Skip to content

Latest commit

 

History

History
191 lines (188 loc) · 9.6 KB

tektites.md

File metadata and controls

191 lines (188 loc) · 9.6 KB
layout title permalink nav_order
default
Tektites
/tektites
48

Tektites

Tektites behave simply: they leap to and fro, seemingly at random, before using a Jump Attack against their prey. Often found in mountainous regions, Tektites are known to be a leading cause of ‘death from above’ – second, perhaps, only to falling boulders.

Tektite
Rank 1 Natural Warrior
HP: 12 MP: 0 SP: 20
Defense: 4 (Light) Concentration: 12
Initiative: +5 Evasion: 15
Size: Medium Vitality: 13
Movement: 8 (Walking)
Strike Damage: 7
To-Hit Check: +7 Range: Melee
Jump Attack Damage: 12
6 Stamina Range: Jump 4, Melee
You jump towards your target in a straight line, landing next to them, even if you have already reached you maximum Movement for the turn. You are Off-Balance until the start of your next turn. This attack cannot be performed if you are Halted or Slowed.
Lizalfos Leap Damage: -
(Reaction)
8 Stamina Range: Self
Use Requirement: A foe moves into a square adjacent to you
You immediately move 3 squares away from them, in a non-vertical direction of your choice. This does not consume your Movement.
Default Weapon: Tektite Leg
(Rank 1 Natural Hammer)
Accuracy: 3 Attack: 4 Durability: 8
High-Tension Tendons (Passive)
This creature is not Slowed by land-based Difficult Terrain. It can also stand and walk on the surface of a body of water, though it is still affected by water-based terrain (such as currents or foam).
Instinctive Intelligence
Vulnerability: Piercing damage
Combat 3 Willpower 0 Accuracy 4
Hearts 3 Magic 0 Stamina 5
Athletics 5 Arcana 0 Nature 3
Civilization 0 Perception 4 Agility 5
Fortitude 3 Influence 1 Command 0
Intimidate 3 Discipline 2 Insight 1
Mechanics 0 Perform 0 Guile 0
Smithing 0 Enchanting 0 Cooking 0
Drops: 3x Tektite Carapace (Rank 1 Monster Part)