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--- | ||
layout: default | ||
title: Blade Trap | ||
permalink: /blade_traps/blade_trap | ||
parent: Blade Traps | ||
nav_order: 1 | ||
--- | ||
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# Blade Trap | ||
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Blade Traps are the most common trap. Simple devices often placed just around the corner from an open doorway, they charge in a straight line, hoping to catch visitors’ shins between their sharp blades. | ||
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<table class="creature-table"> | ||
<thead> | ||
<tr> | ||
<th colspan="6" class="fs-6 text-grey-lt-000 creature-title-bg">Blade Trap</th> | ||
</tr> | ||
<tr> | ||
<th colspan="6" class="fs-5 text-grey-lt-000 creature-title-bg">Rank 1 Mechanical Trap</th> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2"> | ||
<strong>HP</strong>: 16 | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2"> | ||
<strong>MP</strong>: 0 | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2"> | ||
<strong>SP</strong>: 8 | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Defense: 18 (Impervious)</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Concentration: 12</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Initiative: +3</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Evasion: 7</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Size: Medium</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Vitality: 15</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="6">Movement: 3 (Walking)</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3"> | ||
<strong>Strike</strong> | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3">Damage: 11</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3">To-Hit Check: +7</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3">Range: Melee</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2" colspan="6"></td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="6"> | ||
<strong>Default Weapon: </strong>Blade Trap Blade | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="6">(Rank 1 Metal Sword)</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2">Accuracy: 3</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2">Attack: 6</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2">Durability: 6</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="6"> | ||
<strong>Cardinal Charger</strong> (Passive) | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light fs-2" colspan="6">Aside from any listed attacks, this creature may only use the Charge Basic Attack. Further, it may only attack or move in cardinal directions (directly North, South, East, or West).</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="6"> | ||
<strong>Nigh-Unstoppable</strong> (Passive) | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light fs-2" colspan="6">This creature has +2 to resist being Grappled, Halted, Knocked Prone, Pushed, or Slowed.</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="6"> | ||
<strong>Start from the Start</strong> (Passive) | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light fs-2" colspan="6">Once a Blade Trap has activated and attempted to attack, it must return to its starting position before it can make another attack. | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-4" colspan="6">Instinctive Intelligence</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-4" colspan="6">Immunity: Blind, Distracted, Flirt</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Combat</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">5</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Willpower</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Accuracy</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Hearts</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Magic</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Stamina</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">2</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Athletics</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Arcana</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Nature</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Civilization</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Perception</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">2</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Agility</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">3</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Fortitude</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">5</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Influence</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Command</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Intimidate</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">3</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Discipline</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">2</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Insight</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Mechanics</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">2</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Perform</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Guile</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Smithing</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">2</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Enchanting</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Cooking</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" rowspan="2"> | ||
<strong>Drops:</strong> | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="5">Weapon (when availble)</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="5">2x Tykogi Iron (Rank 1 Metal)</td> | ||
</tr> | ||
</thead> | ||
</table> |
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--- | ||
layout: default | ||
title: Blade Trap | ||
permalink: /blade_traps/chaser | ||
parent: Blade Traps | ||
nav_order: 2 | ||
--- | ||
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# Chaser | ||
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Chasers are upgraded Blade Traps, equipped with a single eye. Unlike the classic Blade Trap, Chasers do not have to return to their origin point to attack again. They mindlessly follow a chosen foe, trying to catch them in their whirring blades. | ||
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<table class="creature-table"> | ||
<thead> | ||
<tr> | ||
<th colspan="6" class="fs-6 text-grey-lt-000 creature-title-bg">Chaser</th> | ||
</tr> | ||
<tr> | ||
<th colspan="6" class="fs-5 text-grey-lt-000 creature-title-bg">Rank 2 Mechanical Trap</th> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2"> | ||
<strong>HP</strong>: 20 | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2"> | ||
<strong>MP</strong>: 0 | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2"> | ||
<strong>SP</strong>: 16 | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Defense: 26 (Impervious)</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Concentration: 13</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Initiative: +4</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Evasion: 7</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Size: Medium</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Vitality: 16</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="6">Movement: 4 (Walking)</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3"> | ||
<strong>Strike</strong> | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3">Damage: 14</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3">To-Hit Check: +8</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="3">Range: Melee</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2" colspan="6"></td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3"> | ||
<strong>Boot-Cut Buzzsaw</strong> | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Damage: 14</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-light"> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">8 Stamina</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="3">Range: Melee</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light fs-2" colspan="6">You cut through the foe in a straight line, ending on the other side of them. Make a Disarm attempt against the foe (Accuracy and Combat v. Vitality); on success, you knock their Leg armor off, depriving them of its use.</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="6"> | ||
<strong>Default Weapon: </strong>Chaser's Blade | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="6">(Rank 2 Metal Dagger)</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2">Accuracy: 4</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2">Attack: 8</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark" colspan="2">Durability: 9</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="6"> | ||
<strong>Cardinal Charger</strong> (Passive) | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light fs-2" colspan="6">Aside from any listed attacks, this creature may only use the Charge Basic Attack. Further, it may only attack or move in cardinal directions (directly North, South, East, or West).</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="6"> | ||
<strong>Night-Unstoppable</strong> (Passive) | ||
</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light fs-2" colspan="6">This creature has +2 to resist being Grappled, Halted, Knocked Prone, Pushed, or Slowed.</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-4" colspan="6">Instinctive Intelligence</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-4" colspan="6">Immunity: Blind, Distracted, Flirt</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Combat</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">6</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Willpower</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Accuracy</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Hearts</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">5</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Magic</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Stamina</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Athletics</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Arcana</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Nature</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Civilization</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Perception</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Agility</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">4</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Fortitude</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">6</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Influence</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Command</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Intimidate</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">3</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Discipline</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">3</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Insight</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Mechanics</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">2</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Perform</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Guile</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr class="text-grey-dk-300 creature-content-bg-dark fs-2"> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Smithing</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">2</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Enchanting</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">Cooking</td> | ||
<td class="text-grey-dk-300 creature-content-bg-dark fs-2">0</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" rowspan="2"> | ||
<strong>Drops:</strong> | ||
</td> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="5">Weapon (when available)</td> | ||
</tr> | ||
<tr> | ||
<td class="text-grey-dk-300 creature-content-bg-light" colspan="5">2x Soldier Steel (Rank 2 Metal)</td> | ||
</tr> | ||
</thead> | ||
</table> |
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