forked from Refactorio/RedMew
-
Notifications
You must be signed in to change notification settings - Fork 1
/
map_selection.sample.lua
45 lines (42 loc) · 1.59 KB
/
map_selection.sample.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
return require 'map_gen.maps.default'
--[[
Replace the word default in the quotes above with the path and name of the map you want to play then save this file.
Example: If you want to play beach, line 1 should look like:
return require 'map_gen.maps.beach'
If default is left in place, you will get a vanilla world.
Some further examples, replace the first line of this file with one of these to choose a different map.
For standard maps:
return require 'map_gen.maps.connected_dots'
return require 'map_gen.maps.grid_islands'
return require 'map_gen.maps.double_beach'
For some of our scenarios such as diggy, crash site and danger ores, they are more configurable and have presets. Look in the presets folder for each scenario you want to play, you can choose from them like this:
return require 'map_gen.maps.danger_ores.presets.terraforming_danger_ore'
return require 'map_gen.maps.danger_ores.presets.danger_ore_gradient'
return require 'map_gen.maps.crash_site.presets.normal'
return require 'map_gen.maps.crash_site.presets.desert'
return require 'map_gen.maps.diggy.scenario'
You can get the full list of maps by looking in map_gen/maps/
Names of some popular maps:
diggy
crash_site
beach
connected_dots
crosses
danger_ores
diagonal_ribbon
double_beach
fractal_balls
fruit_loops
grid_islands
grid_islands_rotated
line_and_tree
line_and_trees
lines_and_balls
lines_and_squares
maltease_crossings
rotten_apples
spiral_of_spirals
tetris
triangle_of_death
void_gears
]]