::getServerUpdateAttributes))(this, &result); return result; } void applyServerUpdate(const nlohmann::json& j, World* world) override { - return reinterpret_cast(FUNC_ENTITYSPIDER_APPLYSERVERUPDATE)(this, j, world); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::applyServerUpdate))(this, j, world); } void takeDamage(float damage, World* world) override { - return reinterpret_cast(FUNC_ENTITYSPIDER_TAKEDAMAGE)(this, damage, world); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::takeDamage))(this, damage, world); } void playHitSound() { - return reinterpret_cast(FUNC_ENTITYSPIDER_PLAYHITSOUND)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::playHitSound))(this); } void playDeathSound() { - return reinterpret_cast(FUNC_ENTITYSPIDER_PLAYDEATHSOUND)(this); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::playDeathSound))(this); } inline static void collisionCallback(void* user, Hitbox* hitbox, World* world, const glm::ivec4& collisionBlock, int collisionComp) { - return reinterpret_cast(FUNC_ENTITYSPIDER_COLLISIONCALLBACK)(user, hitbox, world, collisionBlock, collisionComp); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::collisionCallback))(user, hitbox, world, collisionBlock, collisionComp); } EntityPlayer* findPlayer(World* world) { - return reinterpret_cast(FUNC_ENTITYSPIDER_FINDPLAYER)(this, world); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::findPlayer))(this, world); } void persuePlayer(World* world, double dt, EntityPlayer* player) { - return reinterpret_cast(FUNC_ENTITYSPIDER_PERSUEPLAYER)(this, world, dt, player); + return reinterpret_cast(getFuncAddr((int)Func::EntitySpider::persuePlayer))(this, world, dt, player); } }; } diff --git a/4dm.h/FontRenderer.h b/4dm.h/FontRenderer.h index 1646cad..20c401d 100644 --- a/4dm.h/FontRenderer.h +++ b/4dm.h/FontRenderer.h @@ -12,7 +12,7 @@ namespace fdm class FontRenderer { public: - std::string text; + msvc_string text; glm::ivec2 charSize; // 0x20 int fontSize; // 0x28 glm::ivec2 pos; // 0x2C @@ -20,34 +20,34 @@ namespace fdm glm::mat4 model; // 0x44 bool centered; // 0x84 PAD(0x3); - Tex2D* texture; // 0x88 - Shader* shader; // 0x90 - uint32_t VAO; // 0x98 - uint32_t charVBO; // 0x9C + const Tex2D* texture; // 0x88 + const Shader* shader; // 0x90 + unsigned int VAO; // 0x98 + unsigned int charVBO; // 0x9C FontRenderer(const Tex2D* texture, const Shader* shader) { - reinterpret_cast(FUNC_FONTRENDERER_FONTRENDERER)(this, texture, shader); + reinterpret_cast(getFuncAddr((int)Func::FontRenderer::FontRenderer))(this, texture, shader); } FontRenderer() { - reinterpret_cast(FUNC_FONTRENDERER_FONTRENDERER_A)(this); + reinterpret_cast(getFuncAddr((int)Func::FontRenderer::FontRendererA))(this); } - void setText(const std::string& text) + void setText(const msvc_string& text) { - return reinterpret_cast(FUNC_FONTRENDERER_SETTEXT)(this, text); + return reinterpret_cast(getFuncAddr((int)Func::FontRenderer::setText))(this, text); } void render() { - return reinterpret_cast(FUNC_FONTRENDERER_RENDER)(this); + return reinterpret_cast(getFuncAddr((int)Func::FontRenderer::render))(this); } void updateModel() { - return reinterpret_cast(FUNC_FONTRENDERER_UPDATEMODEL)(this); + return reinterpret_cast(getFuncAddr((int)Func::FontRenderer::updateModel))(this); } void move(FontRenderer& other) { - return reinterpret_cast(FUNC_FONTRENDERER_MOVE)(this, other); + return reinterpret_cast(getFuncAddr((int)Func::FontRenderer::move))(this, other); } }; } diff --git a/4dm.h/Framebuffer.h b/4dm.h/Framebuffer.h index 1d4ba68..8cd41f0 100644 --- a/4dm.h/Framebuffer.h +++ b/4dm.h/Framebuffer.h @@ -15,19 +15,36 @@ namespace fdm ~Framebuffer() { - reinterpret_cast(FUNC_FRAMEBUFFER_DESTR_FRAMEBUFFER)(this); + reinterpret_cast(getFuncAddr((int)Func::Framebuffer::destr_Framebuffer))(this); + } + const Shader* getShader() + { + return texRenderer.shader; + } + void setShader(const Shader* shader) + { + texRenderer.shader = shader; } void render() { - return reinterpret_cast(FUNC_FRAMEBUFFER_RENDER)(this); + const Shader* s = getShader(); + s->use(); + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, depthTex2D.ID); + glUniform1i(glGetUniformLocation(s->id(), "depth"), 1); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, tex2D.ID); + glUniform1i(glGetUniformLocation(s->id(), "texture"), 0); + + texRenderer.render(); } void init(GLsizei width, GLsizei height, bool alphaChannel) { - return reinterpret_cast(FUNC_FRAMEBUFFER_INIT)(this, width, height, alphaChannel); + return reinterpret_cast(getFuncAddr((int)Func::Framebuffer::init))(this, width, height, alphaChannel); } void cleanup() { - return reinterpret_cast(FUNC_FRAMEBUFFER_CLEANUP)(this); + return reinterpret_cast(getFuncAddr((int)Func::Framebuffer::cleanup))(this); } }; } diff --git a/4dm.h/GUI/Alignment.h b/4dm.h/GUI/Alignment.h index eddb9d6..9b79614 100644 --- a/4dm.h/GUI/Alignment.h +++ b/4dm.h/GUI/Alignment.h @@ -19,4 +19,4 @@ namespace fdm ALIGN_CENTER_Y = 2 }; } -} \ No newline at end of file +} diff --git a/4dm.h/GUI/Button.h b/4dm.h/GUI/Button.h index 879f5cd..ebb09c6 100644 --- a/4dm.h/GUI/Button.h +++ b/4dm.h/GUI/Button.h @@ -8,36 +8,40 @@ namespace fdm::gui class Button : public gui::Element { public: - std::string text; // 0x8 + msvc_string text = ""; // 0x8 bool clickable = true; // 0x28 bool mouseDown; // 0x29 bool selected; // 0x2A PAD(0x1); - int xOffset; // 0x2C - int yOffset; // 0x30 - gui::AlignmentX xAlign; // 0x34 - gui::AlignmentY yAlign; // 0x38 - int width; // 0x3C - int height; // 0x40 + int xOffset = 0; // 0x2C + int yOffset = 0; // 0x30 + gui::AlignmentX xAlign = ALIGN_LEFT; // 0x34 + gui::AlignmentY yAlign = ALIGN_TOP; // 0x38 + int width = 100; // 0x3C + int height = 50; // 0x40 PAD(0x4); void* user; // 0x48 ButtonCallback callback = NULL; // 0x50 ~Button() { - reinterpret_cast(FUNC_GUI_BUTTON_DESTR_BUTTON)(this); + reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::destr_Button))(this); + } + void setText(const msvc_string& text) + { + this->text = text; } void render(gui::Window* w) override { - return reinterpret_cast(FUNC_GUI_BUTTON_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::render))(this, w); } - bool mouseButtonInput(gui::Window* w, int button, int action, int mods) override + bool mouseButtonInput(const gui::Window* w, int button, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_BUTTON_MOUSEBUTTONINPUT)(this, w, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::mouseButtonInput))(this, w, button, action, mods); } - bool keyInput(gui::Window* w, int key, int scancode, int action, int mods) override + bool keyInput(const gui::Window* w, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_BUTTON_KEYINPUT)(this, w, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::keyInput))(this, w, key, scancode, action, mods); } void offsetX(int offset) override { @@ -57,23 +61,27 @@ namespace fdm::gui } bool enabled() override { - return reinterpret_cast(FUNC_GUI_BUTTON_ENABLED)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::enabled))(this); } void select() override { - return reinterpret_cast(FUNC_GUI_BUTTON_SELECT)(this); + selected = true; + } + void deselect() override + { + selected = false; } - void getPos(gui::Window* w, int* x, int* y) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_BUTTON_GETPOS)(this, w, x, y); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::getPos))(this, w, x, y); } - void getSize(gui::Window* w, int* width, int* height) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_GUI_BUTTON_GETSIZE)(this, w, width, height); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::getSize))(this, w, width, height); } - bool touchingMouse(gui::Window* w) + bool touchingMouse(const gui::Window* w) { - return reinterpret_cast(FUNC_GUI_BUTTON_TOUCHINGMOUSE)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Button::touchingMouse))(this, w); } }; } diff --git a/4dm.h/GUI/CheckBox.h b/4dm.h/GUI/CheckBox.h index a99cdfa..7737945 100644 --- a/4dm.h/GUI/CheckBox.h +++ b/4dm.h/GUI/CheckBox.h @@ -8,15 +8,15 @@ namespace fdm::gui class CheckBox : public gui::Element { public: - std::string text; // 0x8 + msvc_string text = ""; // 0x8 bool clickable = true; // 0x28 bool mouseDown; // 0x29 bool selected; // 0x2A PAD(0x1); - int xOffset; // 0x2C - int yOffset; // 0x30 - gui::AlignmentX xAlign; // 0x34 - gui::AlignmentY yAlign; // 0x38 + int xOffset = 0; // 0x2C + int yOffset = 0; // 0x30 + gui::AlignmentX xAlign = ALIGN_LEFT; // 0x34 + gui::AlignmentY yAlign = ALIGN_TOP; // 0x38 inline static const int width = 20; inline static const int height = 20; PAD(0x4); @@ -24,6 +24,10 @@ namespace fdm::gui CheckBoxCallback callback = NULL; // 0x48 bool checked; // 0x50 + void setText(const msvc_string& text) + { + this->text = text; + } void offsetX(int offset) override { this->xOffset = offset; @@ -42,27 +46,35 @@ namespace fdm::gui } void render(gui::Window* w) override { - return reinterpret_cast(FUNC_GUI_CHECKBOX_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::CheckBox::render))(this, w); + } + bool mouseButtonInput(const gui::Window* w, int button, int action, int mods) override + { + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::CheckBox::mouseButtonInput))(this, w, button, action, mods); + } + bool keyInput(const gui::Window* w, int key, int scancode, int action, int mods) override + { + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::CheckBox::keyInput))(this, w, key, scancode, action, mods); } - bool mouseButtonInput(gui::Window* w, int button, int action, int mods) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_CHECKBOX_MOUSEBUTTONINPUT)(this, w, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::CheckBox::getPos))(this, w, x, y); } - bool keyInput(gui::Window* w, int key, int scancode, int action, int mods) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_GUI_CHECKBOX_KEYINPUT)(this, w, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::CheckBox::getSize))(this, w, width, height); } - void getPos(gui::Window* w, int* x, int* y) override + void select() override { - return reinterpret_cast(FUNC_GUI_CHECKBOX_GETPOS)(this, w, x, y); + selected = true; } - void getSize(gui::Window* w, int* width, int* height) override + void deselect() override { - return reinterpret_cast(FUNC_GUI_CHECKBOX_GETSIZE)(this, w, width, height); + selected = false; } bool touchingMouse(gui::Window* w) { - return reinterpret_cast(FUNC_GUI_CHECKBOX_TOUCHINGMOUSE)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::CheckBox::touchingMouse))(this, w); } }; } diff --git a/4dm.h/GUI/ContentBox.h b/4dm.h/GUI/ContentBox.h index 60d591b..709ff32 100644 --- a/4dm.h/GUI/ContentBox.h +++ b/4dm.h/GUI/ContentBox.h @@ -18,78 +18,129 @@ namespace fdm class ContentBox : public gui::Element, public gui::Window, public gui::ElemContainer { public: - gui::Window* parent; // 0x18 - std::vector elements; // 0x20 - int selectedElemIndex; // 0x38 - bool active; // 0x3C + gui::Window* parent = nullptr; // 0x18 + std::vector elements{}; // 0x20 + int selectedElemIndex = -1; // 0x38 + bool active = false; // 0x3C PAD(0x3); - uint32_t width; // 0x40 - uint32_t height; // 0x44 - int xOffset; // 0x48 - int yOffset; // 0x4C - gui::AlignmentX xAlign; // 0x50 - gui::AlignmentY yAlign; // 0x54 - int xScroll; // 0x58 - int yScroll; // 0x5C - int scrollW; // 0x60 - int scrollH; // 0x64 + uint32_t width = 100; // 0x40 + uint32_t height = 100; // 0x44 + int xOffset = 0; // 0x48 + int yOffset = 0; // 0x4C + gui::AlignmentX xAlign = AlignmentX::ALIGN_LEFT; // 0x50 + gui::AlignmentY yAlign = AlignmentY::ALIGN_TOP; // 0x54 + int xScroll = 0; // 0x58 + int yScroll = 0; // 0x5C + int scrollW = 0; // 0x60 + int scrollH = 0; // 0x64 inline static const int scrollbarWidth = 15; - bool scrollingX; // 0x68 - bool scrollingY; // 0x69 + bool scrollingX = false; // 0x68 + bool scrollingY = false; // 0x69 PAD(0x2); - int scrollbarClickPos; // 0x6C - int scrollStep; // 0x70 - bool viewUpdateFlag; // 0x74 + int scrollbarClickPos = 0; // 0x6C + int scrollStep = 20; // 0x70 + bool viewUpdateFlag = false; // 0x74 PAD(0x3); - int currentCursorType; // 0x78 + int currentCursorType = GLFW_ARROW_CURSOR; // 0x78 + void changeSelection(int index) + { + // don't deselect if it's already selected + if (selectedElemIndex != -1 && selectedElemIndex != index) + { + elements[selectedElemIndex]->deselect(); + } + selectedElemIndex = index; + if (index != -1) + { + elements[index]->select(); + } + } ~ContentBox() { - reinterpret_cast(FUNC_GUI_CONTENTBOX_DESTR_CONTENTBOX)(this); + if (!this->elements.empty()) + { + for (auto it = this->elements.begin(); it != this->elements.end(); ++it) + { + delete* it; + } + + this->elements.clear(); + } } - QuadRenderer* getQuadRenderer() override + QuadRenderer* getQuadRenderer() const override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_GETQUADRENDERER)(this); + return parent->getQuadRenderer(); } - FontRenderer* getFont() override + FontRenderer* getFont() const override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_GETFONT)(this); + return parent->getFont(); } - GLFWwindow* getGLFWwindow() override + GLFWwindow* getGLFWwindow() const override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_GETGLFWWINDOW)(this); + return parent->getGLFWwindow(); } - void getCursorPos(int* x, int* y) override + void getCursorPos(int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_GETCURSORPOS)(this, x, y); + int startX, startY; + getPos(parent, &startX, &startY); + parent->getCursorPos(x, y); + *x -= xScroll + startX; + *y -= yScroll + startY; } - void getSize(int* x, int* y) override + void getSize(int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_GETSIZE)(this, x, y); + *x = width; + *y = height; } void changeViewport(const glm::ivec4& pos, const glm::ivec2& scroll) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_CHANGEVIEWPORT)(this, pos, scroll); + // update the viewport relative to this container + int xStart, yStart; + getPos(parent, &xStart, &yStart); + + glm::ivec4 adjustedPos; + + adjustedPos.x = glm::max(0, glm::min((int)width, pos.x + xScroll)); + adjustedPos.y = glm::max(0, glm::min((int)height, pos.y + yScroll)); + + adjustedPos.z = glm::max(0, glm::min((int)width, pos.x + pos.z + xScroll)); + adjustedPos.z -= adjustedPos.x; + + adjustedPos.w = glm::max(0, glm::min((int)height, pos.y + pos.w + yScroll)); + adjustedPos.w -= adjustedPos.y; + + glm::ivec2 adjustedScroll{ scroll.x + pos.x + xScroll - adjustedPos.x, scroll.y + pos.y + yScroll - adjustedPos.y }; + + adjustedPos.x += xStart; + adjustedPos.y += yStart; + + parent->changeViewport( + adjustedPos, + adjustedScroll + ); + viewUpdateFlag = true; } - void getPos(gui::Window* w, int* x, int* y) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_GETPOS)(this, w, x, y); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::getPos))(this, w, x, y); } - void getSize(gui::Window* w, int* width, int* height) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_GETSIZE_A)(this, w, width, height); + *width = this->width; + *height = this->height; } bool touchingMouse() { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_TOUCHINGMOUSE)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::touchingMouse))(this); } void resetViewport(bool applyScroll) { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_RESETVIEWPORT)(this, applyScroll); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::resetViewport))(this, applyScroll); } void render(gui::Window* w) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::render))(this, w); } void offsetX(int offset) override { @@ -107,49 +158,120 @@ namespace fdm { this->yAlign = a; } - bool mouseInput(gui::Window* w, double xpos, double ypos) override + bool mouseInput(const gui::Window* w, double xpos, double ypos) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_MOUSEINPUT)(this, w, xpos, ypos); + int mx, my; + getCursorPos(&mx, &my); + + // i dont even fucking know. i tried to decompile it and get it to work. this is what i ended up with + if (scrollingX && scrollW >= 0) + { + int off = (width - 2); + if (scrollH != 0) + off -= 16; + + int t = (int)((float)off - (float)(((float)width / ((float)width + (float)abs(scrollW))) * (float)off)); + int scroll = (mx - scrollbarClickPos); + + scroll = (int)(((float)scroll / (float)t) * (float)-scrollW); + + xScroll = std::clamp(scroll, -scrollW, 0); + return false; + } + else if (scrollingY && scrollH >= 0) + { + int off = (height - 2); + if (scrollW != 0) + off -= 16; + + int t = (int)((float)off - (float)(((float)height / ((float)height + (float)abs(scrollH))) * (float)off)); + int scroll = (my - scrollbarClickPos); + + scroll = (int)(((float)scroll / (float)t) * (float)-scrollH); + + yScroll = std::clamp(scroll, -scrollH, 0); + return false; + } + else + { + if (!elements.empty()) + { + for (auto& el : elements) + { + bool r = el->mouseInput(this, xpos, ypos); + if (r) + { + this->currentCursorType = el->getCursorType(); + return true; + } + } + } + } + + return false; + //return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::mouseInput))(this, w, xpos, ypos); } - bool scrollInput(gui::Window* w, double xoffset, double yoffset) override + bool scrollInput(const gui::Window* w, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_SCROLLINPUT)(this, w, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::scrollInput))(this, w, xoffset, yoffset); } - bool mouseButtonInput(gui::Window* w, int button, int action, int mods) override + bool mouseButtonInput(const gui::Window* w, int button, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_MOUSEBUTTONINPUT)(this, w, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::mouseButtonInput))(this, w, button, action, mods); } - bool keyInput(gui::Window* w, int key, int scancode, int action, int mods) override + bool keyInput(const gui::Window* w, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_KEYINPUT)(this, w, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::keyInput))(this, w, key, scancode, action, mods); } void select() override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_SELECT)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::select))(this); } void deselect() override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_DESELECT)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::ContentBox::deselect))(this); } void addElement(gui::Element* e) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_ADDELEMENT)(this, e); + elements.push_back(e); } bool removeElement(gui::Element* e) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_REMOVEELEMENT)(this, e); + return elements.erase(std::remove(elements.begin(), elements.end(), e), elements.end()) != elements.end(); } bool selectElement(gui::Element* e) override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_SELECTELEMENT)(this, e); + if (e == nullptr) + { + changeSelection(-1); + return false; + } + + for (int i = 0; i < elements.size(); ++i) + { + if (elements[i] == e) + { + changeSelection(i); + return true; + } + } + + return false; } void clear() override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_CLEAR)(this); + changeSelection(-1); + elements.clear(); } bool empty() override { - return reinterpret_cast(FUNC_GUI_CONTENTBOX_EMPTY)(this); + return elements.empty(); + } + bool charInput(const gui::Window* w, uint32_t codepoint) override + { + if (!empty() && selectedElemIndex != -1) + return elements[selectedElemIndex]->charInput(this, codepoint); + return false; } }; } diff --git a/4dm.h/GUI/Element.h b/4dm.h/GUI/Element.h index 4314e43..cb7bd89 100644 --- a/4dm.h/GUI/Element.h +++ b/4dm.h/GUI/Element.h @@ -17,22 +17,22 @@ namespace fdm::gui virtual void alignY(gui::AlignmentY alignment) { } virtual void offsetX(int offset) { } virtual void offsetY(int offset) { } - virtual void getPos(gui::Window* w, int* x, int* y) { } - virtual void getSize(gui::Window* w, int* width, int* height) { } - virtual bool mouseInput(gui::Window* w, double xpos, double ypos){ return false; } - virtual bool scrollInput(gui::Window* w, double xoff, double yoff){ return false; } - virtual bool mouseButtonInput(gui::Window* w, int button, int action, int mods){ return false; } - virtual bool keyInput(gui::Window* w, int, int, int, int){ return false; } - virtual bool charInput(gui::Window* w, uint32_t codepoint){ return false; } + virtual void getPos(const gui::Window* w, int* x, int* y) const { } + virtual void getSize(const gui::Window* w, int* width, int* height) const { } + virtual bool mouseInput(const gui::Window* w, double xpos, double ypos) { return false; } + virtual bool scrollInput(const gui::Window* w, double xoff, double yoff) { return false; } + virtual bool mouseButtonInput(const gui::Window* w, int button, int action, int mods) { return false; } + virtual bool keyInput(const gui::Window* w, int, int, int, int) { return false; } + virtual bool charInput(const gui::Window* w, uint32_t codepoint) { return false; } virtual bool enabled() { - return reinterpret_cast(FUNC_GUI_ELEMENT_ENABLED)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Element::enabled))(this); } virtual void select() { } virtual void deselect() { } virtual int getCursorType() { - return reinterpret_cast(FUNC_GUI_ELEMENT_GETCURSORTYPE)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Element::getCursorType))(this); } }; } diff --git a/4dm.h/GUI/Image.h b/4dm.h/GUI/Image.h index 740bd12..f671f45 100644 --- a/4dm.h/GUI/Image.h +++ b/4dm.h/GUI/Image.h @@ -8,12 +8,43 @@ namespace fdm::gui { public: TexRenderer* tr; // 0x8 - int xOffset; // 0x10 - int yOffset; // 0x14 - gui::AlignmentX xAlign; // 0x18 - gui::AlignmentY yAlign; // 0x1C - int width; // 0x20 - int height; // 0x24 + int xOffset = 0; // 0x10 + int yOffset = 0; // 0x14 + gui::AlignmentX xAlign = ALIGN_LEFT; // 0x18 + gui::AlignmentY yAlign = ALIGN_TOP; // 0x1C + int width = 0; // 0x20 + int height = 0; // 0x24 + + Image() {} + + Image(const msvc_string& imgPath, bool modFolder = false) + { + const Tex2D* tex = ResourceManager::get(imgPath, modFolder); + if (tex == nullptr) + return; + + tr = new TexRenderer(); + tr->texture = tex; + tr->shader = ShaderManager::get("tex2DShader"); + tr->init(); + + width = tr->texture->width; + height = tr->texture->height; + } + Image(const msvc_string& imgPath, const msvc_string& folderOverride) + { + const Tex2D* tex = ResourceManager::get(imgPath, folderOverride); + if (tex == nullptr) + return; + + tr = new TexRenderer(); + tr->texture = tex; + tr->shader = ShaderManager::get("tex2DShader"); + tr->init(); + + width = tr->texture->width; + height = tr->texture->height; + } void offsetX(int offset) override { @@ -33,15 +64,19 @@ namespace fdm::gui } void render(gui::Window* w) override { - return reinterpret_cast(FUNC_GUI_IMAGE_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Image::render))(this, w); + } + void getPos(const gui::Window* w, int* x, int* y) const override + { + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Image::getPos))(this, w, x, y); } - void getPos(gui::Window* w, int* x, int* y) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_GUI_IMAGE_GETPOS)(this, w, x, y); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Image::getSize))(this, w, width, height); } - void getSize(gui::Window* w, int* width, int* height) override + bool enabled() override { - return reinterpret_cast(FUNC_GUI_IMAGE_GETSIZE)(this, w, width, height); + return false; } }; } diff --git a/4dm.h/GUI/Interface.h b/4dm.h/GUI/Interface.h index a12cde6..f66d5eb 100644 --- a/4dm.h/GUI/Interface.h +++ b/4dm.h/GUI/Interface.h @@ -18,7 +18,7 @@ namespace fdm class Interface : public gui::Window, public gui::ElemContainer { public: - std::vector elements; // 0x10 + std::vector elements{}; // 0x10 int selectedElemIndex; // 0x28 PAD(0x4); QuadRenderer* qr; // 0x30 @@ -28,80 +28,159 @@ namespace fdm void* viewportUser; // 0x50 bool viewUpdateFlag; // 0x58 PAD(0x3); - int currentCursorType; // 0x5C + int currentCursorType = GLFW_ARROW_CURSOR; // 0x5C GLFWcursor* cursor; // 0x60 - Interface() {} - Interface(GLFWwindow* window) - { - reinterpret_cast(FUNC_GUI_INTERFACE_INTERFACE)(this, window); + void changeSelection(int index) + { + // don't deselect if it's already selected + if (selectedElemIndex != -1 && selectedElemIndex != index) + { + elements[selectedElemIndex]->deselect(); + } + selectedElemIndex = index; + if (index != -1) + { + elements[index]->select(); + } + } + Interface(GLFWwindow* window = nullptr) + { + selectedElemIndex = -1; + currentCursorType = GLFW_ARROW_CURSOR; + elements.clear(); + qr = nullptr; + font = nullptr; + this->window = window; + viewportCallback = nullptr; + viewportUser = nullptr; + viewUpdateFlag = false; + cursor = glfwCreateStandardCursor(currentCursorType); } ~Interface() { - reinterpret_cast(FUNC_GUI_INTERFACE_DESTR_INTERFACE)(this); + glfwDestroyCursor(this->cursor); + + if (!this->elements.empty()) + { + for (auto it = this->elements.begin(); it != this->elements.end(); ++it) + { + delete* it; + } + + this->elements.clear(); + } } void render() { - return reinterpret_cast(FUNC_GUI_INTERFACE_RENDER)(this); + if (!elements.empty()) + { + for (int i = 0; i < elements.size(); i++) + { + elements[i]->render(this); + + if (viewUpdateFlag) + { + int width, height; + glfwGetWindowSize(window, &width, &height); + + if (width > 0 && height > 0) + changeViewport({ 0, 0, width, height }, { 0, 0 }); + + viewUpdateFlag = false; + } + } + } } void mouseInput(double xpos, double ypos) { - return reinterpret_cast(FUNC_GUI_INTERFACE_MOUSEINPUT)(this, xpos, ypos); + if (elements.empty()) return; + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Interface::mouseInput))(this, xpos, ypos); } bool scrollInput(double xoffset, double yoffset) { - return reinterpret_cast(FUNC_GUI_INTERFACE_SCROLLINPUT)(this, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Interface::scrollInput))(this, xoffset, yoffset); } bool mouseButtonInput(int button, int action, int mods) { - return reinterpret_cast(FUNC_GUI_INTERFACE_MOUSEBUTTONINPUT)(this, button, action, mods); + if (elements.empty()) return false; + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Interface::mouseButtonInput))(this, button, action, mods); } bool keyInput(int key, int scancode, int action, int mods) { - return reinterpret_cast(FUNC_GUI_INTERFACE_KEYINPUT)(this, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Interface::keyInput))(this, key, scancode, action, mods); } - QuadRenderer* getQuadRenderer() override + QuadRenderer* getQuadRenderer() const override { - return reinterpret_cast(FUNC_GUI_INTERFACE_GETQUADRENDERER)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Interface::getQuadRenderer))(this); } - FontRenderer* getFont() override + FontRenderer* getFont() const override { - return reinterpret_cast(FUNC_GUI_INTERFACE_GETFONT)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Interface::getFont))(this); } - GLFWwindow* getGLFWwindow() override + GLFWwindow* getGLFWwindow() const override { - return reinterpret_cast(FUNC_GUI_INTERFACE_GETGLFWWINDOW)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Interface::getGLFWwindow))(this); } - void getCursorPos(int* x, int* y) override + void getCursorPos(int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_INTERFACE_GETCURSORPOS)(this, x, y); + double xd, yd; + glfwGetCursorPos(window, &xd, &yd); + *x = xd; + *y = yd; } - void getSize(int* x, int* y) override + void getSize(int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_INTERFACE_GETSIZE)(this, x, y); + glfwGetWindowSize(window, x, y); } void changeViewport(const glm::ivec4& pos, const glm::ivec2& scroll) override { - return reinterpret_cast(FUNC_GUI_INTERFACE_CHANGEVIEWPORT)(this, pos, scroll); + if (viewportCallback) + { + viewUpdateFlag = true; + viewportCallback(viewportUser, pos, scroll); + } } void addElement(gui::Element* e) override { - return reinterpret_cast(FUNC_GUI_INTERFACE_ADDELEMENT)(this, e); + elements.push_back(e); } bool removeElement(gui::Element* e) override { - return reinterpret_cast(FUNC_GUI_INTERFACE_REMOVEELEMENT)(this, e); + return elements.erase(std::remove(elements.begin(), elements.end(), e), elements.end()) != elements.end(); } bool selectElement(gui::Element* e) override { - return reinterpret_cast(FUNC_GUI_INTERFACE_SELECTELEMENT)(this, e); + if (e == nullptr) + { + changeSelection(-1); + return false; + } + + for (int i = 0; i < elements.size(); ++i) + { + if (elements[i] == e) + { + changeSelection(i); + return true; + } + } + + return false; } void clear() override { - return reinterpret_cast(FUNC_GUI_INTERFACE_CLEAR)(this); + elements.clear(); + changeSelection(-1); } bool empty() override { - return reinterpret_cast(FUNC_GUI_INTERFACE_EMPTY)(this); + return elements.empty(); + } + bool charInput(uint32_t codepoint) + { + if (!empty() && selectedElemIndex != -1) + return elements[selectedElemIndex]->charInput(this, codepoint); + return false; } }; } diff --git a/4dm.h/GUI/Slider.h b/4dm.h/GUI/Slider.h index 9c668b5..a7f3ce3 100644 --- a/4dm.h/GUI/Slider.h +++ b/4dm.h/GUI/Slider.h @@ -8,65 +8,73 @@ namespace fdm::gui class Slider : public gui::Element { public: - inline static const int height = 50; - std::string text; // 0x8 + inline static const int height = 50; + msvc_string text = ""; // 0x8 bool clickable = true; // 0x28 bool mouseDown; // 0x29 bool selected; // 0x2A PAD(0x1); - int range; // 0x2C - int width; // 0x30 - int value; // 0x34 - int xOffset; // 0x38 - int yOffset; // 0x3C - gui::AlignmentX xAlign; // 0x40 - gui::AlignmentY yAlign; // 0x44 + int range = 100; // 0x2C + int width = 100; // 0x30 + int value = 0; // 0x34 + int xOffset = 0; // 0x38 + int yOffset = 0; // 0x3C + gui::AlignmentX xAlign = ALIGN_LEFT; // 0x40 + gui::AlignmentY yAlign = ALIGN_TOP; // 0x44 void* user; // 0x48 SliderCallback callback = NULL; // 0x50 + void setText(const msvc_string& text) + { + this->text = text; + } void offsetX(int offset) override { - return reinterpret_cast(FUNC_GUI_SLIDER_OFFSETX)(this, offset); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::offsetX))(this, offset); } void offsetY(int offset) override { - return reinterpret_cast(FUNC_GUI_SLIDER_OFFSETY)(this, offset); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::offsetY))(this, offset); + } + void select() override + { + selected = true; } void deselect() override { - return reinterpret_cast(FUNC_GUI_SLIDER_DESELECT)(this); + selected = false; } void render(gui::Window* w) override { - return reinterpret_cast(FUNC_GUI_SLIDER_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::render))(this, w); } - bool mouseButtonInput(gui::Window* w, int button, int action, int mods) override + bool mouseButtonInput(const gui::Window* w, int button, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_SLIDER_MOUSEBUTTONINPUT)(this, w, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::mouseButtonInput))(this, w, button, action, mods); } - bool mouseInput(gui::Window* w, double xpos, double ypos) override + bool mouseInput(const gui::Window* w, double xpos, double ypos) override { - return reinterpret_cast(FUNC_GUI_SLIDER_MOUSEINPUT)(this, w, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::mouseInput))(this, w, xpos, ypos); } - bool keyInput(gui::Window* w, int key, int scancode, int action, int mods) override + bool keyInput(const gui::Window* w, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_SLIDER_KEYINPUT)(this, w, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::keyInput))(this, w, key, scancode, action, mods); } void alignX(gui::AlignmentX a) override { - return reinterpret_cast(FUNC_GUI_SLIDER_ALIGNX)(this, a); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::alignX))(this, a); } void alignY(gui::AlignmentY a) override { - return reinterpret_cast(FUNC_GUI_SLIDER_ALIGNY)(this, a); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::alignY))(this, a); } - void getPos(gui::Window* w, int* x, int* y) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_SLIDER_GETPOS)(this, w, x, y); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::getPos))(this, w, x, y); } - void getSize(gui::Window* w, int* width, int* height) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_GUI_SLIDER_GETSIZE)(this, w, width, height); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Slider::getSize))(this, w, width, height); } }; } diff --git a/4dm.h/GUI/Text.h b/4dm.h/GUI/Text.h index 4efc3ee..7b93efe 100644 --- a/4dm.h/GUI/Text.h +++ b/4dm.h/GUI/Text.h @@ -7,20 +7,21 @@ namespace fdm::gui class Text : public gui::Element { public: - msvc_string text; // 0x8 - int xOffset; // 0x28 - int yOffset; // 0x2C - gui::AlignmentX xAlign; // 0x30 - gui::AlignmentY yAlign; // 0x34 + msvc_string text = ""; // 0x8 + int xOffset = 0; // 0x28 + int yOffset = 0; // 0x2C + gui::AlignmentX xAlign = ALIGN_LEFT; // 0x30 + gui::AlignmentY yAlign = ALIGN_TOP; // 0x34 glm::vec4 color{1}; // 0x38 - uint32_t size; // 0x48 + uint32_t size = 1; // 0x48 uint32_t wrapWidth; // 0x4C bool shadow; // 0x50 bool fancy; // 0x51 + bool enabled() override { return false; } void render(gui::Window* w) override { - return reinterpret_cast(FUNC_GUI_TEXT_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Text::render))(this, w); } void offsetX(int offset) override { @@ -38,21 +39,21 @@ namespace fdm::gui { this->yAlign = a; } - void getPos(gui::Window* w, int* x, int* y) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_TEXT_GETPOS)(this, w, x, y); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Text::getPos))(this, w, x, y); } - void getSize(gui::Window* w, int* width, int* height) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_GUI_TEXT_GETSIZE)(this, w, width, height); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Text::getSize))(this, w, width, height); } - void setText(const std::string& text) + void setText(const msvc_string& text) { - return reinterpret_cast(FUNC_GUI_TEXT_SETTEXT)(this, text); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Text::setText))(this, text); } - void renderText(gui::Window* w, FontRenderer* text, int x, int y, bool align) + void renderText(gui::Window* w, const msvc_string& text, int x, int y, bool align) { - return reinterpret_cast(FUNC_GUI_TEXT_RENDERTEXT)(this, w, text, x, y, align); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::Text::renderText))(this, w, text, x, y, align); } }; } diff --git a/4dm.h/GUI/TextInput.h b/4dm.h/GUI/TextInput.h index 1b6690c..8e5d759 100644 --- a/4dm.h/GUI/TextInput.h +++ b/4dm.h/GUI/TextInput.h @@ -4,29 +4,29 @@ namespace fdm::gui { - using TextInputCallback = std::add_pointer::type; + using TextInputCallback = std::add_pointer::type; class TextInput : public gui::Element { public: - msvc_string text; // 0x8 + msvc_string text = ""; // 0x8 bool enabled = true; // 0x28 bool editable = true; // 0x29 bool mouseDown; // 0x2A bool active; // 0x2B - bool highlight; // 0x2C - bool passwordMode; // 0x2D + bool highlight = false; // 0x2C + bool passwordMode = false; // 0x2D PAD(0x2); - msvc_string passwordVisualText; // 0x30 - int cursorPos; // 0x50 - int highlightStart; // 0x54 - uint32_t width; // 0x58 - uint32_t height; // 0x5C + msvc_string passwordVisualText = ""; // 0x30 + int cursorPos = 0; // 0x50 + int highlightStart = 0; // 0x54 + uint32_t width = 100; // 0x58 + uint32_t height = 50; // 0x5C inline static const int maxScrollPos = 4; - int scrollPos; // 0x60 + int scrollPos = 4; // 0x60 inline static const float cursorBlinkTime = 0.5f; float cursorBlinkTimer; // 0x64 inline static const float lastTypedCharTime = 0.2f; - float lastTypedCharTimer; // 0x68 + float lastTypedCharTimer = 0.f; // 0x68 int lastTypedCharIndex; // 0x6C int xOffset; // 0x70 int yOffset; // 0x74 @@ -37,77 +37,77 @@ namespace fdm::gui void render(gui::Window* w) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::render))(this, w); } void alignX(gui::AlignmentX a) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_ALIGNX)(this, a); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::alignX))(this, a); } void alignY(gui::AlignmentY a) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_ALIGNY)(this, a); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::alignY))(this, a); } void offsetX(int offset) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_OFFSETX)(this, offset); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::offsetX))(this, offset); } void offsetY(int offset) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_OFFSETY)(this, offset); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::offsetY))(this, offset); } - bool mouseButtonInput(gui::Window* w, int button, int action, int mods) override + bool mouseButtonInput(const gui::Window* w, int button, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_MOUSEBUTTONINPUT)(this, w, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::mouseButtonInput))(this, w, button, action, mods); } - bool mouseInput(gui::Window* w, double xpos, double ypos) override + bool mouseInput(const gui::Window* w, double xpos, double ypos) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_MOUSEINPUT)(this, w, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::mouseInput))(this, w, xpos, ypos); } - bool keyInput(gui::Window* w, int key, int scancode, int action, int mods) override + bool keyInput(const gui::Window* w, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_KEYINPUT)(this, w, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::keyInput))(this, w, key, scancode, action, mods); } - bool charInput(gui::Window* w, uint32_t codepoint) override + bool charInput(const gui::Window* w, uint32_t codepoint) override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_CHARINPUT)(this, w, codepoint); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::charInput))(this, w, codepoint); } int getCursorType() override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_GETCURSORTYPE)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::getCursorType))(this); } void select() override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_SELECT)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::select))(this); } void deselect() override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_DESELECT)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::deselect))(this); } void updatePasswordVisualText() { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_UPDATEPASSWORDVISUALTEXT)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::updatePasswordVisualText))(this); } - void updateScrollPos(gui::Window* w) + void updateScrollPos(const gui::Window* w) { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_UPDATESCROLLPOS)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::updateScrollPos))(this, w); } - void getPos(gui::Window* w, int* x, int* y) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_GETPOS)(this, w, x, y); - } - void getSize(gui::Window* w, int* width, int* height) override + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::getPos))(this, w, x, y); + } + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_GETSIZE)(this, w, width, height); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::getSize))(this, w, width, height); } - std::string removeInvalidChars(const char* str) + msvc_string removeInvalidChars(const char* str) { - std::string result; - reinterpret_cast(FUNC_GUI_TEXTINPUT_REMOVEINVALIDCHARS)(this, &result, str); + msvc_string result; + reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::removeInvalidChars))(this, &result, str); return result; } void removeHighlightedText() { - return reinterpret_cast(FUNC_GUI_TEXTINPUT_REMOVEHIGHLIGHTEDTEXT)(this); + return reinterpret_cast(getFuncAddr((int)Func::gui_Nested::TextInput::removeHighlightedText))(this); } }; } diff --git a/4dm.h/GUI/Window.h b/4dm.h/GUI/Window.h index df3b1b3..3b488b1 100644 --- a/4dm.h/GUI/Window.h +++ b/4dm.h/GUI/Window.h @@ -13,11 +13,11 @@ namespace fdm class Window { public: - virtual QuadRenderer* getQuadRenderer() { return NULL; } - virtual FontRenderer* getFont() { return NULL; } - virtual GLFWwindow* getGLFWwindow() { return NULL; } - virtual void getCursorPos(int* x, int* y) { } - virtual void getSize(int* width, int* height) { } + virtual QuadRenderer* getQuadRenderer() const { return NULL; } + virtual FontRenderer* getFont() const { return NULL; } + virtual GLFWwindow* getGLFWwindow() const { return NULL; } + virtual void getCursorPos(int* x, int* y) const { } + virtual void getSize(int* width, int* height) const { } virtual void changeViewport(const glm::ivec4& pos, const glm::ivec2& scroll) { } }; } diff --git a/4dm.h/GlobalShapes.h b/4dm.h/GlobalShapes.h index 1e5c25b..6945f4f 100644 --- a/4dm.h/GlobalShapes.h +++ b/4dm.h/GlobalShapes.h @@ -15,21 +15,21 @@ namespace fdm public: inline static const MeshBuilder* pentachoron = reinterpret_cast((base + 0x2C0B08)); inline static const PentachoronHollow* pentachoronHollow = reinterpret_cast((base + 0x2C0970)); - inline static glm::vec4** five_cell_normals = reinterpret_cast((base + 0x2C0920)); + inline static glm::vec4* five_cell_normals = reinterpret_cast((base + 0x2C0920)); inline static const MeshBuilder* pentachoronOriginBase = reinterpret_cast((base + 0x2BFAA8)); inline static const MeshBuilder* spiderLeg = reinterpret_cast((base + 0x2C0AD0)); - inline static glm::vec4** five_cell_tet_origin_base = reinterpret_cast((base + 0x2C0770)); + inline static glm::vec4* five_cell_tet_origin_base = reinterpret_cast((base + 0x2C0770)); inline static const MeshBuilder* hypercube = reinterpret_cast((base + 0x2C0B48)); inline static const HypercubeHollow* hypercubeHollow = reinterpret_cast((base + 0x2C0B80)); - inline static glm::vec4* *hypercube_vert = NULL; - inline static glm::vec3* *hypercube_vert_colors_deadly = NULL; - inline static glm::vec4* *hypercube_cubes = reinterpret_cast((base + 0x2AEA90)); - inline static glm::vec4* *hypercube_cubes_normals = reinterpret_cast((base + 0x2AEA10)); - inline static glm::vec3* *hypercube_cubes_colors_deadly = reinterpret_cast((base + 0x2ADD10)); - inline static glm::vec4* *hypercube_tet = reinterpret_cast((base + 0x2AE010)); - inline static glm::vec3* *hypercube_tet_colors = reinterpret_cast((base + 0x2AD590)); - inline static glm::vec4* *hypercube_wireframe = reinterpret_cast((base + 0x2AEE90)); - inline static glm::vec4* *hypercube_block_tet = NULL; + inline static glm::vec4* hypercube_vert = NULL; + inline static glm::vec3* hypercube_vert_colors_deadly = NULL; + inline static glm::vec4* hypercube_cubes = reinterpret_cast((base + 0x2AEA90)); + inline static glm::vec4* hypercube_cubes_normals = reinterpret_cast((base + 0x2AEA10)); + inline static glm::vec3* hypercube_cubes_colors_deadly = reinterpret_cast((base + 0x2ADD10)); + inline static glm::vec4* hypercube_tet = reinterpret_cast((base + 0x2AE010)); + inline static glm::vec3* hypercube_tet_colors = reinterpret_cast((base + 0x2AD590)); + inline static glm::vec4* hypercube_wireframe = reinterpret_cast((base + 0x2AEE90)); + inline static glm::vec4* hypercube_block_tet = NULL; inline static const Dodecaplex* dodecaplexHollow = reinterpret_cast((base + 0x279950)); inline static const Dodecaplex* dodecaplex = reinterpret_cast((base + 0x2798F0)); inline static const Dodecaplex* rock = reinterpret_cast((base + 0x2799D0)); diff --git a/4dm.h/Hitbox.h b/4dm.h/Hitbox.h index 13b93c2..ad91daa 100644 --- a/4dm.h/Hitbox.h +++ b/4dm.h/Hitbox.h @@ -20,19 +20,19 @@ namespace fdm void addVelWithMaxHorizSpeed(const glm::vec4& adjustment, float maxHorizSpeed) { - return reinterpret_cast(FUNC_HITBOX_ADDVELWITHMAXHORIZSPEED)(this, adjustment, maxHorizSpeed); + return reinterpret_cast(getFuncAddr((int)Func::Hitbox::addVelWithMaxHorizSpeed))(this, adjustment, maxHorizSpeed); } void update(World* world, double dt) { - return reinterpret_cast(FUNC_HITBOX_UPDATE)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::Hitbox::update))(this, world, dt); } bool isIntersectingRay(const Entity::Ray& ray) { - return reinterpret_cast(FUNC_HITBOX_ISINTERSECTINGRAY)(this, ray); + return reinterpret_cast(getFuncAddr((int)Func::Hitbox::isIntersectingRay))(this, ray); } bool takeStep(World* world, uint32_t comp, float step) { - return reinterpret_cast(FUNC_HITBOX_TAKESTEP)(this, world, comp, step); + return reinterpret_cast(getFuncAddr((int)Func::Hitbox::takeStep))(this, world, comp, step); } }; } diff --git a/4dm.h/HypercubeHollow.h b/4dm.h/HypercubeHollow.h index 88a4017..b9b0828 100644 --- a/4dm.h/HypercubeHollow.h +++ b/4dm.h/HypercubeHollow.h @@ -17,19 +17,19 @@ namespace fdm int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_HYPERCUBEHOLLOW_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::HypercubeHollow::attrSize))(this, buffIndex, attrIndex); } int attrStride(int buffIndex, int attriIdex) const override { - return reinterpret_cast(FUNC_HYPERCUBEHOLLOW_ATTRSTRIDE)(this, buffIndex, attriIdex); + return reinterpret_cast(getFuncAddr((int)Func::HypercubeHollow::attrStride))(this, buffIndex, attriIdex); } HypercubeHollow(float distance) { - reinterpret_cast(FUNC_HYPERCUBEHOLLOW_HYPERCUBEHOLLOW)(this, distance); + reinterpret_cast(getFuncAddr((int)Func::HypercubeHollow::HypercubeHollow))(this, distance); } void addCubeSide(const glm::vec4* cube_ptr, const glm::vec4* inner, int i0, int i1, int i2, int i3) { - return reinterpret_cast(FUNC_HYPERCUBEHOLLOW_ADDCUBESIDE)(this, cube_ptr, inner, i0, i1, i2, i3); + return reinterpret_cast(getFuncAddr((int)Func::HypercubeHollow::addCubeSide))(this, cube_ptr, inner, i0, i1, i2, i3); } }; } diff --git a/4dm.h/Hypersphere.h b/4dm.h/Hypersphere.h index 068d266..099a636 100644 --- a/4dm.h/Hypersphere.h +++ b/4dm.h/Hypersphere.h @@ -14,19 +14,19 @@ namespace fdm VertInfo() { - reinterpret_cast(FUNC_HYPERSPHERE_VERTINFO_VERTINFO)(this); + reinterpret_cast(getFuncAddr((int)Func::Hypersphere_Nested::VertInfo::VertInfo))(this); } ~VertInfo() { - reinterpret_cast(FUNC_HYPERSPHERE_VERTINFO_DESTR_VERTINFO)(this); + reinterpret_cast(getFuncAddr((int)Func::Hypersphere_Nested::VertInfo::destr_VertInfo))(this); } void add(const glm::vec4& vert, MeshBuilder::AttrInfo* tuv) { - return reinterpret_cast(FUNC_HYPERSPHERE_VERTINFO_ADD)(this, vert, tuv); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere_Nested::VertInfo::add))(this, vert, tuv); } void add(const Hypersphere::VertInfo* v, int index) { - return reinterpret_cast(FUNC_HYPERSPHERE_VERTINFO_ADD_A)(this, v, index); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere_Nested::VertInfo::addA))(this, v, index); } }; struct HSInfo @@ -41,35 +41,35 @@ namespace fdm int attrCount(int buffIndex) const override { - return reinterpret_cast(FUNC_HYPERSPHERE_ATTRCOUNT)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere::attrCount))(this, buffIndex); } uint32_t attrType(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_HYPERSPHERE_ATTRTYPE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere::attrType))(this, buffIndex, attrIndex); } int buffCount() const override { - return reinterpret_cast(FUNC_HYPERSPHERE_BUFFCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere::buffCount))(this); } Hypersphere(int edges) { - reinterpret_cast(FUNC_HYPERSPHERE_HYPERSPHERE)(this, edges); + reinterpret_cast(getFuncAddr((int)Func::Hypersphere::Hypersphere))(this, edges); } Hypersphere(int edges, float distance) { - reinterpret_cast(FUNC_HYPERSPHERE_HYPERSPHERE_A)(this, edges, distance); + reinterpret_cast(getFuncAddr((int)Func::Hypersphere::HypersphereA))(this, edges, distance); } inline static void generateSpherePolygons(Hypersphere::VertInfo* triangles, Hypersphere::VertInfo* trapezoids, const Hypersphere::HSInfo* hsi, int wi) { - return reinterpret_cast(FUNC_HYPERSPHERE_GENERATESPHEREPOLYGONS)(triangles, trapezoids, hsi, wi); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere::generateSpherePolygons))(triangles, trapezoids, hsi, wi); } void addWedgeSide(const Hypersphere::VertInfo* outer, const Hypersphere::VertInfo* inner, int i0, int i1, int i2) { - return reinterpret_cast(FUNC_HYPERSPHERE_ADDWEDGESIDE)(this, outer, inner, i0, i1, i2); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere::addWedgeSide))(this, outer, inner, i0, i1, i2); } void addCubeSide(const Hypersphere::VertInfo* outer, const Hypersphere::VertInfo* inner, int i0, int i1, int i2, int i3) { - return reinterpret_cast(FUNC_HYPERSPHERE_ADDCUBESIDE)(this, outer, inner, i0, i1, i2, i3); + return reinterpret_cast(getFuncAddr((int)Func::Hypersphere::addCubeSide))(this, outer, inner, i0, i1, i2, i3); } }; } diff --git a/4dm.h/Inventory.h b/4dm.h/Inventory.h index 9b637f6..a8e8628 100644 --- a/4dm.h/Inventory.h +++ b/4dm.h/Inventory.h @@ -15,7 +15,7 @@ namespace fdm Inventory* inventory; int index; // 0x8 }; - std::string name; // 0x8 + msvc_string name; // 0x8 bool updateFlag; // 0x28 diff --git a/4dm.h/InventoryGrid.h b/4dm.h/InventoryGrid.h index 6a867ac..594241f 100644 --- a/4dm.h/InventoryGrid.h +++ b/4dm.h/InventoryGrid.h @@ -22,17 +22,17 @@ namespace fdm glm::ivec2 size; // 0x38 int selectedIndex; // 0x40 PAD(0x4); - std::string label; // 0x48 + msvc_string label; // 0x48 std::vector> slots; // 0x68 ~InventoryGrid() { - reinterpret_cast(FUNC_INVENTORYGRID_DESTR_INVENTORYGRID)(this); + reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::destr_InventoryGrid))(this); } InventoryGrid() {} InventoryGrid(const glm::ivec2& size) { - reinterpret_cast(FUNC_INVENTORYGRID_INVENTORYGRID)(this, size); + reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::InventoryGrid))(this, size); } bool addItem(std::unique_ptr& item) override { @@ -47,27 +47,27 @@ namespace fdm } void render(const glm::ivec2& cursorPos) override { - return reinterpret_cast(FUNC_INVENTORYGRID_RENDER)(this, cursorPos); + return reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::render))(this, cursorPos); } bool combineItem(std::unique_ptr& item) override { - return reinterpret_cast& item)>(FUNC_INVENTORYGRID_COMBINEITEM)(this, item); + return reinterpret_cast& item)>(getFuncAddr((int)Func::InventoryGrid::combineItem))(this, item); } bool placeItem(std::unique_ptr& item) override { - return reinterpret_cast& item)>(FUNC_INVENTORYGRID_PLACEITEM)(this, item); + return reinterpret_cast& item)>(getFuncAddr((int)Func::InventoryGrid::placeItem))(this, item); } int getSlotIndex(const glm::ivec2& cursorPos) override { - return reinterpret_cast(FUNC_INVENTORYGRID_GETSLOTINDEX)(this, cursorPos); + return reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::getSlotIndex))(this, cursorPos); } uint32_t getSlotCount() override { - return reinterpret_cast(FUNC_INVENTORYGRID_GETSLOTCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::getSlotCount))(this); } std::unique_ptr* getSlot(int index) override { - return reinterpret_cast* (__thiscall*)(InventoryGrid* self, int index)>(FUNC_INVENTORYGRID_GETSLOT)(this, index); + return reinterpret_cast* (__thiscall*)(InventoryGrid* self, int index)>(getFuncAddr((int)Func::InventoryGrid::getSlot))(this, index); } Inventory::iterator begin() override { @@ -77,17 +77,17 @@ namespace fdm Inventory::iterator end() override { iterator result; - return reinterpret_cast(FUNC_INVENTORYGRID_END)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::end))(this, &result); return result; } void load(nlohmann::json& j) { - return reinterpret_cast(FUNC_INVENTORYGRID_LOAD)(this, j); + return reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::load))(this, j); } nlohmann::json save() { nlohmann::json result; - return reinterpret_cast(FUNC_INVENTORYGRID_SAVE)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::InventoryGrid::save))(this, &result); return result; } }; diff --git a/4dm.h/InventoryManager.h b/4dm.h/InventoryManager.h index 5bb26ff..f9469f5 100644 --- a/4dm.h/InventoryManager.h +++ b/4dm.h/InventoryManager.h @@ -46,47 +46,51 @@ namespace fdm InventoryManager(){} ~InventoryManager() { - reinterpret_cast(FUNC_INVENTORYMANAGER_DESTR_INVENTORYMANAGER)(this); + reinterpret_cast(getFuncAddr((int)Func::InventoryManager::destr_InventoryManager))(this); } void renderInit(GLFWwindow* w) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_RENDERINIT)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::renderInit))(this, w); } bool mouseButtonInput(uint32_t x, uint32_t y, uint32_t button, int action, int mods) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_MOUSEBUTTONINPUT)(this, x, y, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::mouseButtonInput))(this, x, y, button, action, mods); } void windowResize(GLFWwindow* w, int width, int height) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_WINDOWRESIZE)(this, w, width, height); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::windowResize))(this, w, width, height); } bool applyAction(World* world, Player* player, nlohmann::json& action) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_APPLYACTION)(this, world, player, action); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::applyAction))(this, world, player, action); } bool applyTransfer(InventoryManager::TransferAction action, std::unique_ptr& selectedSlot, std::unique_ptr& cursorSlot, Inventory* other) { - return reinterpret_cast& selectedSlot, std::unique_ptr& cursorSlot, Inventory* other)>(FUNC_INVENTORYMANAGER_APPLYTRANSFER)(this, action, selectedSlot, cursorSlot, other); + return reinterpret_cast& selectedSlot, std::unique_ptr& cursorSlot, Inventory* other)>(getFuncAddr((int)Func::InventoryManager::applyTransfer))(this, action, selectedSlot, cursorSlot, other); } - Inventory* findInventory(World* world, Player* player, const std::string& inventoryName) + Inventory* findInventory(World* world, Player* player, const msvc_string& inventoryName) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_FINDINVENTORY)(this, world, player, inventoryName); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::findInventory))(this, world, player, inventoryName); } void updateCraftingMenuBox() { - return reinterpret_cast(FUNC_INVENTORYMANAGER_UPDATECRAFTINGMENUBOX)(this); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::updateCraftingMenuBox))(this); } inline static bool craftingMenuCallback(int recipeIndex, void* user) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_CRAFTINGMENUCALLBACK)(recipeIndex, user); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::craftingMenuCallback))(recipeIndex, user); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::viewportCallback))(user, pos, scroll); } void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_INVENTORYMANAGER_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::InventoryManager::updateProjection))(this, size, translate2D); + } + bool isOpen() + { + return primary && secondary; } }; } diff --git a/4dm.h/InventoryPlayer.h b/4dm.h/InventoryPlayer.h index 6a7f872..594d412 100644 --- a/4dm.h/InventoryPlayer.h +++ b/4dm.h/InventoryPlayer.h @@ -12,42 +12,42 @@ namespace fdm bool addItem(std::unique_ptr& item) override { - return reinterpret_cast& item)>(FUNC_INVENTORYPLAYER_ADDITEM)(this, item); + return reinterpret_cast& item)>(getFuncAddr((int)Func::InventoryPlayer::addItem))(this, item); } Inventory::iterator begin() override { iterator result; - return reinterpret_cast(FUNC_INVENTORYPLAYER_BEGIN)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::InventoryPlayer::begin))(this, &result); return result; } void render(const glm::ivec2& cursorPos) override { - return reinterpret_cast(FUNC_INVENTORYPLAYER_RENDER)(this, cursorPos); + return reinterpret_cast(getFuncAddr((int)Func::InventoryPlayer::render))(this, cursorPos); } bool combineItem(std::unique_ptr& item) override { - return reinterpret_cast& item)>(FUNC_INVENTORYPLAYER_COMBINEITEM)(this, item); + return reinterpret_cast& item)>(getFuncAddr((int)Func::InventoryPlayer::combineItem))(this, item); } bool placeItem(std::unique_ptr& item) override { - return reinterpret_cast& item)>(FUNC_INVENTORYPLAYER_PLACEITEM)(this, item); + return reinterpret_cast& item)>(getFuncAddr((int)Func::InventoryPlayer::placeItem))(this, item); } int getSlotIndex(const glm::ivec2& cursorPos) override { - return reinterpret_cast(FUNC_INVENTORYPLAYER_GETSLOTINDEX)(this, cursorPos); + return reinterpret_cast(getFuncAddr((int)Func::InventoryPlayer::getSlotIndex))(this, cursorPos); } uint32_t getSlotCount() override { - return reinterpret_cast(FUNC_INVENTORYPLAYER_GETSLOTCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::InventoryPlayer::getSlotCount))(this); } std::unique_ptr* getSlot(int index) override { - return reinterpret_cast* (__thiscall*)(InventoryPlayer* self, uint32_t index)>(FUNC_INVENTORYPLAYER_GETSLOT)(this, index); + return reinterpret_cast* (__thiscall*)(InventoryPlayer* self, uint32_t index)>(getFuncAddr((int)Func::InventoryPlayer::getSlot))(this, index); } Inventory::iterator end() override { iterator result; - return reinterpret_cast(FUNC_INVENTORYPLAYER_END)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::InventoryPlayer::end))(this, &result); return result; } }; diff --git a/4dm.h/InventorySession.h b/4dm.h/InventorySession.h index 2dd301d..2e201d8 100644 --- a/4dm.h/InventorySession.h +++ b/4dm.h/InventorySession.h @@ -13,7 +13,7 @@ namespace fdm ~InventorySession() { - reinterpret_cast(FUNC_INVENTORYSESSION_DESTR_INVENTORYSESSION)(this); + reinterpret_cast(getFuncAddr((int)Func::InventorySession::destr_InventorySession))(this); } }; } diff --git a/4dm.h/Item.h b/4dm.h/Item.h index 8626e4f..76feff8 100644 --- a/4dm.h/Item.h +++ b/4dm.h/Item.h @@ -20,59 +20,59 @@ namespace fdm inline static bool loadItemInfo() { - return reinterpret_cast(FUNC_ITEM_LOADITEMINFO)(); + return reinterpret_cast(getFuncAddr((int)Func::Item::loadItemInfo))(); } inline static void renderItem(std::unique_ptr& item, const glm::ivec2& pos) { - return reinterpret_cast& item, const glm::ivec2& pos)>(FUNC_ITEM_RENDERITEM)(item, pos); + return reinterpret_cast& item, const glm::ivec2& pos)>(getFuncAddr((int)Func::Item::renderItem))(item, pos); } inline static void renderItemDescription(std::unique_ptr& item, const glm::ivec2& pos) { - return reinterpret_cast& item, const glm::ivec2& pos)>(FUNC_ITEM_RENDERITEMDESCRIPTION)(item, pos); + return reinterpret_cast& item, const glm::ivec2& pos)>(getFuncAddr((int)Func::Item::renderItemDescription))(item, pos); } inline static std::unique_ptr createFromJson(nlohmann::json& j) { - return reinterpret_cast (__fastcall*)(nlohmann::json& j)>(FUNC_ITEM_CREATEFROMJSON)(j); + return reinterpret_cast (__fastcall*)(nlohmann::json& j)>(getFuncAddr((int)Func::Item::createFromJson))(j); } inline static bool giveMax(std::unique_ptr& from, std::unique_ptr& to) { - return reinterpret_cast& from, std::unique_ptr& to)>(FUNC_ITEM_GIVEMAX)(from, to); + return reinterpret_cast& from, std::unique_ptr& to)>(getFuncAddr((int)Func::Item::giveMax))(from, to); } inline static bool giveOne(std::unique_ptr& from, std::unique_ptr& to) { - return reinterpret_cast& from, std::unique_ptr& to)>(FUNC_ITEM_GIVEONE)(from, to); + return reinterpret_cast& from, std::unique_ptr& to)>(getFuncAddr((int)Func::Item::giveOne))(from, to); } - inline static std::unique_ptr instantiateItem(const std::string& itemName, uint32_t count, const std::string& type, nlohmann::json& attributes) + inline static std::unique_ptr instantiateItem(const msvc_string& itemName, uint32_t count, const msvc_string& type, nlohmann::json& attributes) { - return reinterpret_cast (__fastcall*)(const std::string& itemName, uint32_t count, const std::string& type, nlohmann::json& attributes)>(FUNC_ITEM_INSTANTIATEITEM)(itemName, count, type, attributes); + return reinterpret_cast (__fastcall*)(const msvc_string& itemName, uint32_t count, const msvc_string& type, nlohmann::json& attributes)>(getFuncAddr((int)Func::Item::instantiateItem))(itemName, count, type, attributes); } inline static nlohmann::json combineItemAttributes(nlohmann::json& baseAttributes, nlohmann::json& additions) { - return reinterpret_cast(FUNC_ITEM_COMBINEITEMATTRIBUTES)(baseAttributes, additions); + return reinterpret_cast(getFuncAddr((int)Func::Item::combineItemAttributes))(baseAttributes, additions); } nlohmann::json save() { nlohmann::json result; - return reinterpret_cast(FUNC_ITEM_SAVE)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::Item::save))(this, &result); return result; } - ~Item() + virtual ~Item() { - reinterpret_cast(FUNC_ITEM_DESTR_ITEM)(this); + reinterpret_cast(getFuncAddr((int)Func::Item::destr_Item))(this); } bool takeMax(std::unique_ptr& other) { - return reinterpret_cast& other)>(FUNC_ITEM_TAKEMAX)(this, other); + return reinterpret_cast& other)>(getFuncAddr((int)Func::Item::takeMax))(this, other); } bool takeHalf(std::unique_ptr& other) { - return reinterpret_cast& other)>(FUNC_ITEM_TAKEHALF)(this, other); + return reinterpret_cast& other)>(getFuncAddr((int)Func::Item::takeHalf))(this, other); } // VIRTUAL FUNCS - virtual std::string getName() { return ""; } + virtual msvc_string getName() { return ""; } virtual void render(const glm::ivec2& pos) {} virtual void renderEntity(const m4::Mat5& MV, bool inHand, const glm::vec4& lightDir) {} virtual bool isDeadly() { return false; } diff --git a/4dm.h/ItemBlock.h b/4dm.h/ItemBlock.h index ad82448..f3f1516 100644 --- a/4dm.h/ItemBlock.h +++ b/4dm.h/ItemBlock.h @@ -14,37 +14,37 @@ namespace fdm void render(const glm::ivec2& pos) override { - return reinterpret_cast(FUNC_ITEMBLOCK_RENDER)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::ItemBlock::render))(this, pos); } void renderEntity(const m4::Mat5& MV, bool inHand, const glm::vec4& lightDir) override { - return reinterpret_cast(FUNC_ITEMBLOCK_RENDERENTITY)(this, MV, inHand, lightDir); + return reinterpret_cast(getFuncAddr((int)Func::ItemBlock::renderEntity))(this, MV, inHand, lightDir); } bool isDeadly() override { - return reinterpret_cast(FUNC_ITEMBLOCK_ISDEADLY)(this); + return reinterpret_cast(getFuncAddr((int)Func::ItemBlock::isDeadly))(this); } bool isCompatible(const std::unique_ptr& other) override { - return reinterpret_cast& other)>(FUNC_ITEMBLOCK_ISCOMPATIBLE)(this, other); + return reinterpret_cast& other)>(getFuncAddr((int)Func::ItemBlock::isCompatible))(this, other); } nlohmann::json saveAttributes() override { nlohmann::json result; - return reinterpret_cast(FUNC_ITEMBLOCK_SAVEATTRIBUTES)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::ItemBlock::saveAttributes))(this, &result); } bool action(World* world, Player* player, int action) override { - return reinterpret_cast(FUNC_ITEMBLOCK_ACTION)(this, world, player, action); + return reinterpret_cast(getFuncAddr((int)Func::ItemBlock::action))(this, world, player, action); } void postAction(World* world, Player* player, int action) override { - return reinterpret_cast(FUNC_ITEMBLOCK_POSTACTION)(this, world, player, action); + return reinterpret_cast(getFuncAddr((int)Func::ItemBlock::postAction))(this, world, player, action); } std::unique_ptr clone() override { std::unique_ptr item; - return reinterpret_cast (__thiscall*)(ItemBlock* self, std::unique_ptr* result)>(FUNC_ITEMBLOCK_CLONE)(this, &item); + return reinterpret_cast (__thiscall*)(ItemBlock* self, std::unique_ptr* result)>(getFuncAddr((int)Func::ItemBlock::clone))(this, &item); } }; } diff --git a/4dm.h/ItemMaterial.h b/4dm.h/ItemMaterial.h index 2c2f02c..01f4c1d 100644 --- a/4dm.h/ItemMaterial.h +++ b/4dm.h/ItemMaterial.h @@ -8,9 +8,9 @@ namespace fdm { public: inline static const int STACK_MAX = 4096; - std::string name; // 0x10 + msvc_string name; // 0x10 inline static TexRenderer* tr = reinterpret_cast((base + 0x2BF0A8)); - inline static glm::u8vec4** barTUV = reinterpret_cast((base + 0x2AD220)); + inline static glm::u8vec4* barTUV = reinterpret_cast((base + 0x2AD220)); inline static MeshRenderer *hypersilkRenderer = reinterpret_cast((base + 0x2795C0)); inline static MeshRenderer *rockRenderer = reinterpret_cast((base + 0x2795E0)); inline static MeshRenderer *barRenderer = reinterpret_cast((base + 0x279580)); @@ -21,41 +21,42 @@ namespace fdm uint32_t getStackLimit() override { - return reinterpret_cast(FUNC_ITEMMATERIAL_GETSTACKLIMIT)(this); + return reinterpret_cast(getFuncAddr((int)Func::ItemMaterial::getStackLimit))(this); } - std::string getName() override + msvc_string getName() override { - std::string result; - return reinterpret_cast(FUNC_ITEMMATERIAL_GETNAME)(this, &result); + msvc_string result; + return reinterpret_cast(getFuncAddr((int)Func::ItemMaterial::getName))(this, &result); } void render(const glm::ivec2& pos) override { - return reinterpret_cast(FUNC_ITEMMATERIAL_RENDER)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::ItemMaterial::render))(this, pos); } void renderEntity(const m4::Mat5& MV, bool inHand, const glm::vec4& lightDir) override { - return reinterpret_cast(FUNC_ITEMMATERIAL_RENDERENTITY)(this, MV, inHand, lightDir); + return reinterpret_cast(getFuncAddr((int)Func::ItemMaterial::renderEntity))(this, MV, inHand, lightDir); } bool isDeadly() override { - return reinterpret_cast(FUNC_ITEMMATERIAL_ISDEADLY)(this); + return reinterpret_cast(getFuncAddr((int)Func::ItemMaterial::isDeadly))(this); } bool isCompatible(const std::unique_ptr& other) override { - return reinterpret_cast& other)>(FUNC_ITEMMATERIAL_ISCOMPATIBLE)(this, other); + return reinterpret_cast& other)>(getFuncAddr((int)Func::ItemMaterial::isCompatible))(this, other); } bool action(World* world, Player* player, int action) override { - return reinterpret_cast(FUNC_ITEMMATERIAL_ACTION)(this, world, player, action); + return reinterpret_cast(getFuncAddr((int)Func::ItemMaterial::action))(this, world, player, action); } void postAction(World* world, Player* player, int action) override { - return reinterpret_cast(FUNC_ITEMMATERIAL_POSTACTION)(this, world, player, action); + return reinterpret_cast(getFuncAddr((int)Func::ItemMaterial::postAction))(this, world, player, action); } std::unique_ptr clone() override { std::unique_ptr result; - return reinterpret_cast (__thiscall*)(ItemMaterial* self, std::unique_ptr* result)>(FUNC_ITEMMATERIAL_CLONE)(this, &result); + reinterpret_cast* (__thiscall*)(ItemMaterial* self, std::unique_ptr* result)>(getFuncAddr((int)Func::ItemMaterial::clone))(this, &result); + return result; } }; } diff --git a/4dm.h/ItemTool.h b/4dm.h/ItemTool.h index dce943f..1075403 100644 --- a/4dm.h/ItemTool.h +++ b/4dm.h/ItemTool.h @@ -7,14 +7,14 @@ namespace fdm class ItemTool : public Item { public: - std::string name; // 0x10 + msvc_string name; // 0x10 inline static const float scaleFactor = 0.15f; - inline static glm::vec4* *pickaxeVerts = reinterpret_cast((base + 0x29B600)); - inline static glm::vec4* *pickaxeNormals = reinterpret_cast((base + 0x29BC40)); - inline static glm::vec3* *ironPickTUV = reinterpret_cast((base + 0x29BA60)); - inline static glm::vec3* *deadlyPickTUV = reinterpret_cast((base + 0x29B880)); - inline static glm::u8vec4* *ultrahammerTUV = reinterpret_cast((base + 0x2AF3F0)); - inline static glm::u8vec4* *solenoidCollectorTUV = reinterpret_cast((base + 0x2AF2F0)); + inline static glm::vec4* pickaxeVerts = reinterpret_cast((base + 0x29B600)); + inline static glm::vec4* pickaxeNormals = reinterpret_cast((base + 0x29BC40)); + inline static glm::vec3* ironPickTUV = reinterpret_cast((base + 0x29BA60)); + inline static glm::vec3* deadlyPickTUV = reinterpret_cast((base + 0x29B880)); + inline static glm::u8vec4* ultrahammerTUV = reinterpret_cast((base + 0x2AF3F0)); + inline static glm::u8vec4* solenoidCollectorTUV = reinterpret_cast((base + 0x2AF2F0)); inline static MeshRenderer *ironPickaxeRenderer = reinterpret_cast((base + 0x279D68)); inline static MeshRenderer *deadlyPickaxeRenderer = reinterpret_cast((base + 0x279D88)); inline static MeshRenderer *rockRenderer = reinterpret_cast((base + 0x279E48)); @@ -29,40 +29,41 @@ namespace fdm void render(const glm::ivec2& pos) override { - return reinterpret_cast(FUNC_ITEMTOOL_RENDER)(this, pos); + return reinterpret_cast(getFuncAddr((int)Func::ItemTool::render))(this, pos); } void renderEntity(const m4::Mat5& mat, bool inHand, const glm::vec4& lightDir) override { - return reinterpret_cast(FUNC_ITEMTOOL_RENDERENTITY)(this, mat, inHand, lightDir); + return reinterpret_cast(getFuncAddr((int)Func::ItemTool::renderEntity))(this, mat, inHand, lightDir); } bool isDeadly() override { - return reinterpret_cast(FUNC_ITEMTOOL_ISDEADLY)(this); + return reinterpret_cast(getFuncAddr((int)Func::ItemTool::isDeadly))(this); } bool isCompatible(const std::unique_ptr& other) override { - return reinterpret_cast& other)>(FUNC_ITEMTOOL_ISCOMPATIBLE)(this, other); + return reinterpret_cast& other)>(getFuncAddr((int)Func::ItemTool::isCompatible))(this, other); } uint32_t getStackLimit() override { - return reinterpret_cast(FUNC_ITEMTOOL_GETSTACKLIMIT)(this); + return reinterpret_cast(getFuncAddr((int)Func::ItemTool::getStackLimit))(this); } bool action(World* world, Player* player, int action) override { - return reinterpret_cast(FUNC_ITEMTOOL_ACTION)(this, world, player, action); + return reinterpret_cast(getFuncAddr((int)Func::ItemTool::action))(this, world, player, action); } bool breakBlock(World* world, Player* player, unsigned char block, const glm::ivec4& blockPos) override { - return reinterpret_cast(FUNC_ITEMTOOL_BREAKBLOCK)(this, world, player, block, blockPos); + return reinterpret_cast(getFuncAddr((int)Func::ItemTool::breakBlock))(this, world, player, block, blockPos); } bool entityAction(World* world, Player* player, Entity* entity, int action) override { - return reinterpret_cast(FUNC_ITEMTOOL_ENTITYACTION)(this, world, player, entity, action); + return reinterpret_cast(getFuncAddr((int)Func::ItemTool::entityAction))(this, world, player, entity, action); } std::unique_ptr clone() override { std::unique_ptr result; - return reinterpret_cast (__thiscall*)(ItemTool* self, std::unique_ptr* result)>(FUNC_ITEMTOOL_CLONE)(this, &result); + reinterpret_cast* (__thiscall*)(ItemTool* self, std::unique_ptr* result)>(getFuncAddr((int)Func::ItemTool::clone))(this, &result); + return result; } }; } diff --git a/4dm.h/KleinBottle.h b/4dm.h/KleinBottle.h index ad0aa74..40e38f2 100644 --- a/4dm.h/KleinBottle.h +++ b/4dm.h/KleinBottle.h @@ -12,23 +12,23 @@ namespace fdm const void* buffData(int buffIndex) const override { - return reinterpret_cast(FUNC_KLEINBOTTLE_BUFFDATA)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::KleinBottle::buffData))(this, buffIndex); } int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_KLEINBOTTLE_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::KleinBottle::attrSize))(this, buffIndex, attrIndex); } KleinBottle(int edges, float tubeRaduis, float tubeCenterRadius, const glm::vec3& colorA, const glm::vec3& colorB) { - reinterpret_cast(FUNC_KLEINBOTTLE_KLEINBOTTLE)(this, edges, tubeRaduis, tubeCenterRadius, colorA, colorB); + reinterpret_cast(getFuncAddr((int)Func::KleinBottle::KleinBottle))(this, edges, tubeRaduis, tubeCenterRadius, colorA, colorB); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_KLEINBOTTLE_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::KleinBottle::buffSize))(this, buffIndex); } ~KleinBottle() { - reinterpret_cast(FUNC_KLEINBOTTLE_DESTR_KLEINBOTTLE)(this); + reinterpret_cast(getFuncAddr((int)Func::KleinBottle::destr_KleinBottle))(this); } }; } diff --git a/4dm.h/LICENSE b/4dm.h/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/4dm.h/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/4dm.h/MeshBuilder.h b/4dm.h/MeshBuilder.h index 68185c2..6749784 100644 --- a/4dm.h/MeshBuilder.h +++ b/4dm.h/MeshBuilder.h @@ -138,4 +138,4 @@ namespace fdm indexBufferSize = 0; } }; -} \ No newline at end of file +} diff --git a/4dm.h/MeshRenderer.h b/4dm.h/MeshRenderer.h index 9fd0876..4f2b813 100644 --- a/4dm.h/MeshRenderer.h +++ b/4dm.h/MeshRenderer.h @@ -17,35 +17,35 @@ namespace fdm MeshRenderer() { - reinterpret_cast(FUNC_MESHRENDERER_MESHRENDERER)(this); + reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::MeshRenderer))(this); } void setMesh(Mesh* mesh) { - return reinterpret_cast(FUNC_MESHRENDERER_SETMESH)(this, mesh); + return reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::setMesh))(this, mesh); } void updateMesh(Mesh* mesh) { - return reinterpret_cast(FUNC_MESHRENDERER_UPDATEMESH)(this, mesh); + return reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::updateMesh))(this, mesh); } ~MeshRenderer() { - reinterpret_cast(FUNC_MESHRENDERER_DESTR_MESHRENDERER)(this); + reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::destr_MeshRenderer))(this); } void render() { - return reinterpret_cast(FUNC_MESHRENDERER_RENDER)(this); + return reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::render))(this); } void init(Mesh* mesh) { - return reinterpret_cast(FUNC_MESHRENDERER_INIT)(this, mesh); + return reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::init))(this, mesh); } void cleanup() { - return reinterpret_cast(FUNC_MESHRENDERER_CLEANUP)(this); + return reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::cleanup))(this); } void initAttrs(Mesh* mesh) { - return reinterpret_cast(FUNC_MESHRENDERER_INITATTRS)(this, mesh); + return reinterpret_cast(getFuncAddr((int)Func::MeshRenderer::initAttrs))(this, mesh); } }; } diff --git a/4dm.h/PentachoronHollow.h b/4dm.h/PentachoronHollow.h index 19d1c7b..d81cb90 100644 --- a/4dm.h/PentachoronHollow.h +++ b/4dm.h/PentachoronHollow.h @@ -17,23 +17,23 @@ namespace fdm const void* buffData(int buffIndex) const override { - return reinterpret_cast(FUNC_PENTACHORONHOLLOW_BUFFDATA)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::PentachoronHollow::buffData))(this, buffIndex); } PentachoronHollow(float distance) { - reinterpret_cast(FUNC_PENTACHORONHOLLOW_PENTACHORONHOLLOW)(this, distance); + reinterpret_cast(getFuncAddr((int)Func::PentachoronHollow::PentachoronHollow))(this, distance); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_PENTACHORONHOLLOW_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::PentachoronHollow::buffSize))(this, buffIndex); } int vertCount() const override { - return reinterpret_cast(FUNC_PENTACHORONHOLLOW_VERTCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::PentachoronHollow::vertCount))(this); } void addTetSide(const glm::vec4& simp_ptr, const glm::vec4& inner, int i0, int i1, int i2) { - return reinterpret_cast(FUNC_PENTACHORONHOLLOW_ADDTETSIDE)(this, simp_ptr, inner, i0, i1, i2); + return reinterpret_cast(getFuncAddr((int)Func::PentachoronHollow::addTetSide))(this, simp_ptr, inner, i0, i1, i2); } }; } diff --git a/4dm.h/Player.h b/4dm.h/Player.h index 6f949f4..43feaba 100644 --- a/4dm.h/Player.h +++ b/4dm.h/Player.h @@ -15,6 +15,7 @@ namespace fdm class InventoryGrid; class InventoryManager; class InventoryPlayer; + class m4::Mat5; class MeshRenderer; class TexRenderer; class FontRenderer; @@ -122,147 +123,147 @@ namespace fdm ~Player() { - reinterpret_cast(FUNC_PLAYER_DESTR_PLAYER)(this); + reinterpret_cast(getFuncAddr((int)Func::Player::destr_Player))(this); } Player() { - reinterpret_cast(FUNC_PLAYER_PLAYER)(this); + reinterpret_cast(getFuncAddr((int)Func::Player::Player))(this); } void updatePos(World* world, double dt) { - return reinterpret_cast(FUNC_PLAYER_UPDATEPOS)(this, world, dt); + return reinterpret_cast(getFuncAddr((int)Func::Player::updatePos))(this, world, dt); } void updateCurrentBlock() { - return reinterpret_cast(FUNC_PLAYER_UPDATECURRENTBLOCK)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::updateCurrentBlock))(this); } void handleCollision(World* world) { - return reinterpret_cast(FUNC_PLAYER_HANDLECOLLISION)(this, world); + return reinterpret_cast(getFuncAddr((int)Func::Player::handleCollision))(this, world); } void updateComponentVectors() { - return reinterpret_cast(FUNC_PLAYER_UPDATECOMPONENTVECTORS)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::updateComponentVectors))(this); } void updateAllComponentVectors() { - return reinterpret_cast(FUNC_PLAYER_UPDATEALLCOMPONENTVECTORS)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::updateAllComponentVectors))(this); } void removeVelComp(uint32_t comp) { - return reinterpret_cast(FUNC_PLAYER_REMOVEVELCOMP)(this, comp); + return reinterpret_cast(getFuncAddr((int)Func::Player::removeVelComp))(this, comp); } void updateTargetBlock(World* world, float maxDist) { - return reinterpret_cast(FUNC_PLAYER_UPDATETARGETBLOCK)(this, world, maxDist); + return reinterpret_cast(getFuncAddr((int)Func::Player::updateTargetBlock))(this, world, maxDist); } void init(const glm::ivec4& spawnPoint) { - return reinterpret_cast(FUNC_PLAYER_INIT)(this, spawnPoint); + return reinterpret_cast(getFuncAddr((int)Func::Player::init))(this, spawnPoint); } void renderHud(GLFWwindow* window) { - return reinterpret_cast(FUNC_PLAYER_RENDERHUD)(this, window); + return reinterpret_cast(getFuncAddr((int)Func::Player::renderHud))(this, window); } void renderTargetBlock(const m4::Mat5& MV, bool renderBG) { - return reinterpret_cast(FUNC_PLAYER_RENDERTARGETBLOCK)(this, MV, renderBG); + return reinterpret_cast(getFuncAddr((int)Func::Player::renderTargetBlock))(this, MV, renderBG); } nlohmann::json getMovementUpdate() { nlohmann::json result; - return reinterpret_cast(FUNC_PLAYER_GETMOVEMENTUPDATE)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::Player::getMovementUpdate))(this, &result); } void setMovementBehavior(nlohmann::json& movementKeys, bool keepOnEdge) { - return reinterpret_cast(FUNC_PLAYER_SETMOVEMENTBEHAVIOR)(this, movementKeys, keepOnEdge); + return reinterpret_cast(getFuncAddr((int)Func::Player::setMovementBehavior))(this, movementKeys, keepOnEdge); } void hitTargetBlock(World* world) { - return reinterpret_cast(FUNC_PLAYER_HITTARGETBLOCK)(this, world); + return reinterpret_cast(getFuncAddr((int)Func::Player::hitTargetBlock))(this, world); } bool breakBlock(World* world) { - return reinterpret_cast(FUNC_PLAYER_BREAKBLOCK)(this, world); + return reinterpret_cast(getFuncAddr((int)Func::Player::breakBlock))(this, world); } void throwItem(World* world, std::unique_ptr& item, uint32_t maxCount) { - return reinterpret_cast& item, uint32_t maxCount)>(FUNC_PLAYER_THROWITEM)(this, world, item, maxCount); + return reinterpret_cast& item, uint32_t maxCount)>(getFuncAddr((int)Func::Player::throwItem))(this, world, item, maxCount); } void update(World* world, double dt, EntityPlayer* entityPlayer) { - return reinterpret_cast(FUNC_PLAYER_UPDATE)(this, world, dt, entityPlayer); + return reinterpret_cast(getFuncAddr((int)Func::Player::update))(this, world, dt, entityPlayer); } void updateLocal(World* world, double dt, GLFWwindow* window) { - return reinterpret_cast(FUNC_PLAYER_UPDATELOCAL)(this, world, dt, window); + return reinterpret_cast(getFuncAddr((int)Func::Player::updateLocal))(this, world, dt, window); } void updateCameraPos(World* world) { - return reinterpret_cast(FUNC_PLAYER_UPDATECAMERAPOS)(this, world); + return reinterpret_cast(getFuncAddr((int)Func::Player::updateCameraPos))(this, world); } void resetMouse(GLFWwindow* window) { - return reinterpret_cast(FUNC_PLAYER_RESETMOUSE)(this, window); + return reinterpret_cast(getFuncAddr((int)Func::Player::resetMouse))(this, window); } bool keyInput(GLFWwindow* window, World* world, int key, int scancode, int action, char mods) { - return reinterpret_cast(FUNC_PLAYER_KEYINPUT)(this, window, world, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::Player::keyInput))(this, window, world, key, scancode, action, mods); } void mouseInput(GLFWwindow* window, World* world, double xpos, double ypos) { - return reinterpret_cast(FUNC_PLAYER_MOUSEINPUT)(this, window, world, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::Player::mouseInput))(this, window, world, xpos, ypos); } void mouseButtonInput(GLFWwindow* window, World* world, int button, int action, int mods) { - return reinterpret_cast(FUNC_PLAYER_MOUSEBUTTONINPUT)(this, window, world, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::Player::mouseButtonInput))(this, window, world, button, action, mods); } bool isHoldingGlasses() { - return reinterpret_cast(FUNC_PLAYER_ISHOLDINGGLASSES)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::isHoldingGlasses))(this); } bool isHoldingCompass() { - return reinterpret_cast(FUNC_PLAYER_ISHOLDINGCOMPASS)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::isHoldingCompass))(this); } bool isHoldingCollector() { - return reinterpret_cast(FUNC_PLAYER_ISHOLDINGCOLLECTOR)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::isHoldingCollector))(this); } bool headIsInBlock() { - return reinterpret_cast(FUNC_PLAYER_HEADISINBLOCK)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::headIsInBlock))(this); } uint32_t getHeadBlock() { - return reinterpret_cast(FUNC_PLAYER_GETHEADBLOCK)(this); + return reinterpret_cast(getFuncAddr((int)Func::Player::getHeadBlock))(this); } void respawn(World* world, const glm::ivec4& spawnPoint) { - return reinterpret_cast(FUNC_PLAYER_RESPAWN)(this, world, spawnPoint); + return reinterpret_cast(getFuncAddr((int)Func::Player::respawn))(this, world, spawnPoint); } void load(nlohmann::json& j) { - return reinterpret_cast(FUNC_PLAYER_LOAD)(this, j); + return reinterpret_cast(getFuncAddr((int)Func::Player::load))(this, j); } nlohmann::json save() { nlohmann::json result; - return reinterpret_cast(FUNC_PLAYER_SAVE)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::Player::save))(this, &result); } void loadClientData(nlohmann::json& j) { - return reinterpret_cast(FUNC_PLAYER_LOADCLIENTDATA)(this, j); + return reinterpret_cast(getFuncAddr((int)Func::Player::loadClientData))(this, j); } nlohmann::json saveClientData() { nlohmann::json result; - return reinterpret_cast(FUNC_PLAYER_SAVECLIENTDATA)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::Player::saveClientData))(this, &result); } nlohmann::json saveOrientation() { nlohmann::json result; - return reinterpret_cast(FUNC_PLAYER_SAVEORIENTATION)(this,& result); + return reinterpret_cast(getFuncAddr((int)Func::Player::saveOrientation))(this, &result); } }; } diff --git a/4dm.h/PlayerSkin.h b/4dm.h/PlayerSkin.h index 23f2d9a..5c61722 100644 --- a/4dm.h/PlayerSkin.h +++ b/4dm.h/PlayerSkin.h @@ -7,6 +7,20 @@ namespace fdm class PlayerSkin { public: + enum MeshComp + { + HEAD = 0x0, + TORSO = 0x1, + UPPER_ARM_L = 0x2, + UPPER_ARM_R = 0x3, + FOREARM_L = 0x4, + FOREARM_R = 0x5, + THIGH_L = 0x6, + THIGH_R = 0x7, + LOWER_LEG_L = 0x8, + LOWER_LEG_R = 0x9, + MESH_COMP_COUNT = 0xA + }; struct MeshBounds { const glm::u8vec3 upperBound; @@ -44,59 +58,121 @@ namespace fdm int vertCount() const override { - return reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_VERTCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::vertCount))(this); } ~SkinMesh() { - reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_DESTR_SKINMESH)(this); + reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::destr_SkinMesh))(this); } void generate(const PlayerSkin::SkinMesh::Pixel* data, PlayerSkin::SkinMesh* meshBounds) { - return reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_GENERATE)(this, data, meshBounds); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::generate))(this, data, meshBounds); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::buffSize))(this, buffIndex); } int attrCount(int buffIndex) const override { - return reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_ATTRCOUNT)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::attrCount))(this, buffIndex); } uint32_t attrType(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_ATTRTYPE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::attrType))(this, buffIndex, attrIndex); } int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::attrSize))(this, buffIndex, attrIndex); } int attrStride(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_PLAYERSKIN_SKINMESH_ATTRSTRIDE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::attrStride))(this, buffIndex, attrIndex); } void addPixelToFace(std::unordered_map& faceMap, const glm::i8vec2& compPos, const glm::u8vec3& pos) { - return reinterpret_cast& faceMap, const glm::i8vec2& compPos, const glm::u8vec3& pos)>(FUNC_PLAYERSKIN_SKINMESH_ADDPIXELTOFACE)(this, faceMap, compPos, pos); + return reinterpret_cast& faceMap, const glm::i8vec2& compPos, const glm::u8vec3& pos)>(getFuncAddr((int)Func::PlayerSkin_Nested::SkinMesh::addPixelToFace))(this, faceMap, compPos, pos); } }; inline static const int WIDTH = 24; inline static const int HEIGHT = 48; inline static const int DEPTH = 42; - inline static PlayerSkin::MeshBounds** meshBounds = reinterpret_cast((base + 0x2B2F10)); + inline static const PlayerSkin::MeshBounds meshBounds[MESH_COMP_COUNT] = + { + { + { { 18u }, { 12u }, { 12u } }, + { { 6u }, { 0u }, { 0u } }, + { { 12u }, { 11u }, { 8u } }, + 0u + }, + { + { { 21u }, { 32u }, { 42u } }, + { { 3u }, { 8u }, { 27u } }, + { { 12u }, { 20u }, { 33u } }, + 27u + }, + { + { { 24u }, { 23u }, { 27u } }, + { { 15u }, { 8u }, { 15u } }, + { { 17u }, { 13u }, { 21u } }, + 13u + }, + { + { { 9u }, { 23u }, { 27u } }, + { { 0u }, { 8u }, { 15u } }, + { { 6u }, { 13u }, { 21u } }, + 13u + }, + { + { { 24u }, { 33u }, { 14u } }, + { { 15u }, { 18u }, { 2u } }, + { { 20u }, { 20u }, { 8u } }, + 0u + }, + { + { { 9u }, { 33u }, { 14u } }, + { { 0u }, { 18u }, { 2u } }, + { { 4u }, { 20u }, { 8u } }, + 0u + }, + { + { { 21u }, { 38u }, { 26u } }, + { { 12u }, { 23u }, { 14u } }, + { { 14u }, { 27u }, { 19u } }, + 13u + }, + { + { { 12u }, { 38u }, { 26u } }, + { { 3u }, { 23u }, { 14u } }, + { { 9u }, { 27u }, { 19u } }, + 13u + }, + { + { { 21u }, { 48u }, { 12u } }, + { { 12u }, { 33u }, { 0u } }, + { { 15u }, { 36u }, { 7u } }, + 0u + }, + { + { { 12u }, { 48u }, { 12u } }, + { { 3u }, { 33u }, { 0u } }, + { { 8u }, { 36u }, { 7u } }, + 0u + } + }; Tex2D tex; - MeshRenderer meshComps[10]; // 0x10 + MeshRenderer meshComps[MESH_COMP_COUNT]; // 0x10 - bool load(std::string& path) + bool load(msvc_string& path) { - return reinterpret_cast(FUNC_PLAYERSKIN_LOAD)(this, path); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin::load))(this, path); } bool generateMesh(const PlayerSkin::SkinMesh::Pixel* data, int texWidth, int texHeight) { - return reinterpret_cast(FUNC_PLAYERSKIN_GENERATEMESH)(this, data, texWidth, texHeight); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkin::generateMesh))(this, data, texWidth, texHeight); } ~PlayerSkin() { - reinterpret_cast(FUNC_PLAYERSKIN_DESTR_PLAYERSKIN)(this); + reinterpret_cast(getFuncAddr((int)Func::PlayerSkin::destr_PlayerSkin))(this); } }; } diff --git a/4dm.h/PlayerSkinRenderer.h b/4dm.h/PlayerSkinRenderer.h index d8565bc..c9e1664 100644 --- a/4dm.h/PlayerSkinRenderer.h +++ b/4dm.h/PlayerSkinRenderer.h @@ -45,19 +45,19 @@ namespace fdm PlayerSkinRenderer(){} PlayerSkinRenderer(const PlayerSkin* skin) { - reinterpret_cast(FUNC_PLAYERSKINRENDERER_PLAYERSKINRENDERER)(this, skin); + reinterpret_cast(getFuncAddr((int)Func::PlayerSkinRenderer::PlayerSkinRenderer))(this, skin); } void render(const m4::Mat5& MV, const glm::vec4& lightDir, const std::unique_ptr* handSlot, const std::unique_ptr* equipmentSlot, bool glasses) { - return reinterpret_cast* handSlot, const std::unique_ptr* equipmentSlot, bool glasses)>(FUNC_PLAYERSKINRENDERER_RENDER)(this, MV, lightDir, handSlot, equipmentSlot, glasses); + return reinterpret_cast* handSlot, const std::unique_ptr* equipmentSlot, bool glasses)>(getFuncAddr((int)Func::PlayerSkinRenderer::render))(this, MV, lightDir, handSlot, equipmentSlot, glasses); } void updateAnimation(double dt) { - return reinterpret_cast(FUNC_PLAYERSKINRENDERER_UPDATEANIMATION)(this, dt); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinRenderer::updateAnimation))(this, dt); } void resetTransformations() { - return reinterpret_cast(FUNC_PLAYERSKINRENDERER_RESETTRANSFORMATIONS)(this); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinRenderer::resetTransformations))(this); } }; } diff --git a/4dm.h/PlayerSkinViewer.h b/4dm.h/PlayerSkinViewer.h index a8ee0e7..c562daf 100644 --- a/4dm.h/PlayerSkinViewer.h +++ b/4dm.h/PlayerSkinViewer.h @@ -20,39 +20,39 @@ namespace fdm void render(gui::Window* w) override { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_RENDER)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::render))(this, w); } void alignX(gui::AlignmentX a) override { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_ALIGNX)(this, a); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::alignX))(this, a); } void alignY(gui::AlignmentY a) override { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_ALIGNY)(this, a); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::alignY))(this, a); } - void getPos(gui::Window* w, int* x, int* y) override + void getPos(const gui::Window* w, int* x, int* y) const override { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_GETPOS)(this, w, x, y); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::getPos))(this, w, x, y); } - void getSize(gui::Window* w, int* width, int* height) override + void getSize(const gui::Window* w, int* width, int* height) const override { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_GETSIZE)(this, w, width, height); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::getSize))(this, w, width, height); } - bool mouseInput(gui::Window* w, double xpos, double ypos) override + bool mouseInput(const gui::Window* w, double xpos, double ypos) override { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_MOUSEINPUT)(this, w, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::mouseInput))(this, w, xpos, ypos); } int getCursorType() override { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_GETCURSORTYPE)(this); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::getCursorType))(this); } void init(PlayerSkinRenderer* skinRenderer) { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_INIT)(this, skinRenderer); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::init))(this, skinRenderer); } void setupFrameBuffer() { - return reinterpret_cast(FUNC_PLAYERSKINVIEWER_SETUPFRAMEBUFFER)(this); + return reinterpret_cast(getFuncAddr((int)Func::PlayerSkinViewer::setupFrameBuffer))(this); } }; } diff --git a/4dm.h/QuadRenderer.h b/4dm.h/QuadRenderer.h index cc55d45..c371271 100644 --- a/4dm.h/QuadRenderer.h +++ b/4dm.h/QuadRenderer.h @@ -8,17 +8,20 @@ namespace fdm class QuadRenderer { public: - const Shader* shader; - unsigned int VAO; // 0x8 - unsigned int buffers[4]; // 0xC - unsigned int mode; // 0x1C - unsigned int elementCount; // 0x20 + const Shader* shader = nullptr; + unsigned int VAO = 0; // 0x8 + unsigned int buffers[4] = { 0 }; // 0xC + unsigned int mode = 4; // 0x1C + unsigned int elementCount = 6; // 0x20 ~QuadRenderer() { - glBindVertexArray(this->VAO); - glDeleteBuffers(4, this->buffers); - glDeleteVertexArrays(1, &this->VAO); + if (VAO) + { + glBindVertexArray(this->VAO); + glDeleteBuffers(4, this->buffers); + glDeleteVertexArrays(1, &this->VAO); + } } QuadRenderer() {} QuadRenderer(const Shader* shader) @@ -27,34 +30,80 @@ namespace fdm } bool init() { - return reinterpret_cast(FUNC_QUADRENDERER_INIT)(this); + return reinterpret_cast(getFuncAddr((int)Func::QuadRenderer::init))(this); + } + void setColor(const glm::vec4 (&colors)[4]) + { + glBindVertexArray(VAO); + + glBindBuffer(GL_ARRAY_BUFFER, buffers[2]); + glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 16, colors, GL_STATIC_DRAW); + + glBindVertexArray(0); + glBindBuffer(GL_ARRAY_BUFFER, 0); } - void setColor(float r, float g, float b, float a) + void setColor(float r, float g, float b, float a) { - return reinterpret_cast(FUNC_QUADRENDERER_SETCOLOR)(this, r, g, b, a); + setColor( + { + {r, g, b, a}, + {r, g, b, a}, + {r, g, b, a}, + {r, g, b, a} + }); + //return reinterpret_cast(getFuncAddr((int)Func::QuadRenderer::setColor))(this, r, g, b, a); } void setPos(int x, int y, int w, int h) { - return reinterpret_cast(FUNC_QUADRENDERER_SETPOS)(this, x, y, w, h); + return reinterpret_cast(getFuncAddr((int)Func::QuadRenderer::setPos))(this, x, y, w, h); } - - // thx compiler for removing that and thx to mashpoe for telling me that it exists - void render() + // mash thx so much + void setQuadRendererMode(GLuint mode) { - if (mode != 4) + if (mode == this->mode) + { + return; + } + + if (mode == GL_TRIANGLES) + { + constexpr GLuint indices[] = { + 0, 1, 2, // first triangle + 2, 3, 0 // second triangle + }; + + if (this->VAO != 0) + { + glBindVertexArray(this->VAO); + glBindBuffer(GL_ARRAY_BUFFER, this->buffers[0]); + glBufferData(GL_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); + } + + this->mode = GL_TRIANGLES; + this->elementCount = 6; + } + else { - if (VAO) + if (this->VAO != 0) { - int data[5] = { 0, 1, 2, 2, 3 }; - glBindVertexArray(VAO); - glBindBuffer(GL_ARRAY_BUFFER, buffers[0]); - glBufferData(GL_ARRAY_BUFFER, 24, data, GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, NULL); + constexpr GLuint indices[] = { + 0, 1, 2, 3 + }; + + glBindVertexArray(this->VAO); + glBindBuffer(GL_ARRAY_BUFFER, this->buffers[0]); + glBufferData(GL_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); } - mode = 4; - elementCount = 6; + + this->mode = GL_LINE_LOOP; + this->elementCount = 4; } - glUseProgram(shader->id()); + } + void render() + { + shader->use(); glBindVertexArray(VAO); glDrawElements(mode, elementCount, GL_UNSIGNED_INT, 0); glBindVertexArray(NULL); diff --git a/4dm.h/README.md b/4dm.h/README.md index b3df533..01fea35 100644 --- a/4dm.h/README.md +++ b/4dm.h/README.md @@ -9,5 +9,5 @@ Inspired by [gd.h](https://github.com/HJfod/gd.h "gd.h") (Geometry Dash modding ## Links: - [4DMod Example](https://github.com/4D-Modding/4dmod-example) - - [4D-Modding web-site](https://gdpseditor.com/4dmodding/) + - [4D-Modding web-site](https://www.4dmodding.me/) - [4D-Modding Discord Server](https://discord.gg/AmGKpYXBwX) diff --git a/4dm.h/ResourceManager.h b/4dm.h/ResourceManager.h index dde7c49..42f283d 100644 --- a/4dm.h/ResourceManager.h +++ b/4dm.h/ResourceManager.h @@ -7,33 +7,44 @@ namespace fdm class ResourceManager { public: - inline static std::unordered_map* textures = reinterpret_cast*>((base + 0x2C40F0)); + inline static std::unordered_map* textures = reinterpret_cast*>((base + 0x2C40F0)); - // if you use modFolder assets (custom assets from yur mod's folder) then base path will become "mods/MOD_NAME/" instead of "assets/textures/" - inline static const Tex2D* get(const std::string& filename, bool modFolder = false) + inline static const Tex2D* get(const std::string& filename, const std::string& folderOverride) { - if (!modFolder) - { - return reinterpret_cast( - FUNC_RESOURCEMANAGER_GET - )(filename); - } - else + std::string path = (std::filesystem::path(folderOverride) / filename).string(); + + if (textures->contains(path)) + return textures->at(path); + + Tex2D* tex = new Tex2D(); + tex->ID = 0; + tex->height = 0; + tex->width = 0; + tex->target = GL_TEXTURE_2D; + + if (!tex->load(path)) { - Tex2D* texture = new Tex2D(); - if (texture->load("mods/" + std::string(MOD_NAME) + "/" + filename)) - return texture; - else - { - glDeleteTextures(1, &texture->ID); - delete(texture); - } - return NULL; + delete tex; + tex = nullptr; } + + textures->insert({ path, tex }); + return tex; + } + + inline static const Tex2D* get(const std::string& filename, bool modFolder = false) + { + if (modFolder) + return get(filename, fdm::getModPath(fdm::modID)); + + return reinterpret_cast( + getFuncAddr((int)Func::ResourceManager::get) + )(filename); } - inline static bool loadArrayTexture(const std::string& filename, int cols, int rows) + + inline static bool loadArrayTexture(const msvc_string& filename, int cols, int rows) { - return reinterpret_cast(FUNC_RESOURCEMANAGER_LOADARRAYTEXTURE)(filename, cols, rows); + return reinterpret_cast(getFuncAddr((int)Func::ResourceManager::loadArrayTexture))(filename, cols, rows); } }; } diff --git a/4dm.h/Shader.h b/4dm.h/Shader.h index d7370be..f5f06c7 100644 --- a/4dm.h/Shader.h +++ b/4dm.h/Shader.h @@ -9,19 +9,13 @@ namespace fdm public: enum shaderType { - VERTEX_SHADER = 0x8B31, - GEOMETRY_SHADER = 0x8DD9, - FRAGMENT_SHADER = 0x8B30 + VERTEX_SHADER = GL_VERTEX_SHADER, + GEOMETRY_SHADER = GL_GEOMETRY_SHADER, + FRAGMENT_SHADER = GL_FRAGMENT_SHADER }; unsigned int ID; - bool load(const std::string& vertexPath, const std::string& fragmentPath) - { - return reinterpret_cast( - FUNC_SHADER_LOAD - )(this, vertexPath, fragmentPath); - } // thank you mashed potatoes for this - bool load(const std::string& vertexPath, const std::string& geometryPath, const std::string& fragmentPath) + bool load(const msvc_string& vertexPath, const msvc_string& geometryPath, const msvc_string& fragmentPath) { if (ID != 0) { @@ -58,22 +52,16 @@ namespace fdm return ID != 0; } - unsigned int compileShader(const std::string& path, shaderType type) - { - return reinterpret_cast( - FUNC_SHADER_COMPILESHADER - )(this, path, type); - } - bool load(const std::string& vertexPath, const std::string& fragmentPath) const + bool load(const msvc_string& vertexPath, const msvc_string& fragmentPath) { - return reinterpret_cast( - FUNC_SHADER_LOAD + return reinterpret_cast( + getFuncAddr((int)Func::Shader::load) )(this, vertexPath, fragmentPath); } - unsigned int compileShader(const std::string& path, shaderType type) const + unsigned int compileShader(const msvc_string& path, shaderType type) const { - return reinterpret_cast( - FUNC_SHADER_COMPILESHADER + return reinterpret_cast( + getFuncAddr((int)Func::Shader::compileShader) )(this, path, type); } unsigned int id() const @@ -84,13 +72,5 @@ namespace fdm { glUseProgram(ID); } - unsigned int id() - { - return ID; - } - void use() - { - glUseProgram(ID); - } }; -} \ No newline at end of file +} diff --git a/4dm.h/ShaderManager.h b/4dm.h/ShaderManager.h index e79fcc2..eccc83d 100644 --- a/4dm.h/ShaderManager.h +++ b/4dm.h/ShaderManager.h @@ -9,18 +9,56 @@ namespace fdm class ShaderManager { public: - inline static std::map* shaders = reinterpret_cast*>((base + 0x2C0728)); + inline static std::map* shaders = reinterpret_cast*>((base + 0x2C0728)); - inline static const Shader* get(const std::string& shaderName) + // will load relative to the mod's directory!! (will load a new shader only if the shaderName wasnt found in shaders tho) + inline static const Shader* load(const std::string& shaderName, const std::string& vertexPath, const std::string& fragmentPath) { - return reinterpret_cast( - FUNC_SHADERMANAGER_GET + std::string vertP = (std::filesystem::path(fdm::getModPath(fdm::modID)) / vertexPath).string(); + std::string fragP = (std::filesystem::path(fdm::getModPath(fdm::modID)) / fragmentPath).string(); + if (shaders->contains(shaderName)) + return shaders->at(shaderName); + + Shader* shader = new Shader(); + if (!shader->load(vertP, fragP)) + { + delete shader; + shader = nullptr; + } + + shaders->insert({ shaderName, shader }); + return shader; + } + // will load relative to the mod's directory!! (will load a new shader only if the shaderName wasnt found in shaders tho) + inline static const Shader* load(const std::string& shaderName, const std::string& vertexPath, const std::string& fragmentPath, const std::string& geometryPath) + { + std::string vertP = (std::filesystem::path(fdm::getModPath(fdm::modID)) / vertexPath).string(); + std::string fragP = (std::filesystem::path(fdm::getModPath(fdm::modID)) / fragmentPath).string(); + std::string geoP = (std::filesystem::path(fdm::getModPath(fdm::modID)) / geometryPath).string(); + if (shaders->contains(shaderName)) + return shaders->at(shaderName); + + Shader* shader = new Shader(); + if (!shader->load(vertP, geoP, fragP)) + { + delete shader; + shader = nullptr; + } + + shaders->insert({ shaderName, shader }); + return shader; + } + + inline static const Shader* get(const msvc_string& shaderName) + { + return reinterpret_cast( + getFuncAddr((int)Func::ShaderManager::get) )(shaderName); } - inline static bool loadFromShaderList(const std::string& jsonListPath) + inline static bool loadFromShaderList(const msvc_string& jsonListPath) { - return reinterpret_cast(FUNC_SHADERMANAGER_LOADFROMSHADERLIST)(jsonListPath); + return reinterpret_cast(getFuncAddr((int)Func::ShaderManager::loadFromShaderList))(jsonListPath); } }; } diff --git a/4dm.h/Skybox.h b/4dm.h/Skybox.h index fd26ca4..db81bd2 100644 --- a/4dm.h/Skybox.h +++ b/4dm.h/Skybox.h @@ -9,24 +9,24 @@ namespace fdm public: inline static Skybox* instance = reinterpret_cast((base + 0x279138)); inline static const int VERTEX_COUNT = 36; - inline static glm::vec3** verts = reinterpret_cast((base + 0x2784D0)); - inline static glm::vec2** uv = reinterpret_cast((base + 0x278680)); + inline static glm::vec3* verts = reinterpret_cast((base + 0x2784D0)); + inline static glm::vec2* uv = reinterpret_cast((base + 0x278680)); const void* buffData(int buffIndex) const override { - return reinterpret_cast(FUNC_SKYBOX_BUFFDATA)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Skybox::buffData))(this, buffIndex); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_SKYBOX_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Skybox::buffSize))(this, buffIndex); } int attrSize(int buffIndex, int attrIndex) const override { - return reinterpret_cast(FUNC_SKYBOX_ATTRSIZE)(this, buffIndex, attrIndex); + return reinterpret_cast(getFuncAddr((int)Func::Skybox::attrSize))(this, buffIndex, attrIndex); } int vertCount() const override { - return reinterpret_cast(FUNC_SKYBOX_VERTCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::Skybox::vertCount))(this); } }; } diff --git a/4dm.h/Sphere.h b/4dm.h/Sphere.h index 1361964..1c513c6 100644 --- a/4dm.h/Sphere.h +++ b/4dm.h/Sphere.h @@ -12,19 +12,19 @@ namespace fdm int vertCount() const override { - return reinterpret_cast(FUNC_SPHERE_VERTCOUNT)(this); + return reinterpret_cast(getFuncAddr((int)Func::Sphere::vertCount))(this); } int buffSize(int buffIndex) const override { - return reinterpret_cast(FUNC_SPHERE_BUFFSIZE)(this, buffIndex); + return reinterpret_cast(getFuncAddr((int)Func::Sphere::buffSize))(this, buffIndex); } Sphere(int edges) { - reinterpret_cast(FUNC_SPHERE_SPHERE)(this, edges); + reinterpret_cast(getFuncAddr((int)Func::Sphere::Sphere))(this, edges); } inline static void generateCirclePolygons(int wi, std::vector* verts, std::vector* tuvs, const std::vector* sinVert, const std::vector* cosVert) { - return reinterpret_cast* verts, std::vector* tuvs, const std::vector* sinVert, const std::vector* cosVert)>(FUNC_SPHERE_GENERATECIRCLEPOLYGONS)(wi, verts, tuvs, sinVert, cosVert); + return reinterpret_cast* verts, std::vector* tuvs, const std::vector* sinVert, const std::vector* cosVert)>(getFuncAddr((int)Func::Sphere::generateCirclePolygons))(wi, verts, tuvs, sinVert, cosVert); } }; } diff --git a/4dm.h/State.h b/4dm.h/State.h index ce60e8b..5e59623 100644 --- a/4dm.h/State.h +++ b/4dm.h/State.h @@ -1,10 +1,10 @@ #pragma once #include "4dm.h" -#include "StateManager.h" namespace fdm { + class StateManager; class State { public: diff --git a/4dm.h/StateCreateWorld.h b/4dm.h/StateCreateWorld.h index ce509ec..e77bd4e 100644 --- a/4dm.h/StateCreateWorld.h +++ b/4dm.h/StateCreateWorld.h @@ -36,63 +36,63 @@ namespace fdm StateCreateWorld() { - reinterpret_cast(FUNC_STATECREATEWORLD_STATECREATEWORLD)(this); + reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::StateCreateWorld))(this); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::render))(this, s); } void resume(StateManager& s) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_RESUME)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::resume))(this, s); } void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::mouseInput))(this, s, xpos, ypos); } void scrollInput(StateManager& s, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_SCROLLINPUT)(this, s, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::scrollInput))(this, s, xoffset, yoffset); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::keyInput))(this, s, key, scancode, action, mods); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::windowResize))(this, s, width, height); } void charInput(StateManager& s, uint32_t codepoint) override { - return reinterpret_cast(FUNC_STATECREATEWORLD_CHARINPUT)(this, s, codepoint); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::charInput))(this, s, codepoint); } inline static void createNewWorld(std::vector* user) { - return reinterpret_cast* user)>(FUNC_STATECREATEWORLD_CREATENEWWORLD)(user); + return reinterpret_cast* user)>(getFuncAddr((int)Func::StateCreateWorld::createNewWorld))(user); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATECREATEWORLD_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::viewportCallback))(user, pos, scroll); } inline static void caveCheckboxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATECREATEWORLD_CAVECHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::caveCheckboxCallback))(user, checked); } bool handleCreateButton() { - return reinterpret_cast(FUNC_STATECREATEWORLD_HANDLECREATEBUTTON)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateCreateWorld::handleCreateButton))(this); } }; } diff --git a/4dm.h/StateCredits.h b/4dm.h/StateCredits.h index 7ed366b..07192f7 100644 --- a/4dm.h/StateCredits.h +++ b/4dm.h/StateCredits.h @@ -19,27 +19,27 @@ namespace fdm void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATECREDITS_INIT_A)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateCredits::init))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATECREDITS_UPDATE_A)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateCredits::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATECREDITS_RENDER_A)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateCredits::render))(this, s); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATECREDITS_WINDOWRESIZE_A)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateCredits::windowResize))(this, s, width, height); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATECREDITS_KEYINPUT_A)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateCredits::keyInput))(this, s, key, scancode, action, mods); } void updateProjection(int width, int height) { - return reinterpret_cast(FUNC_STATECREDITS_UPDATEPROJECTION_A)(this, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateCredits::updateProjection))(this, width, height); } }; } diff --git a/4dm.h/StateDeathScreen.h b/4dm.h/StateDeathScreen.h index ec769fb..6dc8fc9 100644 --- a/4dm.h/StateDeathScreen.h +++ b/4dm.h/StateDeathScreen.h @@ -19,51 +19,51 @@ namespace fdm gui::Button quitButton; // 0x1C8 inline static const float bgFadeTime = 1.f; inline static const float skullFadeTime = 1.f; - float animationStartTime; // 0x220 + double animationStartTime; // 0x220 void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::updateProjection))(this, size, translate2D); } inline static void retryButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_RETRYBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::retryButtonCallback))(user); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::render))(this, s); } void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::mouseInput))(this, s, xpos, ypos); } void scrollInput(StateManager& s, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_SCROLLINPUT)(this, s, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::scrollInput))(this, s, xoffset, yoffset); } void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::mouseButtonInput))(this, s, button, action, mods); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::keyInput))(this, s, key, scancode, action, mods); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATEDEATHSCREEN_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateDeathScreen::windowResize))(this, s, width, height); } }; } diff --git a/4dm.h/StateErrorScreen.h b/4dm.h/StateErrorScreen.h index f2990c2..4c5017b 100644 --- a/4dm.h/StateErrorScreen.h +++ b/4dm.h/StateErrorScreen.h @@ -19,31 +19,31 @@ namespace fdm inline static void okButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATEERRORSCREEN_OKBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateErrorScreen::okButtonCallback))(user); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATEERRORSCREEN_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateErrorScreen::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATEERRORSCREEN_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateErrorScreen::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATEERRORSCREEN_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateErrorScreen::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATEERRORSCREEN_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateErrorScreen::render))(this, s); } void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATEERRORSCREEN_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateErrorScreen::mouseButtonInput))(this, s, button, action, mods); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATEERRORSCREEN_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateErrorScreen::windowResize))(this, s, width, height); } }; } diff --git a/4dm.h/StateGame.h b/4dm.h/StateGame.h index 6022636..b4928a6 100644 --- a/4dm.h/StateGame.h +++ b/4dm.h/StateGame.h @@ -9,9 +9,8 @@ namespace fdm { public: inline static StateGame* instanceObj = reinterpret_cast((base + 0x2BE5E0)); - std::unique_ptr > world; // 0x8 + std::unique_ptr world; // 0x8 CloudManager clouds; // 0x10 - PAD(0xA0-sizeof(CloudManager)); // ideally 0xB0, but we live in an imperfect world glm::mat4 projection2D; // 0xB0 glm::mat4 projection3D; // 0xF0 Shader* cloudShader; // 0x130 @@ -49,87 +48,87 @@ namespace fdm bool chatOpen; // 0xAA8 bool chatReady; // 0xAA9 PAD(0x6); - float lastChatMessageTime; // 0xAB0 + double lastChatMessageTime; // 0xAB0 StateGame() { - reinterpret_cast(FUNC_STATEGAME_STATEGAME)(this); + reinterpret_cast(getFuncAddr((int)Func::StateGame::StateGame))(this); } void resetMouse(GLFWwindow* w) { - return reinterpret_cast(FUNC_STATEGAME_RESETMOUSE)(this, w); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::resetMouse))(this, w); } void updateProjection2D(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATEGAME_UPDATEPROJECTION2D)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::updateProjection2D))(this, size, translate2D); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATEGAME_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::viewportCallback))(user, pos, scroll); } void updateChatMessages() { - return reinterpret_cast(FUNC_STATEGAME_UPDATECHATMESSAGES)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::updateChatMessages))(this); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATEGAME_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATEGAME_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::close))(this, s); } void pause(StateManager& s) override { - return reinterpret_cast(FUNC_STATEGAME_PAUSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::pause))(this, s); } void resume(StateManager& s) override { - return reinterpret_cast(FUNC_STATEGAME_RESUME)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::resume))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATEGAME_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATEGAME_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::render))(this, s); } void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATEGAME_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::mouseInput))(this, s, xpos, ypos); } void scrollInput(StateManager& s, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_STATEGAME_SCROLLINPUT)(this, s, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::scrollInput))(this, s, xoffset, yoffset); } void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATEGAME_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::mouseButtonInput))(this, s, button, action, mods); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATEGAME_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::keyInput))(this, s, key, scancode, action, mods); } void windowResize(StateManager& s, GLsizei width, GLsizei height) override { - return reinterpret_cast(FUNC_STATEGAME_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::windowResize))(this, s, width, height); } void charInput(StateManager& s, uint32_t codepoint) override { - return reinterpret_cast(FUNC_STATEGAME_CHARINPUT)(this, s, codepoint); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::charInput))(this, s, codepoint); } void updateProjection(GLsizei width, GLsizei height) { - return reinterpret_cast(FUNC_STATEGAME_UPDATEPROJECTION)(this, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::updateProjection))(this, width, height); } void setWorld(std::unique_ptr& world) { - return reinterpret_cast& world)>(FUNC_STATEGAME_SETWORLD)(this, world); + return reinterpret_cast& world)>(getFuncAddr((int)Func::StateGame::setWorld))(this, world); } - void addChatMessage(Player* player, const std::string& message, uint32_t color) + void addChatMessage(Player* player, const msvc_string& message, uint32_t color) { - return reinterpret_cast(FUNC_STATEGAME_ADDCHATMESSAGE)(this, player, message, color); + return reinterpret_cast(getFuncAddr((int)Func::StateGame::addChatMessage))(this, player, message, color); } }; } diff --git a/4dm.h/StateIntro.h b/4dm.h/StateIntro.h index fecd20b..5a6c21b 100644 --- a/4dm.h/StateIntro.h +++ b/4dm.h/StateIntro.h @@ -31,27 +31,27 @@ namespace fdm void updateProjection(int width, int height) { - return reinterpret_cast(FUNC_STATEINTRO_UPDATEPROJECTION)(this, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateIntro::updateProjection))(this, width, height); } void loadFiles() { - return reinterpret_cast(FUNC_STATEINTRO_LOADFILES)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateIntro::loadFiles))(this); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATEINTRO_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateIntro::init))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATEINTRO_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateIntro::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATEINTRO_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateIntro::render))(this, s); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATEINTRO_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateIntro::windowResize))(this, s, width, height); } }; } diff --git a/4dm.h/StateManager.h b/4dm.h/StateManager.h index 54ac4d5..fa51ff4 100644 --- a/4dm.h/StateManager.h +++ b/4dm.h/StateManager.h @@ -1,10 +1,10 @@ #pragma once #include "4dm.h" +#include "State.h" namespace fdm { - class State; class StateManager { public: @@ -13,7 +13,44 @@ namespace fdm void pushState(State* state) { - return reinterpret_cast(FUNC_STATEMANAGER_PUSHSTATE)(this, state); + return reinterpret_cast(getFuncAddr((int)Func::StateManager::pushState))(this, state); + } + + // thanks mashpoe for telling me about the fact that those funcs exist + // thanks to me the tr1ngledev for writing them + + /* // I COMPLETELY FORGOT PUSHSTATE IS COMPILED IN THE GAME AND EXISTS IN HERE LMFAO + + void pushState(State* state) + { + State* lastState = states.back(); + if (lastState != state) + lastState->pause(*this); + + states.push_back(state); + + state->init(*this); + } + + */ + + void popState() + { + if (!states.empty()) + { + states.back()->close(*this); + + states.pop_back(); + + if (!states.empty()) + states.back()->resume(*this); + } + } + + void changeState(State* newState) + { + popState(); + pushState(newState); } }; } diff --git a/4dm.h/StateMultiplayer.h b/4dm.h/StateMultiplayer.h index 9ac8031..74eed0d 100644 --- a/4dm.h/StateMultiplayer.h +++ b/4dm.h/StateMultiplayer.h @@ -38,87 +38,87 @@ namespace fdm ~StateMultiplayer() { - reinterpret_cast(FUNC_STATEMULTIPLAYER_DESTR_STATEMULTIPLAYER)(this); + reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::destr_StateMultiplayer))(this); } StateMultiplayer() { - reinterpret_cast(FUNC_STATEMULTIPLAYER_STATEMULTIPLAYER)(this); + reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::StateMultiplayer))(this); } void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::updateProjection))(this, size, translate2D); } inline static void cancelButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_CANCELBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::cancelButtonCallback))(user); } inline static void changeSkinButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_CHANGESKINBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::changeSkinButtonCallback))(user); } inline static void joinButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_JOINBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::joinButtonCallback))(user); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::viewportCallback))(user, pos, scroll); } inline static void uuidCopyButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_UUIDCOPYBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::uuidCopyButtonCallback))(user); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::render))(this, s); } void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::mouseInput))(this, s, xpos, ypos); } void scrollInput(StateManager& s, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_SCROLLINPUT)(this, s, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::scrollInput))(this, s, xoffset, yoffset); } void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::mouseButtonInput))(this, s, button, action, mods); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::keyInput))(this, s, key, scancode, action, mods); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::windowResize))(this, s, width, height); } void charInput(StateManager& s, uint32_t codepoint) override { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_CHARINPUT)(this, s, codepoint); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::charInput))(this, s, codepoint); } void rejoin(std::shared_ptr client, const std::unique_ptr& world) { - return reinterpret_cast client, const std::unique_ptr& world)>(FUNC_STATEMULTIPLAYER_REJOIN)(this, client, world); + return reinterpret_cast client, const std::unique_ptr& world)>(getFuncAddr((int)Func::StateMultiplayer::rejoin))(this, client, world); } void connect() { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_CONNECT)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::connect))(this); } inline static void connectionErrorOkButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATEMULTIPLAYER_CONNECTIONERROROKBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateMultiplayer::connectionErrorOkButtonCallback))(user); } }; } diff --git a/4dm.h/StatePause.h b/4dm.h/StatePause.h index 1ec36db..1543410 100644 --- a/4dm.h/StatePause.h +++ b/4dm.h/StatePause.h @@ -23,31 +23,31 @@ namespace fdm StatePause() { - reinterpret_cast(FUNC_STATEPAUSE_STATEPAUSE)(this); + reinterpret_cast(getFuncAddr((int)Func::StatePause::StatePause))(this); } void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATEPAUSE_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StatePause::updateProjection))(this, size, translate2D); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATEPAUSE_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StatePause::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATEPAUSE_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StatePause::render))(this, s); } void pause(StateManager& s) override { - return reinterpret_cast(FUNC_STATEPAUSE_PAUSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StatePause::pause))(this, s); } void resume(StateManager& s) override { - return reinterpret_cast(FUNC_STATEPAUSE_RESUME)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StatePause::resume))(this, s); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATEPAUSE_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StatePause::windowResize))(this, s, width, height); } }; } diff --git a/4dm.h/StateSettings.h b/4dm.h/StateSettings.h index c1dcc5f..961a671 100644 --- a/4dm.h/StateSettings.h +++ b/4dm.h/StateSettings.h @@ -91,179 +91,179 @@ namespace fdm void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateProjection))(this, size, translate2D); } ~StateSettings() { - reinterpret_cast(FUNC_STATESETTINGS_DESTR_STATESETTINGS)(this); + reinterpret_cast(getFuncAddr((int)Func::StateSettings::destr_StateSettings))(this); } StateSettings() { - reinterpret_cast(FUNC_STATESETTINGS_STATESETTINGS)(this); + reinterpret_cast(getFuncAddr((int)Func::StateSettings::StateSettings))(this); } - nlohmann::json getSetting(std::string& settingName, nlohmann::json& settings, const nlohmann::json& defaultSettings) + nlohmann::json getSetting(msvc_string& settingName, nlohmann::json& settings, const nlohmann::json& defaultSettings) { - return reinterpret_cast(FUNC_STATESETTINGS_GETSETTING)(this, settingName, settings, defaultSettings); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::getSetting))(this, settingName, settings, defaultSettings); } inline static void renderDistanceSliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_RENDERDISTANCESLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::renderDistanceSliderCallback))(user, value); } inline static void scrollSensitivitySliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_SCROLLSENSITIVITYSLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::scrollSensitivitySliderCallback))(user, value); } inline static void lookSensitivitySliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_LOOKSENSITIVITYSLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::lookSensitivitySliderCallback))(user, value); } inline static void xInvertCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_XINVERTCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::xInvertCheckBoxCallback))(user, checked); } inline static void yInvertCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_YINVERTCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::yInvertCheckBoxCallback))(user, checked); } inline static void fovSliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_FOVSLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::fovSliderCallback))(user, value); } inline static void globalVolumeSliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_GLOBALVOLUMESLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::globalVolumeSliderCallback))(user, value); } inline static void musicVolumeSliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_MUSICVOLUMESLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::musicVolumeSliderCallback))(user, value); } inline static void creatureVolumeSliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_CREATUREVOLUMESLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::creatureVolumeSliderCallback))(user, value); } inline static void ambienceVolumeSliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_AMBIENCEVOLUMESLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::ambienceVolumeSliderCallback))(user, value); } inline static void controlsButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATESETTINGS_CONTROLSBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::controlsButtonCallback))(user); } inline static void controlsOkButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATESETTINGS_CONTROLSOKBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::controlsOkButtonCallback))(user); } inline static void fullscreenButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATESETTINGS_FULLSCREENBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::fullscreenButtonCallback))(user); } inline static void difficultySliderCallback(void* user, int value) { - return reinterpret_cast(FUNC_STATESETTINGS_DIFFICULTYSLIDERCALLBACK)(user, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::difficultySliderCallback))(user, value); } inline static void smoothLightingCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_SMOOTHLIGHTINGCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::smoothLightingCheckBoxCallback))(user, checked); } inline static void shadowsCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_SHADOWSCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::shadowsCheckBoxCallback))(user, checked); } inline static void lightsCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_LIGHTSCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::lightsCheckBoxCallback))(user, checked); } inline static void chatCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_CHATCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::chatCheckBoxCallback))(user, checked); } inline static void nametagsCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_NAMETAGSCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::nametagsCheckBoxCallback))(user, checked); } inline static void skinsCheckBoxCallback(void* user, bool checked) { - return reinterpret_cast(FUNC_STATESETTINGS_SKINSCHECKBOXCALLBACK)(user, checked); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::skinsCheckBoxCallback))(user, checked); } inline static void secretButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATESETTINGS_SECRETBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::secretButtonCallback))(user); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATESETTINGS_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::viewportCallback))(user, pos, scroll); } void updateStateGame() { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATESTATEGAME)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateStateGame))(this); } void updateVolume() { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATEVOLUME)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateVolume))(this); } void load(GLFWwindow* window) { - return reinterpret_cast(FUNC_STATESETTINGS_LOAD)(this, window); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::load))(this, window); } void save() { - return reinterpret_cast(FUNC_STATESETTINGS_SAVE)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::save))(this); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATESETTINGS_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATESETTINGS_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::close))(this, s); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATESETTINGS_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::render))(this, s); } void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATESETTINGS_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::mouseInput))(this, s, xpos, ypos); } void scrollInput(StateManager& s, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_STATESETTINGS_SCROLLINPUT)(this, s, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::scrollInput))(this, s, xoffset, yoffset); } void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATESETTINGS_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::mouseButtonInput))(this, s, button, action, mods); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATESETTINGS_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::keyInput))(this, s, key, scancode, action, mods); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATESETTINGS_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::windowResize))(this, s, width, height); } void updateRenderDistance(int value) { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATERENDERDISTANCE)(this, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateRenderDistance))(this, value); } void updateFOV(int value) { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATEFOV)(this, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateFOV))(this, value); } void updateCreatureVolume(int value) { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATECREATUREVOLUME)(this, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateCreatureVolume))(this, value); } void updateAmbienceVolume(int value) { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATEAMBIENCEVOLUME)(this, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateAmbienceVolume))(this, value); } void updateDifficulty(int value) { - return reinterpret_cast(FUNC_STATESETTINGS_UPDATEDIFFICULTY)(this, value); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::updateDifficulty))(this, value); } void setFullscreenMode(GLFWwindow* window, bool fullscreenMode) { - return reinterpret_cast(FUNC_STATESETTINGS_SETFULLSCREENMODE)(this, window, fullscreenMode); + return reinterpret_cast(getFuncAddr((int)Func::StateSettings::setFullscreenMode))(this, window, fullscreenMode); } }; } diff --git a/4dm.h/StateSingleplayer.h b/4dm.h/StateSingleplayer.h index 1fbc56b..1539059 100644 --- a/4dm.h/StateSingleplayer.h +++ b/4dm.h/StateSingleplayer.h @@ -20,60 +20,60 @@ namespace fdm gui::Text yourWorlds; // 0x278 gui::Text noWorlds; // 0x2D0 std::vector worldButtons; // 0x328 - std::vector worldPaths; // 0x340 + std::vector worldPaths; // 0x340 bool shouldLoadWorld; // 0x358 void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::mouseButtonInput))(this, s, button, action, mods); } void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::updateProjection))(this, size, translate2D); } StateSingleplayer() { - reinterpret_cast(FUNC_STATESINGLEPLAYER_STATESINGLEPLAYER)(this); + reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::StateSingleplayer))(this); } void updateWorldListContainer(int wWidth, int wHeight) { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_UPDATEWORLDLISTCONTAINER)(this, wWidth, wHeight); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::updateWorldListContainer))(this, wWidth, wHeight); } inline static void createCallback(void* user) { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_CREATECALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::createCallback))(user); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::viewportCallback))(user, pos, scroll); } inline static void worldButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_WORLDBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::worldButtonCallback))(user); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::update))(this, s, dt); } void resume(StateManager& s) override { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_RESUME)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::resume))(this, s); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::windowResize))(this, s, width, height); } - void queueWorldLoad(std::string& path) + void queueWorldLoad(msvc_string& path) { - return reinterpret_cast(FUNC_STATESINGLEPLAYER_QUEUEWORLDLOAD)(this, path); + return reinterpret_cast(getFuncAddr((int)Func::StateSingleplayer::queueWorldLoad))(this, path); } }; } diff --git a/4dm.h/StateSkinChooser.h b/4dm.h/StateSkinChooser.h index 9510c38..47c7844 100644 --- a/4dm.h/StateSkinChooser.h +++ b/4dm.h/StateSkinChooser.h @@ -7,7 +7,7 @@ namespace fdm class StateSkinChooser : public State { public: - inline static const std::string* defaultSkinPath = reinterpret_cast((base + 0x2C0F40)); + inline static const msvc_string* defaultSkinPath = reinterpret_cast((base + 0x2C0F40)); inline static StateSkinChooser* instanceObj = reinterpret_cast((base + 0x2C0F60)); FontRenderer font; // 0x8 QuadRenderer qr; // 0xA8 @@ -19,71 +19,72 @@ namespace fdm gui::Button chooseFileButton; // 0x1A0 gui::Button resetOrientation; // 0x1F8 gui::Button resetPosition; // 0x250 - std::string skinPath; // 0x2A8 + msvc_string skinPath; // 0x2A8 PlayerSkin skin; // 0x2C8 PlayerSkinRenderer skinRenderer; // 0x418 PlayerSkinViewer skinViewer; // 0x9A8 void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::mouseInput))(this, s, xpos, ypos); } void scrollInput(StateManager& s, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_SCROLLINPUT)(this, s, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::scrollInput))(this, s, xoffset, yoffset); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::keyInput))(this, s, key, scancode, action, mods); } StateSkinChooser() { - reinterpret_cast(FUNC_STATESKINCHOOSER_STATESKINCHOOSER)(this); + reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::StateSkinChooser))(this); } void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATESKINCHOOSER_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::updateProjection))(this, size, translate2D); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATESKINCHOOSER_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::viewportCallback))(user, pos, scroll); } inline static void chooseFileButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATESKINCHOOSER_CHOOSEFILEBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::chooseFileButtonCallback))(user); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::render))(this, s); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::windowResize))(this, s, width, height); } void fileDrop(StateManager& s, int path_count, const char* *paths) override { - return reinterpret_cast(FUNC_STATESKINCHOOSER_FILEDROP)(this, s, path_count, paths); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::fileDrop))(this, s, path_count, paths); } Connection::OutMessage getSkinMessage() { Connection::OutMessage result; - return reinterpret_cast(FUNC_STATESKINCHOOSER_GETSKINMESSAGE)(this, &result); + reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::getSkinMessage))(this, &result); + return result; } bool loadSkin(path* p) { - return reinterpret_cast(FUNC_STATESKINCHOOSER_LOADSKIN)(this, p); + return reinterpret_cast(getFuncAddr((int)Func::StateSkinChooser::loadSkin))(this, p); } }; } diff --git a/4dm.h/StateTitleScreen.h b/4dm.h/StateTitleScreen.h index cd71ff0..d06778e 100644 --- a/4dm.h/StateTitleScreen.h +++ b/4dm.h/StateTitleScreen.h @@ -36,79 +36,79 @@ namespace fdm inline static void quitGameButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETITLESCREEN_QUITGAMEBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::quitGameButtonCallback))(user); } inline static void settingsButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETITLESCREEN_SETTINGSBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::settingsButtonCallback))(user); } StateTitleScreen() { - reinterpret_cast(FUNC_STATETITLESCREEN_STATETITLESCREEN)(this); + reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::StateTitleScreen))(this); } void updateProjection(int width, int height) { - return reinterpret_cast(FUNC_STATETITLESCREEN_UPDATEPROJECTION)(this, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::updateProjection))(this, width, height); } inline static void singleplayerButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETITLESCREEN_SINGLEPLAYERBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::singleplayerButtonCallback))(user); } inline static void multiplayerplayerButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETITLESCREEN_MULTIPLAYERPLAYERBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::multiplayerplayerButtonCallback))(user); } inline static void creditsButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETITLESCREEN_CREDITSBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::creditsButtonCallback))(user); } inline static void tutorialButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETITLESCREEN_TUTORIALBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::tutorialButtonCallback))(user); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::render))(this, s); } void pause(StateManager& s) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_PAUSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::pause))(this, s); } void resume(StateManager& s) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_RESUME)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::resume))(this, s); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::keyInput))(this, s, key, scancode, action, mods); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::windowResize))(this, s, width, height); } void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::mouseInput))(this, s, xpos, ypos); } void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATETITLESCREEN_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::mouseButtonInput))(this, s, button, action, mods); } void renderBackground(int width, int height) { - return reinterpret_cast(FUNC_STATETITLESCREEN_RENDERBACKGROUND)(this, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateTitleScreen::renderBackground))(this, width, height); } }; } diff --git a/4dm.h/StateTutorial.h b/4dm.h/StateTutorial.h index 79a9e50..d251f27 100644 --- a/4dm.h/StateTutorial.h +++ b/4dm.h/StateTutorial.h @@ -95,99 +95,99 @@ namespace fdm ~StateTutorial() { - reinterpret_cast(FUNC_STATETUTORIAL_DESTR_STATETUTORIAL)(this); + reinterpret_cast(getFuncAddr((int)Func::StateTutorial::destr_StateTutorial))(this); } StateTutorial() { - reinterpret_cast(FUNC_STATETUTORIAL_STATETUTORIAL)(this); + reinterpret_cast(getFuncAddr((int)Func::StateTutorial::StateTutorial))(this); } void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATETUTORIAL_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::updateProjection))(this, size, translate2D); } inline static void backButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETUTORIAL_BACKBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::backButtonCallback))(user); } inline static void nextButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETUTORIAL_NEXTBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::nextButtonCallback))(user); } void generateMesh() { - return reinterpret_cast(FUNC_STATETUTORIAL_GENERATEMESH)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::generateMesh))(this); } void getSmoothLighting(const glm::ivec3& block, unsigned char face, unsigned char* lighting) { - return reinterpret_cast(FUNC_STATETUTORIAL_GETSMOOTHLIGHTING)(this, block, face, lighting); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::getSmoothLighting))(this, block, face, lighting); } void updatePlayerComponentVectors() { - return reinterpret_cast(FUNC_STATETUTORIAL_UPDATEPLAYERCOMPONENTVECTORS)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::updatePlayerComponentVectors))(this); } void updatePlayerPos() { - return reinterpret_cast(FUNC_STATETUTORIAL_UPDATEPLAYERPOS)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::updatePlayerPos))(this); } void updateCurrentBlock() { - return reinterpret_cast(FUNC_STATETUTORIAL_UPDATECURRENTBLOCK)(this); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::updateCurrentBlock))(this); } bool handleCollision(const glm::vec3& foot, const glm::vec3& head, uint32_t face) { - return reinterpret_cast(FUNC_STATETUTORIAL_HANDLECOLLISION)(this, foot, head, face); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::handleCollision))(this, foot, head, face); } void setForgSprite(int x, int y) { - return reinterpret_cast(FUNC_STATETUTORIAL_SETFORGSPRITE)(this, x, y); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::setForgSprite))(this, x, y); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATETUTORIAL_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::init))(this, s); } void close(StateManager& s) override { - return reinterpret_cast(FUNC_STATETUTORIAL_CLOSE)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::close))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATETUTORIAL_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATETUTORIAL_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::render))(this, s); } void resume(StateManager& s) override { - return reinterpret_cast(FUNC_STATETUTORIAL_RESUME)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::resume))(this, s); } void mouseInput(StateManager& s, double xpos, double ypos) override { - return reinterpret_cast(FUNC_STATETUTORIAL_MOUSEINPUT)(this, s, xpos, ypos); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::mouseInput))(this, s, xpos, ypos); } void scrollInput(StateManager& s, double xoffset, double yoffset) override { - return reinterpret_cast(FUNC_STATETUTORIAL_SCROLLINPUT)(this, s, xoffset, yoffset); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::scrollInput))(this, s, xoffset, yoffset); } void mouseButtonInput(StateManager& s, int button, int action, int mods) override { - return reinterpret_cast(FUNC_STATETUTORIAL_MOUSEBUTTONINPUT)(this, s, button, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::mouseButtonInput))(this, s, button, action, mods); } void keyInput(StateManager& s, int key, int scancode, int action, int mods) override { - return reinterpret_cast(FUNC_STATETUTORIAL_KEYINPUT)(this, s, key, scancode, action, mods); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::keyInput))(this, s, key, scancode, action, mods); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATETUTORIAL_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::windowResize))(this, s, width, height); } void charInput(StateManager& s, uint32_t codepoint) override { - return reinterpret_cast(FUNC_STATETUTORIAL_CHARINPUT)(this, s, codepoint); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::charInput))(this, s, codepoint); } void updateViewport(GLFWwindow* w, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATETUTORIAL_UPDATEVIEWPORT)(this, w, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorial::updateViewport))(this, w, pos, scroll); } }; } diff --git a/4dm.h/StateTutorialSlideshow.h b/4dm.h/StateTutorialSlideshow.h index 4bf4d0c..4e24afc 100644 --- a/4dm.h/StateTutorialSlideshow.h +++ b/4dm.h/StateTutorialSlideshow.h @@ -47,55 +47,55 @@ namespace fdm ~StateTutorialSlideshow() { - reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_DESTR_STATETUTORIALSLIDESHOW)(this); + reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::destr_StateTutorialSlideshow))(this); } StateTutorialSlideshow() { - reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_STATETUTORIALSLIDESHOW)(this); + reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::StateTutorialSlideshow))(this); } void updateProjection(const glm::ivec2& size, const glm::ivec2& translate2D) { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_UPDATEPROJECTION)(this, size, translate2D); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::updateProjection))(this, size, translate2D); } void updateSlideSize(int width, int height) { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_UPDATESLIDESIZE)(this, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::updateSlideSize))(this, width, height); } inline static void viewportCallback(void* user, const glm::ivec4& pos, const glm::ivec2& scroll) { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_VIEWPORTCALLBACK)(user, pos, scroll); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::viewportCallback))(user, pos, scroll); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::init))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::render))(this, s); } void resume(StateManager& s) override { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_RESUME)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::resume))(this, s); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::windowResize))(this, s, width, height); } inline static void continueButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_CONTINUEBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::continueButtonCallback))(user); } inline static void backButtonCallback(void* user) { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_BACKBUTTONCALLBACK)(user); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::backButtonCallback))(user); } void setSlide(StateManager& s, int index) { - return reinterpret_cast(FUNC_STATETUTORIALSLIDESHOW_SETSLIDE)(this, s, index); + return reinterpret_cast(getFuncAddr((int)Func::StateTutorialSlideshow::setSlide))(this, s, index); } }; } diff --git a/4dm.h/StateWorldGen.h b/4dm.h/StateWorldGen.h index 23a03c9..cbbf5bd 100644 --- a/4dm.h/StateWorldGen.h +++ b/4dm.h/StateWorldGen.h @@ -22,23 +22,23 @@ namespace fdm void updateProjection(int width, int height) { - return reinterpret_cast(FUNC_STATEWORLDGEN_UPDATEPROJECTION)(this, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateWorldGen::updateProjection))(this, width, height); } void init(StateManager& s) override { - return reinterpret_cast(FUNC_STATEWORLDGEN_INIT)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateWorldGen::init))(this, s); } void update(StateManager& s, double dt) override { - return reinterpret_cast(FUNC_STATEWORLDGEN_UPDATE)(this, s, dt); + return reinterpret_cast(getFuncAddr((int)Func::StateWorldGen::update))(this, s, dt); } void render(StateManager& s) override { - return reinterpret_cast(FUNC_STATEWORLDGEN_RENDER)(this, s); + return reinterpret_cast(getFuncAddr((int)Func::StateWorldGen::render))(this, s); } void windowResize(StateManager& s, int width, int height) override { - return reinterpret_cast(FUNC_STATEWORLDGEN_WINDOWRESIZE)(this, s, width, height); + return reinterpret_cast(getFuncAddr((int)Func::StateWorldGen::windowResize))(this, s, width, height); } }; } diff --git a/4dm.h/Tex2D.h b/4dm.h/Tex2D.h index 5d707c2..3ff5b49 100644 --- a/4dm.h/Tex2D.h +++ b/4dm.h/Tex2D.h @@ -7,19 +7,19 @@ namespace fdm class Tex2D { public: - uint32_t ID; - int width; // 0x4 - int height; // 0x8 - uint32_t target; // 0xC + unsigned int ID = 0; + int width = 0; // 0x4 + int height = 0; // 0x8 + unsigned int target = 0; // 0xC ~Tex2D() { - reinterpret_cast(FUNC_TEX2D_DESTR_TEX2D_A)(this); + reinterpret_cast(getFuncAddr((int)Func::Tex2D::destr_Tex2D))(this); } // decompiled from old version. since it got removed (probably optimized out) in newer versions - bool load(const std::string& filename) + bool load(const msvc_string& filename) { - if(this->ID) + if (this->ID) { glDeleteTextures(1, &this->ID); this->ID = 0; @@ -28,27 +28,27 @@ namespace fdm this->ID = OGL_texture; if (!OGL_texture) return false; - glBindTexture(GL_TEXTURE_2D, OGL_texture); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &this->width); - glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &this->height); - glBindTexture(GL_TEXTURE_2D, 0); + glBindTexture(target, OGL_texture); + glTexParameteri(target, GL_TEXTURE_BASE_LEVEL, 0); + glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, 0); + glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glGetTexLevelParameteriv(target, 0, GL_TEXTURE_WIDTH, &this->width); + glGetTexLevelParameteriv(target, 0, GL_TEXTURE_HEIGHT, &this->height); + glBindTexture(target, 0); return true; } bool loadRawImageData(const unsigned char* data, int texWidth, int texHeight, int channels) { - return reinterpret_cast(FUNC_TEX2D_LOADRAWIMAGEDATA_A)(this, data, texWidth, texHeight, channels); + return reinterpret_cast(getFuncAddr((int)Func::Tex2D::loadRawImageData))(this, data, texWidth, texHeight, channels); } bool initFromTexID(uint32_t texID) { - return reinterpret_cast(FUNC_TEX2D_INITFROMTEXID_A)(this, texID); + return reinterpret_cast(getFuncAddr((int)Func::Tex2D::initFromTexID))(this, texID); } bool loadArrayTexture(const unsigned char* data, GLint texWidth, int texHeight, int channels, int cols, int rows) { - return reinterpret_cast(FUNC_TEX2D_LOADARRAYTEXTURE_A)(this, data, texWidth, texHeight, channels, cols, rows); + return reinterpret_cast(getFuncAddr((int)Func::Tex2D::loadArrayTexture))(this, data, texWidth, texHeight, channels, cols, rows); } }; } diff --git a/4dm.h/TexRenderer.h b/4dm.h/TexRenderer.h index 3761d9a..b3416a9 100644 --- a/4dm.h/TexRenderer.h +++ b/4dm.h/TexRenderer.h @@ -14,28 +14,51 @@ namespace fdm ~TexRenderer() { - reinterpret_cast(FUNC_TEXRENDERER_DESTR_TEXRENDERER)(this); + reinterpret_cast(getFuncAddr((int)Func::TexRenderer::destr_TexRenderer))(this); + } + TexRenderer() {} + TexRenderer(const Tex2D* texture, const Shader* shader) + { + this->texture = texture; + this->shader = shader; } TexRenderer& operator=(TexRenderer& other) { - reinterpret_cast(FUNC_TEXRENDERER_OPERATOREQ)(this, other); + reinterpret_cast(getFuncAddr((int)Func::TexRenderer::operatorEq))(this, other); return *this; } bool init() { - return reinterpret_cast(FUNC_TEXRENDERER_INIT)(this); + return reinterpret_cast(getFuncAddr((int)Func::TexRenderer::init))(this); } void setClip(int x, int y, int w, int h) { - return reinterpret_cast(FUNC_TEXRENDERER_SETCLIP)(this, x, y, w, h); + return reinterpret_cast(getFuncAddr((int)Func::TexRenderer::setClip))(this, x, y, w, h); + } + void setColor(const glm::vec4 (&colors)[4]) + { + glBindVertexArray(VAO); + + glBindBuffer(GL_ARRAY_BUFFER, buffers[4]); + glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * 16, colors, GL_STATIC_DRAW); + + glBindVertexArray(0); + glBindBuffer(GL_ARRAY_BUFFER, 0); } - void setColor(float r, float g, float b, float a) + void setColor(float r, float g, float b, float a) { - return reinterpret_cast(FUNC_TEXRENDERER_SETCOLOR)(this, r, g, b, a); + setColor( + { + {r, g, b, a}, + {r, g, b, a}, + {r, g, b, a}, + {r, g, b, a} + }); + //return reinterpret_cast(getFuncAddr((int)Func::TexRenderer::setColor))(this, r, g, b, a); } void setPos(int x, int y, int w, int h) { - return reinterpret_cast(FUNC_TEXRENDERER_SETPOS)(this, x, y, w, h); + return reinterpret_cast(getFuncAddr((int)Func::TexRenderer::setPos))(this, x, y, w, h); } // thx compiler for removing that and thx to mashpoe for telling me that it exists void render() diff --git a/4dm.h/World.h b/4dm.h/World.h index afbf008..57d60fd 100644 --- a/4dm.h/World.h +++ b/4dm.h/World.h @@ -26,33 +26,57 @@ namespace fdm World() { - reinterpret_cast(FUNC_WORLD_WORLD)(this); + reinterpret_cast(getFuncAddr((int)Func::World::World))(this); } Chunk* getChunk(const glm::i64vec3& chunkPos) { - return reinterpret_cast(FUNC_WORLD_GETCHUNK)(this, chunkPos); + return reinterpret_cast(getFuncAddr((int)Func::World::getChunk))(this, chunkPos); } Chunk* getChunkFromCoords(float x, float z, float w) { - return reinterpret_cast(FUNC_WORLD_GETCHUNKFROMCOORDS)(this, x, z, w); + return reinterpret_cast(getFuncAddr((int)Func::World::getChunkFromCoords))(this, x, z, w); } Entity* getEntityIntersection(glm::vec4& a, glm::vec4& b, const uuid& ignoreEntity) { - return reinterpret_cast(FUNC_WORLD_GETENTITYINTERSECTION)(this, a, b, ignoreEntity); + return reinterpret_cast(getFuncAddr((int)Func::World::getEntityIntersection))(this, a, b, ignoreEntity); } bool castRay(glm::vec4& currentPos, glm::ivec4& currentBlock, glm::ivec4& intersectBlock, glm::vec4& endpoint) { - return reinterpret_cast(FUNC_WORLD_CASTRAY)(this, currentPos, currentBlock, intersectBlock, endpoint); + return reinterpret_cast(getFuncAddr((int)Func::World::castRay))(this, currentPos, currentBlock, intersectBlock, endpoint); + } + uint8_t getBlock(const glm::ivec4& block) + { + if (block.y >= Chunk::HEIGHT || block.y < 0) + { + return 0; + } + + Chunk* c = getChunkFromCoords(block.x, block.z, block.w); + if (c != nullptr) + { + // coords must be floats + glm::vec4 coords = block; + + glm::ivec4 b = { + coords.x - (glm::floor(coords.x / Chunk::SIZE) * Chunk::SIZE), + coords.y, + coords.z - (glm::floor(coords.z / Chunk::SIZE) * Chunk::SIZE), + coords.w - (glm::floor(coords.w / Chunk::SIZE) * Chunk::SIZE), + }; + + return c->blocks[b.x + 1][b.z + 1][b.w + 1][b.y]; + } + return BlockInfo::BARRIER; } // VIRTUAL FUNCS virtual ~World() {} virtual World::Type getType() { return TYPE_CLIENT; } - virtual void setBlockUpdate(const glm::ivec4& block, unsigned char value) {} + virtual bool setBlockUpdate(const glm::ivec4& block, unsigned char value) {} virtual bool addEntityToChunk(std::unique_ptr& entity, Chunk* c) { - return reinterpret_cast& entity, Chunk* c)>(FUNC_WORLD_ADDENTITYTOCHUNK)(this, entity, c); + return reinterpret_cast& entity, Chunk* c)>(getFuncAddr((int)Func::World::addEntityToChunk))(this, entity, c); } virtual void localPlayerEvent(Player* player, Packet::ClientPacket eventType, int64_t eventValue, void* data) {} virtual void handlePlayerDeath(Player* player, std::string_view reason) {} diff --git a/4dm.h/WorldClient.h b/4dm.h/WorldClient.h index 294ef66..6de54ee 100644 --- a/4dm.h/WorldClient.h +++ b/4dm.h/WorldClient.h @@ -25,87 +25,87 @@ namespace fdm ~WorldClient() override { - reinterpret_cast(FUNC_WORLDCLIENT_DESTR_WORLDCLIENT)(this); + reinterpret_cast(getFuncAddr((int)Func::WorldClient::destr_WorldClient))(this); } bool addEntityToChunk(std::unique_ptr& entity, Chunk* c) override { - return reinterpret_cast& entity, Chunk* c)>(FUNC_WORLDCLIENT_ADDENTITYTOCHUNK)(this, entity, c); + return reinterpret_cast& entity, Chunk* c)>(getFuncAddr((int)Func::WorldClient::addEntityToChunk))(this, entity, c); } void localPlayerEvent(Player* player, Packet::ClientPacket eventType, __int64 eventValue, void* data) override { - return reinterpret_cast(FUNC_WORLDCLIENT_LOCALPLAYEREVENT)(this, player, eventType, eventValue, data); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::localPlayerEvent))(this, player, eventType, eventValue, data); } void updateLocal(StateManager& s, Player* player, double dt) override { - return reinterpret_cast(FUNC_WORLDCLIENT_UPDATELOCAL)(this, s, player, dt); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::updateLocal))(this, s, player, dt); } void setRenderDistanceLocal(Player* player, unsigned char distance) override { - return reinterpret_cast(FUNC_WORLDCLIENT_SETRENDERDISTANCELOCAL)(this, player, distance); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::setRenderDistanceLocal))(this, player, distance); } void setSkinVisibility(bool visible) override { - return reinterpret_cast(FUNC_WORLDCLIENT_SETSKINVISIBILITY)(this, visible); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::setSkinVisibility))(this, visible); } void localPlayerInit(Player* player) override { - return reinterpret_cast(FUNC_WORLDCLIENT_LOCALPLAYERINIT)(this, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::localPlayerInit))(this, player); } void localPlayerRespawn(StateManager& s, Player* player) override { - return reinterpret_cast(FUNC_WORLDCLIENT_LOCALPLAYERRESPAWN)(this, s, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::localPlayerRespawn))(this, s, player); } - void sendChatMessage(Player* player, const std::string& message) override + void sendChatMessage(Player* player, const msvc_string& message) override { - return reinterpret_cast(FUNC_WORLDCLIENT_SENDCHATMESSAGE)(this, player, message); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::sendChatMessage))(this, player, message); } void updatePhysics(Player* player, double dt) { - return reinterpret_cast(FUNC_WORLDCLIENT_UPDATEPHYSICS)(this, player, dt); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::updatePhysics))(this, player, dt); } bool handleWorldMessage(const Connection::InMessage& message, Player* player) { - return reinterpret_cast(FUNC_WORLDCLIENT_HANDLEWORLDMESSAGE)(this, message, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::handleWorldMessage))(this, message, player); } void handleLightingOptionsUpdate() override { - return reinterpret_cast(FUNC_WORLDCLIENT_HANDLELIGHTINGOPTIONSUPDATE)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::handleLightingOptionsUpdate))(this); } bool updateChunks(Player* player) { - return reinterpret_cast(FUNC_WORLDCLIENT_UPDATECHUNKS)(this, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::updateChunks))(this, player); } void updateChunk(const glm::i64vec3& coords, float theta, const glm::vec3& playerPos, unsigned char renderDist) { - return reinterpret_cast(FUNC_WORLDCLIENT_UPDATECHUNK)(this, coords, theta, playerPos, renderDist); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::updateChunk))(this, coords, theta, playerPos, renderDist); } void generateChunkMeshes() { - return reinterpret_cast(FUNC_WORLDCLIENT_GENERATECHUNKMESHES)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::generateChunkMeshes))(this); } void updateChunkCacheAndMesh(Chunk* c, bool useSmoothLighting, bool useShadows, bool useLights) { - return reinterpret_cast(FUNC_WORLDCLIENT_UPDATECHUNKCACHEANDMESH)(this, c, useSmoothLighting, useShadows, useLights); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::updateChunkCacheAndMesh))(this, c, useSmoothLighting, useShadows, useLights); } void updateChunkCache(Chunk* c, bool useSmoothLighting, bool useShadows) { - return reinterpret_cast(FUNC_WORLDCLIENT_UPDATECHUNKCACHE)(this, c, useSmoothLighting, useShadows); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::updateChunkCache))(this, c, useSmoothLighting, useShadows); } void regenerateAllChunkMeshes() { - return reinterpret_cast(FUNC_WORLDCLIENT_REGENERATEALLCHUNKMESHES)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::regenerateAllChunkMeshes))(this); } void joinAllChunkLoadingThreads() { - return reinterpret_cast(FUNC_WORLDCLIENT_JOINALLCHUNKLOADINGTHREADS)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::joinAllChunkLoadingThreads))(this); } void handleMessage(const Connection::InMessage& message, Player* player) { - return reinterpret_cast(FUNC_WORLDCLIENT_HANDLEMESSAGE)(this, message, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::handleMessage))(this, message, player); } inline static bool inventoryUpdateCallback(nlohmann::json& action, void* user) { - return reinterpret_cast(FUNC_WORLDCLIENT_INVENTORYUPDATECALLBACK)(action, user); + return reinterpret_cast(getFuncAddr((int)Func::WorldClient::inventoryUpdateCallback))(action, user); } }; } diff --git a/4dm.h/WorldManager.h b/4dm.h/WorldManager.h index 79355c8..dcb8d49 100644 --- a/4dm.h/WorldManager.h +++ b/4dm.h/WorldManager.h @@ -16,21 +16,21 @@ namespace fdm ~WorldManager() override { - reinterpret_cast(FUNC_WORLDMANAGER_DESTR_WORLDMANAGER)(this); + reinterpret_cast(getFuncAddr((int)Func::WorldManager::destr_WorldManager))(this); } void updateRenderFrustum(const glm::mat4& p) { - return reinterpret_cast(FUNC_WORLDMANAGER_UPDATERENDERFRUSTUM)(this, p); + return reinterpret_cast(getFuncAddr((int)Func::WorldManager::updateRenderFrustum))(this, p); } - void setBlockUpdate(const glm::ivec4& block, unsigned char value) override + bool setBlockUpdate(const glm::ivec4& block, unsigned char value) override { - return reinterpret_cast(FUNC_WORLDMANAGER_SETBLOCKUPDATE)(this, block, value); + return reinterpret_cast(getFuncAddr((int)Func::WorldManager::setBlockUpdate))(this, block, value); } virtual void render(const m4::Mat5& MV, bool glasses, glm::vec3& worldColor) { - return reinterpret_cast(FUNC_WORLDMANAGER_RENDER)(this, MV, glasses, worldColor); + return reinterpret_cast(getFuncAddr((int)Func::WorldManager::render))(this, MV, glasses, worldColor); } virtual void updateLocal(StateManager& s, Player* player, double dt) {} virtual void cleanupLocal(Player* player) {} @@ -39,7 +39,7 @@ namespace fdm virtual void setSkinVisibility(bool visible) {} virtual void localPlayerInit(Player* player) {} virtual void localPlayerRespawn(StateManager&, Player*) {} - virtual void sendChatMessage(Player* player, const std::string&) {} + virtual void sendChatMessage(Player* player, const msvc_string&) {} virtual void handleLightingOptionsUpdate() {} }; } diff --git a/4dm.h/WorldServer.h b/4dm.h/WorldServer.h index 9a6316e..5fd31aa 100644 --- a/4dm.h/WorldServer.h +++ b/4dm.h/WorldServer.h @@ -21,7 +21,7 @@ namespace fdm uuid id; // 0x8 uint32_t handle; // 0x18 PAD(0x4); - std::string displayName; // 0x20 + msvc_string displayName; // 0x20 Status status; PAD(0x8); Connection::OutMessage skinMessage; // 0x48 diff --git a/4dm.h/WorldSingleplayer.h b/4dm.h/WorldSingleplayer.h index 6580f9d..0bd421f 100644 --- a/4dm.h/WorldSingleplayer.h +++ b/4dm.h/WorldSingleplayer.h @@ -19,71 +19,71 @@ namespace fdm WorldSingleplayer(const path& worldPath, const path& biomeInfoPath) { - reinterpret_cast(FUNC_WORLDSINGLEPLAYER_WORLDSINGLEPLAYER)(this, worldPath, biomeInfoPath); + reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::WorldSingleplayer))(this, worldPath, biomeInfoPath); } ~WorldSingleplayer() override { - reinterpret_cast(FUNC_WORLDSINGLEPLAYER_DESTR_WORLDSINGLEPLAYER)(this); + reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::destr_WorldSingleplayer))(this); } void localPlayerEvent(Player* player, Packet::ClientPacket eventType, int64_t eventValue, void* data) override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_LOCALPLAYEREVENT)(this, player, eventType, eventValue, data); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::localPlayerEvent))(this, player, eventType, eventValue, data); } void updateLocal(StateManager& s, Player* player, double dt) override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_UPDATELOCAL)(this, s, player, dt); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::updateLocal))(this, s, player, dt); } void cleanupLocal(Player* player) override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_CLEANUPLOCAL)(this, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::cleanupLocal))(this, player); } void setRenderDistanceLocal(Player* player, unsigned char distance) override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_SETRENDERDISTANCELOCAL)(this, player, distance); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::setRenderDistanceLocal))(this, player, distance); } void setDifficultyLocal(Player* player, int difficulty) override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_SETDIFFICULTYLOCAL)(this, player, difficulty); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::setDifficultyLocal))(this, player, difficulty); } void localPlayerInit(Player* player) override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_LOCALPLAYERINIT)(this, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::localPlayerInit))(this, player); } void localPlayerRespawn(StateManager& s, Player* player) override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_LOCALPLAYERRESPAWN)(this, s, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::localPlayerRespawn))(this, s, player); } void handleLightingOptionsUpdate() override { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_HANDLELIGHTINGOPTIONSUPDATE)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::handleLightingOptionsUpdate))(this); } bool updateChunks(Player* player) { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_UPDATECHUNKS)(this, player); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::updateChunks))(this, player); } void updateChunk(const glm::i64vec3& coords) { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_UPDATECHUNK)(this, coords); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::updateChunk))(this, coords); } void loadChunks() { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_LOADCHUNKS)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::loadChunks))(this); } void loadChunk(Chunk* c, bool shadows) { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_LOADCHUNK)(this, c, shadows); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::loadChunk))(this, c, shadows); } void updateChunkCacheAndMesh(Chunk* c, bool useSmoothLighting, bool useShadows, bool useLights) { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_UPDATECHUNKCACHEANDMESH)(this, c, useSmoothLighting, useShadows, useLights); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::updateChunkCacheAndMesh))(this, c, useSmoothLighting, useShadows, useLights); } void updateChunkCache(Chunk* c, bool useSmoothLighting, bool useShadows, bool updateNeighbors) { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_UPDATECHUNKCACHE)(this, c, useSmoothLighting, useShadows, updateNeighbors); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::updateChunkCache))(this, c, useSmoothLighting, useShadows, updateNeighbors); } void regenerateAllChunkMeshes() { - return reinterpret_cast(FUNC_WORLDSINGLEPLAYER_REGENERATEALLCHUNKMESHES)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldSingleplayer::regenerateAllChunkMeshes))(this); } }; } diff --git a/4dm.h/WorldTitleScreen.h b/4dm.h/WorldTitleScreen.h index 9866851..aae5cb3 100644 --- a/4dm.h/WorldTitleScreen.h +++ b/4dm.h/WorldTitleScreen.h @@ -13,23 +13,23 @@ namespace fdm bool loadCube(const glm::vec4& pos, unsigned char distance) { - return reinterpret_cast(FUNC_WORLDTITLESCREEN_LOADCUBE)(this, pos, distance); + return reinterpret_cast(getFuncAddr((int)Func::WorldTitleScreen::loadCube))(this, pos, distance); } void loadChunk(Chunk* c, bool shadows) { - return reinterpret_cast(FUNC_WORLDTITLESCREEN_LOADCHUNK)(this, c, shadows); + return reinterpret_cast(getFuncAddr((int)Func::WorldTitleScreen::loadChunk))(this, c, shadows); } void updateChunkCache(Chunk* c, bool useSmoothLighting, bool useShadows) { - return reinterpret_cast(FUNC_WORLDTITLESCREEN_UPDATECHUNKCACHE)(this, c, useSmoothLighting, useShadows); + return reinterpret_cast(getFuncAddr((int)Func::WorldTitleScreen::updateChunkCache))(this, c, useSmoothLighting, useShadows); } void generateMesh(Chunk* c, bool useSmoothLighting, bool useShadows, bool useLights) { - return reinterpret_cast(FUNC_WORLDTITLESCREEN_GENERATEMESH)(this, c, useSmoothLighting, useShadows, useLights); + return reinterpret_cast(getFuncAddr((int)Func::WorldTitleScreen::generateMesh))(this, c, useSmoothLighting, useShadows, useLights); } void loadChunks() { - return reinterpret_cast(FUNC_WORLDTITLESCREEN_LOADCHUNKS)(this); + return reinterpret_cast(getFuncAddr((int)Func::WorldTitleScreen::loadChunks))(this); } }; } diff --git a/4dm.h/addresses.h b/4dm.h/addresses.h deleted file mode 100644 index 05249b8..0000000 --- a/4dm.h/addresses.h +++ /dev/null @@ -1,1131 +0,0 @@ -#pragma once - -#include "4dm.h" - -// AudioManager - -#define FUNC_AUDIOMANAGER_LOADSOUND (base + idaOffsetFix(0x67D0)) -#define FUNC_AUDIOMANAGER_PLAYSOUND4D (base + idaOffsetFix(0x6A80)) -#define FUNC_AUDIOMANAGER_SETLISTENERINFO4D (base + idaOffsetFix(0x6DD0)) -#define FUNC_AUDIOMANAGER_LOADBGMFROMJSON (base + idaOffsetFix(0x7290)) -#define FUNC_AUDIOMANAGER_UPDATEBGM (base + idaOffsetFix(0x7760)) -#define FUNC_AUDIOMANAGER_GETSOUND (base + idaOffsetFix(0x78A0)) -#define FUNC_AUDIOMANAGER_GETVOICEGROUPINFO (base + idaOffsetFix(0x7930)) - -// Hitbox - -#define FUNC_HITBOX_ADDVELWITHMAXHORIZSPEED (base + idaOffsetFix(0x83440)) -#define FUNC_HITBOX_UPDATE (base + idaOffsetFix(0x83760)) -#define FUNC_HITBOX_ISINTERSECTINGRAY (base + idaOffsetFix(0x83FD0)) -#define FUNC_HITBOX_TAKESTEP (base + idaOffsetFix(0x842C0)) - -// KleinBottle - -#define FUNC_KLEINBOTTLE_BUFFDATA (base + idaOffsetFix(0x4A9F0)) -#define FUNC_KLEINBOTTLE_ATTRSIZE (base + idaOffsetFix(0x92F50)) -#define FUNC_KLEINBOTTLE_KLEINBOTTLE (base + idaOffsetFix(0x9CF80)) -#define FUNC_KLEINBOTTLE_BUFFSIZE (base + idaOffsetFix(0x9DC60)) -#define FUNC_KLEINBOTTLE_DESTR_KLEINBOTTLE (base + idaOffsetFix(0x9EED0)) - -// Connection::InMessage - -#define FUNC_CONNECTION_INMESSAGE_INMESSAGEDELETER (base + idaOffsetFix(0x4FC40)) -#define FUNC_CONNECTION_INMESSAGE_DESTR_INMESSAGE (base + idaOffsetFix(0x1F680)) - -// Connection::OutMessage - -#define FUNC_CONNECTION_OUTMESSAGE_CREATEMESSAGE (base + idaOffsetFix(0x4FB90)) -#define FUNC_CONNECTION_OUTMESSAGE_OUTMESSAGE (base + idaOffsetFix(0x4FB00)) -#define FUNC_CONNECTION_OUTMESSAGE_RELEASEHEAPMESSAGEDATA (base + idaOffsetFix(0x4FC00)) - -// Connection::Client - -#define FUNC_CONNECTION_CLIENT_UPDATE (base + idaOffsetFix(0x55EE0)) -#define FUNC_CONNECTION_CLIENT_RESOLVEHOST (base + idaOffsetFix(0x56000)) -#define FUNC_CONNECTION_CLIENT_CLEANUP (base + idaOffsetFix(0x567B0)) -#define FUNC_CONNECTION_CLIENT_CONNECTIONSTATUSCHANGEDCALLBACK (base + idaOffsetFix(0x56940)) - -// WorldTitleScreen - -#define FUNC_WORLDTITLESCREEN_LOADCUBE (base + idaOffsetFix(0xF52D0)) -#define FUNC_WORLDTITLESCREEN_LOADCHUNK (base + idaOffsetFix(0xF55B0)) -#define FUNC_WORLDTITLESCREEN_UPDATECHUNKCACHE (base + idaOffsetFix(0xF5610)) -#define FUNC_WORLDTITLESCREEN_GENERATEMESH (base + idaOffsetFix(0xF5AE0)) -#define FUNC_WORLDTITLESCREEN_LOADCHUNKS (base + idaOffsetFix(0xF5B30)) - -// FontRenderer - -#define FUNC_FONTRENDERER_FONTRENDERER (base + idaOffsetFix(0x7B650)) -#define FUNC_FONTRENDERER_FONTRENDERER_A (base + idaOffsetFix(0x7B7F0)) -#define FUNC_FONTRENDERER_SETTEXT (base + idaOffsetFix(0x7B8A0)) -#define FUNC_FONTRENDERER_RENDER (base + idaOffsetFix(0x7B930)) -#define FUNC_FONTRENDERER_UPDATEMODEL (base + idaOffsetFix(0x7BA50)) -#define FUNC_FONTRENDERER_MOVE (base + idaOffsetFix(0x7BB20)) - -// TexRenderer - -#define FUNC_TEXRENDERER_DESTR_TEXRENDERER (base + idaOffsetFix(0xDEDA0)) -#define FUNC_TEXRENDERER_OPERATOREQ (base + idaOffsetFix(0xDEDF0)) -#define FUNC_TEXRENDERER_INIT (base + idaOffsetFix(0xDEEA0)) -#define FUNC_TEXRENDERER_SETCLIP (base + idaOffsetFix(0xDF370)) -#define FUNC_TEXRENDERER_SETCOLOR (base + idaOffsetFix(0xDF4A0)) -#define FUNC_TEXRENDERER_SETPOS (base + idaOffsetFix(0xDF580)) - -// Dodecaplex - -#define FUNC_DODECAPLEX_BUFFCOUNT (base + idaOffsetFix(0x70FD0)) -#define FUNC_DODECAPLEX_BUFFDATA (base + idaOffsetFix(0x70FE0)) -#define FUNC_DODECAPLEX_BUFFSIZE (base + idaOffsetFix(0x71000)) -#define FUNC_DODECAPLEX_ATTRSIZE (base + idaOffsetFix(0x71050)) -#define FUNC_DODECAPLEX_GENERATEMESH (base + idaOffsetFix(0x71070)) -#define FUNC_DODECAPLEX_GENERATECELLCOLORS (base + idaOffsetFix(0x73440)) -#define FUNC_DODECAPLEX_ADDFACES (base + idaOffsetFix(0x73640)) -#define FUNC_DODECAPLEX_ADDCELLS (base + idaOffsetFix(0x740A0)) -#define FUNC_DODECAPLEX_DESTR_DODECAPLEX (base + idaOffsetFix(0xCC9F0)) - -// Skybox - -#define FUNC_SKYBOX_BUFFDATA (base + idaOffsetFix(0xCF4A0)) -#define FUNC_SKYBOX_BUFFSIZE (base + idaOffsetFix(0xCF4C0)) -#define FUNC_SKYBOX_ATTRSIZE (base + idaOffsetFix(0xCF4D0)) -#define FUNC_SKYBOX_VERTCOUNT (base + idaOffsetFix(0xCF4E0)) - -// PentachoronHollow - -#define FUNC_PENTACHORONHOLLOW_BUFFDATA (base + idaOffsetFix(0x3C380)) -#define FUNC_PENTACHORONHOLLOW_PENTACHORONHOLLOW (base + idaOffsetFix(0xCB550)) -#define FUNC_PENTACHORONHOLLOW_BUFFSIZE (base + idaOffsetFix(0xCB940)) -#define FUNC_PENTACHORONHOLLOW_VERTCOUNT (base + idaOffsetFix(0xCB970)) -#define FUNC_PENTACHORONHOLLOW_ADDTETSIDE (base + idaOffsetFix(0xCB9C0)) - -// Hypersphere::VertInfo - -#define FUNC_HYPERSPHERE_VERTINFO_VERTINFO (base + idaOffsetFix(0x8E1E0)) -#define FUNC_HYPERSPHERE_VERTINFO_DESTR_VERTINFO (base + idaOffsetFix(0x8E200)) -#define FUNC_HYPERSPHERE_VERTINFO_ADD (base + idaOffsetFix(0x92E10)) -#define FUNC_HYPERSPHERE_VERTINFO_ADD_A (base + idaOffsetFix(0x92E80)) - -// Hypersphere - -#define FUNC_HYPERSPHERE_ATTRCOUNT (base + idaOffsetFix(0x3C370)) -#define FUNC_HYPERSPHERE_ATTRTYPE (base + idaOffsetFix(0x44F20)) -#define FUNC_HYPERSPHERE_BUFFCOUNT (base + idaOffsetFix(0x4A9E0)) -#define FUNC_HYPERSPHERE_HYPERSPHERE (base + idaOffsetFix(0x8C410)) -#define FUNC_HYPERSPHERE_HYPERSPHERE_A (base + idaOffsetFix(0x8E2D0)) -#define FUNC_HYPERSPHERE_GENERATESPHEREPOLYGONS (base + idaOffsetFix(0x920E0)) -#define FUNC_HYPERSPHERE_ADDWEDGESIDE (base + idaOffsetFix(0x92B40)) -#define FUNC_HYPERSPHERE_ADDCUBESIDE (base + idaOffsetFix(0x92C60)) - -// MeshRenderer - -#define FUNC_MESHRENDERER_MESHRENDERER (base + idaOffsetFix(0xABA90)) -#define FUNC_MESHRENDERER_SETMESH (base + idaOffsetFix(0xABAB0)) -#define FUNC_MESHRENDERER_UPDATEMESH (base + idaOffsetFix(0xABAE0)) -#define FUNC_MESHRENDERER_DESTR_MESHRENDERER (base + idaOffsetFix(0xABBE0)) -#define FUNC_MESHRENDERER_RENDER (base + idaOffsetFix(0xABC00)) -#define FUNC_MESHRENDERER_INIT (base + idaOffsetFix(0xABC70)) -#define FUNC_MESHRENDERER_CLEANUP (base + idaOffsetFix(0xABD80)) -#define FUNC_MESHRENDERER_INITATTRS (base + idaOffsetFix(0xABDF0)) - -// PlayerSkin::SkinMesh - -#define FUNC_PLAYERSKIN_SKINMESH_VERTCOUNT (base + idaOffsetFix(0x3C420)) -#define FUNC_PLAYERSKIN_SKINMESH_DESTR_SKINMESH (base + idaOffsetFix(0x5DBE0)) -#define FUNC_PLAYERSKIN_SKINMESH_GENERATE (base + idaOffsetFix(0x5DC90)) -#define FUNC_PLAYERSKIN_SKINMESH_BUFFSIZE (base + idaOffsetFix(0x5ECE0)) -#define FUNC_PLAYERSKIN_SKINMESH_ATTRCOUNT (base + idaOffsetFix(0x5ECF0)) -#define FUNC_PLAYERSKIN_SKINMESH_ATTRTYPE (base + idaOffsetFix(0x5ED00)) -#define FUNC_PLAYERSKIN_SKINMESH_ATTRSIZE (base + idaOffsetFix(0x5ED20)) -#define FUNC_PLAYERSKIN_SKINMESH_ATTRSTRIDE (base + idaOffsetFix(0x5ED40)) -#define FUNC_PLAYERSKIN_SKINMESH_ADDPIXELTOFACE (base + idaOffsetFix(0x5ED50)) - -// PlayerSkin - -#define FUNC_PLAYERSKIN_LOAD (base + idaOffsetFix(0x5D900)) -#define FUNC_PLAYERSKIN_GENERATEMESH (base + idaOffsetFix(0x5D9E0)) -#define FUNC_PLAYERSKIN_DESTR_PLAYERSKIN (base + idaOffsetFix(0xC0EA0)) - -// Tex2D - -#define FUNC_TEX2D_DESTR_TEX2D (base + idaOffsetFix(0xDF7F0)) -#define FUNC_TEX2D_LOADRAWIMAGEDATA (base + idaOffsetFix(0xDF820)) -#define FUNC_TEX2D_INITFROMTEXID (base + idaOffsetFix(0xDF940)) -#define FUNC_TEX2D_LOADARRAYTEXTURE (base + idaOffsetFix(0xDFA30)) - -// StateCredits - -#define FUNC_STATECREDITS_INIT (base + idaOffsetFix(0x6D140)) -#define FUNC_STATECREDITS_UPDATE (base + idaOffsetFix(0x6DCA0)) -#define FUNC_STATECREDITS_RENDER (base + idaOffsetFix(0x6DD40)) -#define FUNC_STATECREDITS_WINDOWRESIZE (base + idaOffsetFix(0x6F200)) -#define FUNC_STATECREDITS_KEYINPUT (base + idaOffsetFix(0x6F210)) -#define FUNC_STATECREDITS_UPDATEPROJECTION (base + idaOffsetFix(0x6F270)) - -// StateCreateWorld - -#define FUNC_STATECREATEWORLD_STATECREATEWORLD (base + idaOffsetFix(0x6A1A0)) -#define FUNC_STATECREATEWORLD_INIT (base + idaOffsetFix(0x6A6F0)) -#define FUNC_STATECREATEWORLD_CLOSE (base + idaOffsetFix(0x6B1A0)) -#define FUNC_STATECREATEWORLD_UPDATE (base + idaOffsetFix(0x6B1B0)) -#define FUNC_STATECREATEWORLD_RENDER (base + idaOffsetFix(0x6B230)) -#define FUNC_STATECREATEWORLD_RESUME (base + idaOffsetFix(0x6B410)) -#define FUNC_STATECREATEWORLD_MOUSEINPUT (base + idaOffsetFix(0x6B480)) -#define FUNC_STATECREATEWORLD_SCROLLINPUT (base + idaOffsetFix(0x6B4A0)) -#define FUNC_STATECREATEWORLD_KEYINPUT (base + idaOffsetFix(0x6B4E0)) -#define FUNC_STATECREATEWORLD_WINDOWRESIZE (base + idaOffsetFix(0x6B560)) -#define FUNC_STATECREATEWORLD_CHARINPUT (base + idaOffsetFix(0x6B590)) -#define FUNC_STATECREATEWORLD_CREATENEWWORLD (base + idaOffsetFix(0x6BB40)) -#define FUNC_STATECREATEWORLD_VIEWPORTCALLBACK (base + idaOffsetFix(0x6BCD0)) -#define FUNC_STATECREATEWORLD_CAVECHECKBOXCALLBACK (base + idaOffsetFix(0x6BD60)) -#define FUNC_STATECREATEWORLD_HANDLECREATEBUTTON (base + idaOffsetFix(0x6C010)) - -// StateTitleScreen - -#define FUNC_STATETITLESCREEN_QUITGAMEBUTTONCALLBACK (base + idaOffsetFix(0x6BAF0)) -#define FUNC_STATETITLESCREEN_SETTINGSBUTTONCALLBACK (base + idaOffsetFix(0xB1360)) -#define FUNC_STATETITLESCREEN_STATETITLESCREEN (base + idaOffsetFix(0xDFC70)) -#define FUNC_STATETITLESCREEN_UPDATEPROJECTION (base + idaOffsetFix(0xE0030)) -#define FUNC_STATETITLESCREEN_SINGLEPLAYERBUTTONCALLBACK (base + idaOffsetFix(0xE0590)) -#define FUNC_STATETITLESCREEN_MULTIPLAYERPLAYERBUTTONCALLBACK (base + idaOffsetFix(0xE0620)) -#define FUNC_STATETITLESCREEN_CREDITSBUTTONCALLBACK (base + idaOffsetFix(0xE06B0)) -#define FUNC_STATETITLESCREEN_TUTORIALBUTTONCALLBACK (base + idaOffsetFix(0xE0740)) -#define FUNC_STATETITLESCREEN_INIT (base + idaOffsetFix(0xE07D0)) -#define FUNC_STATETITLESCREEN_CLOSE (base + idaOffsetFix(0xE1460)) -#define FUNC_STATETITLESCREEN_UPDATE (base + idaOffsetFix(0xE1510)) -#define FUNC_STATETITLESCREEN_RENDER (base + idaOffsetFix(0xE1650)) -#define FUNC_STATETITLESCREEN_PAUSE (base + idaOffsetFix(0xE1E50)) -#define FUNC_STATETITLESCREEN_RESUME (base + idaOffsetFix(0xE1E60)) -#define FUNC_STATETITLESCREEN_KEYINPUT (base + idaOffsetFix(0xE1ED0)) -#define FUNC_STATETITLESCREEN_WINDOWRESIZE (base + idaOffsetFix(0xE1F60)) -#define FUNC_STATETITLESCREEN_MOUSEINPUT (base + idaOffsetFix(0xE1F70)) -#define FUNC_STATETITLESCREEN_MOUSEBUTTONINPUT (base + idaOffsetFix(0xE1F90)) -#define FUNC_STATETITLESCREEN_RENDERBACKGROUND (base + idaOffsetFix(0xE1FC0)) - -// StateGame - -#define FUNC_STATEGAME_STATEGAME (base + idaOffsetFix(0x7CE40)) -#define FUNC_STATEGAME_RESETMOUSE (base + idaOffsetFix(0x7D660)) -#define FUNC_STATEGAME_UPDATEPROJECTION2D (base + idaOffsetFix(0x7D710)) -#define FUNC_STATEGAME_VIEWPORTCALLBACK (base + idaOffsetFix(0x7DBC0)) -#define FUNC_STATEGAME_UPDATECHATMESSAGES (base + idaOffsetFix(0x7DC50)) -#define FUNC_STATEGAME_INIT (base + idaOffsetFix(0x7DDD0)) -#define FUNC_STATEGAME_CLOSE (base + idaOffsetFix(0x7EC40)) -#define FUNC_STATEGAME_PAUSE (base + idaOffsetFix(0x7ECE0)) -#define FUNC_STATEGAME_RESUME (base + idaOffsetFix(0x7ED30)) -#define FUNC_STATEGAME_UPDATE (base + idaOffsetFix(0x7EDF0)) -#define FUNC_STATEGAME_RENDER (base + idaOffsetFix(0x7EF70)) -#define FUNC_STATEGAME_MOUSEINPUT (base + idaOffsetFix(0x80D90)) -#define FUNC_STATEGAME_SCROLLINPUT (base + idaOffsetFix(0x80DE0)) -#define FUNC_STATEGAME_MOUSEBUTTONINPUT (base + idaOffsetFix(0x80EE0)) -#define FUNC_STATEGAME_KEYINPUT (base + idaOffsetFix(0x80F40)) -#define FUNC_STATEGAME_WINDOWRESIZE (base + idaOffsetFix(0x815C0)) -#define FUNC_STATEGAME_CHARINPUT (base + idaOffsetFix(0x81640)) -#define FUNC_STATEGAME_UPDATEPROJECTION (base + idaOffsetFix(0x81680)) -#define FUNC_STATEGAME_SETWORLD (base + idaOffsetFix(0x82A90)) -#define FUNC_STATEGAME_ADDCHATMESSAGE (base + idaOffsetFix(0x82B40)) - -// StateWorldGen - -#define FUNC_STATEWORLDGEN_UPDATEPROJECTION (base + idaOffsetFix(0x100230)) -#define FUNC_STATEWORLDGEN_INIT (base + idaOffsetFix(0x100420)) -#define FUNC_STATEWORLDGEN_UPDATE (base + idaOffsetFix(0x100960)) -#define FUNC_STATEWORLDGEN_RENDER (base + idaOffsetFix(0x100AC0)) -#define FUNC_STATEWORLDGEN_WINDOWRESIZE (base + idaOffsetFix(0x1017D0)) - -// StateMultiplayer - -#define FUNC_STATEMULTIPLAYER_DESTR_STATEMULTIPLAYER (base + idaOffsetFix(0xAC0D0)) -#define FUNC_STATEMULTIPLAYER_STATEMULTIPLAYER (base + idaOffsetFix(0xAC260)) -#define FUNC_STATEMULTIPLAYER_UPDATEPROJECTION (base + idaOffsetFix(0xAC8F0)) -#define FUNC_STATEMULTIPLAYER_CANCELBUTTONCALLBACK (base + idaOffsetFix(0xACE20)) -#define FUNC_STATEMULTIPLAYER_CHANGESKINBUTTONCALLBACK (base + idaOffsetFix(0xACF20)) -#define FUNC_STATEMULTIPLAYER_JOINBUTTONCALLBACK (base + idaOffsetFix(0xACFB0)) -#define FUNC_STATEMULTIPLAYER_VIEWPORTCALLBACK (base + idaOffsetFix(0xACFC0)) -#define FUNC_STATEMULTIPLAYER_UUIDCOPYBUTTONCALLBACK (base + idaOffsetFix(0xAD050)) -#define FUNC_STATEMULTIPLAYER_INIT (base + idaOffsetFix(0xAD0A0)) -#define FUNC_STATEMULTIPLAYER_CLOSE (base + idaOffsetFix(0xAE590)) -#define FUNC_STATEMULTIPLAYER_UPDATE (base + idaOffsetFix(0xAEC30)) -#define FUNC_STATEMULTIPLAYER_RENDER (base + idaOffsetFix(0xAFCD0)) -#define FUNC_STATEMULTIPLAYER_MOUSEINPUT (base + idaOffsetFix(0xB0020)) -#define FUNC_STATEMULTIPLAYER_SCROLLINPUT (base + idaOffsetFix(0xB0040)) -#define FUNC_STATEMULTIPLAYER_MOUSEBUTTONINPUT (base + idaOffsetFix(0xB0060)) -#define FUNC_STATEMULTIPLAYER_KEYINPUT (base + idaOffsetFix(0xB0080)) -#define FUNC_STATEMULTIPLAYER_WINDOWRESIZE (base + idaOffsetFix(0xB0100)) -#define FUNC_STATEMULTIPLAYER_CHARINPUT (base + idaOffsetFix(0xB0150)) -#define FUNC_STATEMULTIPLAYER_REJOIN (base + idaOffsetFix(0xB0250)) -#define FUNC_STATEMULTIPLAYER_CONNECT (base + idaOffsetFix(0xB0470)) -#define FUNC_STATEMULTIPLAYER_CONNECTIONERROROKBUTTONCALLBACK (base + idaOffsetFix(0xB0640)) - -// StateSingleplayer - -#define FUNC_STATESINGLEPLAYER_MOUSEBUTTONINPUT (base + idaOffsetFix(0x6B4C0)) -#define FUNC_STATESINGLEPLAYER_UPDATEPROJECTION (base + idaOffsetFix(0x6B5C0)) -#define FUNC_STATESINGLEPLAYER_STATESINGLEPLAYER (base + idaOffsetFix(0xCCDD0)) -#define FUNC_STATESINGLEPLAYER_UPDATEWORLDLISTCONTAINER (base + idaOffsetFix(0xCD0A0)) -#define FUNC_STATESINGLEPLAYER_CREATECALLBACK (base + idaOffsetFix(0xCD1C0)) -#define FUNC_STATESINGLEPLAYER_VIEWPORTCALLBACK (base + idaOffsetFix(0xCD250)) -#define FUNC_STATESINGLEPLAYER_WORLDBUTTONCALLBACK (base + idaOffsetFix(0xCD2E0)) -#define FUNC_STATESINGLEPLAYER_INIT (base + idaOffsetFix(0xCD2F0)) -#define FUNC_STATESINGLEPLAYER_CLOSE (base + idaOffsetFix(0xCE5C0)) -#define FUNC_STATESINGLEPLAYER_UPDATE (base + idaOffsetFix(0xCE5F0)) -#define FUNC_STATESINGLEPLAYER_RESUME (base + idaOffsetFix(0xCE7C0)) -#define FUNC_STATESINGLEPLAYER_WINDOWRESIZE (base + idaOffsetFix(0xCE840)) -#define FUNC_STATESINGLEPLAYER_QUEUEWORLDLOAD (base + idaOffsetFix(0xCE8A0)) - -// StateDeathScreen - -#define FUNC_STATEDEATHSCREEN_UPDATEPROJECTION (base + idaOffsetFix(0x6FAB0)) -#define FUNC_STATEDEATHSCREEN_RETRYBUTTONCALLBACK (base + idaOffsetFix(0x6FE70)) -#define FUNC_STATEDEATHSCREEN_INIT (base + idaOffsetFix(0x6FFC0)) -#define FUNC_STATEDEATHSCREEN_CLOSE (base + idaOffsetFix(0x70830)) -#define FUNC_STATEDEATHSCREEN_UPDATE (base + idaOffsetFix(0x70840)) -#define FUNC_STATEDEATHSCREEN_RENDER (base + idaOffsetFix(0x70900)) -#define FUNC_STATEDEATHSCREEN_MOUSEINPUT (base + idaOffsetFix(0x70EC0)) -#define FUNC_STATEDEATHSCREEN_SCROLLINPUT (base + idaOffsetFix(0x70EE0)) -#define FUNC_STATEDEATHSCREEN_MOUSEBUTTONINPUT (base + idaOffsetFix(0x70F00)) -#define FUNC_STATEDEATHSCREEN_KEYINPUT (base + idaOffsetFix(0x70F20)) -#define FUNC_STATEDEATHSCREEN_WINDOWRESIZE (base + idaOffsetFix(0x70FA0)) - -// StateErrorScreen - -#define FUNC_STATEERRORSCREEN_OKBUTTONCALLBACK (base + idaOffsetFix(0x6FED0)) -#define FUNC_STATEERRORSCREEN_INIT (base + idaOffsetFix(0x7C3D0)) -#define FUNC_STATEERRORSCREEN_CLOSE (base + idaOffsetFix(0x7C920)) -#define FUNC_STATEERRORSCREEN_UPDATE (base + idaOffsetFix(0x7C930)) -#define FUNC_STATEERRORSCREEN_RENDER (base + idaOffsetFix(0x7C9C0)) -#define FUNC_STATEERRORSCREEN_MOUSEBUTTONINPUT (base + idaOffsetFix(0x7CBE0)) -#define FUNC_STATEERRORSCREEN_WINDOWRESIZE (base + idaOffsetFix(0x7CC80)) - -// StateIntro - -#define FUNC_STATEINTRO_UPDATEPROJECTION (base + idaOffsetFix(0x94350)) -#define FUNC_STATEINTRO_LOADFILES (base + idaOffsetFix(0x94690)) -#define FUNC_STATEINTRO_INIT (base + idaOffsetFix(0x948F0)) -#define FUNC_STATEINTRO_UPDATE (base + idaOffsetFix(0x94ED0)) -#define FUNC_STATEINTRO_RENDER (base + idaOffsetFix(0x95200)) -#define FUNC_STATEINTRO_WINDOWRESIZE (base + idaOffsetFix(0x95DF0)) - -// StateTutorial - -#define FUNC_STATETUTORIAL_DESTR_STATETUTORIAL (base + idaOffsetFix(0xED010)) -#define FUNC_STATETUTORIAL_STATETUTORIAL (base + idaOffsetFix(0xED2D0)) -#define FUNC_STATETUTORIAL_UPDATEPROJECTION (base + idaOffsetFix(0xED630)) -#define FUNC_STATETUTORIAL_BACKBUTTONCALLBACK (base + idaOffsetFix(0xEDD10)) -#define FUNC_STATETUTORIAL_NEXTBUTTONCALLBACK (base + idaOffsetFix(0xEDD80)) -#define FUNC_STATETUTORIAL_GENERATEMESH (base + idaOffsetFix(0xEDDF0)) -#define FUNC_STATETUTORIAL_GETSMOOTHLIGHTING (base + idaOffsetFix(0xEEEE0)) -#define FUNC_STATETUTORIAL_UPDATEPLAYERCOMPONENTVECTORS (base + idaOffsetFix(0xEF3F0)) -#define FUNC_STATETUTORIAL_UPDATEPLAYERPOS (base + idaOffsetFix(0xEF4E0)) -#define FUNC_STATETUTORIAL_UPDATECURRENTBLOCK (base + idaOffsetFix(0xEFF60)) -#define FUNC_STATETUTORIAL_HANDLECOLLISION (base + idaOffsetFix(0xF00B0)) -#define FUNC_STATETUTORIAL_SETFORGSPRITE (base + idaOffsetFix(0xF0840)) -#define FUNC_STATETUTORIAL_INIT (base + idaOffsetFix(0xF0E10)) -#define FUNC_STATETUTORIAL_CLOSE (base + idaOffsetFix(0xF18C0)) -#define FUNC_STATETUTORIAL_UPDATE (base + idaOffsetFix(0xF1910)) -#define FUNC_STATETUTORIAL_RENDER (base + idaOffsetFix(0xF1EA0)) -#define FUNC_STATETUTORIAL_RESUME (base + idaOffsetFix(0xF3E50)) -#define FUNC_STATETUTORIAL_MOUSEINPUT (base + idaOffsetFix(0xF3EC0)) -#define FUNC_STATETUTORIAL_SCROLLINPUT (base + idaOffsetFix(0xF3F90)) -#define FUNC_STATETUTORIAL_MOUSEBUTTONINPUT (base + idaOffsetFix(0xF3FB0)) -#define FUNC_STATETUTORIAL_KEYINPUT (base + idaOffsetFix(0xF40B0)) -#define FUNC_STATETUTORIAL_WINDOWRESIZE (base + idaOffsetFix(0xF4280)) -#define FUNC_STATETUTORIAL_CHARINPUT (base + idaOffsetFix(0xF42B0)) -#define FUNC_STATETUTORIAL_UPDATEVIEWPORT (base + idaOffsetFix(0xF42E0)) - -// StateTutorialSlideshow - -#define FUNC_STATETUTORIALSLIDESHOW_DESTR_STATETUTORIALSLIDESHOW (base + idaOffsetFix(0xEA010)) -#define FUNC_STATETUTORIALSLIDESHOW_STATETUTORIALSLIDESHOW (base + idaOffsetFix(0xEA250)) -#define FUNC_STATETUTORIALSLIDESHOW_UPDATEPROJECTION (base + idaOffsetFix(0xEABC0)) -#define FUNC_STATETUTORIALSLIDESHOW_UPDATESLIDESIZE (base + idaOffsetFix(0xEB350)) -#define FUNC_STATETUTORIALSLIDESHOW_VIEWPORTCALLBACK (base + idaOffsetFix(0xEB430)) -#define FUNC_STATETUTORIALSLIDESHOW_INIT (base + idaOffsetFix(0xEB4C0)) -#define FUNC_STATETUTORIALSLIDESHOW_UPDATE (base + idaOffsetFix(0xECA20)) -#define FUNC_STATETUTORIALSLIDESHOW_RENDER (base + idaOffsetFix(0xECA80)) -#define FUNC_STATETUTORIALSLIDESHOW_RESUME (base + idaOffsetFix(0xECD90)) -#define FUNC_STATETUTORIALSLIDESHOW_WINDOWRESIZE (base + idaOffsetFix(0xECE10)) -#define FUNC_STATETUTORIALSLIDESHOW_CONTINUEBUTTONCALLBACK (base + idaOffsetFix(0xECE70)) -#define FUNC_STATETUTORIALSLIDESHOW_BACKBUTTONCALLBACK (base + idaOffsetFix(0xECE90)) -#define FUNC_STATETUTORIALSLIDESHOW_SETSLIDE (base + idaOffsetFix(0xECEB0)) - -// StateSkinChooser - -#define FUNC_STATESKINCHOOSER_MOUSEINPUT (base + idaOffsetFix(0x7CBA0)) -#define FUNC_STATESKINCHOOSER_SCROLLINPUT (base + idaOffsetFix(0x7CBC0)) -#define FUNC_STATESKINCHOOSER_KEYINPUT (base + idaOffsetFix(0x7CC00)) -#define FUNC_STATESKINCHOOSER_STATESKINCHOOSER (base + idaOffsetFix(0xDD100)) -#define FUNC_STATESKINCHOOSER_UPDATEPROJECTION (base + idaOffsetFix(0xDD420)) -#define FUNC_STATESKINCHOOSER_VIEWPORTCALLBACK (base + idaOffsetFix(0xDDBA0)) -#define FUNC_STATESKINCHOOSER_CHOOSEFILEBUTTONCALLBACK (base + idaOffsetFix(0xDDC30)) -#define FUNC_STATESKINCHOOSER_INIT (base + idaOffsetFix(0xDDE00)) -#define FUNC_STATESKINCHOOSER_CLOSE (base + idaOffsetFix(0xDE420)) -#define FUNC_STATESKINCHOOSER_UPDATE (base + idaOffsetFix(0xDE450)) -#define FUNC_STATESKINCHOOSER_RENDER (base + idaOffsetFix(0xDE520)) -#define FUNC_STATESKINCHOOSER_WINDOWRESIZE (base + idaOffsetFix(0xDE710)) -#define FUNC_STATESKINCHOOSER_FILEDROP (base + idaOffsetFix(0xDE780)) -#define FUNC_STATESKINCHOOSER_GETSKINMESSAGE (base + idaOffsetFix(0xDE8F0)) -#define FUNC_STATESKINCHOOSER_LOADSKIN (base + idaOffsetFix(0xDEAE0)) - -// StateSettings - -#define FUNC_STATESETTINGS_UPDATEPROJECTION (base + idaOffsetFix(0x7C010)) -#define FUNC_STATESETTINGS_DESTR_STATESETTINGS (base + idaOffsetFix(0xC5040)) -#define FUNC_STATESETTINGS_STATESETTINGS (base + idaOffsetFix(0xC5210)) -#define FUNC_STATESETTINGS_GETSETTING (base + idaOffsetFix(0xC5E80)) -#define FUNC_STATESETTINGS_RENDERDISTANCESLIDERCALLBACK (base + idaOffsetFix(0xC5EB0)) -#define FUNC_STATESETTINGS_SCROLLSENSITIVITYSLIDERCALLBACK (base + idaOffsetFix(0xC5EC0)) -#define FUNC_STATESETTINGS_LOOKSENSITIVITYSLIDERCALLBACK (base + idaOffsetFix(0xC5ED0)) -#define FUNC_STATESETTINGS_XINVERTCHECKBOXCALLBACK (base + idaOffsetFix(0xC5EE0)) -#define FUNC_STATESETTINGS_YINVERTCHECKBOXCALLBACK (base + idaOffsetFix(0xC5EF0)) -#define FUNC_STATESETTINGS_FOVSLIDERCALLBACK (base + idaOffsetFix(0xC5F00)) -#define FUNC_STATESETTINGS_GLOBALVOLUMESLIDERCALLBACK (base + idaOffsetFix(0xC5F10)) -#define FUNC_STATESETTINGS_MUSICVOLUMESLIDERCALLBACK (base + idaOffsetFix(0xC5F40)) -#define FUNC_STATESETTINGS_CREATUREVOLUMESLIDERCALLBACK (base + idaOffsetFix(0xC5FA0)) -#define FUNC_STATESETTINGS_AMBIENCEVOLUMESLIDERCALLBACK (base + idaOffsetFix(0xC5FB0)) -#define FUNC_STATESETTINGS_CONTROLSBUTTONCALLBACK (base + idaOffsetFix(0xC5FC0)) -#define FUNC_STATESETTINGS_CONTROLSOKBUTTONCALLBACK (base + idaOffsetFix(0xC5FD0)) -#define FUNC_STATESETTINGS_FULLSCREENBUTTONCALLBACK (base + idaOffsetFix(0xC5FE0)) -#define FUNC_STATESETTINGS_DIFFICULTYSLIDERCALLBACK (base + idaOffsetFix(0xC6000)) -#define FUNC_STATESETTINGS_SMOOTHLIGHTINGCHECKBOXCALLBACK (base + idaOffsetFix(0xC6010)) -#define FUNC_STATESETTINGS_SHADOWSCHECKBOXCALLBACK (base + idaOffsetFix(0xC6020)) -#define FUNC_STATESETTINGS_LIGHTSCHECKBOXCALLBACK (base + idaOffsetFix(0xC6030)) -#define FUNC_STATESETTINGS_CHATCHECKBOXCALLBACK (base + idaOffsetFix(0xC6040)) -#define FUNC_STATESETTINGS_NAMETAGSCHECKBOXCALLBACK (base + idaOffsetFix(0xC60D0)) -#define FUNC_STATESETTINGS_SKINSCHECKBOXCALLBACK (base + idaOffsetFix(0xC60E0)) -#define FUNC_STATESETTINGS_SECRETBUTTONCALLBACK (base + idaOffsetFix(0xC60F0)) -#define FUNC_STATESETTINGS_VIEWPORTCALLBACK (base + idaOffsetFix(0xC6100)) -#define FUNC_STATESETTINGS_UPDATESTATEGAME (base + idaOffsetFix(0xC6190)) -#define FUNC_STATESETTINGS_UPDATEVOLUME (base + idaOffsetFix(0xC6220)) -#define FUNC_STATESETTINGS_LOAD (base + idaOffsetFix(0xC62D0)) -#define FUNC_STATESETTINGS_SAVE (base + idaOffsetFix(0xC7130)) -#define FUNC_STATESETTINGS_INIT (base + idaOffsetFix(0xC78C0)) -#define FUNC_STATESETTINGS_CLOSE (base + idaOffsetFix(0xC9110)) -#define FUNC_STATESETTINGS_RENDER (base + idaOffsetFix(0xC9160)) -#define FUNC_STATESETTINGS_MOUSEINPUT (base + idaOffsetFix(0xC9370)) -#define FUNC_STATESETTINGS_SCROLLINPUT (base + idaOffsetFix(0xC93A0)) -#define FUNC_STATESETTINGS_MOUSEBUTTONINPUT (base + idaOffsetFix(0xC93D0)) -#define FUNC_STATESETTINGS_KEYINPUT (base + idaOffsetFix(0xC9400)) -#define FUNC_STATESETTINGS_WINDOWRESIZE (base + idaOffsetFix(0xC94B0)) -#define FUNC_STATESETTINGS_UPDATERENDERDISTANCE (base + idaOffsetFix(0xC95D0)) -#define FUNC_STATESETTINGS_UPDATEFOV (base + idaOffsetFix(0xC96B0)) -#define FUNC_STATESETTINGS_UPDATECREATUREVOLUME (base + idaOffsetFix(0xC97C0)) -#define FUNC_STATESETTINGS_UPDATEAMBIENCEVOLUME (base + idaOffsetFix(0xC9850)) -#define FUNC_STATESETTINGS_UPDATEDIFFICULTY (base + idaOffsetFix(0xC98E0)) -#define FUNC_STATESETTINGS_SETFULLSCREENMODE (base + idaOffsetFix(0xC99C0)) - -// StatePause - -#define FUNC_STATEPAUSE_STATEPAUSE (base + idaOffsetFix(0xB0DA0)) -#define FUNC_STATEPAUSE_UPDATEPROJECTION (base + idaOffsetFix(0xB0FA0)) -#define FUNC_STATEPAUSE_UPDATE (base + idaOffsetFix(0xB1A70)) -#define FUNC_STATEPAUSE_RENDER (base + idaOffsetFix(0xB1B20)) -#define FUNC_STATEPAUSE_PAUSE (base + idaOffsetFix(0xB1D20)) -#define FUNC_STATEPAUSE_RESUME (base + idaOffsetFix(0xB1D30)) -#define FUNC_STATEPAUSE_WINDOWRESIZE (base + idaOffsetFix(0xB1D40)) - -// StateCredits - -#define FUNC_STATECREDITS_INIT_A (base + idaOffsetFix(0x6D140)) -#define FUNC_STATECREDITS_UPDATE_A (base + idaOffsetFix(0x6DCA0)) -#define FUNC_STATECREDITS_RENDER_A (base + idaOffsetFix(0x6DD40)) -#define FUNC_STATECREDITS_WINDOWRESIZE_A (base + idaOffsetFix(0x6F200)) -#define FUNC_STATECREDITS_KEYINPUT_A (base + idaOffsetFix(0x6F210)) -#define FUNC_STATECREDITS_UPDATEPROJECTION_A (base + idaOffsetFix(0x6F270)) - -// StateManager - -#define FUNC_STATEMANAGER_PUSHSTATE (base + idaOffsetFix(0xD35E0)) - -// m4::Mat5 - -#define FUNC_M4_MAT5_OPERATORIND (base + idaOffsetFix(0x67C0)) -#define FUNC_M4_MAT5_MAT5 (base + idaOffsetFix(0xAA8A0)) -#define FUNC_M4_MAT5_MAT5_A (base + idaOffsetFix(0xAA8E0)) -#define FUNC_M4_MAT5_TOJSON (base + idaOffsetFix(0xAA990)) -#define FUNC_M4_MAT5_OPERATORMULT (base + idaOffsetFix(0xAB0C0)) -#define FUNC_M4_MAT5_OPERATORMULTEQ (base + idaOffsetFix(0xAB1B0)) -#define FUNC_M4_MAT5_MULTIPLY (base + idaOffsetFix(0xAB250)) -#define FUNC_M4_MAT5_OPERATORMULT_A (base + idaOffsetFix(0xAB320)) -#define FUNC_M4_MAT5_TRANSLATE (base + idaOffsetFix(0xAB340)) -#define FUNC_M4_MAT5_SCALE (base + idaOffsetFix(0xAB440)) - -// m4::Rotor - -#define FUNC_M4_ROTOR_ROTOR (base + idaOffsetFix(0xA9D00)) -#define FUNC_M4_ROTOR_ROTOR_A (base + idaOffsetFix(0xA9E50)) -#define FUNC_M4_ROTOR_OPERATORMULTEQ (base + idaOffsetFix(0xA9F10)) -#define FUNC_M4_ROTOR_ROTATE (base + idaOffsetFix(0xAA2A0)) -#define FUNC_M4_ROTOR_NORMALIZE (base + idaOffsetFix(0xAA730)) - -// m4::BiVector4 - -#define FUNC_M4_BIVECTOR4_BIVECTOR4 (base + idaOffsetFix(0x274C0)) -#define FUNC_M4_BIVECTOR4_BIVECTOR4_A (base + idaOffsetFix(0xA9690)) -#define FUNC_M4_BIVECTOR4_TOJSON (base + idaOffsetFix(0xA9940)) -#define FUNC_M4_BIVECTOR4_NORMALIZE (base + idaOffsetFix(0xA9AD0)) - -// m4:: - -#define FUNC_M4_I64VEC3TOJSON (base + idaOffsetFix(0x3EC70)) -#define FUNC_M4_IVEC4TOJSON (base + idaOffsetFix(0x25BA0)) -//#define FUNC_M4_IVEC4FROMJSON (base + idaOffsetFix(0x25BA0)) -#define FUNC_M4_VEC4TOJSON (base + idaOffsetFix(0x2B1F0)) -#define FUNC_M4_VEC4FROMJSON (base + idaOffsetFix(0x2AFC0)) -#define FUNC_M4_CROSS (base + idaOffsetFix(0xA94D0)) -#define FUNC_M4_ADJUSTTOMAXHORIZSPEED (base + idaOffsetFix(0xAB700)) - -// Item - -#define FUNC_ITEM_LOADITEMINFO (base + idaOffsetFix(0x99CD0)) -#define FUNC_ITEM_RENDERITEM (base + idaOffsetFix(0x9A510)) -#define FUNC_ITEM_RENDERITEMDESCRIPTION (base + idaOffsetFix(0x9A6A0)) -#define FUNC_ITEM_CREATEFROMJSON (base + idaOffsetFix(0x9ABE0)) -#define FUNC_ITEM_GIVEMAX (base + idaOffsetFix(0x9ADB0)) -#define FUNC_ITEM_GIVEONE (base + idaOffsetFix(0x9AEA0)) -#define FUNC_ITEM_INSTANTIATEITEM (base + idaOffsetFix(0x9B010)) -#define FUNC_ITEM_COMBINEITEMATTRIBUTES (base + idaOffsetFix(0x9B170)) -#define FUNC_ITEM_SAVE (base + idaOffsetFix(0x9B3E0)) -#define FUNC_ITEM_DESTR_ITEM (base + idaOffsetFix(0x9B500)) -#define FUNC_ITEM_TAKEMAX (base + idaOffsetFix(0x9B510)) -#define FUNC_ITEM_TAKEHALF (base + idaOffsetFix(0x9B5D0)) - -// World - -#define FUNC_WORLD_WORLD (base + idaOffsetFix(0xF5050)) -#define FUNC_WORLD_GETCHUNK (base + idaOffsetFix(0xF6B40)) -#define FUNC_WORLD_GETCHUNKFROMCOORDS (base + idaOffsetFix(0xF6C10)) -#define FUNC_WORLD_GETENTITYINTERSECTION (base + idaOffsetFix(0xF6DF0)) -#define FUNC_WORLD_CASTRAY (base + idaOffsetFix(0xF7490)) -#define FUNC_WORLD_ADDENTITYTOCHUNK (base + idaOffsetFix(0xF8440)) - -// BlockInfo::ItemMesh - -#define FUNC_BLOCKINFO_ITEMMESH_DESTR_ITEMMESH (base + idaOffsetFix(0x195B0)) - -// BlockInfo - -#define FUNC_BLOCKINFO_RENDERITEMMESH (base + idaOffsetFix(0x19B10)) - -// ItemBlock - -#define FUNC_ITEMBLOCK_RENDER (base + idaOffsetFix(0x26BC0)) -#define FUNC_ITEMBLOCK_RENDERENTITY (base + idaOffsetFix(0x26C80)) -#define FUNC_ITEMBLOCK_ISDEADLY (base + idaOffsetFix(0x27060)) -#define FUNC_ITEMBLOCK_ISCOMPATIBLE (base + idaOffsetFix(0x27070)) -#define FUNC_ITEMBLOCK_SAVEATTRIBUTES (base + idaOffsetFix(0x270D0)) -#define FUNC_ITEMBLOCK_ACTION (base + idaOffsetFix(0x27100)) -#define FUNC_ITEMBLOCK_POSTACTION (base + idaOffsetFix(0x273D0)) -#define FUNC_ITEMBLOCK_CLONE (base + idaOffsetFix(0x27400)) - -// ItemTool - -#define FUNC_ITEMTOOL_RENDER (base + idaOffsetFix(0xE4050)) -#define FUNC_ITEMTOOL_RENDERENTITY (base + idaOffsetFix(0xE42B0)) -#define FUNC_ITEMTOOL_ISDEADLY (base + idaOffsetFix(0xE9380)) -#define FUNC_ITEMTOOL_ISCOMPATIBLE (base + idaOffsetFix(0xE9400)) -#define FUNC_ITEMTOOL_GETSTACKLIMIT (base + idaOffsetFix(0xE9480)) -#define FUNC_ITEMTOOL_ACTION (base + idaOffsetFix(0xE94C0)) -#define FUNC_ITEMTOOL_BREAKBLOCK (base + idaOffsetFix(0xE96A0)) -#define FUNC_ITEMTOOL_ENTITYACTION (base + idaOffsetFix(0xE9E50)) -#define FUNC_ITEMTOOL_CLONE (base + idaOffsetFix(0xE9FA0)) - -// ItemMaterial - -#define FUNC_ITEMMATERIAL_GETSTACKLIMIT (base + idaOffsetFix(0x270C0)) -#define FUNC_ITEMMATERIAL_GETNAME (base + idaOffsetFix(0x9EFA0)) -#define FUNC_ITEMMATERIAL_RENDER (base + idaOffsetFix(0x9EFC0)) -#define FUNC_ITEMMATERIAL_RENDERENTITY (base + idaOffsetFix(0x9F310)) -#define FUNC_ITEMMATERIAL_ISDEADLY (base + idaOffsetFix(0xA32A0)) -#define FUNC_ITEMMATERIAL_ISCOMPATIBLE (base + idaOffsetFix(0xA3340)) -#define FUNC_ITEMMATERIAL_ACTION (base + idaOffsetFix(0xA33C0)) -#define FUNC_ITEMMATERIAL_POSTACTION (base + idaOffsetFix(0xA3880)) -#define FUNC_ITEMMATERIAL_CLONE (base + idaOffsetFix(0xA3900)) - -// Chunk::ChunkMesh - -#define FUNC_CHUNK_CHUNKMESH_DESTR_CHUNKMESH (base + idaOffsetFix(0x2DC40)) -#define FUNC_CHUNK_CHUNKMESH_CHUNKMESH (base + idaOffsetFix(0x3C340)) -#define FUNC_CHUNK_CHUNKMESH_BUFFSIZE (base + idaOffsetFix(0x3C390)) -#define FUNC_CHUNK_CHUNKMESH_ATTRCOUNT (base + idaOffsetFix(0x3C3C0)) -#define FUNC_CHUNK_CHUNKMESH_ATTRTYPE (base + idaOffsetFix(0x3C3D0)) -#define FUNC_CHUNK_CHUNKMESH_ATTRSIZE (base + idaOffsetFix(0x3C3E0)) -#define FUNC_CHUNK_CHUNKMESH_ATTRSTRIDE (base + idaOffsetFix(0x3C410)) -#define FUNC_CHUNK_CHUNKMESH_INDEXBUFFDATA (base + idaOffsetFix(0x3C430)) -#define FUNC_CHUNK_CHUNKMESH_MOVE (base + idaOffsetFix(0x3C450)) -#define FUNC_CHUNK_CHUNKMESH_ADDMESHSIDE (base + idaOffsetFix(0x3C530)) -#define FUNC_CHUNK_CHUNKMESH_ADDMESHPLANT (base + idaOffsetFix(0x3C710)) - -// Chunk - -#define FUNC_CHUNK_CHUNK (base + idaOffsetFix(0x2DA10)) -#define FUNC_CHUNK_SETBLOCK (base + idaOffsetFix(0x2DCB0)) -#define FUNC_CHUNK_GENERATEMESH (base + idaOffsetFix(0x2DD90)) -#define FUNC_CHUNK_UPDATEENTITIESCLIENT (base + idaOffsetFix(0x2DEF0)) -#define FUNC_CHUNK_CLEARENTITIES (base + idaOffsetFix(0x2E1C0)) -#define FUNC_CHUNK_RENDER (base + idaOffsetFix(0x2E280)) -#define FUNC_CHUNK_UPDATELIGHTINGHEIGHTMAP (base + idaOffsetFix(0x2EBC0)) -#define FUNC_CHUNK_UPDATEMESH (base + idaOffsetFix(0x2ECA0)) -#define FUNC_CHUNK_LOAD (base + idaOffsetFix(0x2EE90)) -#define FUNC_CHUNK_SAVE (base + idaOffsetFix(0x2FF50)) -#define FUNC_CHUNK_LOADFROMMESSAGE (base + idaOffsetFix(0x30890)) -#define FUNC_CHUNK_UPDATECACHESECTION (base + idaOffsetFix(0x30A30)) -#define FUNC_CHUNK_UPDATEHEIGHTMAPCACHESECTION (base + idaOffsetFix(0x38310)) -#define FUNC_CHUNK_GENERATEMESHSECTION (base + idaOffsetFix(0x38B00)) -#define FUNC_CHUNK_GETSMOOTHLIGHTING (base + idaOffsetFix(0x3A8D0)) -#define FUNC_CHUNK_GETLIGHTING (base + idaOffsetFix(0x3BD20)) -#define FUNC_CHUNK_ENABLEMESH (base + idaOffsetFix(0x3BF20)) -#define FUNC_CHUNK_LOADENTITIESFROMJSON (base + idaOffsetFix(0x3C0E0)) -#define FUNC_CHUNK_GETFILENAMEPREFIX (base + idaOffsetFix(0x3C220)) - -// ChunkLoader::BiomeInfo - -#define FUNC_CHUNKLOADER_BIOMEINFO_DESTR_BIOMEINFO (base + idaOffsetFix(0xD5710)) -#define FUNC_CHUNKLOADER_BIOMEINFO_BIOMEINFO (base + idaOffsetFix(0xDD000)) - -// ChunkLoader - -#define FUNC_CHUNKLOADER_INIT (base + idaOffsetFix(0xD3790)) -#define FUNC_CHUNKLOADER_LOADCHUNK (base + idaOffsetFix(0xD3970)) -#define FUNC_CHUNKLOADER_LOADBIOMES (base + idaOffsetFix(0xD3F90)) -#define FUNC_CHUNKLOADER_LOADINFO (base + idaOffsetFix(0xD5810)) -#define FUNC_CHUNKLOADER_GENERATECHUNK (base + idaOffsetFix(0xD6430)) -#define FUNC_CHUNKLOADER_GETBIOME (base + idaOffsetFix(0xD7350)) -#define FUNC_CHUNKLOADER_GENERATETREE (base + idaOffsetFix(0xD7690)) -#define FUNC_CHUNKLOADER_GENERATETREEBRANCH (base + idaOffsetFix(0xD7D40)) -#define FUNC_CHUNKLOADER_GENERATETAIGATREE (base + idaOffsetFix(0xD86E0)) -#define FUNC_CHUNKLOADER_CREATEFLATWORLDCHESTS (base + idaOffsetFix(0xD8A70)) - -// CloudChunk::CloudChunkMesh - -#define FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_INDEXBUFFSIZE (base + idaOffsetFix(0x3C440)) -#define FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_BUFFSIZE (base + idaOffsetFix(0x44F10)) -#define FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_ATTRSIZE (base + idaOffsetFix(0x44F30)) -#define FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_ATTRSTRIDE (base + idaOffsetFix(0x44F40)) -#define FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_MOVE (base + idaOffsetFix(0x44F50)) -#define FUNC_CLOUDCHUNK_CLOUDCHUNKMESH_DESTR_CLOUDCHUNKMESH (base + idaOffsetFix(0x45010)) - -// CloudChunk - -#define FUNC_CLOUDCHUNK_GENERATEMESH (base + idaOffsetFix(0x450C0)) - -// CloudManager - -#define FUNC_CLOUDMANAGER_DESTR_CLOUDMANAGER (base + idaOffsetFix(0x45710)) -#define FUNC_CLOUDMANAGER_RENDER (base + idaOffsetFix(0x457A0)) -#define FUNC_CLOUDMANAGER_UPDATECHUNKS (base + idaOffsetFix(0x45B80)) -#define FUNC_CLOUDMANAGER_UNLOADALLCHUNKS (base + idaOffsetFix(0x46F50)) -#define FUNC_CLOUDMANAGER_LOADCHUNKS (base + idaOffsetFix(0x47020)) -#define FUNC_CLOUDMANAGER_UPDATECHUNK (base + idaOffsetFix(0x47340)) - -// CraftingMenu::CraftableRecipe - -#define FUNC_CRAFTINGMENU_CRAFTABLERECIPE_DESTR_CRAFTABLERECIPE (base + idaOffsetFix(0x5B4F0)) -#define FUNC_CRAFTINGMENU_CRAFTABLERECIPE_CRAFTABLERECIPE (base + idaOffsetFix(0x5C070)) - -// CraftingMenu - -#define FUNC_CRAFTINGMENU_LOADRECIPES (base + idaOffsetFix(0x5A270)) -#define FUNC_CRAFTINGMENU_RENDER (base + idaOffsetFix(0x5A700)) -#define FUNC_CRAFTINGMENU_OFFSETX (base + idaOffsetFix(0x5ABA0)) -#define FUNC_CRAFTINGMENU_OFFSETY (base + idaOffsetFix(0x5ABB0)) -#define FUNC_CRAFTINGMENU_GETPOS (base + idaOffsetFix(0x5ABC0)) -#define FUNC_CRAFTINGMENU_GETSIZE (base + idaOffsetFix(0x5ACA0)) -#define FUNC_CRAFTINGMENU_MOUSEBUTTONINPUT (base + idaOffsetFix(0x5AD50)) -#define FUNC_CRAFTINGMENU_UPDATEAVAILABLERECIPES (base + idaOffsetFix(0x5AE90)) - -// Entity - -#define FUNC_ENTITY_LOADENTITYINFO (base + idaOffsetFix(0x78500)) -#define FUNC_ENTITY_CREATEFROMJSON (base + idaOffsetFix(0x78F20)) -#define FUNC_ENTITY_CREATEWITHATTRIBUTES (base + idaOffsetFix(0x791F0)) -#define FUNC_ENTITY_SAVE (base + idaOffsetFix(0x792D0)) -#define FUNC_ENTITY_INSTANTIATEENTITY (base + idaOffsetFix(0x79ED0)) -#define FUNC_ENTITY_COMBINEENTITYATTRIBUTES (base + idaOffsetFix(0x7A780)) -#define FUNC_ENTITY_DESTR_ENTITY (base + idaOffsetFix(0x7A9F0)) - -// InventoryPlayer - -#define FUNC_INVENTORYPLAYER_ADDITEM (base + idaOffsetFix(0x96800)) -#define FUNC_INVENTORYPLAYER_BEGIN (base + idaOffsetFix(0x96A50)) -#define FUNC_INVENTORYPLAYER_RENDER (base + idaOffsetFix(0xC3B90)) -#define FUNC_INVENTORYPLAYER_COMBINEITEM (base + idaOffsetFix(0xC3BC0)) -#define FUNC_INVENTORYPLAYER_PLACEITEM (base + idaOffsetFix(0xC3C30)) -#define FUNC_INVENTORYPLAYER_GETSLOTINDEX (base + idaOffsetFix(0xC3CA0)) -#define FUNC_INVENTORYPLAYER_GETSLOTCOUNT (base + idaOffsetFix(0xC3CF0)) -#define FUNC_INVENTORYPLAYER_GETSLOT (base + idaOffsetFix(0xC3D20)) -#define FUNC_INVENTORYPLAYER_END (base + idaOffsetFix(0xC3D90)) - -// InventoryGrid - -#define FUNC_INVENTORYGRID_DESTR_INVENTORYGRID (base + idaOffsetFix(0x2BB40)) -#define FUNC_INVENTORYGRID_INVENTORYGRID (base + idaOffsetFix(0x96360)) -#define FUNC_INVENTORYGRID_RENDER (base + idaOffsetFix(0x96410)) -#define FUNC_INVENTORYGRID_COMBINEITEM (base + idaOffsetFix(0x96870)) -#define FUNC_INVENTORYGRID_PLACEITEM (base + idaOffsetFix(0x96920)) -#define FUNC_INVENTORYGRID_GETSLOTINDEX (base + idaOffsetFix(0x96970)) -#define FUNC_INVENTORYGRID_GETSLOTCOUNT (base + idaOffsetFix(0x969E0)) -#define FUNC_INVENTORYGRID_GETSLOT (base + idaOffsetFix(0x969F0)) -#define FUNC_INVENTORYGRID_END (base + idaOffsetFix(0x96A60)) -#define FUNC_INVENTORYGRID_LOAD (base + idaOffsetFix(0x96A80)) -#define FUNC_INVENTORYGRID_SAVE (base + idaOffsetFix(0x96C60)) - -// InventorySession - -#define FUNC_INVENTORYSESSION_DESTR_INVENTORYSESSION (base + idaOffsetFix(0x96F00)) - -// InventoryManager - -#define FUNC_INVENTORYMANAGER_DESTR_INVENTORYMANAGER (base + idaOffsetFix(0x7CD50)) -#define FUNC_INVENTORYMANAGER_RENDERINIT (base + idaOffsetFix(0x96F20)) -#define FUNC_INVENTORYMANAGER_MOUSEBUTTONINPUT (base + idaOffsetFix(0x973D0)) -#define FUNC_INVENTORYMANAGER_WINDOWRESIZE (base + idaOffsetFix(0x97AB0)) -#define FUNC_INVENTORYMANAGER_APPLYACTION (base + idaOffsetFix(0x97B60)) -#define FUNC_INVENTORYMANAGER_APPLYTRANSFER (base + idaOffsetFix(0x98D70)) -#define FUNC_INVENTORYMANAGER_FINDINVENTORY (base + idaOffsetFix(0x98EF0)) -#define FUNC_INVENTORYMANAGER_UPDATECRAFTINGMENUBOX (base + idaOffsetFix(0x99190)) -#define FUNC_INVENTORYMANAGER_CRAFTINGMENUCALLBACK (base + idaOffsetFix(0x99240)) -#define FUNC_INVENTORYMANAGER_VIEWPORTCALLBACK (base + idaOffsetFix(0x995A0)) -#define FUNC_INVENTORYMANAGER_UPDATEPROJECTION (base + idaOffsetFix(0x99600)) - -// MeshBuilder - -#define FUNC_MESHBUILDER_MESHBUILDER (base + idaOffsetFix(0x84AD0)) -#define FUNC_MESHBUILDER_MESHBUILDER_A (base + idaOffsetFix(0x84B00)) -#define FUNC_MESHBUILDER_DESTR_MESHBUILDER (base + idaOffsetFix(0x84C70)) -#define FUNC_MESHBUILDER_BUFFCOUNT (base + idaOffsetFix(0x84C90)) -#define FUNC_MESHBUILDER_BUFFSIZE (base + idaOffsetFix(0x84CD0)) -#define FUNC_MESHBUILDER_ATTRCOUNT (base + idaOffsetFix(0x84CE0)) -#define FUNC_MESHBUILDER_VERTCOUNT (base + idaOffsetFix(0x84D10)) -#define FUNC_MESHBUILDER_INDEXBUFFSIZE (base + idaOffsetFix(0x84D30)) -#define FUNC_MESHBUILDER_ADDBUFF (base + idaOffsetFix(0x84D40)) -#define FUNC_MESHBUILDER_ATTRTYPE (base + idaOffsetFix(0x84DC0)) -#define FUNC_MESHBUILDER_ATTRSIZE (base + idaOffsetFix(0x84DE0)) -#define FUNC_MESHBUILDER_ATTRSTRIDE (base + idaOffsetFix(0x84E00)) -#define FUNC_MESHBUILDER_ADDATTR (base + idaOffsetFix(0x84E20)) -#define FUNC_MESHBUILDER_CLEAR (base + idaOffsetFix(0x84E70)) - -// Player - -#define FUNC_PLAYER_DESTR_PLAYER (base + idaOffsetFix(0x7CCB0)) -#define FUNC_PLAYER_PLAYER (base + idaOffsetFix(0x7D1A0)) -#define FUNC_PLAYER_UPDATEPOS (base + idaOffsetFix(0xB1D70)) -#define FUNC_PLAYER_UPDATECURRENTBLOCK (base + idaOffsetFix(0xB2BA0)) -#define FUNC_PLAYER_HANDLECOLLISION (base + idaOffsetFix(0xB2CD0)) -#define FUNC_PLAYER_UPDATECOMPONENTVECTORS (base + idaOffsetFix(0xB3F80)) -#define FUNC_PLAYER_UPDATEALLCOMPONENTVECTORS (base + idaOffsetFix(0xB4710)) -#define FUNC_PLAYER_REMOVEVELCOMP (base + idaOffsetFix(0xB4810)) -#define FUNC_PLAYER_UPDATETARGETBLOCK (base + idaOffsetFix(0xB4CC0)) -#define FUNC_PLAYER_INIT (base + idaOffsetFix(0xB58A0)) -#define FUNC_PLAYER_RENDERHUD (base + idaOffsetFix(0xB5DC0)) -#define FUNC_PLAYER_RENDERTARGETBLOCK (base + idaOffsetFix(0xB7720)) -#define FUNC_PLAYER_GETMOVEMENTUPDATE (base + idaOffsetFix(0xB7DF0)) -#define FUNC_PLAYER_SETMOVEMENTBEHAVIOR (base + idaOffsetFix(0xB92A0)) -#define FUNC_PLAYER_HITTARGETBLOCK (base + idaOffsetFix(0xB9790)) -#define FUNC_PLAYER_BREAKBLOCK (base + idaOffsetFix(0xB9890)) -#define FUNC_PLAYER_THROWITEM (base + idaOffsetFix(0xB9D20)) -#define FUNC_PLAYER_UPDATE (base + idaOffsetFix(0xBA010)) -#define FUNC_PLAYER_UPDATELOCAL (base + idaOffsetFix(0xBACB0)) -#define FUNC_PLAYER_UPDATECAMERAPOS (base + idaOffsetFix(0xBB380)) -#define FUNC_PLAYER_RESETMOUSE (base + idaOffsetFix(0xBC210)) -#define FUNC_PLAYER_KEYINPUT (base + idaOffsetFix(0xBC2F0)) -#define FUNC_PLAYER_MOUSEINPUT (base + idaOffsetFix(0xBCB50)) -#define FUNC_PLAYER_MOUSEBUTTONINPUT (base + idaOffsetFix(0xBD410)) -#define FUNC_PLAYER_ISHOLDINGGLASSES (base + idaOffsetFix(0xBD5F0)) -#define FUNC_PLAYER_ISHOLDINGCOMPASS (base + idaOffsetFix(0xBD700)) -#define FUNC_PLAYER_ISHOLDINGCOLLECTOR (base + idaOffsetFix(0xBD780)) -#define FUNC_PLAYER_HEADISINBLOCK (base + idaOffsetFix(0xBD800)) -#define FUNC_PLAYER_GETHEADBLOCK (base + idaOffsetFix(0xBD820)) -#define FUNC_PLAYER_RESPAWN (base + idaOffsetFix(0xBD840)) -#define FUNC_PLAYER_LOAD (base + idaOffsetFix(0xBD9F0)) -#define FUNC_PLAYER_SAVE (base + idaOffsetFix(0xBDEA0)) -#define FUNC_PLAYER_LOADCLIENTDATA (base + idaOffsetFix(0xBF080)) -#define FUNC_PLAYER_SAVECLIENTDATA (base + idaOffsetFix(0xBF400)) -#define FUNC_PLAYER_SAVEORIENTATION (base + idaOffsetFix(0xC0680)) - -// QuadRenderer - -#define FUNC_QUADRENDERER_DESTR_QUADRENDERER (base + idaOffsetFix(0xC3DE0)) -#define FUNC_QUADRENDERER_INIT (base + idaOffsetFix(0xC3E30)) -#define FUNC_QUADRENDERER_SETCOLOR (base + idaOffsetFix(0xC4250)) -#define FUNC_QUADRENDERER_SETPOS (base + idaOffsetFix(0xC4330)) - -// ResourceManager - -#define FUNC_RESOURCEMANAGER_LOADARRAYTEXTURE (base + idaOffsetFix(0xC47F0)) -#define FUNC_RESOURCEMANAGER_GET (base + idaOffsetFix(0xC45A0)) - -// ShaderManager - -#define FUNC_SHADERMANAGER_LOADFROMSHADERLIST (base + idaOffsetFix(0xCA290)) -#define FUNC_SHADERMANAGER_GET (base + idaOffsetFix(0xCA200)) - -// Shader - -#define FUNC_SHADER_LOAD (base + idaOffsetFix(0xC9BA0)) -#define FUNC_SHADER_COMPILESHADER (base + idaOffsetFix(0xC9CD0)) - -// Tex2D - -#define FUNC_TEX2D_DESTR_TEX2D_A (base + idaOffsetFix(0xDF7F0)) -#define FUNC_TEX2D_LOADRAWIMAGEDATA_A (base + idaOffsetFix(0xDF820)) -#define FUNC_TEX2D_INITFROMTEXID_A (base + idaOffsetFix(0xDF940)) -#define FUNC_TEX2D_LOADARRAYTEXTURE_A (base + idaOffsetFix(0xDFA30)) - -// WorldManager - -#define FUNC_WORLDMANAGER_DESTR_WORLDMANAGER (base + idaOffsetFix(0xF4FF0)) -#define FUNC_WORLDMANAGER_UPDATERENDERFRUSTUM (base + idaOffsetFix(0x1017E0)) -#define FUNC_WORLDMANAGER_SETBLOCKUPDATE (base + idaOffsetFix(0x101D10)) -#define FUNC_WORLDMANAGER_RENDER (base + idaOffsetFix(0x1025C0)) - -// WorldClient - -#define FUNC_WORLDCLIENT_DESTR_WORLDCLIENT (base + idaOffsetFix(0xF8980)) -#define FUNC_WORLDCLIENT_ADDENTITYTOCHUNK (base + idaOffsetFix(0xF8B20)) -#define FUNC_WORLDCLIENT_LOCALPLAYEREVENT (base + idaOffsetFix(0xF8D10)) -#define FUNC_WORLDCLIENT_UPDATELOCAL (base + idaOffsetFix(0xF9770)) -#define FUNC_WORLDCLIENT_SETRENDERDISTANCELOCAL (base + idaOffsetFix(0xF9BD0)) -#define FUNC_WORLDCLIENT_SETSKINVISIBILITY (base + idaOffsetFix(0xF9CA0)) -#define FUNC_WORLDCLIENT_LOCALPLAYERINIT (base + idaOffsetFix(0xFA060)) -#define FUNC_WORLDCLIENT_LOCALPLAYERRESPAWN (base + idaOffsetFix(0xFA090)) -#define FUNC_WORLDCLIENT_SENDCHATMESSAGE (base + idaOffsetFix(0xFA2D0)) -#define FUNC_WORLDCLIENT_UPDATEPHYSICS (base + idaOffsetFix(0xFA3C0)) -#define FUNC_WORLDCLIENT_HANDLEWORLDMESSAGE (base + idaOffsetFix(0xFA520)) -#define FUNC_WORLDCLIENT_HANDLELIGHTINGOPTIONSUPDATE (base + idaOffsetFix(0xFCD30)) -#define FUNC_WORLDCLIENT_UPDATECHUNKS (base + idaOffsetFix(0xFCE50)) -#define FUNC_WORLDCLIENT_UPDATECHUNK (base + idaOffsetFix(0xFE2D0)) -#define FUNC_WORLDCLIENT_GENERATECHUNKMESHES (base + idaOffsetFix(0xFE5E0)) -#define FUNC_WORLDCLIENT_UPDATECHUNKCACHEANDMESH (base + idaOffsetFix(0xFECA0)) -#define FUNC_WORLDCLIENT_UPDATECHUNKCACHE (base + idaOffsetFix(0xFECF0)) -#define FUNC_WORLDCLIENT_REGENERATEALLCHUNKMESHES (base + idaOffsetFix(0xFF260)) -#define FUNC_WORLDCLIENT_JOINALLCHUNKLOADINGTHREADS (base + idaOffsetFix(0xFF2F0)) -#define FUNC_WORLDCLIENT_HANDLEMESSAGE (base + idaOffsetFix(0xFF3A0)) -#define FUNC_WORLDCLIENT_INVENTORYUPDATECALLBACK (base + idaOffsetFix(0xFFBA0)) - -// WorldSingleplayer - -#define FUNC_WORLDSINGLEPLAYER_WORLDSINGLEPLAYER (base + idaOffsetFix(0x102A60)) -#define FUNC_WORLDSINGLEPLAYER_DESTR_WORLDSINGLEPLAYER (base + idaOffsetFix(0x102BE0)) -#define FUNC_WORLDSINGLEPLAYER_LOCALPLAYEREVENT (base + idaOffsetFix(0x102E40)) -#define FUNC_WORLDSINGLEPLAYER_UPDATELOCAL (base + idaOffsetFix(0x103230)) -#define FUNC_WORLDSINGLEPLAYER_CLEANUPLOCAL (base + idaOffsetFix(0x103520)) -#define FUNC_WORLDSINGLEPLAYER_SETRENDERDISTANCELOCAL (base + idaOffsetFix(0x1039E0)) -#define FUNC_WORLDSINGLEPLAYER_SETDIFFICULTYLOCAL (base + idaOffsetFix(0x103A10)) -#define FUNC_WORLDSINGLEPLAYER_LOCALPLAYERINIT (base + idaOffsetFix(0x103AB0)) -#define FUNC_WORLDSINGLEPLAYER_LOCALPLAYERRESPAWN (base + idaOffsetFix(0x103AD0)) -#define FUNC_WORLDSINGLEPLAYER_HANDLELIGHTINGOPTIONSUPDATE (base + idaOffsetFix(0x103BE0)) -#define FUNC_WORLDSINGLEPLAYER_UPDATECHUNKS (base + idaOffsetFix(0x103D40)) -#define FUNC_WORLDSINGLEPLAYER_UPDATECHUNK (base + idaOffsetFix(0x105080)) -#define FUNC_WORLDSINGLEPLAYER_LOADCHUNKS (base + idaOffsetFix(0x105290)) -#define FUNC_WORLDSINGLEPLAYER_LOADCHUNK (base + idaOffsetFix(0x105B40)) -#define FUNC_WORLDSINGLEPLAYER_UPDATECHUNKCACHEANDMESH (base + idaOffsetFix(0x105BA0)) -#define FUNC_WORLDSINGLEPLAYER_UPDATECHUNKCACHE (base + idaOffsetFix(0x105BF0)) -#define FUNC_WORLDSINGLEPLAYER_REGENERATEALLCHUNKMESHES (base + idaOffsetFix(0x106160)) - -// gui::Button - -#define FUNC_GUI_BUTTON_DESTR_BUTTON (base + idaOffsetFix(0x2BB70)) -#define FUNC_GUI_BUTTON_RENDER (base + idaOffsetFix(0x85EE0)) -#define FUNC_GUI_BUTTON_MOUSEBUTTONINPUT (base + idaOffsetFix(0x865F0)) -#define FUNC_GUI_BUTTON_KEYINPUT (base + idaOffsetFix(0x86670)) -#define FUNC_GUI_BUTTON_OFFSETX (base + idaOffsetFix(0x866C0)) -#define FUNC_GUI_BUTTON_ENABLED (base + idaOffsetFix(0x866D0)) -#define FUNC_GUI_BUTTON_SELECT (base + idaOffsetFix(0x866E0)) -#define FUNC_GUI_BUTTON_GETPOS (base + idaOffsetFix(0x86700)) -#define FUNC_GUI_BUTTON_GETSIZE (base + idaOffsetFix(0x867C0)) -#define FUNC_GUI_BUTTON_TOUCHINGMOUSE (base + idaOffsetFix(0x867D0)) - -// gui::CheckBox - -#define FUNC_GUI_CHECKBOX_RENDER (base + idaOffsetFix(0x86860)) -#define FUNC_GUI_CHECKBOX_MOUSEBUTTONINPUT (base + idaOffsetFix(0x87000)) -#define FUNC_GUI_CHECKBOX_KEYINPUT (base + idaOffsetFix(0x87090)) -#define FUNC_GUI_CHECKBOX_GETPOS (base + idaOffsetFix(0x870E0)) -#define FUNC_GUI_CHECKBOX_GETSIZE (base + idaOffsetFix(0x871C0)) -#define FUNC_GUI_CHECKBOX_TOUCHINGMOUSE (base + idaOffsetFix(0x87210)) - -// gui::ContentBox - -#define FUNC_GUI_CONTENTBOX_DESTR_CONTENTBOX (base + idaOffsetFix(0x7CDE0)) -#define FUNC_GUI_CONTENTBOX_GETQUADRENDERER (base + idaOffsetFix(0x89600)) -#define FUNC_GUI_CONTENTBOX_GETFONT (base + idaOffsetFix(0x89610)) -#define FUNC_GUI_CONTENTBOX_GETGLFWWINDOW (base + idaOffsetFix(0x89620)) -#define FUNC_GUI_CONTENTBOX_GETCURSORPOS (base + idaOffsetFix(0x89630)) -#define FUNC_GUI_CONTENTBOX_GETSIZE (base + idaOffsetFix(0x896A0)) -#define FUNC_GUI_CONTENTBOX_CHANGEVIEWPORT (base + idaOffsetFix(0x896B0)) -#define FUNC_GUI_CONTENTBOX_GETPOS (base + idaOffsetFix(0x897F0)) -#define FUNC_GUI_CONTENTBOX_GETSIZE_A (base + idaOffsetFix(0x898A0)) -#define FUNC_GUI_CONTENTBOX_TOUCHINGMOUSE (base + idaOffsetFix(0x898B0)) -#define FUNC_GUI_CONTENTBOX_RESETVIEWPORT (base + idaOffsetFix(0x89950)) -#define FUNC_GUI_CONTENTBOX_RENDER (base + idaOffsetFix(0x899F0)) -#define FUNC_GUI_CONTENTBOX_ALIGNX (base + idaOffsetFix(0x8A540)) -#define FUNC_GUI_CONTENTBOX_ALIGNY (base + idaOffsetFix(0x8A550)) -#define FUNC_GUI_CONTENTBOX_OFFSETX (base + idaOffsetFix(0x8A560)) -#define FUNC_GUI_CONTENTBOX_OFFSETY (base + idaOffsetFix(0x8A570)) -#define FUNC_GUI_CONTENTBOX_MOUSEINPUT (base + idaOffsetFix(0x8A580)) -#define FUNC_GUI_CONTENTBOX_SCROLLINPUT (base + idaOffsetFix(0x8A840)) -#define FUNC_GUI_CONTENTBOX_MOUSEBUTTONINPUT (base + idaOffsetFix(0x8A9B0)) -#define FUNC_GUI_CONTENTBOX_KEYINPUT (base + idaOffsetFix(0x8ACC0)) -#define FUNC_GUI_CONTENTBOX_SELECT (base + idaOffsetFix(0x8AE80)) -#define FUNC_GUI_CONTENTBOX_DESELECT (base + idaOffsetFix(0x8AEB0)) -#define FUNC_GUI_CONTENTBOX_ADDELEMENT (base + idaOffsetFix(0x8AEF0)) -#define FUNC_GUI_CONTENTBOX_REMOVEELEMENT (base + idaOffsetFix(0x8AF30)) -#define FUNC_GUI_CONTENTBOX_SELECTELEMENT (base + idaOffsetFix(0x8AFA0)) -#define FUNC_GUI_CONTENTBOX_CLEAR (base + idaOffsetFix(0x8B060)) -#define FUNC_GUI_CONTENTBOX_EMPTY (base + idaOffsetFix(0x8B0B0)) - -// gui::Element - -#define FUNC_GUI_ELEMENT_ENABLED (base + idaOffsetFix(0x1DB80)) -#define FUNC_GUI_ELEMENT_GETCURSORTYPE (base + idaOffsetFix(0x5A260)) - -// gui::Image - -#define FUNC_GUI_IMAGE_OFFSETX (base + idaOffsetFix(0x69D80)) -#define FUNC_GUI_IMAGE_OFFSETY (base + idaOffsetFix(0x69D90)) -#define FUNC_GUI_IMAGE_RENDER (base + idaOffsetFix(0x8BD40)) -#define FUNC_GUI_IMAGE_GETPOS (base + idaOffsetFix(0x8BE00)) -#define FUNC_GUI_IMAGE_GETSIZE (base + idaOffsetFix(0x8BEE0)) - -// gui::Interface - -#define FUNC_GUI_INTERFACE_INTERFACE (base + idaOffsetFix(0x85600)) -#define FUNC_GUI_INTERFACE_DESTR_INTERFACE (base + idaOffsetFix(0x85670)) -#define FUNC_GUI_INTERFACE_RENDER (base + idaOffsetFix(0x856F0)) -#define FUNC_GUI_INTERFACE_MOUSEINPUT (base + idaOffsetFix(0x857E0)) -#define FUNC_GUI_INTERFACE_SCROLLINPUT (base + idaOffsetFix(0x858E0)) -#define FUNC_GUI_INTERFACE_MOUSEBUTTONINPUT (base + idaOffsetFix(0x85980)) -#define FUNC_GUI_INTERFACE_KEYINPUT (base + idaOffsetFix(0x85A80)) -#define FUNC_GUI_INTERFACE_GETQUADRENDERER (base + idaOffsetFix(0x85C30)) -#define FUNC_GUI_INTERFACE_GETFONT (base + idaOffsetFix(0x85C40)) -#define FUNC_GUI_INTERFACE_GETGLFWWINDOW (base + idaOffsetFix(0x85C50)) -#define FUNC_GUI_INTERFACE_GETCURSORPOS (base + idaOffsetFix(0x85C60)) -#define FUNC_GUI_INTERFACE_GETSIZE (base + idaOffsetFix(0x85CC0)) -#define FUNC_GUI_INTERFACE_CHANGEVIEWPORT (base + idaOffsetFix(0x85CD0)) -#define FUNC_GUI_INTERFACE_ADDELEMENT (base + idaOffsetFix(0x85CF0)) -#define FUNC_GUI_INTERFACE_REMOVEELEMENT (base + idaOffsetFix(0x85D30)) -#define FUNC_GUI_INTERFACE_SELECTELEMENT (base + idaOffsetFix(0x85DC0)) -#define FUNC_GUI_INTERFACE_CLEAR (base + idaOffsetFix(0x85E80)) -#define FUNC_GUI_INTERFACE_EMPTY (base + idaOffsetFix(0x85ED0)) - -// gui::Slider - -#define FUNC_GUI_SLIDER_OFFSETX (base + idaOffsetFix(0x5AB80)) -#define FUNC_GUI_SLIDER_OFFSETY (base + idaOffsetFix(0x5AB90)) -#define FUNC_GUI_SLIDER_DESELECT (base + idaOffsetFix(0x866F0)) -#define FUNC_GUI_SLIDER_RENDER (base + idaOffsetFix(0x872A0)) -#define FUNC_GUI_SLIDER_MOUSEBUTTONINPUT (base + idaOffsetFix(0x87920)) -#define FUNC_GUI_SLIDER_MOUSEINPUT (base + idaOffsetFix(0x87A00)) -#define FUNC_GUI_SLIDER_KEYINPUT (base + idaOffsetFix(0x87AE0)) -#define FUNC_GUI_SLIDER_ALIGNX (base + idaOffsetFix(0x87B40)) -#define FUNC_GUI_SLIDER_ALIGNY (base + idaOffsetFix(0x87B50)) -#define FUNC_GUI_SLIDER_GETPOS (base + idaOffsetFix(0x87B60)) -#define FUNC_GUI_SLIDER_GETSIZE (base + idaOffsetFix(0x87C10)) - -// gui::Text - -#define FUNC_GUI_TEXT_RENDER (base + idaOffsetFix(0x8B0C0)) -#define FUNC_GUI_TEXT_OFFSETX (base + idaOffsetFix(0x8B4D0)) -#define FUNC_GUI_TEXT_GETPOS (base + idaOffsetFix(0x8B4E0)) -#define FUNC_GUI_TEXT_GETSIZE (base + idaOffsetFix(0x8B5C0)) -#define FUNC_GUI_TEXT_SETTEXT (base + idaOffsetFix(0x8B820)) -#define FUNC_GUI_TEXT_RENDERTEXT (base + idaOffsetFix(0x8B9C0)) - -// gui::TextInput - -#define FUNC_GUI_TEXTINPUT_RENDER (base + idaOffsetFix(0x87C20)) -#define FUNC_GUI_TEXTINPUT_ALIGNX (base + idaOffsetFix(0x88730)) -#define FUNC_GUI_TEXTINPUT_ALIGNY (base + idaOffsetFix(0x88740)) -#define FUNC_GUI_TEXTINPUT_OFFSETX (base + idaOffsetFix(0x88750)) -#define FUNC_GUI_TEXTINPUT_OFFSETY (base + idaOffsetFix(0x88760)) -#define FUNC_GUI_TEXTINPUT_MOUSEBUTTONINPUT (base + idaOffsetFix(0x88770)) -#define FUNC_GUI_TEXTINPUT_MOUSEINPUT (base + idaOffsetFix(0x888E0)) -#define FUNC_GUI_TEXTINPUT_KEYINPUT (base + idaOffsetFix(0x88A40)) -#define FUNC_GUI_TEXTINPUT_CHARINPUT (base + idaOffsetFix(0x890B0)) -#define FUNC_GUI_TEXTINPUT_GETCURSORTYPE (base + idaOffsetFix(0x891E0)) -#define FUNC_GUI_TEXTINPUT_SELECT (base + idaOffsetFix(0x891F0)) -#define FUNC_GUI_TEXTINPUT_DESELECT (base + idaOffsetFix(0x89200)) -#define FUNC_GUI_TEXTINPUT_UPDATEPASSWORDVISUALTEXT (base + idaOffsetFix(0x89210)) -#define FUNC_GUI_TEXTINPUT_UPDATESCROLLPOS (base + idaOffsetFix(0x892D0)) -#define FUNC_GUI_TEXTINPUT_GETPOS (base + idaOffsetFix(0x89350)) -#define FUNC_GUI_TEXTINPUT_GETSIZE (base + idaOffsetFix(0x89410)) -#define FUNC_GUI_TEXTINPUT_REMOVEINVALIDCHARS (base + idaOffsetFix(0x89420)) -#define FUNC_GUI_TEXTINPUT_REMOVEHIGHLIGHTEDTEXT (base + idaOffsetFix(0x89550)) - -// EntityButterfly - -#define FUNC_ENTITYBUTTERFLY_GETNAME (base + idaOffsetFix(0x27800)) -#define FUNC_ENTITYBUTTERFLY_UPDATE (base + idaOffsetFix(0x27840)) -#define FUNC_ENTITYBUTTERFLY_RENDER (base + idaOffsetFix(0x27D20)) -#define FUNC_ENTITYBUTTERFLY_GETSERVERUPDATEATTRIBUTES (base + idaOffsetFix(0x29D10)) -#define FUNC_ENTITYBUTTERFLY_APPLYSERVERUPDATE (base + idaOffsetFix(0x2A020)) -#define FUNC_ENTITYBUTTERFLY_TAKEDAMAGE (base + idaOffsetFix(0x2A230)) -#define FUNC_ENTITYBUTTERFLY_PLAYHITSOUND (base + idaOffsetFix(0x2A980)) -#define FUNC_ENTITYBUTTERFLY_PLAYDEATHSOUND (base + idaOffsetFix(0x2AA30)) -#define FUNC_ENTITYBUTTERFLY_COLLISIONCALLBACK (base + idaOffsetFix(0x2AAE0)) - -// EntityAlidade::SPInfo - -#define FUNC_ENTITYALIDADE_SPINFO_SPINFO (base + idaOffsetFix(0x1F580)) -#define FUNC_ENTITYALIDADE_SPINFO_DESTR_SPINFO (base + idaOffsetFix(0x1F5A0)) - -// EntityAlidade - -#define FUNC_ENTITYALIDADE_GETNAME (base + idaOffsetFix(0x1C620)) -#define FUNC_ENTITYALIDADE_UPDATE (base + idaOffsetFix(0x1C660)) -#define FUNC_ENTITYALIDADE_RENDER (base + idaOffsetFix(0x1C850)) -#define FUNC_ENTITYALIDADE_SAVEATTRIBUTES (base + idaOffsetFix(0x1D510)) -#define FUNC_ENTITYALIDADE_GETPOS (base + idaOffsetFix(0x1DB10)) -#define FUNC_ENTITYALIDADE_SETPOS (base + idaOffsetFix(0x1DB20)) -#define FUNC_ENTITYALIDADE_TAKEDAMAGE (base + idaOffsetFix(0x1DBB0)) -#define FUNC_ENTITYALIDADE_ACTION (base + idaOffsetFix(0x1DBC0)) -#define FUNC_ENTITYALIDADE_POSTACTION (base + idaOffsetFix(0x1DBD0)) -#define FUNC_ENTITYALIDADE_GENERATESPHERINDER (base + idaOffsetFix(0x1DD40)) -#define FUNC_ENTITYALIDADE_GENERATESPHERINDERHOLLOW (base + idaOffsetFix(0x1F660)) -#define FUNC_ENTITYALIDADE_GENERATESEMICIRCLE (base + idaOffsetFix(0x21D90)) - -// EntityItem - -#define FUNC_ENTITYITEM_CREATEWITHITEM (base + idaOffsetFix(0x9B8E0)) -#define FUNC_ENTITYITEM_GETNAME (base + idaOffsetFix(0x9BA90)) -#define FUNC_ENTITYITEM_UPDATE (base + idaOffsetFix(0x9BAD0)) -#define FUNC_ENTITYITEM_RENDER (base + idaOffsetFix(0x9BDC0)) -#define FUNC_ENTITYITEM_SAVEATTRIBUTES (base + idaOffsetFix(0x9C700)) -#define FUNC_ENTITYITEM_APPLYSERVERUPDATE (base + idaOffsetFix(0x9C960)) -#define FUNC_ENTITYITEM_GETPOS (base + idaOffsetFix(0x9C9D0)) -#define FUNC_ENTITYITEM_SETPOS (base + idaOffsetFix(0x9C9E0)) -#define FUNC_ENTITYITEM_SHOULDSAVE (base + idaOffsetFix(0x9C9F0)) -#define FUNC_ENTITYITEM_ISINTERSECTINGRAY (base + idaOffsetFix(0x9CA00)) -#define FUNC_ENTITYITEM_GIVE (base + idaOffsetFix(0x9CA10)) -#define FUNC_ENTITYITEM_COMBINEWITHNEARBY (base + idaOffsetFix(0x9CC40)) -#define FUNC_ENTITYITEM_COLLISIONCALLBACK (base + idaOffsetFix(0x9CF30)) - -// EntityPlayer - -#define FUNC_ENTITYPLAYER_CREATEFROMPLAYER (base + idaOffsetFix(0xC11F0)) -#define FUNC_ENTITYPLAYER_ENTITYPLAYER (base + idaOffsetFix(0xC1370)) -#define FUNC_ENTITYPLAYER_GETNAME (base + idaOffsetFix(0xC1580)) -#define FUNC_ENTITYPLAYER_UPDATE (base + idaOffsetFix(0xC15C0)) -#define FUNC_ENTITYPLAYER_RENDER (base + idaOffsetFix(0xC2010)) -#define FUNC_ENTITYPLAYER_SAVEATTRIBUTES (base + idaOffsetFix(0xC2900)) -#define FUNC_ENTITYPLAYER_APPLYSERVERUPDATE (base + idaOffsetFix(0xC2DB0)) -#define FUNC_ENTITYPLAYER_GETPOS (base + idaOffsetFix(0xC2E90)) -#define FUNC_ENTITYPLAYER_SETPOS (base + idaOffsetFix(0xC2EA0)) -#define FUNC_ENTITYPLAYER_ISINTERSECTINGRAY (base + idaOffsetFix(0xC2EF0)) -#define FUNC_ENTITYPLAYER_TAKEDAMAGE (base + idaOffsetFix(0xC31D0)) -#define FUNC_ENTITYPLAYER_DEATHTIMER (base + idaOffsetFix(0xC3250)) -#define FUNC_ENTITYPLAYER_APPLYMOVEMENTUPDATE (base + idaOffsetFix(0xC3270)) -#define FUNC_ENTITYPLAYER_COLLECTITEMS (base + idaOffsetFix(0xC3690)) - -// EntitySpider::SpiderType - -#define FUNC_ENTITYSPIDER_SPIDERTYPE_DESTR_SPIDERTYPE (base + idaOffsetFix(0xCF4F0)) - -// EntitySpider - -#define FUNC_ENTITYSPIDER_ISINTERSECTINGRAY (base + idaOffsetFix(0x1DBA0)) -#define FUNC_ENTITYSPIDER_GETPOS (base + idaOffsetFix(0x2A210)) -#define FUNC_ENTITYSPIDER_SETPOS (base + idaOffsetFix(0x2A220)) -#define FUNC_ENTITYSPIDER_GETNAME (base + idaOffsetFix(0xCF580)) -#define FUNC_ENTITYSPIDER_UPDATE (base + idaOffsetFix(0xCF5C0)) -#define FUNC_ENTITYSPIDER_RENDER (base + idaOffsetFix(0xCFF30)) -#define FUNC_ENTITYSPIDER_SAVEATTRIBUTES (base + idaOffsetFix(0xD1E40)) -#define FUNC_ENTITYSPIDER_GETSERVERUPDATEATTRIBUTES (base + idaOffsetFix(0xD1F90)) -#define FUNC_ENTITYSPIDER_APPLYSERVERUPDATE (base + idaOffsetFix(0xD24D0)) -#define FUNC_ENTITYSPIDER_TAKEDAMAGE (base + idaOffsetFix(0xD28E0)) -#define FUNC_ENTITYSPIDER_PLAYHITSOUND (base + idaOffsetFix(0xD2D70)) -#define FUNC_ENTITYSPIDER_PLAYDEATHSOUND (base + idaOffsetFix(0xD2E60)) -#define FUNC_ENTITYSPIDER_COLLISIONCALLBACK (base + idaOffsetFix(0xD2FA0)) -#define FUNC_ENTITYSPIDER_FINDPLAYER (base + idaOffsetFix(0xD2FC0)) -#define FUNC_ENTITYSPIDER_PERSUEPLAYER (base + idaOffsetFix(0xD3340)) - -// EntityChest - -#define FUNC_ENTITYCHEST_ISCLICKABLE (base + idaOffsetFix(0x1DB90)) -#define FUNC_ENTITYCHEST_GETNAME (base + idaOffsetFix(0x2BB80)) -#define FUNC_ENTITYCHEST_UPDATE (base + idaOffsetFix(0x2BBC0)) -#define FUNC_ENTITYCHEST_RENDER (base + idaOffsetFix(0x2BE40)) -#define FUNC_ENTITYCHEST_SAVEATTRIBUTES (base + idaOffsetFix(0x2C470)) -#define FUNC_ENTITYCHEST_GETSERVERUPDATEATTRIBUTES (base + idaOffsetFix(0x2C4F0)) -#define FUNC_ENTITYCHEST_APPLYSERVERUPDATE (base + idaOffsetFix(0x2C710)) -#define FUNC_ENTITYCHEST_GETPOS (base + idaOffsetFix(0x2C740)) -#define FUNC_ENTITYCHEST_SETPOS (base + idaOffsetFix(0x2C750)) -#define FUNC_ENTITYCHEST_ACTION (base + idaOffsetFix(0x2C760)) - -// EntityDying - -#define FUNC_ENTITYDYING_DEATHTIMER (base + idaOffsetFix(0x1DCD0)) -#define FUNC_ENTITYDYING_CREATEWITHENTITY (base + idaOffsetFix(0x266A0)) -#define FUNC_ENTITYDYING_GETNAME (base + idaOffsetFix(0x26840)) -#define FUNC_ENTITYDYING_UPDATE (base + idaOffsetFix(0x26880)) -#define FUNC_ENTITYDYING_RENDER (base + idaOffsetFix(0x268E0)) -#define FUNC_ENTITYDYING_GETSERVERUPDATEATTRIBUTES (base + idaOffsetFix(0x268F0)) -#define FUNC_ENTITYDYING_APPLYSERVERUPDATE (base + idaOffsetFix(0x26910)) -#define FUNC_ENTITYDYING_GETPOS (base + idaOffsetFix(0x26920)) -#define FUNC_ENTITYDYING_SETPOS (base + idaOffsetFix(0x26940)) -#define FUNC_ENTITYDYING_ISBLOCKENTITY (base + idaOffsetFix(0x26950)) -#define FUNC_ENTITYDYING_ISINTERSECTINGRAY (base + idaOffsetFix(0x26960)) - -// EntityManager - -#define FUNC_ENTITYMANAGER_EXTRACT (base + idaOffsetFix(0x2D740)) -#define FUNC_ENTITYMANAGER_GET (base + idaOffsetFix(0x78360)) -#define FUNC_ENTITYMANAGER_GETBLOCKENTITY (base + idaOffsetFix(0xF6A30)) - -// Coil - -#define FUNC_COIL_COIL (base + idaOffsetFix(0x49330)) -#define FUNC_COIL_BUFFSIZE (base + idaOffsetFix(0x4AA00)) -#define FUNC_COIL_ATTRSIZE (base + idaOffsetFix(0x4AA20)) - -// CompassRenderer - -#define FUNC_COMPASSRENDERER_RENDERHAND (base + idaOffsetFix(0x4B7C0)) -#define FUNC_COMPASSRENDERER_RENDERITEMDROP (base + idaOffsetFix(0x4D9C0)) - -// DodecaplexWireframe - -#define FUNC_DODECAPLEXWIREFRAME_GENERATEMESH (base + idaOffsetFix(0x75260)) -#define FUNC_DODECAPLEXWIREFRAME_ADDFACES (base + idaOffsetFix(0x75B80)) -#define FUNC_DODECAPLEXWIREFRAME_ADDCELLS (base + idaOffsetFix(0x765D0)) - -// Framebuffer - -#define FUNC_FRAMEBUFFER_DESTR_FRAMEBUFFER (base + idaOffsetFix(0x7BBE0)) -#define FUNC_FRAMEBUFFER_RENDER (base + idaOffsetFix(0x7BC70)) -#define FUNC_FRAMEBUFFER_INIT (base + idaOffsetFix(0x7BD80)) -#define FUNC_FRAMEBUFFER_CLEANUP (base + idaOffsetFix(0x7BFA0)) - -// HypercubeHollow - -#define FUNC_HYPERCUBEHOLLOW_ATTRSIZE (base + idaOffsetFix(0xCB9A0)) -#define FUNC_HYPERCUBEHOLLOW_ATTRSTRIDE (base + idaOffsetFix(0xCB9B0)) -#define FUNC_HYPERCUBEHOLLOW_HYPERCUBEHOLLOW (base + idaOffsetFix(0xCBEB0)) -#define FUNC_HYPERCUBEHOLLOW_ADDCUBESIDE (base + idaOffsetFix(0xCC240)) - -// PlayerSkinRenderer - -#define FUNC_PLAYERSKINRENDERER_PLAYERSKINRENDERER (base + idaOffsetFix(0x5F4F0)) -#define FUNC_PLAYERSKINRENDERER_RENDER (base + idaOffsetFix(0x5F6D0)) -#define FUNC_PLAYERSKINRENDERER_UPDATEANIMATION (base + idaOffsetFix(0x62480)) -#define FUNC_PLAYERSKINRENDERER_RESETTRANSFORMATIONS (base + idaOffsetFix(0x68F40)) - -// PlayerSkinViewer - -#define FUNC_PLAYERSKINVIEWER_RENDER (base + idaOffsetFix(0x69420)) -#define FUNC_PLAYERSKINVIEWER_ALIGNX (base + idaOffsetFix(0x69D60)) -#define FUNC_PLAYERSKINVIEWER_ALIGNY (base + idaOffsetFix(0x69D70)) -#define FUNC_PLAYERSKINVIEWER_GETPOS (base + idaOffsetFix(0x69DA0)) -#define FUNC_PLAYERSKINVIEWER_GETSIZE (base + idaOffsetFix(0x69E50)) -#define FUNC_PLAYERSKINVIEWER_MOUSEINPUT (base + idaOffsetFix(0x69E60)) -#define FUNC_PLAYERSKINVIEWER_GETCURSORTYPE (base + idaOffsetFix(0x69F10)) -#define FUNC_PLAYERSKINVIEWER_INIT (base + idaOffsetFix(0x69F20)) -#define FUNC_PLAYERSKINVIEWER_SETUPFRAMEBUFFER (base + idaOffsetFix(0x6A070)) - -// Sphere - -#define FUNC_SPHERE_VERTCOUNT (base + idaOffsetFix(0x4AA30)) -#define FUNC_SPHERE_BUFFSIZE (base + idaOffsetFix(0x92F20)) -#define FUNC_SPHERE_SPHERE (base + idaOffsetFix(0x92F60)) -#define FUNC_SPHERE_GENERATECIRCLEPOLYGONS (base + idaOffsetFix(0x93FE0)) - diff --git a/4dm.h/hook.h b/4dm.h/hook.h index 3a9b26a..96e4f75 100644 --- a/4dm.h/hook.h +++ b/4dm.h/hook.h @@ -6,19 +6,23 @@ // 4DModLoader-Core hooking stuff for multihooking yea -inline void Hook(LPVOID target, LPVOID detour, LPVOID* original) -{ +inline void __stdcall Hook(LPVOID target, LPVOID detour, LPVOID* original) { reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "Hook"))(target, detour, original); } + template inline void Hook( unsigned long long target, FuncPtr detour, FuncPtr* original ) { - static_assert( std::is_function::type>::value, "Hook must be called with a function and a pointer to a function of identical signature"); + static_assert( + std::is_function::type>::value, + "Hook must be called with a function and a pointer to a function of identical signature" + ); Hook( reinterpret_cast(target), reinterpret_cast(detour), reinterpret_cast(original) ); } -// if target is NULL (0), enables every hook. -inline void EnableHook(LPVOID target) -{ +inline void __stdcall EnableHook(LPVOID target){ // enables specific hook. reinterpret_cast(GetProcAddress(GetModuleHandleA("4DModLoader-Core.dll"), "EnableHook"))(target); } +inline void EnableHook(){ // enables every hook. + EnableHook(nullptr); +} #endif // !HOOK_H diff --git a/4dm.h/m4.h b/4dm.h/m4.h index 9c512b9..5ebcb21 100644 --- a/4dm.h/m4.h +++ b/4dm.h/m4.h @@ -20,21 +20,21 @@ namespace fdm BiVector4(const nlohmann::json& j) { reinterpret_cast( - FUNC_M4_BIVECTOR4_BIVECTOR4_A + getFuncAddr((int)Func::m4_Nested::BiVector4::BiVector4A) )(this, j); } nlohmann::json toJson() { nlohmann::json result{}; - return reinterpret_cast(FUNC_M4_BIVECTOR4_TOJSON)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::m4_Nested::BiVector4::toJson))(this, &result); return result; } void normalize() { return reinterpret_cast( - FUNC_M4_BIVECTOR4_NORMALIZE + getFuncAddr((int)Func::m4_Nested::BiVector4::normalize) )(this); } @@ -47,9 +47,9 @@ namespace fdm }; inline glm::vec4 cross(const glm::vec4& u, const glm::vec4& v, const glm::vec4& w) { - glm::vec4 result(0.0f); + glm::vec4 result{}; return reinterpret_cast( - FUNC_M4_CROSS + getFuncAddr((int)Func::m4::cross) )(&result, u, v, w); return result; } @@ -75,36 +75,27 @@ namespace fdm Rotor(const BiVector4& plane, float radians) { reinterpret_cast( - FUNC_M4_ROTOR_ROTOR_A + getFuncAddr((int)Func::m4_Nested::Rotor::RotorA) )(this, plane, radians); } Rotor(const glm::vec4& from, const glm::vec4& to) { reinterpret_cast( - FUNC_M4_ROTOR_ROTOR + getFuncAddr((int)Func::m4_Nested::Rotor::Rotor) )(this, from, to); } Rotor& operator*=(const Rotor& r) { reinterpret_cast( - FUNC_M4_ROTOR_OPERATORMULTEQ + getFuncAddr((int)Func::m4_Nested::Rotor::operatorMultEq) )(this, r); return *this; } - glm::vec4 rotate(const glm::vec4& v) - { - glm::vec4 result{}; - return reinterpret_cast( - FUNC_M4_ROTOR_ROTATE - )(this, &result, v); - - return result; - } glm::vec4 rotate(const glm::vec4& v) const { glm::vec4 result{}; - return reinterpret_cast( - FUNC_M4_ROTOR_ROTATE + return reinterpret_cast( + getFuncAddr((int)Func::m4_Nested::Rotor::rotate) )(this, &result, v); return result; @@ -112,54 +103,80 @@ namespace fdm void normalize() { return reinterpret_cast( - FUNC_M4_ROTOR_NORMALIZE + getFuncAddr((int)Func::m4_Nested::Rotor::normalize) )(this); } }; class Mat5 { public: - float value[5][5]; + float value[5][5] = { 0.f }; // 0.0 Mat5() { reinterpret_cast( - FUNC_M4_MAT5_MAT5 + getFuncAddr((int)Func::m4_Nested::Mat5::Mat5) )(this, 0.0); } Mat5(float x) { reinterpret_cast( - FUNC_M4_MAT5_MAT5 + getFuncAddr((int)Func::m4_Nested::Mat5::Mat5) )(this, x); } Mat5(nlohmann::json& j) { reinterpret_cast( - FUNC_M4_MAT5_MAT5_A + getFuncAddr((int)Func::m4_Nested::Mat5::Mat5A) )(this, j); } + Mat5(const Rotor& rotor) + { + glm::vec4 x = rotor.rotate({ 1, 0, 0, 0 }); + value[0][0] = x[0]; + value[0][1] = x[1]; + value[0][2] = x[2]; + value[0][3] = x[3]; + glm::vec4 y = rotor.rotate({ 0, 1, 0, 0 }); + value[1][0] = y[0]; + value[1][1] = y[1]; + value[1][2] = y[2]; + value[1][3] = y[3]; + glm::vec4 z = rotor.rotate({ 0, 0, 1, 0 }); + value[2][0] = z[0]; + value[2][1] = z[1]; + value[2][2] = z[2]; + value[2][3] = z[3]; + glm::vec4 w = rotor.rotate({ 0, 0, 0, 1 }); + value[3][0] = w[0]; + value[3][1] = w[1]; + value[3][2] = w[2]; + value[3][3] = w[3]; + + value[4][4] = 1.0; + } nlohmann::json toJson() { nlohmann::json result{}; - return reinterpret_cast(FUNC_M4_MAT5_TOJSON)(this, &result); + return reinterpret_cast(getFuncAddr((int)Func::m4_Nested::Mat5::toJson))(this, &result); return result; } inline static Mat5 identity() { return { 1 }; } - Mat5 operator*(const Mat5& other) const + Mat5& operator*(const Mat5& other) const { - Mat5 result{ 1 }; + Mat5 result; - for (int i = 0; i < 5; i++) + for (int col = 0; col < 5; ++col) { - for (int j = 0; j < 5; j++) + for (int row = 0; row < 5; ++row) { - result[i][j] = 0.f; - for (int k = 0; k < 5; k++) - result[i][j] += this->value[i][k] * other.value[k][j]; + for (int k = 0; k < 5; ++k) + { + result.value[col][row] += value[k][row] * other.value[col][k]; + } } } @@ -176,8 +193,8 @@ namespace fdm glm::vec4 multiply(const glm::vec4& v, float finalComp) { glm::vec4 result{}; - return reinterpret_cast( - FUNC_M4_MAT5_MULTIPLY + return reinterpret_cast( + getFuncAddr((int)Func::m4_Nested::Mat5::multiply) )(this, &result, v, finalComp); return result; } @@ -188,13 +205,13 @@ namespace fdm void translate(const glm::vec4& v) { return reinterpret_cast( - FUNC_M4_MAT5_TRANSLATE + getFuncAddr((int)Func::m4_Nested::Mat5::translate) )(this, v); } void scale(const glm::vec4& s) { return reinterpret_cast( - FUNC_M4_MAT5_SCALE + getFuncAddr((int)Func::m4_Nested::Mat5::scale) )(this, s); } @@ -274,22 +291,29 @@ namespace fdm return s; } }; - inline Mat5 createCamera(const glm::vec4& eye, const glm::vec4& forward, const glm::vec4& up, const glm::vec4& left, const glm::vec4& over) + inline Mat5 createCamera(const glm::vec4& eye, const glm::vec4& forward, const glm::vec4& up, const glm::vec4& right, const glm::vec4& over) { + Mat5 result; + + return reinterpret_cast( + getFuncAddr((int)Func::m4::createCamera) + )(&result, eye, forward, up, right, over); + return result; + /* Mat5 cameraD{ 1 }; - cameraD[0][0] = left.x; - cameraD[1][0] = left.y; - cameraD[2][0] = left.z; - cameraD[3][0] = left.w; + cameraD[0][0] = right.x; + cameraD[1][0] = right.y; + cameraD[2][0] = right.z; + cameraD[3][0] = right.w; cameraD[0][1] = up.x; cameraD[1][1] = up.y; cameraD[2][1] = up.z; cameraD[3][1] = up.w; - cameraD[0][2] = forward.x; - cameraD[1][2] = forward.y; - cameraD[2][2] = forward.z; - cameraD[3][2] = forward.w; + cameraD[0][2] = -forward.x; + cameraD[1][2] = -forward.y; + cameraD[2][2] = -forward.z; + cameraD[3][2] = -forward.w; cameraD[0][3] = over.x; cameraD[1][3] = over.y; cameraD[2][3] = over.z; @@ -301,22 +325,23 @@ namespace fdm cameraP[4][2] = -eye.z; cameraP[4][3] = -eye.w; - return cameraD * cameraP; + return cameraD * cameraP;*/ } inline glm::vec4 adjustToMaxHorizSpeed(const glm::vec4& vel, const glm::vec4& deltaVel, float maxHorizSpeed) { + glm::vec4 result; return reinterpret_cast( - FUNC_M4_ADJUSTTOMAXHORIZSPEED - )(nullptr, vel, deltaVel, maxHorizSpeed); + getFuncAddr((int)Func::m4::adjustToMaxHorizSpeed) + )(&result, vel, deltaVel, maxHorizSpeed); } inline nlohmann::json i64vec3ToJson(const glm::i64vec3& vec) { - return reinterpret_cast(FUNC_M4_I64VEC3TOJSON)(vec); + return reinterpret_cast(getFuncAddr((int)Func::m4::i64vec3ToJson))(vec); } inline nlohmann::json ivec4ToJson(const glm::ivec4& vec) { - return reinterpret_cast(FUNC_M4_IVEC4TOJSON)(vec); + return reinterpret_cast(getFuncAddr((int)Func::m4::ivec4ToJson))(vec); } //inline glm::ivec4 ivec4FromJson(const nlohmann::json& j) //{ @@ -324,11 +349,11 @@ namespace fdm //} inline nlohmann::json vec4ToJson(const glm::vec4& vec) { - return reinterpret_cast(FUNC_M4_VEC4TOJSON)(vec); + return reinterpret_cast(getFuncAddr((int)Func::m4::vec4ToJson))(vec); } inline glm::vec4 vec4FromJson(const nlohmann::json& j) { - return reinterpret_cast(FUNC_M4_VEC4FROMJSON)(j); + return reinterpret_cast(getFuncAddr((int)Func::m4::vec4FromJson))(j); } inline void printMat5(const Mat5& m) @@ -341,4 +366,4 @@ namespace fdm m[4][0], m[4][1], m[4][2], m[4][3], m[4][4]); } } -} \ No newline at end of file +} diff --git a/4dm.h/msvc_string.h b/4dm.h/msvc_string.h index 3172aff..5d8a4b4 100644 --- a/4dm.h/msvc_string.h +++ b/4dm.h/msvc_string.h @@ -1,76 +1,178 @@ +#define StringCastable(Type) template::value > > + class msvc_string { -// public: - char _content[0x10]; // this could contain a pointer - uint64_t _length; // 0x10 - uint64_t _maxlength; // 0x18 + char _content[0x10] = "\0"; // this could contain a pointer + uint64_t _length = 0; // 0x10 + uint64_t _maxlength = 0x10-1; // 0x18 - bool isSSO(){ +public: + constexpr bool isSSO() const { return this->_maxlength < 0x10; } - char* read() { - if ( this->isSSO() ) + constexpr char* data() { + if (this->isSSO()) return this->_content; return *reinterpret_cast(this->_content); } - msvc_string write( const char* str, uint64_t length ) { + constexpr const char* data() const { + if (this->isSSO()) + return this->_content; + return *reinterpret_cast(this->_content); + } + constexpr uint64_t max_size() const { return 0x7fffffffffffffff; } + constexpr uint64_t length() const { return this->_length; } + constexpr uint64_t size() const { return this->length(); } + constexpr uint64_t capacity() const { return this->_maxlength; } + [[nodiscard]] constexpr bool empty() const { + return this->length(); + } +private: + constexpr void resize(uint64_t new_maxlength, bool copy = true){ + + auto newAlloc = ( new_maxlength/0x10 + 1 )*0x10; // allocate up to next 0x10 + + if (newAlloc == (this->_maxlength+1)) + return; + + char* oldstr = this->data(); + char* newstr; + if (newAlloc <= 0x10) + newstr = this->_content; + else + newstr = new char[newAlloc]; + + if (oldstr == newstr) + return; + + if (copy) + memcpy(newstr,oldstr,this->length()+1); + + if (!this->isSSO()) + delete[] oldstr; - uint64_t actualLength = length + 1; // including NULL terminator + this->_maxlength = newAlloc - 1; + if (newAlloc > 0x10) + *reinterpret_cast(this->_content) = newstr; + } + constexpr void write( const char* str, uint64_t length ) { - if ( length > this->_maxlength ) { - if (!this->isSSO()) - delete[] this->data(); - - uint64_t newAlloc = ( (actualLength-1)/0x10 + 1 )*0x10; // allocate up to next 0x10 - - this->_maxlength = newAlloc - 1; - *reinterpret_cast(this->_content) = new char[newAlloc]; - } + if ( length > this->capacity() ) + resize(length,false); this->_length = length; memcpy(this->data(),str,length); - this->data()[actualLength] = NULL; - - return *this; + this->data()[length] = NULL; } public: - uint64_t length() { - return this->_length; - } - char* data() { - return this->read(); - } - const char* c_str() { + const char* c_str() const { return this->data(); } - char& operator[](uint64_t index) { + constexpr char& operator[](uint64_t index) { return this->data()[index]; } - - operator std::string() { - return std::string(this->data()); + constexpr const char& operator[](uint64_t index) const { + return this->data()[index]; + } + template auto at(Args&&... args) const { + return std::string(*this).at(args...); + } + template constexpr msvc_string& assign(Args&&... args){ + return *this = std::string(*this).assign(args...); + } + constexpr void reserve(uint64_t new_cap){ + if (new_cap <= this->capacity()) + return; + this->resize(new_cap); + } + constexpr void shrink_to_fit(){ + this->resize(this->length()); } + constexpr void clear(){ + *this = ""; + } + template constexpr msvc_string& operator+=(Args&&... args){ + return *this = std::string(*this).operator+=(args...); + } + - msvc_string operator=(msvc_string str) { - return this->write(str.data(),str.length()); + constexpr operator std::string() const { + return *new std::string(this->data()); } - msvc_string operator=(const char* str) { - return this->write(str,strlen(str)); + constexpr ~msvc_string(){ + if (!this->isSSO()) + delete[] this->data(); } - msvc_string operator=(std::string str) { - return this->write(str.c_str(),str.length()); + constexpr msvc_string(){} + constexpr msvc_string(const msvc_string& str) { + this->write(str.data(),str.length()); } - msvc_string* operator=(auto arg) { - static_assert(false,"assignment with this type of argument not yet implemented"); + constexpr msvc_string(const std::string str) { + this->write(str.data(),str.length()); + } + // cast all other stuff to std::string, let it do the main work + StringCastable(String) constexpr msvc_string(const String& rawstr){ + std::string str = rawstr; + this->write(str.data(),str.length()); } - bool operator==(std::string str) { - return str == std::string(*this); + constexpr msvc_string& operator=(const msvc_string& str){ + this->write(str.data(),str.length()); + return *this; } }; -std::ostream& operator<<(std::ostream& os, msvc_string str) { - os << str.data(); - return os; +// we are gonna use a bunch of constexpr which may or may not actually compile to constexpr, so we supress the warnings about that +// we could duplicate all the functions and do it properly, but ¯\_(ツ)_/¯ +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Winvalid-constexpr" + +constexpr auto operator+(const msvc_string& str1, const msvc_string& str2){ + return (std::string) str1 + (std::string) str2; +} +StringCastable(String) constexpr auto operator+(const msvc_string& str1, const String str2){ + return (std::string) str1 + (std::string) str2; +} +StringCastable(String) constexpr auto operator+(const String str1, const msvc_string& str2){ + return (std::string) str1 + (std::string) str2; +} + +constexpr auto operator==(const msvc_string& str1, const msvc_string& str2){ + return (std::string) str1 == (std::string) str2; +} +StringCastable(String) constexpr auto operator==(const msvc_string& str1, const String str2){ + return (std::string) str1 == (std::string) str2; +} +StringCastable(String) constexpr auto operator==(const String str1, const msvc_string& str2){ + return (std::string) str1 == (std::string) str2; +} + +constexpr auto operator<=>(const msvc_string& str1, const msvc_string& str2){ + return (std::string) str1 <=> (std::string) str2; } +StringCastable(String) constexpr auto operator<=>(const msvc_string& str1, const String str2){ + return (std::string) str1 <=> (std::string) str2; +} +StringCastable(String) constexpr auto operator<=>(const String str1, const msvc_string& str2){ + return (std::string) str1 <=> (std::string) str2; +} + +#pragma GCC diagnostic pop + +std::ostream& operator<<( std::ostream& os, const msvc_string& str ){ + return os << str.data(); +} + +std::istream& operator>>( std::istream& is, msvc_string& str ){ + std::string capture; + is >> capture; + str = capture; + return is; +} + +template<> struct std::hash { + auto operator()(msvc_string const& s) const noexcept { + return std::hash{}(s); + } +}; \ No newline at end of file diff --git a/4dm.h/path.h b/4dm.h/path.h index 860bb8c..ddc6857 100644 --- a/4dm.h/path.h +++ b/4dm.h/path.h @@ -1,29 +1,42 @@ #pragma once #include "4dm.h" + namespace fdm { class path { public: - std::string pathName; + std::wstring pathName; path() { - pathName = ""; + pathName = L""; } path(const path& src) { pathName = src.pathName; } - path(const char* src) + path(const std::string& src) { - pathName = std::string(src); + pathName = std::wstring(src.begin(), src.end()); } - const std::string string(void) + path(const std::wstring& src) + { + pathName = src; + } + const std::wstring wstring(void) { return pathName; } + const std::string string(void) + { + return std::string(pathName.begin(), pathName.end()); + } const char* c_str(void) + { + return string().c_str(); + } + const wchar_t* c_wstr(void) { return pathName.c_str(); } diff --git a/4dm.h/soil/SOIL.lib b/4dm.h/soil/SOIL.lib deleted file mode 100644 index a5b43c0..0000000 Binary files a/4dm.h/soil/SOIL.lib and /dev/null differ diff --git a/4dm.h/soil/SOIL.c b/4dm.h/soil/SOIL2.c similarity index 54% rename from 4dm.h/soil/SOIL.c rename to 4dm.h/soil/SOIL2.c index 1ee4daf..543b011 100644 --- a/4dm.h/soil/SOIL.c +++ b/4dm.h/soil/SOIL2.c @@ -1,8 +1,11 @@ /* + Fork by Martin Lucas Golini + + Original author Jonathan Dummer 2007-07-26-10.36 - Simple OpenGL Image Library + Simple OpenGL Image Library 2 Public Domain using Sean Barret's stb_image as a base @@ -15,7 +18,56 @@ #define SOIL_CHECK_FOR_GL_ERRORS 0 -#ifdef WIN32 +#if defined( __APPLE_CC__ ) || defined ( __APPLE__ ) + #include + + #if defined( __IPHONE__ ) || ( defined( TARGET_OS_IPHONE ) && TARGET_OS_IPHONE ) || ( defined( TARGET_IPHONE_SIMULATOR ) && TARGET_IPHONE_SIMULATOR ) + #define SOIL_PLATFORM_IOS + #include + #else + #define SOIL_PLATFORM_OSX + #endif +#elif defined( __ANDROID__ ) || defined( ANDROID ) + #define SOIL_PLATFORM_ANDROID +#elif ( defined ( linux ) || defined( __linux__ ) || defined( __FreeBSD__ ) || defined(__OpenBSD__) || defined( __NetBSD__ ) || defined( __DragonFly__ ) || defined( __SVR4 ) ) + #define SOIL_X11_PLATFORM +#endif + +#if ( defined( SOIL_PLATFORM_IOS ) || defined( SOIL_PLATFORM_ANDROID ) ) && ( !defined( SOIL_GLES1 ) && !defined( SOIL_GLES2 ) ) + #define SOIL_GLES2 +#endif + +#if ( defined( SOIL_GLES2 ) || defined( SOIL_GLES1 ) ) && !defined( SOIL_NO_EGL ) && !defined( SOIL_PLATFORM_IOS ) + #include +#endif + +#if defined( SOIL_GLES2 ) + #ifdef SOIL_PLATFORM_IOS + #include + #include + #else + #include + #include + #endif + + #define APIENTRY GL_APIENTRY +#elif defined( SOIL_GLES1 ) + #ifndef GL_GLEXT_PROTOTYPES + #define GL_GLEXT_PROTOTYPES + #endif + #ifdef SOIL_PLATFORM_IOS + #include + #include + #else + #include + #include + #endif + + #define APIENTRY GL_APIENTRY +#else + +#if defined( __WIN32__ ) || defined( _WIN32 ) || defined( WIN32 ) + #define SOIL_PLATFORM_WIN32 #define WIN32_LEAN_AND_MEAN #include #include @@ -25,21 +77,53 @@ #include #include #define APIENTRY -#else +#elif defined( SOIL_X11_PLATFORM ) #include #include +#else + #include +#endif + #endif -#include "SOIL.h" -#include "stb_image_aug.h" +#ifndef GL_BGRA +#define GL_BGRA 0x80E1 +#endif + +#ifndef GL_RG +#define GL_RG 0x8227 +#endif + +#ifndef GL_UNSIGNED_SHORT_4_4_4_4 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#endif +#ifndef GL_UNSIGNED_SHORT_5_5_5_1 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#endif +#ifndef GL_UNSIGNED_SHORT_5_6_5 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#endif + +#ifndef GL_UNSIGNED_BYTE_3_3_2 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#endif + +#include "SOIL2.h" +#define STB_IMAGE_IMPLEMENTATION +#include "stb_image.h" +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" #include "image_helper.h" #include "image_DXT.h" +#include "pvr_helper.h" +#include "pkm_helper.h" +#include "jo_jpeg.h" #include #include /* error reporting */ -char *result_string_pointer = "SOIL initialized"; +const char *result_string_pointer = "SOIL initialized"; /* for loading cube maps */ enum{ @@ -64,6 +148,7 @@ int query_cubemap_capability( void ); #define SOIL_PROXY_TEXTURE_CUBE_MAP 0x851B #define SOIL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C /* for non-power-of-two texture */ +#define SOIL_IS_POW2( v ) ( ( v & ( v - 1 ) ) == 0 ) static int has_NPOT_capability = SOIL_CAPABILITY_UNKNOWN; int query_NPOT_capability( void ); /* for texture rectangles */ @@ -74,29 +159,237 @@ int query_tex_rectangle_capability( void ); /* for using DXT compression */ static int has_DXT_capability = SOIL_CAPABILITY_UNKNOWN; int query_DXT_capability( void ); +#define SOIL_GL_SRGB 0x8C40 +#define SOIL_GL_SRGB_ALPHA 0x8C42 #define SOIL_RGB_S3TC_DXT1 0x83F0 #define SOIL_RGBA_S3TC_DXT1 0x83F1 #define SOIL_RGBA_S3TC_DXT3 0x83F2 #define SOIL_RGBA_S3TC_DXT5 0x83F3 +#define SOIL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define SOIL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +static int has_sRGB_capability = SOIL_CAPABILITY_UNKNOWN; +int query_sRGB_capability( void ); typedef void (APIENTRY * P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); -P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC soilGlCompressedTexImage2D = NULL; -unsigned int SOIL_direct_load_DDS( - const char *filename, - unsigned int reuse_texture_ID, - int flags, - int loading_as_cubemap ); -unsigned int SOIL_direct_load_DDS_from_memory( - const unsigned char *const buffer, - int buffer_length, - unsigned int reuse_texture_ID, - int flags, - int loading_as_cubemap ); +static P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC soilGlCompressedTexImage2D = NULL; + +typedef void (APIENTRY *P_SOIL_GLGENERATEMIPMAPPROC)(GLenum target); +static P_SOIL_GLGENERATEMIPMAPPROC soilGlGenerateMipmap = NULL; + +static int has_gen_mipmap_capability = SOIL_CAPABILITY_UNKNOWN; +static int query_gen_mipmap_capability( void ); + +static int has_PVR_capability = SOIL_CAPABILITY_UNKNOWN; +int query_PVR_capability( void ); +static int has_BGRA8888_capability = SOIL_CAPABILITY_UNKNOWN; +int query_BGRA8888_capability( void ); +static int has_ETC1_capability = SOIL_CAPABILITY_UNKNOWN; +int query_ETC1_capability( void ); + +/* GL_IMG_texture_compression_pvrtc */ +#define SOIL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 +#define SOIL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 +#define SOIL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 +#define SOIL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 +#define SOIL_GL_ETC1_RGB8_OES 0x8D64 + +#if defined( SOIL_X11_PLATFORM ) || defined( SOIL_PLATFORM_WIN32 ) || defined( SOIL_PLATFORM_OSX ) +typedef const GLubyte *(APIENTRY * P_SOIL_glGetStringiFunc) (GLenum, GLuint); +static P_SOIL_glGetStringiFunc soilGlGetStringiFunc = NULL; + +static int isAtLeastGL3() +{ + static int is_gl3 = SOIL_CAPABILITY_UNKNOWN; + + if ( SOIL_CAPABILITY_UNKNOWN == is_gl3 ) + { + const char * verstr = (const char *) glGetString( GL_VERSION ); + is_gl3 = ( verstr && ( atoi(verstr) >= 3 ) ); + } + + return is_gl3; +} +#endif + +#ifdef SOIL_PLATFORM_WIN32 +static HMODULE openglModule = NULL; +static int soilTestWinProcPointer(const PROC pTest) +{ + ptrdiff_t iTest; + if(!pTest) return 0; + iTest = (ptrdiff_t)pTest; + if(iTest == 1 || iTest == 2 || iTest == 3 || iTest == -1) return 0; + return 1; +} +#endif + +#if defined(__sgi) || defined (__sun) || defined(__HAIKU__) +#include + +void* dlGetProcAddress (const char* name) +{ + static void* h = NULL; + static void* gpa; + + if (h == NULL) + { + if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; + gpa = dlsym(h, "glXGetProcAddress"); + } + + if (gpa != NULL) + return ((void*(*)(const GLubyte*))gpa)((const GLubyte*)name); + else + return dlsym(h, (const char*)name); +} +#endif + +void * SOIL_GL_GetProcAddress(const char *proc) +{ + void *func = NULL; + +#if defined( SOIL_PLATFORM_IOS ) + func = dlsym( RTLD_DEFAULT, proc ); +#elif defined( SOIL_GLES2 ) || defined( SOIL_GLES1 ) + #ifndef SOIL_NO_EGL + func = eglGetProcAddress( proc ); + #else + func = NULL; + #endif +#elif defined( SOIL_PLATFORM_WIN32 ) + if ( NULL == openglModule ) + openglModule = LoadLibraryA("opengl32.dll"); + + func = wglGetProcAddress( proc ); + + if (!soilTestWinProcPointer((const PROC)func)) { + func = (void *)GetProcAddress(openglModule, proc); + } + +#elif defined( SOIL_PLATFORM_OSX ) + /* I can't test this Apple stuff! */ + CFBundleRef bundle; + CFURLRef bundleURL = + CFURLCreateWithFileSystemPath( + kCFAllocatorDefault, + CFSTR("/System/Library/Frameworks/OpenGL.framework"), + kCFURLPOSIXPathStyle, + true ); + CFStringRef extensionName = + CFStringCreateWithCString( + kCFAllocatorDefault, + proc, + kCFStringEncodingASCII ); + bundle = CFBundleCreate( kCFAllocatorDefault, bundleURL ); + assert( bundle != NULL ); + + func = CFBundleGetFunctionPointerForName( bundle, extensionName ); + + CFRelease( bundleURL ); + CFRelease( extensionName ); + CFRelease( bundle ); +#elif defined( SOIL_X11_PLATFORM ) + func = +#if !defined(GLX_VERSION_1_4) + glXGetProcAddressARB +#else + glXGetProcAddress +#endif + ( (const GLubyte *)proc ); +#elif defined(__sgi) || defined (__sun) || defined(__HAIKU__) + func = dlGetProcAddress(proc); +#endif + + return func; +} + +/* Based on the SDL2 implementation */ +int SOIL_GL_ExtensionSupported(const char *extension) +{ + const char *extensions; + const char *start; + const char *where, *terminator; + + /* Extension names should not have spaces. */ + where = strchr(extension, ' '); + + if (where || *extension == '\0') + { + return 0; + } + + #if defined( SOIL_X11_PLATFORM ) || defined( SOIL_PLATFORM_WIN32 ) || defined( SOIL_PLATFORM_OSX ) + /* Lookup the available extensions */ + if ( isAtLeastGL3() ) + { + GLint num_exts = 0; + GLint i; + + if ( NULL == soilGlGetStringiFunc ) + { + soilGlGetStringiFunc = (P_SOIL_glGetStringiFunc)SOIL_GL_GetProcAddress("glGetStringi"); + + if ( NULL == soilGlGetStringiFunc ) + { + return 0; + } + } + + #ifndef GL_NUM_EXTENSIONS + #define GL_NUM_EXTENSIONS 0x821D + #endif + glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts); + for (i = 0; i < num_exts; i++) + { + const char *thisext = (const char *) soilGlGetStringiFunc(GL_EXTENSIONS, i); + + if (strcmp(thisext, extension) == 0) + { + return 1; + } + } + + return 0; + } + #endif + + /* Try the old way with glGetString(GL_EXTENSIONS) ... */ + extensions = (const char *) glGetString(GL_EXTENSIONS); + + if (!extensions) + { + return 0; + } + + /* + * It takes a bit of care to be fool-proof about parsing the OpenGL + * extensions string. Don't be fooled by sub-strings, etc. + */ + start = extensions; + + for (;;) { + where = strstr(start, extension); + + if (!where) + break; + + terminator = where + strlen(extension); + + if (where == start || *(where - 1) == ' ') + if (*terminator == ' ' || *terminator == '\0') + return 1; + + start = terminator; + } + + return 0; +} + /* other functions */ unsigned int SOIL_internal_create_OGL_texture ( const unsigned char *const data, - int width, int height, int channels, + int *width, int *height, int channels, unsigned int reuse_texture_ID, unsigned int flags, unsigned int opengl_texture_type, @@ -132,6 +425,27 @@ unsigned int return tex_id; } } + + if( flags & SOIL_FLAG_PVR_LOAD_DIRECT ) + { + tex_id = SOIL_direct_load_PVR( filename, reuse_texture_ID, flags, 0 ); + if( tex_id ) + { + /* hey, it worked!! */ + return tex_id; + } + } + + if( flags & SOIL_FLAG_ETC1_LOAD_DIRECT ) + { + tex_id = SOIL_direct_load_ETC1( filename, reuse_texture_ID, flags ); + if( tex_id ) + { + /* hey, it worked!! */ + return tex_id; + } + } + /* try to load the image */ img = SOIL_load_image( filename, &width, &height, &channels, force_channels ); /* channels holds the original number of channels, which may have been forced */ @@ -147,7 +461,7 @@ unsigned int } /* OK, make it a texture! */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, reuse_texture_ID, flags, GL_TEXTURE_2D, GL_TEXTURE_2D, GL_MAX_TEXTURE_SIZE ); @@ -168,7 +482,7 @@ unsigned int ) { /* variables */ - unsigned char* img; + unsigned char* img = NULL; int width, height, channels; unsigned int tex_id; /* no direct uploading of the image as a DDS file */ @@ -180,8 +494,14 @@ unsigned int result_string_pointer = "Invalid fake HDR format specified"; return 0; } - /* try to load the image (only the HDR type) */ - img = stbi_hdr_load_rgbe( filename, &width, &height, &channels, 4 ); + + /* check if the image is HDR */ + if ( stbi_is_hdr( filename ) ) + { + /* try to load the image (only the HDR type) */ + img = stbi_load( filename, &width, &height, &channels, 4 ); + } + /* channels holds the original number of channels, which may have been forced */ if( NULL == img ) { @@ -199,7 +519,7 @@ unsigned int } /* OK, make it a texture! */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, reuse_texture_ID, flags, GL_TEXTURE_2D, GL_TEXTURE_2D, GL_MAX_TEXTURE_SIZE ); @@ -239,6 +559,31 @@ unsigned int return tex_id; } } + + if( flags & SOIL_FLAG_PVR_LOAD_DIRECT ) + { + tex_id = SOIL_direct_load_PVR_from_memory( + buffer, buffer_length, + reuse_texture_ID, flags, 0 ); + if( tex_id ) + { + /* hey, it worked!! */ + return tex_id; + } + } + + if( flags & SOIL_FLAG_ETC1_LOAD_DIRECT ) + { + tex_id = SOIL_direct_load_ETC1_from_memory( + buffer, buffer_length, + reuse_texture_ID, flags ); + if( tex_id ) + { + /* hey, it worked!! */ + return tex_id; + } + } + /* try to load the image */ img = SOIL_load_image_from_memory( buffer, buffer_length, @@ -257,7 +602,7 @@ unsigned int } /* OK, make it a texture! */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, reuse_texture_ID, flags, GL_TEXTURE_2D, GL_TEXTURE_2D, GL_MAX_TEXTURE_SIZE ); @@ -317,7 +662,7 @@ unsigned int } /* upload the texture, and create a texture ID if necessary */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, reuse_texture_ID, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_POSITIVE_X, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -341,7 +686,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_NEGATIVE_X, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -366,7 +711,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_POSITIVE_Y, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -391,7 +736,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_NEGATIVE_Y, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -416,7 +761,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_POSITIVE_Z, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -441,7 +786,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_NEGATIVE_Z, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -510,7 +855,7 @@ unsigned int } /* upload the texture, and create a texture ID if necessary */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, reuse_texture_ID, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_POSITIVE_X, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -536,7 +881,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_NEGATIVE_X, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -563,7 +908,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_POSITIVE_Y, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -590,7 +935,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_NEGATIVE_Y, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -617,7 +962,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_POSITIVE_Z, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -644,7 +989,7 @@ unsigned int } /* upload the texture, but reuse the assigned texture ID */ tex_id = SOIL_internal_create_OGL_texture( - img, width, height, channels, + img, &width, &height, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, SOIL_TEXTURE_CUBE_MAP_NEGATIVE_Z, SOIL_MAX_CUBE_MAP_TEXTURE_SIZE ); @@ -689,6 +1034,22 @@ unsigned int return tex_id; } } + + if ( flags & SOIL_FLAG_PVR_LOAD_DIRECT ) + { + tex_id = SOIL_direct_load_PVR( filename, reuse_texture_ID, flags, 1 ); + if( tex_id ) + { + /* hey, it worked!! */ + return tex_id; + } + } + + if ( flags & SOIL_FLAG_ETC1_LOAD_DIRECT ) + { + return 0; + } + /* face order checking */ for( i = 0; i < 6; ++i ) { @@ -777,6 +1138,24 @@ unsigned int return tex_id; } } + + if ( flags & SOIL_FLAG_PVR_LOAD_DIRECT ) + { + tex_id = SOIL_direct_load_PVR_from_memory( + buffer, buffer_length, + reuse_texture_ID, flags, 1 ); + if ( tex_id ) + { + /* hey, it worked!! */ + return tex_id; + } + } + + if ( flags & SOIL_FLAG_ETC1_LOAD_DIRECT ) + { + return 0; + } + /* face order checking */ for( i = 0; i < 6; ++i ) { @@ -930,7 +1309,7 @@ unsigned int } /* upload it as a texture */ tex_id = SOIL_internal_create_OGL_texture( - sub_img, sz, sz, channels, + sub_img, &sz, &sz, channels, tex_id, flags, SOIL_TEXTURE_CUBE_MAP, cubemap_target, @@ -946,7 +1325,7 @@ unsigned int SOIL_create_OGL_texture ( const unsigned char *const data, - int width, int height, int channels, + int *width, int *height, int channels, unsigned int reuse_texture_ID, unsigned int flags ) @@ -977,11 +1356,91 @@ void check_for_GL_errors( const char *calling_location ) } #endif +static void createMipmaps(const unsigned char *const img, + int width, int height, int channels, + unsigned int flags, + unsigned int opengl_texture_target, + unsigned int internal_texture_format, + unsigned int original_texture_format, + int DXT_mode) +{ + if ( ( flags & SOIL_FLAG_GL_MIPMAPS ) && query_gen_mipmap_capability() == SOIL_CAPABILITY_PRESENT ) + { + soilGlGenerateMipmap(opengl_texture_target); + } + else + { + int MIPlevel = 1; + int MIPwidth = (width+1) / 2; + int MIPheight = (height+1) / 2; + unsigned char *resampled = (unsigned char*)malloc( channels*MIPwidth*MIPheight ); + + while( ((1< 0; --i ) + int index1 = j * iwidth * channels; + int index2 = (iheight - 1 - j) * iwidth * channels; + for( i = iwidth * channels; i > 0; --i ) { unsigned char temp = img[index1]; img[index1] = img[index2]; @@ -1049,7 +1536,7 @@ unsigned int /* does the user want me to scale the colors into the NTSC safe RGB range? */ if( flags & SOIL_FLAG_NTSC_SAFE_RGB ) { - scale_image_RGB_to_NTSC_safe( img, width, height, channels ); + scale_image_RGB_to_NTSC_safe( img, iwidth, iheight, channels ); } /* does the user want me to convert from straight to pre-multiplied alpha? (and do we even _have_ alpha?) */ @@ -1059,13 +1546,13 @@ unsigned int switch( channels ) { case 2: - for( i = 0; i < 2*width*height; i += 2 ) + for( i = 0; i < 2*iwidth*iheight; i += 2 ) { img[i] = (img[i] * img[i+1] + 128) >> 8; } break; case 4: - for( i = 0; i < 4*width*height; i += 4 ) + for( i = 0; i < 4*iwidth*iheight; i += 4 ) { img[i+0] = (img[i+0] * img[i+3] + 128) >> 8; img[i+1] = (img[i+1] * img[i+3] + 128) >> 8; @@ -1077,98 +1564,88 @@ unsigned int break; } } - /* if the user can't support NPOT textures, make sure we force the POT option */ - if( (query_NPOT_capability() == SOIL_CAPABILITY_NONE) && - !(flags & SOIL_FLAG_TEXTURE_RECTANGLE) ) - { - /* add in the POT flag */ - flags |= SOIL_FLAG_POWER_OF_TWO; - } - /* how large of a texture can this OpenGL implementation handle? */ - /* texture_check_size_enum will be GL_MAX_TEXTURE_SIZE or SOIL_MAX_CUBE_MAP_TEXTURE_SIZE */ - glGetIntegerv( texture_check_size_enum, &max_supported_size ); - /* do I need to make it a power of 2? */ - if( - (flags & SOIL_FLAG_POWER_OF_TWO) || /* user asked for it */ - (flags & SOIL_FLAG_MIPMAPS) || /* need it for the MIP-maps */ - (width > max_supported_size) || /* it's too big, (make sure it's */ - (height > max_supported_size) ) /* 2^n for later down-sampling) */ + + /* do I need to make it a power of 2? */ + if( + ( ( flags & SOIL_FLAG_POWER_OF_TWO) && ( !SOIL_IS_POW2(iwidth) || !SOIL_IS_POW2(iheight) ) ) || /* user asked for it and the texture is not power of 2 */ + ( (flags & SOIL_FLAG_MIPMAPS)&& !( ( flags & SOIL_FLAG_GL_MIPMAPS ) && + query_gen_mipmap_capability() == SOIL_CAPABILITY_PRESENT && + query_NPOT_capability() == SOIL_CAPABILITY_PRESENT ) ) || /* need it for the MIP-maps when mipmaps required + and not GL mipmaps required and supported */ + (iwidth > max_supported_size) || /* it's too big, (make sure it's */ + (iheight > max_supported_size) ) /* 2^n for later down-sampling) */ { int new_width = 1; int new_height = 1; - while( new_width < width ) + while( new_width < iwidth ) { new_width *= 2; } - while( new_height < height ) + while( new_height < iheight ) { new_height *= 2; } /* still? */ - if( (new_width != width) || (new_height != height) ) + if( (new_width != iwidth) || (new_height != iheight) ) { /* yep, resize */ unsigned char *resampled = (unsigned char*)malloc( channels*new_width*new_height ); up_scale_image( - img, width, height, channels, + NULL != img ? img : data, iwidth, iheight, channels, resampled, new_width, new_height ); - /* OJO this is for debug only! */ - /* - SOIL_save_image( "\\showme.bmp", SOIL_SAVE_TYPE_BMP, - new_width, new_height, channels, - resampled ); - */ - /* nuke the old guy, then point it at the new guy */ + + /* nuke the old guy ( if a copy exists ), then point it at the new guy */ SOIL_free_image_data( img ); img = resampled; - width = new_width; - height = new_height; + *width = new_width; + *height = new_height; + iwidth = new_width; + iheight = new_height; } } /* now, if it is too large... */ - if( (width > max_supported_size) || (height > max_supported_size) ) + if( (iwidth > max_supported_size) || (iheight > max_supported_size) ) { /* I've already made it a power of two, so simply use the MIPmapping code to reduce its size to the allowable maximum. */ unsigned char *resampled; int reduce_block_x = 1, reduce_block_y = 1; int new_width, new_height; - if( width > max_supported_size ) + if( iwidth > max_supported_size ) { - reduce_block_x = width / max_supported_size; + reduce_block_x = iwidth / max_supported_size; } - if( height > max_supported_size ) + if( iheight > max_supported_size ) { - reduce_block_y = height / max_supported_size; + reduce_block_y = iheight / max_supported_size; } - new_width = width / reduce_block_x; - new_height = height / reduce_block_y; + new_width = iwidth / reduce_block_x; + new_height = iheight / reduce_block_y; resampled = (unsigned char*)malloc( channels*new_width*new_height ); /* perform the actual reduction */ - mipmap_image( img, width, height, channels, + mipmap_image( NULL != img ? img : data, iwidth, iheight, channels, resampled, reduce_block_x, reduce_block_y ); /* nuke the old guy, then point it at the new guy */ SOIL_free_image_data( img ); img = resampled; - width = new_width; - height = new_height; + *width = new_width; + *height = new_height; + iwidth = new_width; + iheight = new_height; } /* does the user want us to use YCoCg color space? */ if( flags & SOIL_FLAG_CoCg_Y ) { /* this will only work with RGB and RGBA images */ - convert_RGB_to_YCoCg( img, width, height, channels ); - /* - save_image_as_DDS( "CoCg_Y.dds", width, height, channels, img ); - */ + convert_RGB_to_YCoCg( img, iwidth, iheight, channels ); } /* create the OpenGL texture ID handle - (note: allowing a forced texture ID lets me reload a texture) */ - tex_id = reuse_texture_ID; - if( tex_id == 0 ) - { + (note: allowing a forced texture ID lets me reload a texture) */ + tex_id = reuse_texture_ID; + if( tex_id == 0 ) + { glGenTextures( 1, &tex_id ); - } + } check_for_GL_errors( "glGenTextures" ); /* Note: sometimes glGenTextures fails (usually no OpenGL context) */ if( tex_id ) @@ -1200,17 +1677,38 @@ unsigned int if( (channels & 1) == 1 ) { /* 1 or 3 channels = DXT1 */ - internal_texture_format = SOIL_RGB_S3TC_DXT1; + internal_texture_format = sRGB_texture ? SOIL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT : SOIL_RGB_S3TC_DXT1; } else { /* 2 or 4 channels = DXT5 */ - internal_texture_format = SOIL_RGBA_S3TC_DXT5; + internal_texture_format = sRGB_texture ? SOIL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT : SOIL_RGBA_S3TC_DXT5; } } } + else if ( sRGB_texture ) + { + switch( channels ) + { + case 3: + internal_texture_format = SOIL_GL_SRGB; + break; + case 4: + internal_texture_format = SOIL_GL_SRGB_ALPHA; + break; + } + } + /* bind an OpenGL texture ID */ glBindTexture( opengl_texture_type, tex_id ); check_for_GL_errors( "glBindTexture" ); + + /* set the unpack aligment */ + glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpack_aligment); + if ( 1 != unpack_aligment ) + { + glPixelStorei(GL_UNPACK_ALIGNMENT,1); + } + /* upload the main image */ if( DXT_mode == SOIL_CAPABILITY_PRESENT ) { @@ -1220,17 +1718,17 @@ unsigned int if( (channels & 1) == 1 ) { /* RGB, use DXT1 */ - DDS_data = convert_image_to_DXT1( img, width, height, channels, &DDS_size ); + DDS_data = convert_image_to_DXT1( NULL != img ? img : data, iwidth, iheight, channels, &DDS_size ); } else { /* RGBA, use DXT5 */ - DDS_data = convert_image_to_DXT5( img, width, height, channels, &DDS_size ); + DDS_data = convert_image_to_DXT5( NULL != img ? img : data, iwidth, iheight, channels, &DDS_size ); } if( DDS_data ) { soilGlCompressedTexImage2D( opengl_texture_target, 0, - internal_texture_format, width, height, 0, + internal_texture_format, iwidth, iheight, 0, DDS_size, DDS_data ); check_for_GL_errors( "glCompressedTexImage2D" ); SOIL_free_image_data( DDS_data ); @@ -1240,8 +1738,8 @@ unsigned int /* my compression failed, try the OpenGL driver's version */ glTexImage2D( opengl_texture_target, 0, - internal_texture_format, width, height, 0, - original_texture_format, GL_UNSIGNED_BYTE, img ); + internal_texture_format, iwidth, iheight, 0, + original_texture_format, GL_UNSIGNED_BYTE, NULL != img ? img : data ); check_for_GL_errors( "glTexImage2D" ); /* printf( "OpenGL DXT compressor\n" ); */ } @@ -1250,74 +1748,18 @@ unsigned int /* user want OpenGL to do all the work! */ glTexImage2D( opengl_texture_target, 0, - internal_texture_format, width, height, 0, - original_texture_format, GL_UNSIGNED_BYTE, img ); + internal_texture_format, iwidth, iheight, 0, + original_texture_format, GL_UNSIGNED_BYTE, NULL != img ? img : data ); + check_for_GL_errors( "glTexImage2D" ); /*printf( "OpenGL DXT compressor\n" ); */ } + /* are any MIPmaps desired? */ - if( flags & SOIL_FLAG_MIPMAPS ) + if( flags & SOIL_FLAG_MIPMAPS || flags & SOIL_FLAG_GL_MIPMAPS ) { - int MIPlevel = 1; - int MIPwidth = (width+1) / 2; - int MIPheight = (height+1) / 2; - unsigned char *resampled = (unsigned char*)malloc( channels*MIPwidth*MIPheight ); - while( ((1< 1) ) { - int shift_offset; mipmaps = header.dwMipMapCount - 1; DDS_full_size = DDS_main_size; - if( uncompressed ) - { - /* uncompressed DDS, simple MIPmap size calculation */ - shift_offset = 0; - } else - { - /* compressed DDS, MIPmap size calculation is block based */ - shift_offset = 2; - } for( i = 1; i <= mipmaps; ++ i ) { int w, h; - w = width >> (shift_offset + i); - h = height >> (shift_offset + i); + w = width >> i; + h = height >> i; if( w < 1 ) { w = 1; @@ -1697,7 +2226,15 @@ unsigned int SOIL_direct_load_DDS_from_memory( { h = 1; } - DDS_full_size += w*h*block_size; + if ( uncompressed ) + { + /* uncompressed DDS, simple MIPmap size calculation */ + DDS_full_size += w*h*block_size; + } else + { + /* compressed DDS, MIPmap size calculation is block based */ + DDS_full_size += ((w+3)/4)*((h+3)/4)*block_size; + } } } else { @@ -1716,7 +2253,7 @@ unsigned int SOIL_direct_load_DDS_from_memory( /* do this for each face of the cubemap! */ for( cf_target = ogl_target_start; cf_target <= ogl_target_end; ++cf_target ) { - if( buffer_index + DDS_full_size <= buffer_length ) + if( buffer_index + DDS_full_size <= (unsigned int)buffer_length ) { unsigned int byte_offset = DDS_main_size; memcpy( (void*)DDS_data, (const void*)(&buffer[buffer_index]), DDS_full_size ); @@ -1724,18 +2261,54 @@ unsigned int SOIL_direct_load_DDS_from_memory( /* upload the main chunk */ if( uncompressed ) { - /* and remember, DXT uncompressed uses BGR(A), - so swap to RGB(A) for ALL MIPmap levels */ - for( i = 0; i < DDS_full_size; i += block_size ) + if ( (header.sPixelFormat.dwRBitMask == 0xff0000) && ( ( block_size == 3 && S3TC_type == GL_RGB ) || ( block_size == 4 && S3TC_type == GL_RGBA ) ) ) { - unsigned char temp = DDS_data[i]; - DDS_data[i] = DDS_data[i+2]; - DDS_data[i+2] = temp; + for( i = 0; i < (int)DDS_full_size; i += block_size ) + { + unsigned char temp = DDS_data[i]; + DDS_data[i] = DDS_data[i+2]; + DDS_data[i+2] = temp; + } + } else if ( block_size == 2 && + (header.sPixelFormat.dwRBitMask == 0xf800 || header.sPixelFormat.dwRBitMask == 0x7c00) ) + { + // convert to R5G5B5A1 + for( i = 0; i < (int)DDS_full_size; i += block_size ) + { + unsigned short pixel = DDS_data[i] << 0 | DDS_data[i+1] << 8; + char r = ((pixel & header.sPixelFormat.dwRBitMask) >> 10); + char g = ((pixel & header.sPixelFormat.dwGBitMask) >> 5); + char b = ((pixel & header.sPixelFormat.dwBBitMask) >> 0); + char a = 1; + if ( header.sPixelFormat.dwAlphaBitMask != 0 ) { + a = (pixel & header.sPixelFormat.dwAlphaBitMask) >> 15; + } + unsigned short pixel_new = (r << 11) | (g << 6) | (b << 1) | a; + DDS_data[i] = (pixel_new >> 0) & 0xff; + DDS_data[i+1] = (pixel_new >> 8) & 0xff; + } + } else if ( block_size == 2 && + (header.sPixelFormat.dwRBitMask == 0xf00) && + (header.sPixelFormat.dwGBitMask == 0xf0) && + (header.sPixelFormat.dwBBitMask == 0xf) && + (header.sPixelFormat.dwAlphaBitMask == 0xf000)) + { + for( i = 0; i < (int)DDS_full_size; i += block_size ) + { + unsigned short pixel = DDS_data[i] << 0 | DDS_data[i+1] << 8; + char r = ((pixel & header.sPixelFormat.dwRBitMask) >> 8); + char g = ((pixel & header.sPixelFormat.dwGBitMask) >> 4); + char b = ((pixel & header.sPixelFormat.dwBBitMask) >> 0); + char a = ((pixel & header.sPixelFormat.dwAlphaBitMask) >> 12); + unsigned short pixel_new = (r << 12) | (g << 8) | (b << 4) | a; + DDS_data[i] = (pixel_new >> 0) & 0xff; + DDS_data[i+1] = (pixel_new >> 8) & 0xff; + } } glTexImage2D( cf_target, 0, S3TC_type, width, height, 0, - S3TC_type, GL_UNSIGNED_BYTE, DDS_data ); + S3TC_type, format_type, DDS_data ); } else { soilGlCompressedTexImage2D( @@ -1764,7 +2337,7 @@ unsigned int SOIL_direct_load_DDS_from_memory( glTexImage2D( cf_target, i, S3TC_type, w, h, 0, - S3TC_type, GL_UNSIGNED_BYTE, &DDS_data[byte_offset] ); + S3TC_type, format_type, &DDS_data[byte_offset] ); } else { mip_size = ((w+3)/4)*((h+3)/4)*block_size; @@ -1809,8 +2382,8 @@ unsigned int SOIL_direct_load_DDS_from_memory( glTexParameteri( opengl_texture_type, SOIL_TEXTURE_WRAP_R, GL_REPEAT ); } else { - /* unsigned int clamp_mode = SOIL_CLAMP_TO_EDGE; */ - unsigned int clamp_mode = GL_CLAMP; + unsigned int clamp_mode = SOIL_CLAMP_TO_EDGE; + /* unsigned int clamp_mode = GL_CLAMP; */ glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_S, clamp_mode ); glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_T, clamp_mode ); glTexParameteri( opengl_texture_type, SOIL_TEXTURE_WRAP_R, clamp_mode ); @@ -1864,12 +2437,466 @@ unsigned int SOIL_direct_load_DDS( } /* now try to do the loading */ tex_ID = SOIL_direct_load_DDS_from_memory( - (const unsigned char *const)buffer, buffer_length, + (const unsigned char *const)buffer, (int)buffer_length, reuse_texture_ID, flags, loading_as_cubemap ); SOIL_free_image_data( buffer ); return tex_ID; } +unsigned int SOIL_direct_load_PVR_from_memory( + const unsigned char *const buffer, + int buffer_length, + unsigned int reuse_texture_ID, + int flags, + int loading_as_cubemap ) +{ + PVR_Texture_Header* header = (PVR_Texture_Header*)buffer; + int num_surfs = 1; + GLuint tex_ID = 0; + GLenum PVR_format = 0; + GLenum PVR_type = GL_RGB; + unsigned int opengl_texture_type = loading_as_cubemap ? SOIL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D; + int is_PVRTC_supported = query_PVR_capability() == SOIL_CAPABILITY_PRESENT; + int is_BGRA8888_supported = query_BGRA8888_capability() == SOIL_CAPABILITY_PRESENT; + int is_compressed_format_supported = 0; + int is_compressed_format = 0; + int mipmaps = 0; + int i; + GLint unpack_aligment; + + // Check the header size + if ( header->dwHeaderSize != sizeof(PVR_Texture_Header) ) { + if ( header->dwHeaderSize == PVRTEX_V1_HEADER_SIZE ) { + result_string_pointer = "this is an old pvr ( update the PVR file )"; + + if ( loading_as_cubemap ) { + if( header->dwpfFlags & PVRTEX_CUBEMAP ) { + num_surfs = 6; + } else { + result_string_pointer = "tried to load a non-cubemap PVR as cubemap"; + return 0; + } + } + } else { + result_string_pointer = "invalid PVR header"; + + return 0; + } + } else { + if ( loading_as_cubemap ) { + // Header V2 + if( header->dwNumSurfs < 1 ) { + if( header->dwpfFlags & PVRTEX_CUBEMAP ) { + num_surfs = 6; + } else { + result_string_pointer = "tried to load a non-cubemap PVR as cubemap"; + return 0; + } + } else { + num_surfs = header->dwNumSurfs; + } + } + } + + // Check the magic identifier + if ( header->dwPVR != PVRTEX_IDENTIFIER ) { + result_string_pointer = "invalid PVR header"; + return 0; + } + + /* Only accept untwiddled data UNLESS texture format is PVRTC */ + if ( ((header->dwpfFlags & PVRTEX_TWIDDLE) == PVRTEX_TWIDDLE) + && ((header->dwpfFlags & PVRTEX_PIXELTYPE)!=OGL_PVRTC2) + && ((header->dwpfFlags & PVRTEX_PIXELTYPE)!=OGL_PVRTC4) ) + { + // We need to load untwiddled textures -- hw will twiddle for us. + result_string_pointer = "pvr is not compressed ( untwiddled texture )"; + return 0; + } + + switch( header->dwpfFlags & PVRTEX_PIXELTYPE ) + { + case OGL_RGBA_4444: + PVR_format = GL_UNSIGNED_SHORT_4_4_4_4; + PVR_type = GL_RGBA; + break; + case OGL_RGBA_5551: + PVR_format = GL_UNSIGNED_SHORT_5_5_5_1; + PVR_type = GL_RGBA; + break; + case OGL_RGBA_8888: + PVR_format = GL_UNSIGNED_BYTE; + PVR_type = GL_RGBA; + break; + case OGL_RGB_565: + PVR_format = GL_UNSIGNED_SHORT_5_6_5; + PVR_type = GL_RGB; + break; + case OGL_RGB_555: + result_string_pointer = "failed: pixel type OGL_RGB_555 not supported."; + return 0; + case OGL_RGB_888: + PVR_format = GL_UNSIGNED_BYTE; + PVR_type = GL_RGB; + break; + case OGL_I_8: + PVR_format = GL_UNSIGNED_BYTE; + PVR_type = GL_LUMINANCE; + break; + case OGL_AI_88: + PVR_format = GL_UNSIGNED_BYTE; + PVR_type = GL_LUMINANCE_ALPHA; + break; + case MGLPT_PVRTC2: + case OGL_PVRTC2: + if(is_PVRTC_supported) { + is_compressed_format_supported = is_compressed_format = 1; + PVR_format = header->dwAlphaBitMask==0 ? SOIL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG : SOIL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG ; // PVRTC2 + } else { + result_string_pointer = "error: PVRTC2 not supported.Decompress the texture first."; + return 0; + } + break; + case MGLPT_PVRTC4: + case OGL_PVRTC4: + if(is_PVRTC_supported) { + is_compressed_format_supported = is_compressed_format = 1; + PVR_format = header->dwAlphaBitMask==0 ? SOIL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG : SOIL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG ; // PVRTC4 + } else { + result_string_pointer = "error: PVRTC4 not supported. Decompress the texture first."; + return 0; + } + break; + case OGL_BGRA_8888: + if(is_BGRA8888_supported) { + PVR_format = GL_UNSIGNED_BYTE; + PVR_type = GL_BGRA; + break; + } else { + result_string_pointer = "Unable to load GL_BGRA texture as extension GL_IMG_texture_format_BGRA8888 is unsupported."; + return 0; + } + default: // NOT SUPPORTED + result_string_pointer = "failed: pixel type not supported."; + return 0; + } + + #ifdef SOIL_GLES1 + // check that this data is cube map data or not. + if( loading_as_cubemap ) { + result_string_pointer = "cube map textures are not available in GLES1.x."; + return 0; + } + #endif + + // load the texture up + tex_ID = reuse_texture_ID; + if( tex_ID == 0 ) + { + glGenTextures( 1, &tex_ID ); + } + + glBindTexture( opengl_texture_type, tex_ID ); + + if( glGetError() ) { + result_string_pointer = "failed: glBindTexture() failed."; + return 0; + } + + glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpack_aligment); + if ( 1 != unpack_aligment ) + { + glPixelStorei(GL_UNPACK_ALIGNMENT,1); // Never have row-aligned in headers + } + + #define _MAX( a, b ) (( a <= b )? b : a) + for(i=0; idwHeaderSize + header->dwTextureDataSize * i; + char *cur_texture_ptr = 0; + int mipmap_level; + unsigned int width= header->dwWidth, height = header->dwHeight; + unsigned int compressed_image_size = 0; + + mipmaps = ( ( flags & SOIL_FLAG_MIPMAPS ) && (header->dwpfFlags & PVRTEX_MIPMAP) ) ? header->dwMipMapCount : 0; + + for(mipmap_level = 0; mipmap_level <= mipmaps; width = _MAX(width/2, (unsigned int)1), height = _MAX(height/2, (unsigned int)1), mipmap_level++ ) { + // Do Alpha-swap if needed + cur_texture_ptr = texture_ptr; + + // Load the Texture + /* If the texture is PVRTC then use GLCompressedTexImage2D */ + if( is_compressed_format ) { + /* Calculate how many bytes this MIP level occupies */ + if ((header->dwpfFlags & PVRTEX_PIXELTYPE)==OGL_PVRTC2) { + compressed_image_size = ( _MAX(width, PVRTC2_MIN_TEXWIDTH) * _MAX(height, PVRTC2_MIN_TEXHEIGHT) * header->dwBitCount + 7 ) / 8; + } else {// PVRTC4 case + compressed_image_size = ( _MAX(width, PVRTC4_MIN_TEXWIDTH) * _MAX(height, PVRTC4_MIN_TEXHEIGHT) * header->dwBitCount + 7 ) / 8; + } + + if ( is_compressed_format_supported ) { + /* Load compressed texture data at selected MIP level */ + if ( loading_as_cubemap ) { + soilGlCompressedTexImage2D( SOIL_TEXTURE_CUBE_MAP_POSITIVE_X + i, mipmap_level, PVR_format, width, height, 0, compressed_image_size, cur_texture_ptr ); + } else { + soilGlCompressedTexImage2D( opengl_texture_type, mipmap_level, PVR_format, width, height, 0, compressed_image_size, cur_texture_ptr ); + } + } else { + result_string_pointer = "failed: GPU doesnt support compressed textures"; + } + } else { + /* Load uncompressed texture data at selected MIP level */ + if ( loading_as_cubemap ) { + glTexImage2D( SOIL_TEXTURE_CUBE_MAP_POSITIVE_X + i, mipmap_level, PVR_type, width, height, 0, PVR_type, PVR_format, cur_texture_ptr ); + } else { + glTexImage2D( opengl_texture_type, mipmap_level, PVR_type, width, height, 0, PVR_type, PVR_format, cur_texture_ptr ); + } + } + + if( glGetError() ) { + result_string_pointer = "failed: glCompressedTexImage2D() failed."; + if ( 1 != unpack_aligment ) + { + glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_aligment); + } + return 0; + } + + // offset the texture pointer by one mip-map level + /* PVRTC case */ + if ( is_compressed_format ) { + texture_ptr += compressed_image_size; + } else { + /* New formula that takes into account bit counts inferior to 8 (e.g. 1 bpp) */ + texture_ptr += (width * height * header->dwBitCount + 7) / 8; + } + } + } + #undef _MAX + + if ( 1 != unpack_aligment ) + { + glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_aligment); + } + + if( tex_ID ) + { + /* did I have MIPmaps? */ + if( mipmaps ) + { + /* instruct OpenGL to use the MIPmaps */ + glTexParameteri( opengl_texture_type, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + glTexParameteri( opengl_texture_type, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR ); + } else + { + /* instruct OpenGL _NOT_ to use the MIPmaps */ + glTexParameteri( opengl_texture_type, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + glTexParameteri( opengl_texture_type, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + } + + /* does the user want clamping, or wrapping? */ + if( flags & SOIL_FLAG_TEXTURE_REPEATS ) + { + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_S, GL_REPEAT ); + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_T, GL_REPEAT ); + glTexParameteri( opengl_texture_type, SOIL_TEXTURE_WRAP_R, GL_REPEAT ); + } else + { + unsigned int clamp_mode = SOIL_CLAMP_TO_EDGE; + /* unsigned int clamp_mode = GL_CLAMP; */ + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_S, clamp_mode ); + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_T, clamp_mode ); + glTexParameteri( opengl_texture_type, SOIL_TEXTURE_WRAP_R, clamp_mode ); + } + } + + return tex_ID; +} + +unsigned int SOIL_direct_load_PVR( + const char *filename, + unsigned int reuse_texture_ID, + int flags, + int loading_as_cubemap ) +{ + FILE *f; + unsigned char *buffer; + size_t buffer_length, bytes_read; + unsigned int tex_ID = 0; + /* error checks */ + if( NULL == filename ) + { + result_string_pointer = "NULL filename"; + return 0; + } + f = fopen( filename, "rb" ); + if( NULL == f ) + { + /* the file doesn't seem to exist (or be open-able) */ + result_string_pointer = "Can not find PVR file"; + return 0; + } + fseek( f, 0, SEEK_END ); + buffer_length = ftell( f ); + fseek( f, 0, SEEK_SET ); + buffer = (unsigned char *) malloc( buffer_length ); + if( NULL == buffer ) + { + result_string_pointer = "malloc failed"; + fclose( f ); + return 0; + } + bytes_read = fread( (void*)buffer, 1, buffer_length, f ); + fclose( f ); + if( bytes_read < buffer_length ) + { + /* huh? */ + buffer_length = bytes_read; + } + /* now try to do the loading */ + tex_ID = SOIL_direct_load_PVR_from_memory( + (const unsigned char *const)buffer, (int)buffer_length, + reuse_texture_ID, flags, loading_as_cubemap ); + SOIL_free_image_data( buffer ); + return tex_ID; +} + +unsigned int SOIL_direct_load_ETC1_from_memory( + const unsigned char *const buffer, + int buffer_length, + unsigned int reuse_texture_ID, + int flags ) +{ + GLuint tex_ID = 0; + PKMHeader* header = (PKMHeader*)buffer; + unsigned int opengl_texture_type = GL_TEXTURE_2D; + unsigned int width; + unsigned int height; + unsigned long compressed_image_size = buffer_length - PKM_HEADER_SIZE; + char *texture_ptr = (char*)buffer + PKM_HEADER_SIZE; + GLint unpack_aligment; + + if ( query_ETC1_capability() != SOIL_CAPABILITY_PRESENT ) { + result_string_pointer = "error: ETC1 not supported. Decompress the texture first."; + return 0; + } + + if ( 0 != strcmp( header->aName, "PKM 10" ) ) { + result_string_pointer = "error: PKM 10 header not found."; + return 0; + } + + width = (header->iWidthMSB << 8) | header->iWidthLSB; + height = (header->iHeightMSB << 8) | header->iHeightLSB; + compressed_image_size = (((width + 3) & ~3) * ((height + 3) & ~3)) >> 1; + + // load the texture up + tex_ID = reuse_texture_ID; + if( tex_ID == 0 ) + { + glGenTextures( 1, &tex_ID ); + } + + glBindTexture( opengl_texture_type, tex_ID ); + + if( glGetError() ) { + result_string_pointer = "failed: glBindTexture() failed."; + return 0; + } + + glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpack_aligment); + if ( 1 != unpack_aligment ) + { + glPixelStorei(GL_UNPACK_ALIGNMENT,1); // Never have row-aligned in headers + } + + soilGlCompressedTexImage2D( opengl_texture_type, 0, SOIL_GL_ETC1_RGB8_OES, width, height, 0, compressed_image_size, texture_ptr ); + + if( glGetError() ) { + result_string_pointer = "failed: glCompressedTexImage2D() failed."; + + if ( 1 != unpack_aligment ) + { + glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_aligment); + } + return 0; + } + + if ( 1 != unpack_aligment ) + { + glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_aligment); + } + + if( tex_ID ) + { + /* No MIPmaps for ETC1 */ + glTexParameteri( opengl_texture_type, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); + glTexParameteri( opengl_texture_type, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); + + /* does the user want clamping, or wrapping? */ + if( flags & SOIL_FLAG_TEXTURE_REPEATS ) + { + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_S, GL_REPEAT ); + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_T, GL_REPEAT ); + glTexParameteri( opengl_texture_type, SOIL_TEXTURE_WRAP_R, GL_REPEAT ); + } else + { + unsigned int clamp_mode = SOIL_CLAMP_TO_EDGE; + /* unsigned int clamp_mode = GL_CLAMP; */ + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_S, clamp_mode ); + glTexParameteri( opengl_texture_type, GL_TEXTURE_WRAP_T, clamp_mode ); + glTexParameteri( opengl_texture_type, SOIL_TEXTURE_WRAP_R, clamp_mode ); + } + } + + return tex_ID; +} + +unsigned int SOIL_direct_load_ETC1(const char *filename, + unsigned int reuse_texture_ID, + int flags ) +{ + FILE *f; + unsigned char *buffer; + size_t buffer_length, bytes_read; + unsigned int tex_ID = 0; + /* error checks */ + if( NULL == filename ) + { + result_string_pointer = "NULL filename"; + return 0; + } + f = fopen( filename, "rb" ); + if( NULL == f ) + { + /* the file doesn't seem to exist (or be open-able) */ + result_string_pointer = "Can not find PVR file"; + return 0; + } + fseek( f, 0, SEEK_END ); + buffer_length = ftell( f ); + fseek( f, 0, SEEK_SET ); + buffer = (unsigned char *) malloc( buffer_length ); + if( NULL == buffer ) + { + result_string_pointer = "malloc failed"; + fclose( f ); + return 0; + } + bytes_read = fread( (void*)buffer, 1, buffer_length, f ); + fclose( f ); + if( bytes_read < buffer_length ) + { + /* huh? */ + buffer_length = bytes_read; + } + /* now try to do the loading */ + tex_ID = SOIL_direct_load_ETC1_from_memory( + (const unsigned char *const)buffer, (int)buffer_length, + reuse_texture_ID, flags ); + SOIL_free_image_data( buffer ); + return tex_ID; +} + int query_NPOT_capability( void ) { /* check for the capability */ @@ -1877,8 +2904,11 @@ int query_NPOT_capability( void ) { /* we haven't yet checked for the capability, do so */ if( - (NULL == strstr( (char const*)glGetString( GL_EXTENSIONS ), + (0 == SOIL_GL_ExtensionSupported( "GL_ARB_texture_non_power_of_two" ) ) + && + (0 == SOIL_GL_ExtensionSupported( + "GL_OES_texture_npot" ) ) ) { /* not there, flag the failure */ @@ -1888,6 +2918,10 @@ int query_NPOT_capability( void ) /* it's there! */ has_NPOT_capability = SOIL_CAPABILITY_PRESENT; } + + #if defined( __emscripten__ ) || defined( EMSCRIPTEN ) + has_NPOT_capability = SOIL_CAPABILITY_PRESENT; + #endif } /* let the user know if we can do non-power-of-two textures or not */ return has_NPOT_capability; @@ -1900,13 +2934,13 @@ int query_tex_rectangle_capability( void ) { /* we haven't yet checked for the capability, do so */ if( - (NULL == strstr( (char const*)glGetString( GL_EXTENSIONS ), + (0 == SOIL_GL_ExtensionSupported( "GL_ARB_texture_rectangle" ) ) && - (NULL == strstr( (char const*)glGetString( GL_EXTENSIONS ), + (0 == SOIL_GL_ExtensionSupported( "GL_EXT_texture_rectangle" ) ) && - (NULL == strstr( (char const*)glGetString( GL_EXTENSIONS ), + (0 == SOIL_GL_ExtensionSupported( "GL_NV_texture_rectangle" ) ) ) { @@ -1929,10 +2963,10 @@ int query_cubemap_capability( void ) { /* we haven't yet checked for the capability, do so */ if( - (NULL == strstr( (char const*)glGetString( GL_EXTENSIONS ), + (0 == SOIL_GL_ExtensionSupported( "GL_ARB_texture_cube_map" ) ) && - (NULL == strstr( (char const*)glGetString( GL_EXTENSIONS ), + (0 == SOIL_GL_ExtensionSupported( "GL_EXT_texture_cube_map" ) ) ) { @@ -1948,59 +2982,43 @@ int query_cubemap_capability( void ) return has_cubemap_capability; } +static P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC get_glCompressedTexImage2D_addr() +{ + /* and find the address of the extension function */ + P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC ext_addr = NULL; + +#if defined( SOIL_PLATFORM_WIN32 ) || defined( SOIL_PLATFORM_OSX ) || defined( SOIL_X11_PLATFORM ) + ext_addr = (P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC)SOIL_GL_GetProcAddress( "glCompressedTexImage2D" ); +#else + ext_addr = (P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC)&glCompressedTexImage2D; +#endif + + return ext_addr; +} + int query_DXT_capability( void ) { /* check for the capability */ if( has_DXT_capability == SOIL_CAPABILITY_UNKNOWN ) { /* we haven't yet checked for the capability, do so */ - if( NULL == strstr( - (char const*)glGetString( GL_EXTENSIONS ), - "GL_EXT_texture_compression_s3tc" ) ) + if ( 0 == SOIL_GL_ExtensionSupported( + "GL_EXT_texture_compression_s3tc" ) && + 0 == SOIL_GL_ExtensionSupported( + "WEBGL_compressed_texture_s3tc ") && + 0 == SOIL_GL_ExtensionSupported( + "WEBKIT_WEBGL_compressed_texture_s3tc") && + 0 == SOIL_GL_ExtensionSupported( + "MOZ_WEBGL_compressed_texture_s3tc" + ) + ) { /* not there, flag the failure */ has_DXT_capability = SOIL_CAPABILITY_NONE; } else { - /* and find the address of the extension function */ - P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC ext_addr = NULL; - #ifdef WIN32 - ext_addr = (P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC) - wglGetProcAddress - ( - "glCompressedTexImage2DARB" - ); - #elif defined(__APPLE__) || defined(__APPLE_CC__) - /* I can't test this Apple stuff! */ - CFBundleRef bundle; - CFURLRef bundleURL = - CFURLCreateWithFileSystemPath( - kCFAllocatorDefault, - CFSTR("/System/Library/Frameworks/OpenGL.framework"), - kCFURLPOSIXPathStyle, - true ); - CFStringRef extensionName = - CFStringCreateWithCString( - kCFAllocatorDefault, - "glCompressedTexImage2DARB", - kCFStringEncodingASCII ); - bundle = CFBundleCreate( kCFAllocatorDefault, bundleURL ); - assert( bundle != NULL ); - ext_addr = (P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC) - CFBundleGetFunctionPointerForName - ( - bundle, extensionName - ); - CFRelease( bundleURL ); - CFRelease( extensionName ); - CFRelease( bundle ); - #else - ext_addr = (P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC) - glXGetProcAddressARB - ( - (const GLubyte *)"glCompressedTexImage2DARB" - ); - #endif + P_SOIL_GLCOMPRESSEDTEXIMAGE2DPROC ext_addr = get_glCompressedTexImage2D_addr(); + /* Flag it so no checks needed later */ if( NULL == ext_addr ) { @@ -2022,3 +3040,158 @@ int query_DXT_capability( void ) /* let the user know if we can do DXT or not */ return has_DXT_capability; } + +int query_PVR_capability( void ) +{ + /* check for the capability */ + if( has_PVR_capability == SOIL_CAPABILITY_UNKNOWN ) + { + /* we haven't yet checked for the capability, do so */ + if (0 == SOIL_GL_ExtensionSupported( + "GL_IMG_texture_compression_pvrtc" ) ) + { + /* not there, flag the failure */ + has_PVR_capability = SOIL_CAPABILITY_NONE; + } else + { + if ( NULL == soilGlCompressedTexImage2D ) { + soilGlCompressedTexImage2D = get_glCompressedTexImage2D_addr(); + } + + /* it's there! */ + has_PVR_capability = SOIL_CAPABILITY_PRESENT; + } + } + /* let the user know if we can do cubemaps or not */ + return has_PVR_capability; +} + +int query_BGRA8888_capability( void ) +{ + /* check for the capability */ + if( has_BGRA8888_capability == SOIL_CAPABILITY_UNKNOWN ) + { + /* we haven't yet checked for the capability, do so */ + if (0 == SOIL_GL_ExtensionSupported( + "GL_IMG_texture_format_BGRA8888" ) ) + { + /* not there, flag the failure */ + has_BGRA8888_capability = SOIL_CAPABILITY_NONE; + } else + { + /* it's there! */ + has_BGRA8888_capability = SOIL_CAPABILITY_PRESENT; + } + } + /* let the user know if we can do cubemaps or not */ + return has_BGRA8888_capability; +} + +int query_sRGB_capability( void ) +{ + if ( has_sRGB_capability == SOIL_CAPABILITY_UNKNOWN ) + { + if (0 == SOIL_GL_ExtensionSupported( + "GL_EXT_texture_sRGB" ) + && + 0 == SOIL_GL_ExtensionSupported( + "GL_EXT_sRGB" ) + && + 0 == SOIL_GL_ExtensionSupported( + "EXT_sRGB" ) ) + { + has_sRGB_capability = SOIL_CAPABILITY_NONE; + } else + { + has_sRGB_capability = SOIL_CAPABILITY_PRESENT; + } + } + + return has_sRGB_capability; +} + +int query_ETC1_capability( void ) +{ + /* check for the capability */ + if( has_ETC1_capability == SOIL_CAPABILITY_UNKNOWN ) + { + /* we haven't yet checked for the capability, do so */ + if (0 == SOIL_GL_ExtensionSupported( + "GL_OES_compressed_ETC1_RGB8_texture" ) ) + { + /* not there, flag the failure */ + has_ETC1_capability = SOIL_CAPABILITY_NONE; + } else + { + if ( NULL == soilGlCompressedTexImage2D ) { + soilGlCompressedTexImage2D = get_glCompressedTexImage2D_addr(); + } + + /* it's there! */ + has_ETC1_capability = SOIL_CAPABILITY_PRESENT; + } + } + /* let the user know if we can do cubemaps or not */ + return has_ETC1_capability; +} + +int query_gen_mipmap_capability( void ) +{ + /* check for the capability */ + P_SOIL_GLGENERATEMIPMAPPROC ext_addr = NULL; + + if( has_gen_mipmap_capability == SOIL_CAPABILITY_UNKNOWN ) + { + if ( 0 == SOIL_GL_ExtensionSupported( + "GL_ARB_framebuffer_object" ) + && + 0 == SOIL_GL_ExtensionSupported( + "GL_EXT_framebuffer_object" ) + && 0 == SOIL_GL_ExtensionSupported( + "GL_OES_framebuffer_object" ) + ) + { + /* not there, flag the failure */ + has_gen_mipmap_capability = SOIL_CAPABILITY_NONE; + } + else + { + #if !defined( SOIL_GLES1 ) && !defined( SOIL_GLES2 ) + + ext_addr = (P_SOIL_GLGENERATEMIPMAPPROC)SOIL_GL_GetProcAddress("glGenerateMipmap"); + + if(ext_addr == NULL) + { + ext_addr = (P_SOIL_GLGENERATEMIPMAPPROC)SOIL_GL_GetProcAddress("glGenerateMipmapEXT"); + } + + #elif !defined( SOIL_NO_EGL ) + + ext_addr = (P_SOIL_GLGENERATEMIPMAPPROC)SOIL_GL_GetProcAddress("glGenerateMipmapOES"); + + if(ext_addr == NULL) + { + ext_addr = (P_SOIL_GLGENERATEMIPMAPPROC)SOIL_GL_GetProcAddress("glGenerateMipmap"); + } + + #elif defined( SOIL_GLES2 ) + ext_addr = &glGenerateMipmap; + #else /** SOIL_GLES1 */ + ext_addr = &glGenerateMipmapOES; + #endif + } + + if(ext_addr == NULL) + { + /* this should never happen */ + has_gen_mipmap_capability = SOIL_CAPABILITY_NONE; + } else + { + /* it's there! */ + has_gen_mipmap_capability = SOIL_CAPABILITY_PRESENT; + soilGlGenerateMipmap = ext_addr; + } + } + + return has_gen_mipmap_capability; +} diff --git a/4dm.h/soil/SOIL.h b/4dm.h/soil/SOIL2.h similarity index 84% rename from 4dm.h/soil/SOIL.h rename to 4dm.h/soil/SOIL2.h index 43f634f..eace403 100644 --- a/4dm.h/soil/SOIL.h +++ b/4dm.h/soil/SOIL2.h @@ -1,10 +1,12 @@ /** - @mainpage SOIL + @mainpage SOIL2 - Jonathan Dummer + Fork by Martin Lucas Golini + + Original author Jonathan Dummer 2007-07-26-10.36 - Simple OpenGL Image Library + Simple OpenGL Image Library 2 A tiny c library for uploading images as textures into OpenGL. Also saving and @@ -21,8 +23,11 @@ - BMP load & save - TGA load & save - DDS load & save - - PNG load - - JPG load + - PNG load & save + - JPG load & save + - PSD load + - HDR load + - PIC load OpenGL Texture Features: - resample to power-of-two sizes @@ -87,10 +92,11 @@ enum SOIL_FLAG_MULTIPLY_ALPHA: for using (GL_ONE,GL_ONE_MINUS_SRC_ALPHA) blending SOIL_FLAG_INVERT_Y: flip the image vertically SOIL_FLAG_COMPRESS_TO_DXT: if the card can display them, will convert RGB to DXT1, RGBA to DXT5 - SOIL_FLAG_DDS_LOAD_DIRECT: will load DDS files directly without _ANY_ additional processing + SOIL_FLAG_DDS_LOAD_DIRECT: will load DDS files directly without _ANY_ additional processing ( if supported ) SOIL_FLAG_NTSC_SAFE_RGB: clamps RGB components to the range [16,235] SOIL_FLAG_CoCg_Y: Google YCoCg; RGB=>CoYCg, RGBA=>CoCgAY SOIL_FLAG_TEXTURE_RECTANGE: uses ARB_texture_rectangle ; pixel indexed & no repeat or MIPmaps or cubemaps + SOIL_FLAG_PVR_LOAD_DIRECT: will load PVR files directly without _ANY_ additional processing ( if supported ) **/ enum { @@ -103,7 +109,11 @@ enum SOIL_FLAG_DDS_LOAD_DIRECT = 64, SOIL_FLAG_NTSC_SAFE_RGB = 128, SOIL_FLAG_CoCg_Y = 256, - SOIL_FLAG_TEXTURE_RECTANGLE = 512 + SOIL_FLAG_TEXTURE_RECTANGLE = 512, + SOIL_FLAG_PVR_LOAD_DIRECT = 1024, + SOIL_FLAG_ETC1_LOAD_DIRECT = 2048, + SOIL_FLAG_GL_MIPMAPS = 4096, + SOIL_FLAG_SRGB_COLOR_SPACE = 8192 }; /** @@ -111,12 +121,15 @@ enum (TGA supports uncompressed RGB / RGBA) (BMP supports uncompressed RGB) (DDS supports DXT1 and DXT5) + (PNG supports RGB / RGBA) **/ enum { SOIL_SAVE_TYPE_TGA = 0, SOIL_SAVE_TYPE_BMP = 1, - SOIL_SAVE_TYPE_DDS = 2 + SOIL_SAVE_TYPE_PNG = 2, + SOIL_SAVE_TYPE_DDS = 3, + SOIL_SAVE_TYPE_JPG = 4 }; /** @@ -305,8 +318,8 @@ unsigned int Creates a 2D OpenGL texture from raw image data. Note that the raw data is _NOT_ freed after the upload (so the user can load various versions). \param data the raw data to be uploaded as an OpenGL texture - \param width the width of the image in pixels - \param height the height of the image in pixels + \param width the pointer of the width of the image in pixels ( if the texture size change, width will be overrided with the new width ) + \param height the pointer of the height of the image in pixels ( if the texture size change, height will be overrided with the new height ) \param channels the number of channels: 1-luminous, 2-luminous/alpha, 3-RGB, 4-RGBA \param reuse_texture_ID 0-generate a new texture ID, otherwise reuse the texture ID (overwriting the old texture) \param flags can be any of SOIL_FLAG_POWER_OF_TWO | SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS | SOIL_FLAG_MULTIPLY_ALPHA | SOIL_FLAG_INVERT_Y | SOIL_FLAG_COMPRESS_TO_DXT @@ -316,7 +329,7 @@ unsigned int SOIL_create_OGL_texture ( const unsigned char *const data, - int width, int height, int channels, + int *width, int *height, int channels, unsigned int reuse_texture_ID, unsigned int flags ); @@ -392,8 +405,19 @@ unsigned char* /** Saves an image from an array of unsigned chars (RGBA) to disk + \param quality parameter only used for SOIL_SAVE_TYPE_JPG files, values accepted between 0 and 100. \return 0 if failed, otherwise returns 1 **/ +int + SOIL_save_image_quality + ( + const char *filename, + int image_type, + int width, int height, int channels, + const unsigned char *const data, + int quality + ); + int SOIL_save_image ( @@ -425,6 +449,60 @@ const char* void ); +/** @return The address of the GL function proc, or NULL if the function is not found. */ +void * + SOIL_GL_GetProcAddress + ( + const char *proc + ); + +/** @return 1 if an OpenGL extension is supported for the current context, 0 otherwise. */ +int + SOIL_GL_ExtensionSupported + ( + const char *extension + ); + +/** Loads the DDS texture directly to the GPU memory ( if supported ) */ +unsigned int SOIL_direct_load_DDS( + const char *filename, + unsigned int reuse_texture_ID, + int flags, + int loading_as_cubemap ); + +/** Loads the DDS texture directly to the GPU memory ( if supported ) */ +unsigned int SOIL_direct_load_DDS_from_memory( + const unsigned char *const buffer, + int buffer_length, + unsigned int reuse_texture_ID, + int flags, + int loading_as_cubemap ); + +/** Loads the PVR texture directly to the GPU memory ( if supported ) */ +unsigned int SOIL_direct_load_PVR( + const char *filename, + unsigned int reuse_texture_ID, + int flags, + int loading_as_cubemap ); + +/** Loads the PVR texture directly to the GPU memory ( if supported ) */ +unsigned int SOIL_direct_load_PVR_from_memory( + const unsigned char *const buffer, + int buffer_length, + unsigned int reuse_texture_ID, + int flags, + int loading_as_cubemap ); + +/** Loads the PVR texture directly to the GPU memory ( if supported ) */ +unsigned int SOIL_direct_load_ETC1(const char *filename, + unsigned int reuse_texture_ID, + int flags ); + +/** Loads the PVR texture directly to the GPU memory ( if supported ) */ +unsigned int SOIL_direct_load_ETC1_from_memory(const unsigned char *const buffer, + int buffer_length, + unsigned int reuse_texture_ID, + int flags ); #ifdef __cplusplus } diff --git a/4dm.h/soil/image_DXT.h b/4dm.h/soil/image_DXT.h index 75f604f..7bae19b 100644 --- a/4dm.h/soil/image_DXT.h +++ b/4dm.h/soil/image_DXT.h @@ -102,6 +102,7 @@ DDS_header ; #define DDPF_ALPHAPIXELS 0x00000001 #define DDPF_FOURCC 0x00000004 #define DDPF_RGB 0x00000040 +#define DDPF_LUMINANCE 0x20000 /* The dwCaps1 member of the DDSCAPS2 structure can be set to one or more of the following values. */ diff --git a/4dm.h/soil/image_helper.c b/4dm.h/soil/image_helper.c index d22340f..12c701e 100644 --- a/4dm.h/soil/image_helper.c +++ b/4dm.h/soil/image_helper.c @@ -322,7 +322,7 @@ find_max_RGBE for( i = width * height; i > 0; --i ) { /* float scale = powf( 2.0f, img[3] - 128.0f ) / 255.0f; */ - float scale = ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 ); + float scale = (float)ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 ); for( j = 0; j < 3; ++j ) { if( img[j] * scale > max_val ) @@ -363,14 +363,14 @@ RGBE_to_RGBdivA /* decode this pixel, and find the max */ float r,g,b,e, m; /* e = scale * powf( 2.0f, img[3] - 128.0f ) / 255.0f; */ - e = scale * ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 ); + e = scale * (float)ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 ); r = e * img[0]; g = e * img[1]; b = e * img[2]; m = (r > g) ? r : g; m = (b > m) ? b : m; /* and encode it into RGBdivA */ - iv = (m != 0.0f) ? (int)(255.0f / m) : 1.0f; + iv = (m != 0.0f) ? (int)(255.0f / m) : 1; iv = (iv < 1) ? 1 : iv; img[3] = (iv > 255) ? 255 : iv; iv = (int)(img[3] * r + 0.5f); @@ -412,14 +412,14 @@ RGBE_to_RGBdivA2 /* decode this pixel, and find the max */ float r,g,b,e, m; /* e = scale * powf( 2.0f, img[3] - 128.0f ) / 255.0f; */ - e = scale * ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 ); + e = scale * (float)ldexp( 1.0f / 255.0f, (int)(img[3]) - 128 ); r = e * img[0]; g = e * img[1]; b = e * img[2]; m = (r > g) ? r : g; m = (b > m) ? b : m; /* and encode it into RGBdivA */ - iv = (m != 0.0f) ? (int)sqrtf( 255.0f * 255.0f / m ) : 1.0f; + iv = (m != 0.0f) ? (int)sqrtf( 255.0f * 255.0f / m ) : 1; iv = (iv < 1) ? 1 : iv; img[3] = (iv > 255) ? 255 : iv; iv = (int)(img[3] * img[3] * r / 255.0f + 0.5f); diff --git a/4dm.h/soil/jo_jpeg.h b/4dm.h/soil/jo_jpeg.h new file mode 100644 index 0000000..353300b --- /dev/null +++ b/4dm.h/soil/jo_jpeg.h @@ -0,0 +1,340 @@ +/* public domain Simple, Minimalistic JPEG writer - http://jonolick.com + * + * Quick Notes: + * Based on a javascript jpeg writer + * JPEG baseline (no JPEG progressive) + * Supports 1, 3 or 4 component input. (luminance, RGB or RGBX) + * + * Latest revisions: + * 1.53 (2016-07-08) Added support to compile as plain C code. + * 1.52 (2012-22-11) Added support for specifying Luminance, RGB, or RGBA via comp(onents) argument (1, 3 and 4 respectively). + * 1.51 (2012-19-11) Fixed some warnings + * 1.50 (2012-18-11) MT safe. Simplified. Optimized. Reduced memory requirements. Zero allocations. No namespace polution. Approx 340 lines code. + * 1.10 (2012-16-11) compile fixes, added docs, + * changed from .h to .cpp (simpler to bootstrap), etc + * 1.00 (2012-02-02) initial release + * + * Basic usage: + * char *foo = new char[128*128*4]; // 4 component. RGBX format, where X is unused + * jo_write_jpg("foo.jpg", foo, 128, 128, 4, 90); // comp can be 1, 3, or 4. Lum, RGB, or RGBX respectively. + * + * */ + +#ifndef JO_INCLUDE_JPEG_H +#define JO_INCLUDE_JPEG_H + +// To get a header file for this, either cut and paste the header, +// or create jo_jpeg.h, #define JO_JPEG_HEADER_FILE_ONLY, and +// then include jo_jpeg.c from it. + +// Returns false on failure +extern int jo_write_jpg(const char *filename, const void *data, int width, int height, int comp, int quality); + +#endif // JO_INCLUDE_JPEG_H + +#ifndef JO_JPEG_HEADER_FILE_ONLY + +#if defined(_MSC_VER) && _MSC_VER >= 0x1400 +#define _CRT_SECURE_NO_WARNINGS // suppress warnings about fopen() +#endif + +#include +#include +#include + +static const unsigned char s_jo_ZigZag[] = { 0,1,5,6,14,15,27,28,2,4,7,13,16,26,29,42,3,8,12,17,25,30,41,43,9,11,18,24,31,40,44,53,10,19,23,32,39,45,52,54,20,22,33,38,46,51,55,60,21,34,37,47,50,56,59,61,35,36,48,49,57,58,62,63 }; + +static void jo_writeBits(FILE *fp, int *bitBuf, int *bitCnt, const unsigned short *bs) { + *bitCnt += bs[1]; + *bitBuf |= bs[0] << (24 - *bitCnt); + while(*bitCnt >= 8) { + unsigned char c = (*bitBuf >> 16) & 255; + putc(c, fp); + if(c == 255) { + putc(0, fp); + } + *bitBuf <<= 8; + *bitCnt -= 8; + } +} + +static void jo_DCT(float *d0, float *d1, float *d2, float *d3, float *d4, float *d5, float *d6, float *d7) { + float tmp0 = *d0 + *d7; + float tmp7 = *d0 - *d7; + float tmp1 = *d1 + *d6; + float tmp6 = *d1 - *d6; + float tmp2 = *d2 + *d5; + float tmp5 = *d2 - *d5; + float tmp3 = *d3 + *d4; + float tmp4 = *d3 - *d4; + + // Even part + float tmp10 = tmp0 + tmp3; // phase 2 + float tmp13 = tmp0 - tmp3; + float tmp11 = tmp1 + tmp2; + float tmp12 = tmp1 - tmp2; + + *d0 = tmp10 + tmp11; // phase 3 + *d4 = tmp10 - tmp11; + + float z1 = (tmp12 + tmp13) * 0.707106781f; // c4 + *d2 = tmp13 + z1; // phase 5 + *d6 = tmp13 - z1; + + // Odd part + tmp10 = tmp4 + tmp5; // phase 2 + tmp11 = tmp5 + tmp6; + tmp12 = tmp6 + tmp7; + + // The rotator is modified from fig 4-8 to avoid extra negations. + float z5 = (tmp10 - tmp12) * 0.382683433f; // c6 + float z2 = tmp10 * 0.541196100f + z5; // c2-c6 + float z4 = tmp12 * 1.306562965f + z5; // c2+c6 + float z3 = tmp11 * 0.707106781f; // c4 + + float z11 = tmp7 + z3; // phase 5 + float z13 = tmp7 - z3; + + *d5 = z13 + z2; // phase 6 + *d3 = z13 - z2; + *d1 = z11 + z4; + *d7 = z11 - z4; +} + +static void jo_calcBits(int val, unsigned short bits[2]) { + int tmp1 = val < 0 ? -val : val; + val = val < 0 ? val-1 : val; + bits[1] = 1; + while(tmp1 >>= 1) { + ++bits[1]; + } + bits[0] = val & ((1<0)&&(DU[end0pos]==0); --end0pos) { + } + // end0pos = first element in reverse order !=0 + if(end0pos == 0) { + jo_writeBits(fp, bitBuf, bitCnt, EOB); + return DU[0]; + } + for(i = 1; i <= end0pos; ++i) { + int startpos = i; + for (; DU[i]==0 && i<=end0pos; ++i) { + } + int nrzeroes = i-startpos; + if ( nrzeroes >= 16 ) { + int lng = nrzeroes>>4; + for (nrmarker=1; nrmarker <= lng; ++nrmarker) + jo_writeBits(fp, bitBuf, bitCnt, M16zeroes); + nrzeroes &= 15; + } + unsigned short bits[2]; + jo_calcBits(DU[i], bits); + jo_writeBits(fp, bitBuf, bitCnt, HTAC[(nrzeroes<<4)+bits[1]]); + jo_writeBits(fp, bitBuf, bitCnt, bits); + } + if(end0pos != 63) { + jo_writeBits(fp, bitBuf, bitCnt, EOB); + } + return DU[0]; +} + +int jo_write_jpg(const char *filename, const void *data, int width, int height, int comp, int quality) { + // Constants that don't pollute global namespace + static const unsigned char std_dc_luminance_nrcodes[] = {0,0,1,5,1,1,1,1,1,1,0,0,0,0,0,0,0}; + static const unsigned char std_dc_luminance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_luminance_nrcodes[] = {0,0,2,1,3,3,2,4,3,5,5,4,4,0,0,1,0x7d}; + static const unsigned char std_ac_luminance_values[] = { + 0x01,0x02,0x03,0x00,0x04,0x11,0x05,0x12,0x21,0x31,0x41,0x06,0x13,0x51,0x61,0x07,0x22,0x71,0x14,0x32,0x81,0x91,0xa1,0x08, + 0x23,0x42,0xb1,0xc1,0x15,0x52,0xd1,0xf0,0x24,0x33,0x62,0x72,0x82,0x09,0x0a,0x16,0x17,0x18,0x19,0x1a,0x25,0x26,0x27,0x28, + 0x29,0x2a,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58,0x59, + 0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x83,0x84,0x85,0x86,0x87,0x88,0x89, + 0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4,0xb5,0xb6, + 0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xe1,0xe2, + 0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + static const unsigned char std_dc_chrominance_nrcodes[] = {0,0,3,1,1,1,1,1,1,1,1,1,0,0,0,0,0}; + static const unsigned char std_dc_chrominance_values[] = {0,1,2,3,4,5,6,7,8,9,10,11}; + static const unsigned char std_ac_chrominance_nrcodes[] = {0,0,2,1,2,4,4,3,4,7,5,4,4,0,1,2,0x77}; + static const unsigned char std_ac_chrominance_values[] = { + 0x00,0x01,0x02,0x03,0x11,0x04,0x05,0x21,0x31,0x06,0x12,0x41,0x51,0x07,0x61,0x71,0x13,0x22,0x32,0x81,0x08,0x14,0x42,0x91, + 0xa1,0xb1,0xc1,0x09,0x23,0x33,0x52,0xf0,0x15,0x62,0x72,0xd1,0x0a,0x16,0x24,0x34,0xe1,0x25,0xf1,0x17,0x18,0x19,0x1a,0x26, + 0x27,0x28,0x29,0x2a,0x35,0x36,0x37,0x38,0x39,0x3a,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x53,0x54,0x55,0x56,0x57,0x58, + 0x59,0x5a,0x63,0x64,0x65,0x66,0x67,0x68,0x69,0x6a,0x73,0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x82,0x83,0x84,0x85,0x86,0x87, + 0x88,0x89,0x8a,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xb2,0xb3,0xb4, + 0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda, + 0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa + }; + // Huffman tables + static const unsigned short YDC_HT[256][2] = { {0,2},{2,3},{3,3},{4,3},{5,3},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9}}; + static const unsigned short UVDC_HT[256][2] = { {0,2},{1,2},{2,2},{6,3},{14,4},{30,5},{62,6},{126,7},{254,8},{510,9},{1022,10},{2046,11}}; + static const unsigned short YAC_HT[256][2] = { + {10,4},{0,2},{1,2},{4,3},{11,4},{26,5},{120,7},{248,8},{1014,10},{65410,16},{65411,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {12,4},{27,5},{121,7},{502,9},{2038,11},{65412,16},{65413,16},{65414,16},{65415,16},{65416,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {28,5},{249,8},{1015,10},{4084,12},{65417,16},{65418,16},{65419,16},{65420,16},{65421,16},{65422,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{503,9},{4085,12},{65423,16},{65424,16},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1016,10},{65430,16},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2039,11},{65438,16},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {123,7},{4086,12},{65446,16},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {250,8},{4087,12},{65454,16},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{32704,15},{65462,16},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65470,16},{65471,16},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65479,16},{65480,16},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1017,10},{65488,16},{65489,16},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{65497,16},{65498,16},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2040,11},{65506,16},{65507,16},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {65515,16},{65516,16},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65525,16},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const unsigned short UVAC_HT[256][2] = { + {0,2},{1,2},{4,3},{10,4},{24,5},{25,5},{56,6},{120,7},{500,9},{1014,10},{4084,12},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {11,4},{57,6},{246,8},{501,9},{2038,11},{4085,12},{65416,16},{65417,16},{65418,16},{65419,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {26,5},{247,8},{1015,10},{4086,12},{32706,15},{65420,16},{65421,16},{65422,16},{65423,16},{65424,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {27,5},{248,8},{1016,10},{4087,12},{65425,16},{65426,16},{65427,16},{65428,16},{65429,16},{65430,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {58,6},{502,9},{65431,16},{65432,16},{65433,16},{65434,16},{65435,16},{65436,16},{65437,16},{65438,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {59,6},{1017,10},{65439,16},{65440,16},{65441,16},{65442,16},{65443,16},{65444,16},{65445,16},{65446,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {121,7},{2039,11},{65447,16},{65448,16},{65449,16},{65450,16},{65451,16},{65452,16},{65453,16},{65454,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {122,7},{2040,11},{65455,16},{65456,16},{65457,16},{65458,16},{65459,16},{65460,16},{65461,16},{65462,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {249,8},{65463,16},{65464,16},{65465,16},{65466,16},{65467,16},{65468,16},{65469,16},{65470,16},{65471,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {503,9},{65472,16},{65473,16},{65474,16},{65475,16},{65476,16},{65477,16},{65478,16},{65479,16},{65480,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {504,9},{65481,16},{65482,16},{65483,16},{65484,16},{65485,16},{65486,16},{65487,16},{65488,16},{65489,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {505,9},{65490,16},{65491,16},{65492,16},{65493,16},{65494,16},{65495,16},{65496,16},{65497,16},{65498,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {506,9},{65499,16},{65500,16},{65501,16},{65502,16},{65503,16},{65504,16},{65505,16},{65506,16},{65507,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {2041,11},{65508,16},{65509,16},{65510,16},{65511,16},{65512,16},{65513,16},{65514,16},{65515,16},{65516,16},{0,0},{0,0},{0,0},{0,0},{0,0},{0,0}, + {16352,14},{65517,16},{65518,16},{65519,16},{65520,16},{65521,16},{65522,16},{65523,16},{65524,16},{65525,16},{0,0},{0,0},{0,0},{0,0},{0,0}, + {1018,10},{32707,15},{65526,16},{65527,16},{65528,16},{65529,16},{65530,16},{65531,16},{65532,16},{65533,16},{65534,16},{0,0},{0,0},{0,0},{0,0},{0,0} + }; + static const int YQT[] = {16,11,10,16,24,40,51,61,12,12,14,19,26,58,60,55,14,13,16,24,40,57,69,56,14,17,22,29,51,87,80,62,18,22,37,56,68,109,103,77,24,35,55,64,81,104,113,92,49,64,78,87,103,121,120,101,72,92,95,98,112,100,103,99}; + static const int UVQT[] = {17,18,24,47,99,99,99,99,18,21,26,66,99,99,99,99,24,26,56,99,99,99,99,99,47,66,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99,99}; + static const float aasf[] = { 1.0f * 2.828427125f, 1.387039845f * 2.828427125f, 1.306562965f * 2.828427125f, 1.175875602f * 2.828427125f, 1.0f * 2.828427125f, 0.785694958f * 2.828427125f, 0.541196100f * 2.828427125f, 0.275899379f * 2.828427125f }; + int i, row, col, x, y, k, pos; + + if(!data || !filename || !width || !height || comp > 4 || comp < 1 || comp == 2) { + return 0; + } + + FILE *fp = fopen(filename, "wb"); + if(!fp) { + return 0; + } + + quality = quality ? quality : 90; + quality = quality < 1 ? 1 : quality > 100 ? 100 : quality; + quality = quality < 50 ? 5000 / quality : 200 - quality * 2; + + unsigned char YTable[64], UVTable[64]; + for(i = 0; i < 64; ++i) { + int yti = (YQT[i]*quality+50)/100; + YTable[s_jo_ZigZag[i]] = yti < 1 ? 1 : yti > 255 ? 255 : yti; + int uvti = (UVQT[i]*quality+50)/100; + UVTable[s_jo_ZigZag[i]] = uvti < 1 ? 1 : uvti > 255 ? 255 : uvti; + } + + float fdtbl_Y[64], fdtbl_UV[64]; + for(row = 0, k = 0; row < 8; ++row) { + for(col = 0; col < 8; ++col, ++k) { + fdtbl_Y[k] = 1 / (YTable [s_jo_ZigZag[k]] * aasf[row] * aasf[col]); + fdtbl_UV[k] = 1 / (UVTable[s_jo_ZigZag[k]] * aasf[row] * aasf[col]); + } + } + + // Write Headers + static const unsigned char head0[] = { 0xFF,0xD8,0xFF,0xE0,0,0x10,'J','F','I','F',0,1,1,0,0,1,0,1,0,0,0xFF,0xDB,0,0x84,0 }; + fwrite(head0, sizeof(head0), 1, fp); + fwrite(YTable, sizeof(YTable), 1, fp); + putc(1, fp); + fwrite(UVTable, sizeof(UVTable), 1, fp); + const unsigned char head1[] = { 0xFF,0xC0,0,0x11,8,(unsigned char)(height>>8),(unsigned char)(height&0xFF),(unsigned char)(width>>8),(unsigned char)(width&0xFF),3,1,0x11,0,2,0x11,1,3,0x11,1,0xFF,0xC4,0x01,0xA2,0 }; + fwrite(head1, sizeof(head1), 1, fp); + fwrite(std_dc_luminance_nrcodes+1, sizeof(std_dc_luminance_nrcodes)-1, 1, fp); + fwrite(std_dc_luminance_values, sizeof(std_dc_luminance_values), 1, fp); + putc(0x10, fp); // HTYACinfo + fwrite(std_ac_luminance_nrcodes+1, sizeof(std_ac_luminance_nrcodes)-1, 1, fp); + fwrite(std_ac_luminance_values, sizeof(std_ac_luminance_values), 1, fp); + putc(1, fp); // HTUDCinfo + fwrite(std_dc_chrominance_nrcodes+1, sizeof(std_dc_chrominance_nrcodes)-1, 1, fp); + fwrite(std_dc_chrominance_values, sizeof(std_dc_chrominance_values), 1, fp); + putc(0x11, fp); // HTUACinfo + fwrite(std_ac_chrominance_nrcodes+1, sizeof(std_ac_chrominance_nrcodes)-1, 1, fp); + fwrite(std_ac_chrominance_values, sizeof(std_ac_chrominance_values), 1, fp); + static const unsigned char head2[] = { 0xFF,0xDA,0,0xC,3,1,0,2,0x11,3,0x11,0,0x3F,0 }; + fwrite(head2, sizeof(head2), 1, fp); + + // Encode 8x8 macroblocks + const unsigned char *imageData = (const unsigned char *)data; + int DCY=0, DCU=0, DCV=0; + int bitBuf=0, bitCnt=0; + int ofsG = comp > 1 ? 1 : 0, ofsB = comp > 1 ? 2 : 0; + for(y = 0; y < height; y += 8) { + for(x = 0; x < width; x += 8) { + float YDU[64], UDU[64], VDU[64]; + for(row = y, pos = 0; row < y+8; ++row) { + for(col = x; col < x+8; ++col, ++pos) { + int p = row*width*comp + col*comp; + if(row >= height) { + p -= width*comp*(row+1 - height); + } + if(col >= width) { + p -= comp*(col+1 - width); + } + + float r = imageData[p+0], g = imageData[p+ofsG], b = imageData[p+ofsB]; + YDU[pos]=+0.29900f*r+0.58700f*g+0.11400f*b-128; + UDU[pos]=-0.16874f*r-0.33126f*g+0.50000f*b; + VDU[pos]=+0.50000f*r-0.41869f*g-0.08131f*b; + } + } + + DCY = jo_processDU(fp, &bitBuf, &bitCnt, YDU, fdtbl_Y, DCY, YDC_HT, YAC_HT); + DCU = jo_processDU(fp, &bitBuf, &bitCnt, UDU, fdtbl_UV, DCU, UVDC_HT, UVAC_HT); + DCV = jo_processDU(fp, &bitBuf, &bitCnt, VDU, fdtbl_UV, DCV, UVDC_HT, UVAC_HT); + } + } + + // Do the bit alignment of the EOI marker + static const unsigned short fillBits[] = {0x7F, 7}; + jo_writeBits(fp, &bitBuf, &bitCnt, fillBits); + + // EOI + putc(0xFF, fp); + putc(0xD9, fp); + + fclose(fp); + return 1; +} + +#endif + diff --git a/4dm.h/soil/libSOIL.a b/4dm.h/soil/libSOIL.a deleted file mode 100644 index bd18523..0000000 Binary files a/4dm.h/soil/libSOIL.a and /dev/null differ diff --git a/4dm.h/soil/original/stb_image-1.09.c b/4dm.h/soil/original/stb_image-1.09.c deleted file mode 100644 index ee848ad..0000000 --- a/4dm.h/soil/original/stb_image-1.09.c +++ /dev/null @@ -1,3632 +0,0 @@ -/* stbi-1.09 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c - when you control the images you're loading - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline (no JPEG progressive, no oddball channel decimations) - PNG non-interlaced - BMP non-1bpp, non-RLE - TGA (not sure what subset, if a subset) - PSD (composited view only, no extra channels) - HDR (radiance rgbE format) - writes BMP,TGA (define STBI_NO_WRITE to remove code) - decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code) - - TODO: - stbi_info_* - - history: - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less - than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant -*/ - - -//// begin header file //////////////////////////////////////////////////// -// -// Limitations: -// - no progressive/interlaced support (jpeg, png) -// - 8-bit samples only (jpeg, png) -// - not threadsafe -// - channel subsampling of at most 2 in each dimension (jpeg) -// - no delayed line count (jpeg) -- IJG doesn't support either -// -// Basic usage (see HDR discussion below): -// int x,y,n; -// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); -// // ... process data if not NULL ... -// // ... x = width, y = height, n = # 8-bit components per pixel ... -// // ... replace '0' with '1'..'4' to force that many components per pixel -// stbi_image_free(data) -// -// Standard parameters: -// int *x -- outputs image width in pixels -// int *y -- outputs image height in pixels -// int *comp -- outputs # of image components in image file -// int req_comp -- if non-zero, # of image components requested in result -// -// The return value from an image loader is an 'unsigned char *' which points -// to the pixel data. The pixel data consists of *y scanlines of *x pixels, -// with each pixel consisting of N interleaved 8-bit components; the first -// pixel pointed to is top-left-most in the image. There is no padding between -// image scanlines or between pixels, regardless of format. The number of -// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. -// If req_comp is non-zero, *comp has the number of components that _would_ -// have been output otherwise. E.g. if you set req_comp to 4, you will always -// get RGBA output, but you can check *comp to easily see if it's opaque. -// -// An output image with N components has the following components interleaved -// in this order in each pixel: -// -// N=#comp components -// 1 grey -// 2 grey, alpha -// 3 red, green, blue -// 4 red, green, blue, alpha -// -// If image loading fails for any reason, the return value will be NULL, -// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() -// can be queried for an extremely brief, end-user unfriendly explanation -// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid -// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly -// more user-friendly ones. -// -// Paletted PNG and BMP images are automatically depalettized. -// -// -// =========================================================================== -// -// HDR image support (disable by defining STBI_NO_HDR) -// -// stb_image now supports loading HDR images in general, and currently -// the Radiance .HDR file format, although the support is provided -// generically. You can still load any file through the existing interface; -// if you attempt to load an HDR file, it will be automatically remapped to -// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; -// both of these constants can be reconfigured through this interface: -// -// stbi_hdr_to_ldr_gamma(2.2f); -// stbi_hdr_to_ldr_scale(1.0f); -// -// (note, do not use _inverse_ constants; stbi_image will invert them -// appropriately). -// -// Additionally, there is a new, parallel interface for loading files as -// (linear) floats to preserve the full dynamic range: -// -// float *data = stbi_loadf(filename, &x, &y, &n, 0); -// -// If you load LDR images through this interface, those images will -// be promoted to floating point values, run through the inverse of -// constants corresponding to the above: -// -// stbi_ldr_to_hdr_scale(1.0f); -// stbi_ldr_to_hdr_gamma(2.2f); -// -// Finally, given a filename (or an open file or memory block--see header -// file for details) containing image data, you can query for the "most -// appropriate" interface to use (that is, whether the image is HDR or -// not), using: -// -// stbi_is_hdr(char *filename); - - -#ifndef STBI_NO_STDIO -#include -#endif - -#ifndef STBI_NO_HDR -#include // ldexp -#include // strcmp -#endif - -enum -{ - STBI_default = 0, // only used for req_comp - - STBI_grey = 1, - STBI_grey_alpha = 2, - STBI_rgb = 3, - STBI_rgb_alpha = 4, -}; - -typedef unsigned char stbi_uc; - -#ifdef __cplusplus -extern "C" { -#endif - -// WRITING API - -#if !defined(STBI_NO_WRITE) && !defined(STBI_NO_STDIO) -// write a BMP/TGA file given tightly packed 'comp' channels (no padding, nor bmp-stride-padding) -// (you must include the appropriate extension in the filename). -// returns TRUE on success, FALSE if couldn't open file, error writing file -extern int stbi_write_bmp (char *filename, int x, int y, int comp, void *data); -extern int stbi_write_tga (char *filename, int x, int y, int comp, void *data); -#endif - -// PRIMARY API - works on images of any type - -// load image by filename, open file, or memory buffer -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern stbi_uc *stbi_load_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); -// for stbi_load_from_file, file pointer is left pointing immediately after image - -#ifndef STBI_NO_HDR -#ifndef STBI_NO_STDIO -extern float *stbi_loadf (char *filename, int *x, int *y, int *comp, int req_comp); -extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif -extern float *stbi_loadf_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); - -extern void stbi_hdr_to_ldr_gamma(float gamma); -extern void stbi_hdr_to_ldr_scale(float scale); - -extern void stbi_ldr_to_hdr_gamma(float gamma); -extern void stbi_ldr_to_hdr_scale(float scale); - -#endif // STBI_NO_HDR - -// get a VERY brief reason for failure -extern char *stbi_failure_reason (void); - -// free the loaded image -- this is just free() -extern void stbi_image_free (void *retval_from_stbi_load); - -// get image dimensions & components without fully decoding -extern int stbi_info_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp); -extern int stbi_is_hdr_from_memory(stbi_uc *buffer, int len); -#ifndef STBI_NO_STDIO -extern int stbi_info (char *filename, int *x, int *y, int *comp); -extern int stbi_is_hdr (char *filename); -extern int stbi_is_hdr_from_file(FILE *f); -#endif - -// ZLIB client - used by PNG, available for other purposes - -extern char *stbi_zlib_decode_malloc_guesssize(int initial_size, int *outlen); -extern char *stbi_zlib_decode_malloc(char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_buffer(char *obuffer, int olen, char *ibuffer, int ilen); - -extern char *stbi_zlib_decode_noheader_malloc(char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, char *ibuffer, int ilen); - - -// TYPE-SPECIFIC ACCESS - -// is it a jpeg? -extern int stbi_jpeg_test_memory (stbi_uc *buffer, int len); -extern stbi_uc *stbi_jpeg_load_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_info_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_jpeg_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_test_file (FILE *f); -extern stbi_uc *stbi_jpeg_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); - -extern int stbi_jpeg_info (char *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -extern int stbi_jpeg_dc_only; // only decode DC component - -// is it a png? -extern int stbi_png_test_memory (stbi_uc *buffer, int len); -extern stbi_uc *stbi_png_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_png_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info (char *filename, int *x, int *y, int *comp); -extern int stbi_png_test_file (FILE *f); -extern stbi_uc *stbi_png_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a bmp? -extern int stbi_bmp_test_memory (stbi_uc *buffer, int len); - -extern stbi_uc *stbi_bmp_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_bmp_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_bmp_test_file (FILE *f); -extern stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a tga? -extern int stbi_tga_test_memory (stbi_uc *buffer, int len); - -extern stbi_uc *stbi_tga_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_tga_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_tga_test_file (FILE *f); -extern stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a psd? -extern int stbi_psd_test_memory (stbi_uc *buffer, int len); - -extern stbi_uc *stbi_psd_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_psd_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_psd_test_file (FILE *f); -extern stbi_uc *stbi_psd_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it an hdr? -extern int stbi_hdr_test_memory (stbi_uc *buffer, int len); - -extern float * stbi_hdr_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern float * stbi_hdr_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_hdr_test_file (FILE *f); -extern float * stbi_hdr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// define new loaders -typedef struct -{ - int (*test_memory)(stbi_uc *buffer, int len); - stbi_uc * (*load_from_memory)(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp); - #ifndef STBI_NO_STDIO - int (*test_file)(FILE *f); - stbi_uc * (*load_from_file)(FILE *f, int *x, int *y, int *comp, int req_comp); - #endif -} stbi_loader; - -// register a loader by filling out the above structure (you must defined ALL functions) -// returns 1 if added or already added, 0 if not added (too many loaders) -extern int stbi_register_loader(stbi_loader *loader); - -#ifdef __cplusplus -} -#endif - -// -// -//// end header file ///////////////////////////////////////////////////// - -#ifndef STBI_NO_STDIO -#include -#endif -#include -#include -#include -#include - -#ifndef _MSC_VER -#define __forceinline -#endif - -// implementation: -typedef unsigned char uint8; -typedef unsigned short uint16; -typedef signed short int16; -typedef unsigned int uint32; -typedef signed int int32; -typedef unsigned int uint; - -// should produce compiler error if size is wrong -typedef unsigned char validate_uint32[sizeof(uint32)==4]; - -#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) -#define STBI_NO_WRITE -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// Generic API that works on all image types -// - -static char *failure_reason; - -char *stbi_failure_reason(void) -{ - return failure_reason; -} - -static int e(char *str) -{ - failure_reason = str; - return 0; -} - -#ifdef STBI_NO_FAILURE_STRINGS - #define e(x,y) 0 -#elif defined(STBI_FAILURE_USERMSG) - #define e(x,y) e(y) -#else - #define e(x,y) e(x) -#endif - -#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) -#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) - -void stbi_image_free(void *retval_from_stbi_load) -{ - free(retval_from_stbi_load); -} - -#define MAX_LOADERS 32 -stbi_loader *loaders[MAX_LOADERS]; -static int max_loaders = 0; - -int stbi_register_loader(stbi_loader *loader) -{ - int i; - for (i=0; i < MAX_LOADERS; ++i) { - // already present? - if (loaders[i] == loader) - return 1; - // end of the list? - if (loaders[i] == NULL) { - loaders[i] = loader; - max_loaders = i+1; - return 1; - } - } - // no room for it - return 0; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); -#endif - -#ifndef STBI_NO_STDIO -unsigned char *stbi_load(char *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_file(f)) - return stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - if (stbi_png_test_file(f)) - return stbi_png_load_from_file(f,x,y,comp,req_comp); - if (stbi_bmp_test_file(f)) - return stbi_bmp_load_from_file(f,x,y,comp,req_comp); - if (stbi_psd_test_file(f)) - return stbi_psd_load_from_file(f,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) { - float *hdr = stbi_hdr_load_from_file(f, x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_file(f)) - return loaders[i]->load_from_file(f,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_file(f)) - return stbi_tga_load_from_file(f,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -unsigned char *stbi_load_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_memory(buffer,len)) - return stbi_jpeg_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_png_test_memory(buffer,len)) - return stbi_png_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_bmp_test_memory(buffer,len)) - return stbi_bmp_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_psd_test_memory(buffer,len)) - return stbi_psd_load_from_memory(buffer,len,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) { - float *hdr = stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_memory(buffer,len)) - return loaders[i]->load_from_memory(buffer,len,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_memory(buffer,len)) - return stbi_tga_load_from_memory(buffer,len,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} - -#ifndef STBI_NO_HDR - -#ifndef STBI_NO_STDIO -float *stbi_loadf(char *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - float *result; - if (!f) return epf("can't fopen", "Unable to open file"); - result = stbi_loadf_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) - return stbi_hdr_load_from_file(f,x,y,comp,req_comp); - #endif - data = stbi_load_from_file(f, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -float *stbi_loadf_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) - return stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - #endif - data = stbi_load_from_memory(buffer, len, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is -// defined, for API simplicity; if STBI_NO_HDR is defined, it always -// reports false! - -extern int stbi_is_hdr_from_memory(stbi_uc *buffer, int len) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_memory(buffer, len); - #else - return 0; - #endif -} - -#ifndef STBI_NO_STDIO -extern int stbi_is_hdr (char *filename) -{ - FILE *f = fopen(filename, "rb"); - int result=0; - if (f) { - result = stbi_is_hdr_from_file(f); - fclose(f); - } - return result; -} - -extern int stbi_is_hdr_from_file(FILE *f) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_file(f); - #else - return 0; - #endif -} - -#endif - -// @TODO: get image dimensions & components without fully decoding -#ifndef STBI_NO_STDIO -extern int stbi_info (char *filename, int *x, int *y, int *comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_info_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_HDR -static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; -static float l2h_gamma=2.2f, l2h_scale=1.0f; - -void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } -void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } - -void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } -void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } -#endif - - -////////////////////////////////////////////////////////////////////////////// -// -// Common code used by all image loaders -// - -// image width, height, # components -static uint32 img_x, img_y; -static int img_n, img_out_n; - -enum -{ - SCAN_load=0, - SCAN_type, - SCAN_header, -}; - -// An API for reading either from memory or file. -#ifndef STBI_NO_STDIO -static FILE *img_file; -#endif -static uint8 *img_buffer, *img_buffer_end; - -#ifndef STBI_NO_STDIO -static void start_file(FILE *f) -{ - img_file = f; -} -#endif - -static void start_mem(uint8 *buffer, int len) -{ -#ifndef STBI_NO_STDIO - img_file = NULL; -#endif - img_buffer = buffer; - img_buffer_end = buffer+len; -} - -static int get8(void) -{ -#ifndef STBI_NO_STDIO - if (img_file) { - int c = fgetc(img_file); - return c == EOF ? 0 : c; - } -#endif - if (img_buffer < img_buffer_end) - return *img_buffer++; - return 0; -} - -static int at_eof(void) -{ -#ifndef STBI_NO_STDIO - if (img_file) - return feof(img_file); -#endif - return img_buffer >= img_buffer_end; -} - -static uint8 get8u(void) -{ - return (uint8) get8(); -} - -static void skip(int n) -{ -#ifndef STBI_NO_STDIO - if (img_file) - fseek(img_file, n, SEEK_CUR); - else -#endif - img_buffer += n; -} - -static int get16(void) -{ - int z = get8(); - return (z << 8) + get8(); -} - -static uint32 get32(void) -{ - uint32 z = get16(); - return (z << 16) + get16(); -} - -static int get16le(void) -{ - int z = get8(); - return z + (get8() << 8); -} - -static uint32 get32le(void) -{ - uint32 z = get16le(); - return z + (get16le() << 16); -} - -static void getn(stbi_uc *buffer, int n) -{ -#ifndef STBI_NO_STDIO - if (img_file) { - fread(buffer, 1, n, img_file); - return; - } -#endif - memcpy(buffer, img_buffer, n); - img_buffer += n; -} - -////////////////////////////////////////////////////////////////////////////// -// -// generic converter from built-in img_n to req_comp -// individual types do this automatically as much as possible (e.g. jpeg -// does all cases internally since it needs to colorspace convert anyway, -// and it never has alpha, so very few cases ). png can automatically -// interleave an alpha=255 channel, but falls back to this for other cases -// -// assume data buffer is malloced, so malloc a new one and free that one -// only failure mode is malloc failing - -static uint8 compute_y(int r, int g, int b) -{ - return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp) -{ - uint i,j; - unsigned char *good; - - if (req_comp == img_n) return data; - assert(req_comp >= 1 && req_comp <= 4); - - good = (unsigned char *) malloc(req_comp * img_x * img_y); - if (good == NULL) { - free(data); - return epuc("outofmem", "Out of memory"); - } - - for (j=0; j < img_y; ++j) { - unsigned char *src = data + j * img_x * img_n ; - unsigned char *dest = good + j * img_x * req_comp; - - #define COMBO(a,b) ((a)*8+(b)) - #define CASE(a,b) case COMBO(a,b): for(i=0; i < img_x; ++i, src += a, dest += b) - - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch(COMBO(img_n, req_comp)) { - CASE(1,2) dest[0]=src[0], dest[1]=255; break; - CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; - CASE(2,1) dest[0]=src[0]; break; - CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; - CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; - CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; - CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; - CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; - default: assert(0); - } - #undef CASE - } - - free(data); - img_out_n = req_comp; - return good; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) -{ - int i,k,n; - float *output = (float *) malloc(x * y * comp * sizeof(float)); - if (output == NULL) { free(data); return epf("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; - } - if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; - } - free(data); - return output; -} - -#define float2int(x) ((int) (x)) -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) -{ - int i,k,n; - stbi_uc *output = (stbi_uc *) malloc(x * y * comp); - if (output == NULL) { free(data); return epuc("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - if (k < comp) { - float z = data[i*comp+k] * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - } - free(data); - return output; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) -// -// simple implementation -// - channel subsampling of at most 2 in each dimension -// - doesn't support delayed output of y-dimension -// - simple interface (only one output format: 8-bit interleaved RGB) -// - doesn't try to recover corrupt jpegs -// - doesn't allow partial loading, loading multiple at once -// - still fast on x86 (copying globals into locals doesn't help x86) -// - allocates lots of intermediate memory (full size of all components) -// - non-interleaved case requires this anyway -// - allows good upsampling (see next) -// high-quality -// - upsampled channels are bilinearly interpolated, even across blocks -// - quality integer IDCT derived from IJG's 'slow' -// performance -// - fast huffman; reasonable integer IDCT -// - uses a lot of intermediate memory, could cache poorly -// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 -// stb_jpeg: 1.34 seconds (MSVC6, default release build) -// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) -// IJL11.dll: 1.08 seconds (compiled by intel) -// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) -// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) - -int stbi_jpeg_dc_only; - -// huffman decoding acceleration -#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache - -typedef struct -{ - uint8 fast[1 << FAST_BITS]; - // weirdly, repacking this into AoS is a 10% speed loss, instead of a win - uint16 code[256]; - uint8 values[256]; - uint8 size[257]; - unsigned int maxcode[18]; - int delta[17]; // old 'firstsymbol' - old 'firstcode' -} huffman; - -static huffman huff_dc[4]; // baseline is 2 tables, extended is 4 -static huffman huff_ac[4]; -static uint8 dequant[4][64]; - -static int build_huffman(huffman *h, int *count) -{ - int i,j,k=0,code; - // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) - h->size[k++] = (uint8) (i+1); - h->size[k] = 0; - - // compute actual symbols (from jpeg spec) - code = 0; - k = 0; - for(j=1; j <= 16; ++j) { - // compute delta to add to code to compute symbol id - h->delta[j] = k - code; - if (h->size[k] == j) { - while (h->size[k] == j) - h->code[k++] = (uint16) (code++); - if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); - } - // compute largest code + 1 for this size, preshifted as needed later - h->maxcode[j] = code << (16-j); - code <<= 1; - } - h->maxcode[j] = 0xffffffff; - - // build non-spec acceleration table; 255 is flag for not-accelerated - memset(h->fast, 255, 1 << FAST_BITS); - for (i=0; i < k; ++i) { - int s = h->size[i]; - if (s <= FAST_BITS) { - int c = h->code[i] << (FAST_BITS-s); - int m = 1 << (FAST_BITS-s); - for (j=0; j < m; ++j) { - h->fast[c+j] = (uint8) i; - } - } - } - return 1; -} - -// sizes for components, interleaved MCUs -static int img_h_max, img_v_max; -static int img_mcu_x, img_mcu_y; -static int img_mcu_w, img_mcu_h; - -// definition of jpeg image component -static struct -{ - int id; - int h,v; - int tq; - int hd,ha; - int dc_pred; - - int x,y,w2,h2; - uint8 *data; -} img_comp[4]; - -static unsigned long code_buffer; // jpeg entropy-coded buffer -static int code_bits; // number of valid bits -static unsigned char marker; // marker seen while filling entropy buffer -static int nomore; // flag if we saw a marker so must stop - -static void grow_buffer_unsafe(void) -{ - do { - int b = nomore ? 0 : get8(); - if (b == 0xff) { - int c = get8(); - if (c != 0) { - marker = (unsigned char) c; - nomore = 1; - return; - } - } - code_buffer = (code_buffer << 8) | b; - code_bits += 8; - } while (code_bits <= 24); -} - -// (1 << n) - 1 -static unsigned long bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; - -// decode a jpeg huffman value from the bitstream -__forceinline static int decode(huffman *h) -{ - unsigned int temp; - int c,k; - - if (code_bits < 16) grow_buffer_unsafe(); - - // look at the top FAST_BITS and determine what symbol ID it is, - // if the code is <= FAST_BITS - c = (code_buffer >> (code_bits - FAST_BITS)) & ((1 << FAST_BITS)-1); - k = h->fast[c]; - if (k < 255) { - if (h->size[k] > code_bits) - return -1; - code_bits -= h->size[k]; - return h->values[k]; - } - - // naive test is to shift the code_buffer down so k bits are - // valid, then test against maxcode. To speed this up, we've - // preshifted maxcode left so that it has (16-k) 0s at the - // end; in other words, regardless of the number of bits, it - // wants to be compared against something shifted to have 16; - // that way we don't need to shift inside the loop. - if (code_bits < 16) - temp = (code_buffer << (16 - code_bits)) & 0xffff; - else - temp = (code_buffer >> (code_bits - 16)) & 0xffff; - for (k=FAST_BITS+1 ; ; ++k) - if (temp < h->maxcode[k]) - break; - if (k == 17) { - // error! code not found - code_bits -= 16; - return -1; - } - - if (k > code_bits) - return -1; - - // convert the huffman code to the symbol id - c = ((code_buffer >> (code_bits - k)) & bmask[k]) + h->delta[k]; - assert((((code_buffer) >> (code_bits - h->size[c])) & bmask[h->size[c]]) == h->code[c]); - - // convert the id to a symbol - code_bits -= k; - return h->values[c]; -} - -// combined JPEG 'receive' and JPEG 'extend', since baseline -// always extends everything it receives. -__forceinline static int extend_receive(int n) -{ - unsigned int m = 1 << (n-1); - unsigned int k; - if (code_bits < n) grow_buffer_unsafe(); - k = (code_buffer >> (code_bits - n)) & bmask[n]; - code_bits -= n; - // the following test is probably a random branch that won't - // predict well. I tried to table accelerate it but failed. - // maybe it's compiling as a conditional move? - if (k < m) - return (-1 << n) + k + 1; - else - return k; -} - -// given a value that's at position X in the zigzag stream, -// where does it appear in the 8x8 matrix coded as row-major? -static uint8 dezigzag[64+15] = -{ - 0, 1, 8, 16, 9, 2, 3, 10, - 17, 24, 32, 25, 18, 11, 4, 5, - 12, 19, 26, 33, 40, 48, 41, 34, - 27, 20, 13, 6, 7, 14, 21, 28, - 35, 42, 49, 56, 57, 50, 43, 36, - 29, 22, 15, 23, 30, 37, 44, 51, - 58, 59, 52, 45, 38, 31, 39, 46, - 53, 60, 61, 54, 47, 55, 62, 63, - // let corrupt input sample past end - 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63 -}; - -// decode one 64-entry block-- -static int decode_block(short data[64], huffman *hdc, huffman *hac, int b) -{ - int diff,dc,k; - int t = decode(hdc); - if (t < 0) return e("bad huffman code","Corrupt JPEG"); - - // 0 all the ac values now so we can do it 32-bits at a time - memset(data,0,64*sizeof(data[0])); - - diff = t ? extend_receive(t) : 0; - dc = img_comp[b].dc_pred + diff; - img_comp[b].dc_pred = dc; - data[0] = (short) dc; - - // decode AC components, see JPEG spec - k = 1; - do { - int r,s; - int rs = decode(hac); - if (rs < 0) return e("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (rs != 0xf0) break; // end block - k += 16; - } else { - k += r; - // decode into unzigzag'd location - data[dezigzag[k++]] = (short) extend_receive(s); - } - } while (k < 64); - return 1; -} - -// take a -128..127 value and clamp it and convert to 0..255 -__forceinline static uint8 clamp(int x) -{ - x += 128; - // trick to use a single test to catch both cases - if ((unsigned int) x > 255) { - if (x < 0) return 0; - if (x > 255) return 255; - } - return (uint8) x; -} - -#define f2f(x) (int) (((x) * 4096 + 0.5)) -#define fsh(x) ((x) << 12) - -// derived from jidctint -- DCT_ISLOW -#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ - int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ - p2 = s2; \ - p3 = s6; \ - p1 = (p2+p3) * f2f(0.5411961f); \ - t2 = p1 + p3*f2f(-1.847759065f); \ - t3 = p1 + p2*f2f( 0.765366865f); \ - p2 = s0; \ - p3 = s4; \ - t0 = fsh(p2+p3); \ - t1 = fsh(p2-p3); \ - x0 = t0+t3; \ - x3 = t0-t3; \ - x1 = t1+t2; \ - x2 = t1-t2; \ - t0 = s7; \ - t1 = s5; \ - t2 = s3; \ - t3 = s1; \ - p3 = t0+t2; \ - p4 = t1+t3; \ - p1 = t0+t3; \ - p2 = t1+t2; \ - p5 = (p3+p4)*f2f( 1.175875602f); \ - t0 = t0*f2f( 0.298631336f); \ - t1 = t1*f2f( 2.053119869f); \ - t2 = t2*f2f( 3.072711026f); \ - t3 = t3*f2f( 1.501321110f); \ - p1 = p5 + p1*f2f(-0.899976223f); \ - p2 = p5 + p2*f2f(-2.562915447f); \ - p3 = p3*f2f(-1.961570560f); \ - p4 = p4*f2f(-0.390180644f); \ - t3 += p1+p4; \ - t2 += p2+p3; \ - t1 += p2+p4; \ - t0 += p1+p3; - -// .344 seconds on 3*anemones.jpg -static void idct_block(uint8 *out, int out_stride, short data[64], uint8 *dequantize) -{ - int i,val[64],*v=val; - uint8 *o,*dq = dequantize; - short *d = data; - - if (stbi_jpeg_dc_only) { - // ok, I don't really know why this is right, but it seems to be: - int z = 128 + ((d[0] * dq[0]) >> 3); - for (i=0; i < 8; ++i) { - out[0] = out[1] = out[2] = out[3] = out[4] = out[5] = out[6] = out[7] = z; - out += out_stride; - } - return; - } - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} - -#define MARKER_none 0xff -// if there's a pending marker from the entropy stream, return that -// otherwise, fetch from the stream and get a marker. if there's no -// marker, return 0xff, which is never a valid marker value -static uint8 get_marker(void) -{ - uint8 x; - if (marker != MARKER_none) { x = marker; marker = MARKER_none; return x; } - x = get8u(); - if (x != 0xff) return MARKER_none; - while (x == 0xff) - x = get8u(); - return x; -} - -// in each scan, we'll have scan_n components, and the order -// of the components is specified by order[] -static int scan_n, order[4]; -static int restart_interval, todo; -#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) - -// after a restart interval, reset the entropy decoder and -// the dc prediction -static void reset(void) -{ - code_bits = 0; - code_buffer = 0; - nomore = 0; - img_comp[0].dc_pred = img_comp[1].dc_pred = img_comp[2].dc_pred = 0; - marker = MARKER_none; - todo = restart_interval ? restart_interval : 0x7fffffff; - // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, - // since we don't even allow 1<<30 pixels -} - -static int parse_entropy_coded_data(void) -{ - reset(); - if (scan_n == 1) { - int i,j; - short data[64]; - int n = order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (img_comp[n].x+7) >> 3; - int h = (img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - if (!decode_block(data, huff_dc+img_comp[n].hd, huff_ac+img_comp[n].ha, n)) return 0; - idct_block(img_comp[n].data+img_comp[n].w2*j*8+i*8, img_comp[n].w2, data, dequant[img_comp[n].tq]); - // every data block is an MCU, so countdown the restart interval - if (--todo <= 0) { - if (code_bits < 24) grow_buffer_unsafe(); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(marker)) return 1; - reset(); - } - } - } - } else { // interleaved! - int i,j,k,x,y; - short data[64]; - for (j=0; j < img_mcu_y; ++j) { - for (i=0; i < img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < scan_n; ++k) { - int n = order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < img_comp[n].v; ++y) { - for (x=0; x < img_comp[n].h; ++x) { - int x2 = (i*img_comp[n].h + x)*8; - int y2 = (j*img_comp[n].v + y)*8; - if (!decode_block(data, huff_dc+img_comp[n].hd, huff_ac+img_comp[n].ha, n)) return 0; - idct_block(img_comp[n].data+img_comp[n].w2*y2+x2, img_comp[n].w2, data, dequant[img_comp[n].tq]); - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--todo <= 0) { - if (code_bits < 24) grow_buffer_unsafe(); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(marker)) return 1; - reset(); - } - } - } - } - return 1; -} - -static int process_marker(int m) -{ - int L; - switch (m) { - case MARKER_none: // no marker found - return e("expected marker","Corrupt JPEG"); - - case 0xC2: // SOF - progressive - return e("progressive jpeg","JPEG format not supported (progressive)"); - - case 0xDD: // DRI - specify restart interval - if (get16() != 4) return e("bad DRI len","Corrupt JPEG"); - restart_interval = get16(); - return 1; - - case 0xDB: // DQT - define quantization table - L = get16()-2; - while (L > 0) { - int z = get8(); - int p = z >> 4; - int t = z & 15,i; - if (p != 0) return e("bad DQT type","Corrupt JPEG"); - if (t > 3) return e("bad DQT table","Corrupt JPEG"); - for (i=0; i < 64; ++i) - dequant[t][dezigzag[i]] = get8u(); - L -= 65; - } - return L==0; - - case 0xC4: // DHT - define huffman table - L = get16()-2; - while (L > 0) { - uint8 *v; - int sizes[16],i,m=0; - int z = get8(); - int tc = z >> 4; - int th = z & 15; - if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); - for (i=0; i < 16; ++i) { - sizes[i] = get8(); - m += sizes[i]; - } - L -= 17; - if (tc == 0) { - if (!build_huffman(huff_dc+th, sizes)) return 0; - v = huff_dc[th].values; - } else { - if (!build_huffman(huff_ac+th, sizes)) return 0; - v = huff_ac[th].values; - } - for (i=0; i < m; ++i) - v[i] = get8u(); - L -= m; - } - return L==0; - } - // check for comment block or APP blocks - if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { - skip(get16()-2); - return 1; - } - return 0; -} - -// after we see SOS -static int process_scan_header(void) -{ - int i; - int Ls = get16(); - scan_n = get8(); - if (scan_n < 1 || scan_n > 4 || scan_n > (int) img_n) return e("bad SOS component count","Corrupt JPEG"); - if (Ls != 6+2*scan_n) return e("bad SOS len","Corrupt JPEG"); - for (i=0; i < scan_n; ++i) { - int id = get8(), which; - int z = get8(); - for (which = 0; which < img_n; ++which) - if (img_comp[which].id == id) - break; - if (which == img_n) return 0; - img_comp[which].hd = z >> 4; if (img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); - img_comp[which].ha = z & 15; if (img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); - order[i] = which; - } - if (get8() != 0) return e("bad SOS","Corrupt JPEG"); - get8(); // should be 63, but might be 0 - if (get8() != 0) return e("bad SOS","Corrupt JPEG"); - - return 1; -} - -static int process_frame_header(int scan) -{ - int Lf,p,i,z, h_max=1,v_max=1; - Lf = get16(); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG - p = get8(); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline - img_y = get16(); if (img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG - img_x = get16(); if (img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires - img_n = get8(); - if (img_n != 3 && img_n != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires - - if (Lf != 8+3*img_n) return e("bad SOF len","Corrupt JPEG"); - - for (i=0; i < img_n; ++i) { - img_comp[i].id = get8(); - if (img_comp[i].id != i+1) // JFIF requires - if (img_comp[i].id != i) // jpegtran outputs non-JFIF-compliant files! - return e("bad component ID","Corrupt JPEG"); - z = get8(); - img_comp[i].h = (z >> 4); if (!img_comp[i].h || img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); - img_comp[i].v = z & 15; if (!img_comp[i].v || img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); - img_comp[i].tq = get8(); if (img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); - } - - if (scan != SCAN_load) return 1; - - if ((1 << 30) / img_x / img_n < img_y) return e("too large", "Image too large to decode"); - - for (i=0; i < img_n; ++i) { - if (img_comp[i].h > h_max) h_max = img_comp[i].h; - if (img_comp[i].v > v_max) v_max = img_comp[i].v; - } - - // compute interleaved mcu info - img_h_max = h_max; - img_v_max = v_max; - img_mcu_w = h_max * 8; - img_mcu_h = v_max * 8; - img_mcu_x = (img_x + img_mcu_w-1) / img_mcu_w; - img_mcu_y = (img_y + img_mcu_h-1) / img_mcu_h; - - for (i=0; i < img_n; ++i) { - // number of effective pixels (e.g. for non-interleaved MCU) - img_comp[i].x = (img_x * img_comp[i].h + h_max-1) / h_max; - img_comp[i].y = (img_y * img_comp[i].v + v_max-1) / v_max; - // to simplify generation, we'll allocate enough memory to decode - // the bogus oversized data from using interleaved MCUs and their - // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't - // discard the extra data until colorspace conversion - img_comp[i].w2 = img_mcu_x * img_comp[i].h * 8; - img_comp[i].h2 = img_mcu_y * img_comp[i].v * 8; - img_comp[i].data = (uint8 *) malloc(img_comp[i].w2 * img_comp[i].h2); - if (img_comp[i].data == NULL) { - for(--i; i >= 0; --i) - free(img_comp[i].data); - return e("outofmem", "Out of memory"); - } - } - - return 1; -} - -// use comparisons since in some cases we handle more than one case (e.g. SOF) -#define DNL(x) ((x) == 0xdc) -#define SOI(x) ((x) == 0xd8) -#define EOI(x) ((x) == 0xd9) -#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) -#define SOS(x) ((x) == 0xda) - -static int decode_jpeg_header(int scan) -{ - int m; - marker = MARKER_none; // initialize cached marker to empty - m = get_marker(); - if (!SOI(m)) return e("no SOI","Corrupt JPEG"); - if (scan == SCAN_type) return 1; - m = get_marker(); - while (!SOF(m)) { - if (!process_marker(m)) return 0; - m = get_marker(); - while (m == MARKER_none) { - // some files have extra padding after their blocks, so ok, we'll scan - if (at_eof()) return e("no SOF", "Corrupt JPEG"); - m = get_marker(); - } - } - if (!process_frame_header(scan)) return 0; - return 1; -} - -static int decode_jpeg_image(void) -{ - int m; - restart_interval = 0; - if (!decode_jpeg_header(SCAN_load)) return 0; - m = get_marker(); - while (!EOI(m)) { - if (SOS(m)) { - if (!process_scan_header()) return 0; - if (!parse_entropy_coded_data()) return 0; - } else { - if (!process_marker(m)) return 0; - } - m = get_marker(); - } - return 1; -} - -// static jfif-centered resampling with cross-block smoothing -// here by cross-block smoothing what I mean is that the resampling -// is bilerp and crosses blocks; I dunno what IJG means - -#define div4(x) ((uint8) ((x) >> 2)) - -static void resample_v_2(uint8 *out1, uint8 *input, int w, int h, int s) -{ - // need to generate two samples vertically for every one in input - uint8 *above; - uint8 *below; - uint8 *source; - uint8 *out2; - int i,j; - source = input; - out2 = out1+w; - for (j=0; j < h; ++j) { - above = source; - source = input + j*s; - below = source + s; if (j == h-1) below = source; - for (i=0; i < w; ++i) { - int n = source[i]*3; - out1[i] = div4(above[i] + n); - out2[i] = div4(below[i] + n); - } - out1 += w*2; - out2 += w*2; - } -} - -static void resample_h_2(uint8 *out, uint8 *input, int w, int h, int s) -{ - // need to generate two samples horizontally for every one in input - int i,j; - if (w == 1) { - for (j=0; j < h; ++j) - out[j*2+0] = out[j*2+1] = input[j*s]; - return; - } - for (j=0; j < h; ++j) { - out[0] = input[0]; - out[1] = div4(input[0]*3 + input[1]); - for (i=1; i < w-1; ++i) { - int n = input[i]*3; - out[i*2-2] = div4(input[i-1] + n); - out[i*2-1] = div4(input[i+1] + n); - } - out[w*2-2] = div4(input[w-2]*3 + input[w-1]); - out[w*2-1] = input[w-1]; - out += w*2; - input += s; - } -} - -// .172 seconds on 3*anemones.jpg -static void resample_hv_2(uint8 *out, uint8 *input, int w, int h, int s) -{ - // need to generate 2x2 samples for every one in input - int i,j; - int os = w*2; - // generate edge samples... @TODO lerp them! - for (i=0; i < w; ++i) { - out[i*2+0] = out[i*2+1] = input[i]; - out[i*2+(2*h-1)*os+0] = out[i*2+(2*h-1)*os+1] = input[i+(h-1)*w]; - } - for (j=0; j < h; ++j) { - out[j*os*2+0] = out[j*os*2+os+0] = input[j*w]; - out[j*os*2+os-1] = out[j*os*2+os+os-1] = input[j*w+i-1]; - } - // now generate interior samples; i & j point to top left of input - for (j=0; j < h-1; ++j) { - uint8 *in1 = input+j*s; - uint8 *in2 = in1 + s; - uint8 *out1 = out + (j*2+1)*os + 1; - uint8 *out2 = out1 + os; - for (i=0; i < w-1; ++i) { - int p00 = in1[0], p01=in1[1], p10=in2[0], p11=in2[1]; - int p00_3 = p00*3, p01_3 = p01*3, p10_3 = p10*3, p11_3 = p11*3; - - #define div16(x) ((uint8) ((x) >> 4)) - - out1[0] = div16(p00*9 + p01_3 + p10_3 + p11); - out1[1] = div16(p01*9 + p00_3 + p01_3 + p10); - out2[0] = div16(p10*9 + p11_3 + p00_3 + p01); - out2[1] = div16(p11*9 + p10_3 + p01_3 + p00); - out1 += 2; - out2 += 2; - ++in1; - ++in2; - } - } -} - -#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) - -// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) -// VC6 without processor=Pro is generating multiple LEAs per multiply! -static void YCbCr_to_RGB_row(uint8 *out, uint8 *y, uint8 *pcb, uint8 *pcr, int count, int step) -{ - int i; - for (i=0; i < count; ++i) { - int y_fixed = (y[i] << 16) + 32768; // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr*float2fixed(1.40200f); - g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); - b = y_fixed + cb*float2fixed(1.77200f); - r >>= 16; - g >>= 16; - b >>= 16; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (uint8)r; - out[1] = (uint8)g; - out[2] = (uint8)b; - if (step == 4) out[3] = 255; - out += step; - } -} - -// clean up the temporary component buffers -static void cleanup_jpeg(void) -{ - int i; - for (i=0; i < img_n; ++i) { - if (img_comp[i].data) { - free(img_comp[i].data); - img_comp[i].data = NULL; - } - } -} - -static uint8 *load_jpeg_image(int *out_x, int *out_y, int *comp, int req_comp) -{ - int i, n; - // validate req_comp - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - - // load a jpeg image from whichever source - if (!decode_jpeg_image()) { cleanup_jpeg(); return NULL; } - - // determine actual number of components to generate - n = req_comp ? req_comp : img_n; - - // resample components to full size... memory wasteful, but this - // lets us bilerp across blocks while upsampling - for (i=0; i < img_n; ++i) { - // if we're outputting fewer than 3 components, we're grey not RGB; - // in that case, don't bother upsampling Cb or Cr - if (n < 3 && i) continue; - - // check if the component scale is less than max; if so it needs upsampling - if (img_comp[i].h != img_h_max || img_comp[i].v != img_v_max) { - int stride = img_x; - // allocate final size; make sure it's big enough for upsampling off - // the edges with upsample up to 4x4 (although we only support 2x2 - // currently) - uint8 *new_data = (uint8 *) malloc((img_x+3)*(img_y+3)); - if (new_data == NULL) { - cleanup_jpeg(); - return epuc("outofmem", "Out of memory (image too large?)"); - } - if (img_comp[i].h*2 == img_h_max && img_comp[i].v*2 == img_v_max) { - int tx = (img_x+1)>>1; - resample_hv_2(new_data, img_comp[i].data, tx,(img_y+1)>>1, img_comp[i].w2); - stride = tx*2; - } else if (img_comp[i].h == img_h_max && img_comp[i].v*2 == img_v_max) { - resample_v_2(new_data, img_comp[i].data, img_x,(img_y+1)>>1, img_comp[i].w2); - } else if (img_comp[i].h*2 == img_h_max && img_comp[i].v == img_v_max) { - int tx = (img_x+1)>>1; - resample_h_2(new_data, img_comp[i].data, tx,img_y, img_comp[i].w2); - stride = tx*2; - } else { - // @TODO resample uncommon sampling pattern with nearest neighbor - free(new_data); - cleanup_jpeg(); - return epuc("uncommon H or V", "JPEG not supported: atypical downsampling mode"); - } - img_comp[i].w2 = stride; - free(img_comp[i].data); - img_comp[i].data = new_data; - } - } - - // now convert components to output image - { - uint32 i,j; - uint8 *output = (uint8 *) malloc(n * img_x * img_y + 1); - if (n >= 3) { // output STBI_rgb_* - for (j=0; j < img_y; ++j) { - uint8 *y = img_comp[0].data + j*img_comp[0].w2; - uint8 *out = output + n * img_x * j; - if (img_n == 3) { - uint8 *cb = img_comp[1].data + j*img_comp[1].w2; - uint8 *cr = img_comp[2].data + j*img_comp[2].w2; - YCbCr_to_RGB_row(out, y, cb, cr, img_x, n); - } else { - for (i=0; i < img_x; ++i) { - out[0] = out[1] = out[2] = y[i]; - out[3] = 255; // not used if n == 3 - out += n; - } - } - } - } else { // output STBI_grey_* - for (j=0; j < img_y; ++j) { - uint8 *y = img_comp[0].data + j*img_comp[0].w2; - uint8 *out = output + n * img_x * j; - if (n == 1) - for (i=0; i < img_x; ++i) *out++ = *y++; - else - for (i=0; i < img_x; ++i) *out++ = *y++, *out++ = 255; - } - } - cleanup_jpeg(); - *out_x = img_x; - *out_y = img_y; - if (comp) *comp = img_n; // report original components, not output - return output; - } -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_jpeg_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - start_file(f); - return load_jpeg_image(x,y,comp,req_comp); -} - -unsigned char *stbi_jpeg_load(char *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_jpeg_load_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - start_mem(buffer,len); - return load_jpeg_image(x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_jpeg_test_file(FILE *f) -{ - int n,r; - n = ftell(f); - start_file(f); - r = decode_jpeg_header(SCAN_type); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_jpeg_test_memory(unsigned char *buffer, int len) -{ - start_mem(buffer,len); - return decode_jpeg_header(SCAN_type); -} - -// @TODO: -#ifndef STBI_NO_STDIO -extern int stbi_jpeg_info (char *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_jpeg_info_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp); - -// public domain zlib decode v0.2 Sean Barrett 2006-11-18 -// simple implementation -// - all input must be provided in an upfront buffer -// - all output is written to a single output buffer (can malloc/realloc) -// performance -// - fast huffman - -// fast-way is faster to check than jpeg huffman, but slow way is slower -#define ZFAST_BITS 9 // accelerate all cases in default tables -#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) - -// zlib-style huffman encoding -// (jpegs packs from left, zlib from right, so can't share code) -typedef struct -{ - uint16 fast[1 << ZFAST_BITS]; - uint16 firstcode[16]; - int maxcode[17]; - uint16 firstsymbol[16]; - uint8 size[288]; - uint16 value[288]; -} zhuffman; - -__forceinline static int bitreverse16(int n) -{ - n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); - n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); - n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); - n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); - return n; -} - -__forceinline static int bit_reverse(int v, int bits) -{ - assert(bits <= 16); - // to bit reverse n bits, reverse 16 and shift - // e.g. 11 bits, bit reverse and shift away 5 - return bitreverse16(v) >> (16-bits); -} - -static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) -{ - int i,k=0; - int code, next_code[16], sizes[17]; - - // DEFLATE spec for generating codes - memset(sizes, 0, sizeof(sizes)); - memset(z->fast, 255, sizeof(z->fast)); - for (i=0; i < num; ++i) - ++sizes[sizelist[i]]; - sizes[0] = 0; - for (i=1; i < 16; ++i) - assert(sizes[i] <= (1 << i)); - code = 0; - for (i=1; i < 16; ++i) { - next_code[i] = code; - z->firstcode[i] = (uint16) code; - z->firstsymbol[i] = (uint16) k; - code = (code + sizes[i]); - if (sizes[i]) - if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); - z->maxcode[i] = code << (16-i); // preshift for inner loop - code <<= 1; - k += sizes[i]; - } - z->maxcode[16] = 0x10000; // sentinel - for (i=0; i < num; ++i) { - int s = sizelist[i]; - if (s) { - int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; - z->size[c] = (uint8)s; - z->value[c] = (uint16)i; - if (s <= ZFAST_BITS) { - int k = bit_reverse(next_code[s],s); - while (k < (1 << ZFAST_BITS)) { - z->fast[k] = (uint16) c; - k += (1 << s); - } - } - ++next_code[s]; - } - } - return 1; -} - -// zlib-from-memory implementation for PNG reading -// because PNG allows splitting the zlib stream arbitrarily, -// and it's annoying structurally to have PNG call ZLIB call PNG, -// we require PNG read all the IDATs and combine them into a single -// memory buffer - -static uint8 *zbuffer, *zbuffer_end; - -__forceinline static int zget8(void) -{ - if (zbuffer >= zbuffer_end) return 0; - return *zbuffer++; -} - -//static unsigned long code_buffer; -static int num_bits; - -static void fill_bits(void) -{ - do { - assert(code_buffer < (1U << num_bits)); - code_buffer |= zget8() << num_bits; - num_bits += 8; - } while (num_bits <= 24); -} - -__forceinline static unsigned int zreceive(int n) -{ - unsigned int k; - if (num_bits < n) fill_bits(); - k = code_buffer & ((1 << n) - 1); - code_buffer >>= n; - num_bits -= n; - return k; -} - -__forceinline static int zhuffman_decode(zhuffman *z) -{ - int b,s,k; - if (num_bits < 16) fill_bits(); - b = z->fast[code_buffer & ZFAST_MASK]; - if (b < 0xffff) { - s = z->size[b]; - code_buffer >>= s; - num_bits -= s; - return z->value[b]; - } - - // not resolved by fast table, so compute it the slow way - // use jpeg approach, which requires MSbits at top - k = bit_reverse(code_buffer, 16); - for (s=ZFAST_BITS+1; ; ++s) - if (k < z->maxcode[s]) - break; - if (s == 16) return -1; // invalid code! - // code size is s, so: - b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - assert(z->size[b] == s); - code_buffer >>= s; - num_bits -= s; - return z->value[b]; -} - -static char *zout; -static char *zout_start; -static char *zout_end; -static int z_expandable; - -static int expand(int n) // need to make room for n bytes -{ - char *q; - int cur, limit; - if (!z_expandable) return e("output buffer limit","Corrupt PNG"); - cur = (int) (zout - zout_start); - limit = (int) (zout_end - zout_start); - while (cur + n > limit) - limit *= 2; - q = (char *) realloc(zout_start, limit); - if (q == NULL) return e("outofmem", "Out of memory"); - zout_start = q; - zout = q + cur; - zout_end = q + limit; - return 1; -} - -static zhuffman z_length, z_distance; - -static int length_base[31] = { - 3,4,5,6,7,8,9,10,11,13, - 15,17,19,23,27,31,35,43,51,59, - 67,83,99,115,131,163,195,227,258,0,0 }; - -static int length_extra[31]= -{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - -static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, -257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - -static int dist_extra[32] = -{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - -static int parse_huffman_block(void) -{ - for(;;) { - int z = zhuffman_decode(&z_length); - if (z < 256) { - if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes - if (zout >= zout_end) if (!expand(1)) return 0; - *zout++ = (char) z; - } else { - uint8 *p; - int len,dist; - if (z == 256) return 1; - z -= 257; - len = length_base[z]; - if (length_extra[z]) len += zreceive(length_extra[z]); - z = zhuffman_decode(&z_distance); - if (z < 0) return e("bad huffman code","Corrupt PNG"); - dist = dist_base[z]; - if (dist_extra[z]) dist += zreceive(dist_extra[z]); - if (zout - zout_start < dist) return e("bad dist","Corrupt PNG"); - if (zout + len > zout_end) if (!expand(len)) return 0; - p = (uint8 *) (zout - dist); - while (len--) - *zout++ = *p++; - } - } -} - -static int compute_huffman_codes(void) -{ - static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - static zhuffman z_codelength; // static just to save stack space - uint8 lencodes[286+32+137];//padding for maximum single op - uint8 codelength_sizes[19]; - int i,n; - - int hlit = zreceive(5) + 257; - int hdist = zreceive(5) + 1; - int hclen = zreceive(4) + 4; - - memset(codelength_sizes, 0, sizeof(codelength_sizes)); - for (i=0; i < hclen; ++i) { - int s = zreceive(3); - codelength_sizes[length_dezigzag[i]] = (uint8) s; - } - if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; - - n = 0; - while (n < hlit + hdist) { - int c = zhuffman_decode(&z_codelength); - assert(c >= 0 && c < 19); - if (c < 16) - lencodes[n++] = (uint8) c; - else if (c == 16) { - c = zreceive(2)+3; - memset(lencodes+n, lencodes[n-1], c); - n += c; - } else if (c == 17) { - c = zreceive(3)+3; - memset(lencodes+n, 0, c); - n += c; - } else { - assert(c == 18); - c = zreceive(7)+11; - memset(lencodes+n, 0, c); - n += c; - } - } - if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); - if (!zbuild_huffman(&z_length, lencodes, hlit)) return 0; - if (!zbuild_huffman(&z_distance, lencodes+hlit, hdist)) return 0; - return 1; -} - -static int parse_uncompressed_block(void) -{ - uint8 header[4]; - int len,nlen,k; - if (num_bits & 7) - zreceive(num_bits & 7); // discard - // drain the bit-packed data into header - k = 0; - while (num_bits > 0) { - header[k++] = (uint8) (code_buffer & 255); // wtf this warns? - code_buffer >>= 8; - num_bits -= 8; - } - assert(num_bits == 0); - // now fill header the normal way - while (k < 4) - header[k++] = (uint8) zget8(); - len = header[1] * 256 + header[0]; - nlen = header[3] * 256 + header[2]; - if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); - if (zbuffer + len > zbuffer_end) return e("read past buffer","Corrupt PNG"); - if (zout + len > zout_end) - if (!expand(len)) return 0; - memcpy(zout, zbuffer, len); - zbuffer += len; - zout += len; - return 1; -} - -static int parse_zlib_header(void) -{ - int cmf = zget8(); - int cm = cmf & 15; - /* int cinfo = cmf >> 4; */ - int flg = zget8(); - if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec - if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png - if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png - // window = 1 << (8 + cinfo)... but who cares, we fully buffer output - return 1; -} - -static uint8 default_length[288], default_distance[32]; -static void init_defaults(void) -{ - int i; // use <= to match clearly with spec - for (i=0; i <= 143; ++i) default_length[i] = 8; - for ( ; i <= 255; ++i) default_length[i] = 9; - for ( ; i <= 279; ++i) default_length[i] = 7; - for ( ; i <= 287; ++i) default_length[i] = 8; - - for (i=0; i <= 31; ++i) default_distance[i] = 5; -} - -static int parse_zlib(int parse_header) -{ - int final, type; - if (parse_header) - if (!parse_zlib_header()) return 0; - num_bits = 0; - code_buffer = 0; - do { - final = zreceive(1); - type = zreceive(2); - if (type == 0) { - if (!parse_uncompressed_block()) return 0; - } else if (type == 3) { - return 0; - } else { - if (type == 1) { - // use fixed code lengths - if (!default_length[0]) init_defaults(); - if (!zbuild_huffman(&z_length , default_length , 288)) return 0; - if (!zbuild_huffman(&z_distance, default_distance, 32)) return 0; - } else { - if (!compute_huffman_codes()) return 0; - } - if (!parse_huffman_block()) return 0; - } - } while (!final); - return 1; -} - -static int do_zlib(char *obuf, int olen, int exp, int parse_header) -{ - zout_start = obuf; - zout = obuf; - zout_end = obuf + olen; - z_expandable = exp; - - return parse_zlib(parse_header); -} - -char *stbi_zlib_decode_malloc_guesssize(int initial_size, int *outlen) -{ - char *p = (char *) malloc(initial_size); - if (p == NULL) return NULL; - if (do_zlib(p, initial_size, 1, 1)) { - *outlen = (int) (zout - zout_start); - return zout_start; - } else { - free(zout_start); - return NULL; - } -} - -char *stbi_zlib_decode_malloc(char *buffer, int len, int *outlen) -{ - zbuffer = (uint8 *) buffer; - zbuffer_end = (uint8 *) buffer+len; - return stbi_zlib_decode_malloc_guesssize(16384, outlen); -} - -int stbi_zlib_decode_buffer(char *obuffer, int olen, char *ibuffer, int ilen) -{ - zbuffer = (uint8 *) ibuffer; - zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(obuffer, olen, 0, 1)) - return (int) (zout - zout_start); - else - return -1; -} - -char *stbi_zlib_decode_noheader_malloc(char *buffer, int len, int *outlen) -{ - char *p = (char *) malloc(16384); - if (p == NULL) return NULL; - zbuffer = (uint8 *) buffer; - zbuffer_end = (uint8 *) buffer+len; - if (do_zlib(p, 16384, 1, 0)) { - *outlen = (int) (zout - zout_start); - return zout_start; - } else { - free(zout_start); - return NULL; - } -} - -int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, char *ibuffer, int ilen) -{ - zbuffer = (uint8 *) ibuffer; - zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(obuffer, olen, 0, 0)) - return (int) (zout - zout_start); - else - return -1; -} - -// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 -// simple implementation -// - only 8-bit samples -// - no CRC checking -// - allocates lots of intermediate memory -// - avoids problem of streaming data between subsystems -// - avoids explicit window management -// performance -// - uses stb_zlib, a PD zlib implementation with fast huffman decoding - - -typedef struct -{ - unsigned long length; - unsigned long type; -} chunk; - -#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) - -static chunk get_chunk_header(void) -{ - chunk c; - c.length = get32(); - c.type = get32(); - return c; -} - -static int check_png_header(void) -{ - static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; - int i; - for (i=0; i < 8; ++i) - if (get8() != png_sig[i]) return e("bad png sig","Not a PNG"); - return 1; -} - -static uint8 *idata, *expanded, *out; - -enum { - F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, - F_avg_first, F_paeth_first, -}; - -static uint8 first_row_filter[5] = -{ - F_none, F_sub, F_none, F_avg_first, F_paeth_first -}; - -static int paeth(int a, int b, int c) -{ - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; -} - -// create the png data from post-deflated data -static int create_png_image(uint8 *raw, uint32 raw_len, int out_n) -{ - uint32 i,j,stride = img_x*out_n; - int k; - assert(out_n == img_n || out_n == img_n+1); - out = (uint8 *) malloc(img_x * img_y * out_n); - if (!out) return e("outofmem", "Out of memory"); - if (raw_len != (img_n * img_x + 1) * img_y) return e("not enough pixels","Corrupt PNG"); - for (j=0; j < img_y; ++j) { - uint8 *cur = out + stride*j; - uint8 *prior = cur - stride; - int filter = *raw++; - if (filter > 4) return e("invalid filter","Corrupt PNG"); - // if first row, use special filter that doesn't sample previous row - if (j == 0) filter = first_row_filter[filter]; - // handle first pixel explicitly - for (k=0; k < img_n; ++k) { - switch(filter) { - case F_none : cur[k] = raw[k]; break; - case F_sub : cur[k] = raw[k]; break; - case F_up : cur[k] = raw[k] + prior[k]; break; - case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; - case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; - case F_avg_first : cur[k] = raw[k]; break; - case F_paeth_first: cur[k] = raw[k]; break; - } - } - if (img_n != out_n) cur[img_n] = 255; - raw += img_n; - cur += out_n; - prior += out_n; - // this is a little gross, so that we don't switch per-pixel or per-component - if (img_n == out_n) { - #define CASE(f) \ - case f: \ - for (i=1; i < img_x; ++i, raw+=img_n,cur+=img_n,prior+=img_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; - } - #undef CASE - } else { - assert(img_n+1 == out_n); - #define CASE(f) \ - case f: \ - for (i=1; i < img_x; ++i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; - } - #undef CASE - } - } - return 1; -} - -static int compute_transparency(uint8 tc[3], int out_n) -{ - uint32 i, pixel_count = img_x * img_y; - uint8 *p = out; - - // compute color-based transparency, assuming we've - // already got 255 as the alpha value in the output - assert(out_n == 2 || out_n == 4); - - p = out; - if (out_n == 2) { - for (i=0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 255); - p += 2; - } - } else { - for (i=0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int expand_palette(uint8 *palette, int len, int pal_img_n) -{ - uint32 i, pixel_count = img_x * img_y; - uint8 *p, *temp_out, *orig = out; - - p = (uint8 *) malloc(pixel_count * pal_img_n); - if (p == NULL) return e("outofmem", "Out of memory"); - - // between here and free(out) below, exitting would leak - temp_out = p; - - if (pal_img_n == 3) { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p += 3; - } - } else { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p[3] = palette[n+3]; - p += 4; - } - } - free(out); - out = temp_out; - return 1; -} - -static int parse_png_file(int scan, int req_comp) -{ - uint8 palette[1024], pal_img_n=0; - uint8 has_trans=0, tc[3]; - uint32 ioff=0, idata_limit=0, i, pal_len=0; - int first=1,k; - - if (!check_png_header()) return 0; - - if (scan == SCAN_type) return 1; - - for(;;first=0) { - chunk c = get_chunk_header(); - if (first && c.type != PNG_TYPE('I','H','D','R')) - return e("first not IHDR","Corrupt PNG"); - switch (c.type) { - case PNG_TYPE('I','H','D','R'): { - int depth,color,interlace,comp,filter; - if (!first) return e("multiple IHDR","Corrupt PNG"); - if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); - img_x = get32(); if (img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); - img_y = get32(); if (img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); - depth = get8(); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); - color = get8(); if (color > 6) return e("bad ctype","Corrupt PNG"); - if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); - comp = get8(); if (comp) return e("bad comp method","Corrupt PNG"); - filter= get8(); if (filter) return e("bad filter method","Corrupt PNG"); - interlace = get8(); if (interlace) return e("interlaced","PNG not supported: interlaced mode"); - if (!img_x || !img_y) return e("0-pixel image","Corrupt PNG"); - if (!pal_img_n) { - img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); - if ((1 << 30) / img_x / img_n < img_y) return e("too large", "Image too large to decode"); - if (scan == SCAN_header) return 1; - } else { - // if paletted, then pal_n is our final components, and - // img_n is # components to decompress/filter. - img_n = 1; - if ((1 << 30) / img_x / 4 < img_y) return e("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS - } - break; - } - - case PNG_TYPE('P','L','T','E'): { - if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); - pal_len = c.length / 3; - if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); - for (i=0; i < pal_len; ++i) { - palette[i*4+0] = get8u(); - palette[i*4+1] = get8u(); - palette[i*4+2] = get8u(); - palette[i*4+3] = 255; - } - break; - } - - case PNG_TYPE('t','R','N','S'): { - if (idata) return e("tRNS after IDAT","Corrupt PNG"); - if (pal_img_n) { - if (scan == SCAN_header) { img_n = 4; return 1; } - if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); - if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); - pal_img_n = 4; - for (i=0; i < c.length; ++i) - palette[i*4+3] = get8u(); - } else { - if (!(img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); - if (c.length != (uint32) img_n*2) return e("bad tRNS len","Corrupt PNG"); - has_trans = 1; - for (k=0; k < img_n; ++k) - tc[k] = (uint8) get16(); // non 8-bit images will be larger - } - break; - } - - case PNG_TYPE('I','D','A','T'): { - if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); - if (scan == SCAN_header) { img_n = pal_img_n; return 1; } - if (ioff + c.length > idata_limit) { - uint8 *p; - if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; - while (ioff + c.length > idata_limit) - idata_limit *= 2; - p = (uint8 *) realloc(idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); - idata = p; - } - #ifndef STBI_NO_STDIO - if (img_file) - { - if (fread(idata+ioff,1,c.length,img_file) != c.length) return e("outofdata","Corrupt PNG"); - } - else - #endif - { - memcpy(idata+ioff, img_buffer, c.length); - img_buffer += c.length; - } - ioff += c.length; - break; - } - - case PNG_TYPE('I','E','N','D'): { - uint32 raw_len; - if (scan != SCAN_load) return 1; - if (idata == NULL) return e("no IDAT","Corrupt PNG"); - expanded = (uint8 *) stbi_zlib_decode_malloc((char *) idata, ioff, (int *) &raw_len); - if (expanded == NULL) return 0; // zlib should set error - free(idata); idata = NULL; - if ((req_comp == img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) - img_out_n = img_n+1; - else - img_out_n = img_n; - if (!create_png_image(expanded, raw_len, img_out_n)) return 0; - if (has_trans) - if (!compute_transparency(tc, img_out_n)) return 0; - if (pal_img_n) { - // pal_img_n == 3 or 4 - img_n = pal_img_n; // record the actual colors we had - img_out_n = pal_img_n; - if (req_comp >= 3) img_out_n = req_comp; - if (!expand_palette(palette, pal_len, img_out_n)) - return 0; - } - free(expanded); expanded = NULL; - return 1; - } - - default: - // if critical, fail - if ((c.type & (1 << 29)) == 0) { - #ifndef STBI_NO_FAILURE_STRINGS - static char invalid_chunk[] = "XXXX chunk not known"; - invalid_chunk[0] = (uint8) (c.type >> 24); - invalid_chunk[1] = (uint8) (c.type >> 16); - invalid_chunk[2] = (uint8) (c.type >> 8); - invalid_chunk[3] = (uint8) (c.type >> 0); - #endif - return e(invalid_chunk, "PNG not supported: unknown chunk type"); - } - skip(c.length); - break; - } - // end of chunk, read and skip CRC - get8(); get8(); get8(); get8(); - } -} - -static unsigned char *do_png(int *x, int *y, int *n, int req_comp) -{ - unsigned char *result=NULL; - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - if (parse_png_file(SCAN_load, req_comp)) { - result = out; - out = NULL; - if (req_comp && req_comp != img_out_n) { - result = convert_format(result, img_out_n, req_comp); - if (result == NULL) return result; - } - *x = img_x; - *y = img_y; - if (n) *n = img_n; - } - free(out); out = NULL; - free(expanded); expanded = NULL; - free(idata); idata = NULL; - - return result; -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_png_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - start_file(f); - return do_png(x,y,comp,req_comp); -} - -unsigned char *stbi_png_load(char *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_png_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_png_load_from_memory(unsigned char *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - start_mem(buffer,len); - return do_png(x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_png_test_file(FILE *f) -{ - int n,r; - n = ftell(f); - start_file(f); - r = parse_png_file(SCAN_type,STBI_default); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_png_test_memory(unsigned char *buffer, int len) -{ - start_mem(buffer, len); - return parse_png_file(SCAN_type,STBI_default); -} - -// TODO: load header from png -#ifndef STBI_NO_STDIO -extern int stbi_png_info (char *filename, int *x, int *y, int *comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_png_info_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp); - -// Microsoft/Windows BMP image - -static int bmp_test(void) -{ - int sz; - if (get8() != 'B') return 0; - if (get8() != 'M') return 0; - get32le(); // discard filesize - get16le(); // discard reserved - get16le(); // discard reserved - get32le(); // discard data offset - sz = get32le(); - if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; - return 0; -} - -#ifndef STBI_NO_STDIO -int stbi_bmp_test_file (FILE *f) -{ - int r,n = ftell(f); - start_file(f); - r = bmp_test(); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_bmp_test_memory (stbi_uc *buffer, int len) -{ - start_mem(buffer, len); - return bmp_test(); -} - -// returns 0..31 for the highest set bit -static int high_bit(unsigned int z) -{ - int n=0; - if (z == 0) return -1; - if (z >= 0x10000) n += 16, z >>= 16; - if (z >= 0x00100) n += 8, z >>= 8; - if (z >= 0x00010) n += 4, z >>= 4; - if (z >= 0x00004) n += 2, z >>= 2; - if (z >= 0x00002) n += 1, z >>= 1; - return n; -} - -static int bitcount(unsigned int a) -{ - a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 - a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 - a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits - a = (a + (a >> 8)); // max 16 per 8 bits - a = (a + (a >> 16)); // max 32 per 8 bits - return a & 0xff; -} - -static int shiftsigned(int v, int shift, int bits) -{ - int result; - int z=0; - - if (shift < 0) v <<= -shift; - else v >>= shift; - result = v; - - z = bits; - while (z < 8) { - result += v >> z; - z += bits; - } - return result; -} - -static stbi_uc *bmp_load(int *x, int *y, int *comp, int req_comp) -{ - unsigned int mr=0,mg=0,mb=0,ma=0; - stbi_uc pal[256][4]; - int psize=0,i,j,compress=0,width; - int bpp, flip_vertically, pad, target, offset, hsz; - if (get8() != 'B' || get8() != 'M') return epuc("not BMP", "Corrupt BMP"); - get32le(); // discard filesize - get16le(); // discard reserved - get16le(); // discard reserved - offset = get32le(); - hsz = get32le(); - if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); - failure_reason = "bad BMP"; - if (hsz == 12) { - img_x = get16le(); - img_y = get16le(); - } else { - img_x = get32le(); - img_y = get32le(); - } - if (get16le() != 1) return 0; - bpp = get16le(); - if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); - flip_vertically = ((int) img_y) > 0; - img_y = abs((int) img_y); - if (hsz == 12) { - if (bpp < 24) - psize = (offset - 14 - 24) / 3; - } else { - compress = get32le(); - if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); - get32le(); // discard sizeof - get32le(); // discard hres - get32le(); // discard vres - get32le(); // discard colorsused - get32le(); // discard max important - if (hsz == 40 || hsz == 56) { - if (hsz == 56) { - get32le(); - get32le(); - get32le(); - get32le(); - } - if (bpp == 16 || bpp == 32) { - mr = mg = mb = 0; - if (compress == 0) { - if (bpp == 32) { - mr = 0xff << 16; - mg = 0xff << 8; - mb = 0xff << 0; - } else { - mr = 31 << 10; - mg = 31 << 5; - mb = 31 << 0; - } - } else if (compress == 3) { - mr = get32le(); - mg = get32le(); - mb = get32le(); - // not documented, but generated by photoshop and handled by mspaint - if (mr == mg && mg == mb) { - // ?!?!? - return NULL; - } - } else - return NULL; - } - } else { - assert(hsz == 108); - mr = get32le(); - mg = get32le(); - mb = get32le(); - ma = get32le(); - get32le(); // discard color space - for (i=0; i < 12; ++i) - get32le(); // discard color space parameters - } - if (bpp < 16) - psize = (offset - 14 - hsz) >> 2; - } - img_n = ma ? 4 : 3; - if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 - target = req_comp; - else - target = img_n; // if they want monochrome, we'll post-convert - out = (stbi_uc *) malloc(target * img_x * img_y); - if (!out) return epuc("outofmem", "Out of memory"); - if (bpp < 16) { - int z=0; - if (psize == 0 || psize > 256) return epuc("invalid", "Corrupt BMP"); - for (i=0; i < psize; ++i) { - pal[i][2] = get8(); - pal[i][1] = get8(); - pal[i][0] = get8(); - if (hsz != 12) get8(); - pal[i][3] = 255; - } - skip(offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); - if (bpp == 4) width = (img_x + 1) >> 1; - else if (bpp == 8) width = img_x; - else return epuc("bad bpp", "Corrupt BMP"); - pad = (-width)&3; - for (j=0; j < (int) img_y; ++j) { - for (i=0; i < (int) img_x; i += 2) { - int v=get8(),v2=0; - if (bpp == 4) { - v2 = v & 15; - v >>= 4; - } - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - if (i+1 == (int) img_x) break; - v = (bpp == 8) ? get8() : v2; - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - } - skip(pad); - } - } else { - int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; - int z = 0; - int easy=0; - skip(offset - 14 - hsz); - if (bpp == 24) width = 3 * img_x; - else if (bpp == 16) width = 2*img_x; - else /* bpp = 32 and pad = 0 */ width=0; - pad = (-width) & 3; - if (bpp == 24) { - easy = 1; - } else if (bpp == 32) { - if (mb == 0xff && mg == 0xff00 && mr == 0xff000000 && ma == 0xff000000) - easy = 2; - } - if (!easy) { - if (!mr || !mg || !mb) return epuc("bad masks", "Corrupt BMP"); - // right shift amt to put high bit in position #7 - rshift = high_bit(mr)-7; rcount = bitcount(mr); - gshift = high_bit(mg)-7; gcount = bitcount(mr); - bshift = high_bit(mb)-7; bcount = bitcount(mr); - ashift = high_bit(ma)-7; acount = bitcount(mr); - } - for (j=0; j < (int) img_y; ++j) { - if (easy) { - for (i=0; i < (int) img_x; ++i) { - int a; - out[z+2] = get8(); - out[z+1] = get8(); - out[z+0] = get8(); - z += 3; - a = (easy == 2 ? get8() : 255); - if (target == 4) out[z++] = a; - } - } else { - for (i=0; i < (int) img_x; ++i) { - unsigned long v = (bpp == 16 ? get16le() : get32le()); - int a; - out[z++] = shiftsigned(v & mr, rshift, rcount); - out[z++] = shiftsigned(v & mg, gshift, gcount); - out[z++] = shiftsigned(v & mb, bshift, bcount); - a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); - if (target == 4) out[z++] = a; - } - } - skip(pad); - } - } - if (flip_vertically) { - stbi_uc t; - for (j=0; j < (int) img_y>>1; ++j) { - stbi_uc *p1 = out + j *img_x*target; - stbi_uc *p2 = out + (img_y-1-j)*img_x*target; - for (i=0; i < (int) img_x*target; ++i) { - t = p1[i], p1[i] = p2[i], p2[i] = t; - } - } - } - - if (req_comp && req_comp != target) { - out = convert_format(out, target, req_comp); - if (out == NULL) return out; // convert_format frees input on failure - } - - *x = img_x; - *y = img_y; - if (comp) *comp = target; - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_bmp_load (char *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_bmp_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - start_file(f); - return bmp_load(x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_bmp_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - start_mem(buffer, len); - return bmp_load(x,y,comp,req_comp); -} - -// Targa Truevision - TGA -// by Jonathan Dummer - -static int tga_test(void) -{ - int sz; - get8u(); // discard Offset - sz = get8u(); // color type - if( sz > 1 ) return 0; // only RGB or indexed allowed - sz = get8u(); // image type - if( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE - get16(); // discard palette start - get16(); // discard palette length - get8(); // discard bits per palette color entry - get16(); // discard x origin - get16(); // discard y origin - if( get16() < 1 ) return 0; // test width - if( get16() < 1 ) return 0; // test height - sz = get8(); // bits per pixel - if( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed - return 1; // seems to have passed everything -} - -#ifndef STBI_NO_STDIO -int stbi_tga_test_file (FILE *f) -{ - int r,n = ftell(f); - start_file(f); - r = tga_test(); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_tga_test_memory (stbi_uc *buffer, int len) -{ - start_mem(buffer, len); - return tga_test(); -} - -static stbi_uc *tga_load(int *x, int *y, int *comp, int req_comp) -{ - // read in the TGA header stuff - int tga_offset = get8u(); - int tga_indexed = get8u(); - int tga_image_type = get8u(); - int tga_is_RLE = 0; - int tga_palette_start = get16le(); - int tga_palette_len = get16le(); - int tga_palette_bits = get8u(); - int tga_x_origin = get16le(); - int tga_y_origin = get16le(); - int tga_width = get16le(); - int tga_height = get16le(); - int tga_bits_per_pixel = get8u(); - int tga_inverted = get8u(); - // image data - unsigned char *tga_data; - unsigned char *tga_palette = NULL; - int i, j; - unsigned char raw_data[4]; - unsigned char trans_data[4]; - int RLE_count = 0; - int RLE_repeating = 0; - int read_next_pixel = 1; - // do a tiny bit of precessing - if( tga_image_type >= 8 ) - { - tga_image_type -= 8; - tga_is_RLE = 1; - } - /* int tga_alpha_bits = tga_inverted & 15; */ - tga_inverted = 1 - ((tga_inverted >> 5) & 1); - - // error check - if( //(tga_indexed) || - (tga_width < 1) || (tga_height < 1) || - (tga_image_type < 1) || (tga_image_type > 3) || - ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && - (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) - ) - { - return NULL; - } - - // If I'm paletted, then I'll use the number of bits from the palette - if( tga_indexed ) - { - tga_bits_per_pixel = tga_palette_bits; - } - - // tga info - *x = tga_width; - *y = tga_height; - if( (req_comp < 1) || (req_comp > 4) ) - { - // just use whatever the file was - req_comp = tga_bits_per_pixel / 8; - *comp = req_comp; - } else - { - // force a new number of components - *comp = tga_bits_per_pixel/8; - } - tga_data = (unsigned char*)malloc( tga_width * tga_height * req_comp ); - - // skip to the data's starting position (offset usually = 0) - skip( tga_offset ); - // do I need to load a palette? - if( tga_indexed ) - { - // any data to skip? (offset usually = 0) - skip( tga_palette_start ); - // load the palette - tga_palette = (unsigned char*)malloc( tga_palette_len * tga_palette_bits / 8 ); - getn( tga_palette, tga_palette_len * tga_palette_bits / 8 ); - } - // load the data - for( i = 0; i < tga_width * tga_height; ++i ) - { - // if I'm in RLE mode, do I need to get a RLE chunk? - if( tga_is_RLE ) - { - if( RLE_count == 0 ) - { - // yep, get the next byte as a RLE command - int RLE_cmd = get8u(); - RLE_count = 1 + (RLE_cmd & 127); - RLE_repeating = RLE_cmd >> 7; - read_next_pixel = 1; - } else if( !RLE_repeating ) - { - read_next_pixel = 1; - } - } else - { - read_next_pixel = 1; - } - // OK, if I need to read a pixel, do it now - if( read_next_pixel ) - { - // load however much data we did have - if( tga_indexed ) - { - // read in 1 byte, then perform the lookup - int pal_idx = get8u(); - if( pal_idx >= tga_palette_len ) - { - // invalid index - pal_idx = 0; - } - pal_idx *= tga_bits_per_pixel / 8; - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = tga_palette[pal_idx+j]; - } - } else - { - // read in the data raw - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = get8u(); - } - } - // convert raw to the intermediate format - switch( tga_bits_per_pixel ) - { - case 8: - // Luminous => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 16: - // Luminous,Alpha => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[1]; - break; - case 24: - // BGR => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 32: - // BGRA => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[3]; - break; - } - // clear the reading flag for the next pixel - read_next_pixel = 0; - } // end of reading a pixel - // convert to final format - switch( req_comp ) - { - case 1: - // RGBA => Luminance - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - break; - case 2: - // RGBA => Luminance,Alpha - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - tga_data[i*req_comp+1] = trans_data[3]; - break; - case 3: - // RGBA => RGB - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - break; - case 4: - // RGBA => RGBA - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - tga_data[i*req_comp+3] = trans_data[3]; - break; - } - // in case we're in RLE mode, keep counting down - --RLE_count; - } - // do I need to invert the image? - if( tga_inverted ) - { - for( j = 0; j*2 < tga_height; ++j ) - { - int index1 = j * tga_width * req_comp; - int index2 = (tga_height - 1 - j) * tga_width * req_comp; - for( i = tga_width * req_comp; i > 0; --i ) - { - unsigned char temp = tga_data[index1]; - tga_data[index1] = tga_data[index2]; - tga_data[index2] = temp; - ++index1; - ++index2; - } - } - } - // clear my palette, if I had one - if( tga_palette != NULL ) - { - free( tga_palette ); - } - // the things I do to get rid of an error message, and yet keep - // Microsoft's C compilers happy... [8^( - tga_palette_start = tga_palette_len = tga_palette_bits = - tga_x_origin = tga_y_origin = 0; - // OK, done - return tga_data; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_tga_load (char *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_tga_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - start_file(f); - return tga_load(x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_tga_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - start_mem(buffer, len); - return tga_load(x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicholas Schulz, tweaked by STB - -static int psd_test(void) -{ - if (get32() != 0x38425053) return 0; // "8BPS" - else return 1; -} - -#ifndef STBI_NO_STDIO -int stbi_psd_test_file(FILE *f) -{ - int r,n = ftell(f); - start_file(f); - r = psd_test(); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_psd_test_memory(stbi_uc *buffer, int len) -{ - start_mem(buffer, len); - return psd_test(); -} - -static stbi_uc *psd_load(int *x, int *y, int *comp, int req_comp) -{ - int pixelCount; - int channelCount, compression; - int channel, i, count, len; - int w,h; - - // Check identifier - if (get32() != 0x38425053) // "8BPS" - return epuc("not PSD", "Corrupt PSD image"); - - // Check file type version. - if (get16() != 1) - return epuc("wrong version", "Unsupported version of PSD image"); - - // Skip 6 reserved bytes. - skip( 6 ); - - // Read the number of channels (R, G, B, A, etc). - channelCount = get16(); - if (channelCount < 0 || channelCount > 16) - return epuc("wrong channel count", "Unsupported number of channels in PSD image"); - - // Read the rows and columns of the image. - h = get32(); - w = get32(); - - // Make sure the depth is 8 bits. - if (get16() != 8) - return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); - - // Make sure the color mode is RGB. - // Valid options are: - // 0: Bitmap - // 1: Grayscale - // 2: Indexed color - // 3: RGB color - // 4: CMYK color - // 7: Multichannel - // 8: Duotone - // 9: Lab color - if (get16() != 3) - return epuc("wrong color format", "PSD is not in RGB color format"); - - // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) - skip(get32() ); - - // Skip the image resources. (resolution, pen tool paths, etc) - skip( get32() ); - - // Skip the reserved data. - skip( get32() ); - - // Find out if the data is compressed. - // Known values: - // 0: no compression - // 1: RLE compressed - compression = get16(); - if (compression > 1) - return epuc("unknown compression type", "PSD has an unknown compression format"); - - // Create the destination image. - out = (stbi_uc *) malloc(4 * w*h); - if (!out) return epuc("outofmem", "Out of memory"); - pixelCount = w*h; - - // Initialize the data to zero. - //memset( out, 0, pixelCount * 4 ); - - // Finally, the image data. - if (compression) { - // RLE as used by .PSD and .TIFF - // Loop until you get the number of unpacked bytes you are expecting: - // Read the next source byte into n. - // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. - // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. - // Else if n is 128, noop. - // Endloop - - // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, - // which we're going to just skip. - skip( h * channelCount * 2 ); - - // Read the RLE data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out+channel; - if (channel >= channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; - } else { - // Read the RLE data. - count = 0; - while (count < pixelCount) { - len = get8(); - if (len == 128) { - // No-op. - } else if (len < 128) { - // Copy next len+1 bytes literally. - len++; - count += len; - while (len) { - *p = get8(); - p += 4; - len--; - } - } else if (len > 128) { - uint32 val; - // Next -len+1 bytes in the dest are replicated from next source byte. - // (Interpret len as a negative 8-bit int.) - len ^= 0x0FF; - len += 2; - val = get8(); - count += len; - while (len) { - *p = val; - p += 4; - len--; - } - } - } - } - } - - } else { - // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) - // where each channel consists of an 8-bit value for each pixel in the image. - - // Read the data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out + channel; - if (channel > channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; - } else { - // Read the data. - count = 0; - for (i = 0; i < pixelCount; i++) - *p = get8(), p += 4; - } - } - } - - if (req_comp && req_comp != 4) { - img_x = w; - img_y = h; - out = convert_format(out, 4, req_comp); - if (out == NULL) return out; // convert_format frees input on failure - } - - if (comp) *comp = channelCount; - *y = h; - *x = w; - - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_psd_load(char *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_psd_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_psd_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - start_file(f); - return psd_load(x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_psd_load_from_memory (stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - start_mem(buffer, len); - return psd_load(x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Radiance RGBE HDR loader -// originally by Nicolas Schulz -#ifndef STBI_NO_HDR -static int hdr_test(void) -{ - char *signature = "#?RADIANCE\n"; - int i; - for (i=0; signature[i]; ++i) - if (get8() != signature[i]) - return 0; - return 1; -} - -int stbi_hdr_test_memory(stbi_uc *buffer, int len) -{ - start_mem(buffer, len); - return hdr_test(); -} - -#ifndef STBI_NO_STDIO -int stbi_hdr_test_file(FILE *f) -{ - int r,n = ftell(f); - start_file(f); - r = hdr_test(); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -#define HDR_BUFLEN 1024 -static char *hdr_gettoken(char *buffer) -{ - int len=0; - char *s = buffer, c = '\0'; - - c = get8(); - - while (!at_eof() && c != '\n') { - buffer[len++] = c; - if (len == HDR_BUFLEN-1) { - // flush to end of line - while (!at_eof() && get8() != '\n') - ; - break; - } - c = get8(); - } - - buffer[len] = 0; - return buffer; -} - -static void hdr_convert(float *output, stbi_uc *input, int req_comp) -{ - if( input[3] != 0 ) { - float f1; - // Exponent - f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); - if (req_comp <= 2) - output[0] = (input[0] + input[1] + input[2]) * f1 / 3; - else { - output[0] = input[0] * f1; - output[1] = input[1] * f1; - output[2] = input[2] * f1; - } - if (req_comp == 2) output[1] = 1; - if (req_comp == 4) output[3] = 1; - } else { - switch (req_comp) { - case 4: output[3] = 1; /* fallthrough */ - case 3: output[0] = output[1] = output[2] = 0; - break; - case 2: output[1] = 1; /* fallthrough */ - case 1: output[0] = 0; - break; - } - } -} - - -static float *hdr_load(int *x, int *y, int *comp, int req_comp) -{ - char buffer[HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - float *hdr_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - - - // Check identifier - if (strcmp(hdr_gettoken(buffer), "#?RADIANCE") != 0) - return epf("not HDR", "Corrupt HDR image"); - - // Parse header - while(1) { - token = hdr_gettoken(buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return epf("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = hdr_gettoken(buffer); - if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = strtol(token, NULL, 10); - - *x = width; - *y = height; - - *comp = 3; - if (req_comp == 0) req_comp = 3; - - // Read data - hdr_data = (float *) malloc(height * width * req_comp * sizeof(float)); - - // Load image data - // image data is stored as some number of sca - if( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - stbi_uc rgbe[4]; - main_decode_loop: - getn(rgbe, 4); - hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); - } - } - } else { - // Read RLE-encoded data - scanline = NULL; - - for (j = 0; j < height; ++j) { - c1 = get8(); - c2 = get8(); - len = get8(); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - stbi_uc rgbe[4] = { c1,c2,len, get8() }; - hdr_convert(hdr_data, rgbe, req_comp); - i = 1; - j = 0; - free(scanline); - goto main_decode_loop; // yes, this is fucking insane; blame the fucking insane format - } - len <<= 8; - len |= get8(); - if (len != width) { free(hdr_data); free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } - if (scanline == NULL) scanline = (stbi_uc *) malloc(width * 4); - - for (k = 0; k < 4; ++k) { - i = 0; - while (i < width) { - count = get8(); - if (count > 128) { - // Run - value = get8(); - count -= 128; - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = get8(); - } - } - } - for (i=0; i < width; ++i) - hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); - } - free(scanline); - } - - return hdr_data; -} - -#ifndef STBI_NO_STDIO -float *stbi_hdr_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - start_file(f); - return hdr_load(x,y,comp,req_comp); -} -#endif - -float *stbi_hdr_load_from_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - start_mem(buffer, len); - return hdr_load(x,y,comp,req_comp); -} - -#endif // STBI_NO_HDR - -/////////////////////// write image /////////////////////// - -#ifndef STBI_NO_WRITE - -static void write8(FILE *f, int x) { uint8 z = (uint8) x; fwrite(&z,1,1,f); } - -static void writefv(FILE *f, char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { uint8 x = va_arg(v, int); write8(f,x); break; } - case '2': { int16 x = va_arg(v, int); write8(f,x); write8(f,x>>8); break; } - case '4': { int32 x = va_arg(v, int); write8(f,x); write8(f,x>>8); write8(f,x>>16); write8(f,x>>24); break; } - default: - assert(0); - va_end(v); - return; - } - } -} - -static void writef(FILE *f, char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - writefv(f,fmt,v); - va_end(v); -} - -static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad) -{ - uint8 bg[3] = { 255, 0, 255}, px[3]; - uint32 zero = 0; - int i,j,k, j_end; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - uint8 *d = (uint8 *) data + (j*x+i)*comp; - if (write_alpha < 0) - fwrite(&d[comp-1], 1, 1, f); - switch (comp) { - case 1: - case 2: writef(f, "111", d[0],d[0],d[0]); - break; - case 4: - if (!write_alpha) { - for (k=0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; - writef(f, "111", px[1-rgb_dir],px[1],px[1+rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - writef(f, "111", d[1-rgb_dir],d[1],d[1+rgb_dir]); - break; - } - if (write_alpha > 0) - fwrite(&d[comp-1], 1, 1, f); - } - fwrite(&zero,scanline_pad,1,f); - } -} - -static int outfile(char *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = fopen(filename, "wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -int stbi_write_bmp(char *filename, int x, int y, int comp, void *data) -{ - int pad = (-x*3) & 3; - return outfile(filename,-1,-1,x,y,comp,data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -int stbi_write_tga(char *filename, int x, int y, int comp, void *data) -{ - int has_alpha = !(comp & 1); - return outfile(filename, -1,-1, x, y, comp, data, has_alpha, 0, - "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -// any other image formats that do interleaved rgb data? -// PNG: requires adler32,crc32 -- significant amount of code -// PSD: no, channels output separately -// TIFF: no, stripwise-interleaved... i think - -#endif // STBI_NO_WRITE diff --git a/4dm.h/soil/original/stb_image-1.16.c b/4dm.h/soil/original/stb_image-1.16.c deleted file mode 100644 index cfa8dc8..0000000 --- a/4dm.h/soil/original/stb_image-1.16.c +++ /dev/null @@ -1,3821 +0,0 @@ -/* stbi-1.16 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c - when you control the images you're loading - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline (no JPEG progressive, no oddball channel decimations) - PNG non-interlaced - BMP non-1bpp, non-RLE - TGA (not sure what subset, if a subset) - PSD (composited view only, no extra channels) - HDR (radiance rgbE format) - writes BMP,TGA (define STBI_NO_WRITE to remove code) - decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code) - supports installable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) - - TODO: - stbi_info_* - - history: - 1.16 major bugfix - convert_format converted one too many pixels - 1.15 initialize some fields for thread safety - 1.14 fix threadsafe conversion bug; header-file-only version (#define STBI_HEADER_FILE_ONLY before including) - 1.13 threadsafe - 1.12 const qualifiers in the API - 1.11 Support installable IDCT, colorspace conversion routines - 1.10 Fixes for 64-bit (don't use "unsigned long") - optimized upsampling by Fabian "ryg" Giesen - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less - than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant -*/ - - -#ifndef STBI_INCLUDE_STB_IMAGE_H -#define STBI_INCLUDE_STB_IMAGE_H - -//// begin header file //////////////////////////////////////////////////// -// -// Limitations: -// - no progressive/interlaced support (jpeg, png) -// - 8-bit samples only (jpeg, png) -// - not threadsafe -// - channel subsampling of at most 2 in each dimension (jpeg) -// - no delayed line count (jpeg) -- IJG doesn't support either -// -// Basic usage (see HDR discussion below): -// int x,y,n; -// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); -// // ... process data if not NULL ... -// // ... x = width, y = height, n = # 8-bit components per pixel ... -// // ... replace '0' with '1'..'4' to force that many components per pixel -// stbi_image_free(data) -// -// Standard parameters: -// int *x -- outputs image width in pixels -// int *y -- outputs image height in pixels -// int *comp -- outputs # of image components in image file -// int req_comp -- if non-zero, # of image components requested in result -// -// The return value from an image loader is an 'unsigned char *' which points -// to the pixel data. The pixel data consists of *y scanlines of *x pixels, -// with each pixel consisting of N interleaved 8-bit components; the first -// pixel pointed to is top-left-most in the image. There is no padding between -// image scanlines or between pixels, regardless of format. The number of -// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. -// If req_comp is non-zero, *comp has the number of components that _would_ -// have been output otherwise. E.g. if you set req_comp to 4, you will always -// get RGBA output, but you can check *comp to easily see if it's opaque. -// -// An output image with N components has the following components interleaved -// in this order in each pixel: -// -// N=#comp components -// 1 grey -// 2 grey, alpha -// 3 red, green, blue -// 4 red, green, blue, alpha -// -// If image loading fails for any reason, the return value will be NULL, -// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() -// can be queried for an extremely brief, end-user unfriendly explanation -// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid -// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly -// more user-friendly ones. -// -// Paletted PNG and BMP images are automatically depalettized. -// -// -// =========================================================================== -// -// HDR image support (disable by defining STBI_NO_HDR) -// -// stb_image now supports loading HDR images in general, and currently -// the Radiance .HDR file format, although the support is provided -// generically. You can still load any file through the existing interface; -// if you attempt to load an HDR file, it will be automatically remapped to -// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; -// both of these constants can be reconfigured through this interface: -// -// stbi_hdr_to_ldr_gamma(2.2f); -// stbi_hdr_to_ldr_scale(1.0f); -// -// (note, do not use _inverse_ constants; stbi_image will invert them -// appropriately). -// -// Additionally, there is a new, parallel interface for loading files as -// (linear) floats to preserve the full dynamic range: -// -// float *data = stbi_loadf(filename, &x, &y, &n, 0); -// -// If you load LDR images through this interface, those images will -// be promoted to floating point values, run through the inverse of -// constants corresponding to the above: -// -// stbi_ldr_to_hdr_scale(1.0f); -// stbi_ldr_to_hdr_gamma(2.2f); -// -// Finally, given a filename (or an open file or memory block--see header -// file for details) containing image data, you can query for the "most -// appropriate" interface to use (that is, whether the image is HDR or -// not), using: -// -// stbi_is_hdr(char *filename); - -#ifndef STBI_NO_STDIO -#include -#endif - -#define STBI_VERSION 1 - -enum -{ - STBI_default = 0, // only used for req_comp - - STBI_grey = 1, - STBI_grey_alpha = 2, - STBI_rgb = 3, - STBI_rgb_alpha = 4, -}; - -typedef unsigned char stbi_uc; - -#ifdef __cplusplus -extern "C" { -#endif - -// WRITING API - -#if !defined(STBI_NO_WRITE) && !defined(STBI_NO_STDIO) -// write a BMP/TGA file given tightly packed 'comp' channels (no padding, nor bmp-stride-padding) -// (you must include the appropriate extension in the filename). -// returns TRUE on success, FALSE if couldn't open file, error writing file -extern int stbi_write_bmp (char const *filename, int x, int y, int comp, void *data); -extern int stbi_write_tga (char const *filename, int x, int y, int comp, void *data); -#endif - -// PRIMARY API - works on images of any type - -// load image by filename, open file, or memory buffer -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -// for stbi_load_from_file, file pointer is left pointing immediately after image - -#ifndef STBI_NO_HDR -#ifndef STBI_NO_STDIO -extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif -extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - -extern void stbi_hdr_to_ldr_gamma(float gamma); -extern void stbi_hdr_to_ldr_scale(float scale); - -extern void stbi_ldr_to_hdr_gamma(float gamma); -extern void stbi_ldr_to_hdr_scale(float scale); - -#endif // STBI_NO_HDR - -// get a VERY brief reason for failure -// NOT THREADSAFE -extern char *stbi_failure_reason (void); - -// free the loaded image -- this is just free() -extern void stbi_image_free (void *retval_from_stbi_load); - -// get image dimensions & components without fully decoding -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); -extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_is_hdr (char const *filename); -extern int stbi_is_hdr_from_file(FILE *f); -#endif - -// ZLIB client - used by PNG, available for other purposes - -extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); -extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -// TYPE-SPECIFIC ACCESS - -// is it a jpeg? -extern int stbi_jpeg_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_jpeg_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_test_file (FILE *f); -extern stbi_uc *stbi_jpeg_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); - -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a png? -extern int stbi_png_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_png_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_png_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_png_test_file (FILE *f); -extern stbi_uc *stbi_png_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a bmp? -extern int stbi_bmp_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_bmp_test_file (FILE *f); -extern stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a tga? -extern int stbi_tga_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_tga_test_file (FILE *f); -extern stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a psd? -extern int stbi_psd_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_psd_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_psd_test_file (FILE *f); -extern stbi_uc *stbi_psd_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it an hdr? -extern int stbi_hdr_test_memory (stbi_uc const *buffer, int len); - -extern float * stbi_hdr_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_hdr_test_file (FILE *f); -extern float * stbi_hdr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// define new loaders -typedef struct -{ - int (*test_memory)(stbi_uc const *buffer, int len); - stbi_uc * (*load_from_memory)(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - #ifndef STBI_NO_STDIO - int (*test_file)(FILE *f); - stbi_uc * (*load_from_file)(FILE *f, int *x, int *y, int *comp, int req_comp); - #endif -} stbi_loader; - -// register a loader by filling out the above structure (you must defined ALL functions) -// returns 1 if added or already added, 0 if not added (too many loaders) -// NOT THREADSAFE -extern int stbi_register_loader(stbi_loader *loader); - -// define faster low-level operations (typically SIMD support) -#if STBI_SIMD -typedef void (*stbi_idct_8x8)(uint8 *out, int out_stride, short data[64], unsigned short *dequantize); -// compute an integer IDCT on "input" -// input[x] = data[x] * dequantize[x] -// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride' -// CLAMP results to 0..255 -typedef void (*stbi_YCbCr_to_RGB_run)(uint8 *output, uint8 const *y, uint8 const *cb, uint8 const *cr, int count, int step); -// compute a conversion from YCbCr to RGB -// 'count' pixels -// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B -// y: Y input channel -// cb: Cb input channel; scale/biased to be 0..255 -// cr: Cr input channel; scale/biased to be 0..255 - -extern void stbi_install_idct(stbi_idct_8x8 func); -extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func); -#endif // STBI_SIMD - -#ifdef __cplusplus -} -#endif - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // STBI_INCLUDE_STB_IMAGE_H - -#ifndef STBI_HEADER_FILE_ONLY - -#ifndef STBI_NO_HDR -#include // ldexp -#include // strcmp -#endif - -#ifndef STBI_NO_STDIO -#include -#endif -#include -#include -#include -#include - -#ifndef _MSC_VER - #ifdef __cplusplus - #define __forceinline inline - #else - #define __forceinline - #endif -#endif - - -// implementation: -typedef unsigned char uint8; -typedef unsigned short uint16; -typedef signed short int16; -typedef unsigned int uint32; -typedef signed int int32; -typedef unsigned int uint; - -// should produce compiler error if size is wrong -typedef unsigned char validate_uint32[sizeof(uint32)==4]; - -#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) -#define STBI_NO_WRITE -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// Generic API that works on all image types -// - -// this is not threadsafe -static char *failure_reason; - -char *stbi_failure_reason(void) -{ - return failure_reason; -} - -static int e(char *str) -{ - failure_reason = str; - return 0; -} - -#ifdef STBI_NO_FAILURE_STRINGS - #define e(x,y) 0 -#elif defined(STBI_FAILURE_USERMSG) - #define e(x,y) e(y) -#else - #define e(x,y) e(x) -#endif - -#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) -#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) - -void stbi_image_free(void *retval_from_stbi_load) -{ - free(retval_from_stbi_load); -} - -#define MAX_LOADERS 32 -stbi_loader *loaders[MAX_LOADERS]; -static int max_loaders = 0; - -int stbi_register_loader(stbi_loader *loader) -{ - int i; - for (i=0; i < MAX_LOADERS; ++i) { - // already present? - if (loaders[i] == loader) - return 1; - // end of the list? - if (loaders[i] == NULL) { - loaders[i] = loader; - max_loaders = i+1; - return 1; - } - } - // no room for it - return 0; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); -#endif - -#ifndef STBI_NO_STDIO -unsigned char *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_file(f)) - return stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - if (stbi_png_test_file(f)) - return stbi_png_load_from_file(f,x,y,comp,req_comp); - if (stbi_bmp_test_file(f)) - return stbi_bmp_load_from_file(f,x,y,comp,req_comp); - if (stbi_psd_test_file(f)) - return stbi_psd_load_from_file(f,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) { - float *hdr = stbi_hdr_load_from_file(f, x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_file(f)) - return loaders[i]->load_from_file(f,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_file(f)) - return stbi_tga_load_from_file(f,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -unsigned char *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_memory(buffer,len)) - return stbi_jpeg_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_png_test_memory(buffer,len)) - return stbi_png_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_bmp_test_memory(buffer,len)) - return stbi_bmp_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_psd_test_memory(buffer,len)) - return stbi_psd_load_from_memory(buffer,len,x,y,comp,req_comp); - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) { - float *hdr = stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_memory(buffer,len)) - return loaders[i]->load_from_memory(buffer,len,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_memory(buffer,len)) - return stbi_tga_load_from_memory(buffer,len,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} - -#ifndef STBI_NO_HDR - -#ifndef STBI_NO_STDIO -float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - float *result; - if (!f) return epf("can't fopen", "Unable to open file"); - result = stbi_loadf_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) - return stbi_hdr_load_from_file(f,x,y,comp,req_comp); - #endif - data = stbi_load_from_file(f, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) - return stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - #endif - data = stbi_load_from_memory(buffer, len, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is -// defined, for API simplicity; if STBI_NO_HDR is defined, it always -// reports false! - -int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_memory(buffer, len); - #else - return 0; - #endif -} - -#ifndef STBI_NO_STDIO -extern int stbi_is_hdr (char const *filename) -{ - FILE *f = fopen(filename, "rb"); - int result=0; - if (f) { - result = stbi_is_hdr_from_file(f); - fclose(f); - } - return result; -} - -extern int stbi_is_hdr_from_file(FILE *f) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_file(f); - #else - return 0; - #endif -} - -#endif - -// @TODO: get image dimensions & components without fully decoding -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_HDR -static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; -static float l2h_gamma=2.2f, l2h_scale=1.0f; - -void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } -void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } - -void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } -void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } -#endif - - -////////////////////////////////////////////////////////////////////////////// -// -// Common code used by all image loaders -// - -enum -{ - SCAN_load=0, - SCAN_type, - SCAN_header, -}; - -typedef struct -{ - uint32 img_x, img_y; - int img_n, img_out_n; - - #ifndef STBI_NO_STDIO - FILE *img_file; - #endif - uint8 *img_buffer, *img_buffer_end; -} stbi; - -#ifndef STBI_NO_STDIO -static void start_file(stbi *s, FILE *f) -{ - s->img_file = f; -} -#endif - -static void start_mem(stbi *s, uint8 const *buffer, int len) -{ -#ifndef STBI_NO_STDIO - s->img_file = NULL; -#endif - s->img_buffer = (uint8 *) buffer; - s->img_buffer_end = (uint8 *) buffer+len; -} - -__forceinline static int get8(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - int c = fgetc(s->img_file); - return c == EOF ? 0 : c; - } -#endif - if (s->img_buffer < s->img_buffer_end) - return *s->img_buffer++; - return 0; -} - -__forceinline static int at_eof(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - return feof(s->img_file); -#endif - return s->img_buffer >= s->img_buffer_end; -} - -__forceinline static uint8 get8u(stbi *s) -{ - return (uint8) get8(s); -} - -static void skip(stbi *s, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - fseek(s->img_file, n, SEEK_CUR); - else -#endif - s->img_buffer += n; -} - -static int get16(stbi *s) -{ - int z = get8(s); - return (z << 8) + get8(s); -} - -static uint32 get32(stbi *s) -{ - uint32 z = get16(s); - return (z << 16) + get16(s); -} - -static int get16le(stbi *s) -{ - int z = get8(s); - return z + (get8(s) << 8); -} - -static uint32 get32le(stbi *s) -{ - uint32 z = get16le(s); - return z + (get16le(s) << 16); -} - -static void getn(stbi *s, stbi_uc *buffer, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - fread(buffer, 1, n, s->img_file); - return; - } -#endif - memcpy(buffer, s->img_buffer, n); - s->img_buffer += n; -} - -////////////////////////////////////////////////////////////////////////////// -// -// generic converter from built-in img_n to req_comp -// individual types do this automatically as much as possible (e.g. jpeg -// does all cases internally since it needs to colorspace convert anyway, -// and it never has alpha, so very few cases ). png can automatically -// interleave an alpha=255 channel, but falls back to this for other cases -// -// assume data buffer is malloced, so malloc a new one and free that one -// only failure mode is malloc failing - -static uint8 compute_y(int r, int g, int b) -{ - return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp, uint x, uint y) -{ - int i,j; - unsigned char *good; - - if (req_comp == img_n) return data; - assert(req_comp >= 1 && req_comp <= 4); - - good = (unsigned char *) malloc(req_comp * x * y); - if (good == NULL) { - free(data); - return epuc("outofmem", "Out of memory"); - } - - for (j=0; j < (int) y; ++j) { - unsigned char *src = data + j * x * img_n ; - unsigned char *dest = good + j * x * req_comp; - - #define COMBO(a,b) ((a)*8+(b)) - #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch(COMBO(img_n, req_comp)) { - CASE(1,2) dest[0]=src[0], dest[1]=255; break; - CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; - CASE(2,1) dest[0]=src[0]; break; - CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; - CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; - CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; - CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; - CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; - default: assert(0); - } - #undef CASE - } - - free(data); - return good; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) -{ - int i,k,n; - float *output = (float *) malloc(x * y * comp * sizeof(float)); - if (output == NULL) { free(data); return epf("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; - } - if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; - } - free(data); - return output; -} - -#define float2int(x) ((int) (x)) -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) -{ - int i,k,n; - stbi_uc *output = (stbi_uc *) malloc(x * y * comp); - if (output == NULL) { free(data); return epuc("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - if (k < comp) { - float z = data[i*comp+k] * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - } - free(data); - return output; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) -// -// simple implementation -// - channel subsampling of at most 2 in each dimension -// - doesn't support delayed output of y-dimension -// - simple interface (only one output format: 8-bit interleaved RGB) -// - doesn't try to recover corrupt jpegs -// - doesn't allow partial loading, loading multiple at once -// - still fast on x86 (copying globals into locals doesn't help x86) -// - allocates lots of intermediate memory (full size of all components) -// - non-interleaved case requires this anyway -// - allows good upsampling (see next) -// high-quality -// - upsampled channels are bilinearly interpolated, even across blocks -// - quality integer IDCT derived from IJG's 'slow' -// performance -// - fast huffman; reasonable integer IDCT -// - uses a lot of intermediate memory, could cache poorly -// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 -// stb_jpeg: 1.34 seconds (MSVC6, default release build) -// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) -// IJL11.dll: 1.08 seconds (compiled by intel) -// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) -// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) - -// huffman decoding acceleration -#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache - -typedef struct -{ - uint8 fast[1 << FAST_BITS]; - // weirdly, repacking this into AoS is a 10% speed loss, instead of a win - uint16 code[256]; - uint8 values[256]; - uint8 size[257]; - unsigned int maxcode[18]; - int delta[17]; // old 'firstsymbol' - old 'firstcode' -} huffman; - -typedef struct -{ - #if STBI_SIMD - unsigned short dequant2[4][64]; - #endif - stbi s; - huffman huff_dc[4]; - huffman huff_ac[4]; - uint8 dequant[4][64]; - -// sizes for components, interleaved MCUs - int img_h_max, img_v_max; - int img_mcu_x, img_mcu_y; - int img_mcu_w, img_mcu_h; - -// definition of jpeg image component - struct - { - int id; - int h,v; - int tq; - int hd,ha; - int dc_pred; - - int x,y,w2,h2; - uint8 *data; - void *raw_data; - uint8 *linebuf; - } img_comp[4]; - - uint32 code_buffer; // jpeg entropy-coded buffer - int code_bits; // number of valid bits - unsigned char marker; // marker seen while filling entropy buffer - int nomore; // flag if we saw a marker so must stop - - int scan_n, order[4]; - int restart_interval, todo; -} jpeg; - -static int build_huffman(huffman *h, int *count) -{ - int i,j,k=0,code; - // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) - h->size[k++] = (uint8) (i+1); - h->size[k] = 0; - - // compute actual symbols (from jpeg spec) - code = 0; - k = 0; - for(j=1; j <= 16; ++j) { - // compute delta to add to code to compute symbol id - h->delta[j] = k - code; - if (h->size[k] == j) { - while (h->size[k] == j) - h->code[k++] = (uint16) (code++); - if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); - } - // compute largest code + 1 for this size, preshifted as needed later - h->maxcode[j] = code << (16-j); - code <<= 1; - } - h->maxcode[j] = 0xffffffff; - - // build non-spec acceleration table; 255 is flag for not-accelerated - memset(h->fast, 255, 1 << FAST_BITS); - for (i=0; i < k; ++i) { - int s = h->size[i]; - if (s <= FAST_BITS) { - int c = h->code[i] << (FAST_BITS-s); - int m = 1 << (FAST_BITS-s); - for (j=0; j < m; ++j) { - h->fast[c+j] = (uint8) i; - } - } - } - return 1; -} - -static void grow_buffer_unsafe(jpeg *j) -{ - do { - int b = j->nomore ? 0 : get8(&j->s); - if (b == 0xff) { - int c = get8(&j->s); - if (c != 0) { - j->marker = (unsigned char) c; - j->nomore = 1; - return; - } - } - j->code_buffer = (j->code_buffer << 8) | b; - j->code_bits += 8; - } while (j->code_bits <= 24); -} - -// (1 << n) - 1 -static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; - -// decode a jpeg huffman value from the bitstream -__forceinline static int decode(jpeg *j, huffman *h) -{ - unsigned int temp; - int c,k; - - if (j->code_bits < 16) grow_buffer_unsafe(j); - - // look at the top FAST_BITS and determine what symbol ID it is, - // if the code is <= FAST_BITS - c = (j->code_buffer >> (j->code_bits - FAST_BITS)) & ((1 << FAST_BITS)-1); - k = h->fast[c]; - if (k < 255) { - if (h->size[k] > j->code_bits) - return -1; - j->code_bits -= h->size[k]; - return h->values[k]; - } - - // naive test is to shift the code_buffer down so k bits are - // valid, then test against maxcode. To speed this up, we've - // preshifted maxcode left so that it has (16-k) 0s at the - // end; in other words, regardless of the number of bits, it - // wants to be compared against something shifted to have 16; - // that way we don't need to shift inside the loop. - if (j->code_bits < 16) - temp = (j->code_buffer << (16 - j->code_bits)) & 0xffff; - else - temp = (j->code_buffer >> (j->code_bits - 16)) & 0xffff; - for (k=FAST_BITS+1 ; ; ++k) - if (temp < h->maxcode[k]) - break; - if (k == 17) { - // error! code not found - j->code_bits -= 16; - return -1; - } - - if (k > j->code_bits) - return -1; - - // convert the huffman code to the symbol id - c = ((j->code_buffer >> (j->code_bits - k)) & bmask[k]) + h->delta[k]; - assert((((j->code_buffer) >> (j->code_bits - h->size[c])) & bmask[h->size[c]]) == h->code[c]); - - // convert the id to a symbol - j->code_bits -= k; - return h->values[c]; -} - -// combined JPEG 'receive' and JPEG 'extend', since baseline -// always extends everything it receives. -__forceinline static int extend_receive(jpeg *j, int n) -{ - unsigned int m = 1 << (n-1); - unsigned int k; - if (j->code_bits < n) grow_buffer_unsafe(j); - k = (j->code_buffer >> (j->code_bits - n)) & bmask[n]; - j->code_bits -= n; - // the following test is probably a random branch that won't - // predict well. I tried to table accelerate it but failed. - // maybe it's compiling as a conditional move? - if (k < m) - return (-1 << n) + k + 1; - else - return k; -} - -// given a value that's at position X in the zigzag stream, -// where does it appear in the 8x8 matrix coded as row-major? -static uint8 dezigzag[64+15] = -{ - 0, 1, 8, 16, 9, 2, 3, 10, - 17, 24, 32, 25, 18, 11, 4, 5, - 12, 19, 26, 33, 40, 48, 41, 34, - 27, 20, 13, 6, 7, 14, 21, 28, - 35, 42, 49, 56, 57, 50, 43, 36, - 29, 22, 15, 23, 30, 37, 44, 51, - 58, 59, 52, 45, 38, 31, 39, 46, - 53, 60, 61, 54, 47, 55, 62, 63, - // let corrupt input sample past end - 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63 -}; - -// decode one 64-entry block-- -static int decode_block(jpeg *j, short data[64], huffman *hdc, huffman *hac, int b) -{ - int diff,dc,k; - int t = decode(j, hdc); - if (t < 0) return e("bad huffman code","Corrupt JPEG"); - - // 0 all the ac values now so we can do it 32-bits at a time - memset(data,0,64*sizeof(data[0])); - - diff = t ? extend_receive(j, t) : 0; - dc = j->img_comp[b].dc_pred + diff; - j->img_comp[b].dc_pred = dc; - data[0] = (short) dc; - - // decode AC components, see JPEG spec - k = 1; - do { - int r,s; - int rs = decode(j, hac); - if (rs < 0) return e("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (rs != 0xf0) break; // end block - k += 16; - } else { - k += r; - // decode into unzigzag'd location - data[dezigzag[k++]] = (short) extend_receive(j,s); - } - } while (k < 64); - return 1; -} - -// take a -128..127 value and clamp it and convert to 0..255 -__forceinline static uint8 clamp(int x) -{ - x += 128; - // trick to use a single test to catch both cases - if ((unsigned int) x > 255) { - if (x < 0) return 0; - if (x > 255) return 255; - } - return (uint8) x; -} - -#define f2f(x) (int) (((x) * 4096 + 0.5)) -#define fsh(x) ((x) << 12) - -// derived from jidctint -- DCT_ISLOW -#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ - int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ - p2 = s2; \ - p3 = s6; \ - p1 = (p2+p3) * f2f(0.5411961f); \ - t2 = p1 + p3*f2f(-1.847759065f); \ - t3 = p1 + p2*f2f( 0.765366865f); \ - p2 = s0; \ - p3 = s4; \ - t0 = fsh(p2+p3); \ - t1 = fsh(p2-p3); \ - x0 = t0+t3; \ - x3 = t0-t3; \ - x1 = t1+t2; \ - x2 = t1-t2; \ - t0 = s7; \ - t1 = s5; \ - t2 = s3; \ - t3 = s1; \ - p3 = t0+t2; \ - p4 = t1+t3; \ - p1 = t0+t3; \ - p2 = t1+t2; \ - p5 = (p3+p4)*f2f( 1.175875602f); \ - t0 = t0*f2f( 0.298631336f); \ - t1 = t1*f2f( 2.053119869f); \ - t2 = t2*f2f( 3.072711026f); \ - t3 = t3*f2f( 1.501321110f); \ - p1 = p5 + p1*f2f(-0.899976223f); \ - p2 = p5 + p2*f2f(-2.562915447f); \ - p3 = p3*f2f(-1.961570560f); \ - p4 = p4*f2f(-0.390180644f); \ - t3 += p1+p4; \ - t2 += p2+p3; \ - t1 += p2+p4; \ - t0 += p1+p3; - -#if !STBI_SIMD -// .344 seconds on 3*anemones.jpg -static void idct_block(uint8 *out, int out_stride, short data[64], uint8 *dequantize) -{ - int i,val[64],*v=val; - uint8 *o,*dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -#else -static void idct_block(uint8 *out, int out_stride, short data[64], unsigned short *dequantize) -{ - int i,val[64],*v=val; - uint8 *o; - unsigned short *dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -static stbi_idct_8x8 stbi_idct_installed = idct_block; - -extern void stbi_install_idct(stbi_idct_8x8 func) -{ - stbi_idct_installed = func; -} -#endif - -#define MARKER_none 0xff -// if there's a pending marker from the entropy stream, return that -// otherwise, fetch from the stream and get a marker. if there's no -// marker, return 0xff, which is never a valid marker value -static uint8 get_marker(jpeg *j) -{ - uint8 x; - if (j->marker != MARKER_none) { x = j->marker; j->marker = MARKER_none; return x; } - x = get8u(&j->s); - if (x != 0xff) return MARKER_none; - while (x == 0xff) - x = get8u(&j->s); - return x; -} - -// in each scan, we'll have scan_n components, and the order -// of the components is specified by order[] -#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) - -// after a restart interval, reset the entropy decoder and -// the dc prediction -static void reset(jpeg *j) -{ - j->code_bits = 0; - j->code_buffer = 0; - j->nomore = 0; - j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; - j->marker = MARKER_none; - j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; - // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, - // since we don't even allow 1<<30 pixels -} - -static int parse_entropy_coded_data(jpeg *z) -{ - reset(z); - if (z->scan_n == 1) { - int i,j; - #if STBI_SIMD - __declspec(align(16)) - #endif - short data[64]; - int n = z->order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - // every data block is an MCU, so countdown the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } else { // interleaved! - int i,j,k,x,y; - short data[64]; - for (j=0; j < z->img_mcu_y; ++j) { - for (i=0; i < z->img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < z->scan_n; ++k) { - int n = z->order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < z->img_comp[n].v; ++y) { - for (x=0; x < z->img_comp[n].h; ++x) { - int x2 = (i*z->img_comp[n].h + x)*8; - int y2 = (j*z->img_comp[n].v + y)*8; - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } - return 1; -} - -static int process_marker(jpeg *z, int m) -{ - int L; - switch (m) { - case MARKER_none: // no marker found - return e("expected marker","Corrupt JPEG"); - - case 0xC2: // SOF - progressive - return e("progressive jpeg","JPEG format not supported (progressive)"); - - case 0xDD: // DRI - specify restart interval - if (get16(&z->s) != 4) return e("bad DRI len","Corrupt JPEG"); - z->restart_interval = get16(&z->s); - return 1; - - case 0xDB: // DQT - define quantization table - L = get16(&z->s)-2; - while (L > 0) { - int q = get8(&z->s); - int p = q >> 4; - int t = q & 15,i; - if (p != 0) return e("bad DQT type","Corrupt JPEG"); - if (t > 3) return e("bad DQT table","Corrupt JPEG"); - for (i=0; i < 64; ++i) - z->dequant[t][dezigzag[i]] = get8u(&z->s); - #if STBI_SIMD - for (i=0; i < 64; ++i) - z->dequant2[t][i] = dequant[t][i]; - #endif - L -= 65; - } - return L==0; - - case 0xC4: // DHT - define huffman table - L = get16(&z->s)-2; - while (L > 0) { - uint8 *v; - int sizes[16],i,m=0; - int q = get8(&z->s); - int tc = q >> 4; - int th = q & 15; - if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); - for (i=0; i < 16; ++i) { - sizes[i] = get8(&z->s); - m += sizes[i]; - } - L -= 17; - if (tc == 0) { - if (!build_huffman(z->huff_dc+th, sizes)) return 0; - v = z->huff_dc[th].values; - } else { - if (!build_huffman(z->huff_ac+th, sizes)) return 0; - v = z->huff_ac[th].values; - } - for (i=0; i < m; ++i) - v[i] = get8u(&z->s); - L -= m; - } - return L==0; - } - // check for comment block or APP blocks - if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { - skip(&z->s, get16(&z->s)-2); - return 1; - } - return 0; -} - -// after we see SOS -static int process_scan_header(jpeg *z) -{ - int i; - int Ls = get16(&z->s); - z->scan_n = get8(&z->s); - if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s.img_n) return e("bad SOS component count","Corrupt JPEG"); - if (Ls != 6+2*z->scan_n) return e("bad SOS len","Corrupt JPEG"); - for (i=0; i < z->scan_n; ++i) { - int id = get8(&z->s), which; - int q = get8(&z->s); - for (which = 0; which < z->s.img_n; ++which) - if (z->img_comp[which].id == id) - break; - if (which == z->s.img_n) return 0; - z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); - z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); - z->order[i] = which; - } - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - get8(&z->s); // should be 63, but might be 0 - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - - return 1; -} - -static int process_frame_header(jpeg *z, int scan) -{ - stbi *s = &z->s; - int Lf,p,i,q, h_max=1,v_max=1,c; - Lf = get16(s); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG - p = get8(s); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline - s->img_y = get16(s); if (s->img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG - s->img_x = get16(s); if (s->img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires - c = get8(s); - if (c != 3 && c != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires - s->img_n = c; - for (i=0; i < c; ++i) { - z->img_comp[i].data = NULL; - z->img_comp[i].linebuf = NULL; - } - - if (Lf != 8+3*s->img_n) return e("bad SOF len","Corrupt JPEG"); - - for (i=0; i < s->img_n; ++i) { - z->img_comp[i].id = get8(s); - if (z->img_comp[i].id != i+1) // JFIF requires - if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! - return e("bad component ID","Corrupt JPEG"); - q = get8(s); - z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); - z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); - z->img_comp[i].tq = get8(s); if (z->img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); - } - - if (scan != SCAN_load) return 1; - - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - - for (i=0; i < s->img_n; ++i) { - if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; - if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; - } - - // compute interleaved mcu info - z->img_h_max = h_max; - z->img_v_max = v_max; - z->img_mcu_w = h_max * 8; - z->img_mcu_h = v_max * 8; - z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; - z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; - - for (i=0; i < s->img_n; ++i) { - // number of effective pixels (e.g. for non-interleaved MCU) - z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; - z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; - // to simplify generation, we'll allocate enough memory to decode - // the bogus oversized data from using interleaved MCUs and their - // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't - // discard the extra data until colorspace conversion - z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; - z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; - z->img_comp[i].raw_data = malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); - if (z->img_comp[i].raw_data == NULL) { - for(--i; i >= 0; --i) { - free(z->img_comp[i].raw_data); - z->img_comp[i].data = NULL; - } - return e("outofmem", "Out of memory"); - } - // align blocks for installable-idct using mmx/sse - z->img_comp[i].data = (uint8*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); - z->img_comp[i].linebuf = NULL; - } - - return 1; -} - -// use comparisons since in some cases we handle more than one case (e.g. SOF) -#define DNL(x) ((x) == 0xdc) -#define SOI(x) ((x) == 0xd8) -#define EOI(x) ((x) == 0xd9) -#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) -#define SOS(x) ((x) == 0xda) - -static int decode_jpeg_header(jpeg *z, int scan) -{ - int m; - z->marker = MARKER_none; // initialize cached marker to empty - m = get_marker(z); - if (!SOI(m)) return e("no SOI","Corrupt JPEG"); - if (scan == SCAN_type) return 1; - m = get_marker(z); - while (!SOF(m)) { - if (!process_marker(z,m)) return 0; - m = get_marker(z); - while (m == MARKER_none) { - // some files have extra padding after their blocks, so ok, we'll scan - if (at_eof(&z->s)) return e("no SOF", "Corrupt JPEG"); - m = get_marker(z); - } - } - if (!process_frame_header(z, scan)) return 0; - return 1; -} - -static int decode_jpeg_image(jpeg *j) -{ - int m; - j->restart_interval = 0; - if (!decode_jpeg_header(j, SCAN_load)) return 0; - m = get_marker(j); - while (!EOI(m)) { - if (SOS(m)) { - if (!process_scan_header(j)) return 0; - if (!parse_entropy_coded_data(j)) return 0; - } else { - if (!process_marker(j, m)) return 0; - } - m = get_marker(j); - } - return 1; -} - -// static jfif-centered resampling (across block boundaries) - -typedef uint8 *(*resample_row_func)(uint8 *out, uint8 *in0, uint8 *in1, - int w, int hs); - -#define div4(x) ((uint8) ((x) >> 2)) - -static uint8 *resample_row_1(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - return in_near; -} - -static uint8* resample_row_v_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples vertically for every one in input - int i; - for (i=0; i < w; ++i) - out[i] = div4(3*in_near[i] + in_far[i] + 2); - return out; -} - -static uint8* resample_row_h_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples horizontally for every one in input - int i; - uint8 *input = in_near; - if (w == 1) { - // if only one sample, can't do any interpolation - out[0] = out[1] = input[0]; - return out; - } - - out[0] = input[0]; - out[1] = div4(input[0]*3 + input[1] + 2); - for (i=1; i < w-1; ++i) { - int n = 3*input[i]+2; - out[i*2+0] = div4(n+input[i-1]); - out[i*2+1] = div4(n+input[i+1]); - } - out[i*2+0] = div4(input[w-2]*3 + input[w-1] + 2); - out[i*2+1] = input[w-1]; - return out; -} - -#define div16(x) ((uint8) ((x) >> 4)) - -static uint8 *resample_row_hv_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate 2x2 samples for every one in input - int i,t0,t1; - if (w == 1) { - out[0] = out[1] = div4(3*in_near[0] + in_far[0] + 2); - return out; - } - - t1 = 3*in_near[0] + in_far[0]; - out[0] = div4(t1+2); - for (i=1; i < w; ++i) { - t0 = t1; - t1 = 3*in_near[i]+in_far[i]; - out[i*2-1] = div16(3*t0 + t1 + 8); - out[i*2 ] = div16(3*t1 + t0 + 8); - } - out[w*2-1] = div4(t1+2); - return out; -} - -static uint8 *resample_row_generic(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // resample with nearest-neighbor - int i,j; - for (i=0; i < w; ++i) - for (j=0; j < hs; ++j) - out[i*hs+j] = in_near[i]; - return out; -} - -#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) - -// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) -// VC6 without processor=Pro is generating multiple LEAs per multiply! -static void YCbCr_to_RGB_row(uint8 *out, uint8 *y, uint8 *pcb, uint8 *pcr, int count, int step) -{ - int i; - for (i=0; i < count; ++i) { - int y_fixed = (y[i] << 16) + 32768; // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr*float2fixed(1.40200f); - g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); - b = y_fixed + cb*float2fixed(1.77200f); - r >>= 16; - g >>= 16; - b >>= 16; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (uint8)r; - out[1] = (uint8)g; - out[2] = (uint8)b; - out[3] = 255; - out += step; - } -} - -#if STBI_SIMD -static stbi_YCbCr_to_RGB_run stbi_YCbCr_installed = YCbCr_to_RGB_row; - -void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func) -{ - stbi_YCbCr_installed = func; -} -#endif - - -// clean up the temporary component buffers -static void cleanup_jpeg(jpeg *j) -{ - int i; - for (i=0; i < j->s.img_n; ++i) { - if (j->img_comp[i].data) { - free(j->img_comp[i].raw_data); - j->img_comp[i].data = NULL; - } - if (j->img_comp[i].linebuf) { - free(j->img_comp[i].linebuf); - j->img_comp[i].linebuf = NULL; - } - } -} - -typedef struct -{ - resample_row_func resample; - uint8 *line0,*line1; - int hs,vs; // expansion factor in each axis - int w_lores; // horizontal pixels pre-expansion - int ystep; // how far through vertical expansion we are - int ypos; // which pre-expansion row we're on -} stbi_resample; - -static uint8 *load_jpeg_image(jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) -{ - int n, decode_n; - // validate req_comp - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - z->s.img_n = 0; - - // load a jpeg image from whichever source - if (!decode_jpeg_image(z)) { cleanup_jpeg(z); return NULL; } - - // determine actual number of components to generate - n = req_comp ? req_comp : z->s.img_n; - - if (z->s.img_n == 3 && n < 3) - decode_n = 1; - else - decode_n = z->s.img_n; - - // resample and color-convert - { - int k; - uint i,j; - uint8 *output; - uint8 *coutput[4]; - - stbi_resample res_comp[4]; - - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - - // allocate line buffer big enough for upsampling off the edges - // with upsample factor of 4 - z->img_comp[k].linebuf = (uint8 *) malloc(z->s.img_x + 3); - if (!z->img_comp[k].linebuf) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - r->hs = z->img_h_max / z->img_comp[k].h; - r->vs = z->img_v_max / z->img_comp[k].v; - r->ystep = r->vs >> 1; - r->w_lores = (z->s.img_x + r->hs-1) / r->hs; - r->ypos = 0; - r->line0 = r->line1 = z->img_comp[k].data; - - if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; - else if (r->hs == 1 && r->vs == 2) r->resample = resample_row_v_2; - else if (r->hs == 2 && r->vs == 1) r->resample = resample_row_h_2; - else if (r->hs == 2 && r->vs == 2) r->resample = resample_row_hv_2; - else r->resample = resample_row_generic; - } - - // can't error after this so, this is safe - output = (uint8 *) malloc(n * z->s.img_x * z->s.img_y + 1); - if (!output) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - // now go ahead and resample - for (j=0; j < z->s.img_y; ++j) { - uint8 *out = output + n * z->s.img_x * j; - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - int y_bot = r->ystep >= (r->vs >> 1); - coutput[k] = r->resample(z->img_comp[k].linebuf, - y_bot ? r->line1 : r->line0, - y_bot ? r->line0 : r->line1, - r->w_lores, r->hs); - if (++r->ystep >= r->vs) { - r->ystep = 0; - r->line0 = r->line1; - if (++r->ypos < z->img_comp[k].y) - r->line1 += z->img_comp[k].w2; - } - } - if (n >= 3) { - uint8 *y = coutput[0]; - if (z->s.img_n == 3) { - #if STBI_SIMD - stbi_YCbCr_installed(out, y, coutput[1], coutput[2], z->s.img_x, n); - #else - YCbCr_to_RGB_row(out, y, coutput[1], coutput[2], z->s.img_x, n); - #endif - } else - for (i=0; i < z->s.img_x; ++i) { - out[0] = out[1] = out[2] = y[i]; - out[3] = 255; // not used if n==3 - out += n; - } - } else { - uint8 *y = coutput[0]; - if (n == 1) - for (i=0; i < z->s.img_x; ++i) out[i] = y[i]; - else - for (i=0; i < z->s.img_x; ++i) *out++ = y[i], *out++ = 255; - } - } - cleanup_jpeg(z); - *out_x = z->s.img_x; - *out_y = z->s.img_y; - if (comp) *comp = z->s.img_n; // report original components, not output - return output; - } -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_jpeg_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_file(&j.s, f); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -unsigned char *stbi_jpeg_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_jpeg_test_file(FILE *f) -{ - int n,r; - jpeg j; - n = ftell(f); - start_file(&j.s, f); - r = decode_jpeg_header(&j, SCAN_type); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_jpeg_test_memory(stbi_uc const *buffer, int len) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return decode_jpeg_header(&j, SCAN_type); -} - -// @TODO: -#ifndef STBI_NO_STDIO -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// public domain zlib decode v0.2 Sean Barrett 2006-11-18 -// simple implementation -// - all input must be provided in an upfront buffer -// - all output is written to a single output buffer (can malloc/realloc) -// performance -// - fast huffman - -// fast-way is faster to check than jpeg huffman, but slow way is slower -#define ZFAST_BITS 9 // accelerate all cases in default tables -#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) - -// zlib-style huffman encoding -// (jpegs packs from left, zlib from right, so can't share code) -typedef struct -{ - uint16 fast[1 << ZFAST_BITS]; - uint16 firstcode[16]; - int maxcode[17]; - uint16 firstsymbol[16]; - uint8 size[288]; - uint16 value[288]; -} zhuffman; - -__forceinline static int bitreverse16(int n) -{ - n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); - n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); - n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); - n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); - return n; -} - -__forceinline static int bit_reverse(int v, int bits) -{ - assert(bits <= 16); - // to bit reverse n bits, reverse 16 and shift - // e.g. 11 bits, bit reverse and shift away 5 - return bitreverse16(v) >> (16-bits); -} - -static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) -{ - int i,k=0; - int code, next_code[16], sizes[17]; - - // DEFLATE spec for generating codes - memset(sizes, 0, sizeof(sizes)); - memset(z->fast, 255, sizeof(z->fast)); - for (i=0; i < num; ++i) - ++sizes[sizelist[i]]; - sizes[0] = 0; - for (i=1; i < 16; ++i) - assert(sizes[i] <= (1 << i)); - code = 0; - for (i=1; i < 16; ++i) { - next_code[i] = code; - z->firstcode[i] = (uint16) code; - z->firstsymbol[i] = (uint16) k; - code = (code + sizes[i]); - if (sizes[i]) - if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); - z->maxcode[i] = code << (16-i); // preshift for inner loop - code <<= 1; - k += sizes[i]; - } - z->maxcode[16] = 0x10000; // sentinel - for (i=0; i < num; ++i) { - int s = sizelist[i]; - if (s) { - int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; - z->size[c] = (uint8)s; - z->value[c] = (uint16)i; - if (s <= ZFAST_BITS) { - int k = bit_reverse(next_code[s],s); - while (k < (1 << ZFAST_BITS)) { - z->fast[k] = (uint16) c; - k += (1 << s); - } - } - ++next_code[s]; - } - } - return 1; -} - -// zlib-from-memory implementation for PNG reading -// because PNG allows splitting the zlib stream arbitrarily, -// and it's annoying structurally to have PNG call ZLIB call PNG, -// we require PNG read all the IDATs and combine them into a single -// memory buffer - -typedef struct -{ - uint8 *zbuffer, *zbuffer_end; - int num_bits; - uint32 code_buffer; - - char *zout; - char *zout_start; - char *zout_end; - int z_expandable; - - zhuffman z_length, z_distance; -} zbuf; - -__forceinline static int zget8(zbuf *z) -{ - if (z->zbuffer >= z->zbuffer_end) return 0; - return *z->zbuffer++; -} - -static void fill_bits(zbuf *z) -{ - do { - assert(z->code_buffer < (1U << z->num_bits)); - z->code_buffer |= zget8(z) << z->num_bits; - z->num_bits += 8; - } while (z->num_bits <= 24); -} - -__forceinline static unsigned int zreceive(zbuf *z, int n) -{ - unsigned int k; - if (z->num_bits < n) fill_bits(z); - k = z->code_buffer & ((1 << n) - 1); - z->code_buffer >>= n; - z->num_bits -= n; - return k; -} - -__forceinline static int zhuffman_decode(zbuf *a, zhuffman *z) -{ - int b,s,k; - if (a->num_bits < 16) fill_bits(a); - b = z->fast[a->code_buffer & ZFAST_MASK]; - if (b < 0xffff) { - s = z->size[b]; - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; - } - - // not resolved by fast table, so compute it the slow way - // use jpeg approach, which requires MSbits at top - k = bit_reverse(a->code_buffer, 16); - for (s=ZFAST_BITS+1; ; ++s) - if (k < z->maxcode[s]) - break; - if (s == 16) return -1; // invalid code! - // code size is s, so: - b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - assert(z->size[b] == s); - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; -} - -static int expand(zbuf *z, int n) // need to make room for n bytes -{ - char *q; - int cur, limit; - if (!z->z_expandable) return e("output buffer limit","Corrupt PNG"); - cur = (int) (z->zout - z->zout_start); - limit = (int) (z->zout_end - z->zout_start); - while (cur + n > limit) - limit *= 2; - q = (char *) realloc(z->zout_start, limit); - if (q == NULL) return e("outofmem", "Out of memory"); - z->zout_start = q; - z->zout = q + cur; - z->zout_end = q + limit; - return 1; -} - -static int length_base[31] = { - 3,4,5,6,7,8,9,10,11,13, - 15,17,19,23,27,31,35,43,51,59, - 67,83,99,115,131,163,195,227,258,0,0 }; - -static int length_extra[31]= -{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - -static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, -257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - -static int dist_extra[32] = -{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - -static int parse_huffman_block(zbuf *a) -{ - for(;;) { - int z = zhuffman_decode(a, &a->z_length); - if (z < 256) { - if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes - if (a->zout >= a->zout_end) if (!expand(a, 1)) return 0; - *a->zout++ = (char) z; - } else { - uint8 *p; - int len,dist; - if (z == 256) return 1; - z -= 257; - len = length_base[z]; - if (length_extra[z]) len += zreceive(a, length_extra[z]); - z = zhuffman_decode(a, &a->z_distance); - if (z < 0) return e("bad huffman code","Corrupt PNG"); - dist = dist_base[z]; - if (dist_extra[z]) dist += zreceive(a, dist_extra[z]); - if (a->zout - a->zout_start < dist) return e("bad dist","Corrupt PNG"); - if (a->zout + len > a->zout_end) if (!expand(a, len)) return 0; - p = (uint8 *) (a->zout - dist); - while (len--) - *a->zout++ = *p++; - } - } -} - -static int compute_huffman_codes(zbuf *a) -{ - static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - static zhuffman z_codelength; // static just to save stack space - uint8 lencodes[286+32+137];//padding for maximum single op - uint8 codelength_sizes[19]; - int i,n; - - int hlit = zreceive(a,5) + 257; - int hdist = zreceive(a,5) + 1; - int hclen = zreceive(a,4) + 4; - - memset(codelength_sizes, 0, sizeof(codelength_sizes)); - for (i=0; i < hclen; ++i) { - int s = zreceive(a,3); - codelength_sizes[length_dezigzag[i]] = (uint8) s; - } - if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; - - n = 0; - while (n < hlit + hdist) { - int c = zhuffman_decode(a, &z_codelength); - assert(c >= 0 && c < 19); - if (c < 16) - lencodes[n++] = (uint8) c; - else if (c == 16) { - c = zreceive(a,2)+3; - memset(lencodes+n, lencodes[n-1], c); - n += c; - } else if (c == 17) { - c = zreceive(a,3)+3; - memset(lencodes+n, 0, c); - n += c; - } else { - assert(c == 18); - c = zreceive(a,7)+11; - memset(lencodes+n, 0, c); - n += c; - } - } - if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); - if (!zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; - if (!zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; - return 1; -} - -static int parse_uncompressed_block(zbuf *a) -{ - uint8 header[4]; - int len,nlen,k; - if (a->num_bits & 7) - zreceive(a, a->num_bits & 7); // discard - // drain the bit-packed data into header - k = 0; - while (a->num_bits > 0) { - header[k++] = (uint8) (a->code_buffer & 255); // wtf this warns? - a->code_buffer >>= 8; - a->num_bits -= 8; - } - assert(a->num_bits == 0); - // now fill header the normal way - while (k < 4) - header[k++] = (uint8) zget8(a); - len = header[1] * 256 + header[0]; - nlen = header[3] * 256 + header[2]; - if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); - if (a->zbuffer + len > a->zbuffer_end) return e("read past buffer","Corrupt PNG"); - if (a->zout + len > a->zout_end) - if (!expand(a, len)) return 0; - memcpy(a->zout, a->zbuffer, len); - a->zbuffer += len; - a->zout += len; - return 1; -} - -static int parse_zlib_header(zbuf *a) -{ - int cmf = zget8(a); - int cm = cmf & 15; - /* int cinfo = cmf >> 4; */ - int flg = zget8(a); - if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec - if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png - if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png - // window = 1 << (8 + cinfo)... but who cares, we fully buffer output - return 1; -} - -// @TODO: should statically initialize these for optimal thread safety -static uint8 default_length[288], default_distance[32]; -static void init_defaults(void) -{ - int i; // use <= to match clearly with spec - for (i=0; i <= 143; ++i) default_length[i] = 8; - for ( ; i <= 255; ++i) default_length[i] = 9; - for ( ; i <= 279; ++i) default_length[i] = 7; - for ( ; i <= 287; ++i) default_length[i] = 8; - - for (i=0; i <= 31; ++i) default_distance[i] = 5; -} - -static int parse_zlib(zbuf *a, int parse_header) -{ - int final, type; - if (parse_header) - if (!parse_zlib_header(a)) return 0; - a->num_bits = 0; - a->code_buffer = 0; - do { - final = zreceive(a,1); - type = zreceive(a,2); - if (type == 0) { - if (!parse_uncompressed_block(a)) return 0; - } else if (type == 3) { - return 0; - } else { - if (type == 1) { - // use fixed code lengths - if (!default_distance[31]) init_defaults(); - if (!zbuild_huffman(&a->z_length , default_length , 288)) return 0; - if (!zbuild_huffman(&a->z_distance, default_distance, 32)) return 0; - } else { - if (!compute_huffman_codes(a)) return 0; - } - if (!parse_huffman_block(a)) return 0; - } - } while (!final); - return 1; -} - -static int do_zlib(zbuf *a, char *obuf, int olen, int exp, int parse_header) -{ - a->zout_start = obuf; - a->zout = obuf; - a->zout_end = obuf + olen; - a->z_expandable = exp; - - return parse_zlib(a, parse_header); -} - -char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) -{ - zbuf a; - char *p = (char *) malloc(initial_size); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer + len; - if (do_zlib(&a, p, initial_size, 1, 1)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - free(a.zout_start); - return NULL; - } -} - -char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) -{ - return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); -} - -int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 1)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) -{ - zbuf a; - char *p = (char *) malloc(16384); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer+len; - if (do_zlib(&a, p, 16384, 1, 0)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - free(a.zout_start); - return NULL; - } -} - -int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 0)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 -// simple implementation -// - only 8-bit samples -// - no CRC checking -// - allocates lots of intermediate memory -// - avoids problem of streaming data between subsystems -// - avoids explicit window management -// performance -// - uses stb_zlib, a PD zlib implementation with fast huffman decoding - - -typedef struct -{ - uint32 length; - uint32 type; -} chunk; - -#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) - -static chunk get_chunk_header(stbi *s) -{ - chunk c; - c.length = get32(s); - c.type = get32(s); - return c; -} - -static int check_png_header(stbi *s) -{ - static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; - int i; - for (i=0; i < 8; ++i) - if (get8(s) != png_sig[i]) return e("bad png sig","Not a PNG"); - return 1; -} - -typedef struct -{ - stbi s; - uint8 *idata, *expanded, *out; -} png; - - -enum { - F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, - F_avg_first, F_paeth_first, -}; - -static uint8 first_row_filter[5] = -{ - F_none, F_sub, F_none, F_avg_first, F_paeth_first -}; - -static int paeth(int a, int b, int c) -{ - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; -} - -// create the png data from post-deflated data -static int create_png_image(png *a, uint8 *raw, uint32 raw_len, int out_n) -{ - stbi *s = &a->s; - uint32 i,j,stride = s->img_x*out_n; - int k; - int img_n = s->img_n; // copy it into a local for later - assert(out_n == s->img_n || out_n == s->img_n+1); - a->out = (uint8 *) malloc(s->img_x * s->img_y * out_n); - if (!a->out) return e("outofmem", "Out of memory"); - if (raw_len != (img_n * s->img_x + 1) * s->img_y) return e("not enough pixels","Corrupt PNG"); - for (j=0; j < s->img_y; ++j) { - uint8 *cur = a->out + stride*j; - uint8 *prior = cur - stride; - int filter = *raw++; - if (filter > 4) return e("invalid filter","Corrupt PNG"); - // if first row, use special filter that doesn't sample previous row - if (j == 0) filter = first_row_filter[filter]; - // handle first pixel explicitly - for (k=0; k < img_n; ++k) { - switch(filter) { - case F_none : cur[k] = raw[k]; break; - case F_sub : cur[k] = raw[k]; break; - case F_up : cur[k] = raw[k] + prior[k]; break; - case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; - case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; - case F_avg_first : cur[k] = raw[k]; break; - case F_paeth_first: cur[k] = raw[k]; break; - } - } - if (img_n != out_n) cur[img_n] = 255; - raw += img_n; - cur += out_n; - prior += out_n; - // this is a little gross, so that we don't switch per-pixel or per-component - if (img_n == out_n) { - #define CASE(f) \ - case f: \ - for (i=s->img_x-1; i >= 1; --i, raw+=img_n,cur+=img_n,prior+=img_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; - } - #undef CASE - } else { - assert(img_n+1 == out_n); - #define CASE(f) \ - case f: \ - for (i=s->img_x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; - } - #undef CASE - } - } - return 1; -} - -static int compute_transparency(png *z, uint8 tc[3], int out_n) -{ - stbi *s = &z->s; - uint32 i, pixel_count = s->img_x * s->img_y; - uint8 *p = z->out; - - // compute color-based transparency, assuming we've - // already got 255 as the alpha value in the output - assert(out_n == 2 || out_n == 4); - - if (out_n == 2) { - for (i=0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 255); - p += 2; - } - } else { - for (i=0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int expand_palette(png *a, uint8 *palette, int len, int pal_img_n) -{ - uint32 i, pixel_count = a->s.img_x * a->s.img_y; - uint8 *p, *temp_out, *orig = a->out; - - p = (uint8 *) malloc(pixel_count * pal_img_n); - if (p == NULL) return e("outofmem", "Out of memory"); - - // between here and free(out) below, exitting would leak - temp_out = p; - - if (pal_img_n == 3) { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p += 3; - } - } else { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p[3] = palette[n+3]; - p += 4; - } - } - free(a->out); - a->out = temp_out; - return 1; -} - -static int parse_png_file(png *z, int scan, int req_comp) -{ - uint8 palette[1024], pal_img_n=0; - uint8 has_trans=0, tc[3]; - uint32 ioff=0, idata_limit=0, i, pal_len=0; - int first=1,k; - stbi *s = &z->s; - - if (!check_png_header(s)) return 0; - - if (scan == SCAN_type) return 1; - - for(;;first=0) { - chunk c = get_chunk_header(s); - if (first && c.type != PNG_TYPE('I','H','D','R')) - return e("first not IHDR","Corrupt PNG"); - switch (c.type) { - case PNG_TYPE('I','H','D','R'): { - int depth,color,interlace,comp,filter; - if (!first) return e("multiple IHDR","Corrupt PNG"); - if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); - s->img_x = get32(s); if (s->img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); - s->img_y = get32(s); if (s->img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); - depth = get8(s); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); - color = get8(s); if (color > 6) return e("bad ctype","Corrupt PNG"); - if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); - comp = get8(s); if (comp) return e("bad comp method","Corrupt PNG"); - filter= get8(s); if (filter) return e("bad filter method","Corrupt PNG"); - interlace = get8(s); if (interlace) return e("interlaced","PNG not supported: interlaced mode"); - if (!s->img_x || !s->img_y) return e("0-pixel image","Corrupt PNG"); - if (!pal_img_n) { - s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - if (scan == SCAN_header) return 1; - } else { - // if paletted, then pal_n is our final components, and - // img_n is # components to decompress/filter. - s->img_n = 1; - if ((1 << 30) / s->img_x / 4 < s->img_y) return e("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS - } - break; - } - - case PNG_TYPE('P','L','T','E'): { - if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); - pal_len = c.length / 3; - if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); - for (i=0; i < pal_len; ++i) { - palette[i*4+0] = get8u(s); - palette[i*4+1] = get8u(s); - palette[i*4+2] = get8u(s); - palette[i*4+3] = 255; - } - break; - } - - case PNG_TYPE('t','R','N','S'): { - if (z->idata) return e("tRNS after IDAT","Corrupt PNG"); - if (pal_img_n) { - if (scan == SCAN_header) { s->img_n = 4; return 1; } - if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); - if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); - pal_img_n = 4; - for (i=0; i < c.length; ++i) - palette[i*4+3] = get8u(s); - } else { - if (!(s->img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); - if (c.length != (uint32) s->img_n*2) return e("bad tRNS len","Corrupt PNG"); - has_trans = 1; - for (k=0; k < s->img_n; ++k) - tc[k] = (uint8) get16(s); // non 8-bit images will be larger - } - break; - } - - case PNG_TYPE('I','D','A','T'): { - if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); - if (scan == SCAN_header) { s->img_n = pal_img_n; return 1; } - if (ioff + c.length > idata_limit) { - uint8 *p; - if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; - while (ioff + c.length > idata_limit) - idata_limit *= 2; - p = (uint8 *) realloc(z->idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); - z->idata = p; - } - #ifndef STBI_NO_STDIO - if (s->img_file) - { - if (fread(z->idata+ioff,1,c.length,s->img_file) != c.length) return e("outofdata","Corrupt PNG"); - } - else - #endif - { - memcpy(z->idata+ioff, s->img_buffer, c.length); - s->img_buffer += c.length; - } - ioff += c.length; - break; - } - - case PNG_TYPE('I','E','N','D'): { - uint32 raw_len; - if (scan != SCAN_load) return 1; - if (z->idata == NULL) return e("no IDAT","Corrupt PNG"); - z->expanded = (uint8 *) stbi_zlib_decode_malloc((char *) z->idata, ioff, (int *) &raw_len); - if (z->expanded == NULL) return 0; // zlib should set error - free(z->idata); z->idata = NULL; - if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) - s->img_out_n = s->img_n+1; - else - s->img_out_n = s->img_n; - if (!create_png_image(z, z->expanded, raw_len, s->img_out_n)) return 0; - if (has_trans) - if (!compute_transparency(z, tc, s->img_out_n)) return 0; - if (pal_img_n) { - // pal_img_n == 3 or 4 - s->img_n = pal_img_n; // record the actual colors we had - s->img_out_n = pal_img_n; - if (req_comp >= 3) s->img_out_n = req_comp; - if (!expand_palette(z, palette, pal_len, s->img_out_n)) - return 0; - } - free(z->expanded); z->expanded = NULL; - return 1; - } - - default: - // if critical, fail - if ((c.type & (1 << 29)) == 0) { - #ifndef STBI_NO_FAILURE_STRINGS - // not threadsafe - static char invalid_chunk[] = "XXXX chunk not known"; - invalid_chunk[0] = (uint8) (c.type >> 24); - invalid_chunk[1] = (uint8) (c.type >> 16); - invalid_chunk[2] = (uint8) (c.type >> 8); - invalid_chunk[3] = (uint8) (c.type >> 0); - #endif - return e(invalid_chunk, "PNG not supported: unknown chunk type"); - } - skip(s, c.length); - break; - } - // end of chunk, read and skip CRC - get32(s); - } -} - -static unsigned char *do_png(png *p, int *x, int *y, int *n, int req_comp) -{ - unsigned char *result=NULL; - p->expanded = NULL; - p->idata = NULL; - p->out = NULL; - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - if (parse_png_file(p, SCAN_load, req_comp)) { - result = p->out; - p->out = NULL; - if (req_comp && req_comp != p->s.img_out_n) { - result = convert_format(result, p->s.img_out_n, req_comp, p->s.img_x, p->s.img_y); - p->s.img_out_n = req_comp; - if (result == NULL) return result; - } - *x = p->s.img_x; - *y = p->s.img_y; - if (n) *n = p->s.img_n; - } - free(p->out); p->out = NULL; - free(p->expanded); p->expanded = NULL; - free(p->idata); p->idata = NULL; - - return result; -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_png_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_file(&p.s, f); - return do_png(&p, x,y,comp,req_comp); -} - -unsigned char *stbi_png_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_png_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_png_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_mem(&p.s, buffer,len); - return do_png(&p, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_png_test_file(FILE *f) -{ - png p; - int n,r; - n = ftell(f); - start_file(&p.s, f); - r = parse_png_file(&p, SCAN_type,STBI_default); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_png_test_memory(stbi_uc const *buffer, int len) -{ - png p; - start_mem(&p.s, buffer, len); - return parse_png_file(&p, SCAN_type,STBI_default); -} - -// TODO: load header from png -#ifndef STBI_NO_STDIO -extern int stbi_png_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// Microsoft/Windows BMP image - -static int bmp_test(stbi *s) -{ - int sz; - if (get8(s) != 'B') return 0; - if (get8(s) != 'M') return 0; - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - get32le(s); // discard data offset - sz = get32le(s); - if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; - return 0; -} - -#ifndef STBI_NO_STDIO -int stbi_bmp_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s,f); - r = bmp_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_bmp_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_test(&s); -} - -// returns 0..31 for the highest set bit -static int high_bit(unsigned int z) -{ - int n=0; - if (z == 0) return -1; - if (z >= 0x10000) n += 16, z >>= 16; - if (z >= 0x00100) n += 8, z >>= 8; - if (z >= 0x00010) n += 4, z >>= 4; - if (z >= 0x00004) n += 2, z >>= 2; - if (z >= 0x00002) n += 1, z >>= 1; - return n; -} - -static int bitcount(unsigned int a) -{ - a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 - a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 - a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits - a = (a + (a >> 8)); // max 16 per 8 bits - a = (a + (a >> 16)); // max 32 per 8 bits - return a & 0xff; -} - -static int shiftsigned(int v, int shift, int bits) -{ - int result; - int z=0; - - if (shift < 0) v <<= -shift; - else v >>= shift; - result = v; - - z = bits; - while (z < 8) { - result += v >> z; - z += bits; - } - return result; -} - -static stbi_uc *bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - uint8 *out; - unsigned int mr=0,mg=0,mb=0,ma=0; - stbi_uc pal[256][4]; - int psize=0,i,j,compress=0,width; - int bpp, flip_vertically, pad, target, offset, hsz; - if (get8(s) != 'B' || get8(s) != 'M') return epuc("not BMP", "Corrupt BMP"); - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - offset = get32le(s); - hsz = get32le(s); - if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); - failure_reason = "bad BMP"; - if (hsz == 12) { - s->img_x = get16le(s); - s->img_y = get16le(s); - } else { - s->img_x = get32le(s); - s->img_y = get32le(s); - } - if (get16le(s) != 1) return 0; - bpp = get16le(s); - if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); - flip_vertically = ((int) s->img_y) > 0; - s->img_y = abs((int) s->img_y); - if (hsz == 12) { - if (bpp < 24) - psize = (offset - 14 - 24) / 3; - } else { - compress = get32le(s); - if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); - get32le(s); // discard sizeof - get32le(s); // discard hres - get32le(s); // discard vres - get32le(s); // discard colorsused - get32le(s); // discard max important - if (hsz == 40 || hsz == 56) { - if (hsz == 56) { - get32le(s); - get32le(s); - get32le(s); - get32le(s); - } - if (bpp == 16 || bpp == 32) { - mr = mg = mb = 0; - if (compress == 0) { - if (bpp == 32) { - mr = 0xff << 16; - mg = 0xff << 8; - mb = 0xff << 0; - } else { - mr = 31 << 10; - mg = 31 << 5; - mb = 31 << 0; - } - } else if (compress == 3) { - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - // not documented, but generated by photoshop and handled by mspaint - if (mr == mg && mg == mb) { - // ?!?!? - return NULL; - } - } else - return NULL; - } - } else { - assert(hsz == 108); - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - ma = get32le(s); - get32le(s); // discard color space - for (i=0; i < 12; ++i) - get32le(s); // discard color space parameters - } - if (bpp < 16) - psize = (offset - 14 - hsz) >> 2; - } - s->img_n = ma ? 4 : 3; - if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 - target = req_comp; - else - target = s->img_n; // if they want monochrome, we'll post-convert - out = (stbi_uc *) malloc(target * s->img_x * s->img_y); - if (!out) return epuc("outofmem", "Out of memory"); - if (bpp < 16) { - int z=0; - if (psize == 0 || psize > 256) { free(out); return epuc("invalid", "Corrupt BMP"); } - for (i=0; i < psize; ++i) { - pal[i][2] = get8(s); - pal[i][1] = get8(s); - pal[i][0] = get8(s); - if (hsz != 12) get8(s); - pal[i][3] = 255; - } - skip(s, offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); - if (bpp == 4) width = (s->img_x + 1) >> 1; - else if (bpp == 8) width = s->img_x; - else { free(out); return epuc("bad bpp", "Corrupt BMP"); } - pad = (-width)&3; - for (j=0; j < (int) s->img_y; ++j) { - for (i=0; i < (int) s->img_x; i += 2) { - int v=get8(s),v2=0; - if (bpp == 4) { - v2 = v & 15; - v >>= 4; - } - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - if (i+1 == (int) s->img_x) break; - v = (bpp == 8) ? get8(s) : v2; - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - } - skip(s, pad); - } - } else { - int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; - int z = 0; - int easy=0; - skip(s, offset - 14 - hsz); - if (bpp == 24) width = 3 * s->img_x; - else if (bpp == 16) width = 2*s->img_x; - else /* bpp = 32 and pad = 0 */ width=0; - pad = (-width) & 3; - if (bpp == 24) { - easy = 1; - } else if (bpp == 32) { - if (mb == 0xff && mg == 0xff00 && mr == 0xff000000 && ma == 0xff000000) - easy = 2; - } - if (!easy) { - if (!mr || !mg || !mb) return epuc("bad masks", "Corrupt BMP"); - // right shift amt to put high bit in position #7 - rshift = high_bit(mr)-7; rcount = bitcount(mr); - gshift = high_bit(mg)-7; gcount = bitcount(mr); - bshift = high_bit(mb)-7; bcount = bitcount(mr); - ashift = high_bit(ma)-7; acount = bitcount(mr); - } - for (j=0; j < (int) s->img_y; ++j) { - if (easy) { - for (i=0; i < (int) s->img_x; ++i) { - int a; - out[z+2] = get8(s); - out[z+1] = get8(s); - out[z+0] = get8(s); - z += 3; - a = (easy == 2 ? get8(s) : 255); - if (target == 4) out[z++] = a; - } - } else { - for (i=0; i < (int) s->img_x; ++i) { - uint32 v = (bpp == 16 ? get16le(s) : get32le(s)); - int a; - out[z++] = shiftsigned(v & mr, rshift, rcount); - out[z++] = shiftsigned(v & mg, gshift, gcount); - out[z++] = shiftsigned(v & mb, bshift, bcount); - a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); - if (target == 4) out[z++] = a; - } - } - skip(s, pad); - } - } - if (flip_vertically) { - stbi_uc t; - for (j=0; j < (int) s->img_y>>1; ++j) { - stbi_uc *p1 = out + j *s->img_x*target; - stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; - for (i=0; i < (int) s->img_x*target; ++i) { - t = p1[i], p1[i] = p2[i], p2[i] = t; - } - } - } - - if (req_comp && req_comp != target) { - out = convert_format(out, target, req_comp, s->img_x, s->img_y); - if (out == NULL) return out; // convert_format frees input on failure - } - - *x = s->img_x; - *y = s->img_y; - if (comp) *comp = target; - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_bmp_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return bmp_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_load(&s, x,y,comp,req_comp); -} - -// Targa Truevision - TGA -// by Jonathan Dummer - -static int tga_test(stbi *s) -{ - int sz; - get8u(s); // discard Offset - sz = get8u(s); // color type - if( sz > 1 ) return 0; // only RGB or indexed allowed - sz = get8u(s); // image type - if( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE - get16(s); // discard palette start - get16(s); // discard palette length - get8(s); // discard bits per palette color entry - get16(s); // discard x origin - get16(s); // discard y origin - if( get16(s) < 1 ) return 0; // test width - if( get16(s) < 1 ) return 0; // test height - sz = get8(s); // bits per pixel - if( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed - return 1; // seems to have passed everything -} - -#ifndef STBI_NO_STDIO -int stbi_tga_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = tga_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_tga_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_test(&s); -} - -static stbi_uc *tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - // read in the TGA header stuff - int tga_offset = get8u(s); - int tga_indexed = get8u(s); - int tga_image_type = get8u(s); - int tga_is_RLE = 0; - int tga_palette_start = get16le(s); - int tga_palette_len = get16le(s); - int tga_palette_bits = get8u(s); - int tga_x_origin = get16le(s); - int tga_y_origin = get16le(s); - int tga_width = get16le(s); - int tga_height = get16le(s); - int tga_bits_per_pixel = get8u(s); - int tga_inverted = get8u(s); - // image data - unsigned char *tga_data; - unsigned char *tga_palette = NULL; - int i, j; - unsigned char raw_data[4]; - unsigned char trans_data[4]; - int RLE_count = 0; - int RLE_repeating = 0; - int read_next_pixel = 1; - // do a tiny bit of precessing - if( tga_image_type >= 8 ) - { - tga_image_type -= 8; - tga_is_RLE = 1; - } - /* int tga_alpha_bits = tga_inverted & 15; */ - tga_inverted = 1 - ((tga_inverted >> 5) & 1); - - // error check - if( //(tga_indexed) || - (tga_width < 1) || (tga_height < 1) || - (tga_image_type < 1) || (tga_image_type > 3) || - ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && - (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) - ) - { - return NULL; - } - - // If I'm paletted, then I'll use the number of bits from the palette - if( tga_indexed ) - { - tga_bits_per_pixel = tga_palette_bits; - } - - // tga info - *x = tga_width; - *y = tga_height; - if( (req_comp < 1) || (req_comp > 4) ) - { - // just use whatever the file was - req_comp = tga_bits_per_pixel / 8; - *comp = req_comp; - } else - { - // force a new number of components - *comp = tga_bits_per_pixel/8; - } - tga_data = (unsigned char*)malloc( tga_width * tga_height * req_comp ); - - // skip to the data's starting position (offset usually = 0) - skip(s, tga_offset ); - // do I need to load a palette? - if( tga_indexed ) - { - // any data to skip? (offset usually = 0) - skip(s, tga_palette_start ); - // load the palette - tga_palette = (unsigned char*)malloc( tga_palette_len * tga_palette_bits / 8 ); - getn(s, tga_palette, tga_palette_len * tga_palette_bits / 8 ); - } - // load the data - for( i = 0; i < tga_width * tga_height; ++i ) - { - // if I'm in RLE mode, do I need to get a RLE chunk? - if( tga_is_RLE ) - { - if( RLE_count == 0 ) - { - // yep, get the next byte as a RLE command - int RLE_cmd = get8u(s); - RLE_count = 1 + (RLE_cmd & 127); - RLE_repeating = RLE_cmd >> 7; - read_next_pixel = 1; - } else if( !RLE_repeating ) - { - read_next_pixel = 1; - } - } else - { - read_next_pixel = 1; - } - // OK, if I need to read a pixel, do it now - if( read_next_pixel ) - { - // load however much data we did have - if( tga_indexed ) - { - // read in 1 byte, then perform the lookup - int pal_idx = get8u(s); - if( pal_idx >= tga_palette_len ) - { - // invalid index - pal_idx = 0; - } - pal_idx *= tga_bits_per_pixel / 8; - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = tga_palette[pal_idx+j]; - } - } else - { - // read in the data raw - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = get8u(s); - } - } - // convert raw to the intermediate format - switch( tga_bits_per_pixel ) - { - case 8: - // Luminous => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 16: - // Luminous,Alpha => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[1]; - break; - case 24: - // BGR => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 32: - // BGRA => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[3]; - break; - } - // clear the reading flag for the next pixel - read_next_pixel = 0; - } // end of reading a pixel - // convert to final format - switch( req_comp ) - { - case 1: - // RGBA => Luminance - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - break; - case 2: - // RGBA => Luminance,Alpha - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - tga_data[i*req_comp+1] = trans_data[3]; - break; - case 3: - // RGBA => RGB - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - break; - case 4: - // RGBA => RGBA - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - tga_data[i*req_comp+3] = trans_data[3]; - break; - } - // in case we're in RLE mode, keep counting down - --RLE_count; - } - // do I need to invert the image? - if( tga_inverted ) - { - for( j = 0; j*2 < tga_height; ++j ) - { - int index1 = j * tga_width * req_comp; - int index2 = (tga_height - 1 - j) * tga_width * req_comp; - for( i = tga_width * req_comp; i > 0; --i ) - { - unsigned char temp = tga_data[index1]; - tga_data[index1] = tga_data[index2]; - tga_data[index2] = temp; - ++index1; - ++index2; - } - } - } - // clear my palette, if I had one - if( tga_palette != NULL ) - { - free( tga_palette ); - } - // the things I do to get rid of an error message, and yet keep - // Microsoft's C compilers happy... [8^( - tga_palette_start = tga_palette_len = tga_palette_bits = - tga_x_origin = tga_y_origin = 0; - // OK, done - return tga_data; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_tga_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return tga_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicholas Schulz, tweaked by STB - -static int psd_test(stbi *s) -{ - if (get32(s) != 0x38425053) return 0; // "8BPS" - else return 1; -} - -#ifndef STBI_NO_STDIO -int stbi_psd_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = psd_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_psd_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_test(&s); -} - -static stbi_uc *psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - int pixelCount; - int channelCount, compression; - int channel, i, count, len; - int w,h; - uint8 *out; - - // Check identifier - if (get32(s) != 0x38425053) // "8BPS" - return epuc("not PSD", "Corrupt PSD image"); - - // Check file type version. - if (get16(s) != 1) - return epuc("wrong version", "Unsupported version of PSD image"); - - // Skip 6 reserved bytes. - skip(s, 6 ); - - // Read the number of channels (R, G, B, A, etc). - channelCount = get16(s); - if (channelCount < 0 || channelCount > 16) - return epuc("wrong channel count", "Unsupported number of channels in PSD image"); - - // Read the rows and columns of the image. - h = get32(s); - w = get32(s); - - // Make sure the depth is 8 bits. - if (get16(s) != 8) - return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); - - // Make sure the color mode is RGB. - // Valid options are: - // 0: Bitmap - // 1: Grayscale - // 2: Indexed color - // 3: RGB color - // 4: CMYK color - // 7: Multichannel - // 8: Duotone - // 9: Lab color - if (get16(s) != 3) - return epuc("wrong color format", "PSD is not in RGB color format"); - - // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) - skip(s,get32(s) ); - - // Skip the image resources. (resolution, pen tool paths, etc) - skip(s, get32(s) ); - - // Skip the reserved data. - skip(s, get32(s) ); - - // Find out if the data is compressed. - // Known values: - // 0: no compression - // 1: RLE compressed - compression = get16(s); - if (compression > 1) - return epuc("bad compression", "PSD has an unknown compression format"); - - // Create the destination image. - out = (stbi_uc *) malloc(4 * w*h); - if (!out) return epuc("outofmem", "Out of memory"); - pixelCount = w*h; - - // Initialize the data to zero. - //memset( out, 0, pixelCount * 4 ); - - // Finally, the image data. - if (compression) { - // RLE as used by .PSD and .TIFF - // Loop until you get the number of unpacked bytes you are expecting: - // Read the next source byte into n. - // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. - // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. - // Else if n is 128, noop. - // Endloop - - // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, - // which we're going to just skip. - skip(s, h * channelCount * 2 ); - - // Read the RLE data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out+channel; - if (channel >= channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; - } else { - // Read the RLE data. - count = 0; - while (count < pixelCount) { - len = get8(s); - if (len == 128) { - // No-op. - } else if (len < 128) { - // Copy next len+1 bytes literally. - len++; - count += len; - while (len) { - *p = get8(s); - p += 4; - len--; - } - } else if (len > 128) { - uint32 val; - // Next -len+1 bytes in the dest are replicated from next source byte. - // (Interpret len as a negative 8-bit int.) - len ^= 0x0FF; - len += 2; - val = get8(s); - count += len; - while (len) { - *p = val; - p += 4; - len--; - } - } - } - } - } - - } else { - // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) - // where each channel consists of an 8-bit value for each pixel in the image. - - // Read the data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out + channel; - if (channel > channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; - } else { - // Read the data. - count = 0; - for (i = 0; i < pixelCount; i++) - *p = get8(s), p += 4; - } - } - } - - if (req_comp && req_comp != 4) { - out = convert_format(out, 4, req_comp, w, h); - if (out == NULL) return out; // convert_format frees input on failure - } - - if (comp) *comp = channelCount; - *y = h; - *x = w; - - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_psd_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_psd_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_psd_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return psd_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Radiance RGBE HDR loader -// originally by Nicolas Schulz -#ifndef STBI_NO_HDR -static int hdr_test(stbi *s) -{ - char *signature = "#?RADIANCE\n"; - int i; - for (i=0; signature[i]; ++i) - if (get8(s) != signature[i]) - return 0; - return 1; -} - -int stbi_hdr_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return hdr_test(&s); -} - -#ifndef STBI_NO_STDIO -int stbi_hdr_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = hdr_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -#define HDR_BUFLEN 1024 -static char *hdr_gettoken(stbi *z, char *buffer) -{ - int len=0; - char *s = buffer, c = '\0'; - - c = get8(z); - - while (!at_eof(z) && c != '\n') { - buffer[len++] = c; - if (len == HDR_BUFLEN-1) { - // flush to end of line - while (!at_eof(z) && get8(z) != '\n') - ; - break; - } - c = get8(z); - } - - buffer[len] = 0; - return buffer; -} - -static void hdr_convert(float *output, stbi_uc *input, int req_comp) -{ - if( input[3] != 0 ) { - float f1; - // Exponent - f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); - if (req_comp <= 2) - output[0] = (input[0] + input[1] + input[2]) * f1 / 3; - else { - output[0] = input[0] * f1; - output[1] = input[1] * f1; - output[2] = input[2] * f1; - } - if (req_comp == 2) output[1] = 1; - if (req_comp == 4) output[3] = 1; - } else { - switch (req_comp) { - case 4: output[3] = 1; /* fallthrough */ - case 3: output[0] = output[1] = output[2] = 0; - break; - case 2: output[1] = 1; /* fallthrough */ - case 1: output[0] = 0; - break; - } - } -} - - -static float *hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - char buffer[HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - float *hdr_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - - - // Check identifier - if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) - return epf("not HDR", "Corrupt HDR image"); - - // Parse header - while(1) { - token = hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return epf("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = strtol(token, NULL, 10); - - *x = width; - *y = height; - - *comp = 3; - if (req_comp == 0) req_comp = 3; - - // Read data - hdr_data = (float *) malloc(height * width * req_comp * sizeof(float)); - - // Load image data - // image data is stored as some number of sca - if( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - stbi_uc rgbe[4]; - main_decode_loop: - getn(s, rgbe, 4); - hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); - } - } - } else { - // Read RLE-encoded data - scanline = NULL; - - for (j = 0; j < height; ++j) { - c1 = get8(s); - c2 = get8(s); - len = get8(s); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - stbi_uc rgbe[4] = { c1,c2,len, get8(s) }; - hdr_convert(hdr_data, rgbe, req_comp); - i = 1; - j = 0; - free(scanline); - goto main_decode_loop; // yes, this is fucking insane; blame the fucking insane format - } - len <<= 8; - len |= get8(s); - if (len != width) { free(hdr_data); free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } - if (scanline == NULL) scanline = (stbi_uc *) malloc(width * 4); - - for (k = 0; k < 4; ++k) { - i = 0; - while (i < width) { - count = get8(s); - if (count > 128) { - // Run - value = get8(s); - count -= 128; - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = get8(s); - } - } - } - for (i=0; i < width; ++i) - hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); - } - free(scanline); - } - - return hdr_data; -} - -#ifndef STBI_NO_STDIO -float *stbi_hdr_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s,f); - return hdr_load(&s,x,y,comp,req_comp); -} -#endif - -float *stbi_hdr_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s,buffer, len); - return hdr_load(&s,x,y,comp,req_comp); -} - -#endif // STBI_NO_HDR - -/////////////////////// write image /////////////////////// - -#ifndef STBI_NO_WRITE - -static void write8(FILE *f, int x) { uint8 z = (uint8) x; fwrite(&z,1,1,f); } - -static void writefv(FILE *f, char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { uint8 x = va_arg(v, int); write8(f,x); break; } - case '2': { int16 x = va_arg(v, int); write8(f,x); write8(f,x>>8); break; } - case '4': { int32 x = va_arg(v, int); write8(f,x); write8(f,x>>8); write8(f,x>>16); write8(f,x>>24); break; } - default: - assert(0); - va_end(v); - return; - } - } -} - -static void writef(FILE *f, char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - writefv(f,fmt,v); - va_end(v); -} - -static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad) -{ - uint8 bg[3] = { 255, 0, 255}, px[3]; - uint32 zero = 0; - int i,j,k, j_end; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - uint8 *d = (uint8 *) data + (j*x+i)*comp; - if (write_alpha < 0) - fwrite(&d[comp-1], 1, 1, f); - switch (comp) { - case 1: - case 2: writef(f, "111", d[0],d[0],d[0]); - break; - case 4: - if (!write_alpha) { - for (k=0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; - writef(f, "111", px[1-rgb_dir],px[1],px[1+rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - writef(f, "111", d[1-rgb_dir],d[1],d[1+rgb_dir]); - break; - } - if (write_alpha > 0) - fwrite(&d[comp-1], 1, 1, f); - } - fwrite(&zero,scanline_pad,1,f); - } -} - -static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = fopen(filename, "wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -int stbi_write_bmp(char const *filename, int x, int y, int comp, void *data) -{ - int pad = (-x*3) & 3; - return outfile(filename,-1,-1,x,y,comp,data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -int stbi_write_tga(char const *filename, int x, int y, int comp, void *data) -{ - int has_alpha = !(comp & 1); - return outfile(filename, -1,-1, x, y, comp, data, has_alpha, 0, - "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -// any other image formats that do interleaved rgb data? -// PNG: requires adler32,crc32 -- significant amount of code -// PSD: no, channels output separately -// TIFF: no, stripwise-interleaved... i think - -#endif // STBI_NO_WRITE - -#endif // STBI_HEADER_FILE_ONLY - diff --git a/4dm.h/soil/pkm_helper.h b/4dm.h/soil/pkm_helper.h new file mode 100644 index 0000000..0143e3f --- /dev/null +++ b/4dm.h/soil/pkm_helper.h @@ -0,0 +1,19 @@ +#ifndef PKM_HELPER_H +#define PKM_HELPER_H + +typedef struct { + char aName[6]; + unsigned short iBlank; + unsigned char iPaddedWidthMSB; + unsigned char iPaddedWidthLSB; + unsigned char iPaddedHeightMSB; + unsigned char iPaddedHeightLSB; + unsigned char iWidthMSB; + unsigned char iWidthLSB; + unsigned char iHeightMSB; + unsigned char iHeightLSB; +} PKMHeader; + +#define PKM_HEADER_SIZE 16 + +#endif diff --git a/4dm.h/soil/pvr_helper.h b/4dm.h/soil/pvr_helper.h new file mode 100644 index 0000000..bace1f3 --- /dev/null +++ b/4dm.h/soil/pvr_helper.h @@ -0,0 +1,264 @@ +#ifndef PVR_HELPER_H +#define PVR_HELPER_H + +// Taken from PowerVR SDK + +/*!*************************************************************************** + Describes the header of a PVR header-texture + *****************************************************************************/ +typedef struct +{ + unsigned int dwHeaderSize; /*!< size of the structure */ + unsigned int dwHeight; /*!< height of surface to be created */ + unsigned int dwWidth; /*!< width of input surface */ + unsigned int dwMipMapCount; /*!< number of mip-map levels requested */ + unsigned int dwpfFlags; /*!< pixel format flags */ + unsigned int dwTextureDataSize; /*!< Total size in bytes */ + unsigned int dwBitCount; /*!< number of bits per pixel */ + unsigned int dwRBitMask; /*!< mask for red bit */ + unsigned int dwGBitMask; /*!< mask for green bits */ + unsigned int dwBBitMask; /*!< mask for blue bits */ + unsigned int dwAlphaBitMask; /*!< mask for alpha channel */ + unsigned int dwPVR; /*!< magic number identifying pvr file */ + unsigned int dwNumSurfs; /*!< the number of surfaces present in the pvr */ +} PVR_Texture_Header; + +/***************************************************************************** + * ENUMS + *****************************************************************************/ + +enum PixelType +{ + MGLPT_ARGB_4444 = 0x00, + MGLPT_ARGB_1555, + MGLPT_RGB_565, + MGLPT_RGB_555, + MGLPT_RGB_888, + MGLPT_ARGB_8888, + MGLPT_ARGB_8332, + MGLPT_I_8, + MGLPT_AI_88, + MGLPT_1_BPP, + MGLPT_VY1UY0, + MGLPT_Y1VY0U, + MGLPT_PVRTC2, + MGLPT_PVRTC4, + MGLPT_PVRTC2_2, + MGLPT_PVRTC2_4, + + OGL_RGBA_4444= 0x10, + OGL_RGBA_5551, + OGL_RGBA_8888, + OGL_RGB_565, + OGL_RGB_555, + OGL_RGB_888, + OGL_I_8, + OGL_AI_88, + OGL_PVRTC2, + OGL_PVRTC4, + + // OGL_BGRA_8888 extension + OGL_BGRA_8888, + + D3D_DXT1 = 0x20, + D3D_DXT2, + D3D_DXT3, + D3D_DXT4, + D3D_DXT5, + + D3D_RGB_332, + D3D_AI_44, + D3D_LVU_655, + D3D_XLVU_8888, + D3D_QWVU_8888, + + //10 bits per channel + D3D_ABGR_2101010, + D3D_ARGB_2101010, + D3D_AWVU_2101010, + + //16 bits per channel + D3D_GR_1616, + D3D_VU_1616, + D3D_ABGR_16161616, + + //HDR formats + D3D_R16F, + D3D_GR_1616F, + D3D_ABGR_16161616F, + + //32 bits per channel + D3D_R32F, + D3D_GR_3232F, + D3D_ABGR_32323232F, + + // Ericsson + ETC_RGB_4BPP, + ETC_RGBA_EXPLICIT, + ETC_RGBA_INTERPOLATED, + + // DX10 + + + ePT_DX10_R32G32B32A32_FLOAT= 0x50, + ePT_DX10_R32G32B32A32_UINT , + ePT_DX10_R32G32B32A32_SINT, + + ePT_DX10_R32G32B32_FLOAT, + ePT_DX10_R32G32B32_UINT, + ePT_DX10_R32G32B32_SINT, + + ePT_DX10_R16G16B16A16_FLOAT , + ePT_DX10_R16G16B16A16_UNORM, + ePT_DX10_R16G16B16A16_UINT , + ePT_DX10_R16G16B16A16_SNORM , + ePT_DX10_R16G16B16A16_SINT , + + ePT_DX10_R32G32_FLOAT , + ePT_DX10_R32G32_UINT , + ePT_DX10_R32G32_SINT , + + ePT_DX10_R10G10B10A2_UNORM , + ePT_DX10_R10G10B10A2_UINT , + + ePT_DX10_R11G11B10_FLOAT , + + ePT_DX10_R8G8B8A8_UNORM , + ePT_DX10_R8G8B8A8_UNORM_SRGB , + ePT_DX10_R8G8B8A8_UINT , + ePT_DX10_R8G8B8A8_SNORM , + ePT_DX10_R8G8B8A8_SINT , + + ePT_DX10_R16G16_FLOAT , + ePT_DX10_R16G16_UNORM , + ePT_DX10_R16G16_UINT , + ePT_DX10_R16G16_SNORM , + ePT_DX10_R16G16_SINT , + + ePT_DX10_R32_FLOAT , + ePT_DX10_R32_UINT , + ePT_DX10_R32_SINT , + + ePT_DX10_R8G8_UNORM , + ePT_DX10_R8G8_UINT , + ePT_DX10_R8G8_SNORM , + ePT_DX10_R8G8_SINT , + + ePT_DX10_R16_FLOAT , + ePT_DX10_R16_UNORM , + ePT_DX10_R16_UINT , + ePT_DX10_R16_SNORM , + ePT_DX10_R16_SINT , + + ePT_DX10_R8_UNORM, + ePT_DX10_R8_UINT, + ePT_DX10_R8_SNORM, + ePT_DX10_R8_SINT, + + ePT_DX10_A8_UNORM, + ePT_DX10_R1_UNORM, + ePT_DX10_R9G9B9E5_SHAREDEXP, + ePT_DX10_R8G8_B8G8_UNORM, + ePT_DX10_G8R8_G8B8_UNORM, + + ePT_DX10_BC1_UNORM, + ePT_DX10_BC1_UNORM_SRGB, + + ePT_DX10_BC2_UNORM, + ePT_DX10_BC2_UNORM_SRGB, + + ePT_DX10_BC3_UNORM, + ePT_DX10_BC3_UNORM_SRGB, + + ePT_DX10_BC4_UNORM, + ePT_DX10_BC4_SNORM, + + ePT_DX10_BC5_UNORM, + ePT_DX10_BC5_SNORM, + + //ePT_DX10_B5G6R5_UNORM, // defined but obsolete - won't actually load in DX10 + //ePT_DX10_B5G5R5A1_UNORM, + //ePT_DX10_B8G8R8A8_UNORM, + //ePT_DX10_B8G8R8X8_UNORM, + + // OpenVG + + /* RGB{A,X} channel ordering */ + ePT_VG_sRGBX_8888 = 0x90, + ePT_VG_sRGBA_8888, + ePT_VG_sRGBA_8888_PRE, + ePT_VG_sRGB_565, + ePT_VG_sRGBA_5551, + ePT_VG_sRGBA_4444, + ePT_VG_sL_8, + ePT_VG_lRGBX_8888, + ePT_VG_lRGBA_8888, + ePT_VG_lRGBA_8888_PRE, + ePT_VG_lL_8, + ePT_VG_A_8, + ePT_VG_BW_1, + + /* {A,X}RGB channel ordering */ + ePT_VG_sXRGB_8888, + ePT_VG_sARGB_8888, + ePT_VG_sARGB_8888_PRE, + ePT_VG_sARGB_1555, + ePT_VG_sARGB_4444, + ePT_VG_lXRGB_8888, + ePT_VG_lARGB_8888, + ePT_VG_lARGB_8888_PRE, + + /* BGR{A,X} channel ordering */ + ePT_VG_sBGRX_8888, + ePT_VG_sBGRA_8888, + ePT_VG_sBGRA_8888_PRE, + ePT_VG_sBGR_565, + ePT_VG_sBGRA_5551, + ePT_VG_sBGRA_4444, + ePT_VG_lBGRX_8888, + ePT_VG_lBGRA_8888, + ePT_VG_lBGRA_8888_PRE, + + /* {A,X}BGR channel ordering */ + ePT_VG_sXBGR_8888, + ePT_VG_sABGR_8888 , + ePT_VG_sABGR_8888_PRE, + ePT_VG_sABGR_1555, + ePT_VG_sABGR_4444, + ePT_VG_lXBGR_8888, + ePT_VG_lABGR_8888, + ePT_VG_lABGR_8888_PRE, + + // max cap for iterating + END_OF_PIXEL_TYPES, + + MGLPT_NOTYPE = 0xff + +}; + +/***************************************************************************** + * constants + *****************************************************************************/ + +#define PVRTEX_MIPMAP (1<<8) // has mip map levels +#define PVRTEX_TWIDDLE (1<<9) // is twiddled +#define PVRTEX_BUMPMAP (1<<10) // has normals encoded for a bump map +#define PVRTEX_TILING (1<<11) // is bordered for tiled pvr +#define PVRTEX_CUBEMAP (1<<12) // is a cubemap/skybox +#define PVRTEX_FALSEMIPCOL (1<<13) // +#define PVRTEX_VOLUME (1<<14) +#define PVRTEX_PIXELTYPE 0xff // pixel type is always in the last 16bits of the flags +#define PVRTEX_IDENTIFIER 0x21525650 // the pvr identifier is the characters 'P','V','R' + +#define PVRTEX_V1_HEADER_SIZE 44 // old header size was 44 for identification purposes + +#define PVRTC2_MIN_TEXWIDTH 16 +#define PVRTC2_MIN_TEXHEIGHT 8 +#define PVRTC4_MIN_TEXWIDTH 8 +#define PVRTC4_MIN_TEXHEIGHT 8 +#define ETC_MIN_TEXWIDTH 4 +#define ETC_MIN_TEXHEIGHT 4 +#define DXT_MIN_TEXWIDTH 4 +#define DXT_MIN_TEXHEIGHT 4 + +#endif diff --git a/4dm.h/soil/soil2.lib b/4dm.h/soil/soil2.lib new file mode 100644 index 0000000..0bb6325 Binary files /dev/null and b/4dm.h/soil/soil2.lib differ diff --git a/4dm.h/soil/stb_image.h b/4dm.h/soil/stb_image.h new file mode 100644 index 0000000..ff142bf --- /dev/null +++ b/4dm.h/soil/stb_image.h @@ -0,0 +1,7718 @@ +/* stb_image - v2.25 - public domain image loader - http://nothings.org/stb + no warranty implied; use at your own risk + + Do this: + #define STB_IMAGE_IMPLEMENTATION + before you include this file in *one* C or C++ file to create the implementation. + + // i.e. it should look like this: + #include ... + #include ... + #include ... + #define STB_IMAGE_IMPLEMENTATION + #include "stb_image.h" + + You can #define STBI_ASSERT(x) before the #include to avoid using assert.h. + And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free + + + QUICK NOTES: + Primarily of interest to game developers and other people who can + avoid problematic images and only need the trivial interface + + JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib) + PNG 1/2/4/8/16-bit-per-channel + + TGA (not sure what subset, if a subset) + BMP non-1bpp, non-RLE + PSD (composited view only, no extra channels, 8/16 bit-per-channel) + + GIF (*comp always reports as 4-channel) + HDR (radiance rgbE format) + PIC (Softimage PIC) + PNM (PPM and PGM binary only) + + Animated GIF still needs a proper API, but here's one way to do it: + http://gist.github.com/urraka/685d9a6340b26b830d49 + + - decode from memory or through FILE (define STBI_NO_STDIO to remove code) + - decode from arbitrary I/O callbacks + - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON) + + Full documentation under "DOCUMENTATION" below. + + +LICENSE + + See end of file for license information. + +RECENT REVISION HISTORY: + + 2.25 (2020-02-02) fix warnings + 2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically + 2.23 (2019-08-11) fix clang static analysis warning + 2.22 (2019-03-04) gif fixes, fix warnings + 2.21 (2019-02-25) fix typo in comment + 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings + 2.16 (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes + 2.15 (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-12-04) experimental 16-bit API, only for PNG so far; fixes + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64 + RGB-format JPEG; remove white matting in PSD; + allocate large structures on the stack; + correct channel count for PNG & BMP + 2.10 (2016-01-22) avoid warning introduced in 2.09 + 2.09 (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED + + See end of file for full revision history. + + + ============================ Contributors ========================= + + Image formats Extensions, features + Sean Barrett (jpeg, png, bmp) Jetro Lauha (stbi_info) + Nicolas Schulz (hdr, psd) Martin "SpartanJ" Golini (stbi_info) + Jonathan Dummer (tga) James "moose2000" Brown (iPhone PNG) + Jean-Marc Lienher (gif) Ben "Disch" Wenger (io callbacks) + Tom Seddon (pic) Omar Cornut (1/2/4-bit PNG) + Thatcher Ulrich (psd) Nicolas Guillemot (vertical flip) + Ken Miller (pgm, ppm) Richard Mitton (16-bit PSD) + github:urraka (animated gif) Junggon Kim (PNM comments) + Christopher Forseth (animated gif) Daniel Gibson (16-bit TGA) + socks-the-fox (16-bit PNG) + Jeremy Sawicki (handle all ImageNet JPGs) + Optimizations & bugfixes Mikhail Morozov (1-bit BMP) + Fabian "ryg" Giesen Anael Seghezzi (is-16-bit query) + Arseny Kapoulkine + John-Mark Allen + Carmelo J Fdez-Aguera + + Bug & warning fixes + Marc LeBlanc David Woo Guillaume George Martins Mozeiko + Christpher Lloyd Jerry Jansson Joseph Thomson Phil Jordan + Dave Moore Roy Eltham Hayaki Saito Nathan Reed + Won Chun Luke Graham Johan Duparc Nick Verigakis + the Horde3D community Thomas Ruf Ronny Chevalier github:rlyeh + Janez Zemva John Bartholomew Michal Cichon github:romigrou + Jonathan Blow Ken Hamada Tero Hanninen github:svdijk + Laurent Gomila Cort Stratton Sergio Gonzalez github:snagar + Aruelien Pocheville Thibault Reuille Cass Everitt github:Zelex + Ryamond Barbiero Paul Du Bois Engin Manap github:grim210 + Aldo Culquicondor Philipp Wiesemann Dale Weiler github:sammyhw + Oriol Ferrer Mesia Josh Tobin Matthew Gregan github:phprus + Julian Raschke Gregory Mullen Baldur Karlsson github:poppolopoppo + Christian Floisand Kevin Schmidt JR Smith github:darealshinji + Brad Weinberger Matvey Cherevko github:Michaelangel007 + Blazej Dariusz Roszkowski Alexander Veselov +*/ + +#ifndef STBI_INCLUDE_STB_IMAGE_H +#define STBI_INCLUDE_STB_IMAGE_H + +// DOCUMENTATION +// +// Limitations: +// - no 12-bit-per-channel JPEG +// - no JPEGs with arithmetic coding +// - GIF always returns *comp=4 +// +// Basic usage (see HDR discussion below for HDR usage): +// int x,y,n; +// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); +// // ... process data if not NULL ... +// // ... x = width, y = height, n = # 8-bit components per pixel ... +// // ... replace '0' with '1'..'4' to force that many components per pixel +// // ... but 'n' will always be the number that it would have been if you said 0 +// stbi_image_free(data) +// +// Standard parameters: +// int *x -- outputs image width in pixels +// int *y -- outputs image height in pixels +// int *channels_in_file -- outputs # of image components in image file +// int desired_channels -- if non-zero, # of image components requested in result +// +// The return value from an image loader is an 'unsigned char *' which points +// to the pixel data, or NULL on an allocation failure or if the image is +// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels, +// with each pixel consisting of N interleaved 8-bit components; the first +// pixel pointed to is top-left-most in the image. There is no padding between +// image scanlines or between pixels, regardless of format. The number of +// components N is 'desired_channels' if desired_channels is non-zero, or +// *channels_in_file otherwise. If desired_channels is non-zero, +// *channels_in_file has the number of components that _would_ have been +// output otherwise. E.g. if you set desired_channels to 4, you will always +// get RGBA output, but you can check *channels_in_file to see if it's trivially +// opaque because e.g. there were only 3 channels in the source image. +// +// An output image with N components has the following components interleaved +// in this order in each pixel: +// +// N=#comp components +// 1 grey +// 2 grey, alpha +// 3 red, green, blue +// 4 red, green, blue, alpha +// +// If image loading fails for any reason, the return value will be NULL, +// and *x, *y, *channels_in_file will be unchanged. The function +// stbi_failure_reason() can be queried for an extremely brief, end-user +// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS +// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly +// more user-friendly ones. +// +// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized. +// +// =========================================================================== +// +// UNICODE: +// +// If compiling for Windows and you wish to use Unicode filenames, compile +// with +// #define STBI_WINDOWS_UTF8 +// and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert +// Windows wchar_t filenames to utf8. +// +// =========================================================================== +// +// Philosophy +// +// stb libraries are designed with the following priorities: +// +// 1. easy to use +// 2. easy to maintain +// 3. good performance +// +// Sometimes I let "good performance" creep up in priority over "easy to maintain", +// and for best performance I may provide less-easy-to-use APIs that give higher +// performance, in addition to the easy-to-use ones. Nevertheless, it's important +// to keep in mind that from the standpoint of you, a client of this library, +// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all. +// +// Some secondary priorities arise directly from the first two, some of which +// provide more explicit reasons why performance can't be emphasized. +// +// - Portable ("ease of use") +// - Small source code footprint ("easy to maintain") +// - No dependencies ("ease of use") +// +// =========================================================================== +// +// I/O callbacks +// +// I/O callbacks allow you to read from arbitrary sources, like packaged +// files or some other source. Data read from callbacks are processed +// through a small internal buffer (currently 128 bytes) to try to reduce +// overhead. +// +// The three functions you must define are "read" (reads some bytes of data), +// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end). +// +// =========================================================================== +// +// SIMD support +// +// The JPEG decoder will try to automatically use SIMD kernels on x86 when +// supported by the compiler. For ARM Neon support, you must explicitly +// request it. +// +// (The old do-it-yourself SIMD API is no longer supported in the current +// code.) +// +// On x86, SSE2 will automatically be used when available based on a run-time +// test; if not, the generic C versions are used as a fall-back. On ARM targets, +// the typical path is to have separate builds for NEON and non-NEON devices +// (at least this is true for iOS and Android). Therefore, the NEON support is +// toggled by a build flag: define STBI_NEON to get NEON loops. +// +// If for some reason you do not want to use any of SIMD code, or if +// you have issues compiling it, you can disable it entirely by +// defining STBI_NO_SIMD. +// +// =========================================================================== +// +// HDR image support (disable by defining STBI_NO_HDR) +// +// stb_image supports loading HDR images in general, and currently the Radiance +// .HDR file format specifically. You can still load any file through the existing +// interface; if you attempt to load an HDR file, it will be automatically remapped +// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; +// both of these constants can be reconfigured through this interface: +// +// stbi_hdr_to_ldr_gamma(2.2f); +// stbi_hdr_to_ldr_scale(1.0f); +// +// (note, do not use _inverse_ constants; stbi_image will invert them +// appropriately). +// +// Additionally, there is a new, parallel interface for loading files as +// (linear) floats to preserve the full dynamic range: +// +// float *data = stbi_loadf(filename, &x, &y, &n, 0); +// +// If you load LDR images through this interface, those images will +// be promoted to floating point values, run through the inverse of +// constants corresponding to the above: +// +// stbi_ldr_to_hdr_scale(1.0f); +// stbi_ldr_to_hdr_gamma(2.2f); +// +// Finally, given a filename (or an open file or memory block--see header +// file for details) containing image data, you can query for the "most +// appropriate" interface to use (that is, whether the image is HDR or +// not), using: +// +// stbi_is_hdr(char *filename); +// +// =========================================================================== +// +// iPhone PNG support: +// +// By default we convert iphone-formatted PNGs back to RGB, even though +// they are internally encoded differently. You can disable this conversion +// by calling stbi_convert_iphone_png_to_rgb(0), in which case +// you will always just get the native iphone "format" through (which +// is BGR stored in RGB). +// +// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per +// pixel to remove any premultiplied alpha *only* if the image file explicitly +// says there's premultiplied data (currently only happens in iPhone images, +// and only if iPhone convert-to-rgb processing is on). +// +// =========================================================================== +// +// ADDITIONAL CONFIGURATION +// +// - You can suppress implementation of any of the decoders to reduce +// your code footprint by #defining one or more of the following +// symbols before creating the implementation. +// +// STBI_NO_JPEG +// STBI_NO_PNG +// STBI_NO_BMP +// STBI_NO_PSD +// STBI_NO_TGA +// STBI_NO_GIF +// STBI_NO_HDR +// STBI_NO_PIC +// STBI_NO_PNM (.ppm and .pgm) +// +// - You can request *only* certain decoders and suppress all other ones +// (this will be more forward-compatible, as addition of new decoders +// doesn't require you to disable them explicitly): +// +// STBI_ONLY_JPEG +// STBI_ONLY_PNG +// STBI_ONLY_BMP +// STBI_ONLY_PSD +// STBI_ONLY_TGA +// STBI_ONLY_GIF +// STBI_ONLY_HDR +// STBI_ONLY_PIC +// STBI_ONLY_PNM (.ppm and .pgm) +// +// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still +// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB +// + + +#ifndef STBI_NO_STDIO +#include +#endif // STBI_NO_STDIO + +#define STBI_VERSION 1 + +enum +{ + STBI_default = 0, // only used for desired_channels + + STBI_grey = 1, + STBI_grey_alpha = 2, + STBI_rgb = 3, + STBI_rgb_alpha = 4 +}; + +#include +typedef unsigned char stbi_uc; +typedef unsigned short stbi_us; + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef STBIDEF +#ifdef STB_IMAGE_STATIC +#define STBIDEF static +#else +#define STBIDEF extern +#endif +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// PRIMARY API - works on images of any type +// + +// +// load image by filename, open file, or memory buffer +// + +typedef struct +{ + int (*read) (void *user,char *data,int size); // fill 'data' with 'size' bytes. return number of bytes actually read + void (*skip) (void *user,int n); // skip the next 'n' bytes, or 'unget' the last -n bytes if negative + int (*eof) (void *user); // returns nonzero if we are at end of file/data +} stbi_io_callbacks; + +//////////////////////////////////// +// +// 8-bits-per-channel interface +// + +STBIDEF stbi_uc *stbi_load_from_memory (stbi_uc const *buffer, int len , int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk , void *user, int *x, int *y, int *channels_in_file, int desired_channels); + +#ifndef STBI_NO_STDIO +STBIDEF stbi_uc *stbi_load (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); +// for stbi_load_from_file, file pointer is left pointing immediately after image +#endif + +#ifndef STBI_NO_GIF +STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp); +#endif + +#ifdef STBI_WINDOWS_UTF8 +STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input); +#endif + +//////////////////////////////////// +// +// 16-bits-per-channel interface +// + +STBIDEF stbi_us *stbi_load_16_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); + +#ifndef STBI_NO_STDIO +STBIDEF stbi_us *stbi_load_16 (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); +STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); +#endif + +//////////////////////////////////// +// +// float-per-channel interface +// +#ifndef STBI_NO_LINEAR + STBIDEF float *stbi_loadf_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels); + STBIDEF float *stbi_loadf_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels); + + #ifndef STBI_NO_STDIO + STBIDEF float *stbi_loadf (char const *filename, int *x, int *y, int *channels_in_file, int desired_channels); + STBIDEF float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *channels_in_file, int desired_channels); + #endif +#endif + +#ifndef STBI_NO_HDR + STBIDEF void stbi_hdr_to_ldr_gamma(float gamma); + STBIDEF void stbi_hdr_to_ldr_scale(float scale); +#endif // STBI_NO_HDR + +#ifndef STBI_NO_LINEAR + STBIDEF void stbi_ldr_to_hdr_gamma(float gamma); + STBIDEF void stbi_ldr_to_hdr_scale(float scale); +#endif // STBI_NO_LINEAR + +// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user); +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename); +STBIDEF int stbi_is_hdr_from_file(FILE *f); +#endif // STBI_NO_STDIO + + +// get a VERY brief reason for failure +// on most compilers (and ALL modern mainstream compilers) this is threadsafe +STBIDEF const char *stbi_failure_reason (void); + +// free the loaded image -- this is just free() +STBIDEF void stbi_image_free (void *retval_from_stbi_load); + +// get image dimensions & components without fully decoding +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); +STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len); +STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user); + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info (char const *filename, int *x, int *y, int *comp); +STBIDEF int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); +STBIDEF int stbi_is_16_bit (char const *filename); +STBIDEF int stbi_is_16_bit_from_file(FILE *f); +#endif + + + +// for image formats that explicitly notate that they have premultiplied alpha, +// we just return the colors as stored in the file. set this flag to force +// unpremultiplication. results are undefined if the unpremultiply overflow. +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply); + +// indicate whether we should process iphone images back to canonical format, +// or just pass them through "as-is" +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert); + +// flip the image vertically, so the first pixel in the output array is the bottom left +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip); + +// as above, but only applies to images loaded on the thread that calls the function +// this function is only available if your compiler supports thread-local variables; +// calling it will fail to link if your compiler doesn't +STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip); + +// ZLIB client - used by PNG, available for other purposes + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header); +STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); + +#ifndef STBI_NO_DDS +#include "stbi_DDS.h" +#endif + +#ifndef STBI_NO_PVR +#include "stbi_pvr.h" +#endif + +#ifndef STBI_NO_PKM +#include "stbi_pkm.h" +#endif + +#ifndef STBI_NO_EXT +#include "stbi_ext.h" +#endif + +#ifdef __cplusplus +} +#endif + +// +// +//// end header file ///////////////////////////////////////////////////// +#endif // STBI_INCLUDE_STB_IMAGE_H + +#ifdef STB_IMAGE_IMPLEMENTATION + +#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) \ + || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) \ + || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) \ + || defined(STBI_ONLY_ZLIB) + #ifndef STBI_ONLY_JPEG + #define STBI_NO_JPEG + #endif + #ifndef STBI_ONLY_PNG + #define STBI_NO_PNG + #endif + #ifndef STBI_ONLY_BMP + #define STBI_NO_BMP + #endif + #ifndef STBI_ONLY_PSD + #define STBI_NO_PSD + #endif + #ifndef STBI_ONLY_TGA + #define STBI_NO_TGA + #endif + #ifndef STBI_ONLY_GIF + #define STBI_NO_GIF + #endif + #ifndef STBI_ONLY_HDR + #define STBI_NO_HDR + #endif + #ifndef STBI_ONLY_PIC + #define STBI_NO_PIC + #endif + #ifndef STBI_ONLY_PNM + #define STBI_NO_PNM + #endif +#endif + +#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB) +#define STBI_NO_ZLIB +#endif + + +#include +#include // ptrdiff_t on osx +#include +#include +#include + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +#include // ldexp, pow +#endif + +#ifndef STBI_NO_STDIO +#include +#endif + +#ifndef STBI_ASSERT +#include +#define STBI_ASSERT(x) assert(x) +#endif + +#ifdef __cplusplus +#define STBI_EXTERN extern "C" +#else +#define STBI_EXTERN extern +#endif + + +#ifndef _MSC_VER + #ifdef __cplusplus + #define stbi_inline inline + #else + #define stbi_inline + #endif +#else + #define stbi_inline __forceinline +#endif + +#ifndef STBI_NO_THREAD_LOCALS + #if defined(__cplusplus) && __cplusplus >= 201103L + #define STBI_THREAD_LOCAL thread_local + #elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L + #define STBI_THREAD_LOCAL _Thread_local + #elif defined(__GNUC__) + #define STBI_THREAD_LOCAL __thread + #elif defined(_MSC_VER) + #define STBI_THREAD_LOCAL __declspec(thread) +#endif +#endif + +#ifdef _MSC_VER +typedef unsigned short stbi__uint16; +typedef signed short stbi__int16; +typedef unsigned int stbi__uint32; +typedef signed int stbi__int32; +#else +#include +typedef uint16_t stbi__uint16; +typedef int16_t stbi__int16; +typedef uint32_t stbi__uint32; +typedef int32_t stbi__int32; +#endif + +// should produce compiler error if size is wrong +typedef unsigned char validate_uint32[sizeof(stbi__uint32)==4 ? 1 : -1]; + +#ifdef _MSC_VER +#define STBI_NOTUSED(v) (void)(v) +#else +#define STBI_NOTUSED(v) (void)sizeof(v) +#endif + +#ifdef _MSC_VER +#define STBI_HAS_LROTL +#endif + +#ifdef STBI_HAS_LROTL + #define stbi_lrot(x,y) _lrotl(x,y) +#else + #define stbi_lrot(x,y) (((x) << (y)) | ((x) >> (32 - (y)))) +#endif + +#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED)) +// ok +#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)." +#endif + +#ifndef STBI_MALLOC +#define STBI_MALLOC(sz) malloc(sz) +#define STBI_REALLOC(p,newsz) realloc(p,newsz) +#define STBI_FREE(p) free(p) +#endif + +#ifndef STBI_REALLOC_SIZED +#define STBI_REALLOC_SIZED(p,oldsz,newsz) STBI_REALLOC(p,newsz) +#endif + +// x86/x64 detection +#if defined(__x86_64__) || defined(_M_X64) +#define STBI__X64_TARGET +#elif defined(__i386) || defined(_M_IX86) +#define STBI__X86_TARGET +#endif + +#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD) +// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET +// +// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the +// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant. +// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not +// simultaneously enabling "-mstackrealign". +// +// See https://github.com/nothings/stb/issues/81 for more information. +// +// So default to no SSE2 on 32-bit MinGW. If you've read this far and added +// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2. +#define STBI_NO_SIMD +#endif + +#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET)) +#define STBI_SSE2 +#include + +#ifdef _MSC_VER + +#if _MSC_VER >= 1400 // not VC6 +#include // __cpuid +static int stbi__cpuid3(void) +{ + int info[4]; + __cpuid(info,1); + return info[3]; +} +#else +static int stbi__cpuid3(void) +{ + int res; + __asm { + mov eax,1 + cpuid + mov res,edx + } + return res; +} +#endif + +#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name + +#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2) +static int stbi__sse2_available(void) +{ + int info3 = stbi__cpuid3(); + return ((info3 >> 26) & 1) != 0; +} +#endif + +#else // assume GCC-style if not VC++ +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) + +#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2) +static int stbi__sse2_available(void) +{ + // If we're even attempting to compile this on GCC/Clang, that means + // -msse2 is on, which means the compiler is allowed to use SSE2 + // instructions at will, and so are we. + return 1; +} +#endif + +#endif +#endif + +// ARM NEON +#if defined(STBI_NO_SIMD) && defined(STBI_NEON) +#undef STBI_NEON +#endif + +#ifdef STBI_NEON +#include +// assume GCC or Clang on ARM targets +#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16))) +#endif + +#ifndef STBI_SIMD_ALIGN +#define STBI_SIMD_ALIGN(type, name) type name +#endif + +/////////////////////////////////////////////// +// +// stbi__context struct and start_xxx functions + +// stbi__context structure is our basic context used by all images, so it +// contains all the IO context, plus some basic image information +typedef struct +{ + stbi__uint32 img_x, img_y; + int img_n, img_out_n; + + stbi_io_callbacks io; + void *io_user_data; + + int read_from_callbacks; + int buflen; + stbi_uc buffer_start[128]; + + stbi_uc *img_buffer, *img_buffer_end; + stbi_uc *img_buffer_original, *img_buffer_original_end; +} stbi__context; + + +static void stbi__refill_buffer(stbi__context *s); + +// initialize a memory-decode context +static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len) +{ + s->io.read = NULL; + s->read_from_callbacks = 0; + s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer; + s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len; +} + +// initialize a callback-based context +static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) +{ + s->io = *c; + s->io_user_data = user; + s->buflen = sizeof(s->buffer_start); + s->read_from_callbacks = 1; + s->img_buffer_original = s->buffer_start; + stbi__refill_buffer(s); + s->img_buffer_original_end = s->img_buffer_end; +} + +#ifndef STBI_NO_STDIO + +static int stbi__stdio_read(void *user, char *data, int size) +{ + return (int) fread(data,1,size,(FILE*) user); +} + +static void stbi__stdio_skip(void *user, int n) +{ + fseek((FILE*) user, n, SEEK_CUR); +} + +static int stbi__stdio_eof(void *user) +{ + return feof((FILE*) user); +} + +static stbi_io_callbacks stbi__stdio_callbacks = +{ + stbi__stdio_read, + stbi__stdio_skip, + stbi__stdio_eof, +}; + +static void stbi__start_file(stbi__context *s, FILE *f) +{ + stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f); +} + +//static void stop_file(stbi__context *s) { } + +#endif // !STBI_NO_STDIO + +static void stbi__rewind(stbi__context *s) +{ + // conceptually rewind SHOULD rewind to the beginning of the stream, + // but we just rewind to the beginning of the initial buffer, because + // we only use it after doing 'test', which only ever looks at at most 92 bytes + s->img_buffer = s->img_buffer_original; + s->img_buffer_end = s->img_buffer_original_end; +} + +enum +{ + STBI_ORDER_RGB, + STBI_ORDER_BGR +}; + +typedef struct +{ + int bits_per_channel; + int num_channels; + int channel_order; +} stbi__result_info; + +#ifndef STBI_NO_JPEG +static int stbi__jpeg_test(stbi__context *s); +static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNG +static int stbi__png_test(stbi__context *s); +static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__png_is16(stbi__context *s); +#endif + +#ifndef STBI_NO_BMP +static int stbi__bmp_test(stbi__context *s); +static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_TGA +static int stbi__tga_test(stbi__context *s); +static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s); +static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc); +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp); +static int stbi__psd_is16(stbi__context *s); +#endif + +#ifndef STBI_NO_HDR +static int stbi__hdr_test(stbi__context *s); +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_test(stbi__context *s); +static void *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_GIF +static int stbi__gif_test(stbi__context *s); +static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp); +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_PNM +static int stbi__pnm_test(stbi__context *s); +static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri); +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +#ifndef STBI_NO_DDS +static int stbi__dds_test(stbi__context *s); +static void *stbi__dds_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__dds_info(stbi__context *s, int *x, int *y, int *comp, int *iscompressed); +#endif + +#ifndef STBI_NO_PVR +static int stbi__pvr_test(stbi__context *s); +static void *stbi__pvr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__pvr_info(stbi__context *s, int *x, int *y, int *comp, int * iscompressed); +#endif + +#ifndef STBI_NO_PKM +static int stbi__pkm_test(stbi__context *s); +static void *stbi__pkm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp); +static int stbi__pkm_info(stbi__context *s, int *x, int *y, int *comp); +#endif + +static +#ifdef STBI_THREAD_LOCAL +STBI_THREAD_LOCAL +#endif +const char *stbi__g_failure_reason; + +STBIDEF const char *stbi_failure_reason(void) +{ + return stbi__g_failure_reason; +} + +#ifndef STBI_NO_FAILURE_STRINGS +static int stbi__err(const char *str) +{ + stbi__g_failure_reason = str; + return 0; +} +#endif + +static void *stbi__malloc(size_t size) +{ + return STBI_MALLOC(size); +} + +// stb_image uses ints pervasively, including for offset calculations. +// therefore the largest decoded image size we can support with the +// current code, even on 64-bit targets, is INT_MAX. this is not a +// significant limitation for the intended use case. +// +// we do, however, need to make sure our size calculations don't +// overflow. hence a few helper functions for size calculations that +// multiply integers together, making sure that they're non-negative +// and no overflow occurs. + +// return 1 if the sum is valid, 0 on overflow. +// negative terms are considered invalid. +static int stbi__addsizes_valid(int a, int b) +{ + if (b < 0) return 0; + // now 0 <= b <= INT_MAX, hence also + // 0 <= INT_MAX - b <= INTMAX. + // And "a + b <= INT_MAX" (which might overflow) is the + // same as a <= INT_MAX - b (no overflow) + return a <= INT_MAX - b; +} + +// returns 1 if the product is valid, 0 on overflow. +// negative factors are considered invalid. +static int stbi__mul2sizes_valid(int a, int b) +{ + if (a < 0 || b < 0) return 0; + if (b == 0) return 1; // mul-by-0 is always safe + // portable way to check for no overflows in a*b + return a <= INT_MAX/b; +} + +#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR) +// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow +static int stbi__mad2sizes_valid(int a, int b, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a*b, add); +} +#endif + +// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow +static int stbi__mad3sizes_valid(int a, int b, int c, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && + stbi__addsizes_valid(a*b*c, add); +} + +// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add) +{ + return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a*b, c) && + stbi__mul2sizes_valid(a*b*c, d) && stbi__addsizes_valid(a*b*c*d, add); +} +#endif + +#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR) +// mallocs with size overflow checking +static void *stbi__malloc_mad2(int a, int b, int add) +{ + if (!stbi__mad2sizes_valid(a, b, add)) return NULL; + return stbi__malloc(a*b + add); +} +#endif + +static void *stbi__malloc_mad3(int a, int b, int c, int add) +{ + if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL; + return stbi__malloc(a*b*c + add); +} + +#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) +static void *stbi__malloc_mad4(int a, int b, int c, int d, int add) +{ + if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL; + return stbi__malloc(a*b*c*d + add); +} +#endif + +// stbi__err - error +// stbi__errpf - error returning pointer to float +// stbi__errpuc - error returning pointer to unsigned char + +#ifdef STBI_NO_FAILURE_STRINGS + #define stbi__err(x,y) 0 +#elif defined(STBI_FAILURE_USERMSG) + #define stbi__err(x,y) stbi__err(y) +#else + #define stbi__err(x,y) stbi__err(x) +#endif + +#define stbi__errpf(x,y) ((float *)(size_t) (stbi__err(x,y)?NULL:NULL)) +#define stbi__errpuc(x,y) ((unsigned char *)(size_t) (stbi__err(x,y)?NULL:NULL)) + +STBIDEF void stbi_image_free(void *retval_from_stbi_load) +{ + STBI_FREE(retval_from_stbi_load); +} + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp); +#endif + +#ifndef STBI_NO_HDR +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp); +#endif + +static int stbi__vertically_flip_on_load_global = 0; + +STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) +{ + stbi__vertically_flip_on_load_global = flag_true_if_should_flip; +} + +#ifndef STBI_THREAD_LOCAL +#define stbi__vertically_flip_on_load stbi__vertically_flip_on_load_global +#else +static STBI_THREAD_LOCAL int stbi__vertically_flip_on_load_local, stbi__vertically_flip_on_load_set; + +STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip) +{ + stbi__vertically_flip_on_load_local = flag_true_if_should_flip; + stbi__vertically_flip_on_load_set = 1; +} + +#define stbi__vertically_flip_on_load (stbi__vertically_flip_on_load_set \ + ? stbi__vertically_flip_on_load_local \ + : stbi__vertically_flip_on_load_global) +#endif // STBI_THREAD_LOCAL + +static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) +{ + memset(ri, 0, sizeof(*ri)); // make sure it's initialized if we add new fields + ri->bits_per_channel = 8; // default is 8 so most paths don't have to be changed + ri->channel_order = STBI_ORDER_RGB; // all current input & output are this, but this is here so we can add BGR order + ri->num_channels = 0; + + #ifndef STBI_NO_JPEG + if (stbi__jpeg_test(s)) return stbi__jpeg_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PNG + if (stbi__png_test(s)) return stbi__png_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_BMP + if (stbi__bmp_test(s)) return stbi__bmp_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_GIF + if (stbi__gif_test(s)) return stbi__gif_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PSD + if (stbi__psd_test(s)) return stbi__psd_load(s,x,y,comp,req_comp, ri, bpc); + #else + STBI_NOTUSED(bpc); + #endif + #ifndef STBI_NO_PIC + if (stbi__pic_test(s)) return stbi__pic_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_PNM + if (stbi__pnm_test(s)) return stbi__pnm_load(s,x,y,comp,req_comp, ri); + #endif + #ifndef STBI_NO_DDS + if (stbi__dds_test(s)) return stbi__dds_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PVR + if (stbi__pvr_test(s)) return stbi__pvr_load(s,x,y,comp,req_comp); + #endif + #ifndef STBI_NO_PKM + if (stbi__pkm_test(s)) return stbi__pkm_load(s,x,y,comp,req_comp); + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + float *hdr = stbi__hdr_load(s, x,y,comp,req_comp, ri); + return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); + } + #endif + + #ifndef STBI_NO_TGA + // test tga last because it's a crappy test! + if (stbi__tga_test(s)) + return stbi__tga_load(s,x,y,comp,req_comp, ri); + #endif + + return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt"); +} + +static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels) +{ + int i; + int img_len = w * h * channels; + stbi_uc *reduced; + + reduced = (stbi_uc *) stbi__malloc(img_len); + if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory"); + + for (i = 0; i < img_len; ++i) + reduced[i] = (stbi_uc)((orig[i] >> 8) & 0xFF); // top half of each byte is sufficient approx of 16->8 bit scaling + + STBI_FREE(orig); + return reduced; +} + +static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels) +{ + int i; + int img_len = w * h * channels; + stbi__uint16 *enlarged; + + enlarged = (stbi__uint16 *) stbi__malloc(img_len*2); + if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); + + for (i = 0; i < img_len; ++i) + enlarged[i] = (stbi__uint16)((orig[i] << 8) + orig[i]); // replicate to high and low byte, maps 0->0, 255->0xffff + + STBI_FREE(orig); + return enlarged; +} + +static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel) +{ + int row; + size_t bytes_per_row = (size_t)w * bytes_per_pixel; + stbi_uc temp[2048]; + stbi_uc *bytes = (stbi_uc *)image; + + for (row = 0; row < (h>>1); row++) { + stbi_uc *row0 = bytes + row*bytes_per_row; + stbi_uc *row1 = bytes + (h - row - 1)*bytes_per_row; + // swap row0 with row1 + size_t bytes_left = bytes_per_row; + while (bytes_left) { + size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp); + memcpy(temp, row0, bytes_copy); + memcpy(row0, row1, bytes_copy); + memcpy(row1, temp, bytes_copy); + row0 += bytes_copy; + row1 += bytes_copy; + bytes_left -= bytes_copy; + } + } +} + +#ifndef STBI_NO_GIF +static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel) +{ + int slice; + int slice_size = w * h * bytes_per_pixel; + + stbi_uc *bytes = (stbi_uc *)image; + for (slice = 0; slice < z; ++slice) { + stbi__vertical_flip(bytes, w, h, bytes_per_pixel); + bytes += slice_size; + } +} +#endif + +static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__result_info ri; + void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8); + + if (result == NULL) + return NULL; + + if (ri.bits_per_channel != 8) { + STBI_ASSERT(ri.bits_per_channel == 16); + result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp); + ri.bits_per_channel = 8; + } + + // @TODO: move stbi__convert_format to here + + if (stbi__vertically_flip_on_load) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc)); + } + + return (unsigned char *) result; +} + +static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi__result_info ri; + void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16); + + if (result == NULL) + return NULL; + + if (ri.bits_per_channel != 16) { + STBI_ASSERT(ri.bits_per_channel == 8); + result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp); + ri.bits_per_channel = 16; + } + + // @TODO: move stbi__convert_format16 to here + // @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision + + if (stbi__vertically_flip_on_load) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16)); + } + + return (stbi__uint16 *) result; +} + +#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR) +static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp) +{ + if (stbi__vertically_flip_on_load && result != NULL) { + int channels = req_comp ? req_comp : *comp; + stbi__vertical_flip(result, *x, *y, channels * sizeof(float)); + } +} +#endif + +#ifndef STBI_NO_STDIO + +#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) +STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide); +STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default); +#endif + +#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) +STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t* input) +{ + return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL); +} +#endif + +static FILE *stbi__fopen(char const *filename, char const *mode) +{ + FILE *f; +#if defined(_MSC_VER) && defined(STBI_WINDOWS_UTF8) + wchar_t wMode[64]; + wchar_t wFilename[1024]; + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename))) + return 0; + + if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode))) + return 0; + +#if _MSC_VER >= 1400 + if (0 != _wfopen_s(&f, wFilename, wMode)) + f = 0; +#else + f = _wfopen(wFilename, wMode); +#endif + +#elif defined(_MSC_VER) && _MSC_VER >= 1400 + if (0 != fopen_s(&f, filename, mode)) + f=0; +#else + f = fopen(filename, mode); +#endif + return f; +} + + +STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + unsigned char *result; + if (!f) return stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} + +STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__uint16 *result; + stbi__context s; + stbi__start_file(&s,f); + result = stbi__load_and_postprocess_16bit(&s,x,y,comp,req_comp); + if (result) { + // need to 'unget' all the characters in the IO buffer + fseek(f, - (int) (s.img_buffer_end - s.img_buffer), SEEK_CUR); + } + return result; +} + +STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + stbi__uint16 *result; + if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file"); + result = stbi_load_from_file_16(f,x,y,comp,req_comp); + fclose(f); + return result; +} + + +#endif //!STBI_NO_STDIO + +STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); +} + +STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *)clbk, user); + return stbi__load_and_postprocess_16bit(&s,x,y,channels_in_file,desired_channels); +} + +STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); +} + +STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__load_and_postprocess_8bit(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_GIF +STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp) +{ + unsigned char *result; + stbi__context s; + stbi__start_mem(&s,buffer,len); + + result = (unsigned char*) stbi__load_gif_main(&s, delays, x, y, z, comp, req_comp); + if (stbi__vertically_flip_on_load) { + stbi__vertical_flip_slices( result, *x, *y, *z, *comp ); + } + + return result; +} +#endif + +#ifndef STBI_NO_LINEAR +static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + unsigned char *data; + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) { + stbi__result_info ri; + float *hdr_data = stbi__hdr_load(s,x,y,comp,req_comp, &ri); + if (hdr_data) + stbi__float_postprocess(hdr_data,x,y,comp,req_comp); + return hdr_data; + } + #endif + data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp); + if (data) + return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); + return stbi__errpf("unknown image type", "Image not of any known type, or corrupt"); +} + +STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} + +#ifndef STBI_NO_STDIO +STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) +{ + float *result; + FILE *f = stbi__fopen(filename, "rb"); + if (!f) return stbi__errpf("can't fopen", "Unable to open file"); + result = stbi_loadf_from_file(f,x,y,comp,req_comp); + fclose(f); + return result; +} + +STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi__loadf_main(&s,x,y,comp,req_comp); +} +#endif // !STBI_NO_STDIO + +#endif // !STBI_NO_LINEAR + +// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is +// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always +// reports false! + +STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(buffer); + STBI_NOTUSED(len); + return 0; + #endif +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_is_hdr (char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result=0; + if (f) { + result = stbi_is_hdr_from_file(f); + fclose(f); + } + return result; +} + +STBIDEF int stbi_is_hdr_from_file(FILE *f) +{ + #ifndef STBI_NO_HDR + long pos = ftell(f); + int res; + stbi__context s; + stbi__start_file(&s,f); + res = stbi__hdr_test(&s); + fseek(f, pos, SEEK_SET); + return res; + #else + STBI_NOTUSED(f); + return 0; + #endif +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + #ifndef STBI_NO_HDR + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__hdr_test(&s); + #else + STBI_NOTUSED(clbk); + STBI_NOTUSED(user); + return 0; + #endif +} + +#ifndef STBI_NO_LINEAR +static float stbi__l2h_gamma=2.2f, stbi__l2h_scale=1.0f; + +STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; } +STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; } +#endif + +static float stbi__h2l_gamma_i=1.0f/2.2f, stbi__h2l_scale_i=1.0f; + +STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1/gamma; } +STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1/scale; } + + +////////////////////////////////////////////////////////////////////////////// +// +// Common code used by all image loaders +// + +enum +{ + STBI__SCAN_load=0, + STBI__SCAN_type, + STBI__SCAN_header +}; + +static void stbi__refill_buffer(stbi__context *s) +{ + int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen); + if (n == 0) { + // at end of file, treat same as if from memory, but need to handle case + // where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file + s->read_from_callbacks = 0; + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start+1; + *s->img_buffer = 0; + } else { + s->img_buffer = s->buffer_start; + s->img_buffer_end = s->buffer_start + n; + } +} + +stbi_inline static stbi_uc stbi__get8(stbi__context *s) +{ + if (s->img_buffer < s->img_buffer_end) + return *s->img_buffer++; + if (s->read_from_callbacks) { + stbi__refill_buffer(s); + return *s->img_buffer++; + } + return 0; +} + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_HDR) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM) +// nothing +#else +stbi_inline static int stbi__at_eof(stbi__context *s) +{ + if (s->io.read) { + if (!(s->io.eof)(s->io_user_data)) return 0; + // if feof() is true, check if buffer = end + // special case: we've only got the special 0 character at the end + if (s->read_from_callbacks == 0) return 1; + } + + return s->img_buffer >= s->img_buffer_end; +} +#endif + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) +// nothing +#else +static void stbi__skip(stbi__context *s, int n) +{ + if (n < 0) { + s->img_buffer = s->img_buffer_end; + return; + } + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + s->img_buffer = s->img_buffer_end; + (s->io.skip)(s->io_user_data, n - blen); + return; + } + } + s->img_buffer += n; +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_TGA) && defined(STBI_NO_HDR) && defined(STBI_NO_PNM) +// nothing +#else +static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n) +{ + if (s->io.read) { + int blen = (int) (s->img_buffer_end - s->img_buffer); + if (blen < n) { + int res, count; + + memcpy(buffer, s->img_buffer, blen); + + count = (s->io.read)(s->io_user_data, (char*) buffer + blen, n - blen); + res = (count == (n-blen)); + s->img_buffer = s->img_buffer_end; + return res; + } + } + + if (s->img_buffer+n <= s->img_buffer_end) { + memcpy(buffer, s->img_buffer, n); + s->img_buffer += n; + return 1; + } else + return 0; +} +#endif + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC) +// nothing +#else +static int stbi__get16be(stbi__context *s) +{ + int z = stbi__get8(s); + return (z << 8) + stbi__get8(s); +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC) +// nothing +#else +static stbi__uint32 stbi__get32be(stbi__context *s) +{ + stbi__uint32 z = stbi__get16be(s); + return (z << 16) + stbi__get16be(s); +} +#endif + +#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) +// nothing +#else +static int stbi__get16le(stbi__context *s) +{ + int z = stbi__get8(s); + return z + (stbi__get8(s) << 8); +} +#endif + +#ifndef STBI_NO_BMP +static stbi__uint32 stbi__get32le(stbi__context *s) +{ + stbi__uint32 z = stbi__get16le(s); + return z + (stbi__get16le(s) << 16); +} +#endif + +#define STBI__BYTECAST(x) ((stbi_uc) ((x) & 255)) // truncate int to byte without warnings + +#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM) +// nothing +#else +////////////////////////////////////////////////////////////////////////////// +// +// generic converter from built-in img_n to req_comp +// individual types do this automatically as much as possible (e.g. jpeg +// does all cases internally since it needs to colorspace convert anyway, +// and it never has alpha, so very few cases ). png can automatically +// interleave an alpha=255 channel, but falls back to this for other cases +// +// assume data buffer is malloced, so malloc a new one and free that one +// only failure mode is malloc failing + +static stbi_uc stbi__compute_y(int r, int g, int b) +{ + return (stbi_uc) (((r*77) + (g*150) + (29*b)) >> 8); +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM) +// nothing +#else +static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + unsigned char *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0); + if (good == NULL) { + STBI_FREE(data); + return stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + unsigned char *src = data + j * x * img_n ; + unsigned char *dest = good + j * x * req_comp; + + #define STBI__COMBO(a,b) ((a)*8+(b)) + #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (STBI__COMBO(img_n, req_comp)) { + STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=255; } break; + STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=255; } break; + STBI__CASE(2,1) { dest[0]=src[0]; } break; + STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break; + STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=255; } break; + STBI__CASE(3,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; + STBI__CASE(3,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = 255; } break; + STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break; + STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = src[3]; } break; + STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break; + default: STBI_ASSERT(0); + } + #undef STBI__CASE + } + + STBI_FREE(data); + return good; +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) +// nothing +#else +static stbi__uint16 stbi__compute_y_16(int r, int g, int b) +{ + return (stbi__uint16) (((r*77) + (g*150) + (29*b)) >> 8); +} +#endif + +#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) +// nothing +#else +static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y) +{ + int i,j; + stbi__uint16 *good; + + if (req_comp == img_n) return data; + STBI_ASSERT(req_comp >= 1 && req_comp <= 4); + + good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2); + if (good == NULL) { + STBI_FREE(data); + return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory"); + } + + for (j=0; j < (int) y; ++j) { + stbi__uint16 *src = data + j * x * img_n ; + stbi__uint16 *dest = good + j * x * req_comp; + + #define STBI__COMBO(a,b) ((a)*8+(b)) + #define STBI__CASE(a,b) case STBI__COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) + // convert source image with img_n components to one with req_comp components; + // avoid switch per pixel, so use switch per scanline and massive macros + switch (STBI__COMBO(img_n, req_comp)) { + STBI__CASE(1,2) { dest[0]=src[0]; dest[1]=0xffff; } break; + STBI__CASE(1,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(1,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=0xffff; } break; + STBI__CASE(2,1) { dest[0]=src[0]; } break; + STBI__CASE(2,3) { dest[0]=dest[1]=dest[2]=src[0]; } break; + STBI__CASE(2,4) { dest[0]=dest[1]=dest[2]=src[0]; dest[3]=src[1]; } break; + STBI__CASE(3,4) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2];dest[3]=0xffff; } break; + STBI__CASE(3,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; + STBI__CASE(3,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = 0xffff; } break; + STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break; + STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = src[3]; } break; + STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break; + default: STBI_ASSERT(0); + } + #undef STBI__CASE + } + + STBI_FREE(data); + return good; +} +#endif + +#ifndef STBI_NO_LINEAR +static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp) +{ + int i,k,n; + float *output; + if (!data) return NULL; + output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0); + if (output == NULL) { STBI_FREE(data); return stbi__errpf("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + output[i*comp + k] = (float) (pow(data[i*comp+k]/255.0f, stbi__l2h_gamma) * stbi__l2h_scale); + } + } + if (n < comp) { + for (i=0; i < x*y; ++i) { + output[i*comp + n] = data[i*comp + n]/255.0f; + } + } + STBI_FREE(data); + return output; +} +#endif + +#ifndef STBI_NO_HDR +#define stbi__float2int(x) ((int) (x)) +static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp) +{ + int i,k,n; + stbi_uc *output; + if (!data) return NULL; + output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0); + if (output == NULL) { STBI_FREE(data); return stbi__errpuc("outofmem", "Out of memory"); } + // compute number of non-alpha components + if (comp & 1) n = comp; else n = comp-1; + for (i=0; i < x*y; ++i) { + for (k=0; k < n; ++k) { + float z = (float) pow(data[i*comp+k]*stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + if (k < comp) { + float z = data[i*comp+k] * 255 + 0.5f; + if (z < 0) z = 0; + if (z > 255) z = 255; + output[i*comp + k] = (stbi_uc) stbi__float2int(z); + } + } + STBI_FREE(data); + return output; +} +#endif + +////////////////////////////////////////////////////////////////////////////// +// +// "baseline" JPEG/JFIF decoder +// +// simple implementation +// - doesn't support delayed output of y-dimension +// - simple interface (only one output format: 8-bit interleaved RGB) +// - doesn't try to recover corrupt jpegs +// - doesn't allow partial loading, loading multiple at once +// - still fast on x86 (copying globals into locals doesn't help x86) +// - allocates lots of intermediate memory (full size of all components) +// - non-interleaved case requires this anyway +// - allows good upsampling (see next) +// high-quality +// - upsampled channels are bilinearly interpolated, even across blocks +// - quality integer IDCT derived from IJG's 'slow' +// performance +// - fast huffman; reasonable integer IDCT +// - some SIMD kernels for common paths on targets with SSE2/NEON +// - uses a lot of intermediate memory, could cache poorly + +#ifndef STBI_NO_JPEG + +// huffman decoding acceleration +#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache + +typedef struct +{ + stbi_uc fast[1 << FAST_BITS]; + // weirdly, repacking this into AoS is a 10% speed loss, instead of a win + stbi__uint16 code[256]; + stbi_uc values[256]; + stbi_uc size[257]; + unsigned int maxcode[18]; + int delta[17]; // old 'firstsymbol' - old 'firstcode' +} stbi__huffman; + +typedef struct +{ + stbi__context *s; + stbi__huffman huff_dc[4]; + stbi__huffman huff_ac[4]; + stbi__uint16 dequant[4][64]; + stbi__int16 fast_ac[4][1 << FAST_BITS]; + +// sizes for components, interleaved MCUs + int img_h_max, img_v_max; + int img_mcu_x, img_mcu_y; + int img_mcu_w, img_mcu_h; + +// definition of jpeg image component + struct + { + int id; + int h,v; + int tq; + int hd,ha; + int dc_pred; + + int x,y,w2,h2; + stbi_uc *data; + void *raw_data, *raw_coeff; + stbi_uc *linebuf; + short *coeff; // progressive only + int coeff_w, coeff_h; // number of 8x8 coefficient blocks + } img_comp[4]; + + stbi__uint32 code_buffer; // jpeg entropy-coded buffer + int code_bits; // number of valid bits + unsigned char marker; // marker seen while filling entropy buffer + int nomore; // flag if we saw a marker so must stop + + int progressive; + int spec_start; + int spec_end; + int succ_high; + int succ_low; + int eob_run; + int jfif; + int app14_color_transform; // Adobe APP14 tag + int rgb; + + int scan_n, order[4]; + int restart_interval, todo; + +// kernels + void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]); + void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step); + stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs); +} stbi__jpeg; + +static int stbi__build_huffman(stbi__huffman *h, int *count) +{ + int i,j,k=0; + unsigned int code; + // build size list for each symbol (from JPEG spec) + for (i=0; i < 16; ++i) + for (j=0; j < count[i]; ++j) + h->size[k++] = (stbi_uc) (i+1); + h->size[k] = 0; + + // compute actual symbols (from jpeg spec) + code = 0; + k = 0; + for(j=1; j <= 16; ++j) { + // compute delta to add to code to compute symbol id + h->delta[j] = k - code; + if (h->size[k] == j) { + while (h->size[k] == j) + h->code[k++] = (stbi__uint16) (code++); + if (code-1 >= (1u << j)) return stbi__err("bad code lengths","Corrupt JPEG"); + } + // compute largest code + 1 for this size, preshifted as needed later + h->maxcode[j] = code << (16-j); + code <<= 1; + } + h->maxcode[j] = 0xffffffff; + + // build non-spec acceleration table; 255 is flag for not-accelerated + memset(h->fast, 255, 1 << FAST_BITS); + for (i=0; i < k; ++i) { + int s = h->size[i]; + if (s <= FAST_BITS) { + int c = h->code[i] << (FAST_BITS-s); + int m = 1 << (FAST_BITS-s); + for (j=0; j < m; ++j) { + h->fast[c+j] = (stbi_uc) i; + } + } + } + return 1; +} + +// build a table that decodes both magnitude and value of small ACs in +// one go. +static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h) +{ + int i; + for (i=0; i < (1 << FAST_BITS); ++i) { + stbi_uc fast = h->fast[i]; + fast_ac[i] = 0; + if (fast < 255) { + int rs = h->values[fast]; + int run = (rs >> 4) & 15; + int magbits = rs & 15; + int len = h->size[fast]; + + if (magbits && len + magbits <= FAST_BITS) { + // magnitude code followed by receive_extend code + int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits); + int m = 1 << (magbits - 1); + if (k < m) k += (~0U << magbits) + 1; + // if the result is small enough, we can fit it in fast_ac table + if (k >= -128 && k <= 127) + fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16) + (len + magbits)); + } + } + } +} + +static void stbi__grow_buffer_unsafe(stbi__jpeg *j) +{ + do { + unsigned int b = j->nomore ? 0 : stbi__get8(j->s); + if (b == 0xff) { + int c = stbi__get8(j->s); + while (c == 0xff) c = stbi__get8(j->s); // consume fill bytes + if (c != 0) { + j->marker = (unsigned char) c; + j->nomore = 1; + return; + } + } + j->code_buffer |= b << (24 - j->code_bits); + j->code_bits += 8; + } while (j->code_bits <= 24); +} + +// (1 << n) - 1 +static const stbi__uint32 stbi__bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; + +// decode a jpeg huffman value from the bitstream +stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) +{ + unsigned int temp; + int c,k; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + // look at the top FAST_BITS and determine what symbol ID it is, + // if the code is <= FAST_BITS + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + k = h->fast[c]; + if (k < 255) { + int s = h->size[k]; + if (s > j->code_bits) + return -1; + j->code_buffer <<= s; + j->code_bits -= s; + return h->values[k]; + } + + // naive test is to shift the code_buffer down so k bits are + // valid, then test against maxcode. To speed this up, we've + // preshifted maxcode left so that it has (16-k) 0s at the + // end; in other words, regardless of the number of bits, it + // wants to be compared against something shifted to have 16; + // that way we don't need to shift inside the loop. + temp = j->code_buffer >> 16; + for (k=FAST_BITS+1 ; ; ++k) + if (temp < h->maxcode[k]) + break; + if (k == 17) { + // error! code not found + j->code_bits -= 16; + return -1; + } + + if (k > j->code_bits) + return -1; + + // convert the huffman code to the symbol id + c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k]; + STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]); + + // convert the id to a symbol + j->code_bits -= k; + j->code_buffer <<= k; + return h->values[c]; +} + +// bias[n] = (-1<code_bits < n) stbi__grow_buffer_unsafe(j); + + sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB + k = stbi_lrot(j->code_buffer, n); + STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask))); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k + (stbi__jbias[n] & ~sgn); +} + +// get some unsigned bits +stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) +{ + unsigned int k; + if (j->code_bits < n) stbi__grow_buffer_unsafe(j); + k = stbi_lrot(j->code_buffer, n); + j->code_buffer = k & ~stbi__bmask[n]; + k &= stbi__bmask[n]; + j->code_bits -= n; + return k; +} + +stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) +{ + unsigned int k; + if (j->code_bits < 1) stbi__grow_buffer_unsafe(j); + k = j->code_buffer; + j->code_buffer <<= 1; + --j->code_bits; + return k & 0x80000000; +} + +// given a value that's at position X in the zigzag stream, +// where does it appear in the 8x8 matrix coded as row-major? +static const stbi_uc stbi__jpeg_dezigzag[64+15] = +{ + 0, 1, 8, 16, 9, 2, 3, 10, + 17, 24, 32, 25, 18, 11, 4, 5, + 12, 19, 26, 33, 40, 48, 41, 34, + 27, 20, 13, 6, 7, 14, 21, 28, + 35, 42, 49, 56, 57, 50, 43, 36, + 29, 22, 15, 23, 30, 37, 44, 51, + 58, 59, 52, 45, 38, 31, 39, 46, + 53, 60, 61, 54, 47, 55, 62, 63, + // let corrupt input sample past end + 63, 63, 63, 63, 63, 63, 63, 63, + 63, 63, 63, 63, 63, 63, 63 +}; + +// decode one 64-entry block-- +static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant) +{ + int diff,dc,k; + int t; + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + t = stbi__jpeg_huff_decode(j, hdc); + if (t < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + + // 0 all the ac values now so we can do it 32-bits at a time + memset(data,0,64*sizeof(data[0])); + + diff = t ? stbi__extend_receive(j, t) : 0; + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc * dequant[0]); + + // decode AC components, see JPEG spec + k = 1; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) * dequant[zig]); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (rs != 0xf0) break; // end block + k += 16; + } else { + k += r; + // decode into unzigzag'd location + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) * dequant[zig]); + } + } + } while (k < 64); + return 1; +} + +static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b) +{ + int diff,dc; + int t; + if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + + if (j->succ_high == 0) { + // first scan for DC coefficient, must be first + memset(data,0,64*sizeof(data[0])); // 0 all the ac values now + t = stbi__jpeg_huff_decode(j, hdc); + diff = t ? stbi__extend_receive(j, t) : 0; + + dc = j->img_comp[b].dc_pred + diff; + j->img_comp[b].dc_pred = dc; + data[0] = (short) (dc << j->succ_low); + } else { + // refinement scan for DC coefficient + if (stbi__jpeg_get_bit(j)) + data[0] += (short) (1 << j->succ_low); + } + return 1; +} + +// @OPTIMIZE: store non-zigzagged during the decode passes, +// and only de-zigzag when dequantizing +static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac) +{ + int k; + if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG"); + + if (j->succ_high == 0) { + int shift = j->succ_low; + + if (j->eob_run) { + --j->eob_run; + return 1; + } + + k = j->spec_start; + do { + unsigned int zig; + int c,r,s; + if (j->code_bits < 16) stbi__grow_buffer_unsafe(j); + c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS)-1); + r = fac[c]; + if (r) { // fast-AC path + k += (r >> 4) & 15; // run + s = r & 15; // combined length + j->code_buffer <<= s; + j->code_bits -= s; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) ((r >> 8) << shift); + } else { + int rs = stbi__jpeg_huff_decode(j, hac); + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r); + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + --j->eob_run; + break; + } + k += 16; + } else { + k += r; + zig = stbi__jpeg_dezigzag[k++]; + data[zig] = (short) (stbi__extend_receive(j,s) << shift); + } + } + } while (k <= j->spec_end); + } else { + // refinement scan for these AC coefficients + + short bit = (short) (1 << j->succ_low); + + if (j->eob_run) { + --j->eob_run; + for (k = j->spec_start; k <= j->spec_end; ++k) { + short *p = &data[stbi__jpeg_dezigzag[k]]; + if (*p != 0) + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } + } else { + k = j->spec_start; + do { + int r,s; + int rs = stbi__jpeg_huff_decode(j, hac); // @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh + if (rs < 0) return stbi__err("bad huffman code","Corrupt JPEG"); + s = rs & 15; + r = rs >> 4; + if (s == 0) { + if (r < 15) { + j->eob_run = (1 << r) - 1; + if (r) + j->eob_run += stbi__jpeg_get_bits(j, r); + r = 64; // force end of block + } else { + // r=15 s=0 should write 16 0s, so we just do + // a run of 15 0s and then write s (which is 0), + // so we don't have to do anything special here + } + } else { + if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG"); + // sign bit + if (stbi__jpeg_get_bit(j)) + s = bit; + else + s = -bit; + } + + // advance by r + while (k <= j->spec_end) { + short *p = &data[stbi__jpeg_dezigzag[k++]]; + if (*p != 0) { + if (stbi__jpeg_get_bit(j)) + if ((*p & bit)==0) { + if (*p > 0) + *p += bit; + else + *p -= bit; + } + } else { + if (r == 0) { + *p = (short) s; + break; + } + --r; + } + } + } while (k <= j->spec_end); + } + } + return 1; +} + +// take a -128..127 value and stbi__clamp it and convert to 0..255 +stbi_inline static stbi_uc stbi__clamp(int x) +{ + // trick to use a single test to catch both cases + if ((unsigned int) x > 255) { + if (x < 0) return 0; + if (x > 255) return 255; + } + return (stbi_uc) x; +} + +#define stbi__f2f(x) ((int) (((x) * 4096 + 0.5))) +#define stbi__fsh(x) ((x) * 4096) + +// derived from jidctint -- DCT_ISLOW +#define STBI__IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ + int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ + p2 = s2; \ + p3 = s6; \ + p1 = (p2+p3) * stbi__f2f(0.5411961f); \ + t2 = p1 + p3*stbi__f2f(-1.847759065f); \ + t3 = p1 + p2*stbi__f2f( 0.765366865f); \ + p2 = s0; \ + p3 = s4; \ + t0 = stbi__fsh(p2+p3); \ + t1 = stbi__fsh(p2-p3); \ + x0 = t0+t3; \ + x3 = t0-t3; \ + x1 = t1+t2; \ + x2 = t1-t2; \ + t0 = s7; \ + t1 = s5; \ + t2 = s3; \ + t3 = s1; \ + p3 = t0+t2; \ + p4 = t1+t3; \ + p1 = t0+t3; \ + p2 = t1+t2; \ + p5 = (p3+p4)*stbi__f2f( 1.175875602f); \ + t0 = t0*stbi__f2f( 0.298631336f); \ + t1 = t1*stbi__f2f( 2.053119869f); \ + t2 = t2*stbi__f2f( 3.072711026f); \ + t3 = t3*stbi__f2f( 1.501321110f); \ + p1 = p5 + p1*stbi__f2f(-0.899976223f); \ + p2 = p5 + p2*stbi__f2f(-2.562915447f); \ + p3 = p3*stbi__f2f(-1.961570560f); \ + p4 = p4*stbi__f2f(-0.390180644f); \ + t3 += p1+p4; \ + t2 += p2+p3; \ + t1 += p2+p4; \ + t0 += p1+p3; + +static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) +{ + int i,val[64],*v=val; + stbi_uc *o; + short *d = data; + + // columns + for (i=0; i < 8; ++i,++d, ++v) { + // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing + if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 + && d[40]==0 && d[48]==0 && d[56]==0) { + // no shortcut 0 seconds + // (1|2|3|4|5|6|7)==0 0 seconds + // all separate -0.047 seconds + // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds + int dcterm = d[0]*4; + v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; + } else { + STBI__IDCT_1D(d[ 0],d[ 8],d[16],d[24],d[32],d[40],d[48],d[56]) + // constants scaled things up by 1<<12; let's bring them back + // down, but keep 2 extra bits of precision + x0 += 512; x1 += 512; x2 += 512; x3 += 512; + v[ 0] = (x0+t3) >> 10; + v[56] = (x0-t3) >> 10; + v[ 8] = (x1+t2) >> 10; + v[48] = (x1-t2) >> 10; + v[16] = (x2+t1) >> 10; + v[40] = (x2-t1) >> 10; + v[24] = (x3+t0) >> 10; + v[32] = (x3-t0) >> 10; + } + } + + for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { + // no fast case since the first 1D IDCT spread components out + STBI__IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) + // constants scaled things up by 1<<12, plus we had 1<<2 from first + // loop, plus horizontal and vertical each scale by sqrt(8) so together + // we've got an extra 1<<3, so 1<<17 total we need to remove. + // so we want to round that, which means adding 0.5 * 1<<17, + // aka 65536. Also, we'll end up with -128 to 127 that we want + // to encode as 0..255 by adding 128, so we'll add that before the shift + x0 += 65536 + (128<<17); + x1 += 65536 + (128<<17); + x2 += 65536 + (128<<17); + x3 += 65536 + (128<<17); + // tried computing the shifts into temps, or'ing the temps to see + // if any were out of range, but that was slower + o[0] = stbi__clamp((x0+t3) >> 17); + o[7] = stbi__clamp((x0-t3) >> 17); + o[1] = stbi__clamp((x1+t2) >> 17); + o[6] = stbi__clamp((x1-t2) >> 17); + o[2] = stbi__clamp((x2+t1) >> 17); + o[5] = stbi__clamp((x2-t1) >> 17); + o[3] = stbi__clamp((x3+t0) >> 17); + o[4] = stbi__clamp((x3-t0) >> 17); + } +} + +#ifdef STBI_SSE2 +// sse2 integer IDCT. not the fastest possible implementation but it +// produces bit-identical results to the generic C version so it's +// fully "transparent". +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + // This is constructed to match our regular (generic) integer IDCT exactly. + __m128i row0, row1, row2, row3, row4, row5, row6, row7; + __m128i tmp; + + // dot product constant: even elems=x, odd elems=y + #define dct_const(x,y) _mm_setr_epi16((x),(y),(x),(y),(x),(y),(x),(y)) + + // out(0) = c0[even]*x + c0[odd]*y (c0, x, y 16-bit, out 32-bit) + // out(1) = c1[even]*x + c1[odd]*y + #define dct_rot(out0,out1, x,y,c0,c1) \ + __m128i c0##lo = _mm_unpacklo_epi16((x),(y)); \ + __m128i c0##hi = _mm_unpackhi_epi16((x),(y)); \ + __m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \ + __m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \ + __m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \ + __m128i out1##_h = _mm_madd_epi16(c0##hi, c1) + + // out = in << 12 (in 16-bit, out 32-bit) + #define dct_widen(out, in) \ + __m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \ + __m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4) + + // wide add + #define dct_wadd(out, a, b) \ + __m128i out##_l = _mm_add_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_add_epi32(a##_h, b##_h) + + // wide sub + #define dct_wsub(out, a, b) \ + __m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \ + __m128i out##_h = _mm_sub_epi32(a##_h, b##_h) + + // butterfly a/b, add bias, then shift by "s" and pack + #define dct_bfly32o(out0, out1, a,b,bias,s) \ + { \ + __m128i abiased_l = _mm_add_epi32(a##_l, bias); \ + __m128i abiased_h = _mm_add_epi32(a##_h, bias); \ + dct_wadd(sum, abiased, b); \ + dct_wsub(dif, abiased, b); \ + out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \ + out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \ + } + + // 8-bit interleave step (for transposes) + #define dct_interleave8(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi8(a, b); \ + b = _mm_unpackhi_epi8(tmp, b) + + // 16-bit interleave step (for transposes) + #define dct_interleave16(a, b) \ + tmp = a; \ + a = _mm_unpacklo_epi16(a, b); \ + b = _mm_unpackhi_epi16(tmp, b) + + #define dct_pass(bias,shift) \ + { \ + /* even part */ \ + dct_rot(t2e,t3e, row2,row6, rot0_0,rot0_1); \ + __m128i sum04 = _mm_add_epi16(row0, row4); \ + __m128i dif04 = _mm_sub_epi16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + dct_rot(y0o,y2o, row7,row3, rot2_0,rot2_1); \ + dct_rot(y1o,y3o, row5,row1, rot3_0,rot3_1); \ + __m128i sum17 = _mm_add_epi16(row1, row7); \ + __m128i sum35 = _mm_add_epi16(row3, row5); \ + dct_rot(y4o,y5o, sum17,sum35, rot1_0,rot1_1); \ + dct_wadd(x4, y0o, y4o); \ + dct_wadd(x5, y1o, y5o); \ + dct_wadd(x6, y2o, y5o); \ + dct_wadd(x7, y3o, y4o); \ + dct_bfly32o(row0,row7, x0,x7,bias,shift); \ + dct_bfly32o(row1,row6, x1,x6,bias,shift); \ + dct_bfly32o(row2,row5, x2,x5,bias,shift); \ + dct_bfly32o(row3,row4, x3,x4,bias,shift); \ + } + + __m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f)); + __m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f( 0.765366865f), stbi__f2f(0.5411961f)); + __m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f)); + __m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f)); + __m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f( 0.298631336f), stbi__f2f(-1.961570560f)); + __m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f( 3.072711026f)); + __m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f( 2.053119869f), stbi__f2f(-0.390180644f)); + __m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f( 1.501321110f)); + + // rounding biases in column/row passes, see stbi__idct_block for explanation. + __m128i bias_0 = _mm_set1_epi32(512); + __m128i bias_1 = _mm_set1_epi32(65536 + (128<<17)); + + // load + row0 = _mm_load_si128((const __m128i *) (data + 0*8)); + row1 = _mm_load_si128((const __m128i *) (data + 1*8)); + row2 = _mm_load_si128((const __m128i *) (data + 2*8)); + row3 = _mm_load_si128((const __m128i *) (data + 3*8)); + row4 = _mm_load_si128((const __m128i *) (data + 4*8)); + row5 = _mm_load_si128((const __m128i *) (data + 5*8)); + row6 = _mm_load_si128((const __m128i *) (data + 6*8)); + row7 = _mm_load_si128((const __m128i *) (data + 7*8)); + + // column pass + dct_pass(bias_0, 10); + + { + // 16bit 8x8 transpose pass 1 + dct_interleave16(row0, row4); + dct_interleave16(row1, row5); + dct_interleave16(row2, row6); + dct_interleave16(row3, row7); + + // transpose pass 2 + dct_interleave16(row0, row2); + dct_interleave16(row1, row3); + dct_interleave16(row4, row6); + dct_interleave16(row5, row7); + + // transpose pass 3 + dct_interleave16(row0, row1); + dct_interleave16(row2, row3); + dct_interleave16(row4, row5); + dct_interleave16(row6, row7); + } + + // row pass + dct_pass(bias_1, 17); + + { + // pack + __m128i p0 = _mm_packus_epi16(row0, row1); // a0a1a2a3...a7b0b1b2b3...b7 + __m128i p1 = _mm_packus_epi16(row2, row3); + __m128i p2 = _mm_packus_epi16(row4, row5); + __m128i p3 = _mm_packus_epi16(row6, row7); + + // 8bit 8x8 transpose pass 1 + dct_interleave8(p0, p2); // a0e0a1e1... + dct_interleave8(p1, p3); // c0g0c1g1... + + // transpose pass 2 + dct_interleave8(p0, p1); // a0c0e0g0... + dct_interleave8(p2, p3); // b0d0f0h0... + + // transpose pass 3 + dct_interleave8(p0, p2); // a0b0c0d0... + dct_interleave8(p1, p3); // a4b4c4d4... + + // store + _mm_storel_epi64((__m128i *) out, p0); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p2); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p1); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e)); out += out_stride; + _mm_storel_epi64((__m128i *) out, p3); out += out_stride; + _mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e)); + } + +#undef dct_const +#undef dct_rot +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_interleave8 +#undef dct_interleave16 +#undef dct_pass +} + +#endif // STBI_SSE2 + +#ifdef STBI_NEON + +// NEON integer IDCT. should produce bit-identical +// results to the generic C version. +static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) +{ + int16x8_t row0, row1, row2, row3, row4, row5, row6, row7; + + int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f)); + int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f)); + int16x4_t rot0_2 = vdup_n_s16(stbi__f2f( 0.765366865f)); + int16x4_t rot1_0 = vdup_n_s16(stbi__f2f( 1.175875602f)); + int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f)); + int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f)); + int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f)); + int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f)); + int16x4_t rot3_0 = vdup_n_s16(stbi__f2f( 0.298631336f)); + int16x4_t rot3_1 = vdup_n_s16(stbi__f2f( 2.053119869f)); + int16x4_t rot3_2 = vdup_n_s16(stbi__f2f( 3.072711026f)); + int16x4_t rot3_3 = vdup_n_s16(stbi__f2f( 1.501321110f)); + +#define dct_long_mul(out, inq, coeff) \ + int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff) + +#define dct_long_mac(out, acc, inq, coeff) \ + int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \ + int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff) + +#define dct_widen(out, inq) \ + int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \ + int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12) + +// wide add +#define dct_wadd(out, a, b) \ + int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vaddq_s32(a##_h, b##_h) + +// wide sub +#define dct_wsub(out, a, b) \ + int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \ + int32x4_t out##_h = vsubq_s32(a##_h, b##_h) + +// butterfly a/b, then shift using "shiftop" by "s" and pack +#define dct_bfly32o(out0,out1, a,b,shiftop,s) \ + { \ + dct_wadd(sum, a, b); \ + dct_wsub(dif, a, b); \ + out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \ + out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \ + } + +#define dct_pass(shiftop, shift) \ + { \ + /* even part */ \ + int16x8_t sum26 = vaddq_s16(row2, row6); \ + dct_long_mul(p1e, sum26, rot0_0); \ + dct_long_mac(t2e, p1e, row6, rot0_1); \ + dct_long_mac(t3e, p1e, row2, rot0_2); \ + int16x8_t sum04 = vaddq_s16(row0, row4); \ + int16x8_t dif04 = vsubq_s16(row0, row4); \ + dct_widen(t0e, sum04); \ + dct_widen(t1e, dif04); \ + dct_wadd(x0, t0e, t3e); \ + dct_wsub(x3, t0e, t3e); \ + dct_wadd(x1, t1e, t2e); \ + dct_wsub(x2, t1e, t2e); \ + /* odd part */ \ + int16x8_t sum15 = vaddq_s16(row1, row5); \ + int16x8_t sum17 = vaddq_s16(row1, row7); \ + int16x8_t sum35 = vaddq_s16(row3, row5); \ + int16x8_t sum37 = vaddq_s16(row3, row7); \ + int16x8_t sumodd = vaddq_s16(sum17, sum35); \ + dct_long_mul(p5o, sumodd, rot1_0); \ + dct_long_mac(p1o, p5o, sum17, rot1_1); \ + dct_long_mac(p2o, p5o, sum35, rot1_2); \ + dct_long_mul(p3o, sum37, rot2_0); \ + dct_long_mul(p4o, sum15, rot2_1); \ + dct_wadd(sump13o, p1o, p3o); \ + dct_wadd(sump24o, p2o, p4o); \ + dct_wadd(sump23o, p2o, p3o); \ + dct_wadd(sump14o, p1o, p4o); \ + dct_long_mac(x4, sump13o, row7, rot3_0); \ + dct_long_mac(x5, sump24o, row5, rot3_1); \ + dct_long_mac(x6, sump23o, row3, rot3_2); \ + dct_long_mac(x7, sump14o, row1, rot3_3); \ + dct_bfly32o(row0,row7, x0,x7,shiftop,shift); \ + dct_bfly32o(row1,row6, x1,x6,shiftop,shift); \ + dct_bfly32o(row2,row5, x2,x5,shiftop,shift); \ + dct_bfly32o(row3,row4, x3,x4,shiftop,shift); \ + } + + // load + row0 = vld1q_s16(data + 0*8); + row1 = vld1q_s16(data + 1*8); + row2 = vld1q_s16(data + 2*8); + row3 = vld1q_s16(data + 3*8); + row4 = vld1q_s16(data + 4*8); + row5 = vld1q_s16(data + 5*8); + row6 = vld1q_s16(data + 6*8); + row7 = vld1q_s16(data + 7*8); + + // add DC bias + row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0)); + + // column pass + dct_pass(vrshrn_n_s32, 10); + + // 16bit 8x8 transpose + { +// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively. +// whether compilers actually get this is another story, sadly. +#define dct_trn16(x, y) { int16x8x2_t t = vtrnq_s16(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn32(x, y) { int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); x = vreinterpretq_s16_s32(t.val[0]); y = vreinterpretq_s16_s32(t.val[1]); } +#define dct_trn64(x, y) { int16x8_t x0 = x; int16x8_t y0 = y; x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0)); y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); } + + // pass 1 + dct_trn16(row0, row1); // a0b0a2b2a4b4a6b6 + dct_trn16(row2, row3); + dct_trn16(row4, row5); + dct_trn16(row6, row7); + + // pass 2 + dct_trn32(row0, row2); // a0b0c0d0a4b4c4d4 + dct_trn32(row1, row3); + dct_trn32(row4, row6); + dct_trn32(row5, row7); + + // pass 3 + dct_trn64(row0, row4); // a0b0c0d0e0f0g0h0 + dct_trn64(row1, row5); + dct_trn64(row2, row6); + dct_trn64(row3, row7); + +#undef dct_trn16 +#undef dct_trn32 +#undef dct_trn64 + } + + // row pass + // vrshrn_n_s32 only supports shifts up to 16, we need + // 17. so do a non-rounding shift of 16 first then follow + // up with a rounding shift by 1. + dct_pass(vshrn_n_s32, 16); + + { + // pack and round + uint8x8_t p0 = vqrshrun_n_s16(row0, 1); + uint8x8_t p1 = vqrshrun_n_s16(row1, 1); + uint8x8_t p2 = vqrshrun_n_s16(row2, 1); + uint8x8_t p3 = vqrshrun_n_s16(row3, 1); + uint8x8_t p4 = vqrshrun_n_s16(row4, 1); + uint8x8_t p5 = vqrshrun_n_s16(row5, 1); + uint8x8_t p6 = vqrshrun_n_s16(row6, 1); + uint8x8_t p7 = vqrshrun_n_s16(row7, 1); + + // again, these can translate into one instruction, but often don't. +#define dct_trn8_8(x, y) { uint8x8x2_t t = vtrn_u8(x, y); x = t.val[0]; y = t.val[1]; } +#define dct_trn8_16(x, y) { uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); x = vreinterpret_u8_u16(t.val[0]); y = vreinterpret_u8_u16(t.val[1]); } +#define dct_trn8_32(x, y) { uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); x = vreinterpret_u8_u32(t.val[0]); y = vreinterpret_u8_u32(t.val[1]); } + + // sadly can't use interleaved stores here since we only write + // 8 bytes to each scan line! + + // 8x8 8-bit transpose pass 1 + dct_trn8_8(p0, p1); + dct_trn8_8(p2, p3); + dct_trn8_8(p4, p5); + dct_trn8_8(p6, p7); + + // pass 2 + dct_trn8_16(p0, p2); + dct_trn8_16(p1, p3); + dct_trn8_16(p4, p6); + dct_trn8_16(p5, p7); + + // pass 3 + dct_trn8_32(p0, p4); + dct_trn8_32(p1, p5); + dct_trn8_32(p2, p6); + dct_trn8_32(p3, p7); + + // store + vst1_u8(out, p0); out += out_stride; + vst1_u8(out, p1); out += out_stride; + vst1_u8(out, p2); out += out_stride; + vst1_u8(out, p3); out += out_stride; + vst1_u8(out, p4); out += out_stride; + vst1_u8(out, p5); out += out_stride; + vst1_u8(out, p6); out += out_stride; + vst1_u8(out, p7); + +#undef dct_trn8_8 +#undef dct_trn8_16 +#undef dct_trn8_32 + } + +#undef dct_long_mul +#undef dct_long_mac +#undef dct_widen +#undef dct_wadd +#undef dct_wsub +#undef dct_bfly32o +#undef dct_pass +} + +#endif // STBI_NEON + +#define STBI__MARKER_none 0xff +// if there's a pending marker from the entropy stream, return that +// otherwise, fetch from the stream and get a marker. if there's no +// marker, return 0xff, which is never a valid marker value +static stbi_uc stbi__get_marker(stbi__jpeg *j) +{ + stbi_uc x; + if (j->marker != STBI__MARKER_none) { x = j->marker; j->marker = STBI__MARKER_none; return x; } + x = stbi__get8(j->s); + if (x != 0xff) return STBI__MARKER_none; + while (x == 0xff) + x = stbi__get8(j->s); // consume repeated 0xff fill bytes + return x; +} + +// in each scan, we'll have scan_n components, and the order +// of the components is specified by order[] +#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) + +// after a restart interval, stbi__jpeg_reset the entropy decoder and +// the dc prediction +static void stbi__jpeg_reset(stbi__jpeg *j) +{ + j->code_bits = 0; + j->code_buffer = 0; + j->nomore = 0; + j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0; + j->marker = STBI__MARKER_none; + j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; + j->eob_run = 0; + // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, + // since we don't even allow 1<<30 pixels +} + +static int stbi__parse_entropy_coded_data(stbi__jpeg *z) +{ + stbi__jpeg_reset(z); + if (!z->progressive) { + if (z->scan_n == 1) { + int i,j; + STBI_SIMD_ALIGN(short, data[64]); + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + // if it's NOT a restart, then just bail, so we get corrupt data + // rather than no data + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + STBI_SIMD_ALIGN(short, data[64]); + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x)*8; + int y2 = (j*z->img_comp[n].v + y)*8; + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0; + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data); + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } else { + if (z->scan_n == 1) { + int i,j; + int n = z->order[0]; + // non-interleaved data, we just need to process one block at a time, + // in trivial scanline order + // number of blocks to do just depends on how many actual "pixels" this + // component has, independent of interleaved MCU blocking and such + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + if (z->spec_start == 0) { + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } else { + int ha = z->img_comp[n].ha; + if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha])) + return 0; + } + // every data block is an MCU, so countdown the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } else { // interleaved + int i,j,k,x,y; + for (j=0; j < z->img_mcu_y; ++j) { + for (i=0; i < z->img_mcu_x; ++i) { + // scan an interleaved mcu... process scan_n components in order + for (k=0; k < z->scan_n; ++k) { + int n = z->order[k]; + // scan out an mcu's worth of this component; that's just determined + // by the basic H and V specified for the component + for (y=0; y < z->img_comp[n].v; ++y) { + for (x=0; x < z->img_comp[n].h; ++x) { + int x2 = (i*z->img_comp[n].h + x); + int y2 = (j*z->img_comp[n].v + y); + short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w); + if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n)) + return 0; + } + } + } + // after all interleaved components, that's an interleaved MCU, + // so now count down the restart interval + if (--z->todo <= 0) { + if (z->code_bits < 24) stbi__grow_buffer_unsafe(z); + if (!STBI__RESTART(z->marker)) return 1; + stbi__jpeg_reset(z); + } + } + } + return 1; + } + } +} + +static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant) +{ + int i; + for (i=0; i < 64; ++i) + data[i] *= dequant[i]; +} + +static void stbi__jpeg_finish(stbi__jpeg *z) +{ + if (z->progressive) { + // dequantize and idct the data + int i,j,n; + for (n=0; n < z->s->img_n; ++n) { + int w = (z->img_comp[n].x+7) >> 3; + int h = (z->img_comp[n].y+7) >> 3; + for (j=0; j < h; ++j) { + for (i=0; i < w; ++i) { + short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w); + stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]); + z->idct_block_kernel(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data); + } + } + } + } +} + +static int stbi__process_marker(stbi__jpeg *z, int m) +{ + int L; + switch (m) { + case STBI__MARKER_none: // no marker found + return stbi__err("expected marker","Corrupt JPEG"); + + case 0xDD: // DRI - specify restart interval + if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len","Corrupt JPEG"); + z->restart_interval = stbi__get16be(z->s); + return 1; + + case 0xDB: // DQT - define quantization table + L = stbi__get16be(z->s)-2; + while (L > 0) { + int q = stbi__get8(z->s); + int p = q >> 4, sixteen = (p != 0); + int t = q & 15,i; + if (p != 0 && p != 1) return stbi__err("bad DQT type","Corrupt JPEG"); + if (t > 3) return stbi__err("bad DQT table","Corrupt JPEG"); + + for (i=0; i < 64; ++i) + z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16)(sixteen ? stbi__get16be(z->s) : stbi__get8(z->s)); + L -= (sixteen ? 129 : 65); + } + return L==0; + + case 0xC4: // DHT - define huffman table + L = stbi__get16be(z->s)-2; + while (L > 0) { + stbi_uc *v; + int sizes[16],i,n=0; + int q = stbi__get8(z->s); + int tc = q >> 4; + int th = q & 15; + if (tc > 1 || th > 3) return stbi__err("bad DHT header","Corrupt JPEG"); + for (i=0; i < 16; ++i) { + sizes[i] = stbi__get8(z->s); + n += sizes[i]; + } + L -= 17; + if (tc == 0) { + if (!stbi__build_huffman(z->huff_dc+th, sizes)) return 0; + v = z->huff_dc[th].values; + } else { + if (!stbi__build_huffman(z->huff_ac+th, sizes)) return 0; + v = z->huff_ac[th].values; + } + for (i=0; i < n; ++i) + v[i] = stbi__get8(z->s); + if (tc != 0) + stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th); + L -= n; + } + return L==0; + } + + // check for comment block or APP blocks + if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { + L = stbi__get16be(z->s); + if (L < 2) { + if (m == 0xFE) + return stbi__err("bad COM len","Corrupt JPEG"); + else + return stbi__err("bad APP len","Corrupt JPEG"); + } + L -= 2; + + if (m == 0xE0 && L >= 5) { // JFIF APP0 segment + static const unsigned char tag[5] = {'J','F','I','F','\0'}; + int ok = 1; + int i; + for (i=0; i < 5; ++i) + if (stbi__get8(z->s) != tag[i]) + ok = 0; + L -= 5; + if (ok) + z->jfif = 1; + } else if (m == 0xEE && L >= 12) { // Adobe APP14 segment + static const unsigned char tag[6] = {'A','d','o','b','e','\0'}; + int ok = 1; + int i; + for (i=0; i < 6; ++i) + if (stbi__get8(z->s) != tag[i]) + ok = 0; + L -= 6; + if (ok) { + stbi__get8(z->s); // version + stbi__get16be(z->s); // flags0 + stbi__get16be(z->s); // flags1 + z->app14_color_transform = stbi__get8(z->s); // color transform + L -= 6; + } + } + + stbi__skip(z->s, L); + return 1; + } + + return stbi__err("unknown marker","Corrupt JPEG"); +} + +// after we see SOS +static int stbi__process_scan_header(stbi__jpeg *z) +{ + int i; + int Ls = stbi__get16be(z->s); + z->scan_n = stbi__get8(z->s); + if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count","Corrupt JPEG"); + if (Ls != 6+2*z->scan_n) return stbi__err("bad SOS len","Corrupt JPEG"); + for (i=0; i < z->scan_n; ++i) { + int id = stbi__get8(z->s), which; + int q = stbi__get8(z->s); + for (which = 0; which < z->s->img_n; ++which) + if (z->img_comp[which].id == id) + break; + if (which == z->s->img_n) return 0; // no match + z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff","Corrupt JPEG"); + z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff","Corrupt JPEG"); + z->order[i] = which; + } + + { + int aa; + z->spec_start = stbi__get8(z->s); + z->spec_end = stbi__get8(z->s); // should be 63, but might be 0 + aa = stbi__get8(z->s); + z->succ_high = (aa >> 4); + z->succ_low = (aa & 15); + if (z->progressive) { + if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13) + return stbi__err("bad SOS", "Corrupt JPEG"); + } else { + if (z->spec_start != 0) return stbi__err("bad SOS","Corrupt JPEG"); + if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS","Corrupt JPEG"); + z->spec_end = 63; + } + } + + return 1; +} + +static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why) +{ + int i; + for (i=0; i < ncomp; ++i) { + if (z->img_comp[i].raw_data) { + STBI_FREE(z->img_comp[i].raw_data); + z->img_comp[i].raw_data = NULL; + z->img_comp[i].data = NULL; + } + if (z->img_comp[i].raw_coeff) { + STBI_FREE(z->img_comp[i].raw_coeff); + z->img_comp[i].raw_coeff = 0; + z->img_comp[i].coeff = 0; + } + if (z->img_comp[i].linebuf) { + STBI_FREE(z->img_comp[i].linebuf); + z->img_comp[i].linebuf = NULL; + } + } + return why; +} + +static int stbi__process_frame_header(stbi__jpeg *z, int scan) +{ + stbi__context *s = z->s; + int Lf,p,i,q, h_max=1,v_max=1,c; + Lf = stbi__get16be(s); if (Lf < 11) return stbi__err("bad SOF len","Corrupt JPEG"); // JPEG + p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline + s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG + s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires + c = stbi__get8(s); + if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG"); + s->img_n = c; + for (i=0; i < c; ++i) { + z->img_comp[i].data = NULL; + z->img_comp[i].linebuf = NULL; + } + + if (Lf != 8+3*s->img_n) return stbi__err("bad SOF len","Corrupt JPEG"); + + z->rgb = 0; + for (i=0; i < s->img_n; ++i) { + static const unsigned char rgb[3] = { 'R', 'G', 'B' }; + z->img_comp[i].id = stbi__get8(s); + if (s->img_n == 3 && z->img_comp[i].id == rgb[i]) + ++z->rgb; + q = stbi__get8(s); + z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H","Corrupt JPEG"); + z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V","Corrupt JPEG"); + z->img_comp[i].tq = stbi__get8(s); if (z->img_comp[i].tq > 3) return stbi__err("bad TQ","Corrupt JPEG"); + } + + if (scan != STBI__SCAN_load) return 1; + + if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode"); + + for (i=0; i < s->img_n; ++i) { + if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; + if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; + } + + // compute interleaved mcu info + z->img_h_max = h_max; + z->img_v_max = v_max; + z->img_mcu_w = h_max * 8; + z->img_mcu_h = v_max * 8; + // these sizes can't be more than 17 bits + z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; + z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; + + for (i=0; i < s->img_n; ++i) { + // number of effective pixels (e.g. for non-interleaved MCU) + z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; + z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; + // to simplify generation, we'll allocate enough memory to decode + // the bogus oversized data from using interleaved MCUs and their + // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't + // discard the extra data until colorspace conversion + // + // img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier) + // so these muls can't overflow with 32-bit ints (which we require) + z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; + z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; + z->img_comp[i].coeff = 0; + z->img_comp[i].raw_coeff = 0; + z->img_comp[i].linebuf = NULL; + z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15); + if (z->img_comp[i].raw_data == NULL) + return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); + // align blocks for idct using mmx/sse + z->img_comp[i].data = (stbi_uc*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); + if (z->progressive) { + // w2, h2 are multiples of 8 (see above) + z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8; + z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8; + z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15); + if (z->img_comp[i].raw_coeff == NULL) + return stbi__free_jpeg_components(z, i+1, stbi__err("outofmem", "Out of memory")); + z->img_comp[i].coeff = (short*) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15); + } + } + + return 1; +} + +// use comparisons since in some cases we handle more than one case (e.g. SOF) +#define stbi__DNL(x) ((x) == 0xdc) +#define stbi__SOI(x) ((x) == 0xd8) +#define stbi__EOI(x) ((x) == 0xd9) +#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2) +#define stbi__SOS(x) ((x) == 0xda) + +#define stbi__SOF_progressive(x) ((x) == 0xc2) + +static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) +{ + int m; + z->jfif = 0; + z->app14_color_transform = -1; // valid values are 0,1,2 + z->marker = STBI__MARKER_none; // initialize cached marker to empty + m = stbi__get_marker(z); + if (!stbi__SOI(m)) return stbi__err("no SOI","Corrupt JPEG"); + if (scan == STBI__SCAN_type) return 1; + m = stbi__get_marker(z); + while (!stbi__SOF(m)) { + if (!stbi__process_marker(z,m)) return 0; + m = stbi__get_marker(z); + while (m == STBI__MARKER_none) { + // some files have extra padding after their blocks, so ok, we'll scan + if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG"); + m = stbi__get_marker(z); + } + } + z->progressive = stbi__SOF_progressive(m); + if (!stbi__process_frame_header(z, scan)) return 0; + return 1; +} + +// decode image to YCbCr format +static int stbi__decode_jpeg_image(stbi__jpeg *j) +{ + int m; + for (m = 0; m < 4; m++) { + j->img_comp[m].raw_data = NULL; + j->img_comp[m].raw_coeff = NULL; + } + j->restart_interval = 0; + if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0; + m = stbi__get_marker(j); + while (!stbi__EOI(m)) { + if (stbi__SOS(m)) { + if (!stbi__process_scan_header(j)) return 0; + if (!stbi__parse_entropy_coded_data(j)) return 0; + if (j->marker == STBI__MARKER_none ) { + // handle 0s at the end of image data from IP Kamera 9060 + while (!stbi__at_eof(j->s)) { + int x = stbi__get8(j->s); + if (x == 255) { + j->marker = stbi__get8(j->s); + break; + } + } + // if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0 + } + } else if (stbi__DNL(m)) { + int Ld = stbi__get16be(j->s); + stbi__uint32 NL = stbi__get16be(j->s); + if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG"); + if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG"); + } else { + if (!stbi__process_marker(j, m)) return 0; + } + m = stbi__get_marker(j); + } + if (j->progressive) + stbi__jpeg_finish(j); + return 1; +} + +// static jfif-centered resampling (across block boundaries) + +typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1, + int w, int hs); + +#define stbi__div4(x) ((stbi_uc) ((x) >> 2)) + +static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + STBI_NOTUSED(out); + STBI_NOTUSED(in_far); + STBI_NOTUSED(w); + STBI_NOTUSED(hs); + return in_near; +} + +static stbi_uc* stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples vertically for every one in input + int i; + STBI_NOTUSED(hs); + for (i=0; i < w; ++i) + out[i] = stbi__div4(3*in_near[i] + in_far[i] + 2); + return out; +} + +static stbi_uc* stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate two samples horizontally for every one in input + int i; + stbi_uc *input = in_near; + + if (w == 1) { + // if only one sample, can't do any interpolation + out[0] = out[1] = input[0]; + return out; + } + + out[0] = input[0]; + out[1] = stbi__div4(input[0]*3 + input[1] + 2); + for (i=1; i < w-1; ++i) { + int n = 3*input[i]+2; + out[i*2+0] = stbi__div4(n+input[i-1]); + out[i*2+1] = stbi__div4(n+input[i+1]); + } + out[i*2+0] = stbi__div4(input[w-2]*3 + input[w-1] + 2); + out[i*2+1] = input[w-1]; + + STBI_NOTUSED(in_far); + STBI_NOTUSED(hs); + + return out; +} + +#define stbi__div16(x) ((stbi_uc) ((x) >> 4)) + +static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i,t0,t1; + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + out[0] = stbi__div4(t1+2); + for (i=1; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // need to generate 2x2 samples for every one in input + int i=0,t0,t1; + + if (w == 1) { + out[0] = out[1] = stbi__div4(3*in_near[0] + in_far[0] + 2); + return out; + } + + t1 = 3*in_near[0] + in_far[0]; + // process groups of 8 pixels for as long as we can. + // note we can't handle the last pixel in a row in this loop + // because we need to handle the filter boundary conditions. + for (; i < ((w-1) & ~7); i += 8) { +#if defined(STBI_SSE2) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + __m128i zero = _mm_setzero_si128(); + __m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i)); + __m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i)); + __m128i farw = _mm_unpacklo_epi8(farb, zero); + __m128i nearw = _mm_unpacklo_epi8(nearb, zero); + __m128i diff = _mm_sub_epi16(farw, nearw); + __m128i nears = _mm_slli_epi16(nearw, 2); + __m128i curr = _mm_add_epi16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + __m128i prv0 = _mm_slli_si128(curr, 2); + __m128i nxt0 = _mm_srli_si128(curr, 2); + __m128i prev = _mm_insert_epi16(prv0, t1, 0); + __m128i next = _mm_insert_epi16(nxt0, 3*in_near[i+8] + in_far[i+8], 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + __m128i bias = _mm_set1_epi16(8); + __m128i curs = _mm_slli_epi16(curr, 2); + __m128i prvd = _mm_sub_epi16(prev, curr); + __m128i nxtd = _mm_sub_epi16(next, curr); + __m128i curb = _mm_add_epi16(curs, bias); + __m128i even = _mm_add_epi16(prvd, curb); + __m128i odd = _mm_add_epi16(nxtd, curb); + + // interleave even and odd pixels, then undo scaling. + __m128i int0 = _mm_unpacklo_epi16(even, odd); + __m128i int1 = _mm_unpackhi_epi16(even, odd); + __m128i de0 = _mm_srli_epi16(int0, 4); + __m128i de1 = _mm_srli_epi16(int1, 4); + + // pack and write output + __m128i outv = _mm_packus_epi16(de0, de1); + _mm_storeu_si128((__m128i *) (out + i*2), outv); +#elif defined(STBI_NEON) + // load and perform the vertical filtering pass + // this uses 3*x + y = 4*x + (y - x) + uint8x8_t farb = vld1_u8(in_far + i); + uint8x8_t nearb = vld1_u8(in_near + i); + int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb)); + int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2)); + int16x8_t curr = vaddq_s16(nears, diff); // current row + + // horizontal filter works the same based on shifted vers of current + // row. "prev" is current row shifted right by 1 pixel; we need to + // insert the previous pixel value (from t1). + // "next" is current row shifted left by 1 pixel, with first pixel + // of next block of 8 pixels added in. + int16x8_t prv0 = vextq_s16(curr, curr, 7); + int16x8_t nxt0 = vextq_s16(curr, curr, 1); + int16x8_t prev = vsetq_lane_s16(t1, prv0, 0); + int16x8_t next = vsetq_lane_s16(3*in_near[i+8] + in_far[i+8], nxt0, 7); + + // horizontal filter, polyphase implementation since it's convenient: + // even pixels = 3*cur + prev = cur*4 + (prev - cur) + // odd pixels = 3*cur + next = cur*4 + (next - cur) + // note the shared term. + int16x8_t curs = vshlq_n_s16(curr, 2); + int16x8_t prvd = vsubq_s16(prev, curr); + int16x8_t nxtd = vsubq_s16(next, curr); + int16x8_t even = vaddq_s16(curs, prvd); + int16x8_t odd = vaddq_s16(curs, nxtd); + + // undo scaling and round, then store with even/odd phases interleaved + uint8x8x2_t o; + o.val[0] = vqrshrun_n_s16(even, 4); + o.val[1] = vqrshrun_n_s16(odd, 4); + vst2_u8(out + i*2, o); +#endif + + // "previous" value for next iter + t1 = 3*in_near[i+7] + in_far[i+7]; + } + + t0 = t1; + t1 = 3*in_near[i] + in_far[i]; + out[i*2] = stbi__div16(3*t1 + t0 + 8); + + for (++i; i < w; ++i) { + t0 = t1; + t1 = 3*in_near[i]+in_far[i]; + out[i*2-1] = stbi__div16(3*t0 + t1 + 8); + out[i*2 ] = stbi__div16(3*t1 + t0 + 8); + } + out[w*2-1] = stbi__div4(t1+2); + + STBI_NOTUSED(hs); + + return out; +} +#endif + +static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) +{ + // resample with nearest-neighbor + int i,j; + STBI_NOTUSED(in_far); + for (i=0; i < w; ++i) + for (j=0; j < hs; ++j) + out[i*hs+j] = in_near[i]; + return out; +} + +// this is a reduced-precision calculation of YCbCr-to-RGB introduced +// to make sure the code produces the same results in both SIMD and scalar +#define stbi__float2fixed(x) (((int) ((x) * 4096.0f + 0.5f)) << 8) +static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) +{ + int i; + for (i=0; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* stbi__float2fixed(1.40200f); + g = y_fixed + (cr*-stbi__float2fixed(0.71414f)) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* stbi__float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} + +#if defined(STBI_SSE2) || defined(STBI_NEON) +static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) +{ + int i = 0; + +#ifdef STBI_SSE2 + // step == 3 is pretty ugly on the final interleave, and i'm not convinced + // it's useful in practice (you wouldn't use it for textures, for example). + // so just accelerate step == 4 case. + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + __m128i signflip = _mm_set1_epi8(-0x80); + __m128i cr_const0 = _mm_set1_epi16( (short) ( 1.40200f*4096.0f+0.5f)); + __m128i cr_const1 = _mm_set1_epi16( - (short) ( 0.71414f*4096.0f+0.5f)); + __m128i cb_const0 = _mm_set1_epi16( - (short) ( 0.34414f*4096.0f+0.5f)); + __m128i cb_const1 = _mm_set1_epi16( (short) ( 1.77200f*4096.0f+0.5f)); + __m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128); + __m128i xw = _mm_set1_epi16(255); // alpha channel + + for (; i+7 < count; i += 8) { + // load + __m128i y_bytes = _mm_loadl_epi64((__m128i *) (y+i)); + __m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr+i)); + __m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb+i)); + __m128i cr_biased = _mm_xor_si128(cr_bytes, signflip); // -128 + __m128i cb_biased = _mm_xor_si128(cb_bytes, signflip); // -128 + + // unpack to short (and left-shift cr, cb by 8) + __m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes); + __m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased); + __m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased); + + // color transform + __m128i yws = _mm_srli_epi16(yw, 4); + __m128i cr0 = _mm_mulhi_epi16(cr_const0, crw); + __m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw); + __m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1); + __m128i cr1 = _mm_mulhi_epi16(crw, cr_const1); + __m128i rws = _mm_add_epi16(cr0, yws); + __m128i gwt = _mm_add_epi16(cb0, yws); + __m128i bws = _mm_add_epi16(yws, cb1); + __m128i gws = _mm_add_epi16(gwt, cr1); + + // descale + __m128i rw = _mm_srai_epi16(rws, 4); + __m128i bw = _mm_srai_epi16(bws, 4); + __m128i gw = _mm_srai_epi16(gws, 4); + + // back to byte, set up for transpose + __m128i brb = _mm_packus_epi16(rw, bw); + __m128i gxb = _mm_packus_epi16(gw, xw); + + // transpose to interleave channels + __m128i t0 = _mm_unpacklo_epi8(brb, gxb); + __m128i t1 = _mm_unpackhi_epi8(brb, gxb); + __m128i o0 = _mm_unpacklo_epi16(t0, t1); + __m128i o1 = _mm_unpackhi_epi16(t0, t1); + + // store + _mm_storeu_si128((__m128i *) (out + 0), o0); + _mm_storeu_si128((__m128i *) (out + 16), o1); + out += 32; + } + } +#endif + +#ifdef STBI_NEON + // in this version, step=3 support would be easy to add. but is there demand? + if (step == 4) { + // this is a fairly straightforward implementation and not super-optimized. + uint8x8_t signflip = vdup_n_u8(0x80); + int16x8_t cr_const0 = vdupq_n_s16( (short) ( 1.40200f*4096.0f+0.5f)); + int16x8_t cr_const1 = vdupq_n_s16( - (short) ( 0.71414f*4096.0f+0.5f)); + int16x8_t cb_const0 = vdupq_n_s16( - (short) ( 0.34414f*4096.0f+0.5f)); + int16x8_t cb_const1 = vdupq_n_s16( (short) ( 1.77200f*4096.0f+0.5f)); + + for (; i+7 < count; i += 8) { + // load + uint8x8_t y_bytes = vld1_u8(y + i); + uint8x8_t cr_bytes = vld1_u8(pcr + i); + uint8x8_t cb_bytes = vld1_u8(pcb + i); + int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip)); + int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip)); + + // expand to s16 + int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4)); + int16x8_t crw = vshll_n_s8(cr_biased, 7); + int16x8_t cbw = vshll_n_s8(cb_biased, 7); + + // color transform + int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0); + int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0); + int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1); + int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1); + int16x8_t rws = vaddq_s16(yws, cr0); + int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1); + int16x8_t bws = vaddq_s16(yws, cb1); + + // undo scaling, round, convert to byte + uint8x8x4_t o; + o.val[0] = vqrshrun_n_s16(rws, 4); + o.val[1] = vqrshrun_n_s16(gws, 4); + o.val[2] = vqrshrun_n_s16(bws, 4); + o.val[3] = vdup_n_u8(255); + + // store, interleaving r/g/b/a + vst4_u8(out, o); + out += 8*4; + } + } +#endif + + for (; i < count; ++i) { + int y_fixed = (y[i] << 20) + (1<<19); // rounding + int r,g,b; + int cr = pcr[i] - 128; + int cb = pcb[i] - 128; + r = y_fixed + cr* stbi__float2fixed(1.40200f); + g = y_fixed + cr*-stbi__float2fixed(0.71414f) + ((cb*-stbi__float2fixed(0.34414f)) & 0xffff0000); + b = y_fixed + cb* stbi__float2fixed(1.77200f); + r >>= 20; + g >>= 20; + b >>= 20; + if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } + if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } + if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } + out[0] = (stbi_uc)r; + out[1] = (stbi_uc)g; + out[2] = (stbi_uc)b; + out[3] = 255; + out += step; + } +} +#endif + +// set up the kernels +static void stbi__setup_jpeg(stbi__jpeg *j) +{ + j->idct_block_kernel = stbi__idct_block; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2; + +#ifdef STBI_SSE2 + if (stbi__sse2_available()) { + j->idct_block_kernel = stbi__idct_simd; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; + } +#endif + +#ifdef STBI_NEON + j->idct_block_kernel = stbi__idct_simd; + j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd; + j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd; +#endif +} + +// clean up the temporary component buffers +static void stbi__cleanup_jpeg(stbi__jpeg *j) +{ + stbi__free_jpeg_components(j, j->s->img_n, 0); +} + +typedef struct +{ + resample_row_func resample; + stbi_uc *line0,*line1; + int hs,vs; // expansion factor in each axis + int w_lores; // horizontal pixels pre-expansion + int ystep; // how far through vertical expansion we are + int ypos; // which pre-expansion row we're on +} stbi__resample; + +// fast 0..255 * 0..255 => 0..255 rounded multiplication +static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y) +{ + unsigned int t = x*y + 128; + return (stbi_uc) ((t + (t >>8)) >> 8); +} + +static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) +{ + int n, decode_n, is_rgb; + z->s->img_n = 0; // make stbi__cleanup_jpeg safe + + // validate req_comp + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + + // load a jpeg image from whichever source, but leave in YCbCr format + if (!stbi__decode_jpeg_image(z)) { stbi__cleanup_jpeg(z); return NULL; } + + // determine actual number of components to generate + n = req_comp ? req_comp : z->s->img_n >= 3 ? 3 : 1; + + is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif)); + + if (z->s->img_n == 3 && n < 3 && !is_rgb) + decode_n = 1; + else + decode_n = z->s->img_n; + + // resample and color-convert + { + int k; + unsigned int i,j; + stbi_uc *output; + stbi_uc *coutput[4] = { NULL, NULL, NULL, NULL }; + + stbi__resample res_comp[4]; + + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + + // allocate line buffer big enough for upsampling off the edges + // with upsample factor of 4 + z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3); + if (!z->img_comp[k].linebuf) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + r->hs = z->img_h_max / z->img_comp[k].h; + r->vs = z->img_v_max / z->img_comp[k].v; + r->ystep = r->vs >> 1; + r->w_lores = (z->s->img_x + r->hs-1) / r->hs; + r->ypos = 0; + r->line0 = r->line1 = z->img_comp[k].data; + + if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; + else if (r->hs == 1 && r->vs == 2) r->resample = stbi__resample_row_v_2; + else if (r->hs == 2 && r->vs == 1) r->resample = stbi__resample_row_h_2; + else if (r->hs == 2 && r->vs == 2) r->resample = z->resample_row_hv_2_kernel; + else r->resample = stbi__resample_row_generic; + } + + // can't error after this so, this is safe + output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1); + if (!output) { stbi__cleanup_jpeg(z); return stbi__errpuc("outofmem", "Out of memory"); } + + // now go ahead and resample + for (j=0; j < z->s->img_y; ++j) { + stbi_uc *out = output + n * z->s->img_x * j; + for (k=0; k < decode_n; ++k) { + stbi__resample *r = &res_comp[k]; + int y_bot = r->ystep >= (r->vs >> 1); + coutput[k] = r->resample(z->img_comp[k].linebuf, + y_bot ? r->line1 : r->line0, + y_bot ? r->line0 : r->line1, + r->w_lores, r->hs); + if (++r->ystep >= r->vs) { + r->ystep = 0; + r->line0 = r->line1; + if (++r->ypos < z->img_comp[k].y) + r->line1 += z->img_comp[k].w2; + } + } + if (n >= 3) { + stbi_uc *y = coutput[0]; + if (z->s->img_n == 3) { + if (is_rgb) { + for (i=0; i < z->s->img_x; ++i) { + out[0] = y[i]; + out[1] = coutput[1][i]; + out[2] = coutput[2][i]; + out[3] = 255; + out += n; + } + } else { + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } + } else if (z->s->img_n == 4) { + if (z->app14_color_transform == 0) { // CMYK + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + out[0] = stbi__blinn_8x8(coutput[0][i], m); + out[1] = stbi__blinn_8x8(coutput[1][i], m); + out[2] = stbi__blinn_8x8(coutput[2][i], m); + out[3] = 255; + out += n; + } + } else if (z->app14_color_transform == 2) { // YCCK + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + out[0] = stbi__blinn_8x8(255 - out[0], m); + out[1] = stbi__blinn_8x8(255 - out[1], m); + out[2] = stbi__blinn_8x8(255 - out[2], m); + out += n; + } + } else { // YCbCr + alpha? Ignore the fourth channel for now + z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n); + } + } else + for (i=0; i < z->s->img_x; ++i) { + out[0] = out[1] = out[2] = y[i]; + out[3] = 255; // not used if n==3 + out += n; + } + } else { + if (is_rgb) { + if (n == 1) + for (i=0; i < z->s->img_x; ++i) + *out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); + else { + for (i=0; i < z->s->img_x; ++i, out += 2) { + out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]); + out[1] = 255; + } + } + } else if (z->s->img_n == 4 && z->app14_color_transform == 0) { + for (i=0; i < z->s->img_x; ++i) { + stbi_uc m = coutput[3][i]; + stbi_uc r = stbi__blinn_8x8(coutput[0][i], m); + stbi_uc g = stbi__blinn_8x8(coutput[1][i], m); + stbi_uc b = stbi__blinn_8x8(coutput[2][i], m); + out[0] = stbi__compute_y(r, g, b); + out[1] = 255; + out += n; + } + } else if (z->s->img_n == 4 && z->app14_color_transform == 2) { + for (i=0; i < z->s->img_x; ++i) { + out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]); + out[1] = 255; + out += n; + } + } else { + stbi_uc *y = coutput[0]; + if (n == 1) + for (i=0; i < z->s->img_x; ++i) out[i] = y[i]; + else + for (i=0; i < z->s->img_x; ++i) { *out++ = y[i]; *out++ = 255; } + } + } + } + stbi__cleanup_jpeg(z); + *out_x = z->s->img_x; + *out_y = z->s->img_y; + if (comp) *comp = z->s->img_n >= 3 ? 3 : 1; // report original components, not output + return output; + } +} + +static void * stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + unsigned char* result; + stbi__jpeg* j = (stbi__jpeg*) stbi__malloc(sizeof(stbi__jpeg)); + STBI_NOTUSED(ri); + j->s = s; + stbi__setup_jpeg(j); + result = load_jpeg_image(j, x,y,comp,req_comp); + STBI_FREE(j); + return result; +} + +static int stbi__jpeg_test(stbi__context *s) +{ + int r; + stbi__jpeg* j = (stbi__jpeg*)stbi__malloc(sizeof(stbi__jpeg)); + j->s = s; + stbi__setup_jpeg(j); + r = stbi__decode_jpeg_header(j, STBI__SCAN_type); + stbi__rewind(s); + STBI_FREE(j); + return r; +} + +static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp) +{ + if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) { + stbi__rewind( j->s ); + return 0; + } + if (x) *x = j->s->img_x; + if (y) *y = j->s->img_y; + if (comp) *comp = j->s->img_n >= 3 ? 3 : 1; + return 1; +} + +static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) +{ + int result; + stbi__jpeg* j = (stbi__jpeg*) (stbi__malloc(sizeof(stbi__jpeg))); + j->s = s; + result = stbi__jpeg_info_raw(j, x, y, comp); + STBI_FREE(j); + return result; +} +#endif + +// public domain zlib decode v0.2 Sean Barrett 2006-11-18 +// simple implementation +// - all input must be provided in an upfront buffer +// - all output is written to a single output buffer (can malloc/realloc) +// performance +// - fast huffman + +#ifndef STBI_NO_ZLIB + +// fast-way is faster to check than jpeg huffman, but slow way is slower +#define STBI__ZFAST_BITS 9 // accelerate all cases in default tables +#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1) + +// zlib-style huffman encoding +// (jpegs packs from left, zlib from right, so can't share code) +typedef struct +{ + stbi__uint16 fast[1 << STBI__ZFAST_BITS]; + stbi__uint16 firstcode[16]; + int maxcode[17]; + stbi__uint16 firstsymbol[16]; + stbi_uc size[288]; + stbi__uint16 value[288]; +} stbi__zhuffman; + +stbi_inline static int stbi__bitreverse16(int n) +{ + n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); + n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); + n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); + n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); + return n; +} + +stbi_inline static int stbi__bit_reverse(int v, int bits) +{ + STBI_ASSERT(bits <= 16); + // to bit reverse n bits, reverse 16 and shift + // e.g. 11 bits, bit reverse and shift away 5 + return stbi__bitreverse16(v) >> (16-bits); +} + +static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num) +{ + int i,k=0; + int code, next_code[16], sizes[17]; + + // DEFLATE spec for generating codes + memset(sizes, 0, sizeof(sizes)); + memset(z->fast, 0, sizeof(z->fast)); + for (i=0; i < num; ++i) + ++sizes[sizelist[i]]; + sizes[0] = 0; + for (i=1; i < 16; ++i) + if (sizes[i] > (1 << i)) + return stbi__err("bad sizes", "Corrupt PNG"); + code = 0; + for (i=1; i < 16; ++i) { + next_code[i] = code; + z->firstcode[i] = (stbi__uint16) code; + z->firstsymbol[i] = (stbi__uint16) k; + code = (code + sizes[i]); + if (sizes[i]) + if (code-1 >= (1 << i)) return stbi__err("bad codelengths","Corrupt PNG"); + z->maxcode[i] = code << (16-i); // preshift for inner loop + code <<= 1; + k += sizes[i]; + } + z->maxcode[16] = 0x10000; // sentinel + for (i=0; i < num; ++i) { + int s = sizelist[i]; + if (s) { + int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; + stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i); + z->size [c] = (stbi_uc ) s; + z->value[c] = (stbi__uint16) i; + if (s <= STBI__ZFAST_BITS) { + int j = stbi__bit_reverse(next_code[s],s); + while (j < (1 << STBI__ZFAST_BITS)) { + z->fast[j] = fastv; + j += (1 << s); + } + } + ++next_code[s]; + } + } + return 1; +} + +// zlib-from-memory implementation for PNG reading +// because PNG allows splitting the zlib stream arbitrarily, +// and it's annoying structurally to have PNG call ZLIB call PNG, +// we require PNG read all the IDATs and combine them into a single +// memory buffer + +typedef struct +{ + stbi_uc *zbuffer, *zbuffer_end; + int num_bits; + stbi__uint32 code_buffer; + + char *zout; + char *zout_start; + char *zout_end; + int z_expandable; + + stbi__zhuffman z_length, z_distance; +} stbi__zbuf; + +stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z) +{ + if (z->zbuffer >= z->zbuffer_end) return 0; + return *z->zbuffer++; +} + +static void stbi__fill_bits(stbi__zbuf *z) +{ + do { + STBI_ASSERT(z->code_buffer < (1U << z->num_bits)); + z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits; + z->num_bits += 8; + } while (z->num_bits <= 24); +} + +stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n) +{ + unsigned int k; + if (z->num_bits < n) stbi__fill_bits(z); + k = z->code_buffer & ((1 << n) - 1); + z->code_buffer >>= n; + z->num_bits -= n; + return k; +} + +static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s,k; + // not resolved by fast table, so compute it the slow way + // use jpeg approach, which requires MSbits at top + k = stbi__bit_reverse(a->code_buffer, 16); + for (s=STBI__ZFAST_BITS+1; ; ++s) + if (k < z->maxcode[s]) + break; + if (s == 16) return -1; // invalid code! + // code size is s, so: + b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; + STBI_ASSERT(z->size[b] == s); + a->code_buffer >>= s; + a->num_bits -= s; + return z->value[b]; +} + +stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) +{ + int b,s; + if (a->num_bits < 16) stbi__fill_bits(a); + b = z->fast[a->code_buffer & STBI__ZFAST_MASK]; + if (b) { + s = b >> 9; + a->code_buffer >>= s; + a->num_bits -= s; + return b & 511; + } + return stbi__zhuffman_decode_slowpath(a, z); +} + +static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes +{ + char *q; + int cur, limit, old_limit; + z->zout = zout; + if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG"); + cur = (int) (z->zout - z->zout_start); + limit = old_limit = (int) (z->zout_end - z->zout_start); + while (cur + n > limit) + limit *= 2; + q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit); + STBI_NOTUSED(old_limit); + if (q == NULL) return stbi__err("outofmem", "Out of memory"); + z->zout_start = q; + z->zout = q + cur; + z->zout_end = q + limit; + return 1; +} + +static const int stbi__zlength_base[31] = { + 3,4,5,6,7,8,9,10,11,13, + 15,17,19,23,27,31,35,43,51,59, + 67,83,99,115,131,163,195,227,258,0,0 }; + +static const int stbi__zlength_extra[31]= +{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + +static const int stbi__zdist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, +257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + +static const int stbi__zdist_extra[32] = +{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + +static int stbi__parse_huffman_block(stbi__zbuf *a) +{ + char *zout = a->zout; + for(;;) { + int z = stbi__zhuffman_decode(a, &a->z_length); + if (z < 256) { + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); // error in huffman codes + if (zout >= a->zout_end) { + if (!stbi__zexpand(a, zout, 1)) return 0; + zout = a->zout; + } + *zout++ = (char) z; + } else { + stbi_uc *p; + int len,dist; + if (z == 256) { + a->zout = zout; + return 1; + } + z -= 257; + len = stbi__zlength_base[z]; + if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]); + z = stbi__zhuffman_decode(a, &a->z_distance); + if (z < 0) return stbi__err("bad huffman code","Corrupt PNG"); + dist = stbi__zdist_base[z]; + if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]); + if (zout - a->zout_start < dist) return stbi__err("bad dist","Corrupt PNG"); + if (zout + len > a->zout_end) { + if (!stbi__zexpand(a, zout, len)) return 0; + zout = a->zout; + } + p = (stbi_uc *) (zout - dist); + if (dist == 1) { // run of one byte; common in images. + stbi_uc v = *p; + if (len) { do *zout++ = v; while (--len); } + } else { + if (len) { do *zout++ = *p++; while (--len); } + } + } + } +} + +static int stbi__compute_huffman_codes(stbi__zbuf *a) +{ + static const stbi_uc length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + stbi__zhuffman z_codelength; + stbi_uc lencodes[286+32+137];//padding for maximum single op + stbi_uc codelength_sizes[19]; + int i,n; + + int hlit = stbi__zreceive(a,5) + 257; + int hdist = stbi__zreceive(a,5) + 1; + int hclen = stbi__zreceive(a,4) + 4; + int ntot = hlit + hdist; + + memset(codelength_sizes, 0, sizeof(codelength_sizes)); + for (i=0; i < hclen; ++i) { + int s = stbi__zreceive(a,3); + codelength_sizes[length_dezigzag[i]] = (stbi_uc) s; + } + if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; + + n = 0; + while (n < ntot) { + int c = stbi__zhuffman_decode(a, &z_codelength); + if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG"); + if (c < 16) + lencodes[n++] = (stbi_uc) c; + else { + stbi_uc fill = 0; + if (c == 16) { + c = stbi__zreceive(a,2)+3; + if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG"); + fill = lencodes[n-1]; + } else if (c == 17) + c = stbi__zreceive(a,3)+3; + else { + STBI_ASSERT(c == 18); + c = stbi__zreceive(a,7)+11; + } + if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG"); + memset(lencodes+n, fill, c); + n += c; + } + } + if (n != ntot) return stbi__err("bad codelengths","Corrupt PNG"); + if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; + return 1; +} + +static int stbi__parse_uncompressed_block(stbi__zbuf *a) +{ + stbi_uc header[4]; + int len,nlen,k; + if (a->num_bits & 7) + stbi__zreceive(a, a->num_bits & 7); // discard + // drain the bit-packed data into header + k = 0; + while (a->num_bits > 0) { + header[k++] = (stbi_uc) (a->code_buffer & 255); // suppress MSVC run-time check + a->code_buffer >>= 8; + a->num_bits -= 8; + } + STBI_ASSERT(a->num_bits == 0); + // now fill header the normal way + while (k < 4) + header[k++] = stbi__zget8(a); + len = header[1] * 256 + header[0]; + nlen = header[3] * 256 + header[2]; + if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt","Corrupt PNG"); + if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer","Corrupt PNG"); + if (a->zout + len > a->zout_end) + if (!stbi__zexpand(a, a->zout, len)) return 0; + memcpy(a->zout, a->zbuffer, len); + a->zbuffer += len; + a->zout += len; + return 1; +} + +static int stbi__parse_zlib_header(stbi__zbuf *a) +{ + int cmf = stbi__zget8(a); + int cm = cmf & 15; + /* int cinfo = cmf >> 4; */ + int flg = stbi__zget8(a); + if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec + if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png + if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png + // window = 1 << (8 + cinfo)... but who cares, we fully buffer output + return 1; +} + +static const stbi_uc stbi__zdefault_length[288] = +{ + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, + 8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8 +}; +static const stbi_uc stbi__zdefault_distance[32] = +{ + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5 +}; +/* +Init algorithm: +{ + int i; // use <= to match clearly with spec + for (i=0; i <= 143; ++i) stbi__zdefault_length[i] = 8; + for ( ; i <= 255; ++i) stbi__zdefault_length[i] = 9; + for ( ; i <= 279; ++i) stbi__zdefault_length[i] = 7; + for ( ; i <= 287; ++i) stbi__zdefault_length[i] = 8; + + for (i=0; i <= 31; ++i) stbi__zdefault_distance[i] = 5; +} +*/ + +static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) +{ + int final, type; + if (parse_header) + if (!stbi__parse_zlib_header(a)) return 0; + a->num_bits = 0; + a->code_buffer = 0; + do { + final = stbi__zreceive(a,1); + type = stbi__zreceive(a,2); + if (type == 0) { + if (!stbi__parse_uncompressed_block(a)) return 0; + } else if (type == 3) { + return 0; + } else { + if (type == 1) { + // use fixed code lengths + if (!stbi__zbuild_huffman(&a->z_length , stbi__zdefault_length , 288)) return 0; + if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0; + } else { + if (!stbi__compute_huffman_codes(a)) return 0; + } + if (!stbi__parse_huffman_block(a)) return 0; + } + } while (!final); + return 1; +} + +static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) +{ + a->zout_start = obuf; + a->zout = obuf; + a->zout_end = obuf + olen; + a->z_expandable = exp; + + return stbi__parse_zlib(a, parse_header); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, 1)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) +{ + return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); +} + +STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(initial_size); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer + len; + if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 1)) + return (int) (a.zout - a.zout_start); + else + return -1; +} + +STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) +{ + stbi__zbuf a; + char *p = (char *) stbi__malloc(16384); + if (p == NULL) return NULL; + a.zbuffer = (stbi_uc *) buffer; + a.zbuffer_end = (stbi_uc *) buffer+len; + if (stbi__do_zlib(&a, p, 16384, 1, 0)) { + if (outlen) *outlen = (int) (a.zout - a.zout_start); + return a.zout_start; + } else { + STBI_FREE(a.zout_start); + return NULL; + } +} + +STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) +{ + stbi__zbuf a; + a.zbuffer = (stbi_uc *) ibuffer; + a.zbuffer_end = (stbi_uc *) ibuffer + ilen; + if (stbi__do_zlib(&a, obuffer, olen, 0, 0)) + return (int) (a.zout - a.zout_start); + else + return -1; +} +#endif + +// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 +// simple implementation +// - only 8-bit samples +// - no CRC checking +// - allocates lots of intermediate memory +// - avoids problem of streaming data between subsystems +// - avoids explicit window management +// performance +// - uses stb_zlib, a PD zlib implementation with fast huffman decoding + +#ifndef STBI_NO_PNG +typedef struct +{ + stbi__uint32 length; + stbi__uint32 type; +} stbi__pngchunk; + +static stbi__pngchunk stbi__get_chunk_header(stbi__context *s) +{ + stbi__pngchunk c; + c.length = stbi__get32be(s); + c.type = stbi__get32be(s); + return c; +} + +static int stbi__check_png_header(stbi__context *s) +{ + static const stbi_uc png_sig[8] = { 137,80,78,71,13,10,26,10 }; + int i; + for (i=0; i < 8; ++i) + if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig","Not a PNG"); + return 1; +} + +typedef struct +{ + stbi__context *s; + stbi_uc *idata, *expanded, *out; + int depth; +} stbi__png; + + +enum { + STBI__F_none=0, + STBI__F_sub=1, + STBI__F_up=2, + STBI__F_avg=3, + STBI__F_paeth=4, + // synthetic filters used for first scanline to avoid needing a dummy row of 0s + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static stbi_uc first_row_filter[5] = +{ + STBI__F_none, + STBI__F_sub, + STBI__F_none, + STBI__F_avg_first, + STBI__F_paeth_first +}; + +static int stbi__paeth(int a, int b, int c) +{ + int p = a + b - c; + int pa = abs(p-a); + int pb = abs(p-b); + int pc = abs(p-c); + if (pa <= pb && pa <= pc) return a; + if (pb <= pc) return b; + return c; +} + +static const stbi_uc stbi__depth_scale_table[9] = { 0, 0xff, 0x55, 0, 0x11, 0,0,0, 0x01 }; + +// create the png data from post-deflated data +static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) +{ + int bytes = (depth == 16? 2 : 1); + stbi__context *s = a->s; + stbi__uint32 i,j,stride = x*out_n*bytes; + stbi__uint32 img_len, img_width_bytes; + int k; + int img_n = s->img_n; // copy it into a local for later + + int output_bytes = out_n*bytes; + int filter_bytes = img_n*bytes; + int width = x; + + STBI_ASSERT(out_n == s->img_n || out_n == s->img_n+1); + a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0); // extra bytes to write off the end into + if (!a->out) return stbi__err("outofmem", "Out of memory"); + + if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG"); + img_width_bytes = (((img_n * x * depth) + 7) >> 3); + img_len = (img_width_bytes + 1) * y; + + // we used to check for exact match between raw_len and img_len on non-interlaced PNGs, + // but issue #276 reported a PNG in the wild that had extra data at the end (all zeros), + // so just check for raw_len < img_len always. + if (raw_len < img_len) return stbi__err("not enough pixels","Corrupt PNG"); + + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *prior; + int filter = *raw++; + + if (filter > 4) + return stbi__err("invalid filter","Corrupt PNG"); + + if (depth < 8) { + STBI_ASSERT(img_width_bytes <= x); + cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place + filter_bytes = 1; + width = img_width_bytes; + } + prior = cur - stride; // bugfix: need to compute this after 'cur +=' computation above + + // if first row, use special filter that doesn't sample previous row + if (j == 0) filter = first_row_filter[filter]; + + // handle first byte explicitly + for (k=0; k < filter_bytes; ++k) { + switch (filter) { + case STBI__F_none : cur[k] = raw[k]; break; + case STBI__F_sub : cur[k] = raw[k]; break; + case STBI__F_up : cur[k] = STBI__BYTECAST(raw[k] + prior[k]); break; + case STBI__F_avg : cur[k] = STBI__BYTECAST(raw[k] + (prior[k]>>1)); break; + case STBI__F_paeth : cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0,prior[k],0)); break; + case STBI__F_avg_first : cur[k] = raw[k]; break; + case STBI__F_paeth_first: cur[k] = raw[k]; break; + } + } + + if (depth == 8) { + if (img_n != out_n) + cur[img_n] = 255; // first pixel + raw += img_n; + cur += out_n; + prior += out_n; + } else if (depth == 16) { + if (img_n != out_n) { + cur[filter_bytes] = 255; // first pixel top byte + cur[filter_bytes+1] = 255; // first pixel bottom byte + } + raw += filter_bytes; + cur += output_bytes; + prior += output_bytes; + } else { + raw += 1; + cur += 1; + prior += 1; + } + + // this is a little gross, so that we don't switch per-pixel or per-component + if (depth < 8 || img_n == out_n) { + int nk = (width - 1)*filter_bytes; + #define STBI__CASE(f) \ + case f: \ + for (k=0; k < nk; ++k) + switch (filter) { + // "none" filter turns into a memcpy here; make that explicit. + case STBI__F_none: memcpy(cur, raw, nk); break; + STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k-filter_bytes]); } break; + STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; + STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k-filter_bytes])>>1)); } break; + STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],prior[k],prior[k-filter_bytes])); } break; + STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k-filter_bytes] >> 1)); } break; + STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k-filter_bytes],0,0)); } break; + } + #undef STBI__CASE + raw += nk; + } else { + STBI_ASSERT(img_n+1 == out_n); + #define STBI__CASE(f) \ + case f: \ + for (i=x-1; i >= 1; --i, cur[filter_bytes]=255,raw+=filter_bytes,cur+=output_bytes,prior+=output_bytes) \ + for (k=0; k < filter_bytes; ++k) + switch (filter) { + STBI__CASE(STBI__F_none) { cur[k] = raw[k]; } break; + STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k- output_bytes]); } break; + STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); } break; + STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k- output_bytes])>>1)); } break; + STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],prior[k],prior[k- output_bytes])); } break; + STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k- output_bytes] >> 1)); } break; + STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k- output_bytes],0,0)); } break; + } + #undef STBI__CASE + + // the loop above sets the high byte of the pixels' alpha, but for + // 16 bit png files we also need the low byte set. we'll do that here. + if (depth == 16) { + cur = a->out + stride*j; // start at the beginning of the row again + for (i=0; i < x; ++i,cur+=output_bytes) { + cur[filter_bytes+1] = 255; + } + } + } + } + + // we make a separate pass to expand bits to pixels; for performance, + // this could run two scanlines behind the above code, so it won't + // intefere with filtering but will still be in the cache. + if (depth < 8) { + for (j=0; j < y; ++j) { + stbi_uc *cur = a->out + stride*j; + stbi_uc *in = a->out + stride*j + x*out_n - img_width_bytes; + // unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit + // png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop + stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1; // scale grayscale values to 0..255 range + + // note that the final byte might overshoot and write more data than desired. + // we can allocate enough data that this never writes out of memory, but it + // could also overwrite the next scanline. can it overwrite non-empty data + // on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel. + // so we need to explicitly clamp the final ones + + if (depth == 4) { + for (k=x*img_n; k >= 2; k-=2, ++in) { + *cur++ = scale * ((*in >> 4) ); + *cur++ = scale * ((*in ) & 0x0f); + } + if (k > 0) *cur++ = scale * ((*in >> 4) ); + } else if (depth == 2) { + for (k=x*img_n; k >= 4; k-=4, ++in) { + *cur++ = scale * ((*in >> 6) ); + *cur++ = scale * ((*in >> 4) & 0x03); + *cur++ = scale * ((*in >> 2) & 0x03); + *cur++ = scale * ((*in ) & 0x03); + } + if (k > 0) *cur++ = scale * ((*in >> 6) ); + if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03); + if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03); + } else if (depth == 1) { + for (k=x*img_n; k >= 8; k-=8, ++in) { + *cur++ = scale * ((*in >> 7) ); + *cur++ = scale * ((*in >> 6) & 0x01); + *cur++ = scale * ((*in >> 5) & 0x01); + *cur++ = scale * ((*in >> 4) & 0x01); + *cur++ = scale * ((*in >> 3) & 0x01); + *cur++ = scale * ((*in >> 2) & 0x01); + *cur++ = scale * ((*in >> 1) & 0x01); + *cur++ = scale * ((*in ) & 0x01); + } + if (k > 0) *cur++ = scale * ((*in >> 7) ); + if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01); + if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01); + if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01); + if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01); + if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01); + if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01); + } + if (img_n != out_n) { + int q; + // insert alpha = 255 + cur = a->out + stride*j; + if (img_n == 1) { + for (q=x-1; q >= 0; --q) { + cur[q*2+1] = 255; + cur[q*2+0] = cur[q]; + } + } else { + STBI_ASSERT(img_n == 3); + for (q=x-1; q >= 0; --q) { + cur[q*4+3] = 255; + cur[q*4+2] = cur[q*3+2]; + cur[q*4+1] = cur[q*3+1]; + cur[q*4+0] = cur[q*3+0]; + } + } + } + } + } else if (depth == 16) { + // force the image data from big-endian to platform-native. + // this is done in a separate pass due to the decoding relying + // on the data being untouched, but could probably be done + // per-line during decode if care is taken. + stbi_uc *cur = a->out; + stbi__uint16 *cur16 = (stbi__uint16*)cur; + + for(i=0; i < x*y*out_n; ++i,cur16++,cur+=2) { + *cur16 = (cur[0] << 8) | cur[1]; + } + } + + return 1; +} + +static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) +{ + int bytes = (depth == 16 ? 2 : 1); + int out_bytes = out_n * bytes; + stbi_uc *final; + int p; + if (!interlaced) + return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color); + + // de-interlacing + final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0); + for (p=0; p < 7; ++p) { + int xorig[] = { 0,4,0,2,0,1,0 }; + int yorig[] = { 0,0,4,0,2,0,1 }; + int xspc[] = { 8,8,4,4,2,2,1 }; + int yspc[] = { 8,8,8,4,4,2,2 }; + int i,j,x,y; + // pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1 + x = (a->s->img_x - xorig[p] + xspc[p]-1) / xspc[p]; + y = (a->s->img_y - yorig[p] + yspc[p]-1) / yspc[p]; + if (x && y) { + stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y; + if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) { + STBI_FREE(final); + return 0; + } + for (j=0; j < y; ++j) { + for (i=0; i < x; ++i) { + int out_y = j*yspc[p]+yorig[p]; + int out_x = i*xspc[p]+xorig[p]; + memcpy(final + out_y*a->s->img_x*out_bytes + out_x*out_bytes, + a->out + (j*x+i)*out_bytes, out_bytes); + } + } + STBI_FREE(a->out); + image_data += img_len; + image_data_len -= img_len; + } + } + a->out = final; + + return 1; +} + +static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + // compute color-based transparency, assuming we've + // already got 255 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i=0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 255); + p += 2; + } + } else { + for (i=0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi__uint16 *p = (stbi__uint16*) z->out; + + // compute color-based transparency, assuming we've + // already got 65535 as the alpha value in the output + STBI_ASSERT(out_n == 2 || out_n == 4); + + if (out_n == 2) { + for (i = 0; i < pixel_count; ++i) { + p[1] = (p[0] == tc[0] ? 0 : 65535); + p += 2; + } + } else { + for (i = 0; i < pixel_count; ++i) { + if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) + p[3] = 0; + p += 4; + } + } + return 1; +} + +static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) +{ + stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y; + stbi_uc *p, *temp_out, *orig = a->out; + + p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0); + if (p == NULL) return stbi__err("outofmem", "Out of memory"); + + // between here and free(out) below, exitting would leak + temp_out = p; + + if (pal_img_n == 3) { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p += 3; + } + } else { + for (i=0; i < pixel_count; ++i) { + int n = orig[i]*4; + p[0] = palette[n ]; + p[1] = palette[n+1]; + p[2] = palette[n+2]; + p[3] = palette[n+3]; + p += 4; + } + } + STBI_FREE(a->out); + a->out = temp_out; + + STBI_NOTUSED(len); + + return 1; +} + +static int stbi__unpremultiply_on_load = 0; +static int stbi__de_iphone_flag = 0; + +STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) +{ + stbi__unpremultiply_on_load = flag_true_if_should_unpremultiply; +} + +STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) +{ + stbi__de_iphone_flag = flag_true_if_should_convert; +} + +static void stbi__de_iphone(stbi__png *z) +{ + stbi__context *s = z->s; + stbi__uint32 i, pixel_count = s->img_x * s->img_y; + stbi_uc *p = z->out; + + if (s->img_out_n == 3) { // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 3; + } + } else { + STBI_ASSERT(s->img_out_n == 4); + if (stbi__unpremultiply_on_load) { + // convert bgr to rgb and unpremultiply + for (i=0; i < pixel_count; ++i) { + stbi_uc a = p[3]; + stbi_uc t = p[0]; + if (a) { + stbi_uc half = a / 2; + p[0] = (p[2] * 255 + half) / a; + p[1] = (p[1] * 255 + half) / a; + p[2] = ( t * 255 + half) / a; + } else { + p[0] = p[2]; + p[2] = t; + } + p += 4; + } + } else { + // convert bgr to rgb + for (i=0; i < pixel_count; ++i) { + stbi_uc t = p[0]; + p[0] = p[2]; + p[2] = t; + p += 4; + } + } + } +} + +#define STBI__PNG_TYPE(a,b,c,d) (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d)) + +static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) +{ + stbi_uc palette[1024], pal_img_n=0; + stbi_uc has_trans=0, tc[3]={0}; + stbi__uint16 tc16[3]; + stbi__uint32 ioff=0, idata_limit=0, i, pal_len=0; + int first=1,k,interlace=0, color=0, is_iphone=0; + stbi__context *s = z->s; + + z->expanded = NULL; + z->idata = NULL; + z->out = NULL; + + if (!stbi__check_png_header(s)) return 0; + + if (scan == STBI__SCAN_type) return 1; + + for (;;) { + stbi__pngchunk c = stbi__get_chunk_header(s); + switch (c.type) { + case STBI__PNG_TYPE('C','g','B','I'): + is_iphone = 1; + stbi__skip(s, c.length); + break; + case STBI__PNG_TYPE('I','H','D','R'): { + int comp,filter; + if (!first) return stbi__err("multiple IHDR","Corrupt PNG"); + first = 0; + if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG"); + s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)"); + z->depth = stbi__get8(s); if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only"); + color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3 && z->depth == 16) return stbi__err("bad ctype","Corrupt PNG"); + if (color == 3) pal_img_n = 3; else if (color & 1) return stbi__err("bad ctype","Corrupt PNG"); + comp = stbi__get8(s); if (comp) return stbi__err("bad comp method","Corrupt PNG"); + filter= stbi__get8(s); if (filter) return stbi__err("bad filter method","Corrupt PNG"); + interlace = stbi__get8(s); if (interlace>1) return stbi__err("bad interlace method","Corrupt PNG"); + if (!s->img_x || !s->img_y) return stbi__err("0-pixel image","Corrupt PNG"); + if (!pal_img_n) { + s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); + if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode"); + if (scan == STBI__SCAN_header) return 1; + } else { + // if paletted, then pal_n is our final components, and + // img_n is # components to decompress/filter. + s->img_n = 1; + if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large","Corrupt PNG"); + // if SCAN_header, have to scan to see if we have a tRNS + } + break; + } + + case STBI__PNG_TYPE('P','L','T','E'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (c.length > 256*3) return stbi__err("invalid PLTE","Corrupt PNG"); + pal_len = c.length / 3; + if (pal_len * 3 != c.length) return stbi__err("invalid PLTE","Corrupt PNG"); + for (i=0; i < pal_len; ++i) { + palette[i*4+0] = stbi__get8(s); + palette[i*4+1] = stbi__get8(s); + palette[i*4+2] = stbi__get8(s); + palette[i*4+3] = 255; + } + break; + } + + case STBI__PNG_TYPE('t','R','N','S'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (z->idata) return stbi__err("tRNS after IDAT","Corrupt PNG"); + if (pal_img_n) { + if (scan == STBI__SCAN_header) { s->img_n = 4; return 1; } + if (pal_len == 0) return stbi__err("tRNS before PLTE","Corrupt PNG"); + if (c.length > pal_len) return stbi__err("bad tRNS len","Corrupt PNG"); + pal_img_n = 4; + for (i=0; i < c.length; ++i) + palette[i*4+3] = stbi__get8(s); + } else { + if (!(s->img_n & 1)) return stbi__err("tRNS with alpha","Corrupt PNG"); + if (c.length != (stbi__uint32) s->img_n*2) return stbi__err("bad tRNS len","Corrupt PNG"); + has_trans = 1; + if (z->depth == 16) { + for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is + } else { + for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger + } + } + break; + } + + case STBI__PNG_TYPE('I','D','A','T'): { + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (pal_img_n && !pal_len) return stbi__err("no PLTE","Corrupt PNG"); + if (scan == STBI__SCAN_header) { s->img_n = pal_img_n; return 1; } + if ((int)(ioff + c.length) < (int)ioff) return 0; + if (ioff + c.length > idata_limit) { + stbi__uint32 idata_limit_old = idata_limit; + stbi_uc *p; + if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; + while (ioff + c.length > idata_limit) + idata_limit *= 2; + STBI_NOTUSED(idata_limit_old); + p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit); if (p == NULL) return stbi__err("outofmem", "Out of memory"); + z->idata = p; + } + if (!stbi__getn(s, z->idata+ioff,c.length)) return stbi__err("outofdata","Corrupt PNG"); + ioff += c.length; + break; + } + + case STBI__PNG_TYPE('I','E','N','D'): { + stbi__uint32 raw_len, bpl; + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if (scan != STBI__SCAN_load) return 1; + if (z->idata == NULL) return stbi__err("no IDAT","Corrupt PNG"); + // initial guess for decoded data size to avoid unnecessary reallocs + bpl = (s->img_x * z->depth + 7) / 8; // bytes per line, per component + raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */; + z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone); + if (z->expanded == NULL) return 0; // zlib should set error + STBI_FREE(z->idata); z->idata = NULL; + if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) + s->img_out_n = s->img_n+1; + else + s->img_out_n = s->img_n; + if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0; + if (has_trans) { + if (z->depth == 16) { + if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0; + } else { + if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0; + } + } + if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2) + stbi__de_iphone(z); + if (pal_img_n) { + // pal_img_n == 3 or 4 + s->img_n = pal_img_n; // record the actual colors we had + s->img_out_n = pal_img_n; + if (req_comp >= 3) s->img_out_n = req_comp; + if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n)) + return 0; + } else if (has_trans) { + // non-paletted image with tRNS -> source image has (constant) alpha + ++s->img_n; + } + STBI_FREE(z->expanded); z->expanded = NULL; + // end of PNG chunk, read and skip CRC + stbi__get32be(s); + return 1; + } + + default: + // if critical, fail + if (first) return stbi__err("first not IHDR", "Corrupt PNG"); + if ((c.type & (1 << 29)) == 0) { + #ifndef STBI_NO_FAILURE_STRINGS + // not threadsafe + static char invalid_chunk[] = "XXXX PNG chunk not known"; + invalid_chunk[0] = STBI__BYTECAST(c.type >> 24); + invalid_chunk[1] = STBI__BYTECAST(c.type >> 16); + invalid_chunk[2] = STBI__BYTECAST(c.type >> 8); + invalid_chunk[3] = STBI__BYTECAST(c.type >> 0); + #endif + return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type"); + } + stbi__skip(s, c.length); + break; + } + // end of PNG chunk, read and skip CRC + stbi__get32be(s); + } +} + +static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info *ri) +{ + void *result=NULL; + if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error"); + if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) { + if (p->depth < 8) + ri->bits_per_channel = 8; + else + ri->bits_per_channel = p->depth; + result = p->out; + p->out = NULL; + if (req_comp && req_comp != p->s->img_out_n) { + if (ri->bits_per_channel == 8) + result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + else + result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y); + p->s->img_out_n = req_comp; + if (result == NULL) return result; + } + *x = p->s->img_x; + *y = p->s->img_y; + if (n) *n = p->s->img_n; + } + STBI_FREE(p->out); p->out = NULL; + STBI_FREE(p->expanded); p->expanded = NULL; + STBI_FREE(p->idata); p->idata = NULL; + + return result; +} + +static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi__png p; + p.s = s; + return stbi__do_png(&p, x,y,comp,req_comp, ri); +} + +static int stbi__png_test(stbi__context *s) +{ + int r; + r = stbi__check_png_header(s); + stbi__rewind(s); + return r; +} + +static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp) +{ + if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) { + stbi__rewind( p->s ); + return 0; + } + if (x) *x = p->s->img_x; + if (y) *y = p->s->img_y; + if (comp) *comp = p->s->img_n; + return 1; +} + +static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__png p; + p.s = s; + return stbi__png_info_raw(&p, x, y, comp); +} + +static int stbi__png_is16(stbi__context *s) +{ + stbi__png p; + p.s = s; + if (!stbi__png_info_raw(&p, NULL, NULL, NULL)) + return 0; + if (p.depth != 16) { + stbi__rewind(p.s); + return 0; + } + return 1; +} +#endif + +// Microsoft/Windows BMP image + +#ifndef STBI_NO_BMP +static int stbi__bmp_test_raw(stbi__context *s) +{ + int r; + int sz; + if (stbi__get8(s) != 'B') return 0; + if (stbi__get8(s) != 'M') return 0; + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + stbi__get32le(s); // discard data offset + sz = stbi__get32le(s); + r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124); + return r; +} + +static int stbi__bmp_test(stbi__context *s) +{ + int r = stbi__bmp_test_raw(s); + stbi__rewind(s); + return r; +} + + +// returns 0..31 for the highest set bit +static int stbi__high_bit(unsigned int z) +{ + int n=0; + if (z == 0) return -1; + if (z >= 0x10000) { n += 16; z >>= 16; } + if (z >= 0x00100) { n += 8; z >>= 8; } + if (z >= 0x00010) { n += 4; z >>= 4; } + if (z >= 0x00004) { n += 2; z >>= 2; } + if (z >= 0x00002) { n += 1;/* >>= 1;*/ } + return n; +} + +static int stbi__bitcount(unsigned int a) +{ + a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 + a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 + a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits + a = (a + (a >> 8)); // max 16 per 8 bits + a = (a + (a >> 16)); // max 32 per 8 bits + return a & 0xff; +} + +// extract an arbitrarily-aligned N-bit value (N=bits) +// from v, and then make it 8-bits long and fractionally +// extend it to full full range. +static int stbi__shiftsigned(unsigned int v, int shift, int bits) +{ + static unsigned int mul_table[9] = { + 0, + 0xff/*0b11111111*/, 0x55/*0b01010101*/, 0x49/*0b01001001*/, 0x11/*0b00010001*/, + 0x21/*0b00100001*/, 0x41/*0b01000001*/, 0x81/*0b10000001*/, 0x01/*0b00000001*/, + }; + static unsigned int shift_table[9] = { + 0, 0,0,1,0,2,4,6,0, + }; + if (shift < 0) + v <<= -shift; + else + v >>= shift; + STBI_ASSERT(v < 256); + v >>= (8-bits); + STBI_ASSERT(bits >= 0 && bits <= 8); + return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits]; +} + +typedef struct +{ + int bpp, offset, hsz; + unsigned int mr,mg,mb,ma, all_a; + int extra_read; +} stbi__bmp_data; + +static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) +{ + int hsz; + if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP"); + stbi__get32le(s); // discard filesize + stbi__get16le(s); // discard reserved + stbi__get16le(s); // discard reserved + info->offset = stbi__get32le(s); + info->hsz = hsz = stbi__get32le(s); + info->mr = info->mg = info->mb = info->ma = 0; + info->extra_read = 14; + + if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown"); + if (hsz == 12) { + s->img_x = stbi__get16le(s); + s->img_y = stbi__get16le(s); + } else { + s->img_x = stbi__get32le(s); + s->img_y = stbi__get32le(s); + } + if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP"); + info->bpp = stbi__get16le(s); + if (hsz != 12) { + int compress = stbi__get32le(s); + if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE"); + stbi__get32le(s); // discard sizeof + stbi__get32le(s); // discard hres + stbi__get32le(s); // discard vres + stbi__get32le(s); // discard colorsused + stbi__get32le(s); // discard max important + if (hsz == 40 || hsz == 56) { + if (hsz == 56) { + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + stbi__get32le(s); + } + if (info->bpp == 16 || info->bpp == 32) { + if (compress == 0) { + if (info->bpp == 32) { + info->mr = 0xffu << 16; + info->mg = 0xffu << 8; + info->mb = 0xffu << 0; + info->ma = 0xffu << 24; + info->all_a = 0; // if all_a is 0 at end, then we loaded alpha channel but it was all 0 + } else { + info->mr = 31u << 10; + info->mg = 31u << 5; + info->mb = 31u << 0; + } + } else if (compress == 3) { + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + info->extra_read += 12; + // not documented, but generated by photoshop and handled by mspaint + if (info->mr == info->mg && info->mg == info->mb) { + // ?!?!? + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else + return stbi__errpuc("bad BMP", "bad BMP"); + } + } else { + int i; + if (hsz != 108 && hsz != 124) + return stbi__errpuc("bad BMP", "bad BMP"); + info->mr = stbi__get32le(s); + info->mg = stbi__get32le(s); + info->mb = stbi__get32le(s); + info->ma = stbi__get32le(s); + stbi__get32le(s); // discard color space + for (i=0; i < 12; ++i) + stbi__get32le(s); // discard color space parameters + if (hsz == 124) { + stbi__get32le(s); // discard rendering intent + stbi__get32le(s); // discard offset of profile data + stbi__get32le(s); // discard size of profile data + stbi__get32le(s); // discard reserved + } + } + } + return (void *) 1; +} + + +static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *out; + unsigned int mr=0,mg=0,mb=0,ma=0, all_a; + stbi_uc pal[256][4]; + int psize=0,i,j,width; + int flip_vertically, pad, target; + stbi__bmp_data info; + STBI_NOTUSED(ri); + + info.all_a = 255; + if (stbi__bmp_parse_header(s, &info) == NULL) + return NULL; // error code already set + + flip_vertically = ((int) s->img_y) > 0; + s->img_y = abs((int) s->img_y); + + mr = info.mr; + mg = info.mg; + mb = info.mb; + ma = info.ma; + all_a = info.all_a; + + if (info.hsz == 12) { + if (info.bpp < 24) + psize = (info.offset - info.extra_read - 24) / 3; + } else { + if (info.bpp < 16) + psize = (info.offset - info.extra_read - info.hsz) >> 2; + } + if (psize == 0) { + STBI_ASSERT(info.offset == (s->img_buffer - s->buffer_start)); + } + + if (info.bpp == 24 && ma == 0xff000000) + s->img_n = 3; + else + s->img_n = ma ? 4 : 3; + if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 + target = req_comp; + else + target = s->img_n; // if they want monochrome, we'll post-convert + + // sanity-check size + if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0)) + return stbi__errpuc("too large", "Corrupt BMP"); + + out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + if (info.bpp < 16) { + int z=0; + if (psize == 0 || psize > 256) { STBI_FREE(out); return stbi__errpuc("invalid", "Corrupt BMP"); } + for (i=0; i < psize; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + if (info.hsz != 12) stbi__get8(s); + pal[i][3] = 255; + } + stbi__skip(s, info.offset - info.extra_read - info.hsz - psize * (info.hsz == 12 ? 3 : 4)); + if (info.bpp == 1) width = (s->img_x + 7) >> 3; + else if (info.bpp == 4) width = (s->img_x + 1) >> 1; + else if (info.bpp == 8) width = s->img_x; + else { STBI_FREE(out); return stbi__errpuc("bad bpp", "Corrupt BMP"); } + pad = (-width)&3; + if (info.bpp == 1) { + for (j=0; j < (int) s->img_y; ++j) { + int bit_offset = 7, v = stbi__get8(s); + for (i=0; i < (int) s->img_x; ++i) { + int color = (v>>bit_offset)&0x1; + out[z++] = pal[color][0]; + out[z++] = pal[color][1]; + out[z++] = pal[color][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + if((--bit_offset) < 0) { + bit_offset = 7; + v = stbi__get8(s); + } + } + stbi__skip(s, pad); + } + } else { + for (j=0; j < (int) s->img_y; ++j) { + for (i=0; i < (int) s->img_x; i += 2) { + int v=stbi__get8(s),v2=0; + if (info.bpp == 4) { + v2 = v & 15; + v >>= 4; + } + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + if (i+1 == (int) s->img_x) break; + v = (info.bpp == 8) ? stbi__get8(s) : v2; + out[z++] = pal[v][0]; + out[z++] = pal[v][1]; + out[z++] = pal[v][2]; + if (target == 4) out[z++] = 255; + } + stbi__skip(s, pad); + } + } + } else { + int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; + int z = 0; + int easy=0; + stbi__skip(s, info.offset - info.extra_read - info.hsz); + if (info.bpp == 24) width = 3 * s->img_x; + else if (info.bpp == 16) width = 2*s->img_x; + else /* bpp = 32 and pad = 0 */ width=0; + pad = (-width) & 3; + if (info.bpp == 24) { + easy = 1; + } else if (info.bpp == 32) { + if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000) + easy = 2; + } + if (!easy) { + if (!mr || !mg || !mb) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); } + // right shift amt to put high bit in position #7 + rshift = stbi__high_bit(mr)-7; rcount = stbi__bitcount(mr); + gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg); + bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb); + ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma); + } + for (j=0; j < (int) s->img_y; ++j) { + if (easy) { + for (i=0; i < (int) s->img_x; ++i) { + unsigned char a; + out[z+2] = stbi__get8(s); + out[z+1] = stbi__get8(s); + out[z+0] = stbi__get8(s); + z += 3; + a = (easy == 2 ? stbi__get8(s) : 255); + all_a |= a; + if (target == 4) out[z++] = a; + } + } else { + int bpp = info.bpp; + for (i=0; i < (int) s->img_x; ++i) { + stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s)); + unsigned int a; + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount)); + out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount)); + a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255); + all_a |= a; + if (target == 4) out[z++] = STBI__BYTECAST(a); + } + } + stbi__skip(s, pad); + } + } + + // if alpha channel is all 0s, replace with all 255s + if (target == 4 && all_a == 0) + for (i=4*s->img_x*s->img_y-1; i >= 0; i -= 4) + out[i] = 255; + + if (flip_vertically) { + stbi_uc t; + for (j=0; j < (int) s->img_y>>1; ++j) { + stbi_uc *p1 = out + j *s->img_x*target; + stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; + for (i=0; i < (int) s->img_x*target; ++i) { + t = p1[i]; p1[i] = p2[i]; p2[i] = t; + } + } + } + + if (req_comp && req_comp != target) { + out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + return out; +} +#endif + +// Targa Truevision - TGA +// by Jonathan Dummer +#ifndef STBI_NO_TGA +// returns STBI_rgb or whatever, 0 on error +static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int* is_rgb16) +{ + // only RGB or RGBA (incl. 16bit) or grey allowed + if (is_rgb16) *is_rgb16 = 0; + switch(bits_per_pixel) { + case 8: return STBI_grey; + case 16: if(is_grey) return STBI_grey_alpha; + // fallthrough + case 15: if(is_rgb16) *is_rgb16 = 1; + return STBI_rgb; + case 24: // fallthrough + case 32: return bits_per_pixel/8; + default: return 0; + } +} + +static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp) +{ + int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp; + int sz, tga_colormap_type; + stbi__get8(s); // discard Offset + tga_colormap_type = stbi__get8(s); // colormap type + if( tga_colormap_type > 1 ) { + stbi__rewind(s); + return 0; // only RGB or indexed allowed + } + tga_image_type = stbi__get8(s); // image type + if ( tga_colormap_type == 1 ) { // colormapped (paletted) image + if (tga_image_type != 1 && tga_image_type != 9) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) { + stbi__rewind(s); + return 0; + } + stbi__skip(s,4); // skip image x and y origin + tga_colormap_bpp = sz; + } else { // "normal" image w/o colormap - only RGB or grey allowed, +/- RLE + if ( (tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11) ) { + stbi__rewind(s); + return 0; // only RGB or grey allowed, +/- RLE + } + stbi__skip(s,9); // skip colormap specification and image x/y origin + tga_colormap_bpp = 0; + } + tga_w = stbi__get16le(s); + if( tga_w < 1 ) { + stbi__rewind(s); + return 0; // test width + } + tga_h = stbi__get16le(s); + if( tga_h < 1 ) { + stbi__rewind(s); + return 0; // test height + } + tga_bits_per_pixel = stbi__get8(s); // bits per pixel + stbi__get8(s); // ignore alpha bits + if (tga_colormap_bpp != 0) { + if((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) { + // when using a colormap, tga_bits_per_pixel is the size of the indexes + // I don't think anything but 8 or 16bit indexes makes sense + stbi__rewind(s); + return 0; + } + tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL); + } else { + tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL); + } + if(!tga_comp) { + stbi__rewind(s); + return 0; + } + if (x) *x = tga_w; + if (y) *y = tga_h; + if (comp) *comp = tga_comp; + return 1; // seems to have passed everything +} + +static int stbi__tga_test(stbi__context *s) +{ + int res = 0; + int sz, tga_color_type; + stbi__get8(s); // discard Offset + tga_color_type = stbi__get8(s); // color type + if ( tga_color_type > 1 ) goto errorEnd; // only RGB or indexed allowed + sz = stbi__get8(s); // image type + if ( tga_color_type == 1 ) { // colormapped (paletted) image + if (sz != 1 && sz != 9) goto errorEnd; // colortype 1 demands image type 1 or 9 + stbi__skip(s,4); // skip index of first colormap entry and number of entries + sz = stbi__get8(s); // check bits per palette color entry + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + stbi__skip(s,4); // skip image x and y origin + } else { // "normal" image w/o colormap + if ( (sz != 2) && (sz != 3) && (sz != 10) && (sz != 11) ) goto errorEnd; // only RGB or grey allowed, +/- RLE + stbi__skip(s,9); // skip colormap specification and image x/y origin + } + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test width + if ( stbi__get16le(s) < 1 ) goto errorEnd; // test height + sz = stbi__get8(s); // bits per pixel + if ( (tga_color_type == 1) && (sz != 8) && (sz != 16) ) goto errorEnd; // for colormapped images, bpp is size of an index + if ( (sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32) ) goto errorEnd; + + res = 1; // if we got this far, everything's good and we can return 1 instead of 0 + +errorEnd: + stbi__rewind(s); + return res; +} + +// read 16bit value and convert to 24bit RGB +static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc* out) +{ + stbi__uint16 px = (stbi__uint16)stbi__get16le(s); + stbi__uint16 fiveBitMask = 31; + // we have 3 channels with 5bits each + int r = (px >> 10) & fiveBitMask; + int g = (px >> 5) & fiveBitMask; + int b = px & fiveBitMask; + // Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later + out[0] = (stbi_uc)((r * 255)/31); + out[1] = (stbi_uc)((g * 255)/31); + out[2] = (stbi_uc)((b * 255)/31); + + // some people claim that the most significant bit might be used for alpha + // (possibly if an alpha-bit is set in the "image descriptor byte") + // but that only made 16bit test images completely translucent.. + // so let's treat all 15 and 16bit TGAs as RGB with no alpha. +} + +static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + // read in the TGA header stuff + int tga_offset = stbi__get8(s); + int tga_indexed = stbi__get8(s); + int tga_image_type = stbi__get8(s); + int tga_is_RLE = 0; + int tga_palette_start = stbi__get16le(s); + int tga_palette_len = stbi__get16le(s); + int tga_palette_bits = stbi__get8(s); + int tga_x_origin = stbi__get16le(s); + int tga_y_origin = stbi__get16le(s); + int tga_width = stbi__get16le(s); + int tga_height = stbi__get16le(s); + int tga_bits_per_pixel = stbi__get8(s); + int tga_comp, tga_rgb16=0; + int tga_inverted = stbi__get8(s); + // int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?) + // image data + unsigned char *tga_data; + unsigned char *tga_palette = NULL; + int i, j; + unsigned char raw_data[4] = {0}; + int RLE_count = 0; + int RLE_repeating = 0; + int read_next_pixel = 1; + STBI_NOTUSED(ri); + STBI_NOTUSED(tga_x_origin); // @TODO + STBI_NOTUSED(tga_y_origin); // @TODO + + // do a tiny bit of precessing + if ( tga_image_type >= 8 ) + { + tga_image_type -= 8; + tga_is_RLE = 1; + } + tga_inverted = 1 - ((tga_inverted >> 5) & 1); + + // If I'm paletted, then I'll use the number of bits from the palette + if ( tga_indexed ) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16); + else tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16); + + if(!tga_comp) // shouldn't really happen, stbi__tga_test() should have ensured basic consistency + return stbi__errpuc("bad format", "Can't find out TGA pixelformat"); + + // tga info + *x = tga_width; + *y = tga_height; + if (comp) *comp = tga_comp; + + if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0)) + return stbi__errpuc("too large", "Corrupt TGA"); + + tga_data = (unsigned char*)stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0); + if (!tga_data) return stbi__errpuc("outofmem", "Out of memory"); + + // skip to the data's starting position (offset usually = 0) + stbi__skip(s, tga_offset ); + + if ( !tga_indexed && !tga_is_RLE && !tga_rgb16 ) { + for (i=0; i < tga_height; ++i) { + int row = tga_inverted ? tga_height -i - 1 : i; + stbi_uc *tga_row = tga_data + row*tga_width*tga_comp; + stbi__getn(s, tga_row, tga_width * tga_comp); + } + } else { + // do I need to load a palette? + if ( tga_indexed) + { + // any data to skip? (offset usually = 0) + stbi__skip(s, tga_palette_start ); + // load the palette + tga_palette = (unsigned char*)stbi__malloc_mad2(tga_palette_len, tga_comp, 0); + if (!tga_palette) { + STBI_FREE(tga_data); + return stbi__errpuc("outofmem", "Out of memory"); + } + if (tga_rgb16) { + stbi_uc *pal_entry = tga_palette; + STBI_ASSERT(tga_comp == STBI_rgb); + for (i=0; i < tga_palette_len; ++i) { + stbi__tga_read_rgb16(s, pal_entry); + pal_entry += tga_comp; + } + } else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) { + STBI_FREE(tga_data); + STBI_FREE(tga_palette); + return stbi__errpuc("bad palette", "Corrupt TGA"); + } + } + // load the data + for (i=0; i < tga_width * tga_height; ++i) + { + // if I'm in RLE mode, do I need to get a RLE stbi__pngchunk? + if ( tga_is_RLE ) + { + if ( RLE_count == 0 ) + { + // yep, get the next byte as a RLE command + int RLE_cmd = stbi__get8(s); + RLE_count = 1 + (RLE_cmd & 127); + RLE_repeating = RLE_cmd >> 7; + read_next_pixel = 1; + } else if ( !RLE_repeating ) + { + read_next_pixel = 1; + } + } else + { + read_next_pixel = 1; + } + // OK, if I need to read a pixel, do it now + if ( read_next_pixel ) + { + // load however much data we did have + if ( tga_indexed ) + { + // read in index, then perform the lookup + int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s); + if ( pal_idx >= tga_palette_len ) { + // invalid index + pal_idx = 0; + } + pal_idx *= tga_comp; + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = tga_palette[pal_idx+j]; + } + } else if(tga_rgb16) { + STBI_ASSERT(tga_comp == STBI_rgb); + stbi__tga_read_rgb16(s, raw_data); + } else { + // read in the data raw + for (j = 0; j < tga_comp; ++j) { + raw_data[j] = stbi__get8(s); + } + } + // clear the reading flag for the next pixel + read_next_pixel = 0; + } // end of reading a pixel + + // copy data + for (j = 0; j < tga_comp; ++j) + tga_data[i*tga_comp+j] = raw_data[j]; + + // in case we're in RLE mode, keep counting down + --RLE_count; + } + // do I need to invert the image? + if ( tga_inverted ) + { + for (j = 0; j*2 < tga_height; ++j) + { + int index1 = j * tga_width * tga_comp; + int index2 = (tga_height - 1 - j) * tga_width * tga_comp; + for (i = tga_width * tga_comp; i > 0; --i) + { + unsigned char temp = tga_data[index1]; + tga_data[index1] = tga_data[index2]; + tga_data[index2] = temp; + ++index1; + ++index2; + } + } + } + // clear my palette, if I had one + if ( tga_palette != NULL ) + { + STBI_FREE( tga_palette ); + } + } + + // swap RGB - if the source data was RGB16, it already is in the right order + if (tga_comp >= 3 && !tga_rgb16) + { + unsigned char* tga_pixel = tga_data; + for (i=0; i < tga_width * tga_height; ++i) + { + unsigned char temp = tga_pixel[0]; + tga_pixel[0] = tga_pixel[2]; + tga_pixel[2] = temp; + tga_pixel += tga_comp; + } + } + + // convert to target component count + if (req_comp && req_comp != tga_comp) + tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height); + + // the things I do to get rid of an error message, and yet keep + // Microsoft's C compilers happy... [8^( + tga_palette_start = tga_palette_len = tga_palette_bits = + tga_x_origin = tga_y_origin = 0; + STBI_NOTUSED(tga_palette_start); + // OK, done + return tga_data; +} +#endif + +// ************************************************************************************************* +// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB + +#ifndef STBI_NO_PSD +static int stbi__psd_test(stbi__context *s) +{ + int r = (stbi__get32be(s) == 0x38425053); + stbi__rewind(s); + return r; +} + +static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount) +{ + int count, nleft, len; + + count = 0; + while ((nleft = pixelCount - count) > 0) { + len = stbi__get8(s); + if (len == 128) { + // No-op. + } else if (len < 128) { + // Copy next len+1 bytes literally. + len++; + if (len > nleft) return 0; // corrupt data + count += len; + while (len) { + *p = stbi__get8(s); + p += 4; + len--; + } + } else if (len > 128) { + stbi_uc val; + // Next -len+1 bytes in the dest are replicated from next source byte. + // (Interpret len as a negative 8-bit int.) + len = 257 - len; + if (len > nleft) return 0; // corrupt data + val = stbi__get8(s); + count += len; + while (len) { + *p = val; + p += 4; + len--; + } + } + } + + return 1; +} + +static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) +{ + int pixelCount; + int channelCount, compression; + int channel, i; + int bitdepth; + int w,h; + stbi_uc *out; + STBI_NOTUSED(ri); + + // Check identifier + if (stbi__get32be(s) != 0x38425053) // "8BPS" + return stbi__errpuc("not PSD", "Corrupt PSD image"); + + // Check file type version. + if (stbi__get16be(s) != 1) + return stbi__errpuc("wrong version", "Unsupported version of PSD image"); + + // Skip 6 reserved bytes. + stbi__skip(s, 6 ); + + // Read the number of channels (R, G, B, A, etc). + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) + return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image"); + + // Read the rows and columns of the image. + h = stbi__get32be(s); + w = stbi__get32be(s); + + // Make sure the depth is 8 bits. + bitdepth = stbi__get16be(s); + if (bitdepth != 8 && bitdepth != 16) + return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit"); + + // Make sure the color mode is RGB. + // Valid options are: + // 0: Bitmap + // 1: Grayscale + // 2: Indexed color + // 3: RGB color + // 4: CMYK color + // 7: Multichannel + // 8: Duotone + // 9: Lab color + if (stbi__get16be(s) != 3) + return stbi__errpuc("wrong color format", "PSD is not in RGB color format"); + + // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) + stbi__skip(s,stbi__get32be(s) ); + + // Skip the image resources. (resolution, pen tool paths, etc) + stbi__skip(s, stbi__get32be(s) ); + + // Skip the reserved data. + stbi__skip(s, stbi__get32be(s) ); + + // Find out if the data is compressed. + // Known values: + // 0: no compression + // 1: RLE compressed + compression = stbi__get16be(s); + if (compression > 1) + return stbi__errpuc("bad compression", "PSD has an unknown compression format"); + + // Check size + if (!stbi__mad3sizes_valid(4, w, h, 0)) + return stbi__errpuc("too large", "Corrupt PSD"); + + // Create the destination image. + + if (!compression && bitdepth == 16 && bpc == 16) { + out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0); + ri->bits_per_channel = 16; + } else + out = (stbi_uc *) stbi__malloc(4 * w*h); + + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + pixelCount = w*h; + + // Initialize the data to zero. + //memset( out, 0, pixelCount * 4 ); + + // Finally, the image data. + if (compression) { + // RLE as used by .PSD and .TIFF + // Loop until you get the number of unpacked bytes you are expecting: + // Read the next source byte into n. + // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. + // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. + // Else if n is 128, noop. + // Endloop + + // The RLE-compressed data is preceded by a 2-byte data count for each row in the data, + // which we're going to just skip. + stbi__skip(s, h * channelCount * 2 ); + + // Read the RLE data by channel. + for (channel = 0; channel < 4; channel++) { + stbi_uc *p; + + p = out+channel; + if (channel >= channelCount) { + // Fill this channel with default data. + for (i = 0; i < pixelCount; i++, p += 4) + *p = (channel == 3 ? 255 : 0); + } else { + // Read the RLE data. + if (!stbi__psd_decode_rle(s, p, pixelCount)) { + STBI_FREE(out); + return stbi__errpuc("corrupt", "bad RLE data"); + } + } + } + + } else { + // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) + // where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image. + + // Read the data by channel. + for (channel = 0; channel < 4; channel++) { + if (channel >= channelCount) { + // Fill this channel with default data. + if (bitdepth == 16 && bpc == 16) { + stbi__uint16 *q = ((stbi__uint16 *) out) + channel; + stbi__uint16 val = channel == 3 ? 65535 : 0; + for (i = 0; i < pixelCount; i++, q += 4) + *q = val; + } else { + stbi_uc *p = out+channel; + stbi_uc val = channel == 3 ? 255 : 0; + for (i = 0; i < pixelCount; i++, p += 4) + *p = val; + } + } else { + if (ri->bits_per_channel == 16) { // output bpc + stbi__uint16 *q = ((stbi__uint16 *) out) + channel; + for (i = 0; i < pixelCount; i++, q += 4) + *q = (stbi__uint16) stbi__get16be(s); + } else { + stbi_uc *p = out+channel; + if (bitdepth == 16) { // input bpc + for (i = 0; i < pixelCount; i++, p += 4) + *p = (stbi_uc) (stbi__get16be(s) >> 8); + } else { + for (i = 0; i < pixelCount; i++, p += 4) + *p = stbi__get8(s); + } + } + } + } + } + + // remove weird white matte from PSD + if (channelCount >= 4) { + if (ri->bits_per_channel == 16) { + for (i=0; i < w*h; ++i) { + stbi__uint16 *pixel = (stbi__uint16 *) out + 4*i; + if (pixel[3] != 0 && pixel[3] != 65535) { + float a = pixel[3] / 65535.0f; + float ra = 1.0f / a; + float inv_a = 65535.0f * (1 - ra); + pixel[0] = (stbi__uint16) (pixel[0]*ra + inv_a); + pixel[1] = (stbi__uint16) (pixel[1]*ra + inv_a); + pixel[2] = (stbi__uint16) (pixel[2]*ra + inv_a); + } + } + } else { + for (i=0; i < w*h; ++i) { + unsigned char *pixel = out + 4*i; + if (pixel[3] != 0 && pixel[3] != 255) { + float a = pixel[3] / 255.0f; + float ra = 1.0f / a; + float inv_a = 255.0f * (1 - ra); + pixel[0] = (unsigned char) (pixel[0]*ra + inv_a); + pixel[1] = (unsigned char) (pixel[1]*ra + inv_a); + pixel[2] = (unsigned char) (pixel[2]*ra + inv_a); + } + } + } + } + + // convert to desired output format + if (req_comp && req_comp != 4) { + if (ri->bits_per_channel == 16) + out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h); + else + out = stbi__convert_format(out, 4, req_comp, w, h); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + + if (comp) *comp = 4; + *y = h; + *x = w; + + return out; +} +#endif + +// ************************************************************************************************* +// Softimage PIC loader +// by Tom Seddon +// +// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format +// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/ + +#ifndef STBI_NO_PIC +static int stbi__pic_is4(stbi__context *s,const char *str) +{ + int i; + for (i=0; i<4; ++i) + if (stbi__get8(s) != (stbi_uc)str[i]) + return 0; + + return 1; +} + +static int stbi__pic_test_core(stbi__context *s) +{ + int i; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) + return 0; + + for(i=0;i<84;++i) + stbi__get8(s); + + if (!stbi__pic_is4(s,"PICT")) + return 0; + + return 1; +} + +typedef struct +{ + stbi_uc size,type,channel; +} stbi__pic_packet; + +static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest) +{ + int mask=0x80, i; + + for (i=0; i<4; ++i, mask>>=1) { + if (channel & mask) { + if (stbi__at_eof(s)) return stbi__errpuc("bad file","PIC file too short"); + dest[i]=stbi__get8(s); + } + } + + return dest; +} + +static void stbi__copyval(int channel,stbi_uc *dest,const stbi_uc *src) +{ + int mask=0x80,i; + + for (i=0;i<4; ++i, mask>>=1) + if (channel&mask) + dest[i]=src[i]; +} + +static stbi_uc *stbi__pic_load_core(stbi__context *s,int width,int height,int *comp, stbi_uc *result) +{ + int act_comp=0,num_packets=0,y,chained; + stbi__pic_packet packets[10]; + + // this will (should...) cater for even some bizarre stuff like having data + // for the same channel in multiple packets. + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return stbi__errpuc("bad format","too many packets"); + + packet = &packets[num_packets++]; + + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + + act_comp |= packet->channel; + + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (reading packets)"); + if (packet->size != 8) return stbi__errpuc("bad format","packet isn't 8bpp"); + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); // has alpha channel? + + for(y=0; ytype) { + default: + return stbi__errpuc("bad format","packet has bad compression type"); + + case 0: {//uncompressed + int x; + + for(x=0;xchannel,dest)) + return 0; + break; + } + + case 1://Pure RLE + { + int left=width, i; + + while (left>0) { + stbi_uc count,value[4]; + + count=stbi__get8(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pure read count)"); + + if (count > left) + count = (stbi_uc) left; + + if (!stbi__readval(s,packet->channel,value)) return 0; + + for(i=0; ichannel,dest,value); + left -= count; + } + } + break; + + case 2: {//Mixed RLE + int left=width; + while (left>0) { + int count = stbi__get8(s), i; + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (mixed read count)"); + + if (count >= 128) { // Repeated + stbi_uc value[4]; + + if (count==128) + count = stbi__get16be(s); + else + count -= 127; + if (count > left) + return stbi__errpuc("bad file","scanline overrun"); + + if (!stbi__readval(s,packet->channel,value)) + return 0; + + for(i=0;ichannel,dest,value); + } else { // Raw + ++count; + if (count>left) return stbi__errpuc("bad file","scanline overrun"); + + for(i=0;ichannel,dest)) + return 0; + } + left-=count; + } + break; + } + } + } + } + + return result; +} + +static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_comp, stbi__result_info *ri) +{ + stbi_uc *result; + int i, x,y, internal_comp; + STBI_NOTUSED(ri); + + if (!comp) comp = &internal_comp; + + for (i=0; i<92; ++i) + stbi__get8(s); + + x = stbi__get16be(s); + y = stbi__get16be(s); + if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)"); + if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode"); + + stbi__get32be(s); //skip `ratio' + stbi__get16be(s); //skip `fields' + stbi__get16be(s); //skip `pad' + + // intermediate buffer is RGBA + result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0); + memset(result, 0xff, x*y*4); + + if (!stbi__pic_load_core(s,x,y,comp, result)) { + STBI_FREE(result); + result=0; + } + *px = x; + *py = y; + if (req_comp == 0) req_comp = *comp; + result=stbi__convert_format(result,4,req_comp,x,y); + + return result; +} + +static int stbi__pic_test(stbi__context *s) +{ + int r = stbi__pic_test_core(s); + stbi__rewind(s); + return r; +} +#endif + +// ************************************************************************************************* +// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb + +#ifndef STBI_NO_GIF +typedef struct +{ + stbi__int16 prefix; + stbi_uc first; + stbi_uc suffix; +} stbi__gif_lzw; + +typedef struct +{ + int w,h; + stbi_uc *out; // output buffer (always 4 components) + stbi_uc *background; // The current "background" as far as a gif is concerned + stbi_uc *history; + int flags, bgindex, ratio, transparent, eflags; + stbi_uc pal[256][4]; + stbi_uc lpal[256][4]; + stbi__gif_lzw codes[8192]; + stbi_uc *color_table; + int parse, step; + int lflags; + int start_x, start_y; + int max_x, max_y; + int cur_x, cur_y; + int line_size; + int delay; +} stbi__gif; + +static int stbi__gif_test_raw(stbi__context *s) +{ + int sz; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0; + sz = stbi__get8(s); + if (sz != '9' && sz != '7') return 0; + if (stbi__get8(s) != 'a') return 0; + return 1; +} + +static int stbi__gif_test(stbi__context *s) +{ + int r = stbi__gif_test_raw(s); + stbi__rewind(s); + return r; +} + +static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp) +{ + int i; + for (i=0; i < num_entries; ++i) { + pal[i][2] = stbi__get8(s); + pal[i][1] = stbi__get8(s); + pal[i][0] = stbi__get8(s); + pal[i][3] = transp == i ? 0 : 255; + } +} + +static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info) +{ + stbi_uc version; + if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') + return stbi__err("not GIF", "Corrupt GIF"); + + version = stbi__get8(s); + if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF"); + if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF"); + + stbi__g_failure_reason = ""; + g->w = stbi__get16le(s); + g->h = stbi__get16le(s); + g->flags = stbi__get8(s); + g->bgindex = stbi__get8(s); + g->ratio = stbi__get8(s); + g->transparent = -1; + + if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments + + if (is_info) return 1; + + if (g->flags & 0x80) + stbi__gif_parse_colortable(s,g->pal, 2 << (g->flags & 7), -1); + + return 1; +} + +static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) +{ + stbi__gif* g = (stbi__gif*) stbi__malloc(sizeof(stbi__gif)); + if (!stbi__gif_header(s, g, comp, 1)) { + STBI_FREE(g); + stbi__rewind( s ); + return 0; + } + if (x) *x = g->w; + if (y) *y = g->h; + STBI_FREE(g); + return 1; +} + +static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code) +{ + stbi_uc *p, *c; + int idx; + + // recurse to decode the prefixes, since the linked-list is backwards, + // and working backwards through an interleaved image would be nasty + if (g->codes[code].prefix >= 0) + stbi__out_gif_code(g, g->codes[code].prefix); + + if (g->cur_y >= g->max_y) return; + + idx = g->cur_x + g->cur_y; + p = &g->out[idx]; + g->history[idx / 4] = 1; + + c = &g->color_table[g->codes[code].suffix * 4]; + if (c[3] > 128) { // don't render transparent pixels; + p[0] = c[2]; + p[1] = c[1]; + p[2] = c[0]; + p[3] = c[3]; + } + g->cur_x += 4; + + if (g->cur_x >= g->max_x) { + g->cur_x = g->start_x; + g->cur_y += g->step; + + while (g->cur_y >= g->max_y && g->parse > 0) { + g->step = (1 << g->parse) * g->line_size; + g->cur_y = g->start_y + (g->step >> 1); + --g->parse; + } + } +} + +static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g) +{ + stbi_uc lzw_cs; + stbi__int32 len, init_code; + stbi__uint32 first; + stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear; + stbi__gif_lzw *p; + + lzw_cs = stbi__get8(s); + if (lzw_cs > 12) return NULL; + clear = 1 << lzw_cs; + first = 1; + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + bits = 0; + valid_bits = 0; + for (init_code = 0; init_code < clear; init_code++) { + g->codes[init_code].prefix = -1; + g->codes[init_code].first = (stbi_uc) init_code; + g->codes[init_code].suffix = (stbi_uc) init_code; + } + + // support no starting clear code + avail = clear+2; + oldcode = -1; + + len = 0; + for(;;) { + if (valid_bits < codesize) { + if (len == 0) { + len = stbi__get8(s); // start new block + if (len == 0) + return g->out; + } + --len; + bits |= (stbi__int32) stbi__get8(s) << valid_bits; + valid_bits += 8; + } else { + stbi__int32 code = bits & codemask; + bits >>= codesize; + valid_bits -= codesize; + // @OPTIMIZE: is there some way we can accelerate the non-clear path? + if (code == clear) { // clear code + codesize = lzw_cs + 1; + codemask = (1 << codesize) - 1; + avail = clear + 2; + oldcode = -1; + first = 0; + } else if (code == clear + 1) { // end of stream code + stbi__skip(s, len); + while ((len = stbi__get8(s)) > 0) + stbi__skip(s,len); + return g->out; + } else if (code <= avail) { + if (first) { + return stbi__errpuc("no clear code", "Corrupt GIF"); + } + + if (oldcode >= 0) { + p = &g->codes[avail++]; + if (avail > 8192) { + return stbi__errpuc("too many codes", "Corrupt GIF"); + } + + p->prefix = (stbi__int16) oldcode; + p->first = g->codes[oldcode].first; + p->suffix = (code == avail) ? p->first : g->codes[code].first; + } else if (code == avail) + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + + stbi__out_gif_code(g, (stbi__uint16) code); + + if ((avail & codemask) == 0 && avail <= 0x0FFF) { + codesize++; + codemask = (1 << codesize) - 1; + } + + oldcode = code; + } else { + return stbi__errpuc("illegal code in raster", "Corrupt GIF"); + } + } + } +} + +// this function is designed to support animated gifs, although stb_image doesn't support it +// two back is the image from two frames ago, used for a very specific disposal format +static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back) +{ + int dispose; + int first_frame; + int pi; + int pcount; + STBI_NOTUSED(req_comp); + + // on first frame, any non-written pixels get the background colour (non-transparent) + first_frame = 0; + if (g->out == 0) { + if (!stbi__gif_header(s, g, comp,0)) return 0; // stbi__g_failure_reason set by stbi__gif_header + if (!stbi__mad3sizes_valid(4, g->w, g->h, 0)) + return stbi__errpuc("too large", "GIF image is too large"); + pcount = g->w * g->h; + g->out = (stbi_uc *) stbi__malloc(4 * pcount); + g->background = (stbi_uc *) stbi__malloc(4 * pcount); + g->history = (stbi_uc *) stbi__malloc(pcount); + if (!g->out || !g->background || !g->history) + return stbi__errpuc("outofmem", "Out of memory"); + + // image is treated as "transparent" at the start - ie, nothing overwrites the current background; + // background colour is only used for pixels that are not rendered first frame, after that "background" + // color refers to the color that was there the previous frame. + memset(g->out, 0x00, 4 * pcount); + memset(g->background, 0x00, 4 * pcount); // state of the background (starts transparent) + memset(g->history, 0x00, pcount); // pixels that were affected previous frame + first_frame = 1; + } else { + // second frame - how do we dispoase of the previous one? + dispose = (g->eflags & 0x1C) >> 2; + pcount = g->w * g->h; + + if ((dispose == 3) && (two_back == 0)) { + dispose = 2; // if I don't have an image to revert back to, default to the old background + } + + if (dispose == 3) { // use previous graphic + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi]) { + memcpy( &g->out[pi * 4], &two_back[pi * 4], 4 ); + } + } + } else if (dispose == 2) { + // restore what was changed last frame to background before that frame; + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi]) { + memcpy( &g->out[pi * 4], &g->background[pi * 4], 4 ); + } + } + } else { + // This is a non-disposal case eithe way, so just + // leave the pixels as is, and they will become the new background + // 1: do not dispose + // 0: not specified. + } + + // background is what out is after the undoing of the previou frame; + memcpy( g->background, g->out, 4 * g->w * g->h ); + } + + // clear my history; + memset( g->history, 0x00, g->w * g->h ); // pixels that were affected previous frame + + for (;;) { + int tag = stbi__get8(s); + switch (tag) { + case 0x2C: /* Image Descriptor */ + { + stbi__int32 x, y, w, h; + stbi_uc *o; + + x = stbi__get16le(s); + y = stbi__get16le(s); + w = stbi__get16le(s); + h = stbi__get16le(s); + if (((x + w) > (g->w)) || ((y + h) > (g->h))) + return stbi__errpuc("bad Image Descriptor", "Corrupt GIF"); + + g->line_size = g->w * 4; + g->start_x = x * 4; + g->start_y = y * g->line_size; + g->max_x = g->start_x + w * 4; + g->max_y = g->start_y + h * g->line_size; + g->cur_x = g->start_x; + g->cur_y = g->start_y; + + // if the width of the specified rectangle is 0, that means + // we may not see *any* pixels or the image is malformed; + // to make sure this is caught, move the current y down to + // max_y (which is what out_gif_code checks). + if (w == 0) + g->cur_y = g->max_y; + + g->lflags = stbi__get8(s); + + if (g->lflags & 0x40) { + g->step = 8 * g->line_size; // first interlaced spacing + g->parse = 3; + } else { + g->step = g->line_size; + g->parse = 0; + } + + if (g->lflags & 0x80) { + stbi__gif_parse_colortable(s,g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1); + g->color_table = (stbi_uc *) g->lpal; + } else if (g->flags & 0x80) { + g->color_table = (stbi_uc *) g->pal; + } else + return stbi__errpuc("missing color table", "Corrupt GIF"); + + o = stbi__process_gif_raster(s, g); + if (!o) return NULL; + + // if this was the first frame, + pcount = g->w * g->h; + if (first_frame && (g->bgindex > 0)) { + // if first frame, any pixel not drawn to gets the background color + for (pi = 0; pi < pcount; ++pi) { + if (g->history[pi] == 0) { + g->pal[g->bgindex][3] = 255; // just in case it was made transparent, undo that; It will be reset next frame if need be; + memcpy( &g->out[pi * 4], &g->pal[g->bgindex], 4 ); + } + } + } + + return o; + } + + case 0x21: // Comment Extension. + { + int len; + int ext = stbi__get8(s); + if (ext == 0xF9) { // Graphic Control Extension. + len = stbi__get8(s); + if (len == 4) { + g->eflags = stbi__get8(s); + g->delay = 10 * stbi__get16le(s); // delay - 1/100th of a second, saving as 1/1000ths. + + // unset old transparent + if (g->transparent >= 0) { + g->pal[g->transparent][3] = 255; + } + if (g->eflags & 0x01) { + g->transparent = stbi__get8(s); + if (g->transparent >= 0) { + g->pal[g->transparent][3] = 0; + } + } else { + // don't need transparent + stbi__skip(s, 1); + g->transparent = -1; + } + } else { + stbi__skip(s, len); + break; + } + } + while ((len = stbi__get8(s)) != 0) { + stbi__skip(s, len); + } + break; + } + + case 0x3B: // gif stream termination code + return (stbi_uc *) s; // using '1' causes warning on some compilers + + default: + return stbi__errpuc("unknown code", "Corrupt GIF"); + } + } +} + +static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp) +{ + if (stbi__gif_test(s)) { + int layers = 0; + stbi_uc *u = 0; + stbi_uc *out = 0; + stbi_uc *two_back = 0; + stbi__gif g; + int stride; + memset(&g, 0, sizeof(g)); + if (delays) { + *delays = 0; + } + + do { + u = stbi__gif_load_next(s, &g, comp, req_comp, two_back); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + + if (u) { + *x = g.w; + *y = g.h; + ++layers; + stride = g.w * g.h * 4; + + if (out) { + void *tmp = (stbi_uc*) STBI_REALLOC( out, layers * stride ); + if (NULL == tmp) { + STBI_FREE(g.out); + STBI_FREE(g.history); + STBI_FREE(g.background); + return stbi__errpuc("outofmem", "Out of memory"); + } + else + out = (stbi_uc*) tmp; + if (delays) { + *delays = (int*) STBI_REALLOC( *delays, sizeof(int) * layers ); + } + } else { + out = (stbi_uc*)stbi__malloc( layers * stride ); + if (delays) { + *delays = (int*) stbi__malloc( layers * sizeof(int) ); + } + } + memcpy( out + ((layers - 1) * stride), u, stride ); + if (layers >= 2) { + two_back = out - 2 * stride; + } + + if (delays) { + (*delays)[layers - 1U] = g.delay; + } + } + } while (u != 0); + + // free temp buffer; + STBI_FREE(g.out); + STBI_FREE(g.history); + STBI_FREE(g.background); + + // do the final conversion after loading everything; + if (req_comp && req_comp != 4) + out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h); + + *z = layers; + return out; + } else { + return stbi__errpuc("not GIF", "Image was not as a gif type."); + } +} + +static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *u = 0; + stbi__gif g; + memset(&g, 0, sizeof(g)); + STBI_NOTUSED(ri); + + u = stbi__gif_load_next(s, &g, comp, req_comp, 0); + if (u == (stbi_uc *) s) u = 0; // end of animated gif marker + if (u) { + *x = g.w; + *y = g.h; + + // moved conversion to after successful load so that the same + // can be done for multiple frames. + if (req_comp && req_comp != 4) + u = stbi__convert_format(u, 4, req_comp, g.w, g.h); + } else if (g.out) { + // if there was an error and we allocated an image buffer, free it! + STBI_FREE(g.out); + } + + // free buffers needed for multiple frame loading; + STBI_FREE(g.history); + STBI_FREE(g.background); + + return u; +} + +static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp) +{ + return stbi__gif_info_raw(s,x,y,comp); +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR loader +// originally by Nicolas Schulz +#ifndef STBI_NO_HDR +static int stbi__hdr_test_core(stbi__context *s, const char *signature) +{ + int i; + for (i=0; signature[i]; ++i) + if (stbi__get8(s) != signature[i]) + return 0; + stbi__rewind(s); + return 1; +} + +static int stbi__hdr_test(stbi__context* s) +{ + int r = stbi__hdr_test_core(s, "#?RADIANCE\n"); + stbi__rewind(s); + if(!r) { + r = stbi__hdr_test_core(s, "#?RGBE\n"); + stbi__rewind(s); + } + return r; +} + +#define STBI__HDR_BUFLEN 1024 +static char *stbi__hdr_gettoken(stbi__context *z, char *buffer) +{ + int len=0; + char c = '\0'; + + c = (char) stbi__get8(z); + + while (!stbi__at_eof(z) && c != '\n') { + buffer[len++] = c; + if (len == STBI__HDR_BUFLEN-1) { + // flush to end of line + while (!stbi__at_eof(z) && stbi__get8(z) != '\n') + ; + break; + } + c = (char) stbi__get8(z); + } + + buffer[len] = 0; + return buffer; +} + +static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp) +{ + if ( input[3] != 0 ) { + float f1; + // Exponent + f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); + if (req_comp <= 2) + output[0] = (input[0] + input[1] + input[2]) * f1 / 3; + else { + output[0] = input[0] * f1; + output[1] = input[1] * f1; + output[2] = input[2] * f1; + } + if (req_comp == 2) output[1] = 1; + if (req_comp == 4) output[3] = 1; + } else { + switch (req_comp) { + case 4: output[3] = 1; /* fallthrough */ + case 3: output[0] = output[1] = output[2] = 0; + break; + case 2: output[1] = 1; /* fallthrough */ + case 1: output[0] = 0; + break; + } + } +} + +static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int width, height; + stbi_uc *scanline; + float *hdr_data; + int len; + unsigned char count, value; + int i, j, k, c1,c2, z; + const char *headerToken; + STBI_NOTUSED(ri); + + // Check identifier + headerToken = stbi__hdr_gettoken(s,buffer); + if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0) + return stbi__errpf("not HDR", "Corrupt HDR image"); + + // Parse header + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format"); + + // Parse width and height + // can't use sscanf() if we're not using stdio! + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + height = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format"); + token += 3; + width = (int) strtol(token, NULL, 10); + + *x = width; + *y = height; + + if (comp) *comp = 3; + if (req_comp == 0) req_comp = 3; + + if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0)) + return stbi__errpf("too large", "HDR image is too large"); + + // Read data + hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0); + if (!hdr_data) + return stbi__errpf("outofmem", "Out of memory"); + + // Load image data + // image data is stored as some number of sca + if ( width < 8 || width >= 32768) { + // Read flat data + for (j=0; j < height; ++j) { + for (i=0; i < width; ++i) { + stbi_uc rgbe[4]; + main_decode_loop: + stbi__getn(s, rgbe, 4); + stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); + } + } + } else { + // Read RLE-encoded data + scanline = NULL; + + for (j = 0; j < height; ++j) { + c1 = stbi__get8(s); + c2 = stbi__get8(s); + len = stbi__get8(s); + if (c1 != 2 || c2 != 2 || (len & 0x80)) { + // not run-length encoded, so we have to actually use THIS data as a decoded + // pixel (note this can't be a valid pixel--one of RGB must be >= 128) + stbi_uc rgbe[4]; + rgbe[0] = (stbi_uc) c1; + rgbe[1] = (stbi_uc) c2; + rgbe[2] = (stbi_uc) len; + rgbe[3] = (stbi_uc) stbi__get8(s); + stbi__hdr_convert(hdr_data, rgbe, req_comp); + i = 1; + j = 0; + STBI_FREE(scanline); + goto main_decode_loop; // yes, this makes no sense + } + len <<= 8; + len |= stbi__get8(s); + if (len != width) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("invalid decoded scanline length", "corrupt HDR"); } + if (scanline == NULL) { + scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0); + if (!scanline) { + STBI_FREE(hdr_data); + return stbi__errpf("outofmem", "Out of memory"); + } + } + + for (k = 0; k < 4; ++k) { + int nleft; + i = 0; + while ((nleft = width - i) > 0) { + count = stbi__get8(s); + if (count > 128) { + // Run + value = stbi__get8(s); + count -= 128; + if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = value; + } else { + // Dump + if (count > nleft) { STBI_FREE(hdr_data); STBI_FREE(scanline); return stbi__errpf("corrupt", "bad RLE data in HDR"); } + for (z = 0; z < count; ++z) + scanline[i++ * 4 + k] = stbi__get8(s); + } + } + } + for (i=0; i < width; ++i) + stbi__hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); + } + if (scanline) + STBI_FREE(scanline); + } + + return hdr_data; +} + +static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp) +{ + char buffer[STBI__HDR_BUFLEN]; + char *token; + int valid = 0; + int dummy; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + if (stbi__hdr_test(s) == 0) { + stbi__rewind( s ); + return 0; + } + + for(;;) { + token = stbi__hdr_gettoken(s,buffer); + if (token[0] == 0) break; + if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; + } + + if (!valid) { + stbi__rewind( s ); + return 0; + } + token = stbi__hdr_gettoken(s,buffer); + if (strncmp(token, "-Y ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *y = (int) strtol(token, &token, 10); + while (*token == ' ') ++token; + if (strncmp(token, "+X ", 3)) { + stbi__rewind( s ); + return 0; + } + token += 3; + *x = (int) strtol(token, NULL, 10); + *comp = 3; + return 1; +} +#endif // STBI_NO_HDR + +#ifndef STBI_NO_BMP +static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) +{ + void *p; + stbi__bmp_data info; + + info.all_a = 255; + p = stbi__bmp_parse_header(s, &info); + stbi__rewind( s ); + if (p == NULL) + return 0; + if (x) *x = s->img_x; + if (y) *y = s->img_y; + if (comp) { + if (info.bpp == 24 && info.ma == 0xff000000) + *comp = 3; + else + *comp = info.ma ? 4 : 3; + } + return 1; +} +#endif + +#ifndef STBI_NO_PSD +static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp) +{ + int channelCount, dummy, depth; + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + *y = stbi__get32be(s); + *x = stbi__get32be(s); + depth = stbi__get16be(s); + if (depth != 8 && depth != 16) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 3) { + stbi__rewind( s ); + return 0; + } + *comp = 4; + return 1; +} + +static int stbi__psd_is16(stbi__context *s) +{ + int channelCount, depth; + if (stbi__get32be(s) != 0x38425053) { + stbi__rewind( s ); + return 0; + } + if (stbi__get16be(s) != 1) { + stbi__rewind( s ); + return 0; + } + stbi__skip(s, 6); + channelCount = stbi__get16be(s); + if (channelCount < 0 || channelCount > 16) { + stbi__rewind( s ); + return 0; + } + (void) stbi__get32be(s); + (void) stbi__get32be(s); + depth = stbi__get16be(s); + if (depth != 16) { + stbi__rewind( s ); + return 0; + } + return 1; +} +#endif + +#ifndef STBI_NO_PIC +static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) +{ + int act_comp=0,num_packets=0,chained,dummy; + stbi__pic_packet packets[10]; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + if (!stbi__pic_is4(s,"\x53\x80\xF6\x34")) { + stbi__rewind(s); + return 0; + } + + stbi__skip(s, 88); + + *x = stbi__get16be(s); + *y = stbi__get16be(s); + if (stbi__at_eof(s)) { + stbi__rewind( s); + return 0; + } + if ( (*x) != 0 && (1 << 28) / (*x) < (*y)) { + stbi__rewind( s ); + return 0; + } + + stbi__skip(s, 8); + + do { + stbi__pic_packet *packet; + + if (num_packets==sizeof(packets)/sizeof(packets[0])) + return 0; + + packet = &packets[num_packets++]; + chained = stbi__get8(s); + packet->size = stbi__get8(s); + packet->type = stbi__get8(s); + packet->channel = stbi__get8(s); + act_comp |= packet->channel; + + if (stbi__at_eof(s)) { + stbi__rewind( s ); + return 0; + } + if (packet->size != 8) { + stbi__rewind( s ); + return 0; + } + } while (chained); + + *comp = (act_comp & 0x10 ? 4 : 3); + + return 1; +} +#endif + +// ************************************************************************************************* +// Portable Gray Map and Portable Pixel Map loader +// by Ken Miller +// +// PGM: http://netpbm.sourceforge.net/doc/pgm.html +// PPM: http://netpbm.sourceforge.net/doc/ppm.html +// +// Known limitations: +// Does not support comments in the header section +// Does not support ASCII image data (formats P2 and P3) +// Does not support 16-bit-per-channel + +#ifndef STBI_NO_PNM + +static int stbi__pnm_test(stbi__context *s) +{ + char p, t; + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind( s ); + return 0; + } + return 1; +} + +static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) +{ + stbi_uc *out; + STBI_NOTUSED(ri); + + if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n)) + return 0; + + *x = s->img_x; + *y = s->img_y; + if (comp) *comp = s->img_n; + + if (!stbi__mad3sizes_valid(s->img_n, s->img_x, s->img_y, 0)) + return stbi__errpuc("too large", "PNM too large"); + + out = (stbi_uc *) stbi__malloc_mad3(s->img_n, s->img_x, s->img_y, 0); + if (!out) return stbi__errpuc("outofmem", "Out of memory"); + stbi__getn(s, out, s->img_n * s->img_x * s->img_y); + + if (req_comp && req_comp != s->img_n) { + out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y); + if (out == NULL) return out; // stbi__convert_format frees input on failure + } + return out; +} + +static int stbi__pnm_isspace(char c) +{ + return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r'; +} + +static void stbi__pnm_skip_whitespace(stbi__context *s, char *c) +{ + for (;;) { + while (!stbi__at_eof(s) && stbi__pnm_isspace(*c)) + *c = (char) stbi__get8(s); + + if (stbi__at_eof(s) || *c != '#') + break; + + while (!stbi__at_eof(s) && *c != '\n' && *c != '\r' ) + *c = (char) stbi__get8(s); + } +} + +static int stbi__pnm_isdigit(char c) +{ + return c >= '0' && c <= '9'; +} + +static int stbi__pnm_getinteger(stbi__context *s, char *c) +{ + int value = 0; + + while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) { + value = value*10 + (*c - '0'); + *c = (char) stbi__get8(s); + } + + return value; +} + +static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) +{ + int maxv, dummy; + char c, p, t; + + if (!x) x = &dummy; + if (!y) y = &dummy; + if (!comp) comp = &dummy; + + stbi__rewind(s); + + // Get identifier + p = (char) stbi__get8(s); + t = (char) stbi__get8(s); + if (p != 'P' || (t != '5' && t != '6')) { + stbi__rewind(s); + return 0; + } + + *comp = (t == '6') ? 3 : 1; // '5' is 1-component .pgm; '6' is 3-component .ppm + + c = (char) stbi__get8(s); + stbi__pnm_skip_whitespace(s, &c); + + *x = stbi__pnm_getinteger(s, &c); // read width + stbi__pnm_skip_whitespace(s, &c); + + *y = stbi__pnm_getinteger(s, &c); // read height + stbi__pnm_skip_whitespace(s, &c); + + maxv = stbi__pnm_getinteger(s, &c); // read max value + + if (maxv > 255) + return stbi__err("max value > 255", "PPM image not 8-bit"); + else + return 1; +} +#endif + +static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNG + if (stbi__png_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_GIF + if (stbi__gif_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_BMP + if (stbi__bmp_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PIC + if (stbi__pic_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_PNM + if (stbi__pnm_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_HDR + if (stbi__hdr_info(s, x, y, comp)) return 1; + #endif + + #ifndef STBI_NO_DDS + if (stbi__dds_info(s, x, y, comp, NULL)) return 1; + #endif + + #ifndef STBI_NO_PVR + if (stbi__pvr_info(s, x, y, comp, NULL)) return 1; + #endif + + #ifndef STBI_NO_PKM + if (stbi__pkm_info(s, x, y, comp)) return 1; + #endif + + // test tga last because it's a crappy test! + #ifndef STBI_NO_TGA + if (stbi__tga_info(s, x, y, comp)) + return 1; + #endif + return stbi__err("unknown image type", "Image not of any known type, or corrupt"); +} + +static int stbi__is_16_main(stbi__context *s) +{ + #ifndef STBI_NO_PNG + if (stbi__png_is16(s)) return 1; + #endif + + #ifndef STBI_NO_PSD + if (stbi__psd_is16(s)) return 1; + #endif + + return 0; +} + +#ifndef STBI_NO_STDIO +STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_info_from_file(f, x, y, comp); + fclose(f); + return result; +} + +STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__info_main(&s,x,y,comp); + fseek(f,pos,SEEK_SET); + return r; +} + +STBIDEF int stbi_is_16_bit(char const *filename) +{ + FILE *f = stbi__fopen(filename, "rb"); + int result; + if (!f) return stbi__err("can't fopen", "Unable to open file"); + result = stbi_is_16_bit_from_file(f); + fclose(f); + return result; +} + +STBIDEF int stbi_is_16_bit_from_file(FILE *f) +{ + int r; + stbi__context s; + long pos = ftell(f); + stbi__start_file(&s, f); + r = stbi__is_16_main(&s); + fseek(f,pos,SEEK_SET); + return r; +} +#endif // !STBI_NO_STDIO + +STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__info_main(&s,x,y,comp); +} + +STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi__is_16_main(&s); +} + +STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user); + return stbi__is_16_main(&s); +} + +// add in my DDS loading support +#ifndef STBI_NO_DDS +#include "stbi_DDS_c.h" +#endif + +// add in my pvr loading support +#ifndef STBI_NO_PVR +#include "stbi_pvr_c.h" +#endif + +// add in my pkm ( ETC1 ) loading support +#ifndef STBI_NO_PKM +#include "stbi_pkm_c.h" +#endif + +#ifndef STBI_NO_EXT +#include "stbi_ext_c.h" +#endif + +#endif // STB_IMAGE_IMPLEMENTATION + +/* + revision history: + 2.20 (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs + 2.19 (2018-02-11) fix warning + 2.18 (2018-01-30) fix warnings + 2.17 (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug + 1-bit BMP + *_is_16_bit api + avoid warnings + 2.16 (2017-07-23) all functions have 16-bit variants; + STBI_NO_STDIO works again; + compilation fixes; + fix rounding in unpremultiply; + optimize vertical flip; + disable raw_len validation; + documentation fixes + 2.15 (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode; + warning fixes; disable run-time SSE detection on gcc; + uniform handling of optional "return" values; + thread-safe initialization of zlib tables + 2.14 (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs + 2.13 (2016-11-29) add 16-bit API, only supported for PNG right now + 2.12 (2016-04-02) fix typo in 2.11 PSD fix that caused crashes + 2.11 (2016-04-02) allocate large structures on the stack + remove white matting for transparent PSD + fix reported channel count for PNG & BMP + re-enable SSE2 in non-gcc 64-bit + support RGB-formatted JPEG + read 16-bit PNGs (only as 8-bit) + 2.10 (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED + 2.09 (2016-01-16) allow comments in PNM files + 16-bit-per-pixel TGA (not bit-per-component) + info() for TGA could break due to .hdr handling + info() for BMP to shares code instead of sloppy parse + can use STBI_REALLOC_SIZED if allocator doesn't support realloc + code cleanup + 2.08 (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA + 2.07 (2015-09-13) fix compiler warnings + partial animated GIF support + limited 16-bpc PSD support + #ifdef unused functions + bug with < 92 byte PIC,PNM,HDR,TGA + 2.06 (2015-04-19) fix bug where PSD returns wrong '*comp' value + 2.05 (2015-04-19) fix bug in progressive JPEG handling, fix warning + 2.04 (2015-04-15) try to re-enable SIMD on MinGW 64-bit + 2.03 (2015-04-12) extra corruption checking (mmozeiko) + stbi_set_flip_vertically_on_load (nguillemot) + fix NEON support; fix mingw support + 2.02 (2015-01-19) fix incorrect assert, fix warning + 2.01 (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2 + 2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG + 2.00 (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg) + progressive JPEG (stb) + PGM/PPM support (Ken Miller) + STBI_MALLOC,STBI_REALLOC,STBI_FREE + GIF bugfix -- seemingly never worked + STBI_NO_*, STBI_ONLY_* + 1.48 (2014-12-14) fix incorrectly-named assert() + 1.47 (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb) + optimize PNG (ryg) + fix bug in interlaced PNG with user-specified channel count (stb) + 1.46 (2014-08-26) + fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG + 1.45 (2014-08-16) + fix MSVC-ARM internal compiler error by wrapping malloc + 1.44 (2014-08-07) + various warning fixes from Ronny Chevalier + 1.43 (2014-07-15) + fix MSVC-only compiler problem in code changed in 1.42 + 1.42 (2014-07-09) + don't define _CRT_SECURE_NO_WARNINGS (affects user code) + fixes to stbi__cleanup_jpeg path + added STBI_ASSERT to avoid requiring assert.h + 1.41 (2014-06-25) + fix search&replace from 1.36 that messed up comments/error messages + 1.40 (2014-06-22) + fix gcc struct-initialization warning + 1.39 (2014-06-15) + fix to TGA optimization when req_comp != number of components in TGA; + fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite) + add support for BMP version 5 (more ignored fields) + 1.38 (2014-06-06) + suppress MSVC warnings on integer casts truncating values + fix accidental rename of 'skip' field of I/O + 1.37 (2014-06-04) + remove duplicate typedef + 1.36 (2014-06-03) + convert to header file single-file library + if de-iphone isn't set, load iphone images color-swapped instead of returning NULL + 1.35 (2014-05-27) + various warnings + fix broken STBI_SIMD path + fix bug where stbi_load_from_file no longer left file pointer in correct place + fix broken non-easy path for 32-bit BMP (possibly never used) + TGA optimization by Arseny Kapoulkine + 1.34 (unknown) + use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case + 1.33 (2011-07-14) + make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements + 1.32 (2011-07-13) + support for "info" function for all supported filetypes (SpartanJ) + 1.31 (2011-06-20) + a few more leak fixes, bug in PNG handling (SpartanJ) + 1.30 (2011-06-11) + added ability to load files via callbacks to accomidate custom input streams (Ben Wenger) + removed deprecated format-specific test/load functions + removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway + error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha) + fix inefficiency in decoding 32-bit BMP (David Woo) + 1.29 (2010-08-16) + various warning fixes from Aurelien Pocheville + 1.28 (2010-08-01) + fix bug in GIF palette transparency (SpartanJ) + 1.27 (2010-08-01) + cast-to-stbi_uc to fix warnings + 1.26 (2010-07-24) + fix bug in file buffering for PNG reported by SpartanJ + 1.25 (2010-07-17) + refix trans_data warning (Won Chun) + 1.24 (2010-07-12) + perf improvements reading from files on platforms with lock-heavy fgetc() + minor perf improvements for jpeg + deprecated type-specific functions so we'll get feedback if they're needed + attempt to fix trans_data warning (Won Chun) + 1.23 fixed bug in iPhone support + 1.22 (2010-07-10) + removed image *writing* support + stbi_info support from Jetro Lauha + GIF support from Jean-Marc Lienher + iPhone PNG-extensions from James Brown + warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva) + 1.21 fix use of 'stbi_uc' in header (reported by jon blow) + 1.20 added support for Softimage PIC, by Tom Seddon + 1.19 bug in interlaced PNG corruption check (found by ryg) + 1.18 (2008-08-02) + fix a threading bug (local mutable static) + 1.17 support interlaced PNG + 1.16 major bugfix - stbi__convert_format converted one too many pixels + 1.15 initialize some fields for thread safety + 1.14 fix threadsafe conversion bug + header-file-only version (#define STBI_HEADER_FILE_ONLY before including) + 1.13 threadsafe + 1.12 const qualifiers in the API + 1.11 Support installable IDCT, colorspace conversion routines + 1.10 Fixes for 64-bit (don't use "unsigned long") + optimized upsampling by Fabian "ryg" Giesen + 1.09 Fix format-conversion for PSD code (bad global variables!) + 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz + 1.07 attempt to fix C++ warning/errors again + 1.06 attempt to fix C++ warning/errors again + 1.05 fix TGA loading to return correct *comp and use good luminance calc + 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free + 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR + 1.02 support for (subset of) HDR files, float interface for preferred access to them + 1.01 fix bug: possible bug in handling right-side up bmps... not sure + fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all + 1.00 interface to zlib that skips zlib header + 0.99 correct handling of alpha in palette + 0.98 TGA loader by lonesock; dynamically add loaders (untested) + 0.97 jpeg errors on too large a file; also catch another malloc failure + 0.96 fix detection of invalid v value - particleman@mollyrocket forum + 0.95 during header scan, seek to markers in case of padding + 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same + 0.93 handle jpegtran output; verbose errors + 0.92 read 4,8,16,24,32-bit BMP files of several formats + 0.91 output 24-bit Windows 3.0 BMP files + 0.90 fix a few more warnings; bump version number to approach 1.0 + 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd + 0.60 fix compiling as c++ + 0.59 fix warnings: merge Dave Moore's -Wall fixes + 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian + 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available + 0.56 fix bug: zlib uncompressed mode len vs. nlen + 0.55 fix bug: restart_interval not initialized to 0 + 0.54 allow NULL for 'int *comp' + 0.53 fix bug in png 3->4; speedup png decoding + 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments + 0.51 obey req_comp requests, 1-component jpegs return as 1-component, + on 'test' only check type, not whether we support this variant + 0.50 (2006-11-19) + first released version +*/ + + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/4dm.h/soil/stb_image_aug.c b/4dm.h/soil/stb_image_aug.c deleted file mode 100644 index bb088fc..0000000 --- a/4dm.h/soil/stb_image_aug.c +++ /dev/null @@ -1,3682 +0,0 @@ -/* stbi-1.16 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c - when you control the images you're loading - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline (no JPEG progressive, no oddball channel decimations) - PNG non-interlaced - BMP non-1bpp, non-RLE - TGA (not sure what subset, if a subset) - PSD (composited view only, no extra channels) - HDR (radiance rgbE format) - writes BMP,TGA (define STBI_NO_WRITE to remove code) - decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code) - supports installable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) - - TODO: - stbi_info_* - - history: - 1.16 major bugfix - convert_format converted one too many pixels - 1.15 initialize some fields for thread safety - 1.14 fix threadsafe conversion bug; header-file-only version (#define STBI_HEADER_FILE_ONLY before including) - 1.13 threadsafe - 1.12 const qualifiers in the API - 1.11 Support installable IDCT, colorspace conversion routines - 1.10 Fixes for 64-bit (don't use "unsigned long") - optimized upsampling by Fabian "ryg" Giesen - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less - than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant -*/ - -#include "stb_image_aug.h" - -#ifndef STBI_NO_HDR -#include // ldexp -#include // strcmp -#endif - -#ifndef STBI_NO_STDIO -#include -#endif -#include -#include -#include -#include - -#ifndef _MSC_VER - #ifdef __cplusplus - #define __forceinline inline - #else - #define __forceinline - #endif -#endif - - -// implementation: -typedef unsigned char uint8; -typedef unsigned short uint16; -typedef signed short int16; -typedef unsigned int uint32; -typedef signed int int32; -typedef unsigned int uint; - -// should produce compiler error if size is wrong -typedef unsigned char validate_uint32[sizeof(uint32)==4]; - -#if defined(STBI_NO_STDIO) && !defined(STBI_NO_WRITE) -#define STBI_NO_WRITE -#endif - -#ifndef STBI_NO_DDS -#include "stbi_DDS_aug.h" -#endif - -// I (JLD) want full messages for SOIL -#define STBI_FAILURE_USERMSG 1 - -////////////////////////////////////////////////////////////////////////////// -// -// Generic API that works on all image types -// - -// this is not threadsafe -static char *failure_reason; - -char *stbi_failure_reason(void) -{ - return failure_reason; -} - -static int e(char *str) -{ - failure_reason = str; - return 0; -} - -#ifdef STBI_NO_FAILURE_STRINGS - #define e(x,y) 0 -#elif defined(STBI_FAILURE_USERMSG) - #define e(x,y) e(y) -#else - #define e(x,y) e(x) -#endif - -#define epf(x,y) ((float *) (e(x,y)?NULL:NULL)) -#define epuc(x,y) ((unsigned char *) (e(x,y)?NULL:NULL)) - -void stbi_image_free(void *retval_from_stbi_load) -{ - free(retval_from_stbi_load); -} - -#define MAX_LOADERS 32 -stbi_loader *loaders[MAX_LOADERS]; -static int max_loaders = 0; - -int stbi_register_loader(stbi_loader *loader) -{ - int i; - for (i=0; i < MAX_LOADERS; ++i) { - // already present? - if (loaders[i] == loader) - return 1; - // end of the list? - if (loaders[i] == NULL) { - loaders[i] = loader; - max_loaders = i+1; - return 1; - } - } - // no room for it - return 0; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp); -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp); -#endif - -#ifndef STBI_NO_STDIO -unsigned char *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -unsigned char *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_file(f)) - return stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - if (stbi_png_test_file(f)) - return stbi_png_load_from_file(f,x,y,comp,req_comp); - if (stbi_bmp_test_file(f)) - return stbi_bmp_load_from_file(f,x,y,comp,req_comp); - if (stbi_psd_test_file(f)) - return stbi_psd_load_from_file(f,x,y,comp,req_comp); - #ifndef STBI_NO_DDS - if (stbi_dds_test_file(f)) - return stbi_dds_load_from_file(f,x,y,comp,req_comp); - #endif - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) { - float *hdr = stbi_hdr_load_from_file(f, x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_file(f)) - return loaders[i]->load_from_file(f,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_file(f)) - return stbi_tga_load_from_file(f,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -unsigned char *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - int i; - if (stbi_jpeg_test_memory(buffer,len)) - return stbi_jpeg_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_png_test_memory(buffer,len)) - return stbi_png_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_bmp_test_memory(buffer,len)) - return stbi_bmp_load_from_memory(buffer,len,x,y,comp,req_comp); - if (stbi_psd_test_memory(buffer,len)) - return stbi_psd_load_from_memory(buffer,len,x,y,comp,req_comp); - #ifndef STBI_NO_DDS - if (stbi_dds_test_memory(buffer,len)) - return stbi_dds_load_from_memory(buffer,len,x,y,comp,req_comp); - #endif - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) { - float *hdr = stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - return hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp); - } - #endif - for (i=0; i < max_loaders; ++i) - if (loaders[i]->test_memory(buffer,len)) - return loaders[i]->load_from_memory(buffer,len,x,y,comp,req_comp); - // test tga last because it's a crappy test! - if (stbi_tga_test_memory(buffer,len)) - return stbi_tga_load_from_memory(buffer,len,x,y,comp,req_comp); - return epuc("unknown image type", "Image not of any known type, or corrupt"); -} - -#ifndef STBI_NO_HDR - -#ifndef STBI_NO_STDIO -float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - float *result; - if (!f) return epf("can't fopen", "Unable to open file"); - result = stbi_loadf_from_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} - -float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_file(f)) - return stbi_hdr_load_from_file(f,x,y,comp,req_comp); - #endif - data = stbi_load_from_file(f, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - #ifndef STBI_NO_HDR - if (stbi_hdr_test_memory(buffer, len)) - return stbi_hdr_load_from_memory(buffer, len,x,y,comp,req_comp); - #endif - data = stbi_load_from_memory(buffer, len, x, y, comp, req_comp); - if (data) - return ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp); - return epf("unknown image type", "Image not of any known type, or corrupt"); -} -#endif - -// these is-hdr-or-not is defined independent of whether STBI_NO_HDR is -// defined, for API simplicity; if STBI_NO_HDR is defined, it always -// reports false! - -int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_memory(buffer, len); - #else - return 0; - #endif -} - -#ifndef STBI_NO_STDIO -extern int stbi_is_hdr (char const *filename) -{ - FILE *f = fopen(filename, "rb"); - int result=0; - if (f) { - result = stbi_is_hdr_from_file(f); - fclose(f); - } - return result; -} - -extern int stbi_is_hdr_from_file(FILE *f) -{ - #ifndef STBI_NO_HDR - return stbi_hdr_test_file(f); - #else - return 0; - #endif -} - -#endif - -// @TODO: get image dimensions & components without fully decoding -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_HDR -static float h2l_gamma_i=1.0f/2.2f, h2l_scale_i=1.0f; -static float l2h_gamma=2.2f, l2h_scale=1.0f; - -void stbi_hdr_to_ldr_gamma(float gamma) { h2l_gamma_i = 1/gamma; } -void stbi_hdr_to_ldr_scale(float scale) { h2l_scale_i = 1/scale; } - -void stbi_ldr_to_hdr_gamma(float gamma) { l2h_gamma = gamma; } -void stbi_ldr_to_hdr_scale(float scale) { l2h_scale = scale; } -#endif - - -////////////////////////////////////////////////////////////////////////////// -// -// Common code used by all image loaders -// - -enum -{ - SCAN_load=0, - SCAN_type, - SCAN_header, -}; - -typedef struct -{ - uint32 img_x, img_y; - int img_n, img_out_n; - - #ifndef STBI_NO_STDIO - FILE *img_file; - #endif - uint8 *img_buffer, *img_buffer_end; -} stbi; - -#ifndef STBI_NO_STDIO -static void start_file(stbi *s, FILE *f) -{ - s->img_file = f; -} -#endif - -static void start_mem(stbi *s, uint8 const *buffer, int len) -{ -#ifndef STBI_NO_STDIO - s->img_file = NULL; -#endif - s->img_buffer = (uint8 *) buffer; - s->img_buffer_end = (uint8 *) buffer+len; -} - -__forceinline static int get8(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - int c = fgetc(s->img_file); - return c == EOF ? 0 : c; - } -#endif - if (s->img_buffer < s->img_buffer_end) - return *s->img_buffer++; - return 0; -} - -__forceinline static int at_eof(stbi *s) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - return feof(s->img_file); -#endif - return s->img_buffer >= s->img_buffer_end; -} - -__forceinline static uint8 get8u(stbi *s) -{ - return (uint8) get8(s); -} - -static void skip(stbi *s, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) - fseek(s->img_file, n, SEEK_CUR); - else -#endif - s->img_buffer += n; -} - -static int get16(stbi *s) -{ - int z = get8(s); - return (z << 8) + get8(s); -} - -static uint32 get32(stbi *s) -{ - uint32 z = get16(s); - return (z << 16) + get16(s); -} - -static int get16le(stbi *s) -{ - int z = get8(s); - return z + (get8(s) << 8); -} - -static uint32 get32le(stbi *s) -{ - uint32 z = get16le(s); - return z + (get16le(s) << 16); -} - -static void getn(stbi *s, stbi_uc *buffer, int n) -{ -#ifndef STBI_NO_STDIO - if (s->img_file) { - fread(buffer, 1, n, s->img_file); - return; - } -#endif - memcpy(buffer, s->img_buffer, n); - s->img_buffer += n; -} - -////////////////////////////////////////////////////////////////////////////// -// -// generic converter from built-in img_n to req_comp -// individual types do this automatically as much as possible (e.g. jpeg -// does all cases internally since it needs to colorspace convert anyway, -// and it never has alpha, so very few cases ). png can automatically -// interleave an alpha=255 channel, but falls back to this for other cases -// -// assume data buffer is malloced, so malloc a new one and free that one -// only failure mode is malloc failing - -static uint8 compute_y(int r, int g, int b) -{ - return (uint8) (((r*77) + (g*150) + (29*b)) >> 8); -} - -static unsigned char *convert_format(unsigned char *data, int img_n, int req_comp, uint x, uint y) -{ - int i,j; - unsigned char *good; - - if (req_comp == img_n) return data; - assert(req_comp >= 1 && req_comp <= 4); - - good = (unsigned char *) malloc(req_comp * x * y); - if (good == NULL) { - free(data); - return epuc("outofmem", "Out of memory"); - } - - for (j=0; j < (int) y; ++j) { - unsigned char *src = data + j * x * img_n ; - unsigned char *dest = good + j * x * req_comp; - - #define COMBO(a,b) ((a)*8+(b)) - #define CASE(a,b) case COMBO(a,b): for(i=x-1; i >= 0; --i, src += a, dest += b) - // convert source image with img_n components to one with req_comp components; - // avoid switch per pixel, so use switch per scanline and massive macros - switch(COMBO(img_n, req_comp)) { - CASE(1,2) dest[0]=src[0], dest[1]=255; break; - CASE(1,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(1,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=255; break; - CASE(2,1) dest[0]=src[0]; break; - CASE(2,3) dest[0]=dest[1]=dest[2]=src[0]; break; - CASE(2,4) dest[0]=dest[1]=dest[2]=src[0], dest[3]=src[1]; break; - CASE(3,4) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2],dest[3]=255; break; - CASE(3,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(3,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = 255; break; - CASE(4,1) dest[0]=compute_y(src[0],src[1],src[2]); break; - CASE(4,2) dest[0]=compute_y(src[0],src[1],src[2]), dest[1] = src[3]; break; - CASE(4,3) dest[0]=src[0],dest[1]=src[1],dest[2]=src[2]; break; - default: assert(0); - } - #undef CASE - } - - free(data); - return good; -} - -#ifndef STBI_NO_HDR -static float *ldr_to_hdr(stbi_uc *data, int x, int y, int comp) -{ - int i,k,n; - float *output = (float *) malloc(x * y * comp * sizeof(float)); - if (output == NULL) { free(data); return epf("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - output[i*comp + k] = (float) pow(data[i*comp+k]/255.0f, l2h_gamma) * l2h_scale; - } - if (k < comp) output[i*comp + k] = data[i*comp+k]/255.0f; - } - free(data); - return output; -} - -#define float2int(x) ((int) (x)) -static stbi_uc *hdr_to_ldr(float *data, int x, int y, int comp) -{ - int i,k,n; - stbi_uc *output = (stbi_uc *) malloc(x * y * comp); - if (output == NULL) { free(data); return epuc("outofmem", "Out of memory"); } - // compute number of non-alpha components - if (comp & 1) n = comp; else n = comp-1; - for (i=0; i < x*y; ++i) { - for (k=0; k < n; ++k) { - float z = (float) pow(data[i*comp+k]*h2l_scale_i, h2l_gamma_i) * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - if (k < comp) { - float z = data[i*comp+k] * 255 + 0.5f; - if (z < 0) z = 0; - if (z > 255) z = 255; - output[i*comp + k] = float2int(z); - } - } - free(data); - return output; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// "baseline" JPEG/JFIF decoder (not actually fully baseline implementation) -// -// simple implementation -// - channel subsampling of at most 2 in each dimension -// - doesn't support delayed output of y-dimension -// - simple interface (only one output format: 8-bit interleaved RGB) -// - doesn't try to recover corrupt jpegs -// - doesn't allow partial loading, loading multiple at once -// - still fast on x86 (copying globals into locals doesn't help x86) -// - allocates lots of intermediate memory (full size of all components) -// - non-interleaved case requires this anyway -// - allows good upsampling (see next) -// high-quality -// - upsampled channels are bilinearly interpolated, even across blocks -// - quality integer IDCT derived from IJG's 'slow' -// performance -// - fast huffman; reasonable integer IDCT -// - uses a lot of intermediate memory, could cache poorly -// - load http://nothings.org/remote/anemones.jpg 3 times on 2.8Ghz P4 -// stb_jpeg: 1.34 seconds (MSVC6, default release build) -// stb_jpeg: 1.06 seconds (MSVC6, processor = Pentium Pro) -// IJL11.dll: 1.08 seconds (compiled by intel) -// IJG 1998: 0.98 seconds (MSVC6, makefile provided by IJG) -// IJG 1998: 0.95 seconds (MSVC6, makefile + proc=PPro) - -// huffman decoding acceleration -#define FAST_BITS 9 // larger handles more cases; smaller stomps less cache - -typedef struct -{ - uint8 fast[1 << FAST_BITS]; - // weirdly, repacking this into AoS is a 10% speed loss, instead of a win - uint16 code[256]; - uint8 values[256]; - uint8 size[257]; - unsigned int maxcode[18]; - int delta[17]; // old 'firstsymbol' - old 'firstcode' -} huffman; - -typedef struct -{ - #if STBI_SIMD - unsigned short dequant2[4][64]; - #endif - stbi s; - huffman huff_dc[4]; - huffman huff_ac[4]; - uint8 dequant[4][64]; - -// sizes for components, interleaved MCUs - int img_h_max, img_v_max; - int img_mcu_x, img_mcu_y; - int img_mcu_w, img_mcu_h; - -// definition of jpeg image component - struct - { - int id; - int h,v; - int tq; - int hd,ha; - int dc_pred; - - int x,y,w2,h2; - uint8 *data; - void *raw_data; - uint8 *linebuf; - } img_comp[4]; - - uint32 code_buffer; // jpeg entropy-coded buffer - int code_bits; // number of valid bits - unsigned char marker; // marker seen while filling entropy buffer - int nomore; // flag if we saw a marker so must stop - - int scan_n, order[4]; - int restart_interval, todo; -} jpeg; - -static int build_huffman(huffman *h, int *count) -{ - int i,j,k=0,code; - // build size list for each symbol (from JPEG spec) - for (i=0; i < 16; ++i) - for (j=0; j < count[i]; ++j) - h->size[k++] = (uint8) (i+1); - h->size[k] = 0; - - // compute actual symbols (from jpeg spec) - code = 0; - k = 0; - for(j=1; j <= 16; ++j) { - // compute delta to add to code to compute symbol id - h->delta[j] = k - code; - if (h->size[k] == j) { - while (h->size[k] == j) - h->code[k++] = (uint16) (code++); - if (code-1 >= (1 << j)) return e("bad code lengths","Corrupt JPEG"); - } - // compute largest code + 1 for this size, preshifted as needed later - h->maxcode[j] = code << (16-j); - code <<= 1; - } - h->maxcode[j] = 0xffffffff; - - // build non-spec acceleration table; 255 is flag for not-accelerated - memset(h->fast, 255, 1 << FAST_BITS); - for (i=0; i < k; ++i) { - int s = h->size[i]; - if (s <= FAST_BITS) { - int c = h->code[i] << (FAST_BITS-s); - int m = 1 << (FAST_BITS-s); - for (j=0; j < m; ++j) { - h->fast[c+j] = (uint8) i; - } - } - } - return 1; -} - -static void grow_buffer_unsafe(jpeg *j) -{ - do { - int b = j->nomore ? 0 : get8(&j->s); - if (b == 0xff) { - int c = get8(&j->s); - if (c != 0) { - j->marker = (unsigned char) c; - j->nomore = 1; - return; - } - } - j->code_buffer = (j->code_buffer << 8) | b; - j->code_bits += 8; - } while (j->code_bits <= 24); -} - -// (1 << n) - 1 -static uint32 bmask[17]={0,1,3,7,15,31,63,127,255,511,1023,2047,4095,8191,16383,32767,65535}; - -// decode a jpeg huffman value from the bitstream -__forceinline static int decode(jpeg *j, huffman *h) -{ - unsigned int temp; - int c,k; - - if (j->code_bits < 16) grow_buffer_unsafe(j); - - // look at the top FAST_BITS and determine what symbol ID it is, - // if the code is <= FAST_BITS - c = (j->code_buffer >> (j->code_bits - FAST_BITS)) & ((1 << FAST_BITS)-1); - k = h->fast[c]; - if (k < 255) { - if (h->size[k] > j->code_bits) - return -1; - j->code_bits -= h->size[k]; - return h->values[k]; - } - - // naive test is to shift the code_buffer down so k bits are - // valid, then test against maxcode. To speed this up, we've - // preshifted maxcode left so that it has (16-k) 0s at the - // end; in other words, regardless of the number of bits, it - // wants to be compared against something shifted to have 16; - // that way we don't need to shift inside the loop. - if (j->code_bits < 16) - temp = (j->code_buffer << (16 - j->code_bits)) & 0xffff; - else - temp = (j->code_buffer >> (j->code_bits - 16)) & 0xffff; - for (k=FAST_BITS+1 ; ; ++k) - if (temp < h->maxcode[k]) - break; - if (k == 17) { - // error! code not found - j->code_bits -= 16; - return -1; - } - - if (k > j->code_bits) - return -1; - - // convert the huffman code to the symbol id - c = ((j->code_buffer >> (j->code_bits - k)) & bmask[k]) + h->delta[k]; - assert((((j->code_buffer) >> (j->code_bits - h->size[c])) & bmask[h->size[c]]) == h->code[c]); - - // convert the id to a symbol - j->code_bits -= k; - return h->values[c]; -} - -// combined JPEG 'receive' and JPEG 'extend', since baseline -// always extends everything it receives. -__forceinline static int extend_receive(jpeg *j, int n) -{ - unsigned int m = 1 << (n-1); - unsigned int k; - if (j->code_bits < n) grow_buffer_unsafe(j); - k = (j->code_buffer >> (j->code_bits - n)) & bmask[n]; - j->code_bits -= n; - // the following test is probably a random branch that won't - // predict well. I tried to table accelerate it but failed. - // maybe it's compiling as a conditional move? - if (k < m) - return (-1 << n) + k + 1; - else - return k; -} - -// given a value that's at position X in the zigzag stream, -// where does it appear in the 8x8 matrix coded as row-major? -static uint8 dezigzag[64+15] = -{ - 0, 1, 8, 16, 9, 2, 3, 10, - 17, 24, 32, 25, 18, 11, 4, 5, - 12, 19, 26, 33, 40, 48, 41, 34, - 27, 20, 13, 6, 7, 14, 21, 28, - 35, 42, 49, 56, 57, 50, 43, 36, - 29, 22, 15, 23, 30, 37, 44, 51, - 58, 59, 52, 45, 38, 31, 39, 46, - 53, 60, 61, 54, 47, 55, 62, 63, - // let corrupt input sample past end - 63, 63, 63, 63, 63, 63, 63, 63, - 63, 63, 63, 63, 63, 63, 63 -}; - -// decode one 64-entry block-- -static int decode_block(jpeg *j, short data[64], huffman *hdc, huffman *hac, int b) -{ - int diff,dc,k; - int t = decode(j, hdc); - if (t < 0) return e("bad huffman code","Corrupt JPEG"); - - // 0 all the ac values now so we can do it 32-bits at a time - memset(data,0,64*sizeof(data[0])); - - diff = t ? extend_receive(j, t) : 0; - dc = j->img_comp[b].dc_pred + diff; - j->img_comp[b].dc_pred = dc; - data[0] = (short) dc; - - // decode AC components, see JPEG spec - k = 1; - do { - int r,s; - int rs = decode(j, hac); - if (rs < 0) return e("bad huffman code","Corrupt JPEG"); - s = rs & 15; - r = rs >> 4; - if (s == 0) { - if (rs != 0xf0) break; // end block - k += 16; - } else { - k += r; - // decode into unzigzag'd location - data[dezigzag[k++]] = (short) extend_receive(j,s); - } - } while (k < 64); - return 1; -} - -// take a -128..127 value and clamp it and convert to 0..255 -__forceinline static uint8 clamp(int x) -{ - x += 128; - // trick to use a single test to catch both cases - if ((unsigned int) x > 255) { - if (x < 0) return 0; - if (x > 255) return 255; - } - return (uint8) x; -} - -#define f2f(x) (int) (((x) * 4096 + 0.5)) -#define fsh(x) ((x) << 12) - -// derived from jidctint -- DCT_ISLOW -#define IDCT_1D(s0,s1,s2,s3,s4,s5,s6,s7) \ - int t0,t1,t2,t3,p1,p2,p3,p4,p5,x0,x1,x2,x3; \ - p2 = s2; \ - p3 = s6; \ - p1 = (p2+p3) * f2f(0.5411961f); \ - t2 = p1 + p3*f2f(-1.847759065f); \ - t3 = p1 + p2*f2f( 0.765366865f); \ - p2 = s0; \ - p3 = s4; \ - t0 = fsh(p2+p3); \ - t1 = fsh(p2-p3); \ - x0 = t0+t3; \ - x3 = t0-t3; \ - x1 = t1+t2; \ - x2 = t1-t2; \ - t0 = s7; \ - t1 = s5; \ - t2 = s3; \ - t3 = s1; \ - p3 = t0+t2; \ - p4 = t1+t3; \ - p1 = t0+t3; \ - p2 = t1+t2; \ - p5 = (p3+p4)*f2f( 1.175875602f); \ - t0 = t0*f2f( 0.298631336f); \ - t1 = t1*f2f( 2.053119869f); \ - t2 = t2*f2f( 3.072711026f); \ - t3 = t3*f2f( 1.501321110f); \ - p1 = p5 + p1*f2f(-0.899976223f); \ - p2 = p5 + p2*f2f(-2.562915447f); \ - p3 = p3*f2f(-1.961570560f); \ - p4 = p4*f2f(-0.390180644f); \ - t3 += p1+p4; \ - t2 += p2+p3; \ - t1 += p2+p4; \ - t0 += p1+p3; - -#if !STBI_SIMD -// .344 seconds on 3*anemones.jpg -static void idct_block(uint8 *out, int out_stride, short data[64], uint8 *dequantize) -{ - int i,val[64],*v=val; - uint8 *o,*dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -#else -static void idct_block(uint8 *out, int out_stride, short data[64], unsigned short *dequantize) -{ - int i,val[64],*v=val; - uint8 *o; - unsigned short *dq = dequantize; - short *d = data; - - // columns - for (i=0; i < 8; ++i,++d,++dq, ++v) { - // if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing - if (d[ 8]==0 && d[16]==0 && d[24]==0 && d[32]==0 - && d[40]==0 && d[48]==0 && d[56]==0) { - // no shortcut 0 seconds - // (1|2|3|4|5|6|7)==0 0 seconds - // all separate -0.047 seconds - // 1 && 2|3 && 4|5 && 6|7: -0.047 seconds - int dcterm = d[0] * dq[0] << 2; - v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm; - } else { - IDCT_1D(d[ 0]*dq[ 0],d[ 8]*dq[ 8],d[16]*dq[16],d[24]*dq[24], - d[32]*dq[32],d[40]*dq[40],d[48]*dq[48],d[56]*dq[56]) - // constants scaled things up by 1<<12; let's bring them back - // down, but keep 2 extra bits of precision - x0 += 512; x1 += 512; x2 += 512; x3 += 512; - v[ 0] = (x0+t3) >> 10; - v[56] = (x0-t3) >> 10; - v[ 8] = (x1+t2) >> 10; - v[48] = (x1-t2) >> 10; - v[16] = (x2+t1) >> 10; - v[40] = (x2-t1) >> 10; - v[24] = (x3+t0) >> 10; - v[32] = (x3-t0) >> 10; - } - } - - for (i=0, v=val, o=out; i < 8; ++i,v+=8,o+=out_stride) { - // no fast case since the first 1D IDCT spread components out - IDCT_1D(v[0],v[1],v[2],v[3],v[4],v[5],v[6],v[7]) - // constants scaled things up by 1<<12, plus we had 1<<2 from first - // loop, plus horizontal and vertical each scale by sqrt(8) so together - // we've got an extra 1<<3, so 1<<17 total we need to remove. - x0 += 65536; x1 += 65536; x2 += 65536; x3 += 65536; - o[0] = clamp((x0+t3) >> 17); - o[7] = clamp((x0-t3) >> 17); - o[1] = clamp((x1+t2) >> 17); - o[6] = clamp((x1-t2) >> 17); - o[2] = clamp((x2+t1) >> 17); - o[5] = clamp((x2-t1) >> 17); - o[3] = clamp((x3+t0) >> 17); - o[4] = clamp((x3-t0) >> 17); - } -} -static stbi_idct_8x8 stbi_idct_installed = idct_block; - -extern void stbi_install_idct(stbi_idct_8x8 func) -{ - stbi_idct_installed = func; -} -#endif - -#define MARKER_none 0xff -// if there's a pending marker from the entropy stream, return that -// otherwise, fetch from the stream and get a marker. if there's no -// marker, return 0xff, which is never a valid marker value -static uint8 get_marker(jpeg *j) -{ - uint8 x; - if (j->marker != MARKER_none) { x = j->marker; j->marker = MARKER_none; return x; } - x = get8u(&j->s); - if (x != 0xff) return MARKER_none; - while (x == 0xff) - x = get8u(&j->s); - return x; -} - -// in each scan, we'll have scan_n components, and the order -// of the components is specified by order[] -#define RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7) - -// after a restart interval, reset the entropy decoder and -// the dc prediction -static void reset(jpeg *j) -{ - j->code_bits = 0; - j->code_buffer = 0; - j->nomore = 0; - j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = 0; - j->marker = MARKER_none; - j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff; - // no more than 1<<31 MCUs if no restart_interal? that's plenty safe, - // since we don't even allow 1<<30 pixels -} - -static int parse_entropy_coded_data(jpeg *z) -{ - reset(z); - if (z->scan_n == 1) { - int i,j; - #if STBI_SIMD - __declspec(align(16)) - #endif - short data[64]; - int n = z->order[0]; - // non-interleaved data, we just need to process one block at a time, - // in trivial scanline order - // number of blocks to do just depends on how many actual "pixels" this - // component has, independent of interleaved MCU blocking and such - int w = (z->img_comp[n].x+7) >> 3; - int h = (z->img_comp[n].y+7) >> 3; - for (j=0; j < h; ++j) { - for (i=0; i < w; ++i) { - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*j*8+i*8, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - // every data block is an MCU, so countdown the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } else { // interleaved! - int i,j,k,x,y; - short data[64]; - for (j=0; j < z->img_mcu_y; ++j) { - for (i=0; i < z->img_mcu_x; ++i) { - // scan an interleaved mcu... process scan_n components in order - for (k=0; k < z->scan_n; ++k) { - int n = z->order[k]; - // scan out an mcu's worth of this component; that's just determined - // by the basic H and V specified for the component - for (y=0; y < z->img_comp[n].v; ++y) { - for (x=0; x < z->img_comp[n].h; ++x) { - int x2 = (i*z->img_comp[n].h + x)*8; - int y2 = (j*z->img_comp[n].v + y)*8; - if (!decode_block(z, data, z->huff_dc+z->img_comp[n].hd, z->huff_ac+z->img_comp[n].ha, n)) return 0; - #if STBI_SIMD - stbi_idct_installed(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant2[z->img_comp[n].tq]); - #else - idct_block(z->img_comp[n].data+z->img_comp[n].w2*y2+x2, z->img_comp[n].w2, data, z->dequant[z->img_comp[n].tq]); - #endif - } - } - } - // after all interleaved components, that's an interleaved MCU, - // so now count down the restart interval - if (--z->todo <= 0) { - if (z->code_bits < 24) grow_buffer_unsafe(z); - // if it's NOT a restart, then just bail, so we get corrupt data - // rather than no data - if (!RESTART(z->marker)) return 1; - reset(z); - } - } - } - } - return 1; -} - -static int process_marker(jpeg *z, int m) -{ - int L; - switch (m) { - case MARKER_none: // no marker found - return e("expected marker","Corrupt JPEG"); - - case 0xC2: // SOF - progressive - return e("progressive jpeg","JPEG format not supported (progressive)"); - - case 0xDD: // DRI - specify restart interval - if (get16(&z->s) != 4) return e("bad DRI len","Corrupt JPEG"); - z->restart_interval = get16(&z->s); - return 1; - - case 0xDB: // DQT - define quantization table - L = get16(&z->s)-2; - while (L > 0) { - int q = get8(&z->s); - int p = q >> 4; - int t = q & 15,i; - if (p != 0) return e("bad DQT type","Corrupt JPEG"); - if (t > 3) return e("bad DQT table","Corrupt JPEG"); - for (i=0; i < 64; ++i) - z->dequant[t][dezigzag[i]] = get8u(&z->s); - #if STBI_SIMD - for (i=0; i < 64; ++i) - z->dequant2[t][i] = dequant[t][i]; - #endif - L -= 65; - } - return L==0; - - case 0xC4: // DHT - define huffman table - L = get16(&z->s)-2; - while (L > 0) { - uint8 *v; - int sizes[16],i,m=0; - int q = get8(&z->s); - int tc = q >> 4; - int th = q & 15; - if (tc > 1 || th > 3) return e("bad DHT header","Corrupt JPEG"); - for (i=0; i < 16; ++i) { - sizes[i] = get8(&z->s); - m += sizes[i]; - } - L -= 17; - if (tc == 0) { - if (!build_huffman(z->huff_dc+th, sizes)) return 0; - v = z->huff_dc[th].values; - } else { - if (!build_huffman(z->huff_ac+th, sizes)) return 0; - v = z->huff_ac[th].values; - } - for (i=0; i < m; ++i) - v[i] = get8u(&z->s); - L -= m; - } - return L==0; - } - // check for comment block or APP blocks - if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) { - skip(&z->s, get16(&z->s)-2); - return 1; - } - return 0; -} - -// after we see SOS -static int process_scan_header(jpeg *z) -{ - int i; - int Ls = get16(&z->s); - z->scan_n = get8(&z->s); - if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s.img_n) return e("bad SOS component count","Corrupt JPEG"); - if (Ls != 6+2*z->scan_n) return e("bad SOS len","Corrupt JPEG"); - for (i=0; i < z->scan_n; ++i) { - int id = get8(&z->s), which; - int q = get8(&z->s); - for (which = 0; which < z->s.img_n; ++which) - if (z->img_comp[which].id == id) - break; - if (which == z->s.img_n) return 0; - z->img_comp[which].hd = q >> 4; if (z->img_comp[which].hd > 3) return e("bad DC huff","Corrupt JPEG"); - z->img_comp[which].ha = q & 15; if (z->img_comp[which].ha > 3) return e("bad AC huff","Corrupt JPEG"); - z->order[i] = which; - } - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - get8(&z->s); // should be 63, but might be 0 - if (get8(&z->s) != 0) return e("bad SOS","Corrupt JPEG"); - - return 1; -} - -static int process_frame_header(jpeg *z, int scan) -{ - stbi *s = &z->s; - int Lf,p,i,q, h_max=1,v_max=1,c; - Lf = get16(s); if (Lf < 11) return e("bad SOF len","Corrupt JPEG"); // JPEG - p = get8(s); if (p != 8) return e("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline - s->img_y = get16(s); if (s->img_y == 0) return e("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG - s->img_x = get16(s); if (s->img_x == 0) return e("0 width","Corrupt JPEG"); // JPEG requires - c = get8(s); - if (c != 3 && c != 1) return e("bad component count","Corrupt JPEG"); // JFIF requires - s->img_n = c; - for (i=0; i < c; ++i) { - z->img_comp[i].data = NULL; - z->img_comp[i].linebuf = NULL; - } - - if (Lf != 8+3*s->img_n) return e("bad SOF len","Corrupt JPEG"); - - for (i=0; i < s->img_n; ++i) { - z->img_comp[i].id = get8(s); - if (z->img_comp[i].id != i+1) // JFIF requires - if (z->img_comp[i].id != i) // some version of jpegtran outputs non-JFIF-compliant files! - return e("bad component ID","Corrupt JPEG"); - q = get8(s); - z->img_comp[i].h = (q >> 4); if (!z->img_comp[i].h || z->img_comp[i].h > 4) return e("bad H","Corrupt JPEG"); - z->img_comp[i].v = q & 15; if (!z->img_comp[i].v || z->img_comp[i].v > 4) return e("bad V","Corrupt JPEG"); - z->img_comp[i].tq = get8(s); if (z->img_comp[i].tq > 3) return e("bad TQ","Corrupt JPEG"); - } - - if (scan != SCAN_load) return 1; - - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - - for (i=0; i < s->img_n; ++i) { - if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h; - if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v; - } - - // compute interleaved mcu info - z->img_h_max = h_max; - z->img_v_max = v_max; - z->img_mcu_w = h_max * 8; - z->img_mcu_h = v_max * 8; - z->img_mcu_x = (s->img_x + z->img_mcu_w-1) / z->img_mcu_w; - z->img_mcu_y = (s->img_y + z->img_mcu_h-1) / z->img_mcu_h; - - for (i=0; i < s->img_n; ++i) { - // number of effective pixels (e.g. for non-interleaved MCU) - z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max-1) / h_max; - z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max-1) / v_max; - // to simplify generation, we'll allocate enough memory to decode - // the bogus oversized data from using interleaved MCUs and their - // big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't - // discard the extra data until colorspace conversion - z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8; - z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8; - z->img_comp[i].raw_data = malloc(z->img_comp[i].w2 * z->img_comp[i].h2+15); - if (z->img_comp[i].raw_data == NULL) { - for(--i; i >= 0; --i) { - free(z->img_comp[i].raw_data); - z->img_comp[i].data = NULL; - } - return e("outofmem", "Out of memory"); - } - // align blocks for installable-idct using mmx/sse - z->img_comp[i].data = (uint8*) (((size_t) z->img_comp[i].raw_data + 15) & ~15); - z->img_comp[i].linebuf = NULL; - } - - return 1; -} - -// use comparisons since in some cases we handle more than one case (e.g. SOF) -#define DNL(x) ((x) == 0xdc) -#define SOI(x) ((x) == 0xd8) -#define EOI(x) ((x) == 0xd9) -#define SOF(x) ((x) == 0xc0 || (x) == 0xc1) -#define SOS(x) ((x) == 0xda) - -static int decode_jpeg_header(jpeg *z, int scan) -{ - int m; - z->marker = MARKER_none; // initialize cached marker to empty - m = get_marker(z); - if (!SOI(m)) return e("no SOI","Corrupt JPEG"); - if (scan == SCAN_type) return 1; - m = get_marker(z); - while (!SOF(m)) { - if (!process_marker(z,m)) return 0; - m = get_marker(z); - while (m == MARKER_none) { - // some files have extra padding after their blocks, so ok, we'll scan - if (at_eof(&z->s)) return e("no SOF", "Corrupt JPEG"); - m = get_marker(z); - } - } - if (!process_frame_header(z, scan)) return 0; - return 1; -} - -static int decode_jpeg_image(jpeg *j) -{ - int m; - j->restart_interval = 0; - if (!decode_jpeg_header(j, SCAN_load)) return 0; - m = get_marker(j); - while (!EOI(m)) { - if (SOS(m)) { - if (!process_scan_header(j)) return 0; - if (!parse_entropy_coded_data(j)) return 0; - } else { - if (!process_marker(j, m)) return 0; - } - m = get_marker(j); - } - return 1; -} - -// static jfif-centered resampling (across block boundaries) - -typedef uint8 *(*resample_row_func)(uint8 *out, uint8 *in0, uint8 *in1, - int w, int hs); - -#define div4(x) ((uint8) ((x) >> 2)) - -static uint8 *resample_row_1(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - return in_near; -} - -static uint8* resample_row_v_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples vertically for every one in input - int i; - for (i=0; i < w; ++i) - out[i] = div4(3*in_near[i] + in_far[i] + 2); - return out; -} - -static uint8* resample_row_h_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate two samples horizontally for every one in input - int i; - uint8 *input = in_near; - if (w == 1) { - // if only one sample, can't do any interpolation - out[0] = out[1] = input[0]; - return out; - } - - out[0] = input[0]; - out[1] = div4(input[0]*3 + input[1] + 2); - for (i=1; i < w-1; ++i) { - int n = 3*input[i]+2; - out[i*2+0] = div4(n+input[i-1]); - out[i*2+1] = div4(n+input[i+1]); - } - out[i*2+0] = div4(input[w-2]*3 + input[w-1] + 2); - out[i*2+1] = input[w-1]; - return out; -} - -#define div16(x) ((uint8) ((x) >> 4)) - -static uint8 *resample_row_hv_2(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // need to generate 2x2 samples for every one in input - int i,t0,t1; - if (w == 1) { - out[0] = out[1] = div4(3*in_near[0] + in_far[0] + 2); - return out; - } - - t1 = 3*in_near[0] + in_far[0]; - out[0] = div4(t1+2); - for (i=1; i < w; ++i) { - t0 = t1; - t1 = 3*in_near[i]+in_far[i]; - out[i*2-1] = div16(3*t0 + t1 + 8); - out[i*2 ] = div16(3*t1 + t0 + 8); - } - out[w*2-1] = div4(t1+2); - return out; -} - -static uint8 *resample_row_generic(uint8 *out, uint8 *in_near, uint8 *in_far, int w, int hs) -{ - // resample with nearest-neighbor - int i,j; - for (i=0; i < w; ++i) - for (j=0; j < hs; ++j) - out[i*hs+j] = in_near[i]; - return out; -} - -#define float2fixed(x) ((int) ((x) * 65536 + 0.5)) - -// 0.38 seconds on 3*anemones.jpg (0.25 with processor = Pro) -// VC6 without processor=Pro is generating multiple LEAs per multiply! -static void YCbCr_to_RGB_row(uint8 *out, uint8 *y, uint8 *pcb, uint8 *pcr, int count, int step) -{ - int i; - for (i=0; i < count; ++i) { - int y_fixed = (y[i] << 16) + 32768; // rounding - int r,g,b; - int cr = pcr[i] - 128; - int cb = pcb[i] - 128; - r = y_fixed + cr*float2fixed(1.40200f); - g = y_fixed - cr*float2fixed(0.71414f) - cb*float2fixed(0.34414f); - b = y_fixed + cb*float2fixed(1.77200f); - r >>= 16; - g >>= 16; - b >>= 16; - if ((unsigned) r > 255) { if (r < 0) r = 0; else r = 255; } - if ((unsigned) g > 255) { if (g < 0) g = 0; else g = 255; } - if ((unsigned) b > 255) { if (b < 0) b = 0; else b = 255; } - out[0] = (uint8)r; - out[1] = (uint8)g; - out[2] = (uint8)b; - out[3] = 255; - out += step; - } -} - -#if STBI_SIMD -static stbi_YCbCr_to_RGB_run stbi_YCbCr_installed = YCbCr_to_RGB_row; - -void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func) -{ - stbi_YCbCr_installed = func; -} -#endif - - -// clean up the temporary component buffers -static void cleanup_jpeg(jpeg *j) -{ - int i; - for (i=0; i < j->s.img_n; ++i) { - if (j->img_comp[i].data) { - free(j->img_comp[i].raw_data); - j->img_comp[i].data = NULL; - } - if (j->img_comp[i].linebuf) { - free(j->img_comp[i].linebuf); - j->img_comp[i].linebuf = NULL; - } - } -} - -typedef struct -{ - resample_row_func resample; - uint8 *line0,*line1; - int hs,vs; // expansion factor in each axis - int w_lores; // horizontal pixels pre-expansion - int ystep; // how far through vertical expansion we are - int ypos; // which pre-expansion row we're on -} stbi_resample; - -static uint8 *load_jpeg_image(jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) -{ - int n, decode_n; - // validate req_comp - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - z->s.img_n = 0; - - // load a jpeg image from whichever source - if (!decode_jpeg_image(z)) { cleanup_jpeg(z); return NULL; } - - // determine actual number of components to generate - n = req_comp ? req_comp : z->s.img_n; - - if (z->s.img_n == 3 && n < 3) - decode_n = 1; - else - decode_n = z->s.img_n; - - // resample and color-convert - { - int k; - uint i,j; - uint8 *output; - uint8 *coutput[4]; - - stbi_resample res_comp[4]; - - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - - // allocate line buffer big enough for upsampling off the edges - // with upsample factor of 4 - z->img_comp[k].linebuf = (uint8 *) malloc(z->s.img_x + 3); - if (!z->img_comp[k].linebuf) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - r->hs = z->img_h_max / z->img_comp[k].h; - r->vs = z->img_v_max / z->img_comp[k].v; - r->ystep = r->vs >> 1; - r->w_lores = (z->s.img_x + r->hs-1) / r->hs; - r->ypos = 0; - r->line0 = r->line1 = z->img_comp[k].data; - - if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1; - else if (r->hs == 1 && r->vs == 2) r->resample = resample_row_v_2; - else if (r->hs == 2 && r->vs == 1) r->resample = resample_row_h_2; - else if (r->hs == 2 && r->vs == 2) r->resample = resample_row_hv_2; - else r->resample = resample_row_generic; - } - - // can't error after this so, this is safe - output = (uint8 *) malloc(n * z->s.img_x * z->s.img_y + 1); - if (!output) { cleanup_jpeg(z); return epuc("outofmem", "Out of memory"); } - - // now go ahead and resample - for (j=0; j < z->s.img_y; ++j) { - uint8 *out = output + n * z->s.img_x * j; - for (k=0; k < decode_n; ++k) { - stbi_resample *r = &res_comp[k]; - int y_bot = r->ystep >= (r->vs >> 1); - coutput[k] = r->resample(z->img_comp[k].linebuf, - y_bot ? r->line1 : r->line0, - y_bot ? r->line0 : r->line1, - r->w_lores, r->hs); - if (++r->ystep >= r->vs) { - r->ystep = 0; - r->line0 = r->line1; - if (++r->ypos < z->img_comp[k].y) - r->line1 += z->img_comp[k].w2; - } - } - if (n >= 3) { - uint8 *y = coutput[0]; - if (z->s.img_n == 3) { - #if STBI_SIMD - stbi_YCbCr_installed(out, y, coutput[1], coutput[2], z->s.img_x, n); - #else - YCbCr_to_RGB_row(out, y, coutput[1], coutput[2], z->s.img_x, n); - #endif - } else - for (i=0; i < z->s.img_x; ++i) { - out[0] = out[1] = out[2] = y[i]; - out[3] = 255; // not used if n==3 - out += n; - } - } else { - uint8 *y = coutput[0]; - if (n == 1) - for (i=0; i < z->s.img_x; ++i) out[i] = y[i]; - else - for (i=0; i < z->s.img_x; ++i) *out++ = y[i], *out++ = 255; - } - } - cleanup_jpeg(z); - *out_x = z->s.img_x; - *out_y = z->s.img_y; - if (comp) *comp = z->s.img_n; // report original components, not output - return output; - } -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_jpeg_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_file(&j.s, f); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -unsigned char *stbi_jpeg_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_jpeg_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return load_jpeg_image(&j, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_jpeg_test_file(FILE *f) -{ - int n,r; - jpeg j; - n = ftell(f); - start_file(&j.s, f); - r = decode_jpeg_header(&j, SCAN_type); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_jpeg_test_memory(stbi_uc const *buffer, int len) -{ - jpeg j; - start_mem(&j.s, buffer,len); - return decode_jpeg_header(&j, SCAN_type); -} - -// @TODO: -#ifndef STBI_NO_STDIO -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// public domain zlib decode v0.2 Sean Barrett 2006-11-18 -// simple implementation -// - all input must be provided in an upfront buffer -// - all output is written to a single output buffer (can malloc/realloc) -// performance -// - fast huffman - -// fast-way is faster to check than jpeg huffman, but slow way is slower -#define ZFAST_BITS 9 // accelerate all cases in default tables -#define ZFAST_MASK ((1 << ZFAST_BITS) - 1) - -// zlib-style huffman encoding -// (jpegs packs from left, zlib from right, so can't share code) -typedef struct -{ - uint16 fast[1 << ZFAST_BITS]; - uint16 firstcode[16]; - int maxcode[17]; - uint16 firstsymbol[16]; - uint8 size[288]; - uint16 value[288]; -} zhuffman; - -__forceinline static int bitreverse16(int n) -{ - n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1); - n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2); - n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4); - n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8); - return n; -} - -__forceinline static int bit_reverse(int v, int bits) -{ - assert(bits <= 16); - // to bit reverse n bits, reverse 16 and shift - // e.g. 11 bits, bit reverse and shift away 5 - return bitreverse16(v) >> (16-bits); -} - -static int zbuild_huffman(zhuffman *z, uint8 *sizelist, int num) -{ - int i,k=0; - int code, next_code[16], sizes[17]; - - // DEFLATE spec for generating codes - memset(sizes, 0, sizeof(sizes)); - memset(z->fast, 255, sizeof(z->fast)); - for (i=0; i < num; ++i) - ++sizes[sizelist[i]]; - sizes[0] = 0; - for (i=1; i < 16; ++i) - assert(sizes[i] <= (1 << i)); - code = 0; - for (i=1; i < 16; ++i) { - next_code[i] = code; - z->firstcode[i] = (uint16) code; - z->firstsymbol[i] = (uint16) k; - code = (code + sizes[i]); - if (sizes[i]) - if (code-1 >= (1 << i)) return e("bad codelengths","Corrupt JPEG"); - z->maxcode[i] = code << (16-i); // preshift for inner loop - code <<= 1; - k += sizes[i]; - } - z->maxcode[16] = 0x10000; // sentinel - for (i=0; i < num; ++i) { - int s = sizelist[i]; - if (s) { - int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s]; - z->size[c] = (uint8)s; - z->value[c] = (uint16)i; - if (s <= ZFAST_BITS) { - int k = bit_reverse(next_code[s],s); - while (k < (1 << ZFAST_BITS)) { - z->fast[k] = (uint16) c; - k += (1 << s); - } - } - ++next_code[s]; - } - } - return 1; -} - -// zlib-from-memory implementation for PNG reading -// because PNG allows splitting the zlib stream arbitrarily, -// and it's annoying structurally to have PNG call ZLIB call PNG, -// we require PNG read all the IDATs and combine them into a single -// memory buffer - -typedef struct -{ - uint8 *zbuffer, *zbuffer_end; - int num_bits; - uint32 code_buffer; - - char *zout; - char *zout_start; - char *zout_end; - int z_expandable; - - zhuffman z_length, z_distance; -} zbuf; - -__forceinline static int zget8(zbuf *z) -{ - if (z->zbuffer >= z->zbuffer_end) return 0; - return *z->zbuffer++; -} - -static void fill_bits(zbuf *z) -{ - do { - assert(z->code_buffer < (1U << z->num_bits)); - z->code_buffer |= zget8(z) << z->num_bits; - z->num_bits += 8; - } while (z->num_bits <= 24); -} - -__forceinline static unsigned int zreceive(zbuf *z, int n) -{ - unsigned int k; - if (z->num_bits < n) fill_bits(z); - k = z->code_buffer & ((1 << n) - 1); - z->code_buffer >>= n; - z->num_bits -= n; - return k; -} - -__forceinline static int zhuffman_decode(zbuf *a, zhuffman *z) -{ - int b,s,k; - if (a->num_bits < 16) fill_bits(a); - b = z->fast[a->code_buffer & ZFAST_MASK]; - if (b < 0xffff) { - s = z->size[b]; - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; - } - - // not resolved by fast table, so compute it the slow way - // use jpeg approach, which requires MSbits at top - k = bit_reverse(a->code_buffer, 16); - for (s=ZFAST_BITS+1; ; ++s) - if (k < z->maxcode[s]) - break; - if (s == 16) return -1; // invalid code! - // code size is s, so: - b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s]; - assert(z->size[b] == s); - a->code_buffer >>= s; - a->num_bits -= s; - return z->value[b]; -} - -static int expand(zbuf *z, int n) // need to make room for n bytes -{ - char *q; - int cur, limit; - if (!z->z_expandable) return e("output buffer limit","Corrupt PNG"); - cur = (int) (z->zout - z->zout_start); - limit = (int) (z->zout_end - z->zout_start); - while (cur + n > limit) - limit *= 2; - q = (char *) realloc(z->zout_start, limit); - if (q == NULL) return e("outofmem", "Out of memory"); - z->zout_start = q; - z->zout = q + cur; - z->zout_end = q + limit; - return 1; -} - -static int length_base[31] = { - 3,4,5,6,7,8,9,10,11,13, - 15,17,19,23,27,31,35,43,51,59, - 67,83,99,115,131,163,195,227,258,0,0 }; - -static int length_extra[31]= -{ 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; - -static int dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, -257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; - -static int dist_extra[32] = -{ 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; - -static int parse_huffman_block(zbuf *a) -{ - for(;;) { - int z = zhuffman_decode(a, &a->z_length); - if (z < 256) { - if (z < 0) return e("bad huffman code","Corrupt PNG"); // error in huffman codes - if (a->zout >= a->zout_end) if (!expand(a, 1)) return 0; - *a->zout++ = (char) z; - } else { - uint8 *p; - int len,dist; - if (z == 256) return 1; - z -= 257; - len = length_base[z]; - if (length_extra[z]) len += zreceive(a, length_extra[z]); - z = zhuffman_decode(a, &a->z_distance); - if (z < 0) return e("bad huffman code","Corrupt PNG"); - dist = dist_base[z]; - if (dist_extra[z]) dist += zreceive(a, dist_extra[z]); - if (a->zout - a->zout_start < dist) return e("bad dist","Corrupt PNG"); - if (a->zout + len > a->zout_end) if (!expand(a, len)) return 0; - p = (uint8 *) (a->zout - dist); - while (len--) - *a->zout++ = *p++; - } - } -} - -static int compute_huffman_codes(zbuf *a) -{ - static uint8 length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; - static zhuffman z_codelength; // static just to save stack space - uint8 lencodes[286+32+137];//padding for maximum single op - uint8 codelength_sizes[19]; - int i,n; - - int hlit = zreceive(a,5) + 257; - int hdist = zreceive(a,5) + 1; - int hclen = zreceive(a,4) + 4; - - memset(codelength_sizes, 0, sizeof(codelength_sizes)); - for (i=0; i < hclen; ++i) { - int s = zreceive(a,3); - codelength_sizes[length_dezigzag[i]] = (uint8) s; - } - if (!zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0; - - n = 0; - while (n < hlit + hdist) { - int c = zhuffman_decode(a, &z_codelength); - assert(c >= 0 && c < 19); - if (c < 16) - lencodes[n++] = (uint8) c; - else if (c == 16) { - c = zreceive(a,2)+3; - memset(lencodes+n, lencodes[n-1], c); - n += c; - } else if (c == 17) { - c = zreceive(a,3)+3; - memset(lencodes+n, 0, c); - n += c; - } else { - assert(c == 18); - c = zreceive(a,7)+11; - memset(lencodes+n, 0, c); - n += c; - } - } - if (n != hlit+hdist) return e("bad codelengths","Corrupt PNG"); - if (!zbuild_huffman(&a->z_length, lencodes, hlit)) return 0; - if (!zbuild_huffman(&a->z_distance, lencodes+hlit, hdist)) return 0; - return 1; -} - -static int parse_uncompressed_block(zbuf *a) -{ - uint8 header[4]; - int len,nlen,k; - if (a->num_bits & 7) - zreceive(a, a->num_bits & 7); // discard - // drain the bit-packed data into header - k = 0; - while (a->num_bits > 0) { - header[k++] = (uint8) (a->code_buffer & 255); // wtf this warns? - a->code_buffer >>= 8; - a->num_bits -= 8; - } - assert(a->num_bits == 0); - // now fill header the normal way - while (k < 4) - header[k++] = (uint8) zget8(a); - len = header[1] * 256 + header[0]; - nlen = header[3] * 256 + header[2]; - if (nlen != (len ^ 0xffff)) return e("zlib corrupt","Corrupt PNG"); - if (a->zbuffer + len > a->zbuffer_end) return e("read past buffer","Corrupt PNG"); - if (a->zout + len > a->zout_end) - if (!expand(a, len)) return 0; - memcpy(a->zout, a->zbuffer, len); - a->zbuffer += len; - a->zout += len; - return 1; -} - -static int parse_zlib_header(zbuf *a) -{ - int cmf = zget8(a); - int cm = cmf & 15; - /* int cinfo = cmf >> 4; */ - int flg = zget8(a); - if ((cmf*256+flg) % 31 != 0) return e("bad zlib header","Corrupt PNG"); // zlib spec - if (flg & 32) return e("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png - if (cm != 8) return e("bad compression","Corrupt PNG"); // DEFLATE required for png - // window = 1 << (8 + cinfo)... but who cares, we fully buffer output - return 1; -} - -// @TODO: should statically initialize these for optimal thread safety -static uint8 default_length[288], default_distance[32]; -static void init_defaults(void) -{ - int i; // use <= to match clearly with spec - for (i=0; i <= 143; ++i) default_length[i] = 8; - for ( ; i <= 255; ++i) default_length[i] = 9; - for ( ; i <= 279; ++i) default_length[i] = 7; - for ( ; i <= 287; ++i) default_length[i] = 8; - - for (i=0; i <= 31; ++i) default_distance[i] = 5; -} - -static int parse_zlib(zbuf *a, int parse_header) -{ - int final, type; - if (parse_header) - if (!parse_zlib_header(a)) return 0; - a->num_bits = 0; - a->code_buffer = 0; - do { - final = zreceive(a,1); - type = zreceive(a,2); - if (type == 0) { - if (!parse_uncompressed_block(a)) return 0; - } else if (type == 3) { - return 0; - } else { - if (type == 1) { - // use fixed code lengths - if (!default_distance[31]) init_defaults(); - if (!zbuild_huffman(&a->z_length , default_length , 288)) return 0; - if (!zbuild_huffman(&a->z_distance, default_distance, 32)) return 0; - } else { - if (!compute_huffman_codes(a)) return 0; - } - if (!parse_huffman_block(a)) return 0; - } - } while (!final); - return 1; -} - -static int do_zlib(zbuf *a, char *obuf, int olen, int exp, int parse_header) -{ - a->zout_start = obuf; - a->zout = obuf; - a->zout_end = obuf + olen; - a->z_expandable = exp; - - return parse_zlib(a, parse_header); -} - -char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) -{ - zbuf a; - char *p = (char *) malloc(initial_size); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer + len; - if (do_zlib(&a, p, initial_size, 1, 1)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - free(a.zout_start); - return NULL; - } -} - -char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) -{ - return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen); -} - -int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 1)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) -{ - zbuf a; - char *p = (char *) malloc(16384); - if (p == NULL) return NULL; - a.zbuffer = (uint8 *) buffer; - a.zbuffer_end = (uint8 *) buffer+len; - if (do_zlib(&a, p, 16384, 1, 0)) { - if (outlen) *outlen = (int) (a.zout - a.zout_start); - return a.zout_start; - } else { - free(a.zout_start); - return NULL; - } -} - -int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) -{ - zbuf a; - a.zbuffer = (uint8 *) ibuffer; - a.zbuffer_end = (uint8 *) ibuffer + ilen; - if (do_zlib(&a, obuffer, olen, 0, 0)) - return (int) (a.zout - a.zout_start); - else - return -1; -} - -// public domain "baseline" PNG decoder v0.10 Sean Barrett 2006-11-18 -// simple implementation -// - only 8-bit samples -// - no CRC checking -// - allocates lots of intermediate memory -// - avoids problem of streaming data between subsystems -// - avoids explicit window management -// performance -// - uses stb_zlib, a PD zlib implementation with fast huffman decoding - - -typedef struct -{ - uint32 length; - uint32 type; -} chunk; - -#define PNG_TYPE(a,b,c,d) (((a) << 24) + ((b) << 16) + ((c) << 8) + (d)) - -static chunk get_chunk_header(stbi *s) -{ - chunk c; - c.length = get32(s); - c.type = get32(s); - return c; -} - -static int check_png_header(stbi *s) -{ - static uint8 png_sig[8] = { 137,80,78,71,13,10,26,10 }; - int i; - for (i=0; i < 8; ++i) - if (get8(s) != png_sig[i]) return e("bad png sig","Not a PNG"); - return 1; -} - -typedef struct -{ - stbi s; - uint8 *idata, *expanded, *out; -} png; - - -enum { - F_none=0, F_sub=1, F_up=2, F_avg=3, F_paeth=4, - F_avg_first, F_paeth_first, -}; - -static uint8 first_row_filter[5] = -{ - F_none, F_sub, F_none, F_avg_first, F_paeth_first -}; - -static int paeth(int a, int b, int c) -{ - int p = a + b - c; - int pa = abs(p-a); - int pb = abs(p-b); - int pc = abs(p-c); - if (pa <= pb && pa <= pc) return a; - if (pb <= pc) return b; - return c; -} - -// create the png data from post-deflated data -static int create_png_image(png *a, uint8 *raw, uint32 raw_len, int out_n) -{ - stbi *s = &a->s; - uint32 i,j,stride = s->img_x*out_n; - int k; - int img_n = s->img_n; // copy it into a local for later - assert(out_n == s->img_n || out_n == s->img_n+1); - a->out = (uint8 *) malloc(s->img_x * s->img_y * out_n); - if (!a->out) return e("outofmem", "Out of memory"); - if (raw_len != (img_n * s->img_x + 1) * s->img_y) return e("not enough pixels","Corrupt PNG"); - for (j=0; j < s->img_y; ++j) { - uint8 *cur = a->out + stride*j; - uint8 *prior = cur - stride; - int filter = *raw++; - if (filter > 4) return e("invalid filter","Corrupt PNG"); - // if first row, use special filter that doesn't sample previous row - if (j == 0) filter = first_row_filter[filter]; - // handle first pixel explicitly - for (k=0; k < img_n; ++k) { - switch(filter) { - case F_none : cur[k] = raw[k]; break; - case F_sub : cur[k] = raw[k]; break; - case F_up : cur[k] = raw[k] + prior[k]; break; - case F_avg : cur[k] = raw[k] + (prior[k]>>1); break; - case F_paeth : cur[k] = (uint8) (raw[k] + paeth(0,prior[k],0)); break; - case F_avg_first : cur[k] = raw[k]; break; - case F_paeth_first: cur[k] = raw[k]; break; - } - } - if (img_n != out_n) cur[img_n] = 255; - raw += img_n; - cur += out_n; - prior += out_n; - // this is a little gross, so that we don't switch per-pixel or per-component - if (img_n == out_n) { - #define CASE(f) \ - case f: \ - for (i=s->img_x-1; i >= 1; --i, raw+=img_n,cur+=img_n,prior+=img_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-img_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-img_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],prior[k],prior[k-img_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-img_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-img_n],0,0)); break; - } - #undef CASE - } else { - assert(img_n+1 == out_n); - #define CASE(f) \ - case f: \ - for (i=s->img_x-1; i >= 1; --i, cur[img_n]=255,raw+=img_n,cur+=out_n,prior+=out_n) \ - for (k=0; k < img_n; ++k) - switch(filter) { - CASE(F_none) cur[k] = raw[k]; break; - CASE(F_sub) cur[k] = raw[k] + cur[k-out_n]; break; - CASE(F_up) cur[k] = raw[k] + prior[k]; break; - CASE(F_avg) cur[k] = raw[k] + ((prior[k] + cur[k-out_n])>>1); break; - CASE(F_paeth) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],prior[k],prior[k-out_n])); break; - CASE(F_avg_first) cur[k] = raw[k] + (cur[k-out_n] >> 1); break; - CASE(F_paeth_first) cur[k] = (uint8) (raw[k] + paeth(cur[k-out_n],0,0)); break; - } - #undef CASE - } - } - return 1; -} - -static int compute_transparency(png *z, uint8 tc[3], int out_n) -{ - stbi *s = &z->s; - uint32 i, pixel_count = s->img_x * s->img_y; - uint8 *p = z->out; - - // compute color-based transparency, assuming we've - // already got 255 as the alpha value in the output - assert(out_n == 2 || out_n == 4); - - if (out_n == 2) { - for (i=0; i < pixel_count; ++i) { - p[1] = (p[0] == tc[0] ? 0 : 255); - p += 2; - } - } else { - for (i=0; i < pixel_count; ++i) { - if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2]) - p[3] = 0; - p += 4; - } - } - return 1; -} - -static int expand_palette(png *a, uint8 *palette, int len, int pal_img_n) -{ - uint32 i, pixel_count = a->s.img_x * a->s.img_y; - uint8 *p, *temp_out, *orig = a->out; - - p = (uint8 *) malloc(pixel_count * pal_img_n); - if (p == NULL) return e("outofmem", "Out of memory"); - - // between here and free(out) below, exitting would leak - temp_out = p; - - if (pal_img_n == 3) { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p += 3; - } - } else { - for (i=0; i < pixel_count; ++i) { - int n = orig[i]*4; - p[0] = palette[n ]; - p[1] = palette[n+1]; - p[2] = palette[n+2]; - p[3] = palette[n+3]; - p += 4; - } - } - free(a->out); - a->out = temp_out; - return 1; -} - -static int parse_png_file(png *z, int scan, int req_comp) -{ - uint8 palette[1024], pal_img_n=0; - uint8 has_trans=0, tc[3]; - uint32 ioff=0, idata_limit=0, i, pal_len=0; - int first=1,k; - stbi *s = &z->s; - - if (!check_png_header(s)) return 0; - - if (scan == SCAN_type) return 1; - - for(;;first=0) { - chunk c = get_chunk_header(s); - if (first && c.type != PNG_TYPE('I','H','D','R')) - return e("first not IHDR","Corrupt PNG"); - switch (c.type) { - case PNG_TYPE('I','H','D','R'): { - int depth,color,interlace,comp,filter; - if (!first) return e("multiple IHDR","Corrupt PNG"); - if (c.length != 13) return e("bad IHDR len","Corrupt PNG"); - s->img_x = get32(s); if (s->img_x > (1 << 24)) return e("too large","Very large image (corrupt?)"); - s->img_y = get32(s); if (s->img_y > (1 << 24)) return e("too large","Very large image (corrupt?)"); - depth = get8(s); if (depth != 8) return e("8bit only","PNG not supported: 8-bit only"); - color = get8(s); if (color > 6) return e("bad ctype","Corrupt PNG"); - if (color == 3) pal_img_n = 3; else if (color & 1) return e("bad ctype","Corrupt PNG"); - comp = get8(s); if (comp) return e("bad comp method","Corrupt PNG"); - filter= get8(s); if (filter) return e("bad filter method","Corrupt PNG"); - interlace = get8(s); if (interlace) return e("interlaced","PNG not supported: interlaced mode"); - if (!s->img_x || !s->img_y) return e("0-pixel image","Corrupt PNG"); - if (!pal_img_n) { - s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0); - if ((1 << 30) / s->img_x / s->img_n < s->img_y) return e("too large", "Image too large to decode"); - if (scan == SCAN_header) return 1; - } else { - // if paletted, then pal_n is our final components, and - // img_n is # components to decompress/filter. - s->img_n = 1; - if ((1 << 30) / s->img_x / 4 < s->img_y) return e("too large","Corrupt PNG"); - // if SCAN_header, have to scan to see if we have a tRNS - } - break; - } - - case PNG_TYPE('P','L','T','E'): { - if (c.length > 256*3) return e("invalid PLTE","Corrupt PNG"); - pal_len = c.length / 3; - if (pal_len * 3 != c.length) return e("invalid PLTE","Corrupt PNG"); - for (i=0; i < pal_len; ++i) { - palette[i*4+0] = get8u(s); - palette[i*4+1] = get8u(s); - palette[i*4+2] = get8u(s); - palette[i*4+3] = 255; - } - break; - } - - case PNG_TYPE('t','R','N','S'): { - if (z->idata) return e("tRNS after IDAT","Corrupt PNG"); - if (pal_img_n) { - if (scan == SCAN_header) { s->img_n = 4; return 1; } - if (pal_len == 0) return e("tRNS before PLTE","Corrupt PNG"); - if (c.length > pal_len) return e("bad tRNS len","Corrupt PNG"); - pal_img_n = 4; - for (i=0; i < c.length; ++i) - palette[i*4+3] = get8u(s); - } else { - if (!(s->img_n & 1)) return e("tRNS with alpha","Corrupt PNG"); - if (c.length != (uint32) s->img_n*2) return e("bad tRNS len","Corrupt PNG"); - has_trans = 1; - for (k=0; k < s->img_n; ++k) - tc[k] = (uint8) get16(s); // non 8-bit images will be larger - } - break; - } - - case PNG_TYPE('I','D','A','T'): { - if (pal_img_n && !pal_len) return e("no PLTE","Corrupt PNG"); - if (scan == SCAN_header) { s->img_n = pal_img_n; return 1; } - if (ioff + c.length > idata_limit) { - uint8 *p; - if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096; - while (ioff + c.length > idata_limit) - idata_limit *= 2; - p = (uint8 *) realloc(z->idata, idata_limit); if (p == NULL) return e("outofmem", "Out of memory"); - z->idata = p; - } - #ifndef STBI_NO_STDIO - if (s->img_file) - { - if (fread(z->idata+ioff,1,c.length,s->img_file) != c.length) return e("outofdata","Corrupt PNG"); - } - else - #endif - { - memcpy(z->idata+ioff, s->img_buffer, c.length); - s->img_buffer += c.length; - } - ioff += c.length; - break; - } - - case PNG_TYPE('I','E','N','D'): { - uint32 raw_len; - if (scan != SCAN_load) return 1; - if (z->idata == NULL) return e("no IDAT","Corrupt PNG"); - z->expanded = (uint8 *) stbi_zlib_decode_malloc((char *) z->idata, ioff, (int *) &raw_len); - if (z->expanded == NULL) return 0; // zlib should set error - free(z->idata); z->idata = NULL; - if ((req_comp == s->img_n+1 && req_comp != 3 && !pal_img_n) || has_trans) - s->img_out_n = s->img_n+1; - else - s->img_out_n = s->img_n; - if (!create_png_image(z, z->expanded, raw_len, s->img_out_n)) return 0; - if (has_trans) - if (!compute_transparency(z, tc, s->img_out_n)) return 0; - if (pal_img_n) { - // pal_img_n == 3 or 4 - s->img_n = pal_img_n; // record the actual colors we had - s->img_out_n = pal_img_n; - if (req_comp >= 3) s->img_out_n = req_comp; - if (!expand_palette(z, palette, pal_len, s->img_out_n)) - return 0; - } - free(z->expanded); z->expanded = NULL; - return 1; - } - - default: - // if critical, fail - if ((c.type & (1 << 29)) == 0) { - #ifndef STBI_NO_FAILURE_STRINGS - // not threadsafe - static char invalid_chunk[] = "XXXX chunk not known"; - invalid_chunk[0] = (uint8) (c.type >> 24); - invalid_chunk[1] = (uint8) (c.type >> 16); - invalid_chunk[2] = (uint8) (c.type >> 8); - invalid_chunk[3] = (uint8) (c.type >> 0); - #endif - return e(invalid_chunk, "PNG not supported: unknown chunk type"); - } - skip(s, c.length); - break; - } - // end of chunk, read and skip CRC - get32(s); - } -} - -static unsigned char *do_png(png *p, int *x, int *y, int *n, int req_comp) -{ - unsigned char *result=NULL; - p->expanded = NULL; - p->idata = NULL; - p->out = NULL; - if (req_comp < 0 || req_comp > 4) return epuc("bad req_comp", "Internal error"); - if (parse_png_file(p, SCAN_load, req_comp)) { - result = p->out; - p->out = NULL; - if (req_comp && req_comp != p->s.img_out_n) { - result = convert_format(result, p->s.img_out_n, req_comp, p->s.img_x, p->s.img_y); - p->s.img_out_n = req_comp; - if (result == NULL) return result; - } - *x = p->s.img_x; - *y = p->s.img_y; - if (n) *n = p->s.img_n; - } - free(p->out); p->out = NULL; - free(p->expanded); p->expanded = NULL; - free(p->idata); p->idata = NULL; - - return result; -} - -#ifndef STBI_NO_STDIO -unsigned char *stbi_png_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_file(&p.s, f); - return do_png(&p, x,y,comp,req_comp); -} - -unsigned char *stbi_png_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - unsigned char *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_png_load_from_file(f,x,y,comp,req_comp); - fclose(f); - return data; -} -#endif - -unsigned char *stbi_png_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - png p; - start_mem(&p.s, buffer,len); - return do_png(&p, x,y,comp,req_comp); -} - -#ifndef STBI_NO_STDIO -int stbi_png_test_file(FILE *f) -{ - png p; - int n,r; - n = ftell(f); - start_file(&p.s, f); - r = parse_png_file(&p, SCAN_type,STBI_default); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_png_test_memory(stbi_uc const *buffer, int len) -{ - png p; - start_mem(&p.s, buffer, len); - return parse_png_file(&p, SCAN_type,STBI_default); -} - -// TODO: load header from png -#ifndef STBI_NO_STDIO -extern int stbi_png_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -// Microsoft/Windows BMP image - -static int bmp_test(stbi *s) -{ - int sz; - if (get8(s) != 'B') return 0; - if (get8(s) != 'M') return 0; - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - get32le(s); // discard data offset - sz = get32le(s); - if (sz == 12 || sz == 40 || sz == 56 || sz == 108) return 1; - return 0; -} - -#ifndef STBI_NO_STDIO -int stbi_bmp_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s,f); - r = bmp_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_bmp_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_test(&s); -} - -// returns 0..31 for the highest set bit -static int high_bit(unsigned int z) -{ - int n=0; - if (z == 0) return -1; - if (z >= 0x10000) n += 16, z >>= 16; - if (z >= 0x00100) n += 8, z >>= 8; - if (z >= 0x00010) n += 4, z >>= 4; - if (z >= 0x00004) n += 2, z >>= 2; - if (z >= 0x00002) n += 1, z >>= 1; - return n; -} - -static int bitcount(unsigned int a) -{ - a = (a & 0x55555555) + ((a >> 1) & 0x55555555); // max 2 - a = (a & 0x33333333) + ((a >> 2) & 0x33333333); // max 4 - a = (a + (a >> 4)) & 0x0f0f0f0f; // max 8 per 4, now 8 bits - a = (a + (a >> 8)); // max 16 per 8 bits - a = (a + (a >> 16)); // max 32 per 8 bits - return a & 0xff; -} - -static int shiftsigned(int v, int shift, int bits) -{ - int result; - int z=0; - - if (shift < 0) v <<= -shift; - else v >>= shift; - result = v; - - z = bits; - while (z < 8) { - result += v >> z; - z += bits; - } - return result; -} - -static stbi_uc *bmp_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - uint8 *out; - unsigned int mr=0,mg=0,mb=0,ma=0; - stbi_uc pal[256][4]; - int psize=0,i,j,compress=0,width; - int bpp, flip_vertically, pad, target, offset, hsz; - if (get8(s) != 'B' || get8(s) != 'M') return epuc("not BMP", "Corrupt BMP"); - get32le(s); // discard filesize - get16le(s); // discard reserved - get16le(s); // discard reserved - offset = get32le(s); - hsz = get32le(s); - if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108) return epuc("unknown BMP", "BMP type not supported: unknown"); - failure_reason = "bad BMP"; - if (hsz == 12) { - s->img_x = get16le(s); - s->img_y = get16le(s); - } else { - s->img_x = get32le(s); - s->img_y = get32le(s); - } - if (get16le(s) != 1) return 0; - bpp = get16le(s); - if (bpp == 1) return epuc("monochrome", "BMP type not supported: 1-bit"); - flip_vertically = ((int) s->img_y) > 0; - s->img_y = abs((int) s->img_y); - if (hsz == 12) { - if (bpp < 24) - psize = (offset - 14 - 24) / 3; - } else { - compress = get32le(s); - if (compress == 1 || compress == 2) return epuc("BMP RLE", "BMP type not supported: RLE"); - get32le(s); // discard sizeof - get32le(s); // discard hres - get32le(s); // discard vres - get32le(s); // discard colorsused - get32le(s); // discard max important - if (hsz == 40 || hsz == 56) { - if (hsz == 56) { - get32le(s); - get32le(s); - get32le(s); - get32le(s); - } - if (bpp == 16 || bpp == 32) { - mr = mg = mb = 0; - if (compress == 0) { - if (bpp == 32) { - mr = 0xff << 16; - mg = 0xff << 8; - mb = 0xff << 0; - } else { - mr = 31 << 10; - mg = 31 << 5; - mb = 31 << 0; - } - } else if (compress == 3) { - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - // not documented, but generated by photoshop and handled by mspaint - if (mr == mg && mg == mb) { - // ?!?!? - return NULL; - } - } else - return NULL; - } - } else { - assert(hsz == 108); - mr = get32le(s); - mg = get32le(s); - mb = get32le(s); - ma = get32le(s); - get32le(s); // discard color space - for (i=0; i < 12; ++i) - get32le(s); // discard color space parameters - } - if (bpp < 16) - psize = (offset - 14 - hsz) >> 2; - } - s->img_n = ma ? 4 : 3; - if (req_comp && req_comp >= 3) // we can directly decode 3 or 4 - target = req_comp; - else - target = s->img_n; // if they want monochrome, we'll post-convert - out = (stbi_uc *) malloc(target * s->img_x * s->img_y); - if (!out) return epuc("outofmem", "Out of memory"); - if (bpp < 16) { - int z=0; - if (psize == 0 || psize > 256) { free(out); return epuc("invalid", "Corrupt BMP"); } - for (i=0; i < psize; ++i) { - pal[i][2] = get8(s); - pal[i][1] = get8(s); - pal[i][0] = get8(s); - if (hsz != 12) get8(s); - pal[i][3] = 255; - } - skip(s, offset - 14 - hsz - psize * (hsz == 12 ? 3 : 4)); - if (bpp == 4) width = (s->img_x + 1) >> 1; - else if (bpp == 8) width = s->img_x; - else { free(out); return epuc("bad bpp", "Corrupt BMP"); } - pad = (-width)&3; - for (j=0; j < (int) s->img_y; ++j) { - for (i=0; i < (int) s->img_x; i += 2) { - int v=get8(s),v2=0; - if (bpp == 4) { - v2 = v & 15; - v >>= 4; - } - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - if (i+1 == (int) s->img_x) break; - v = (bpp == 8) ? get8(s) : v2; - out[z++] = pal[v][0]; - out[z++] = pal[v][1]; - out[z++] = pal[v][2]; - if (target == 4) out[z++] = 255; - } - skip(s, pad); - } - } else { - int rshift=0,gshift=0,bshift=0,ashift=0,rcount=0,gcount=0,bcount=0,acount=0; - int z = 0; - int easy=0; - skip(s, offset - 14 - hsz); - if (bpp == 24) width = 3 * s->img_x; - else if (bpp == 16) width = 2*s->img_x; - else /* bpp = 32 and pad = 0 */ width=0; - pad = (-width) & 3; - if (bpp == 24) { - easy = 1; - } else if (bpp == 32) { - if (mb == 0xff && mg == 0xff00 && mr == 0xff000000 && ma == 0xff000000) - easy = 2; - } - if (!easy) { - if (!mr || !mg || !mb) return epuc("bad masks", "Corrupt BMP"); - // right shift amt to put high bit in position #7 - rshift = high_bit(mr)-7; rcount = bitcount(mr); - gshift = high_bit(mg)-7; gcount = bitcount(mr); - bshift = high_bit(mb)-7; bcount = bitcount(mr); - ashift = high_bit(ma)-7; acount = bitcount(mr); - } - for (j=0; j < (int) s->img_y; ++j) { - if (easy) { - for (i=0; i < (int) s->img_x; ++i) { - int a; - out[z+2] = get8(s); - out[z+1] = get8(s); - out[z+0] = get8(s); - z += 3; - a = (easy == 2 ? get8(s) : 255); - if (target == 4) out[z++] = a; - } - } else { - for (i=0; i < (int) s->img_x; ++i) { - uint32 v = (bpp == 16 ? get16le(s) : get32le(s)); - int a; - out[z++] = shiftsigned(v & mr, rshift, rcount); - out[z++] = shiftsigned(v & mg, gshift, gcount); - out[z++] = shiftsigned(v & mb, bshift, bcount); - a = (ma ? shiftsigned(v & ma, ashift, acount) : 255); - if (target == 4) out[z++] = a; - } - } - skip(s, pad); - } - } - if (flip_vertically) { - stbi_uc t; - for (j=0; j < (int) s->img_y>>1; ++j) { - stbi_uc *p1 = out + j *s->img_x*target; - stbi_uc *p2 = out + (s->img_y-1-j)*s->img_x*target; - for (i=0; i < (int) s->img_x*target; ++i) { - t = p1[i], p1[i] = p2[i], p2[i] = t; - } - } - } - - if (req_comp && req_comp != target) { - out = convert_format(out, target, req_comp, s->img_x, s->img_y); - if (out == NULL) return out; // convert_format frees input on failure - } - - *x = s->img_x; - *y = s->img_y; - if (comp) *comp = target; - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_bmp_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return bmp_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return bmp_load(&s, x,y,comp,req_comp); -} - -// Targa Truevision - TGA -// by Jonathan Dummer - -static int tga_test(stbi *s) -{ - int sz; - get8u(s); // discard Offset - sz = get8u(s); // color type - if( sz > 1 ) return 0; // only RGB or indexed allowed - sz = get8u(s); // image type - if( (sz != 1) && (sz != 2) && (sz != 3) && (sz != 9) && (sz != 10) && (sz != 11) ) return 0; // only RGB or grey allowed, +/- RLE - get16(s); // discard palette start - get16(s); // discard palette length - get8(s); // discard bits per palette color entry - get16(s); // discard x origin - get16(s); // discard y origin - if( get16(s) < 1 ) return 0; // test width - if( get16(s) < 1 ) return 0; // test height - sz = get8(s); // bits per pixel - if( (sz != 8) && (sz != 16) && (sz != 24) && (sz != 32) ) return 0; // only RGB or RGBA or grey allowed - return 1; // seems to have passed everything -} - -#ifndef STBI_NO_STDIO -int stbi_tga_test_file (FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = tga_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_tga_test_memory (stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_test(&s); -} - -static stbi_uc *tga_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - // read in the TGA header stuff - int tga_offset = get8u(s); - int tga_indexed = get8u(s); - int tga_image_type = get8u(s); - int tga_is_RLE = 0; - int tga_palette_start = get16le(s); - int tga_palette_len = get16le(s); - int tga_palette_bits = get8u(s); - int tga_x_origin = get16le(s); - int tga_y_origin = get16le(s); - int tga_width = get16le(s); - int tga_height = get16le(s); - int tga_bits_per_pixel = get8u(s); - int tga_inverted = get8u(s); - // image data - unsigned char *tga_data; - unsigned char *tga_palette = NULL; - int i, j; - unsigned char raw_data[4]; - unsigned char trans_data[] = { 0,0,0,0 }; - int RLE_count = 0; - int RLE_repeating = 0; - int read_next_pixel = 1; - // do a tiny bit of precessing - if( tga_image_type >= 8 ) - { - tga_image_type -= 8; - tga_is_RLE = 1; - } - /* int tga_alpha_bits = tga_inverted & 15; */ - tga_inverted = 1 - ((tga_inverted >> 5) & 1); - - // error check - if( //(tga_indexed) || - (tga_width < 1) || (tga_height < 1) || - (tga_image_type < 1) || (tga_image_type > 3) || - ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16) && - (tga_bits_per_pixel != 24) && (tga_bits_per_pixel != 32)) - ) - { - return NULL; - } - - // If I'm paletted, then I'll use the number of bits from the palette - if( tga_indexed ) - { - tga_bits_per_pixel = tga_palette_bits; - } - - // tga info - *x = tga_width; - *y = tga_height; - if( (req_comp < 1) || (req_comp > 4) ) - { - // just use whatever the file was - req_comp = tga_bits_per_pixel / 8; - *comp = req_comp; - } else - { - // force a new number of components - *comp = tga_bits_per_pixel/8; - } - tga_data = (unsigned char*)malloc( tga_width * tga_height * req_comp ); - - // skip to the data's starting position (offset usually = 0) - skip(s, tga_offset ); - // do I need to load a palette? - if( tga_indexed ) - { - // any data to skip? (offset usually = 0) - skip(s, tga_palette_start ); - // load the palette - tga_palette = (unsigned char*)malloc( tga_palette_len * tga_palette_bits / 8 ); - getn(s, tga_palette, tga_palette_len * tga_palette_bits / 8 ); - } - // load the data - for( i = 0; i < tga_width * tga_height; ++i ) - { - // if I'm in RLE mode, do I need to get a RLE chunk? - if( tga_is_RLE ) - { - if( RLE_count == 0 ) - { - // yep, get the next byte as a RLE command - int RLE_cmd = get8u(s); - RLE_count = 1 + (RLE_cmd & 127); - RLE_repeating = RLE_cmd >> 7; - read_next_pixel = 1; - } else if( !RLE_repeating ) - { - read_next_pixel = 1; - } - } else - { - read_next_pixel = 1; - } - // OK, if I need to read a pixel, do it now - if( read_next_pixel ) - { - // load however much data we did have - if( tga_indexed ) - { - // read in 1 byte, then perform the lookup - int pal_idx = get8u(s); - if( pal_idx >= tga_palette_len ) - { - // invalid index - pal_idx = 0; - } - pal_idx *= tga_bits_per_pixel / 8; - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = tga_palette[pal_idx+j]; - } - } else - { - // read in the data raw - for( j = 0; j*8 < tga_bits_per_pixel; ++j ) - { - raw_data[j] = get8u(s); - } - } - // convert raw to the intermediate format - switch( tga_bits_per_pixel ) - { - case 8: - // Luminous => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 16: - // Luminous,Alpha => RGBA - trans_data[0] = raw_data[0]; - trans_data[1] = raw_data[0]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[1]; - break; - case 24: - // BGR => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = 255; - break; - case 32: - // BGRA => RGBA - trans_data[0] = raw_data[2]; - trans_data[1] = raw_data[1]; - trans_data[2] = raw_data[0]; - trans_data[3] = raw_data[3]; - break; - } - // clear the reading flag for the next pixel - read_next_pixel = 0; - } // end of reading a pixel - // convert to final format - switch( req_comp ) - { - case 1: - // RGBA => Luminance - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - break; - case 2: - // RGBA => Luminance,Alpha - tga_data[i*req_comp+0] = compute_y(trans_data[0],trans_data[1],trans_data[2]); - tga_data[i*req_comp+1] = trans_data[3]; - break; - case 3: - // RGBA => RGB - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - break; - case 4: - // RGBA => RGBA - tga_data[i*req_comp+0] = trans_data[0]; - tga_data[i*req_comp+1] = trans_data[1]; - tga_data[i*req_comp+2] = trans_data[2]; - tga_data[i*req_comp+3] = trans_data[3]; - break; - } - // in case we're in RLE mode, keep counting down - --RLE_count; - } - // do I need to invert the image? - if( tga_inverted ) - { - for( j = 0; j*2 < tga_height; ++j ) - { - int index1 = j * tga_width * req_comp; - int index2 = (tga_height - 1 - j) * tga_width * req_comp; - for( i = tga_width * req_comp; i > 0; --i ) - { - unsigned char temp = tga_data[index1]; - tga_data[index1] = tga_data[index2]; - tga_data[index2] = temp; - ++index1; - ++index2; - } - } - } - // clear my palette, if I had one - if( tga_palette != NULL ) - { - free( tga_palette ); - } - // the things I do to get rid of an error message, and yet keep - // Microsoft's C compilers happy... [8^( - tga_palette_start = tga_palette_len = tga_palette_bits = - tga_x_origin = tga_y_origin = 0; - // OK, done - return tga_data; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_tga_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return tga_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return tga_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicholas Schulz, tweaked by STB - -static int psd_test(stbi *s) -{ - if (get32(s) != 0x38425053) return 0; // "8BPS" - else return 1; -} - -#ifndef STBI_NO_STDIO -int stbi_psd_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = psd_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -int stbi_psd_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_test(&s); -} - -static stbi_uc *psd_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - int pixelCount; - int channelCount, compression; - int channel, i, count, len; - int w,h; - uint8 *out; - - // Check identifier - if (get32(s) != 0x38425053) // "8BPS" - return epuc("not PSD", "Corrupt PSD image"); - - // Check file type version. - if (get16(s) != 1) - return epuc("wrong version", "Unsupported version of PSD image"); - - // Skip 6 reserved bytes. - skip(s, 6 ); - - // Read the number of channels (R, G, B, A, etc). - channelCount = get16(s); - if (channelCount < 0 || channelCount > 16) - return epuc("wrong channel count", "Unsupported number of channels in PSD image"); - - // Read the rows and columns of the image. - h = get32(s); - w = get32(s); - - // Make sure the depth is 8 bits. - if (get16(s) != 8) - return epuc("unsupported bit depth", "PSD bit depth is not 8 bit"); - - // Make sure the color mode is RGB. - // Valid options are: - // 0: Bitmap - // 1: Grayscale - // 2: Indexed color - // 3: RGB color - // 4: CMYK color - // 7: Multichannel - // 8: Duotone - // 9: Lab color - if (get16(s) != 3) - return epuc("wrong color format", "PSD is not in RGB color format"); - - // Skip the Mode Data. (It's the palette for indexed color; other info for other modes.) - skip(s,get32(s) ); - - // Skip the image resources. (resolution, pen tool paths, etc) - skip(s, get32(s) ); - - // Skip the reserved data. - skip(s, get32(s) ); - - // Find out if the data is compressed. - // Known values: - // 0: no compression - // 1: RLE compressed - compression = get16(s); - if (compression > 1) - return epuc("bad compression", "PSD has an unknown compression format"); - - // Create the destination image. - out = (stbi_uc *) malloc(4 * w*h); - if (!out) return epuc("outofmem", "Out of memory"); - pixelCount = w*h; - - // Initialize the data to zero. - //memset( out, 0, pixelCount * 4 ); - - // Finally, the image data. - if (compression) { - // RLE as used by .PSD and .TIFF - // Loop until you get the number of unpacked bytes you are expecting: - // Read the next source byte into n. - // If n is between 0 and 127 inclusive, copy the next n+1 bytes literally. - // Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times. - // Else if n is 128, noop. - // Endloop - - // The RLE-compressed data is preceeded by a 2-byte data count for each row in the data, - // which we're going to just skip. - skip(s, h * channelCount * 2 ); - - // Read the RLE data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out+channel; - if (channel >= channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = (channel == 3 ? 255 : 0), p += 4; - } else { - // Read the RLE data. - count = 0; - while (count < pixelCount) { - len = get8(s); - if (len == 128) { - // No-op. - } else if (len < 128) { - // Copy next len+1 bytes literally. - len++; - count += len; - while (len) { - *p = get8(s); - p += 4; - len--; - } - } else if (len > 128) { - uint32 val; - // Next -len+1 bytes in the dest are replicated from next source byte. - // (Interpret len as a negative 8-bit int.) - len ^= 0x0FF; - len += 2; - val = get8(s); - count += len; - while (len) { - *p = val; - p += 4; - len--; - } - } - } - } - } - - } else { - // We're at the raw image data. It's each channel in order (Red, Green, Blue, Alpha, ...) - // where each channel consists of an 8-bit value for each pixel in the image. - - // Read the data by channel. - for (channel = 0; channel < 4; channel++) { - uint8 *p; - - p = out + channel; - if (channel > channelCount) { - // Fill this channel with default data. - for (i = 0; i < pixelCount; i++) *p = channel == 3 ? 255 : 0, p += 4; - } else { - // Read the data. - count = 0; - for (i = 0; i < pixelCount; i++) - *p = get8(s), p += 4; - } - } - } - - if (req_comp && req_comp != 4) { - out = convert_format(out, 4, req_comp, w, h); - if (out == NULL) return out; // convert_format frees input on failure - } - - if (comp) *comp = channelCount; - *y = h; - *x = w; - - return out; -} - -#ifndef STBI_NO_STDIO -stbi_uc *stbi_psd_load(char const *filename, int *x, int *y, int *comp, int req_comp) -{ - stbi_uc *data; - FILE *f = fopen(filename, "rb"); - if (!f) return NULL; - data = stbi_psd_load_from_file(f, x,y,comp,req_comp); - fclose(f); - return data; -} - -stbi_uc *stbi_psd_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s, f); - return psd_load(&s, x,y,comp,req_comp); -} -#endif - -stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s, buffer, len); - return psd_load(&s, x,y,comp,req_comp); -} - - -// ************************************************************************************************* -// Radiance RGBE HDR loader -// originally by Nicolas Schulz -#ifndef STBI_NO_HDR -static int hdr_test(stbi *s) -{ - char *signature = "#?RADIANCE\n"; - int i; - for (i=0; signature[i]; ++i) - if (get8(s) != signature[i]) - return 0; - return 1; -} - -int stbi_hdr_test_memory(stbi_uc const *buffer, int len) -{ - stbi s; - start_mem(&s, buffer, len); - return hdr_test(&s); -} - -#ifndef STBI_NO_STDIO -int stbi_hdr_test_file(FILE *f) -{ - stbi s; - int r,n = ftell(f); - start_file(&s, f); - r = hdr_test(&s); - fseek(f,n,SEEK_SET); - return r; -} -#endif - -#define HDR_BUFLEN 1024 -static char *hdr_gettoken(stbi *z, char *buffer) -{ - int len=0; - //char *s = buffer, - char c = '\0'; - - c = get8(z); - - while (!at_eof(z) && c != '\n') { - buffer[len++] = c; - if (len == HDR_BUFLEN-1) { - // flush to end of line - while (!at_eof(z) && get8(z) != '\n') - ; - break; - } - c = get8(z); - } - - buffer[len] = 0; - return buffer; -} - -static void hdr_convert(float *output, stbi_uc *input, int req_comp) -{ - if( input[3] != 0 ) { - float f1; - // Exponent - f1 = (float) ldexp(1.0f, input[3] - (int)(128 + 8)); - if (req_comp <= 2) - output[0] = (input[0] + input[1] + input[2]) * f1 / 3; - else { - output[0] = input[0] * f1; - output[1] = input[1] * f1; - output[2] = input[2] * f1; - } - if (req_comp == 2) output[1] = 1; - if (req_comp == 4) output[3] = 1; - } else { - switch (req_comp) { - case 4: output[3] = 1; /* fallthrough */ - case 3: output[0] = output[1] = output[2] = 0; - break; - case 2: output[1] = 1; /* fallthrough */ - case 1: output[0] = 0; - break; - } - } -} - - -static float *hdr_load(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - char buffer[HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - float *hdr_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - - - // Check identifier - if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) - return epf("not HDR", "Corrupt HDR image"); - - // Parse header - while(1) { - token = hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return epf("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return epf("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = strtol(token, NULL, 10); - - *x = width; - *y = height; - - *comp = 3; - if (req_comp == 0) req_comp = 3; - - // Read data - hdr_data = (float *) malloc(height * width * req_comp * sizeof(float)); - - // Load image data - // image data is stored as some number of sca - if( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - stbi_uc rgbe[4]; - main_decode_loop: - getn(s, rgbe, 4); - hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp); - } - } - } else { - // Read RLE-encoded data - scanline = NULL; - - for (j = 0; j < height; ++j) { - c1 = get8(s); - c2 = get8(s); - len = get8(s); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - stbi_uc rgbe[4] = { c1,c2,len, get8(s) }; - hdr_convert(hdr_data, rgbe, req_comp); - i = 1; - j = 0; - free(scanline); - goto main_decode_loop; // yes, this is fucking insane; blame the fucking insane format - } - len <<= 8; - len |= get8(s); - if (len != width) { free(hdr_data); free(scanline); return epf("invalid decoded scanline length", "corrupt HDR"); } - if (scanline == NULL) scanline = (stbi_uc *) malloc(width * 4); - - for (k = 0; k < 4; ++k) { - i = 0; - while (i < width) { - count = get8(s); - if (count > 128) { - // Run - value = get8(s); - count -= 128; - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = get8(s); - } - } - } - for (i=0; i < width; ++i) - hdr_convert(hdr_data+(j*width + i)*req_comp, scanline + i*4, req_comp); - } - free(scanline); - } - - return hdr_data; -} - -static stbi_uc *hdr_load_rgbe(stbi *s, int *x, int *y, int *comp, int req_comp) -{ - char buffer[HDR_BUFLEN]; - char *token; - int valid = 0; - int width, height; - stbi_uc *scanline; - stbi_uc *rgbe_data; - int len; - unsigned char count, value; - int i, j, k, c1,c2, z; - - - // Check identifier - if (strcmp(hdr_gettoken(s,buffer), "#?RADIANCE") != 0) - return epuc("not HDR", "Corrupt HDR image"); - - // Parse header - while(1) { - token = hdr_gettoken(s,buffer); - if (token[0] == 0) break; - if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1; - } - - if (!valid) return epuc("unsupported format", "Unsupported HDR format"); - - // Parse width and height - // can't use sscanf() if we're not using stdio! - token = hdr_gettoken(s,buffer); - if (strncmp(token, "-Y ", 3)) return epuc("unsupported data layout", "Unsupported HDR format"); - token += 3; - height = strtol(token, &token, 10); - while (*token == ' ') ++token; - if (strncmp(token, "+X ", 3)) return epuc("unsupported data layout", "Unsupported HDR format"); - token += 3; - width = strtol(token, NULL, 10); - - *x = width; - *y = height; - - // RGBE _MUST_ come out as 4 components - *comp = 4; - req_comp = 4; - - // Read data - rgbe_data = (stbi_uc *) malloc(height * width * req_comp * sizeof(stbi_uc)); - // point to the beginning - scanline = rgbe_data; - - // Load image data - // image data is stored as some number of scan lines - if( width < 8 || width >= 32768) { - // Read flat data - for (j=0; j < height; ++j) { - for (i=0; i < width; ++i) { - main_decode_loop: - //getn(rgbe, 4); - getn(s,scanline, 4); - scanline += 4; - } - } - } else { - // Read RLE-encoded data - for (j = 0; j < height; ++j) { - c1 = get8(s); - c2 = get8(s); - len = get8(s); - if (c1 != 2 || c2 != 2 || (len & 0x80)) { - // not run-length encoded, so we have to actually use THIS data as a decoded - // pixel (note this can't be a valid pixel--one of RGB must be >= 128) - scanline[0] = c1; - scanline[1] = c2; - scanline[2] = len; - scanline[3] = get8(s); - scanline += 4; - i = 1; - j = 0; - goto main_decode_loop; // yes, this is insane; blame the insane format - } - len <<= 8; - len |= get8(s); - if (len != width) { free(rgbe_data); return epuc("invalid decoded scanline length", "corrupt HDR"); } - for (k = 0; k < 4; ++k) { - i = 0; - while (i < width) { - count = get8(s); - if (count > 128) { - // Run - value = get8(s); - count -= 128; - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = value; - } else { - // Dump - for (z = 0; z < count; ++z) - scanline[i++ * 4 + k] = get8(s); - } - } - } - // move the scanline on - scanline += 4 * width; - } - } - - return rgbe_data; -} - -#ifndef STBI_NO_STDIO -float *stbi_hdr_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s,f); - return hdr_load(&s,x,y,comp,req_comp); -} - -stbi_uc *stbi_hdr_load_rgbe_file(FILE *f, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_file(&s,f); - return hdr_load_rgbe(&s,x,y,comp,req_comp); -} - -stbi_uc *stbi_hdr_load_rgbe (char const *filename, int *x, int *y, int *comp, int req_comp) -{ - FILE *f = fopen(filename, "rb"); - unsigned char *result; - if (!f) return epuc("can't fopen", "Unable to open file"); - result = stbi_hdr_load_rgbe_file(f,x,y,comp,req_comp); - fclose(f); - return result; -} -#endif - -float *stbi_hdr_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s,buffer, len); - return hdr_load(&s,x,y,comp,req_comp); -} - -stbi_uc *stbi_hdr_load_rgbe_memory(stbi_uc *buffer, int len, int *x, int *y, int *comp, int req_comp) -{ - stbi s; - start_mem(&s,buffer, len); - return hdr_load_rgbe(&s,x,y,comp,req_comp); -} - -#endif // STBI_NO_HDR - -/////////////////////// write image /////////////////////// - -#ifndef STBI_NO_WRITE - -static void write8(FILE *f, int x) { uint8 z = (uint8) x; fwrite(&z,1,1,f); } - -static void writefv(FILE *f, char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { uint8 x = va_arg(v, int); write8(f,x); break; } - case '2': { int16 x = va_arg(v, int); write8(f,x); write8(f,x>>8); break; } - case '4': { int32 x = va_arg(v, int); write8(f,x); write8(f,x>>8); write8(f,x>>16); write8(f,x>>24); break; } - default: - assert(0); - va_end(v); - return; - } - } -} - -static void writef(FILE *f, char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - writefv(f,fmt,v); - va_end(v); -} - -static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad) -{ - uint8 bg[3] = { 255, 0, 255}, px[3]; - uint32 zero = 0; - int i,j,k, j_end; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - uint8 *d = (uint8 *) data + (j*x+i)*comp; - if (write_alpha < 0) - fwrite(&d[comp-1], 1, 1, f); - switch (comp) { - case 1: - case 2: writef(f, "111", d[0],d[0],d[0]); - break; - case 4: - if (!write_alpha) { - for (k=0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; - writef(f, "111", px[1-rgb_dir],px[1],px[1+rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - writef(f, "111", d[1-rgb_dir],d[1],d[1+rgb_dir]); - break; - } - if (write_alpha > 0) - fwrite(&d[comp-1], 1, 1, f); - } - fwrite(&zero,scanline_pad,1,f); - } -} - -static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, char *fmt, ...) -{ - FILE *f = fopen(filename, "wb"); - if (f) { - va_list v; - va_start(v, fmt); - writefv(f, fmt, v); - va_end(v); - write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); - fclose(f); - } - return f != NULL; -} - -int stbi_write_bmp(char const *filename, int x, int y, int comp, void *data) -{ - int pad = (-x*3) & 3; - return outfile(filename,-1,-1,x,y,comp,data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -int stbi_write_tga(char const *filename, int x, int y, int comp, void *data) -{ - int has_alpha = !(comp & 1); - return outfile(filename, -1,-1, x, y, comp, data, has_alpha, 0, - "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); -} - -// any other image formats that do interleaved rgb data? -// PNG: requires adler32,crc32 -- significant amount of code -// PSD: no, channels output separately -// TIFF: no, stripwise-interleaved... i think - -#endif // STBI_NO_WRITE - -// add in my DDS loading support -#ifndef STBI_NO_DDS -#include "stbi_DDS_aug_c.h" -#endif diff --git a/4dm.h/soil/stb_image_aug.h b/4dm.h/soil/stb_image_aug.h deleted file mode 100644 index e59f2eb..0000000 --- a/4dm.h/soil/stb_image_aug.h +++ /dev/null @@ -1,354 +0,0 @@ -/* stbi-1.16 - public domain JPEG/PNG reader - http://nothings.org/stb_image.c - when you control the images you're loading - - QUICK NOTES: - Primarily of interest to game developers and other people who can - avoid problematic images and only need the trivial interface - - JPEG baseline (no JPEG progressive, no oddball channel decimations) - PNG non-interlaced - BMP non-1bpp, non-RLE - TGA (not sure what subset, if a subset) - PSD (composited view only, no extra channels) - HDR (radiance rgbE format) - writes BMP,TGA (define STBI_NO_WRITE to remove code) - decoded from memory or through stdio FILE (define STBI_NO_STDIO to remove code) - supports installable dequantizing-IDCT, YCbCr-to-RGB conversion (define STBI_SIMD) - - TODO: - stbi_info_* - - history: - 1.16 major bugfix - convert_format converted one too many pixels - 1.15 initialize some fields for thread safety - 1.14 fix threadsafe conversion bug; header-file-only version (#define STBI_HEADER_FILE_ONLY before including) - 1.13 threadsafe - 1.12 const qualifiers in the API - 1.11 Support installable IDCT, colorspace conversion routines - 1.10 Fixes for 64-bit (don't use "unsigned long") - optimized upsampling by Fabian "ryg" Giesen - 1.09 Fix format-conversion for PSD code (bad global variables!) - 1.08 Thatcher Ulrich's PSD code integrated by Nicolas Schulz - 1.07 attempt to fix C++ warning/errors again - 1.06 attempt to fix C++ warning/errors again - 1.05 fix TGA loading to return correct *comp and use good luminance calc - 1.04 default float alpha is 1, not 255; use 'void *' for stbi_image_free - 1.03 bugfixes to STBI_NO_STDIO, STBI_NO_HDR - 1.02 support for (subset of) HDR files, float interface for preferred access to them - 1.01 fix bug: possible bug in handling right-side up bmps... not sure - fix bug: the stbi_bmp_load() and stbi_tga_load() functions didn't work at all - 1.00 interface to zlib that skips zlib header - 0.99 correct handling of alpha in palette - 0.98 TGA loader by lonesock; dynamically add loaders (untested) - 0.97 jpeg errors on too large a file; also catch another malloc failure - 0.96 fix detection of invalid v value - particleman@mollyrocket forum - 0.95 during header scan, seek to markers in case of padding - 0.94 STBI_NO_STDIO to disable stdio usage; rename all #defines the same - 0.93 handle jpegtran output; verbose errors - 0.92 read 4,8,16,24,32-bit BMP files of several formats - 0.91 output 24-bit Windows 3.0 BMP files - 0.90 fix a few more warnings; bump version number to approach 1.0 - 0.61 bugfixes due to Marc LeBlanc, Christopher Lloyd - 0.60 fix compiling as c++ - 0.59 fix warnings: merge Dave Moore's -Wall fixes - 0.58 fix bug: zlib uncompressed mode len/nlen was wrong endian - 0.57 fix bug: jpg last huffman symbol before marker was >9 bits but less - than 16 available - 0.56 fix bug: zlib uncompressed mode len vs. nlen - 0.55 fix bug: restart_interval not initialized to 0 - 0.54 allow NULL for 'int *comp' - 0.53 fix bug in png 3->4; speedup png decoding - 0.52 png handles req_comp=3,4 directly; minor cleanup; jpeg comments - 0.51 obey req_comp requests, 1-component jpegs return as 1-component, - on 'test' only check type, not whether we support this variant -*/ - -#ifndef HEADER_STB_IMAGE_AUGMENTED -#define HEADER_STB_IMAGE_AUGMENTED - -//// begin header file //////////////////////////////////////////////////// -// -// Limitations: -// - no progressive/interlaced support (jpeg, png) -// - 8-bit samples only (jpeg, png) -// - not threadsafe -// - channel subsampling of at most 2 in each dimension (jpeg) -// - no delayed line count (jpeg) -- IJG doesn't support either -// -// Basic usage (see HDR discussion below): -// int x,y,n; -// unsigned char *data = stbi_load(filename, &x, &y, &n, 0); -// // ... process data if not NULL ... -// // ... x = width, y = height, n = # 8-bit components per pixel ... -// // ... replace '0' with '1'..'4' to force that many components per pixel -// stbi_image_free(data) -// -// Standard parameters: -// int *x -- outputs image width in pixels -// int *y -- outputs image height in pixels -// int *comp -- outputs # of image components in image file -// int req_comp -- if non-zero, # of image components requested in result -// -// The return value from an image loader is an 'unsigned char *' which points -// to the pixel data. The pixel data consists of *y scanlines of *x pixels, -// with each pixel consisting of N interleaved 8-bit components; the first -// pixel pointed to is top-left-most in the image. There is no padding between -// image scanlines or between pixels, regardless of format. The number of -// components N is 'req_comp' if req_comp is non-zero, or *comp otherwise. -// If req_comp is non-zero, *comp has the number of components that _would_ -// have been output otherwise. E.g. if you set req_comp to 4, you will always -// get RGBA output, but you can check *comp to easily see if it's opaque. -// -// An output image with N components has the following components interleaved -// in this order in each pixel: -// -// N=#comp components -// 1 grey -// 2 grey, alpha -// 3 red, green, blue -// 4 red, green, blue, alpha -// -// If image loading fails for any reason, the return value will be NULL, -// and *x, *y, *comp will be unchanged. The function stbi_failure_reason() -// can be queried for an extremely brief, end-user unfriendly explanation -// of why the load failed. Define STBI_NO_FAILURE_STRINGS to avoid -// compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly -// more user-friendly ones. -// -// Paletted PNG and BMP images are automatically depalettized. -// -// -// =========================================================================== -// -// HDR image support (disable by defining STBI_NO_HDR) -// -// stb_image now supports loading HDR images in general, and currently -// the Radiance .HDR file format, although the support is provided -// generically. You can still load any file through the existing interface; -// if you attempt to load an HDR file, it will be automatically remapped to -// LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1; -// both of these constants can be reconfigured through this interface: -// -// stbi_hdr_to_ldr_gamma(2.2f); -// stbi_hdr_to_ldr_scale(1.0f); -// -// (note, do not use _inverse_ constants; stbi_image will invert them -// appropriately). -// -// Additionally, there is a new, parallel interface for loading files as -// (linear) floats to preserve the full dynamic range: -// -// float *data = stbi_loadf(filename, &x, &y, &n, 0); -// -// If you load LDR images through this interface, those images will -// be promoted to floating point values, run through the inverse of -// constants corresponding to the above: -// -// stbi_ldr_to_hdr_scale(1.0f); -// stbi_ldr_to_hdr_gamma(2.2f); -// -// Finally, given a filename (or an open file or memory block--see header -// file for details) containing image data, you can query for the "most -// appropriate" interface to use (that is, whether the image is HDR or -// not), using: -// -// stbi_is_hdr(char *filename); - -#ifndef STBI_NO_STDIO -#include -#endif - -#define STBI_VERSION 1 - -enum -{ - STBI_default = 0, // only used for req_comp - - STBI_grey = 1, - STBI_grey_alpha = 2, - STBI_rgb = 3, - STBI_rgb_alpha = 4, -}; - -typedef unsigned char stbi_uc; - -#ifdef __cplusplus -extern "C" { -#endif - -// WRITING API - -#if !defined(STBI_NO_WRITE) && !defined(STBI_NO_STDIO) -// write a BMP/TGA file given tightly packed 'comp' channels (no padding, nor bmp-stride-padding) -// (you must include the appropriate extension in the filename). -// returns TRUE on success, FALSE if couldn't open file, error writing file -extern int stbi_write_bmp (char const *filename, int x, int y, int comp, void *data); -extern int stbi_write_tga (char const *filename, int x, int y, int comp, void *data); -#endif - -// PRIMARY API - works on images of any type - -// load image by filename, open file, or memory buffer -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif -extern stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -// for stbi_load_from_file, file pointer is left pointing immediately after image - -#ifndef STBI_NO_HDR -#ifndef STBI_NO_STDIO -extern float *stbi_loadf (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float *stbi_loadf_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif -extern float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - -extern void stbi_hdr_to_ldr_gamma(float gamma); -extern void stbi_hdr_to_ldr_scale(float scale); - -extern void stbi_ldr_to_hdr_gamma(float gamma); -extern void stbi_ldr_to_hdr_scale(float scale); - -#endif // STBI_NO_HDR - -// get a VERY brief reason for failure -// NOT THREADSAFE -extern char *stbi_failure_reason (void); - -// free the loaded image -- this is just free() -extern void stbi_image_free (void *retval_from_stbi_load); - -// get image dimensions & components without fully decoding -extern int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); -extern int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len); -#ifndef STBI_NO_STDIO -extern int stbi_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_is_hdr (char const *filename); -extern int stbi_is_hdr_from_file(FILE *f); -#endif - -// ZLIB client - used by PNG, available for other purposes - -extern char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen); -extern char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -extern char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen); -extern int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen); - -// TYPE-SPECIFIC ACCESS - -// is it a jpeg? -extern int stbi_jpeg_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_jpeg_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_jpeg_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_jpeg_test_file (FILE *f); -extern stbi_uc *stbi_jpeg_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); - -extern int stbi_jpeg_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_jpeg_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a png? -extern int stbi_png_test_memory (stbi_uc const *buffer, int len); -extern stbi_uc *stbi_png_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); - -#ifndef STBI_NO_STDIO -extern stbi_uc *stbi_png_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info (char const *filename, int *x, int *y, int *comp); -extern int stbi_png_test_file (FILE *f); -extern stbi_uc *stbi_png_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern int stbi_png_info_from_file (FILE *f, int *x, int *y, int *comp); -#endif - -// is it a bmp? -extern int stbi_bmp_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_bmp_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_bmp_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_bmp_test_file (FILE *f); -extern stbi_uc *stbi_bmp_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a tga? -extern int stbi_tga_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_tga_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_tga_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_tga_test_file (FILE *f); -extern stbi_uc *stbi_tga_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it a psd? -extern int stbi_psd_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_psd_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_psd_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_psd_test_file (FILE *f); -extern stbi_uc *stbi_psd_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// is it an hdr? -extern int stbi_hdr_test_memory (stbi_uc const *buffer, int len); - -extern float * stbi_hdr_load (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_hdr_load_rgbe (char const *filename, int *x, int *y, int *comp, int req_comp); -extern float * stbi_hdr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_hdr_test_file (FILE *f); -extern float * stbi_hdr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_hdr_load_rgbe_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// define new loaders -typedef struct -{ - int (*test_memory)(stbi_uc const *buffer, int len); - stbi_uc * (*load_from_memory)(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); - #ifndef STBI_NO_STDIO - int (*test_file)(FILE *f); - stbi_uc * (*load_from_file)(FILE *f, int *x, int *y, int *comp, int req_comp); - #endif -} stbi_loader; - -// register a loader by filling out the above structure (you must defined ALL functions) -// returns 1 if added or already added, 0 if not added (too many loaders) -// NOT THREADSAFE -extern int stbi_register_loader(stbi_loader *loader); - -// define faster low-level operations (typically SIMD support) -#if STBI_SIMD -typedef void (*stbi_idct_8x8)(uint8 *out, int out_stride, short data[64], unsigned short *dequantize); -// compute an integer IDCT on "input" -// input[x] = data[x] * dequantize[x] -// write results to 'out': 64 samples, each run of 8 spaced by 'out_stride' -// CLAMP results to 0..255 -typedef void (*stbi_YCbCr_to_RGB_run)(uint8 *output, uint8 const *y, uint8 const *cb, uint8 const *cr, int count, int step); -// compute a conversion from YCbCr to RGB -// 'count' pixels -// write pixels to 'output'; each pixel is 'step' bytes (either 3 or 4; if 4, write '255' as 4th), order R,G,B -// y: Y input channel -// cb: Cb input channel; scale/biased to be 0..255 -// cr: Cr input channel; scale/biased to be 0..255 - -extern void stbi_install_idct(stbi_idct_8x8 func); -extern void stbi_install_YCbCr_to_RGB(stbi_YCbCr_to_RGB_run func); -#endif // STBI_SIMD - -#ifdef __cplusplus -} -#endif - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // STBI_INCLUDE_STB_IMAGE_H diff --git a/4dm.h/soil/stb_image_write.h b/4dm.h/soil/stb_image_write.h new file mode 100644 index 0000000..df62339 --- /dev/null +++ b/4dm.h/soil/stb_image_write.h @@ -0,0 +1,1092 @@ +/* stb_image_write - v1.05 - public domain - http://nothings.org/stb/stb_image_write.h + writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015 + no warranty implied; use at your own risk + + Before #including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + + in the file that you want to have the implementation. + + Will probably not work correctly with strict-aliasing optimizations. + +ABOUT: + + This header file is a library for writing images to C stdio. It could be + adapted to write to memory or a general streaming interface; let me know. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation. This library is designed + for source code compactness and simplicity, not optimal image file size + or run-time performance. + +BUILDING: + + You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. + You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace + malloc,realloc,free. + You can define STBIW_MEMMOVE() to replace memmove() + +USAGE: + + There are four functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); + + There are also four equivalent functions that use an arbitrary write function. You are + expected to open/close your file-equivalent before and after calling these: + + int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); + int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); + + where the callback is: + void stbi_write_func(void *context, void *data, int size); + + You can define STBI_WRITE_NO_STDIO to disable the file variant of these + functions, so the library will not use stdio.h at all. However, this will + also disable HDR writing, because it requires stdio for formatted output. + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP format expands Y to RGB in the file format and does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) + + HDR expects linear float data. Since the format is always 32-bit rgb(e) + data, alpha (if provided) is discarded, and for monochrome data it is + replicated across all three channels. + + TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed + data, set the global variable 'stbi_write_tga_with_rle' to 0. + +CREDITS: + + PNG/BMP/TGA + Sean Barrett + HDR + Baldur Karlsson + TGA monochrome: + Jean-Sebastien Guay + misc enhancements: + Tim Kelsey + TGA RLE + Alan Hickman + initial file IO callback implementation + Emmanuel Julien + bugfixes: + github:Chribba + Guillaume Chereau + github:jry2 + github:romigrou + Sergio Gonzalez + Jonas Karlsson + Filip Wasil + Thatcher Ulrich + github:poppolopoppo + Patrick Boettcher + +LICENSE + + See end of file for license information. + +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#ifdef __cplusplus +extern "C" { +#endif + +#ifdef STB_IMAGE_WRITE_STATIC +#define STBIWDEF static +#else +#define STBIWDEF extern +extern int stbi_write_tga_with_rle; +#endif + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); +#endif + +typedef void stbi_write_func(void *context, void *data, int size); + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); +STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); + +#ifdef __cplusplus +} +#endif + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#ifdef _WIN32 + #ifndef _CRT_SECURE_NO_WARNINGS + #define _CRT_SECURE_NO_WARNINGS + #endif + #ifndef _CRT_NONSTDC_NO_DEPRECATE + #define _CRT_NONSTDC_NO_DEPRECATE + #endif +#endif + +#ifndef STBI_WRITE_NO_STDIO +#include +#endif // STBI_WRITE_NO_STDIO + +#include +#include +#include +#include + +#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) +// ok +#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) +// ok +#else +#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." +#endif + +#ifndef STBIW_MALLOC +#define STBIW_MALLOC(sz) malloc(sz) +#define STBIW_REALLOC(p,newsz) realloc(p,newsz) +#define STBIW_FREE(p) free(p) +#endif + +#ifndef STBIW_REALLOC_SIZED +#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) +#endif + + +#ifndef STBIW_MEMMOVE +#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) +#endif + + +#ifndef STBIW_ASSERT +#include +#define STBIW_ASSERT(x) assert(x) +#endif + +#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) + +typedef struct +{ + stbi_write_func *func; + void *context; +} stbi__write_context; + +// initialize a callback-based context +static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) +{ + s->func = c; + s->context = context; +} + +#ifndef STBI_WRITE_NO_STDIO + +static void stbi__stdio_write(void *context, void *data, int size) +{ + fwrite(data,1,size,(FILE*) context); +} + +static int stbi__start_write_file(stbi__write_context *s, const char *filename) +{ + FILE *f = fopen(filename, "wb"); + stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); + return f != NULL; +} + +static void stbi__end_write_file(stbi__write_context *s) +{ + fclose((FILE *)s->context); +} + +#endif // !STBI_WRITE_NO_STDIO + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +#ifdef STB_IMAGE_WRITE_STATIC +static int stbi_write_tga_with_rle = 1; +#else +int stbi_write_tga_with_rle = 1; +#endif + +static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); + s->func(s->context,&x,1); + break; } + case '2': { int x = va_arg(v,int); + unsigned char b[2]; + b[0] = STBIW_UCHAR(x); + b[1] = STBIW_UCHAR(x>>8); + s->func(s->context,b,2); + break; } + case '4': { stbiw_uint32 x = va_arg(v,int); + unsigned char b[4]; + b[0]=STBIW_UCHAR(x); + b[1]=STBIW_UCHAR(x>>8); + b[2]=STBIW_UCHAR(x>>16); + b[3]=STBIW_UCHAR(x>>24); + s->func(s->context,b,4); + break; } + default: + STBIW_ASSERT(0); + return; + } + } +} + +static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) +{ + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); +} + +static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) +{ + unsigned char arr[3]; + arr[0] = a, arr[1] = b, arr[2] = c; + s->func(s->context, arr, 3); +} + +static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + int k; + + if (write_alpha < 0) + s->func(s->context, &d[comp - 1], 1); + + switch (comp) { + case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case + case 1: + if (expand_mono) + stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp + else + s->func(s->context, d, 1); // monochrome TGA + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k = 0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; + stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); + break; + } + if (write_alpha > 0) + s->func(s->context, &d[comp - 1], 1); +} + +static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) +{ + stbiw_uint32 zero = 0; + int i,j, j_end; + + if (y <= 0) + return; + + if (vdir < 0) + j_end = -1, j = y-1; + else + j_end = y, j = 0; + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); + } + s->func(s->context, &zero, scanline_pad); + } +} + +static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) +{ + if (y < 0 || x < 0) { + return 0; + } else { + va_list v; + va_start(v, fmt); + stbiw__writefv(s, fmt, v); + va_end(v); + stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); + return 1; + } +} + +static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) +{ + int pad = (-x*3) & 3; + return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header +} + +STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_bmp_core(&s, x, y, comp, data); +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_bmp_core(&s, x, y, comp, data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif //!STBI_WRITE_NO_STDIO + +static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) +{ + int has_alpha = (comp == 2 || comp == 4); + int colorbytes = has_alpha ? comp-1 : comp; + int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 + + if (y < 0 || x < 0) + return 0; + + if (!stbi_write_tga_with_rle) { + return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, + "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); + } else { + int i,j,k; + + stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); + + for (j = y - 1; j >= 0; --j) { + unsigned char *row = (unsigned char *) data + j * x * comp; + int len; + + for (i = 0; i < x; i += len) { + unsigned char *begin = row + i * comp; + int diff = 1; + len = 1; + + if (i < x - 1) { + ++len; + diff = memcmp(begin, row + (i + 1) * comp, comp); + if (diff) { + const unsigned char *prev = begin; + for (k = i + 2; k < x && len < 128; ++k) { + if (memcmp(prev, row + k * comp, comp)) { + prev += comp; + ++len; + } else { + --len; + break; + } + } + } else { + for (k = i + 2; k < x && len < 128; ++k) { + if (!memcmp(begin, row + k * comp, comp)) { + ++len; + } else { + break; + } + } + } + } + + if (diff) { + unsigned char header = STBIW_UCHAR(len - 1); + s->func(s->context, &header, 1); + for (k = 0; k < len; ++k) { + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); + } + } else { + unsigned char header = STBIW_UCHAR(len - 129); + s->func(s->context, &header, 1); + stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); + } + } + } + } + return 1; +} + +int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_tga_core(&s, x, y, comp, (void *) data); +} + +#ifndef STBI_WRITE_NO_STDIO +int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif + +// ************************************************************************************************* +// Radiance RGBE HDR writer +// by Baldur Karlsson + +#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) + +void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) +{ + int exponent; + float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); + + if (maxcomp < 1e-32f) { + rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; + } else { + float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; + + rgbe[0] = (unsigned char)(linear[0] * normalize); + rgbe[1] = (unsigned char)(linear[1] * normalize); + rgbe[2] = (unsigned char)(linear[2] * normalize); + rgbe[3] = (unsigned char)(exponent + 128); + } +} + +void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) +{ + unsigned char lengthbyte = STBIW_UCHAR(length+128); + STBIW_ASSERT(length+128 <= 255); + s->func(s->context, &lengthbyte, 1); + s->func(s->context, &databyte, 1); +} + +void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) +{ + unsigned char lengthbyte = STBIW_UCHAR(length); + STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code + s->func(s->context, &lengthbyte, 1); + s->func(s->context, data, length); +} + +void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) +{ + unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; + unsigned char rgbe[4]; + float linear[3]; + int x; + + scanlineheader[2] = (width&0xff00)>>8; + scanlineheader[3] = (width&0x00ff); + + /* skip RLE for images too small or large */ + if (width < 8 || width >= 32768) { + for (x=0; x < width; x++) { + switch (ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + s->func(s->context, rgbe, 4); + } + } else { + int c,r; + /* encode into scratch buffer */ + for (x=0; x < width; x++) { + switch(ncomp) { + case 4: /* fallthrough */ + case 3: linear[2] = scanline[x*ncomp + 2]; + linear[1] = scanline[x*ncomp + 1]; + linear[0] = scanline[x*ncomp + 0]; + break; + default: + linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; + break; + } + stbiw__linear_to_rgbe(rgbe, linear); + scratch[x + width*0] = rgbe[0]; + scratch[x + width*1] = rgbe[1]; + scratch[x + width*2] = rgbe[2]; + scratch[x + width*3] = rgbe[3]; + } + + s->func(s->context, scanlineheader, 4); + + /* RLE each component separately */ + for (c=0; c < 4; c++) { + unsigned char *comp = &scratch[width*c]; + + x = 0; + while (x < width) { + // find first run + r = x; + while (r+2 < width) { + if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) + break; + ++r; + } + if (r+2 >= width) + r = width; + // dump up to first run + while (x < r) { + int len = r-x; + if (len > 128) len = 128; + stbiw__write_dump_data(s, len, &comp[x]); + x += len; + } + // if there's a run, output it + if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd + // find next byte after run + while (r < width && comp[r] == comp[x]) + ++r; + // output run up to r + while (x < r) { + int len = r-x; + if (len > 127) len = 127; + stbiw__write_run_data(s, len, comp[x]); + x += len; + } + } + } + } + } +} + +static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) +{ + if (y <= 0 || x <= 0 || data == NULL) + return 0; + else { + // Each component is stored separately. Allocate scratch space for full output scanline. + unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); + int i, len; + char buffer[128]; + char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; + s->func(s->context, header, sizeof(header)-1); + + len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); + s->func(s->context, buffer, len); + + for(i=0; i < y; i++) + stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); + STBIW_FREE(scratch); + return 1; + } +} + +int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) +{ + stbi__write_context s; + stbi__start_write_callbacks(&s, func, context); + return stbi_write_hdr_core(&s, x, y, comp, (float *) data); +} + +#ifndef STBI_WRITE_NO_STDIO +int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) +{ + stbi__write_context s; + if (stbi__start_write_file(&s,filename)) { + int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); + stbi__end_write_file(&s); + return r; + } else + return 0; +} +#endif // STBI_WRITE_NO_STDIO + + +////////////////////////////////////////////////////////////////////////////// +// +// PNG writer +// + +// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() +#define stbiw__sbraw(a) ((int *) (a) - 2) +#define stbiw__sbm(a) stbiw__sbraw(a)[0] +#define stbiw__sbn(a) stbiw__sbraw(a)[1] + +#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) +#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) +#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) +#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) +#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) + +static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; + void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); + STBIW_ASSERT(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbiw__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbiw__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbiw__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbiw__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) +#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) +// default huffman tables +#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) +#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) +#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) +#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) +#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) +#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) + +#define stbiw__ZHASH 16384 + +unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); + if (quality < 5) quality = 5; + + stbiw__sbpush(out, 0x78); // DEFLATE 32K window + stbiw__sbpush(out, 0x5e); // FLEVEL = 1 + stbiw__zlib_add(1,1); // BFINAL = 1 + stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbiw__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) best=d,bestloc=hlist[j]; + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { + STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbiw__sbn(hash_table[h]) = quality; + } + stbiw__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); + hlist = hash_table[h]; + n = stbiw__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = (int) (data+i - bestloc); // distance back + STBIW_ASSERT(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbiw__zlib_huff(j+257); + if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); + if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbiw__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbiw__zlib_huffb(data[i]); + stbiw__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbiw__zlib_add(0,1); + + for (i=0; i < stbiw__ZHASH; ++i) + (void) stbiw__sbfree(hash_table[i]); + STBIW_FREE(hash_table); + + { + // compute adler32 on input + unsigned int s1=1, s2=0; + int blocklen = (int) (data_len % 5552); + j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; + s1 %= 65521, s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s2)); + stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); + stbiw__sbpush(out, STBIW_UCHAR(s1)); + } + *out_len = stbiw__sbn(out); + // make returned pointer freeable + STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); + return (unsigned char *) stbiw__sbraw(out); +} + +static unsigned int stbiw__crc32(unsigned char *buffer, int len) +{ + static unsigned int crc_table[256] = + { + 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, + 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, + 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, + 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, + 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, + 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, + 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, + 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, + 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, + 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, + 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, + 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, + 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, + 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, + 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, + 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, + 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, + 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, + 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, + 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, + 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, + 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, + 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, + 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, + 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, + 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, + 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, + 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, + 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, + 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, + 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, + 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D + }; + + unsigned int crc = ~0u; + int i; + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +} + +#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) +#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbiw__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbiw__crc32(*data - len - 4, len+4); + stbiw__wp32(*data, crc); +} + +static unsigned char stbiw__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); + if (pb <= pc) return STBIW_UCHAR(b); + return STBIW_UCHAR(c); +} + +// @OPTIMIZE: provide an option that always forces left-predict or paeth predict +unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int i,j,k,p,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } + for (j=0; j < y; ++j) { + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = (j != 0) ? mapping : firstmap; + int best = 0, bestval = 0x7fffffff; + for (p=0; p < 2; ++p) { + for (k= p?best:0; k < 5; ++k) { // @TODO: clarity: rewrite this to go 0..5, and 'continue' the unwanted ones during 2nd pass + int type = mymap[k],est=0; + unsigned char *z = pixels + stride_bytes*j; + for (i=0; i < n; ++i) + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + for (i=n; i < x*n; ++i) { + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i] - z[i-n]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; + case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; + case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; + } + } + if (p) break; + for (i=0; i < x*n; ++i) + est += abs((signed char) line_buffer[i]); + if (est < bestval) { bestval = est; best = k; } + } + } + // when we get here, best contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) best; + STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); + } + STBIW_FREE(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory + STBIW_FREE(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + STBIW_MEMMOVE(o,sig,8); o+= 8; + stbiw__wp32(o, 13); // header length + stbiw__wptag(o, "IHDR"); + stbiw__wp32(o, x); + stbiw__wp32(o, y); + *o++ = 8; + *o++ = STBIW_UCHAR(ctype[n]); + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbiw__wpcrc(&o,13); + + stbiw__wp32(o, zlen); + stbiw__wptag(o, "IDAT"); + STBIW_MEMMOVE(o, zlib, zlen); + o += zlen; + STBIW_FREE(zlib); + stbiw__wpcrc(&o, zlen); + + stbiw__wp32(o,0); + stbiw__wptag(o, "IEND"); + stbiw__wpcrc(&o,0); + + STBIW_ASSERT(o == out + *out_len); + + return out; +} + +#ifndef STBI_WRITE_NO_STDIO +STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + f = fopen(filename, "wb"); + if (!f) { STBIW_FREE(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + STBIW_FREE(png); + return 1; +} +#endif + +STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) +{ + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (png == NULL) return 0; + func(context, png, len); + STBIW_FREE(png); + return 1; +} + +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + 1.04 (2017-03-03) + monochrome BMP expansion + 1.03 ??? + 1.02 (2016-04-02) + avoid allocating large structures on the stack + 1.01 (2016-01-16) + STBIW_REALLOC_SIZED: support allocators with no realloc support + avoid race-condition in crc initialization + minor compile issues + 1.00 (2015-09-14) + installable file IO function + 0.99 (2015-09-13) + warning fixes; TGA rle support + 0.98 (2015-04-08) + added STBIW_MALLOC, STBIW_ASSERT etc + 0.97 (2015-01-18) + fixed HDR asserts, rewrote HDR rle logic + 0.96 (2015-01-17) + add HDR output + fix monochrome BMP + 0.95 (2014-08-17) + add monochrome TGA output + 0.94 (2014-05-31) + rename private functions to avoid conflicts with stb_image.h + 0.93 (2014-05-27) + warning fixes + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ + +/* +------------------------------------------------------------------------------ +This software is available under 2 licenses -- choose whichever you prefer. +------------------------------------------------------------------------------ +ALTERNATIVE A - MIT License +Copyright (c) 2017 Sean Barrett +Permission is hereby granted, free of charge, to any person obtaining a copy of +this software and associated documentation files (the "Software"), to deal in +the Software without restriction, including without limitation the rights to +use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies +of the Software, and to permit persons to whom the Software is furnished to do +so, subject to the following conditions: +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +------------------------------------------------------------------------------ +ALTERNATIVE B - Public Domain (www.unlicense.org) +This is free and unencumbered software released into the public domain. +Anyone is free to copy, modify, publish, use, compile, sell, or distribute this +software, either in source code form or as a compiled binary, for any purpose, +commercial or non-commercial, and by any means. +In jurisdictions that recognize copyright laws, the author or authors of this +software dedicate any and all copyright interest in the software to the public +domain. We make this dedication for the benefit of the public at large and to +the detriment of our heirs and successors. We intend this dedication to be an +overt act of relinquishment in perpetuity of all present and future rights to +this software under copyright law. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN +ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +------------------------------------------------------------------------------ +*/ diff --git a/4dm.h/soil/stbi_DDS.h b/4dm.h/soil/stbi_DDS.h new file mode 100644 index 0000000..fbf8193 --- /dev/null +++ b/4dm.h/soil/stbi_DDS.h @@ -0,0 +1,34 @@ +/* + adding DDS loading support to stbi +*/ + +#ifndef HEADER_STB_IMAGE_DDS_AUGMENTATION +#define HEADER_STB_IMAGE_DDS_AUGMENTATION + +/* is it a DDS file? */ +extern int stbi__dds_test_memory (stbi_uc const *buffer, int len); +extern int stbi__dds_test_callbacks (stbi_io_callbacks const *clbk, void *user); + +extern void *stbi__dds_load_from_path (const char *filename, int *x, int *y, int *comp, int req_comp); +extern void *stbi__dds_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); +extern void *stbi__dds_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_STDIO +extern int stbi__dds_test_filename (char const *filename); +extern int stbi__dds_test_file (FILE *f); +extern void *stbi__dds_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); +#endif + +extern int stbi__dds_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int *iscompressed); +extern int stbi__dds_info_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int *iscompressed); + + +#ifndef STBI_NO_STDIO +extern int stbi__dds_info_from_path (char const *filename, int *x, int *y, int *comp, int *iscompressed); +extern int stbi__dds_info_from_file (FILE *f, int *x, int *y, int *comp, int *iscompressed); +#endif + +/* +// +//// end header file /////////////////////////////////////////////////////*/ +#endif /* HEADER_STB_IMAGE_DDS_AUGMENTATION */ diff --git a/4dm.h/soil/stbi_DDS_aug.h b/4dm.h/soil/stbi_DDS_aug.h deleted file mode 100644 index c7da9f7..0000000 --- a/4dm.h/soil/stbi_DDS_aug.h +++ /dev/null @@ -1,21 +0,0 @@ -/* - adding DDS loading support to stbi -*/ - -#ifndef HEADER_STB_IMAGE_DDS_AUGMENTATION -#define HEADER_STB_IMAGE_DDS_AUGMENTATION - -// is it a DDS file? -extern int stbi_dds_test_memory (stbi_uc const *buffer, int len); - -extern stbi_uc *stbi_dds_load (char *filename, int *x, int *y, int *comp, int req_comp); -extern stbi_uc *stbi_dds_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); -#ifndef STBI_NO_STDIO -extern int stbi_dds_test_file (FILE *f); -extern stbi_uc *stbi_dds_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); -#endif - -// -// -//// end header file ///////////////////////////////////////////////////// -#endif // HEADER_STB_IMAGE_DDS_AUGMENTATION diff --git a/4dm.h/soil/stbi_DDS_aug_c.h b/4dm.h/soil/stbi_DDS_c.h similarity index 67% rename from 4dm.h/soil/stbi_DDS_aug_c.h rename to 4dm.h/soil/stbi_DDS_c.h index f49407a..392065b 100644 --- a/4dm.h/soil/stbi_DDS_aug_c.h +++ b/4dm.h/soil/stbi_DDS_c.h @@ -2,103 +2,77 @@ /// DDS file support, does decoding, _not_ direct uploading /// (use SOIL for that ;-) -/// A bunch of DirectDraw Surface structures and flags -typedef struct { - unsigned int dwMagic; - unsigned int dwSize; - unsigned int dwFlags; - unsigned int dwHeight; - unsigned int dwWidth; - unsigned int dwPitchOrLinearSize; - unsigned int dwDepth; - unsigned int dwMipMapCount; - unsigned int dwReserved1[ 11 ]; - - // DDPIXELFORMAT - struct { - unsigned int dwSize; - unsigned int dwFlags; - unsigned int dwFourCC; - unsigned int dwRGBBitCount; - unsigned int dwRBitMask; - unsigned int dwGBitMask; - unsigned int dwBBitMask; - unsigned int dwAlphaBitMask; - } sPixelFormat; - - // DDCAPS2 - struct { - unsigned int dwCaps1; - unsigned int dwCaps2; - unsigned int dwDDSX; - unsigned int dwReserved; - } sCaps; - unsigned int dwReserved2; -} DDS_header ; - -// the following constants were copied directly off the MSDN website - -// The dwFlags member of the original DDSURFACEDESC2 structure -// can be set to one or more of the following values. -#define DDSD_CAPS 0x00000001 -#define DDSD_HEIGHT 0x00000002 -#define DDSD_WIDTH 0x00000004 -#define DDSD_PITCH 0x00000008 -#define DDSD_PIXELFORMAT 0x00001000 -#define DDSD_MIPMAPCOUNT 0x00020000 -#define DDSD_LINEARSIZE 0x00080000 -#define DDSD_DEPTH 0x00800000 - -// DirectDraw Pixel Format -#define DDPF_ALPHAPIXELS 0x00000001 -#define DDPF_FOURCC 0x00000004 -#define DDPF_RGB 0x00000040 - -// The dwCaps1 member of the DDSCAPS2 structure can be -// set to one or more of the following values. -#define DDSCAPS_COMPLEX 0x00000008 -#define DDSCAPS_TEXTURE 0x00001000 -#define DDSCAPS_MIPMAP 0x00400000 - -// The dwCaps2 member of the DDSCAPS2 structure can be -// set to one or more of the following values. -#define DDSCAPS2_CUBEMAP 0x00000200 -#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400 -#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800 -#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000 -#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000 -#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000 -#define DDSCAPS2_CUBEMAP_NEGATIVEZ 0x00008000 -#define DDSCAPS2_VOLUME 0x00200000 - -static int dds_test(stbi *s) +#include "image_DXT.h" + +static int stbi__dds_test(stbi__context *s) { // check the magic number - if (get8(s) != 'D') return 0; - if (get8(s) != 'D') return 0; - if (get8(s) != 'S') return 0; - if (get8(s) != ' ') return 0; + if (stbi__get8(s) != 'D') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != 'D') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != 'S') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != ' ') { + stbi__rewind(s); + return 0; + } + // check header size - if (get32le(s) != 124) return 0; + if (stbi__get32le(s) != 124) { + stbi__rewind(s); + return 0; + } + + // Also rewind because the loader needs to read the header + stbi__rewind(s); + return 1; } #ifndef STBI_NO_STDIO -int stbi_dds_test_file (FILE *f) + +int stbi__dds_test_filename (char const *filename) +{ + int r; + FILE *f = fopen(filename, "rb"); + if (!f) return 0; + r = stbi__dds_test_file(f); + fclose(f); + return r; +} + +int stbi__dds_test_file (FILE *f) { - stbi s; + stbi__context s; int r,n = ftell(f); - start_file(&s,f); - r = dds_test(&s); + stbi__start_file(&s,f); + r = stbi__dds_test(&s); fseek(f,n,SEEK_SET); return r; } #endif -int stbi_dds_test_memory (stbi_uc const *buffer, int len) +int stbi__dds_test_memory (stbi_uc const *buffer, int len) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__dds_test(&s); +} + +int stbi__dds_test_callbacks (stbi_io_callbacks const *clbk, void *user) { - stbi s; - start_mem(&s,buffer, len); - return dds_test(&s); + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__dds_test(&s); } // helper functions @@ -265,7 +239,104 @@ void stbi_decode_DXT_color_block( } // done } -static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) + +static int stbi__dds_info( stbi__context *s, int *x, int *y, int *comp, int *iscompressed ) { + int flags,is_compressed,has_alpha; + DDS_header header={0}; + + if( sizeof( DDS_header ) != 128 ) + { + return 0; + } + + stbi__getn( s, (stbi_uc*)(&header), 128 ); + + if( header.dwMagic != (('D' << 0) | ('D' << 8) | ('S' << 16) | (' ' << 24)) ) { + stbi__rewind( s ); + return 0; + } + if( header.dwSize != 124 ) { + stbi__rewind( s ); + return 0; + } + flags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT; + if( (header.dwFlags & flags) != flags ) { + stbi__rewind( s ); + return 0; + } + if( header.sPixelFormat.dwSize != 32 ) { + stbi__rewind( s ); + return 0; + } + flags = DDPF_FOURCC | DDPF_RGB; + if( (header.sPixelFormat.dwFlags & flags) == 0 ) { + stbi__rewind( s ); + return 0; + } + if( (header.sCaps.dwCaps1 & DDSCAPS_TEXTURE) == 0 ) { + stbi__rewind( s ); + return 0; + } + + is_compressed = (header.sPixelFormat.dwFlags & DDPF_FOURCC) / DDPF_FOURCC; + has_alpha = (header.sPixelFormat.dwFlags & DDPF_ALPHAPIXELS) / DDPF_ALPHAPIXELS; + + *x = header.dwWidth; + *y = header.dwHeight; + + if ( !is_compressed ) { + *comp = 3; + + if ( has_alpha ) + *comp = 4; + } + else + *comp = 4; + + if ( iscompressed ) + *iscompressed = is_compressed; + + return 1; +} + +int stbi__dds_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int *iscompressed) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__dds_info( &s, x, y, comp, iscompressed ); +} + +int stbi__dds_info_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int *iscompressed) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__dds_info( &s, x, y, comp, iscompressed ); +} + +#ifndef STBI_NO_STDIO +int stbi__dds_info_from_path(char const *filename, int *x, int *y, int *comp, int *iscompressed) +{ + int res; + FILE *f = fopen(filename, "rb"); + if (!f) return 0; + res = stbi__dds_info_from_file( f, x, y, comp, iscompressed ); + fclose(f); + return res; +} + +int stbi__dds_info_from_file(FILE *f, int *x, int *y, int *comp, int *iscompressed) +{ + stbi__context s; + int res; + long n = ftell(f); + stbi__start_file(&s, f); + res = stbi__dds_info(&s, x, y, comp, iscompressed); + fseek(f, n, SEEK_SET); + return res; +} +#endif + +static void * stbi__dds_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) { // all variables go up front stbi_uc *dds_data = NULL; @@ -275,14 +346,14 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) int has_alpha, has_mipmap; int is_compressed, cubemap_faces; int block_pitch, num_blocks; - DDS_header header; + DDS_header header={0}; int i, sz, cf; // load the header if( sizeof( DDS_header ) != 128 ) { return NULL; } - getn( s, (stbi_uc*)(&header), 128 ); + stbi__getn( s, (stbi_uc*)(&header), 128 ); // and do some checking if( header.dwMagic != (('D' << 0) | ('D' << 8) | ('S' << 16) | (' ' << 24)) ) return NULL; if( header.dwSize != 124 ) return NULL; @@ -341,29 +412,29 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) if( DXT_family == 1 ) { // DXT1 - getn( s, compressed, 8 ); + stbi__getn( s, compressed, 8 ); stbi_decode_DXT1_block( block, compressed ); } else if( DXT_family < 4 ) { // DXT2/3 - getn( s, compressed, 8 ); + stbi__getn( s, compressed, 8 ); stbi_decode_DXT23_alpha_block ( block, compressed ); - getn( s, compressed, 8 ); + stbi__getn( s, compressed, 8 ); stbi_decode_DXT_color_block ( block, compressed ); } else { // DXT4/5 - getn( s, compressed, 8 ); + stbi__getn( s, compressed, 8 ); stbi_decode_DXT45_alpha_block ( block, compressed ); - getn( s, compressed, 8 ); + stbi__getn( s, compressed, 8 ); stbi_decode_DXT_color_block ( block, compressed ); } // is this a partial block? - if( ref_x + 4 > s->img_x ) + if( ref_x + 4 > (int)s->img_x ) { bw = s->img_x - ref_x; } - if( ref_y + 4 > s->img_y ) + if( ref_y + 4 > (int)s->img_y ) { bh = s->img_y - ref_y; } @@ -379,7 +450,7 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) } } /* done reading and decoding the main image... - skip MIPmaps if present */ + stbi__skip MIPmaps if present */ if( has_mipmap ) { int block_size = 16; @@ -387,7 +458,7 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) { block_size = 8; } - for( i = 1; i < header.dwMipMapCount; ++i ) + for( i = 1; i < (int)header.dwMipMapCount; ++i ) { int mx = s->img_x >> (i + 2); int my = s->img_y >> (i + 2); @@ -399,7 +470,7 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) { my = 1; } - skip( s, mx*my*block_size ); + stbi__skip( s, mx*my*block_size ); } } }/* per cubemap face */ @@ -419,12 +490,12 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) for( cf = 0; cf < cubemap_faces; ++ cf ) { /* read the main image for this face */ - getn( s, &dds_data[cf*s->img_x*s->img_y*s->img_n], s->img_x*s->img_y*s->img_n ); + stbi__getn( s, &dds_data[cf*s->img_x*s->img_y*s->img_n], s->img_x*s->img_y*s->img_n ); /* done reading and decoding the main image... - skip MIPmaps if present */ + stbi__skip MIPmaps if present */ if( has_mipmap ) { - for( i = 1; i < header.dwMipMapCount; ++i ) + for( i = 1; i < (int)header.dwMipMapCount; ++i ) { int mx = s->img_x >> i; int my = s->img_y >> i; @@ -436,7 +507,7 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) { my = 1; } - skip( s, mx*my*s->img_n ); + stbi__skip( s, mx*my*s->img_n ); } } } @@ -468,15 +539,15 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) // user has some requirements, meet them if( req_comp != s->img_n ) { - dds_data = convert_format( dds_data, s->img_n, req_comp, s->img_x, s->img_y ); - *comp = s->img_n; + dds_data = stbi__convert_format( dds_data, s->img_n, req_comp, s->img_x, s->img_y ); + *comp = req_comp; } } else { // user had no requirements, only drop to RGB is no alpha if( (has_alpha == 0) && (s->img_n == 4) ) { - dds_data = convert_format( dds_data, 4, 3, s->img_x, s->img_y ); + dds_data = stbi__convert_format( dds_data, 4, 3, s->img_x, s->img_y ); *comp = 3; } } @@ -485,27 +556,34 @@ static stbi_uc *dds_load(stbi *s, int *x, int *y, int *comp, int req_comp) } #ifndef STBI_NO_STDIO -stbi_uc *stbi_dds_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) +void *stbi__dds_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) { - stbi s; - start_file(&s,f); - return dds_load(&s,x,y,comp,req_comp); + stbi__context s; + stbi__start_file(&s,f); + return stbi__dds_load(&s,x,y,comp,req_comp); } -stbi_uc *stbi_dds_load (char *filename, int *x, int *y, int *comp, int req_comp) +void *stbi__dds_load_from_path (const char *filename, int *x, int *y, int *comp, int req_comp) { - stbi_uc *data; + void *data; FILE *f = fopen(filename, "rb"); if (!f) return NULL; - data = stbi_dds_load_from_file(f,x,y,comp,req_comp); + data = stbi__dds_load_from_file(f,x,y,comp,req_comp); fclose(f); return data; } #endif -stbi_uc *stbi_dds_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +void *stbi__dds_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__dds_load(&s,x,y,comp,req_comp); +} + +void *stbi__dds_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) { - stbi s; - start_mem(&s,buffer, len); - return dds_load(&s,x,y,comp,req_comp); + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__dds_load(&s,x,y,comp,req_comp); } diff --git a/4dm.h/soil/stbi_ext.h b/4dm.h/soil/stbi_ext.h new file mode 100644 index 0000000..de0ecc8 --- /dev/null +++ b/4dm.h/soil/stbi_ext.h @@ -0,0 +1,28 @@ +#ifndef HEADER_STB_IMAGE_EXT +#define HEADER_STB_IMAGE_EXT + +enum { + STBI_unknown= 0, + STBI_jpeg = 1, + STBI_png = 2, + STBI_bmp = 3, + STBI_gif = 4, + STBI_tga = 5, + STBI_psd = 6, + STBI_pic = 7, + STBI_pnm = 8, + STBI_dds = 9, + STBI_pvr = 10, + STBI_pkm = 11, + STBI_hdr = 12 +}; + +extern int stbi_test_from_memory (stbi_uc const *buffer, int len); +extern int stbi_test_from_callbacks (stbi_io_callbacks const *clbk, void *user); + +#ifndef STBI_NO_STDIO +extern int stbi_test (char const *filename); +extern int stbi_test_from_file (FILE *f); +#endif + +#endif /* HEADER_STB_IMAGE_EXT */ diff --git a/4dm.h/soil/stbi_ext_c.h b/4dm.h/soil/stbi_ext_c.h new file mode 100644 index 0000000..224f436 --- /dev/null +++ b/4dm.h/soil/stbi_ext_c.h @@ -0,0 +1,74 @@ + +static int stbi_test_main(stbi__context *s) +{ + #ifndef STBI_NO_JPEG + if (stbi__jpeg_test(s)) return STBI_jpeg; + #endif + #ifndef STBI_NO_PNG + if (stbi__png_test(s)) return STBI_png; + #endif + #ifndef STBI_NO_BMP + if (stbi__bmp_test(s)) return STBI_bmp; + #endif + #ifndef STBI_NO_GIF + if (stbi__gif_test(s)) return STBI_gif; + #endif + #ifndef STBI_NO_PSD + if (stbi__psd_test(s)) return STBI_psd; + #endif + #ifndef STBI_NO_PIC + if (stbi__pic_test(s)) return STBI_pic; + #endif + #ifndef STBI_NO_PNM + if (stbi__pnm_test(s)) return STBI_pnm; + #endif + #ifndef STBI_NO_DDS + if (stbi__dds_test(s)) return STBI_dds; + #endif + #ifndef STBI_NO_PVR + if (stbi__pvr_test(s)) return STBI_pvr; + #endif + #ifndef STBI_NO_PKM + if (stbi__pkm_test(s)) return STBI_pkm; + #endif + #ifndef STBI_NO_HDR + if (stbi__hdr_test(s)) return STBI_hdr; + #endif + #ifndef STBI_NO_TGA + if (stbi__tga_test(s)) return STBI_tga; + #endif + return STBI_unknown; +} + +#ifndef STBI_NO_STDIO +int stbi_test_from_file(FILE *f) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi_test_main(&s); +} + +int stbi_test(char const *filename) +{ + FILE *f = fopen(filename, "rb"); + int result; + if (!f) return STBI_unknown; + result = stbi_test_from_file(f); + fclose(f); + return result; +} +#endif //!STBI_NO_STDIO + +int stbi_test_from_memory(stbi_uc const *buffer, int len) +{ + stbi__context s; + stbi__start_mem(&s,buffer,len); + return stbi_test_main(&s); +} + +int stbi_test_from_callbacks(stbi_io_callbacks const *clbk, void *user) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi_test_main(&s); +} diff --git a/4dm.h/soil/stbi_pkm.h b/4dm.h/soil/stbi_pkm.h new file mode 100644 index 0000000..92f0640 --- /dev/null +++ b/4dm.h/soil/stbi_pkm.h @@ -0,0 +1,34 @@ +/* + adding PKM loading support to stbi +*/ + +#ifndef HEADER_STB_IMAGE_PKM_AUGMENTATION +#define HEADER_STB_IMAGE_PKM_AUGMENTATION + +/* is it a PKM file? */ +extern int stbi__pkm_test_memory (stbi_uc const *buffer, int len); +extern int stbi__pkm_test_callbacks (stbi_io_callbacks const *clbk, void *user); + +extern void *stbi__pkm_load_from_path (char const *filename, int *x, int *y, int *comp, int req_comp); +extern void *stbi__pkm_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); +extern void *stbi__pkm_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_STDIO +extern int stbi__pkm_test_filename (char const *filename); +extern int stbi__pkm_test_file (FILE *f); +extern void *stbi__pkm_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); +#endif + +extern int stbi__pkm_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp); +extern int stbi__pkm_info_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp); + + +#ifndef STBI_NO_STDIO +extern int stbi__pkm_info_from_path (char const *filename, int *x, int *y, int *comp); +extern int stbi__pkm_info_from_file (FILE *f, int *x, int *y, int *comp); +#endif + +/* +// +//// end header file /////////////////////////////////////////////////////*/ +#endif /* HEADER_STB_IMAGE_PKM_AUGMENTATION */ diff --git a/4dm.h/soil/stbi_pkm_c.h b/4dm.h/soil/stbi_pkm_c.h new file mode 100644 index 0000000..b47c1f9 --- /dev/null +++ b/4dm.h/soil/stbi_pkm_c.h @@ -0,0 +1,220 @@ +#include "pkm_helper.h" +#include "wfETC.h" + +static int stbi__pkm_test(stbi__context *s) +{ + // check the magic number + if (stbi__get8(s) != 'P') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != 'K') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != 'M') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != ' ') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != '1') { + stbi__rewind(s); + return 0; + } + + if (stbi__get8(s) != '0') { + stbi__rewind(s); + return 0; + } + + stbi__rewind(s); + return 1; +} + +#ifndef STBI_NO_STDIO + +int stbi__pkm_test_filename (char const *filename) +{ + int r; + FILE *f = fopen(filename, "rb"); + if (!f) return 0; + r = stbi__pkm_test_file(f); + fclose(f); + return r; +} + +int stbi__pkm_test_file (FILE *f) +{ + stbi__context s; + int r,n = ftell(f); + stbi__start_file(&s,f); + r = stbi__pkm_test(&s); + fseek(f,n,SEEK_SET); + return r; +} +#endif + +int stbi__pkm_test_memory (stbi_uc const *buffer, int len) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__pkm_test(&s); +} + +int stbi__pkm_test_callbacks (stbi_io_callbacks const *clbk, void *user) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__pkm_test(&s); +} + +static int stbi__pkm_info(stbi__context *s, int *x, int *y, int *comp ) +{ + PKMHeader header; + unsigned int width, height; + + stbi__getn( s, (stbi_uc*)(&header), sizeof(PKMHeader) ); + + if ( 0 != strcmp( header.aName, "PKM 10" ) ) { + stbi__rewind(s); + return 0; + } + + width = (header.iWidthMSB << 8) | header.iWidthLSB; + height = (header.iHeightMSB << 8) | header.iHeightLSB; + + *x = s->img_x = width; + *y = s->img_y = height; + *comp = s->img_n = 3; + + stbi__rewind(s); + + return 1; +} + +int stbi__pkm_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp ) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__pkm_info( &s, x, y, comp ); +} + +int stbi__pkm_info_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__pkm_info( &s, x, y, comp ); +} + +#ifndef STBI_NO_STDIO +int stbi__pkm_info_from_path(char const *filename, int *x, int *y, int *comp) +{ + int res; + FILE *f = fopen(filename, "rb"); + if (!f) return 0; + res = stbi__pkm_info_from_file( f, x, y, comp ); + fclose(f); + return res; +} + +int stbi__pkm_info_from_file(FILE *f, int *x, int *y, int *comp) +{ + stbi__context s; + int res; + long n = ftell(f); + stbi__start_file(&s, f); + res = stbi__pkm_info(&s, x, y, comp); + fseek(f, n, SEEK_SET); + return res; +} +#endif + +static void * stbi__pkm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *pkm_data = NULL; + stbi_uc *pkm_res_data = NULL; + PKMHeader header; + unsigned int width; + unsigned int height; + unsigned int compressed_size; + + stbi__getn( s, (stbi_uc*)(&header), sizeof(PKMHeader) ); + + if ( 0 != strcmp( header.aName, "PKM 10" ) ) { + return NULL; + } + + width = (header.iWidthMSB << 8) | header.iWidthLSB; + height = (header.iHeightMSB << 8) | header.iHeightLSB; + + *x = s->img_x = width; + *y = s->img_y = height; + *comp = s->img_n = 4; + + compressed_size = (((width + 3) & ~3) * ((height + 3) & ~3)) >> 1; + + pkm_data = (stbi_uc *)malloc(compressed_size); + stbi__getn( s, pkm_data, compressed_size ); + + pkm_res_data = (stbi_uc *)malloc(width * height * s->img_n); + + wfETC1_DecodeImage(pkm_data, pkm_res_data, width, height); + + free( pkm_data ); + + if ( NULL != pkm_res_data ) { + if( (req_comp < 4) && (req_comp >= 1) ) { + // user has some requirements, meet them + if( req_comp != s->img_n ) { + pkm_res_data = stbi__convert_format( pkm_res_data, s->img_n, req_comp, s->img_x, s->img_y ); + *comp = req_comp; + } + } + + return (stbi_uc *)pkm_res_data; + } else { + free( pkm_res_data ); + } + + return NULL; +} + +#ifndef STBI_NO_STDIO +void *stbi__pkm_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi__pkm_load(&s,x,y,comp,req_comp); +} + +void *stbi__pkm_load_from_path (char const*filename, int *x, int *y, int *comp, int req_comp) +{ + void *data; + FILE *f = fopen(filename, "rb"); + if (!f) return NULL; + data = stbi__pkm_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return data; +} +#endif + +void *stbi__pkm_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__pkm_load(&s,x,y,comp,req_comp); +} + +void *stbi__pkm_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__pkm_load(&s,x,y,comp,req_comp); +} diff --git a/4dm.h/soil/stbi_pvr.h b/4dm.h/soil/stbi_pvr.h new file mode 100644 index 0000000..e982715 --- /dev/null +++ b/4dm.h/soil/stbi_pvr.h @@ -0,0 +1,34 @@ +/* + adding PVR loading support to stbi +*/ + +#ifndef HEADER_STB_IMAGE_PVR_AUGMENTATION +#define HEADER_STB_IMAGE_PVR_AUGMENTATION + +/* is it a PVR file? */ +extern int stbi__pvr_test_memory (stbi_uc const *buffer, int len); +extern int stbi__pvr_test_callbacks (stbi_io_callbacks const *clbk, void *user); + +extern void *stbi__pvr_load_from_path (char const *filename, int *x, int *y, int *comp, int req_comp); +extern void *stbi__pvr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp); +extern void *stbi__pvr_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp); + +#ifndef STBI_NO_STDIO +extern int stbi__pvr_test_filename (char const *filename); +extern int stbi__pvr_test_file (FILE *f); +extern void *stbi__pvr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp); +#endif + +extern int stbi__pvr_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int *iscompressed); +extern int stbi__pvr_info_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int *iscompressed); + + +#ifndef STBI_NO_STDIO +extern int stbi__pvr_info_from_path (char const *filename, int *x, int *y, int *comp, int *iscompressed); +extern int stbi__pvr_info_from_file (FILE *f, int *x, int *y, int *comp, int *iscompressed); +#endif + +/* +// +//// end header file /////////////////////////////////////////////////////*/ +#endif /* HEADER_STB_IMAGE_PVR_AUGMENTATION */ diff --git a/4dm.h/soil/stbi_pvr_c.h b/4dm.h/soil/stbi_pvr_c.h new file mode 100644 index 0000000..9917465 --- /dev/null +++ b/4dm.h/soil/stbi_pvr_c.h @@ -0,0 +1,1001 @@ +#include "pvr_helper.h" + +static int stbi__pvr_test(stbi__context *s) +{ + // check header size + if (stbi__get32le(s) != sizeof(PVR_Texture_Header)) { + stbi__rewind(s); + return 0; + } + + // stbi__skip until the magic number + stbi__skip(s, 10*4); + + // check the magic number + if ( stbi__get32le(s) != PVRTEX_IDENTIFIER ) { + stbi__rewind(s); + return 0; + } + + // Also rewind because the loader needs to read the header + stbi__rewind(s); + + return 1; +} + +#ifndef STBI_NO_STDIO + +int stbi__pvr_test_filename (char const *filename) +{ + int r; + FILE *f = fopen(filename, "rb"); + if (!f) return 0; + r = stbi__pvr_test_file(f); + fclose(f); + return r; +} + +int stbi__pvr_test_file (FILE *f) +{ + stbi__context s; + int r,n = ftell(f); + stbi__start_file(&s,f); + r = stbi__pvr_test(&s); + fseek(f,n,SEEK_SET); + return r; +} +#endif + +int stbi__pvr_test_memory (stbi_uc const *buffer, int len) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__pvr_test(&s); +} + +int stbi__pvr_test_callbacks (stbi_io_callbacks const *clbk, void *user) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__pvr_test(&s); +} + +static int stbi__pvr_info(stbi__context *s, int *x, int *y, int *comp, int * iscompressed ) +{ + PVR_Texture_Header header={0}; + + stbi__getn( s, (stbi_uc*)(&header), sizeof(PVR_Texture_Header) ); + + // Check the header size + if ( header.dwHeaderSize != sizeof(PVR_Texture_Header) ) { + stbi__rewind( s ); + return 0; + } + + // Check the magic identifier + if ( header.dwPVR != PVRTEX_IDENTIFIER ) { + stbi__rewind(s); + return 0; + } + + *x = s->img_x = header.dwWidth; + *y = s->img_y = header.dwHeight; + *comp = s->img_n = ( header.dwBitCount + 7 ) / 8; + + if ( iscompressed ) + *iscompressed = 0; + + switch ( header.dwpfFlags & PVRTEX_PIXELTYPE ) + { + case OGL_RGBA_4444: + s->img_n = 2; + break; + case OGL_RGBA_5551: + s->img_n = 2; + break; + case OGL_RGBA_8888: + s->img_n = 4; + break; + case OGL_RGB_565: + s->img_n = 2; + break; + case OGL_RGB_888: + s->img_n = 3; + break; + case OGL_I_8: + s->img_n = 1; + break; + case OGL_AI_88: + s->img_n = 2; + break; + case OGL_PVRTC2: + s->img_n = 4; + if ( iscompressed ) + *iscompressed = 1; + break; + case OGL_PVRTC4: + s->img_n = 4; + if ( iscompressed ) + *iscompressed = 1; + break; + case OGL_RGB_555: + default: + stbi__rewind(s); + return 0; + } + + *comp = s->img_n; + + return 1; +} + +int stbi__pvr_info_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int * iscompressed ) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__pvr_info( &s, x, y, comp, iscompressed ); +} + +int stbi__pvr_info_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int * iscompressed) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__pvr_info( &s, x, y, comp, iscompressed ); +} + +#ifndef STBI_NO_STDIO +int stbi__pvr_info_from_path(char const *filename, int *x, int *y, int *comp, int * iscompressed) +{ + int res; + FILE *f = fopen(filename, "rb"); + if (!f) return 0; + res = stbi__pvr_info_from_file( f, x, y, comp, iscompressed ); + fclose(f); + return res; +} + +int stbi__pvr_info_from_file(FILE *f, int *x, int *y, int *comp, int * iscompressed) +{ + stbi__context s; + int res; + long n = ftell(f); + stbi__start_file(&s, f); + res = stbi__pvr_info(&s, x, y, comp, iscompressed); + fseek(f, n, SEEK_SET); + return res; +} +#endif + +/****************************************************************************** + Taken from: + @File PVRTDecompress.cpp + @Title PVRTDecompress + @Copyright Copyright (C) Imagination Technologies Limited. + @Platform ANSI compatible + @Description PVRTC Texture Decompression. +******************************************************************************/ + +typedef unsigned char PVRTuint8; +typedef unsigned short PVRTuint16; +typedef unsigned int PVRTuint32; + +/***************************************************************************** + * defines and consts + *****************************************************************************/ +#define PT_INDEX (2) // The Punch-through index + +#define BLK_Y_SIZE (4) // always 4 for all 2D block types + +#define BLK_X_MAX (8) // Max X dimension for blocks + +#define BLK_X_2BPP (8) // dimensions for the two formats +#define BLK_X_4BPP (4) + +#define WRAP_COORD(Val, Size) ((Val) & ((Size)-1)) + +#define POWER_OF_2(X) util_number_is_power_2(X) + +/* + Define an expression to either wrap or clamp large or small vals to the + legal coordinate range +*/ +#define PVRT_MIN(a,b) (((a) < (b)) ? (a) : (b)) +#define PVRT_MAX(a,b) (((a) > (b)) ? (a) : (b)) +#define PVRT_CLAMP(x, l, h) (PVRT_MIN((h), PVRT_MAX((x), (l)))) + +#define LIMIT_COORD(Val, Size, AssumeImageTiles) \ + ((AssumeImageTiles)? WRAP_COORD((Val), (Size)): PVRT_CLAMP((Val), 0, (Size)-1)) + +/***************************************************************************** + * Useful typedefs + *****************************************************************************/ +typedef PVRTuint32 U32; +typedef PVRTuint8 U8; + +/*********************************************************** + DECOMPRESSION ROUTINES +************************************************************/ + +/*!*********************************************************************** + @Struct AMTC_BLOCK_STRUCT + @Brief +*************************************************************************/ +typedef struct +{ + // Uses 64 bits pre block + U32 PackedData[2]; +}AMTC_BLOCK_STRUCT; + + /*!*********************************************************************** + @Function util_number_is_power_2 + @Input input A number + @Returns TRUE if the number is an integer power of two, else FALSE. + @Description Check that a number is an integer power of two, i.e. + 1, 2, 4, 8, ... etc. + Returns FALSE for zero. +*************************************************************************/ +int util_number_is_power_2( unsigned input ) +{ + unsigned minus1; + + if( !input ) return 0; + + minus1 = input - 1; + return ( (input | minus1) == (input ^ minus1) ) ? 1 : 0; +} + +/*!*********************************************************************** + @Function Unpack5554Colour + @Input pBlock + @Input ABColours + @Description Given a block, extract the colour information and convert + to 5554 formats +*************************************************************************/ +static void Unpack5554Colour(const AMTC_BLOCK_STRUCT *pBlock, + int ABColours[2][4]) +{ + U32 RawBits[2]; + + int i; + + // Extract A and B + RawBits[0] = pBlock->PackedData[1] & (0xFFFE); // 15 bits (shifted up by one) + RawBits[1] = pBlock->PackedData[1] >> 16; // 16 bits + + // step through both colours + for(i = 0; i < 2; i++) + { + // If completely opaque + if(RawBits[i] & (1<<15)) + { + // Extract R and G (both 5 bit) + ABColours[i][0] = (RawBits[i] >> 10) & 0x1F; + ABColours[i][1] = (RawBits[i] >> 5) & 0x1F; + + /* + The precision of Blue depends on A or B. If A then we need to + replicate the top bit to get 5 bits in total + */ + ABColours[i][2] = RawBits[i] & 0x1F; + if(i==0) + { + ABColours[0][2] |= ABColours[0][2] >> 4; + } + + // set 4bit alpha fully on... + ABColours[i][3] = 0xF; + } + else // Else if colour has variable translucency + { + /* + Extract R and G (both 4 bit). + (Leave a space on the end for the replication of bits + */ + ABColours[i][0] = (RawBits[i] >> (8-1)) & 0x1E; + ABColours[i][1] = (RawBits[i] >> (4-1)) & 0x1E; + + // replicate bits to truly expand to 5 bits + ABColours[i][0] |= ABColours[i][0] >> 4; + ABColours[i][1] |= ABColours[i][1] >> 4; + + // grab the 3(+padding) or 4 bits of blue and add an extra padding bit + ABColours[i][2] = (RawBits[i] & 0xF) << 1; + + /* + expand from 3 to 5 bits if this is from colour A, or 4 to 5 bits if from + colour B + */ + if(i==0) + { + ABColours[0][2] |= ABColours[0][2] >> 3; + } + else + { + ABColours[0][2] |= ABColours[0][2] >> 4; + } + + // Set the alpha bits to be 3 + a zero on the end + ABColours[i][3] = (RawBits[i] >> 11) & 0xE; + } + } +} + +/*!*********************************************************************** + @Function UnpackModulations + @Input pBlock + @Input Do2bitMode + @Input ModulationVals + @Input ModulationModes + @Input StartX + @Input StartY + @Description Given the block and the texture type and it's relative + position in the 2x2 group of blocks, extract the bit + patterns for the fully defined pixels. +*************************************************************************/ +static void UnpackModulations(const AMTC_BLOCK_STRUCT *pBlock, + const int Do2bitMode, + int ModulationVals[8][16], + int ModulationModes[8][16], + int StartX, + int StartY) +{ + int BlockModMode; + U32 ModulationBits; + + int x, y; + + BlockModMode= pBlock->PackedData[1] & 1; + ModulationBits = pBlock->PackedData[0]; + + // if it's in an interpolated mode + if(Do2bitMode && BlockModMode) + { + /* + run through all the pixels in the block. Note we can now treat all the + "stored" values as if they have 2bits (even when they didn't!) + */ + for(y = 0; y < BLK_Y_SIZE; y++) + { + for(x = 0; x < BLK_X_2BPP; x++) + { + ModulationModes[y+StartY][x+StartX] = BlockModMode; + + // if this is a stored value... + if(((x^y)&1) == 0) + { + ModulationVals[y+StartY][x+StartX] = ModulationBits & 3; + ModulationBits >>= 2; + } + } + } + } + else if(Do2bitMode) // else if direct encoded 2bit mode - i.e. 1 mode bit per pixel + { + for(y = 0; y < BLK_Y_SIZE; y++) + { + for(x = 0; x < BLK_X_2BPP; x++) + { + ModulationModes[y+StartY][x+StartX] = BlockModMode; + + // double the bits so 0=> 00, and 1=>11 + if(ModulationBits & 1) + { + ModulationVals[y+StartY][x+StartX] = 0x3; + } + else + { + ModulationVals[y+StartY][x+StartX] = 0x0; + } + ModulationBits >>= 1; + } + } + } + else // else its the 4bpp mode so each value has 2 bits + { + for(y = 0; y < BLK_Y_SIZE; y++) + { + for(x = 0; x < BLK_X_4BPP; x++) + { + ModulationModes[y+StartY][x+StartX] = BlockModMode; + + ModulationVals[y+StartY][x+StartX] = ModulationBits & 3; + ModulationBits >>= 2; + } + } + } + + // make sure nothing is left over + assert(ModulationBits==0); +} + +/*!*********************************************************************** + @Function InterpolateColours + @Input ColourP + @Input ColourQ + @Input ColourR + @Input ColourS + @Input Do2bitMode + @Input x + @Input y + @Modified Result + @Description This performs a HW bit accurate interpolation of either the + A or B colours for a particular pixel. + + NOTE: It is assumed that the source colours are in ARGB 5554 + format - This means that some "preparation" of the values will + be necessary. +*************************************************************************/ +static void InterpolateColours(const int ColourP[4], + const int ColourQ[4], + const int ColourR[4], + const int ColourS[4], + const int Do2bitMode, + const int x, + const int y, + int Result[4]) +{ + int u, v, uscale; + int k; + + int tmp1, tmp2; + + int P[4], Q[4], R[4], S[4]; + + // Copy the colours + for(k = 0; k < 4; k++) + { + P[k] = ColourP[k]; + Q[k] = ColourQ[k]; + R[k] = ColourR[k]; + S[k] = ColourS[k]; + } + + // put the x and y values into the right range + v = (y & 0x3) | ((~y & 0x2) << 1); + + if(Do2bitMode) + u = (x & 0x7) | ((~x & 0x4) << 1); + else + u = (x & 0x3) | ((~x & 0x2) << 1); + + // get the u and v scale amounts + v = v - BLK_Y_SIZE/2; + + if(Do2bitMode) + { + u = u - BLK_X_2BPP/2; + uscale = 8; + } + else + { + u = u - BLK_X_4BPP/2; + uscale = 4; + } + + for(k = 0; k < 4; k++) + { + tmp1 = P[k] * uscale + u * (Q[k] - P[k]); + tmp2 = R[k] * uscale + u * (S[k] - R[k]); + + tmp1 = tmp1 * 4 + v * (tmp2 - tmp1); + + Result[k] = tmp1; + } + + // Lop off the appropriate number of bits to get us to 8 bit precision + if(Do2bitMode) + { + // do RGB + for(k = 0; k < 3; k++) + { + Result[k] >>= 2; + } + + Result[3] >>= 1; + } + else + { + // do RGB (A is ok) + for(k = 0; k < 3; k++) + { + Result[k] >>= 1; + } + } + + // sanity check + for(k = 0; k < 4; k++) + { + assert(Result[k] < 256); + } + + + /* + Convert from 5554 to 8888 + + do RGB 5.3 => 8 + */ + for(k = 0; k < 3; k++) + { + Result[k] += Result[k] >> 5; + } + + Result[3] += Result[3] >> 4; + + // 2nd sanity check + for(k = 0; k < 4; k++) + { + assert(Result[k] < 256); + } + +} + +/*!*********************************************************************** + @Function GetModulationValue + @Input x + @Input y + @Input Do2bitMode + @Input ModulationVals + @Input ModulationModes + @Input Mod + @Input DoPT + @Description Get the modulation value as a numerator of a fraction of 8ths +*************************************************************************/ +static void GetModulationValue(int x, + int y, + const int Do2bitMode, + const int ModulationVals[8][16], + const int ModulationModes[8][16], + int *Mod, + int *DoPT) +{ + static const int RepVals0[4] = {0, 3, 5, 8}; + static const int RepVals1[4] = {0, 4, 4, 8}; + + int ModVal; + + // Map X and Y into the local 2x2 block + y = (y & 0x3) | ((~y & 0x2) << 1); + + if(Do2bitMode) + x = (x & 0x7) | ((~x & 0x4) << 1); + else + x = (x & 0x3) | ((~x & 0x2) << 1); + + // assume no PT for now + *DoPT = 0; + + // extract the modulation value. If a simple encoding + if(ModulationModes[y][x]==0) + { + ModVal = RepVals0[ModulationVals[y][x]]; + } + else if(Do2bitMode) + { + // if this is a stored value + if(((x^y)&1)==0) + ModVal = RepVals0[ModulationVals[y][x]]; + else if(ModulationModes[y][x] == 1) // else average from the neighbours if H&V interpolation.. + { + ModVal = (RepVals0[ModulationVals[y-1][x]] + + RepVals0[ModulationVals[y+1][x]] + + RepVals0[ModulationVals[y][x-1]] + + RepVals0[ModulationVals[y][x+1]] + 2) / 4; + } + else if(ModulationModes[y][x] == 2) // else if H-Only + { + ModVal = (RepVals0[ModulationVals[y][x-1]] + + RepVals0[ModulationVals[y][x+1]] + 1) / 2; + } + else // else it's V-Only + { + ModVal = (RepVals0[ModulationVals[y-1][x]] + + RepVals0[ModulationVals[y+1][x]] + 1) / 2; + } + } + else // else it's 4BPP and PT encoding + { + ModVal = RepVals1[ModulationVals[y][x]]; + + *DoPT = ModulationVals[y][x] == PT_INDEX; + } + + *Mod =ModVal; +} + +/*!*********************************************************************** + @Function TwiddleUV + @Input YSize Y dimension of the texture in pixels + @Input XSize X dimension of the texture in pixels + @Input YPos Pixel Y position + @Input XPos Pixel X position + @Returns The twiddled offset of the pixel + @Description Given the Block (or pixel) coordinates and the dimension of + the texture in blocks (or pixels) this returns the twiddled + offset of the block (or pixel) from the start of the map. + + NOTE the dimensions of the texture must be a power of 2 +*************************************************************************/ +static int DisableTwiddlingRoutine = 0; + +static U32 TwiddleUV(U32 YSize, U32 XSize, U32 YPos, U32 XPos) +{ + U32 Twiddled; + + U32 MinDimension; + U32 MaxValue; + + U32 SrcBitPos; + U32 DstBitPos; + + int ShiftCount; + + assert(YPos < YSize); + assert(XPos < XSize); + + assert(POWER_OF_2(YSize)); + assert(POWER_OF_2(XSize)); + + if(YSize < XSize) + { + MinDimension = YSize; + MaxValue = XPos; + } + else + { + MinDimension = XSize; + MaxValue = YPos; + } + + // Nasty hack to disable twiddling + if(DisableTwiddlingRoutine) + return (YPos* XSize + XPos); + + // Step through all the bits in the "minimum" dimension + SrcBitPos = 1; + DstBitPos = 1; + Twiddled = 0; + ShiftCount = 0; + + while(SrcBitPos < MinDimension) + { + if(YPos & SrcBitPos) + { + Twiddled |= DstBitPos; + } + + if(XPos & SrcBitPos) + { + Twiddled |= (DstBitPos << 1); + } + + + SrcBitPos <<= 1; + DstBitPos <<= 2; + ShiftCount += 1; + + } + + // prepend any unused bits + MaxValue >>= ShiftCount; + + Twiddled |= (MaxValue << (2*ShiftCount)); + + return Twiddled; +} + +/***********************************************************/ +/* +// Decompress +// +// Takes the compressed input data and outputs the equivalent decompressed +// image. +*/ +/***********************************************************/ + +static void Decompress(AMTC_BLOCK_STRUCT *pCompressedData, + const int Do2bitMode, + const int XDim, + const int YDim, + const int AssumeImageTiles, + unsigned char* pResultImage) +{ + int x, y; + int i, j; + + int BlkX, BlkY; + int BlkXp1, BlkYp1; + int XBlockSize; + int BlkXDim, BlkYDim; + + int StartX, StartY; + + int ModulationVals[8][16]; + int ModulationModes[8][16]; + + int Mod, DoPT; + + unsigned int uPosition; + + /* + // local neighbourhood of blocks + */ + AMTC_BLOCK_STRUCT *pBlocks[2][2]; + + AMTC_BLOCK_STRUCT *pPrevious[2][2] = {{NULL, NULL}, {NULL, NULL}}; + + /* + // Low precision colours extracted from the blocks + */ + struct + { + int Reps[2][4]; + }Colours5554[2][2]; + + /* + // Interpolated A and B colours for the pixel + */ + int ASig[4], BSig[4]; + + int Result[4]; + + if(Do2bitMode) + { + XBlockSize = BLK_X_2BPP; + } + else + { + XBlockSize = BLK_X_4BPP; + } + + + /* + // For MBX don't allow the sizes to get too small + */ + BlkXDim = PVRT_MAX(2, XDim / XBlockSize); + BlkYDim = PVRT_MAX(2, YDim / BLK_Y_SIZE); + + /* + // Step through the pixels of the image decompressing each one in turn + // + // Note that this is a hideously inefficient way to do this! + */ + for(y = 0; y < YDim; y++) + { + for(x = 0; x < XDim; x++) + { + /* + // map this pixel to the top left neighbourhood of blocks + */ + BlkX = (x - XBlockSize/2); + BlkY = (y - BLK_Y_SIZE/2); + + BlkX = LIMIT_COORD(BlkX, XDim, AssumeImageTiles); + BlkY = LIMIT_COORD(BlkY, YDim, AssumeImageTiles); + + + BlkX /= XBlockSize; + BlkY /= BLK_Y_SIZE; + + //BlkX = LIMIT_COORD(BlkX, BlkXDim, AssumeImageTiles); + //BlkY = LIMIT_COORD(BlkY, BlkYDim, AssumeImageTiles); + + + /* + // compute the positions of the other 3 blocks + */ + BlkXp1 = LIMIT_COORD(BlkX+1, BlkXDim, AssumeImageTiles); + BlkYp1 = LIMIT_COORD(BlkY+1, BlkYDim, AssumeImageTiles); + + /* + // Map to block memory locations + */ + pBlocks[0][0] = pCompressedData +TwiddleUV(BlkYDim, BlkXDim, BlkY, BlkX); + pBlocks[0][1] = pCompressedData +TwiddleUV(BlkYDim, BlkXDim, BlkY, BlkXp1); + pBlocks[1][0] = pCompressedData +TwiddleUV(BlkYDim, BlkXDim, BlkYp1, BlkX); + pBlocks[1][1] = pCompressedData +TwiddleUV(BlkYDim, BlkXDim, BlkYp1, BlkXp1); + + + /* + // extract the colours and the modulation information IF the previous values + // have changed. + */ + if(memcmp(pPrevious, pBlocks, 4*sizeof(void*)) != 0) + { + StartY = 0; + for(i = 0; i < 2; i++) + { + StartX = 0; + for(j = 0; j < 2; j++) + { + Unpack5554Colour(pBlocks[i][j], Colours5554[i][j].Reps); + + UnpackModulations(pBlocks[i][j], + Do2bitMode, + ModulationVals, + ModulationModes, + StartX, StartY); + + StartX += XBlockSize; + }/*end for j*/ + + StartY += BLK_Y_SIZE; + }/*end for i*/ + + /* + // make a copy of the new pointers + */ + memcpy(pPrevious, pBlocks, 4*sizeof(void*)); + }/*end if the blocks have changed*/ + + + /* + // decompress the pixel. First compute the interpolated A and B signals + */ + InterpolateColours(Colours5554[0][0].Reps[0], + Colours5554[0][1].Reps[0], + Colours5554[1][0].Reps[0], + Colours5554[1][1].Reps[0], + Do2bitMode, x, y, + ASig); + + InterpolateColours(Colours5554[0][0].Reps[1], + Colours5554[0][1].Reps[1], + Colours5554[1][0].Reps[1], + Colours5554[1][1].Reps[1], + Do2bitMode, x, y, + BSig); + + GetModulationValue(x,y, Do2bitMode, (const int (*)[16])ModulationVals, (const int (*)[16])ModulationModes, + &Mod, &DoPT); + + /* + // compute the modulated colour + */ + for(i = 0; i < 4; i++) + { + Result[i] = ASig[i] * 8 + Mod * (BSig[i] - ASig[i]); + Result[i] >>= 3; + } + if(DoPT) + { + Result[3] = 0; + } + + /* + // Store the result in the output image + */ + uPosition = (x+y*XDim)<<2; + pResultImage[uPosition+0] = (unsigned char)Result[0]; + pResultImage[uPosition+1] = (unsigned char)Result[1]; + pResultImage[uPosition+2] = (unsigned char)Result[2]; + pResultImage[uPosition+3] = (unsigned char)Result[3]; + + }/*end for x*/ + }/*end for y*/ + +} + +static void * stbi__pvr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp) +{ + stbi_uc *pvr_data = NULL; + stbi_uc *pvr_res_data = NULL; + PVR_Texture_Header header={0}; + int iscompressed = 0; + int bitmode = 0; + unsigned int levelSize = 0; + + stbi__getn( s, (stbi_uc*)(&header), sizeof(PVR_Texture_Header) ); + + // Check the header size + if ( header.dwHeaderSize != sizeof(PVR_Texture_Header) ) { + return NULL; + } + + // Check the magic identifier + if ( header.dwPVR != PVRTEX_IDENTIFIER ) { + return NULL; + } + + *x = s->img_x = header.dwWidth; + *y = s->img_y = header.dwHeight; + + /* Get if the texture is compressed and the texture mode ( 2bpp or 4bpp ) */ + switch ( header.dwpfFlags & PVRTEX_PIXELTYPE ) + { + case OGL_RGBA_4444: + s->img_n = 2; + break; + case OGL_RGBA_5551: + s->img_n = 2; + break; + case OGL_RGBA_8888: + s->img_n = 4; + break; + case OGL_RGB_565: + s->img_n = 2; + break; + case OGL_RGB_888: + s->img_n = 3; + break; + case OGL_I_8: + s->img_n = 1; + break; + case OGL_AI_88: + s->img_n = 2; + break; + case OGL_PVRTC2: + bitmode = 1; + s->img_n = 4; + iscompressed = 1; + break; + case OGL_PVRTC4: + s->img_n = 4; + iscompressed = 1; + break; + case OGL_RGB_555: + default: + return NULL; + } + + *comp = s->img_n; + + // Load only the first mip map level + levelSize = (s->img_x * s->img_y * header.dwBitCount + 7) / 8; + + // get the raw data + pvr_data = (stbi_uc *)malloc( levelSize ); + stbi__getn( s, pvr_data, levelSize ); + + // if compressed decompress as RGBA + if ( iscompressed ) { + pvr_res_data = (stbi_uc *)malloc( s->img_x * s->img_y * 4 ); + Decompress( (AMTC_BLOCK_STRUCT*)pvr_data, bitmode, s->img_x, s->img_y, 1, (unsigned char*)pvr_res_data ); + free( pvr_data ); + } else { + // otherwise use the raw data + pvr_res_data = pvr_data; + } + + if( (req_comp <= 4) && (req_comp >= 1) ) { + // user has some requirements, meet them + if( req_comp != s->img_n ) { + pvr_res_data = stbi__convert_format( pvr_res_data, s->img_n, req_comp, s->img_x, s->img_y ); + *comp = req_comp; + } + } + + return pvr_res_data; +} + +#ifndef STBI_NO_STDIO +void *stbi__pvr_load_from_file (FILE *f, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_file(&s,f); + return stbi__pvr_load(&s,x,y,comp,req_comp); +} + +void *stbi__pvr_load_from_path (char const*filename, int *x, int *y, int *comp, int req_comp) +{ + void *data; + FILE *f = fopen(filename, "rb"); + if (!f) return NULL; + data = stbi__pvr_load_from_file(f,x,y,comp,req_comp); + fclose(f); + return data; +} +#endif + +void *stbi__pvr_load_from_memory (stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_mem(&s,buffer, len); + return stbi__pvr_load(&s,x,y,comp,req_comp); +} + +void *stbi__pvr_load_from_callbacks (stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) +{ + stbi__context s; + stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user); + return stbi__pvr_load(&s,x,y,comp,req_comp); +} diff --git a/4dm.h/soil/test_SOIL.cpp b/4dm.h/soil/test_SOIL.cpp deleted file mode 100644 index 44775c5..0000000 --- a/4dm.h/soil/test_SOIL.cpp +++ /dev/null @@ -1,379 +0,0 @@ -#include -#include - -#include -#include -#include -#include - -#include "SOIL.h" - -LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM); -void EnableOpenGL(HWND hwnd, HDC*, HGLRC*); -void DisableOpenGL(HWND, HDC, HGLRC); - -int WINAPI WinMain(HINSTANCE hInstance, - HINSTANCE hPrevInstance, - LPSTR lpCmdLine, - int nCmdShow) -{ - WNDCLASSEX wcex; - HWND hwnd; - HDC hDC; - HGLRC hRC; - MSG msg; - BOOL bQuit = FALSE; - float theta = 0.0f; - - // register window class - wcex.cbSize = sizeof(WNDCLASSEX); - wcex.style = CS_OWNDC; - wcex.lpfnWndProc = WindowProc; - wcex.cbClsExtra = 0; - wcex.cbWndExtra = 0; - wcex.hInstance = hInstance; - wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION); - wcex.hCursor = LoadCursor(NULL, IDC_ARROW); - wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); - wcex.lpszMenuName = NULL; - wcex.lpszClassName = "GLSample"; - wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION); - - - if (!RegisterClassEx(&wcex)) - return 0; - - // create main window - hwnd = CreateWindowEx(0, - "GLSample", - "SOIL Sample", - WS_OVERLAPPEDWINDOW, - CW_USEDEFAULT, - CW_USEDEFAULT, - 512, - 512, - NULL, - NULL, - hInstance, - NULL); - - ShowWindow(hwnd, nCmdShow); - - // check my error handling - /* - SOIL_load_OGL_texture( "img_test.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, 0 ); - std::cout << "'" << SOIL_last_result() << "'" << std::endl; - */ - - - // enable OpenGL for the window - EnableOpenGL(hwnd, &hDC, &hRC); - - glEnable( GL_BLEND ); - //glDisable( GL_BLEND ); - // straight alpha - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - // premultiplied alpha (remember to do the same in glColor!!) - //glBlendFunc( GL_ONE, GL_ONE_MINUS_SRC_ALPHA ); - - // do I want alpha thresholding? - glEnable( GL_ALPHA_TEST ); - glAlphaFunc( GL_GREATER, 0.5f ); - - // log what the use is asking us to load - std::string load_me = lpCmdLine; - if( load_me.length() > 2 ) - { - //load_me = load_me.substr( 1, load_me.length() - 2 ); - load_me = load_me.substr( 0, load_me.length() - 0 ); - } else - { - //load_me = "img_test_uncompressed.dds"; - //load_me = "img_test_indexed.tga"; - //load_me = "img_test.dds"; - load_me = "img_test.png"; - //load_me = "odd_size.jpg"; - //load_me = "img_cheryl.jpg"; - //load_me = "oak_odd.png"; - //load_me = "field_128_cube.dds"; - //load_me = "field_128_cube_nomip.dds"; - //load_me = "field_128_cube_uc.dds"; - //load_me = "field_128_cube_uc_nomip.dds"; - //load_me = "Goblin.dds"; - //load_me = "parquet.dds"; - //load_me = "stpeters_probe.hdr"; - //load_me = "VeraMoBI_sdf.png"; - - // for testing the texture rectangle code - //load_me = "test_rect.png"; - } - std::cout << "'" << load_me << "'" << std::endl; - - // 1st try to load it as a single-image-cubemap - // (note, need DDS ordered faces: "EWUDNS") - GLuint tex_ID; - int time_me; - - std::cout << "Attempting to load as a cubemap" << std::endl; - time_me = clock(); - tex_ID = SOIL_load_OGL_single_cubemap( - load_me.c_str(), - SOIL_DDS_CUBEMAP_FACE_ORDER, - SOIL_LOAD_AUTO, - SOIL_CREATE_NEW_ID, - SOIL_FLAG_POWER_OF_TWO - | SOIL_FLAG_MIPMAPS - //| SOIL_FLAG_COMPRESS_TO_DXT - //| SOIL_FLAG_TEXTURE_REPEATS - //| SOIL_FLAG_INVERT_Y - | SOIL_FLAG_DDS_LOAD_DIRECT - ); - time_me = clock() - time_me; - std::cout << "the load time was " << 0.001f * time_me << " seconds (warning: low resolution timer)" << std::endl; - if( tex_ID > 0 ) - { - glEnable( GL_TEXTURE_CUBE_MAP ); - glEnable( GL_TEXTURE_GEN_S ); - glEnable( GL_TEXTURE_GEN_T ); - glEnable( GL_TEXTURE_GEN_R ); - glTexGeni( GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP ); - glTexGeni( GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP ); - glTexGeni( GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP ); - glBindTexture( GL_TEXTURE_CUBE_MAP, tex_ID ); - // report - std::cout << "the loaded single cube map ID was " << tex_ID << std::endl; - //std::cout << "the load time was " << 0.001f * time_me << " seconds (warning: low resolution timer)" << std::endl; - } else - { - std::cout << "Attempting to load as a HDR texture" << std::endl; - time_me = clock(); - tex_ID = SOIL_load_OGL_HDR_texture( - load_me.c_str(), - //SOIL_HDR_RGBE, - //SOIL_HDR_RGBdivA, - SOIL_HDR_RGBdivA2, - 0, - SOIL_CREATE_NEW_ID, - SOIL_FLAG_POWER_OF_TWO - | SOIL_FLAG_MIPMAPS - //| SOIL_FLAG_COMPRESS_TO_DXT - ); - time_me = clock() - time_me; - std::cout << "the load time was " << 0.001f * time_me << " seconds (warning: low resolution timer)" << std::endl; - - // did I fail? - if( tex_ID < 1 ) - { - // loading of the single-image-cubemap failed, try it as a simple texture - std::cout << "Attempting to load as a simple 2D texture" << std::endl; - // load the texture, if specified - time_me = clock(); - tex_ID = SOIL_load_OGL_texture( - load_me.c_str(), - SOIL_LOAD_AUTO, - SOIL_CREATE_NEW_ID, - SOIL_FLAG_POWER_OF_TWO - | SOIL_FLAG_MIPMAPS - //| SOIL_FLAG_MULTIPLY_ALPHA - //| SOIL_FLAG_COMPRESS_TO_DXT - | SOIL_FLAG_DDS_LOAD_DIRECT - //| SOIL_FLAG_NTSC_SAFE_RGB - //| SOIL_FLAG_CoCg_Y - //| SOIL_FLAG_TEXTURE_RECTANGLE - ); - time_me = clock() - time_me; - std::cout << "the load time was " << 0.001f * time_me << " seconds (warning: low resolution timer)" << std::endl; - } - - if( tex_ID > 0 ) - { - // enable texturing - glEnable( GL_TEXTURE_2D ); - //glEnable( 0x84F5 );// enables texture rectangle - // bind an OpenGL texture ID - glBindTexture( GL_TEXTURE_2D, tex_ID ); - // report - std::cout << "the loaded texture ID was " << tex_ID << std::endl; - //std::cout << "the load time was " << 0.001f * time_me << " seconds (warning: low resolution timer)" << std::endl; - } else - { - // loading of the texture failed...why? - glDisable( GL_TEXTURE_2D ); - std::cout << "Texture loading failed: '" << SOIL_last_result() << "'" << std::endl; - } - } - - // program main loop - const float ref_mag = 0.1f; - while (!bQuit) - { - // check for messages - if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) - { - // handle or dispatch messages - if (msg.message == WM_QUIT) - { - bQuit = TRUE; - } - else - { - TranslateMessage(&msg); - DispatchMessage(&msg); - } - } - else - { - // OpenGL animation code goes here - theta = clock() * 0.1; - - float tex_u_max = 1.0f;//0.2f; - float tex_v_max = 1.0f;//0.2f; - - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT); - - glPushMatrix(); - glScalef( 0.8f, 0.8f, 0.8f ); - //glRotatef(-0.314159f*theta, 0.0f, 0.0f, 1.0f); - glColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); - glNormal3f( 0.0f, 0.0f, 1.0f ); - glBegin(GL_QUADS); - glNormal3f( -ref_mag, -ref_mag, 1.0f ); - glTexCoord2f( 0.0f, tex_v_max ); - glVertex3f( -1.0f, -1.0f, -0.1f ); - - glNormal3f( ref_mag, -ref_mag, 1.0f ); - glTexCoord2f( tex_u_max, tex_v_max ); - glVertex3f( 1.0f, -1.0f, -0.1f ); - - glNormal3f( ref_mag, ref_mag, 1.0f ); - glTexCoord2f( tex_u_max, 0.0f ); - glVertex3f( 1.0f, 1.0f, -0.1f ); - - glNormal3f( -ref_mag, ref_mag, 1.0f ); - glTexCoord2f( 0.0f, 0.0f ); - glVertex3f( -1.0f, 1.0f, -0.1f ); - glEnd(); - glPopMatrix(); - - tex_u_max = 1.0f; - tex_v_max = 1.0f; - glPushMatrix(); - glScalef( 0.8f, 0.8f, 0.8f ); - glRotatef(theta, 0.0f, 0.0f, 1.0f); - glColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); - glNormal3f( 0.0f, 0.0f, 1.0f ); - glBegin(GL_QUADS); - glTexCoord2f( 0.0f, tex_v_max ); glVertex3f( 0.0f, 0.0f, 0.1f ); - glTexCoord2f( tex_u_max, tex_v_max ); glVertex3f( 1.0f, 0.0f, 0.1f ); - glTexCoord2f( tex_u_max, 0.0f ); glVertex3f( 1.0f, 1.0f, 0.1f ); - glTexCoord2f( 0.0f, 0.0f ); glVertex3f( 0.0f, 1.0f, 0.1f ); - glEnd(); - glPopMatrix(); - - { - /* check for errors */ - GLenum err_code = glGetError(); - while( GL_NO_ERROR != err_code ) - { - printf( "OpenGL Error @ %s: %i", "drawing loop", err_code ); - err_code = glGetError(); - } - } - - SwapBuffers(hDC); - - Sleep (1); - } - } - - // and show off the screenshot capability - /* - load_me += "-screenshot.tga"; - SOIL_save_screenshot( load_me.c_str(), SOIL_SAVE_TYPE_TGA, 0, 0, 512, 512 ); - //*/ - //* - load_me += "-screenshot.bmp"; - SOIL_save_screenshot( load_me.c_str(), SOIL_SAVE_TYPE_BMP, 0, 0, 512, 512 ); - //*/ - /* - load_me += "-screenshot.dds"; - SOIL_save_screenshot( load_me.c_str(), SOIL_SAVE_TYPE_DDS, 0, 0, 512, 512 ); - //*/ - - // shutdown OpenGL - DisableOpenGL(hwnd, hDC, hRC); - - // destroy the window explicitly - DestroyWindow(hwnd); - - return msg.wParam; -} - -LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - switch (uMsg) - { - case WM_CLOSE: - PostQuitMessage(0); - break; - - case WM_DESTROY: - return 0; - - case WM_KEYDOWN: - { - switch (wParam) - { - case VK_ESCAPE: - PostQuitMessage(0); - break; - } - } - break; - - default: - return DefWindowProc(hwnd, uMsg, wParam, lParam); - } - - return 0; -} - -void EnableOpenGL(HWND hwnd, HDC* hDC, HGLRC* hRC) -{ - PIXELFORMATDESCRIPTOR pfd; - - int iFormat; - - /* get the device context (DC) */ - *hDC = GetDC(hwnd); - - /* set the pixel format for the DC */ - ZeroMemory(&pfd, sizeof(pfd)); - - pfd.nSize = sizeof(pfd); - pfd.nVersion = 1; - pfd.dwFlags = PFD_DRAW_TO_WINDOW | - PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; - pfd.iPixelType = PFD_TYPE_RGBA; - pfd.cColorBits = 24; - pfd.cDepthBits = 16; - pfd.iLayerType = PFD_MAIN_PLANE; - - iFormat = ChoosePixelFormat(*hDC, &pfd); - - SetPixelFormat(*hDC, iFormat, &pfd); - - /* create and enable the render context (RC) */ - *hRC = wglCreateContext(*hDC); - - wglMakeCurrent(*hDC, *hRC); -} - -void DisableOpenGL (HWND hwnd, HDC hDC, HGLRC hRC) -{ - wglMakeCurrent(NULL, NULL); - wglDeleteContext(hRC); - ReleaseDC(hwnd, hDC); -} - diff --git a/4dm.h/soil/wfETC.c b/4dm.h/soil/wfETC.c new file mode 100644 index 0000000..70d6ab2 --- /dev/null +++ b/4dm.h/soil/wfETC.c @@ -0,0 +1,228 @@ + +#include "wfETC.h" + +// specification: http://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt + +#ifdef WF_LITTLE_ENDIAN + #define WF_ETC1_COLOR_OFFSET( offset ) ( (64-(offset)) - (4-((offset)%8))*2 ) + #define WF_ETC1_PIXEL_OFFSET( offset ) ( (32-(offset)) - (4-((offset)%8))*2 ) +#else + #define WF_ETC1_COLOR_OFFSET( offset ) (offset-32) + #define WF_ETC1_PIXEL_OFFSET( offset ) offset +#endif + +#define WF_INLINE +#define WF_ASSUME( expr ) + +#ifndef WF_EXPECT + #if defined __GNUC__ && __GNUC__ + #define WF_EXPECT( expr, val ) __builtin_expect( expr, val ) + #else + #define WF_EXPECT( expr, val ) expr + #endif +#endif + +// this table is rearranged from the specification so we do not have to add any logic to index into it +const int32_t wfETC_IntensityTables[8][4] = +{ + { 2, 8, -2, -8 }, + { 5, 17, -5, -17 }, + { 9, 29, -9, -29 }, + { 13, 42, -13, -42 }, + { 18, 60, -18, -60 }, + { 24, 80, -24, -80 }, + { 33, 106, -33, -106 }, + { 47, 183, -47, -183 } +}; + +WF_INLINE +int32_t wfETC_ClampColor( const int32_t x ) +{ + if( x < 0 ) { return 0; } + if( x > 255 ) { return 255; } + return x; +} + +#define WF_ETC1_BUILD_COLOR( dst, blockIdx, colorIdx, intensityTable, baseColor ) \ + dst[ blockIdx ][ colorIdx ] = WF_ETC_RGBA( \ + wfETC_ClampColor( intensityTable[ blockIdx ][ colorIdx ] + baseColor[ blockIdx ][ 0 ] ), \ + wfETC_ClampColor( intensityTable[ blockIdx ][ colorIdx ] + baseColor[ blockIdx ][ 1 ] ), \ + wfETC_ClampColor( intensityTable[ blockIdx ][ colorIdx ] + baseColor[ blockIdx ][ 2 ] ), \ + 255 \ + ); + +typedef struct _wfETC1_Block +{ + int32_t baseColorsAndFlags; + int32_t pixels; +} wfETC1_Block; + +#define WF_ETC1_CHECK_DIFF_BIT( block ) ( block->baseColorsAndFlags & (1<baseColorsAndFlags & (1<baseColorsAndFlags >> bitOffset ) & 0xf; + return color | (color<<4); +} + +const int32_t wfETC1_Color3IdxLUT[] = { 0, 1, 2, 3, -4, -3, -2, -1 }; + +WF_INLINE +void wfETC1_ReadColor53( const wfETC1_Block* block, const uint32_t offset3, int32_t* WF_RESTRICT dst5, int32_t* WF_RESTRICT dst3 ) +{ + // read the 5 bit color and expand to 8 bit + { + const uint32_t bitOffset = WF_ETC1_COLOR_OFFSET((offset3+3)); + const int32_t color = ( block->baseColorsAndFlags >> (bitOffset-3) ) & 0xf8; + *dst5 = color | (color>>5); + } + + // read the 3 bit color and expand to 8 bit + { + const uint32_t bitOffset = WF_ETC1_COLOR_OFFSET(offset3); + const int32_t offset = wfETC1_Color3IdxLUT[ ( block->baseColorsAndFlags >> bitOffset ) & 0x7 ]; + int32_t color = (*dst5>>3) + offset; + color <<= 3; + color |= (color>>5) & 0x7; + *dst3 = color; + } +} + +WF_INLINE +int32_t wfETC1_ReadPixel( const wfETC1_Block* block, const uint32_t offset ) +{ + return + ( (block->pixels>>WF_ETC1_PIXEL_OFFSET(offset)) & 0x1 ) + | + ( ( (block->pixels>>WF_ETC1_PIXEL_OFFSET(16+offset)) & 0x1 ) << 1 ) + ; +} + +void wfETC1_DecodeBlock( const void* WF_RESTRICT src, void* WF_RESTRICT pDst, const uint32_t dstStride ) +{ + const wfETC1_Block* WF_RESTRICT block = ( wfETC1_Block* )src; + int32_t* WF_RESTRICT dst = (int32_t*)pDst; + + int32_t baseColors[2][3]; // [sub-block][r,g,b] + int32_t colors[2][4]; // [sub-block][colorIdx] + + // individual mode + if( WF_ETC1_CHECK_DIFF_BIT( block ) == 0 ) + { + baseColors[0][0] = wfETC1_ReadColor4( block, 60 ); + baseColors[0][1] = wfETC1_ReadColor4( block, 52 ); + baseColors[0][2] = wfETC1_ReadColor4( block, 44 ); + baseColors[1][0] = wfETC1_ReadColor4( block, 56 ); + baseColors[1][1] = wfETC1_ReadColor4( block, 48 ); + baseColors[1][2] = wfETC1_ReadColor4( block, 40 ); + } + // differential mode + else + { + wfETC1_ReadColor53( block, 56, &baseColors[0][0], &baseColors[1][0] ); + wfETC1_ReadColor53( block, 48, &baseColors[0][1], &baseColors[1][1] ); + wfETC1_ReadColor53( block, 40, &baseColors[0][2], &baseColors[1][2] ); + } + + // build color tables + { + const int32_t* intensityTable[2] = // [sub-block] + { + wfETC_IntensityTables[ ( block->baseColorsAndFlags >> WF_ETC1_COLOR_OFFSET(37) ) & 0x7 ], + wfETC_IntensityTables[ ( block->baseColorsAndFlags >> WF_ETC1_COLOR_OFFSET(34) ) & 0x7 ] + }; + WF_ETC1_BUILD_COLOR( colors, 0, 0, intensityTable, baseColors ); + WF_ETC1_BUILD_COLOR( colors, 0, 1, intensityTable, baseColors ); + WF_ETC1_BUILD_COLOR( colors, 0, 2, intensityTable, baseColors ); + WF_ETC1_BUILD_COLOR( colors, 0, 3, intensityTable, baseColors ); + WF_ETC1_BUILD_COLOR( colors, 1, 0, intensityTable, baseColors ); + WF_ETC1_BUILD_COLOR( colors, 1, 1, intensityTable, baseColors ); + WF_ETC1_BUILD_COLOR( colors, 1, 2, intensityTable, baseColors ); + WF_ETC1_BUILD_COLOR( colors, 1, 3, intensityTable, baseColors ); + } + + // vertical split + if( WF_ETC1_CHECK_FLIP_BIT( block ) == 0 ) + { + // row 0 + dst[0] = colors[0][ wfETC1_ReadPixel( block, 0 ) ]; + dst[1] = colors[0][ wfETC1_ReadPixel( block, 4 ) ]; + dst[2] = colors[1][ wfETC1_ReadPixel( block, 8 ) ]; + dst[3] = colors[1][ wfETC1_ReadPixel( block, 12 ) ]; + dst += dstStride; + + // row 1 + dst[0] = colors[0][ wfETC1_ReadPixel( block, 1 ) ]; + dst[1] = colors[0][ wfETC1_ReadPixel( block, 5 ) ]; + dst[2] = colors[1][ wfETC1_ReadPixel( block, 9 ) ]; + dst[3] = colors[1][ wfETC1_ReadPixel( block, 13 ) ]; + dst += dstStride; + + // row 2 + dst[0] = colors[0][ wfETC1_ReadPixel( block, 2 ) ]; + dst[1] = colors[0][ wfETC1_ReadPixel( block, 6 ) ]; + dst[2] = colors[1][ wfETC1_ReadPixel( block, 10 ) ]; + dst[3] = colors[1][ wfETC1_ReadPixel( block, 14 ) ]; + dst += dstStride; + + // row 3 + dst[0] = colors[0][ wfETC1_ReadPixel( block, 3 ) ]; + dst[1] = colors[0][ wfETC1_ReadPixel( block, 7 ) ]; + dst[2] = colors[1][ wfETC1_ReadPixel( block, 11 ) ]; + dst[3] = colors[1][ wfETC1_ReadPixel( block, 15 ) ]; + //dst += dstStride; + } + // horizontal split + else + { + // row 0 + dst[0] = colors[0][ wfETC1_ReadPixel( block, 0 ) ]; + dst[1] = colors[0][ wfETC1_ReadPixel( block, 4 ) ]; + dst[2] = colors[0][ wfETC1_ReadPixel( block, 8 ) ]; + dst[3] = colors[0][ wfETC1_ReadPixel( block, 12 ) ]; + dst += dstStride; + + // row 1 + dst[0] = colors[0][ wfETC1_ReadPixel( block, 1 ) ]; + dst[1] = colors[0][ wfETC1_ReadPixel( block, 5 ) ]; + dst[2] = colors[0][ wfETC1_ReadPixel( block, 9 ) ]; + dst[3] = colors[0][ wfETC1_ReadPixel( block, 13 ) ]; + dst += dstStride; + + // row 2 + dst[0] = colors[1][ wfETC1_ReadPixel( block, 2 ) ]; + dst[1] = colors[1][ wfETC1_ReadPixel( block, 6 ) ]; + dst[2] = colors[1][ wfETC1_ReadPixel( block, 10 ) ]; + dst[3] = colors[1][ wfETC1_ReadPixel( block, 14 ) ]; + dst += dstStride; + + // row 3 + dst[0] = colors[1][ wfETC1_ReadPixel( block, 3 ) ]; + dst[1] = colors[1][ wfETC1_ReadPixel( block, 7 ) ]; + dst[2] = colors[1][ wfETC1_ReadPixel( block, 11 ) ]; + dst[3] = colors[1][ wfETC1_ReadPixel( block, 15 ) ]; + //dst += dstStride; + } +} + +void wfETC1_DecodeImage( const void* WF_RESTRICT pSrc, void* WF_RESTRICT pDst, const uint32_t width, const uint32_t height ) +{ + const uint8_t* WF_RESTRICT src = (uint8_t*)pSrc; + uint8_t* WF_RESTRICT dst = (uint8_t*)pDst; + const uint32_t widthBlocks = width/4; + const uint32_t heightBlocks = height/4; + uint32_t x, y; + for( y = 0; y != heightBlocks; ++y ) + { + for( x = 0; x != widthBlocks; ++x ) + { + wfETC1_DecodeBlock( src, dst, width ); + src += 8; + dst += 16; + } + dst += width*4*3; + } +} diff --git a/4dm.h/soil/wfETC.h b/4dm.h/soil/wfETC.h new file mode 100644 index 0000000..fde1a5d --- /dev/null +++ b/4dm.h/soil/wfETC.h @@ -0,0 +1,53 @@ +#ifndef WF_ETC_H +#define WF_ETC_H + +#define WF_LITTLE_ENDIAN + +// Qt ordering +#define WF_ETC_RGBA( r, g, b, a ) ( ((a)<<24) | ((r)<<16) | ((g)<<8) | (b) ) // colors have been clamped by the time we hit here, so there should be no need to mask + +#ifdef _MSC_VER + #if _MSC_VER < 1300 + typedef signed char int8_t; + typedef unsigned char uint8_t; + typedef signed short int16_t; + typedef unsigned short uint16_t; + typedef signed int int32_t; + typedef unsigned int uint32_t; + #else + typedef signed __int8 int8_t; + typedef unsigned __int8 uint8_t; + typedef signed __int16 int16_t; + typedef unsigned __int16 uint16_t; + typedef signed __int32 int32_t; + typedef unsigned __int32 uint32_t; + #endif + typedef signed __int64 int64_t; + typedef unsigned __int64 uint64_t; +#else + #include +#endif + +#ifndef WF_RESTRICT + #if defined MSC_VER + #define WF_RESTRICT __restrict + #elif defined __STDC_VERSION__ && __STDC_VERSION__ >= 199901L + #define WF_RESTRICT restrict + #else + #define WF_RESTRICT + #endif +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +extern void wfETC1_DecodeBlock( const void* WF_RESTRICT src, void* WF_RESTRICT dst, const uint32_t dstStride /*=4*/ ); //!< stride in pixels; must be a multiple of four + +extern void wfETC1_DecodeImage( const void* WF_RESTRICT src, void* WF_RESTRICT dst, const uint32_t width, const uint32_t height ); //!< width/height in pixels; must be multiples of four + +#ifdef __cplusplus +} +#endif + +#endif // WF_ETC_H diff --git a/Makefile b/Makefile index 9c10cee..ece4019 100755 --- a/Makefile +++ b/Makefile @@ -1,29 +1,31 @@ # get the mod name from main.cpp -MOD_NAME := $(shell grep -Po '(?<=#define MOD_NAME ")[^"]*' main.cpp) +#MOD_NAME := $(shell grep -Po '(?<=#define MOD_NAME ")[^"]*' main.cpp) +MOD_NAME := $(shell grep -Po 'name\s*:\s*"[^"]*' info.json5 | grep -Po '(?<=")[^"]*') # configure mingw as the compiler CC=x86_64-w64-mingw32-g++ # 4dm.h will spam your compiler output otherwise -HIDE_SOME_WARNINGS=-Wno-return-type -Wno-conversion-null -CFLAGS=-std=c++20 -mwindows $(HIDE_SOME_WARNINGS) -s +# HIDE_SOME_WARNINGS=-Wno-return-type -Wno-conversion-null +HIDE_SOME_WARNINGS=-Wno-return-type -Wno-conversion-null -Wno-return-local-addr +CFLAGS=-std=c++20 -mwindows $(HIDE_SOME_WARNINGS) -s -O3 -flto=auto INCLUDE=-I 4dm.h/ -I 4dm.h/networking/include/ # ./4dm.h/networking/lib/*;./4dm.h/soil/SOIL.lib;opengl32.lib;glew32.lib;glfw3.lib NETLIBS=$(shell find 4dm.h/networking/lib/*.lib -not -name steamwebrtc.lib -not -name webrtc-lite.lib) -CLIBS=-L. $(patsubst %.lib,-l %,$(NETLIBS)) -L 4dm.h/soil -l SOIL -L. -l opengl32 -Wl,-Bdynamic -l glew32 -l glfw3 -Wl,-Bstatic +CLIBS=-L. $(patsubst %.lib,-l %,$(NETLIBS)) -L. -l opengl32 -Wl,-Bdynamic -l glew32 -l glfw3 -Wl,-Bstatic # CLIBS=-L. $(patsubst %.lib,-l %,$(wildcard 4dm.h/networking/lib/*.lib)) -L 4dm.h/soil -l SOIL -L. -l opengl32 -Wl,-Bdynamic -l glew32 -l glfw3 -Wl,-Bstatic default: compile compile: - $(CC) $(CFLAGS) -O3 -flto $(INCLUDE) main.cpp -shared -static $(CLIBS) -o "$(MOD_NAME).dll" + $(CC) $(CFLAGS) $(INCLUDE) main.cpp -shared -static $(CLIBS) -o "$(MOD_NAME).dll" install: cd ~/.steamapps/4D\ Miner/4D\ Miner\ 0.2.1.4/mods/ && mkdir -p "$(MOD_NAME)" - cp "$(MOD_NAME).dll" ~/.steamapps/4D\ Miner/4D\ Miner\ 0.2.1.4/mods/"$(MOD_NAME)"/ + cp "$(MOD_NAME).dll" info.json5 icon.png ~/.steamapps/4D\ Miner/4D\ Miner\ 0.2.1.4/mods/"$(MOD_NAME)"/ ;true clean: rm "$(MOD_NAME).dll" diff --git a/README.md b/README.md index 5fe2df6..ae9f4bd 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ # 4D UUID Obuscator -A mod for [4D Miner by Mashpoe](https://mashpoe.com/4d-miner), based on [Tr1NgleDrs 4dm.h modding framework](https://github.com/4D-Modding/4dm.h). +A mod for [4D Miner by Mashpoe](https://mashpoe.com/4d-miner), based on [Tr1NgleDev's 4dm.h modding framework](https://github.com/4D-Modding/4dm.h). The UUID is the string your account on a server is tied to, if anyone knows your UUID they can access all accounts on all servers you visited. If you join a server, the admin can see your UUID. -This mod changes the UUID based on the server address, so the owner of a server sees a UUID that is only used on their server. \ No newline at end of file +This mod changes the UUID based on the server address, so the owner of a server sees a UUID that is only used on their server. diff --git a/icon.png b/icon.png new file mode 100644 index 0000000..314cb28 Binary files /dev/null and b/icon.png differ diff --git a/info.json5 b/info.json5 new file mode 100644 index 0000000..fee7ba8 --- /dev/null +++ b/info.json5 @@ -0,0 +1,11 @@ +{ + id: "redjard.uuid_obfuscator", + name: "4D UUID obfuscator", + author: "Redjard", + description: "This mod changes the UUID based on the server address, so the owner of a server doesn't see your true UUID and can't steal your accounts.", + version: "1.2", + gameVersion: "0.2.1.4", + modDLL: "4D UUID obfuscator.dll", + externalDLLs: [], + dependencies: {}, +} diff --git a/main.cpp b/main.cpp index 1234e46..8f64226 100644 --- a/main.cpp +++ b/main.cpp @@ -1,7 +1,3 @@ - -#define MOD_NAME "4D UUID obfuscator" -#define MOD_VER "1.1" - #include <4dm.h> #include using namespace fdm; @@ -57,44 +53,22 @@ void updateUUID() { return updateGame(mp,uuidstr,uuidlbl,uuid_hidden); } -void(__thiscall* stateMultiplayer_joinButtonCallback)(void* self); -void stateMultiplayer_joinButtonCallback_H(void* _nullptr) { - stateMultiplayer_joinButtonCallback(_nullptr); +$hook(void, StateMultiplayer, joinButtonCallback) { + original(self); updateUUID(); } -void(__thiscall* stateMultiplayer_keyInput)(StateMultiplayer* self, StateManager& s, int key, int scancode, int action, int mods); -void stateMultiplayer_keyInput_H(StateMultiplayer* self, StateManager& s, int key, int scancode, int action, int mods) { - stateMultiplayer_keyInput(self,s,key,scancode,action,mods); +$hook(void, StateMultiplayer, keyInput, StateManager& s, int key, int scancode, int action, int mods ) { + original(self,s,key,scancode,action,mods); updateUUID(); } -void(__thiscall* stateMultiplayer_init)(StateMultiplayer* self, StateManager& s, uint32_t codepoint); -void stateMultiplayer_init_H(StateMultiplayer* self, StateManager& s, uint32_t codepoint) { - stateMultiplayer_init(self,s,codepoint); +$hook(void, StateMultiplayer, init, StateManager& s, uint32_t codepoint) { + original(self,s,codepoint); updateUUID(); } -void(__thiscall* stateMultiplayer_update)(StateMultiplayer* self, StateManager& s, double dt); -void stateMultiplayer_update_H(StateMultiplayer* self, StateManager& s, double dt) { - stateMultiplayer_update(self,s,dt); +$hook(void, StateMultiplayer, update, StateManager& s, double dt) { + original(self,s,dt); updateUUID(); } - - -DWORD WINAPI Main_Thread(void* hModule) { - - Hook( FUNC_STATEMULTIPLAYER_JOINBUTTONCALLBACK, &stateMultiplayer_joinButtonCallback_H, &stateMultiplayer_joinButtonCallback ); - Hook( FUNC_STATEMULTIPLAYER_KEYINPUT, &stateMultiplayer_keyInput_H, &stateMultiplayer_keyInput ); - Hook( FUNC_STATEMULTIPLAYER_INIT, &stateMultiplayer_init_H, &stateMultiplayer_init ); - Hook( FUNC_STATEMULTIPLAYER_UPDATE, &stateMultiplayer_update_H, &stateMultiplayer_update ); - - EnableHook(nullptr); - return true; -} - -BOOL APIENTRY DllMain(HMODULE hModule, DWORD _reason, LPVOID lpReserved) { - if (_reason == DLL_PROCESS_ATTACH) - CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)Main_Thread, hModule, 0, NULL); - return true; -}